Miyu's Magical Adventures Mage Guide/ko: Difference between revisions
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방패 || 없음 | 방패 || 없음 | ||
걸칠것 || +12 [A] {{#item:480351}} | |||
신발 || +12 [A] {{#item:470204}} | |||
악세서리 R || {{#item:490136}} | |||
악세서리 L || {{#item:490485}} | |||
| style="width: 33%;background-color:#AED6F1;" |'''<big>그림자 장비 + 코스튬 스톤 🌌</big>''' | |||
| style="width: 33%;background-color:#AED6F1;" |'''<big> | |||
상단 || {{#item:1000613}} | |||
중단 || {{#item:1000529}} | |||
하단 || {{#item:1000615}} | |||
갑옷 || +10 {{#item:24883}} | |||
무기 || +10 {{#item:24753}} | |||
방패 || +10 {{#item:24754}} | |||
걸칠것 || {{#item:1001787}} 및 {{#item:1000921}} | |||
신발 || +10 {{#item:24884}} | |||
악세서리 R || +10 {{#item:24665}} | |||
악세서리 L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#AED6F1;" |'''<big>카드 🎴</big>'''<u> | |||
| colspan="2" style="width: 33%;background-color:#AED6F1;" |'''<big> | |||
상단 || {{#item:300359}} | |||
중단 || {{#item:300257}} | |||
하단 || 없음 | |||
갑옷 || {{#item:300308}} | |||
무기 || {{#item:300455}} | |||
방패 || {{#item:27385}} | |||
걸칠것 || {{#item:27167}} | |||
신발 || {{#item:300458}} | |||
악세서리 R || {{#item:300464}} | |||
악세서리 L || {{#item:300364}} | |||
|} | |} | ||
<h3 style="font-size: 1.7em; color: #8A6444;">Wind | <h3 style="font-size: 1.7em; color: #8A6444;">Wind 빌드 🟢</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
| colspan="3" style="width: 70%;background-color:#82E0AA;" |'''<big>Wind | | colspan="3" style="width: 70%;background-color:#82E0AA;" |'''<big>Wind 빌드</big>''' | ||
''' | '''주요 스킬:''' '''{{#skill:5234}}''', </br> | ||
''' | '''보조 스킬:''' '''{{#skill:5227}}''' 및 '''{{#skill:5215}}''' </br> | ||
| style="width: 15%;background-color:#82E0AA;" | ⚠️ | | style="width: 15%;background-color:#82E0AA;" | ⚠️ 전체 빌드를 보려면 펼치기를 클릭하세요 ⚠️ | ||
|- | |- | ||
| style="width: 33%;background-color:#82E0AA;" |'''<big> | | style="width: 33%;background-color:#82E0AA;" |'''<big>장비</big>''' | ||
상단 || +15 [A] {{#item:400535}} | |||
중단 || {{#item:410233}} | |||
하단 || {{#item:420213}} | |||
갑옷 || +12 [A] {{#item:450173}} | |||
무기 || +15 [A] {{#item:640049}} | |||
방패 || 없음 | |||
걸칠것 || +12 [A] {{#item:480351}} | |||
신발 || +12 [A] {{#item:470204}} | |||
악세서리 R || {{#item:490136}} | |||
악세서리 L || {{#item:490485}} | |||
| style="width: 33%;background-color:#82E0AA;" |'''<big>그림자 장비 + 코스튬 스톤</big>''' | |||
| style="width: 33%;background-color:#82E0AA;" |'''<big> | |||
상단 || {{#item:1000613}} | |||
중단 || {{#item:1000529}} | |||
하단 || {{#item:1000615}} | |||
갑옷 || +10 {{#item:24883}} | |||
무기 || +10 {{#item:24753}} | |||
방패 || +10 {{#item:24754}} | |||
걸칠것 || {{#item:1001787}} 및 {{#item:1000921}} | |||
신발 || +10 {{#item:24884}} | |||
악세사리 R || +10 {{#item:24665}} | |||
악세사리 L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#82E0AA;" |'''<big>카드</big>'''<u> | |||
| colspan="2" style="width: 33%;background-color:#82E0AA;" |'''<big> | |||
상단 || {{#item:4586}} | |||
중단 || {{#item:300255}} | |||
하단 || 없음 | |||
방어구 || {{#item:300308}} | |||
무기 || {{#item:300455}} | |||
방패 || {{#item:27385}} | |||
걸칠것 || {{#item:300149}} | |||
신발 || {{#item:300458}} | |||
악세사리 R || {{#item:300469}} | |||
악세사리 L || {{#item:300222}} | |||
|} | |} | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | <h3 style="font-size: 1.7em; color: #8A6444;">어스 빌드 🟤</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
| colspan="3" style="width: 70%;background-color:#EDBB99;" |'''<big> | | colspan="3" style="width: 70%;background-color:#EDBB99;" |'''<big>어스 빌드</big>''' | ||
''' | '''주 스킬:''' '''{{#skill:5233}}''', </br> | ||
''' | '''보조 스킬:''' '''{{#skill:5221}}''' 및 '''{{#skill:5218}}''' </br> | ||
| style="width: 15%;background-color:#EDBB99;" | ⚠️ | | style="width: 15%;background-color:#EDBB99;" | ⚠️ 전체 빌드를 보려면 확장을 클릭하세요 ⚠️ | ||
|- | |- | ||
| style="width: 33%;background-color:#EDBB99;" |'''<big> | | style="width: 33%;background-color:#EDBB99;" |'''<big>장비</big>''' | ||
상단 || +12 [A] {{#item:400535}} | |||
중단 || {{#item:410233}} | |||
하단 || {{#item:420213}} | |||
방어구 || +12 [A] {{#item:450173}} | |||
무기 || +12 [A] {{#item:640050}} | |||
방패 || 없음 | |||
걸칠것 || +12 [A] {{#item:480351}} | |||
신발 || +12 [A] {{#item:470204}} | |||
악세사리 R || {{#item:490136}} | |||
악세사리 L || {{#item:490485}} | |||
| style="width: 33%;background-color:#EDBB99;" |'''<big>쉐도우 기어 + 코스튬 스톤</big>''' | |||
| style="width: 33%;background-color:#EDBB99;" |'''<big> | |||
상단 || {{#item:1000613}} | |||
중단 || {{#item:1000529}} | |||
하단 || {{#item:1000615}} | |||
방어구 || +10 {{#item:24883}} | |||
무기 || +10 {{#item:24753}} | |||
방패 || +10 {{#item:24754}} | |||
걸칠것 || {{#item:1001787}} 및 {{#item:1000921}} | |||
신발 || +10 {{#item:24884}} | |||
악세사리 R || +10 {{#item:24665}} | |||
악세사리 L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#EDBB99;" |'''<big>카드</big>'''<u> | |||
| colspan="2" style="width: 33%;background-color:#EDBB99;" |'''<big> | |||
상단 || {{#item:4600}} | |||
중단 || {{#item:300259}} | |||
하단 || 없음 | |||
방어구 || {{#item:300308}} | |||
무기 || {{#item:300455}} + {{#item:27384}} | |||
방패 || {{#item:27385}} | |||
걸칠것 || {{#item:4629}} | |||
신발 || {{#item:300458}} | |||
악세사리 R || {{#item:300469}} | |||
악세사리 L || {{#item:300211}} | |||
|} | |} | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | <h3 style="font-size: 1.7em; color: #8A6444;">뉴트럴 빌드 ⚪️</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
| colspan="3" style="width: 70%;background-color:#ECF0F1;" |'''<big> | | colspan="3" style="width: 70%;background-color:#ECF0F1;" |'''<big>뉴트럴 빌드</big>''' | ||
''' | '''주 스킬:''' '''{{#skill:5230}}''', </br> | ||
''' | '''보조 스킬:''' '''{{#skill:2213}}''' 및 '''{{#skill:5217}}''' </br> | ||
| style="width: 15%;background-color:#ECF0F1;" | ⚠️ | | style="width: 15%;background-color:#ECF0F1;" | ⚠️ 전체 빌드를 보려면 확장을 클릭하세요 ⚠️ | ||
|- | |- | ||
| style="width: 33%;background-color:#ECF0F1;" |'''<big> | | style="width: 33%;background-color:#ECF0F1;" |'''<big>장비</big>''' | ||
상단 || +12 [A] {{#item:400111}} | |||
중단 || {{#item:410233}} | |||
하단 || {{#item:420213}} | |||
방어구 || +12 [A] {{#item:450284}} | |||
무기 || +12 [A] {{#item:550089}} | |||
방패 || +12 [A] {{#item:460020}} | |||
걸칠것 || +12 [A] {{#item:480233}} | |||
신발 || +12 [A] {{#item:470204}} | |||
악세사리 R || {{#item:490304}} | |||
악세사리 L || {{#item:490307}} | |||
| style="width: 33%;background-color:#ECF0F1;" |'''<big>쉐도우 기어 + 코스튬 스톤</big>''' | |||
| style="width: 33%;background-color:#ECF0F1;" |'''<big> | |||
상단 || {{#item:1000613}} | |||
중단 || {{#item:1000614}} | |||
하단 || {{#item:1000615}} | |||
방어구 || +10 {{#item:24883}} | |||
무기 || +10 {{#item:24753}} | |||
방패 || +10 {{#item:24754}} | |||
걸칠것 || {{#item:1001787}} 및 {{#item:1000921}} | |||
신발 || +10 {{#item:24884}} | |||
악세사리 R || +10 {{#item:24665}} | |||
악세사리 L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#ECF0F1;" |'''<big>카드</big>'''<u> | |||
| colspan="2" style="width: 33%;background-color:#ECF0F1;" |'''<big> | |||
상단 || {{#item:27310}} | |||
중단 || {{#item:300251}} | |||
하단 || 없음 | |||
방어구 || {{#item:300308}} | |||
무기 || {{#item:300455}} | |||
방패 || {{#item:27385}} | |||
걸칠것 || {{#item:300375}} | |||
신발 || {{#item:300458}} | |||
악세사리 R || {{#item:300470}} | |||
악세사리 L || {{#item:300218}} | |||
|} | |} | ||
<p><i> | <p><i>인챈트에 대한 더 많은 정보는 <b>장비 및 인챈트 섹션</b>을 확인하세요!</i></p> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2> | ||
<p><i> | <p><i>우리는 이제 Rune Mages라고 불려! 하! knights들아 봐라!</i></p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;">Magic Runes 🌌</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Magic Runes 🌌</h3> | ||
[[File:miyu frieren writing book.gif]] | [[File:miyu frieren writing book.gif]] | ||
<p style="font-size: 1.5em;"><b>🔑 Rune System은 Ragnarok Online의 새로운 시스템입니다 </b></p> | |||
<p style="font-size: 1.5em;"><b>🔑 Rune | |||
<p style="font-size: 1.5em;"><b>📌Rune tablet은 장착한 아이템 외에 추가 효과를 플레이어에게 부여합니다.</b></p> | |||
<p style="font-size: 1.5em;"><b>📌Rune | |||
▶ 아래는 마법사를 위한 제 최고의 선택들입니다: | |||
▶ | |||
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;" | {| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;" | ||
|- style="background-color:#B28A6B;text-align:center;" | |- style="background-color:#B28A6B;text-align:center;" | ||
| colspan="4" | | | colspan="4" |태블릿 목록 | ||
|- style="background-color:#B28A6B;text-align:center;" | |- style="background-color:#B28A6B;text-align:center;" | ||
| | |태블릿 세트 이름 | ||
| | |필요한 룬 조각 | ||
| | |활성화 비용 | ||
| | |효과 | ||
|- | |- | ||
! colspan="4" style="background-color: #fad67d; color: #000;" | | ! colspan="4" style="background-color: #fad67d; color: #000;" | 에피소드 17 | ||
|- | |- | ||
|'''Wing Set''' | |'''Wing Set''' | ||
| Line 4,437: | Line 4,190: | ||
3 x {{#item:1001283}} | 3 x {{#item:1001283}} | ||
| | | | ||
2세트: 3강마다: Atk + 3, Matk + 3; 5강마다: MaxHP + 1%, MaxSP + 1% <br> | |||
4세트: 추가 MaxHP + 1%, MaxSP + 1%, Atk + 15, Matk + 15 <br> | |||
5세트: 추가 MaxHP + 3%, MaxSP + 3%, Atk + 45, Matk + 45 | |||
|- | |- | ||
|'''Doubtful Components Set''' | |'''Doubtful Components Set''' | ||
| Line 4,454: | Line 4,207: | ||
1 x {{#item:1001283}} | 1 x {{#item:1001283}} | ||
| | | | ||
2세트: 3강마다: Atk + 2, Matk + 2 <br> | |||
4세트: 모든 크기 적에게 주는 물리 및 마법 데미지 1% 증가, Atk + 10, Matk + 10 | |||
|- | |- | ||
|'''Mutant Set''' | |'''Mutant Set''' | ||
| Line 4,469: | Line 4,222: | ||
2 x {{#item:1001283}} | 2 x {{#item:1001283}} | ||
| | | | ||
2세트: 5강마다: 변동 캐스팅 시간 1% 감소 <br> | |||
3세트: 무속성 마법 데미지 3% 증가 | |||
|- | |- | ||
|'''Spell Addict Set''' | |'''Spell Addict Set''' | ||
| Line 4,484: | Line 4,237: | ||
3 x {{#item:1001283}} | 3 x {{#item:1001283}} | ||
| | | | ||
2세트: Matk + 15, 3강마다: Matk + 3 <br> | |||
3세트: 모든 속성 마법 데미지 1% 증가 <br> | |||
4세트: 모든 속성 마법 데미지 추가로 4% 증가 | |||
|- | |- | ||
! colspan="4" style="background-color: #fad67d; color: #000;" | | ! colspan="4" style="background-color: #fad67d; color: #000;" | 에피소드 18 | ||
|- | |- | ||
|'''False Magician Set''' | |'''False Magician Set''' | ||
|Adulter Fides Book | |Adulter Fides Book | ||
Adulter Fides Magical | Adulter Fides Magical | ||
Adulter Fides Rhythm | Adulter Fides Rhythm | ||
| | | | ||
950 x {{#item:1000405}} | 950 x {{#item:1000405}} | ||
150 x {{#item:1001282}} | 150 x {{#item:1001282}} | ||
1 x {{#item:1001283}} | 1 x {{#item:1001283}} | ||
| | |2세트: 5강마다: 모든 속성 마법 데미지 +1% | ||
3세트: 모든 속성 마법 데미지 +3% | |||
|- | |- | ||
|'''Lava Zone Set''' | |'''Lava Zone Set''' | ||
|Rakehand | |Rakehand | ||
Lava and Ash | Lava and Ash | ||
Hot Volcaring | Hot Volcaring | ||
| | | | ||
850 x {{#item:1000405}} | 850 x {{#item:1000405}} | ||
150 x {{#item:1001282}} | 150 x {{#item:1001282}} | ||
1 x {{#item:1001283}} | 1 x {{#item:1001283}} | ||
| | |2세트: 암속성 마법 데미지 +3% | ||
3세트: 지속성 마법 데미지 +3%, 3강마다: 화속성 마법 데미지 +2% | |||
|- | |- | ||
|'''Burning Fang Set''' | |'''Burning Fang Set''' | ||
|Hot Volcaring | |Hot Volcaring | ||
Burning Fang | Burning Fang | ||
Lava and Ash | Lava and Ash | ||
| | | | ||
1250 x {{#item:1000405}} | 1250 x {{#item:1000405}} | ||
150 x {{#item:1001282}} | 150 x {{#item:1001282}} | ||
1 x {{#item:1001283}} | 1 x {{#item:1001283}} | ||
| | |2세트: 데미지를 입힐 때: 2% 확률로 4초 동안 초당 200 SP 회복 | ||
3세트: SP 소모량 -5%, 3강마다 SP 소모량 -2% | |||
|- | |- | ||
|'''Demigod Set ⭐️''' | |'''Demigod Set ⭐️''' | ||
|Demigod | |Demigod | ||
Phantom Kite | Phantom Kite | ||
Grey Wolf | Grey Wolf | ||
| | | | ||
1250 x {{#item:1000405}} | 1250 x {{#item:1000405}} | ||
150 x {{#item:1001282}} | 150 x {{#item:1001282}} | ||
2 x {{#item:1001283}} | 2 x {{#item:1001283}} | ||
| | |2세트: 보스형 몬스터에게 주는 데미지 +10% | ||
3세트: 보스형 몬스터에게 주는 데미지 +15%, 3강마다: 보스형 몬스터에게 주는 데미지 +3% | |||
|- | |- | ||
! colspan="4" style="background-color: #fad67d; color: #000;" | | ! colspan="4" style="background-color: #fad67d; color: #000;" | 에피소드 19 | ||
|- | |- | ||
| '''Glacier Weapon Set''' | | '''Glacier Weapon Set''' | ||
| Glacier Blade <br> Glacier Crusher <br> Glacier Graver <br> Glacier Piercer <br> Glacier Caster <br> Glacier Marksman | | Glacier Blade <br> Glacier Crusher <br> Glacier Graver <br> Glacier Piercer <br> Glacier Caster <br> Glacier Marksman | ||
| 450 x {{#item:1000608}} <br> 75 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | | 450 x {{#item:1000608}} <br> 75 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | ||
| ''' | | '''2세트''': ATK +35, MATK +35 <br> | ||
''' | '''4세트''': P.ATK +2, S.MATK +2, 5강마다: P.ATK +1, S.MATK +1 <br> | ||
''' | '''6세트''': 근접 물리 데미지 +4%, 원거리 물리 데미지 +4%, 모든 속성 마법 데미지 +3% | ||
|- | |- | ||
| '''Fusion Set''' | | '''Fusion Set''' | ||
| Fusion <br> Transformation | | Fusion <br> Transformation | ||
| 1550x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | | 1550x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | ||
| ''' | | '''2세트''': S.MATK +15, 모든 속성 저항 -15%, 3강마다: 모든 속성 저항 +3%, 독속성 및 화속성 마법 데미지 +4% | ||
|- | |- | ||
| '''Basement Set''' | | '''Basement Set''' | ||
| Family <br> Failure <br> Transformation | | Family <br> Failure <br> Transformation | ||
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | | 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | ||
| ''' | | '''2세트''': S.MATK +3, 스킬 SP 소모량 +5%, 5강마다: 물속성, 독속성 마법 데미지 +1%, 암속성, 화속성 마법 데미지 +1% | ||
''' | '''3세트''': 물속성, 독속성 마법 데미지 +5%, 암속성, 화속성 마법 데미지 +5%, 스킬 SP 소모량 -5% <br> | ||
|- | |- | ||
! colspan="4" style="background-color: #fad67d; color: #000;" | | ! colspan="4" style="background-color: #fad67d; color: #000;" | 이벤트 | ||
|- | |- | ||
|'''21st Anniversary Set''' | |'''21st Anniversary Set''' | ||
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market Food | | Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market Food | ||
| 21 x {{#item:1001282}} | | 21 x {{#item:1001282}} | ||
| | | 2세트: 3강마다: Atk + 1, Matk + 1 <br> | ||
3세트: Monster Bread 및 Poring Kombucha의 HP 회복량 100% 증가 <br> | |||
4세트: 추가 Atk + 10, Matk + 10 | |||
|- | |- | ||
|'''22nd Anniversary Set''' | |'''22nd Anniversary Set''' | ||
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food | | Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food | ||
| 22 x {{#item:1001282}} | | 22 x {{#item:1001282}} | ||
| | | 2세트: 3강마다: Atk + 1, Matk + 1 <br> | ||
4세트: Atk +10, Matk +10 <br> | |||
5세트: 5강마다: 공격 속도 +1%, 변동 캐스팅 시간 -1% <br> | |||
6세트: MHP +1000 MSP +500, 3강마다: MHP +100, MSP +10 | |||
|} | |} | ||
[[File:miyu rune stone npc2.png|500px]] | [[File:miyu rune stone npc2.png|500px]] | ||
장비 강화실(@go 50) {{#navi:grademk|50|179}}에서 찾아 활성화할 수 있습니다. | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">소모품</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>마법사들은 물약을 무지무지 좋아해요, 어떤 걸 제일 좋아하세요?~</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">소모품 🥃</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | |||
[[File:Miyu frieren flask.gif]] | [[File:Miyu frieren flask.gif]] | ||
자, 이거 마셔봐요~ uwu | |||
<p style="font-size: 1.5em;"><b>🍾 | <p style="font-size: 1.5em;"><b>🍾 승리하는 전투에 더 도움이 될 모든 소모품을 모았어요!</b></p> | ||
{| class="wikitable sortable" style="width:70%;" | {| class="wikitable sortable" style="width:70%;" | ||
|+ | |+ 모든 필수품 목록 | ||
|- | |- | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 소모품 🧃 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 📃 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 획득처 ❓ | ||
|- | |- | ||
| {{#item:657}} || {{#itemDesc:657}} || | | {{#item:657}} || {{#itemDesc:657}} || 모든 Tool Dealer🥤 | ||
|- | |- | ||
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}} | | {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}} | ||
| Line 4,648: | Line 4,373: | ||
| {{#item:100233}} || {{#itemDesc:100233}} || {{#Skill:2497}} | | {{#item:100233}} || {{#itemDesc:100233}} || {{#Skill:2497}} | ||
|- | |- | ||
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} | | {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} | | {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 | | {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:22511}} || {{#itemDesc:22511}} || {{#navi:dali|97|141}} | | {{#item:22511}} || {{#itemDesc:22511}} || {{#navi:dali|97|141}} 또는 {{#navi:dali02|81|61}} | ||
|- | |- | ||
| {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 | | {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 또는 Cash Shop💰 또는 Slots🎰 | ||
|- | |- | ||
| {{#item:14601}} || {{#itemDesc:14601}} || {{#navi:moc_para01|52|31}} | | {{#item:14601}} || {{#itemDesc:14601}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} | | {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} 또는 Event Eggs🥚 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}} | | {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}} | ||
|- | |- | ||
| {{#item:22754}} || {{#itemDesc:22754}} || {{#navi:moc_para01|52|31}} | | {{#item:22754}} || {{#itemDesc:22754}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:22755}} || {{#itemDesc:22755}} || {{#navi:moc_para01|52|31}} | | {{#item:22755}} || {{#itemDesc:22755}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} | | {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} | | {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} | | {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} 또는 Event Eggs🥚 | ||
|- | |- | ||
| {{#item:23016}} || {{#itemDesc:23016}} || {{#navi:lighthalzen|320|218}} | | {{#item:23016}} || {{#itemDesc:23016}} || {{#navi:lighthalzen|320|218}} | ||
| Line 4,680: | Line 4,405: | ||
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}} | | {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}} | ||
|- | |- | ||
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} | | {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} | | {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} | | {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12796}} || {{#itemDesc:12796}} || {{#navi:moc_para01|52|31}} | | {{#item:12796}} || {{#itemDesc:12796}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} | | {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:50035}} || {{#itemDesc:50035}} || {{#navi:moc_para01|52|31}} | | {{#item:50035}} || {{#itemDesc:50035}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} | | {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} | | {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} | | {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} | | {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} | | {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} 또는 Cash Shop💰 | ||
|- | |- | ||
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}} | | {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}} | ||
| Line 4,710: | Line 4,435: | ||
| {{#item:12431}} || {{#itemDesc:12431}} || {{#Skill:2495}} | | {{#item:12431}} || {{#itemDesc:12431}} || {{#Skill:2495}} | ||
|- | |- | ||
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} | | {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} 또는 {{#item:4389}} | ||
|- | |- | ||
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} | | {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} 또는 {{#item:4389}} | ||
|- | |- | ||
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} | | {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} 또는 {{#item:4389}} | ||
|- | |- | ||
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} | | {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} 또는 {{#item:4389}} | ||
|- | |- | ||
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}} | | {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}} | ||
| Line 4,728: | Line 4,453: | ||
| {{#item:102985}} || {{#itemDesc:102985}} || Cash Shop💰 | | {{#item:102985}} || {{#itemDesc:102985}} || Cash Shop💰 | ||
|} | |} | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">펫</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>죽으면 친밀도가 떨어져요 D:</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">동료 🐶</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | |||
[[File:miyufrierenpet.gif]] | [[File:miyufrierenpet.gif]] | ||
이게 대체 무슨 별난 펫인지... | |||
<p style="font-size: 1.5em;"><b>🐈 | <p style="font-size: 1.5em;"><b>🐈 펫이 배고프지 않게 꼭 잘 챙겨주세요. 마법사에게 딱 맞는 동료들을 모두 정리해봤어요!</b></p> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+ 테이밍 | ||
|- | |- | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 펫 🐸 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 획득처 ❓ | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 📃 | ||
|- | |- | ||
|{{#mob:2995}} | |{{#mob:2995}} | ||
|Evolved Teddy Bear | |Evolved Teddy Bear | ||
300 {{#item:7442|Cursed Seal}} | 300 {{#item:7442|Cursed Seal}} | ||
50 {{#item:724|Cursed Ruby}} | 50 {{#item:724|Cursed Ruby}} | ||
3 {{#item:23189|Small Needle Kit}} | 3 {{#item:23189|Small Needle Kit}} | ||
1 {{#item:4340|Teddy Bear Card}} | 1 {{#item:4340|Teddy Bear Card}} | ||
|{{#itemDesc:9108}} | |{{#itemDesc:9108}} | ||
| Line 4,791: | Line 4,508: | ||
|Evolved Wicked Nymph | |Evolved Wicked Nymph | ||
50 {{#item:12002| Level 5 Heal}} | 50 {{#item:12002| Level 5 Heal}} | ||
3 {{#item:4202|Mao Guai Card}} | 3 {{#item:4202|Mao Guai Card}} | ||
3 {{#item:4258|Evil Nymph Card}} | 3 {{#item:4258|Evil Nymph Card}} | ||
3 {{#item:4272|Zhu Po Long Card}} | 3 {{#item:4272|Zhu Po Long Card}} | ||
3 {{#item:4328|Yao Jun Card}} | |||
3 {{#item:4328|Yao Jun Card}} | |||
3 {{#item:4373|Green Maiden Card}} | 3 {{#item:4373|Green Maiden Card}} | ||
|{{#itemDesc:9115}} | |{{#itemDesc:9115}} | ||
| Line 4,837: | Line 4,546: | ||
|{{#mob:1106|Desert Wolf}} | |{{#mob:1106|Desert Wolf}} | ||
|Evolved Baby Desert Wolf | |Evolved Baby Desert Wolf | ||
300 {{#item:7030|Claw of Desert Wolf}} | 300 {{#item:7030|Claw of Desert Wolf}} | ||
20 {{#item:919|Animal Skin}} | 20 {{#item:919|Animal Skin}} | ||
3 {{#item:628|Well-Dried Bone}} | 3 {{#item:628|Well-Dried Bone}} | ||
1 {{#item:4082|Desert Wolf Card}} | 1 {{#item:4082|Desert Wolf Card}} | ||
|{{#itemDesc:9129}} | |{{#itemDesc:9129}} | ||
| Line 4,893: | Line 4,594: | ||
| | | | ||
# [[Temporal Circlet#Item Exchange|OGH CM Machine]] | # [[Temporal Circlet#Item Exchange|OGH CM Machine]] | ||
# | # Egg는 Mutated White Knight에게서 드롭됩니다 | ||
|{{#itemDesc:9133}} | |{{#itemDesc:9133}} | ||
|- | |- | ||
| Line 4,926: | Line 4,627: | ||
|Evolved Mutated White Knight | |Evolved Mutated White Knight | ||
100 {{#item:25509}} | 100 {{#item:25509}} | ||
100 {{#item:1000831}} | 100 {{#item:1000831}} | ||
200 {{#item:1000263}} | 200 {{#item:1000263}} | ||
2 {{#item:4608}} | 2 {{#item:4608}} | ||
2 {{#item:27384}} | 2 {{#item:27384}} | ||
| {{#itemDesc:9134}} | | {{#itemDesc:9134}} | ||
|} | |} | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">레벨업</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>죽으면 경험치를 잃으니 조심하세요!~</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">레벨업 장소 💡</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | |||
[[File:Miyu frieren bonfire.gif]] | [[File:Miyu frieren bonfire.gif]] | ||
시작할 때 무료 Beginner Manual 1개를 받을 수 있으니 현명하게 사용하세요! | |||
<p style="font-size: 1.5em;"><b> | <p style="font-size: 1.5em;"><b>{{#item:12208}}을(를) 챙겨 사용하는 것을 잊지 마세요</b></p> | ||
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;" | {| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 레벨 ↗️ | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 던전 🌋 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 이용 가능한 퀘스트 🧾 | ||
|- | |- | ||
| style="background-color: #fad67d;" | 1 - 40 | | style="background-color: #fad67d;" | 1 - 40 | ||
| Anthell Dungeon 1 🦟 | | Anthell Dungeon 1 🦟 | ||
| | | 없음 | ||
|- | |- | ||
| style="background-color: #fad67d;" | 40 - 70 | | style="background-color: #fad67d;" | 40 - 70 | ||
| Line 4,999: | Line 4,690: | ||
|- | |- | ||
| style="background-color: #fad67d;" | 260 - 275 | | style="background-color: #fad67d;" | 260 - 275 | ||
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] | | [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] 또는 [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊 | ||
| [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest] | | [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest] | ||
|} | |} | ||
{{#navi:moc_para01|52|31}} Eden Machine에서 Experience field manuals 또는 {{#item:12263}}을(를) 얻을 수 있으며, 비용은 x20 {{#item:25223}}입니다 | |||
<p style="font-size:1.0rem;">💡</b> | <p style="font-size:1.0rem;">💡</b>EXP Event(보너스 +50% 추가 경험치)를 기다릴 수도 있으며, <u>Capoo</u> NPC가 있는 위치는 여기에서 확인할 수 있습니다:{{#navi:neustadt|113|116}}</p> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">인스턴스 난이도</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>인스턴스에서 Antiquity가 드랍됩니다! 던전을 꼭 완료하세요!</i></p> | ||
<p><i> | |||
[[File:miyu frieren treasure.gif]] | [[File:miyu frieren treasure.gif]] | ||
입장 전에 버프를 잊지 마세요! (파티나 길드 친구들과 함께하면 더 좋습니다) | |||
<p style="font-size: 1.5em;"><b> | <p style="font-size: 1.5em;"><b>게임을 진행하면서 파밍하고 싶은 모든 인스턴스를 정리했습니다</b></p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | <h3 style="font-size: 1.7em; color: #8A6444;">인스턴스 💰</h3> | ||
* | * 에피소드는 대략 출시 시기와 게임 진행도에 따라 묶여 있습니다. | ||
* | * 각 티어 내 인스턴스는 대략 도전해야 하는 시점 순으로 정렬되어 있습니다. | ||
* | * 빨간색과 보라색 티어(Nightmare/Extreme/Expert)는 일반적으로 엔드게임 콘텐츠입니다. | ||
* | * 업데이트와 버프/너프로 인해 일부 인스턴스가 더 쉽거나 더 어렵게 느껴질 수 있습니다. | ||
* | * 더 높은 난이도에 도전할 때는 장비 진행도와 파티 구성을 고려하세요. | ||
<p style="font-size: 1.5em;"><b> | <p style="font-size: 1.5em;"><b> | ||
또한 다양한 시나리오에서 30분당 또는 gum당 얼마나 파밍/수익을 얻을 수 있는지에 대한 가이드를 확인할 수 있습니다: https://wiki.muhro.eu/Farming_Items | |||
</b></p> | </b></p> | ||
<p style="font-size: 1.3em;"><b> | <p style="font-size: 1.3em;"><b> | ||
이 서버에서 첫 캐릭터를 만드는 신규 플레이어를 위한 레벨업 및 파밍 일반 가이드입니다: https://wiki.muhro.eu/The_Road_to_a_Billion_Zeny_-_Newbie_Leveling/Farming_Guide | |||
</b></p> | </b></p> | ||
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#ffffff; border:2px solid #8A6444; border-radius:5px;" | {| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#ffffff; border:2px solid #8A6444; border-radius:5px;" | ||
! colspan="2" style="background: linear-gradient(to right, #8A6444, #a67b54); color:#fad67d; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' | ! colspan="2" style="background: linear-gradient(to right, #8A6444, #a67b54); color:#fad67d; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' 에피소드 / 난이도별로 파밍할 수 있는 인스턴스 ''' | ||
|- | |- | ||
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">( | ! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">(파티가 필요합니다)</span> | ||
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]] | | style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]] | ||
|- | |- | ||
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">( | ! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">(파티가 때때로 필요합니다)</span> | ||
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] • [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]] | | style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] • [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]] | ||
|- | |- | ||
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">( | ! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">(필요한 경우에만 파티)</span> | ||
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]] | | style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]] | ||
|- | |- | ||
| Line 5,054: | Line 4,743: | ||
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]] | | style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]] | ||
|} | |} | ||
<p style="font-size:1.0rem;">💡</b> | <p style="font-size:1.0rem;">💡</b>인스턴스 퀘스트를 받고 완료한 후 제출하는 것을 잊지 마세요. 여기 있는 <u>Daily Instance Board </u> NPC에서 확인할 수 있습니다:{{#navi:main_office|123|53}}</p> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">게임플레이</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>시청해주셔서 감사합니다 owo</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage 게임플레이 🎥</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage | 이 클래스로 찍은 짧은 영상들입니다 | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
| [https://youtu.be/8zC3D-frrcU?si=BDSa4QWovw84JUjm https://img.youtube.com/vi/8zC3D-frrcU/0.jpg] | | [https://youtu.be/8zC3D-frrcU?si=BDSa4QWovw84JUjm https://img.youtube.com/vi/8zC3D-frrcU/0.jpg] | ||
| [https://youtu.be/BnoW0ZvjitA?si=IHt_vgnIupDwVyEE https://img.youtube.com/vi/BnoW0ZvjitA/0.jpg] | | [https://youtu.be/BnoW0ZvjitA?si=IHt_vgnIupDwVyEE https://img.youtube.com/vi/BnoW0ZvjitA/0.jpg] | ||
| ( | | (곧) | ||
|- | |- | ||
| ( | | (곧) | ||
| ( | | (곧) | ||
| ( | | (곧) | ||
|- | |- | ||
| ( | | (곧) | ||
| ( | | (곧) | ||
| ( | | (곧) | ||
| colspan="2" | <!-- Leave empty or add content if needed --> | | colspan="2" | <!-- Leave empty or add content if needed --> | ||
|} | |} | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">갤러리</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>아름다움과 지성~</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage 아트 📸</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage | 보라! Midgard의 위대한 주문 시전자들을! | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
| Line 5,102: | Line 4,783: | ||
| [[File:Miyu AM Gallery.png|500px]] | | [[File:Miyu AM Gallery.png|500px]] | ||
|} | |} | ||
'''<p style="font-size: 1.4em;"> | '''<p style="font-size: 1.4em;">치비 버전</p> | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| [[File:Miyu Mage Chibi Gallery.png|400px]] | | [[File:Miyu Mage Chibi Gallery.png|400px]] | ||
| Line 5,115: | Line 4,794: | ||
| [[File:Miyu AM Chibi Gallery.png|550px]] | | [[File:Miyu AM Chibi Gallery.png|550px]] | ||
|} | |} | ||
<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">스프라이트</span></span></h2> | |||
<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;"> | <p><i>패션 Wizard가 최고의 Wizard입니다!</i></p> | ||
<p><i> | |||
[[File:Miyu fashion mage.gif]] | [[File:Miyu fashion mage.gif]] | ||
<h3 style="font-size: 1.8em; color: #8A6444;"> | <h3 style="font-size: 1.8em; color: #8A6444;">의상 👗</h3> | ||
{{#item:50010}}을 통해 의상을 자유롭게 변경할 수 있으며, stylist NPC에게서 사용할 수 있습니다. </br> | |||
( | (이 교환권은 Cash Shop에서 구매하거나 다른 플레이어에게서 얻을 수 있습니다) </br> | ||
[[File:Miyu_Mage_SpritesM.png|1200px]] </br> | [[File:Miyu_Mage_SpritesM.png|1200px]] </br> | ||
[[File:Miyu_Mage_SpritesF.png|1200px]] </br> | [[File:Miyu_Mage_SpritesF.png|1200px]] </br> | ||
<h3 style="font-size: 1.8em; color: #8A6444;"> | <h3 style="font-size: 1.8em; color: #8A6444;">팔레트 👘</h3> | ||
여기 여러분의 믹스 앤 매치 스타일을 위해 살펴볼 만한 색상 팔레트 목록이 있습니다! </br> | |||
( | (제공된 이미지는 남성 및 여성 스프라이트 모두를 위한 것입니다) | ||
{| class="wikitable sortable" style="width:50%; font-size: larger;" | {| class="wikitable sortable" style="width:50%; font-size: larger;" | ||
|+ Mage | |+ Mage 스프라이트와 의상 | ||
|- | |- | ||
! | ! 1차 !! 2차 !! 전승 !! 3차 !! 대체 3차 (j) !! 3차 (구) !! 4차 | ||
|- | |- | ||
| [[Media:Magician_0.final.png|Magician]] || [[Media:Wizard_0.final.png|Wizard]] || [[Media:Highwizard_0.final.png|High Wizard]] || [[Media:Warlock palette.png|Warlock]] || [[Media:Warlock alt palette.png|Alternate Warlock]] || [[Media:Archmage alt palette.png|Old Warlock]] || [[Media:Arch Mage Palette.png|Arch Mage]] | | [[Media:Magician_0.final.png|Magician]] || [[Media:Wizard_0.final.png|Wizard]] || [[Media:Highwizard_0.final.png|High Wizard]] || [[Media:Warlock palette.png|Warlock]] || [[Media:Warlock alt palette.png|Alternate Warlock]] || [[Media:Archmage alt palette.png|Old Warlock]] || [[Media:Arch Mage Palette.png|Arch Mage]] | ||
|} | |} | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">약어</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>당신은 Wizard입니다! 외우세요!</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">용어집 📝</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | |||
[[File:Miyu frieren wrong.gif]] | [[File:Miyu frieren wrong.gif]] | ||
시간이 지나면서 플레이어나 사람들이 부르는 명칭을 알고 싶을 거예요~ (RO 용어) | |||
<div style="font-size:1.2em"> | <div style="font-size:1.2em"> | ||
<p style="font-size: 1.5em;"><b> | <p style="font-size: 1.5em;"><b>주문 / 스킬 약어:</b></p> | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 약어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| AMP || Mystical Amplification || | | AMP || Mystical Amplification || 마법 데미지 증폭 스킬 | ||
|- | |- | ||
| ACD || After Cast Delay || | | ACD || After Cast Delay || 다음 주문을 시전하기까지의 시간 | ||
|- | |- | ||
| SW || Safety Wall || | | SW || Safety Wall || 보호용 지면 방벽 주문 | ||
|- | |- | ||
| EC || Energy Coat || | | EC || Energy Coat || 방어용 마법 방패 | ||
|- | |- | ||
| QM || Quagmire || | | QM || Quagmire || 지면 기반 이동 디버프 | ||
|- | |- | ||
| CL || Chain Lightning || | | CL || Chain Lightning || 대상 간 연쇄되는 번개 데미지 | ||
|- | |- | ||
| CR || Crimson Rock || | | CR || Crimson Rock || 화염 기반 광역 데미지 주문 | ||
|- | |- | ||
| SE || Soul Expansion || | | SE || Soul Expansion || 고스트 속성 마법 데미지 | ||
|- | |- | ||
| FM || Frosty Misty || | | FM || Frosty Misty || 얼음 기반 광역 제어 주문 | ||
|- | |- | ||
| SG || Storm Gust || | | SG || Storm Gust || 강력한 얼음 폭풍 광역 주문 | ||
|- | |- | ||
| JF || Jack Frost || | | JF || Jack Frost || 얼음 기반 군중 제어 주문 | ||
|- | |- | ||
| ES || Earth Strain || | | ES || Earth Strain || 대지 기반 광역 데미지 | ||
|- | |- | ||
| TV || Tetra Vortex || | | TV || Tetra Vortex || 다중 원소 강력 주문 | ||
|- | |- | ||
| IT || Intense Telekinesis || | | IT || Intense Telekinesis || 사이킥 데미지 주문 | ||
|- | |- | ||
| FS || Freezing Spell || | | FS || Freezing Spell || 얼음 기반 군중 제어 | ||
|- | |- | ||
| GAN || Ganbantein || | | GAN || Ganbantein || 대마법 필드 주문 | ||
|- | |- | ||
| WI || White Imprison || | | WI || White Imprison || 대상 봉쇄 주문 | ||
|- | |- | ||
| MOA || Marsh of Abyss || | | MOA || Marsh of Abyss || 이동/공격 속도 디버프 | ||
|- | |- | ||
| DL || Drain Life || HP | | DL || Drain Life || HP 흡수 주문 | ||
|- | |- | ||
| LoV || Lord of Vermilion || | | LoV || Lord of Vermilion || 강력한 번개 광역 주문 | ||
|- | |- | ||
| MS || Meteor Storm || | | MS || Meteor Storm || 화염 기반 광역 데미지 | ||
|- | |- | ||
| FW || Fire Wall || | | FW || Fire Wall || 화염 장벽 제어 주문 | ||
|- | |- | ||
| FB || Fire Bolt || | | FB || Fire Bolt || 기본 화염 데미지 주문 | ||
|- | |- | ||
| CB || Cold Bolt || | | CB || Cold Bolt || 기본 얼음 데미지 주문 | ||
|- | |- | ||
| LB || Lightning Bolt || | | LB || Lightning Bolt || 기본 번개 데미지 주문 | ||
|- | |- | ||
| FP || Fire Pillar || | | FP || Fire Pillar || 화염 기반 제어 주문 | ||
|- | |- | ||
| JP || Jupiter Thunder || | | JP || Jupiter Thunder || 고급 번개 주문 시리즈 | ||
|- | |- | ||
| WB || Water Ball || | | WB || Water Ball || 물 속성 데미지 주문 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>직업 이름</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 약어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| WL || Warlock || | | WL || Warlock || 고급 마법 데미지 딜러 | ||
|- | |- | ||
| AM || Arch Mage || | | AM || Arch Mage || 고급 지원/공격형 캐스터 | ||
|- | |- | ||
| WIZ || Wizard || | | WIZ || Wizard || 기본 마법 클래스 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>게임 메커니즘</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 약어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| CD || | | CD || 쿨다운/시전 지연 || 스킬 재사용 대기시간 | ||
|- | |- | ||
| AoE || | | AoE || 효과 범위 || 스킬 영향 범위 | ||
|- | |- | ||
| ASPD || | | ASPD || 초당 공격 속도 || 공격 속도 계산 | ||
|- | |- | ||
| BiS || | | BiS || 최적 장비 || 최적의 장비 선택 | ||
|- | |- | ||
| CC || | | CC || 군중 제어 || 적을 제어/제한하는 능력 | ||
|- | |- | ||
| DEF || | | DEF || 방어력 || 물리 방어 스탯 | ||
|- | |- | ||
| MDEF || | | MDEF || 마법 방어력 || 마법 방어 스탯 | ||
|- | |- | ||
| MOD || | | MOD || 수정자/수정 || 스탯/데미지 조정 | ||
|- | |- | ||
| DPS || | | DPS || 초당 데미지 || 데미지 출력 측정 | ||
|- | |- | ||
| FCT || | | FCT || 고정 캐스팅 시간 || 변경 불가능한 캐스팅 시간 부분 | ||
|- | |- | ||
| VCT || | | VCT || 가변 캐스팅 시간 || 감소 가능한 캐스팅 시간 부분 | ||
|- | |- | ||
| CB || | | CB || 캐스팅 바 || 캐스팅 진행 표시기 | ||
|- | |- | ||
| FT || Full Throttle || | | FT || Full Throttle || 최대 성능 상태 | ||
|- | |- | ||
| HP || | | HP || 체력 || 생명력 | ||
|- | |- | ||
| MATK || | | MATK || 마법 공격력 || 마법 데미지 스탯 | ||
|- | |- | ||
| SP || | | SP || 스킬 포인트/마나 || 마법 자원 | ||
|- | |- | ||
| RES || | | RES || 저항 || 데미지/효과 저항 | ||
|- | |- | ||
| MDB || | | MDB || 마법 방어 보너스 || INT 기반 마법 방어 | ||
|- | |- | ||
| HCT || | | HCT || 총 캐스팅 시간 || 총 캐스팅 시간 (FCT + VCT) | ||
|- | |- | ||
| MA || | | MA || 마법 증폭 || 마법 데미지 증가 | ||
|- | |- | ||
| MSP || | | MSP || 최대 SP || 총 마나 풀 | ||
|- | |- | ||
| SMATK || S.MATK || | | SMATK || S.MATK || 4차 직업 마법 데미지 특성 | ||
|- | |- | ||
| SPR || SP | | SPR || SP 회복 || SP 재생률 | ||
|- | |- | ||
| PPM || | | PPM || 분당 물약 사용량 || 물약 소비율 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>장비 용어</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 약어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| ESD || | | ESD || 원소 지팡이/데미지 || 원소 기반 무기 | ||
|- | |- | ||
| ROD || Rod || | | ROD || Rod || 기본 마법사 무기 | ||
|- | |- | ||
| 2H || | | 2H || 양손 || 스태프 무기 | ||
|- | |- | ||
| MS || Magic Stone || | | MS || Magic Stone || 장비 업그레이드 아이템 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>상태 효과</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 약어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| SR || | | SR || 상태 저항 || CC 저항 | ||
|- | |- | ||
| Silence || | | Silence || 침묵 || 스킬 시전 방지 | ||
|- | |- | ||
| SB || Spell Break || | | SB || Spell Break || 캐스팅 중단 | ||
|- | |- | ||
| KB || Knockback || | | KB || Knockback || 강제 이동 | ||
|- | |- | ||
| SA || Status Ailment || | | SA || Status Ailment || 부정적 효과 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>캐릭터 스탯</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 스탯 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| INT || | | INT || 지능 || 주요 마법사 스탯 | ||
|- | |- | ||
| AGI || | | AGI || 민첩 || 캐스팅 속도에 영향 | ||
|- | |- | ||
| VIT || | | VIT || 체력 || 체력 및 방어 스탯 | ||
|} | |} | ||
<p style="font-size: 1.5em;"><b>자원</b></p> | |||
<p style="font-size: 1.5em;"><b> | |||
{| class="wikitable" | {| class="wikitable" | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 용어 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 의미 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 설명 | ||
|- | |- | ||
| YGG || Yggdrasil Berry || | | YGG || Yggdrasil Berry || 생명의 열매 | ||
|- | |- | ||
| Blue Syrup || Blue Potion || SP | | Blue Syrup || Blue Potion || SP 회복 아이템 | ||
|- | |- | ||
| Yellow Syrup || White Potion || HP | | Yellow Syrup || White Potion || HP 회복 아이템 | ||
|} | |} | ||
</div> | </div> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">팁과 요령</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>제 소매에 숨겨둔 비법이 있답니다?</i></p> | ||
<p><i> | |||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | <div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | ||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | ||
[[File:miyu frieren forget about it.gif]] | [[File:miyu frieren forget about it.gif]] | ||
그것에 대해 잊지 말아 주세요... | |||
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;"> | <h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">프로 팁 📌</span></h3> | ||
<ul style="font-size: 1.4em;"> | <ul style="font-size: 1.4em;"> | ||
<p><li>'''{{#skill:5232}}''' '''1레벨의''' '''{{#skill:5225}}'''와 '''{{#skill:5232}}''' '''4레벨의''' '''{{#skill:5215}}''' 버프를 동시에 활성화할 수 있다는 것을 알고 계셨나요?</li></p> | |||
<p><li> | <li>'''{{#skill:2230}}'''의 주문서 주문은 주문서 등급에 관계없이 항상 최대 사거리로 시전된다는 것을 알고 계셨나요?</li> | ||
<li> | <li>'''{{#skill:2201}}'''을 자신에게 사용하여 받는 피해를 무효화할 수 있다는 것을 알고 계셨나요? (자신을 대상으로 조준할 때 Shift를 눌러야 합니다)</li> | ||
<li> | <li>'''{{#skill:2206}}''' '''1레벨'''이 5레벨보다 더 효율적이라는 것을 알고 계셨나요?</li> | ||
<li> | <li>'''{{#skill:366}}'''의 하드 애니메이션을 취소한 후 '''{{#skill:142}}'''를 사용할 수 있다는 것을 알고 계셨나요?</li> | ||
<li> | <li>'''{{#skill:5214}}'''를 통해 마법 면역을 무시할 수 있다는 것을 알고 계셨나요? | ||
<li> | <li>대부분의 Arch mage 스킬에는 최소 185 ASPD와 40% ACD만 필요하다는 것을 알고 계셨나요? | ||
<li> | <li>'''{{#skill:157}}'''의 피해 감소는 최대 SP가 아닌 현재 남은 SP를 기반으로 한다는 것을 알고 계셨나요? | ||
<li> | <li><span style="color: Red;">⚠️ '''{{#skill:6516}}'''에 스킬 포인트를 절대 투자하지 마세요. 다시 말합니다, 투자하지 마세요! ⚠️ </li></span> | ||
<li><span style="color: Red;">⚠️ | |||
</ul> | </ul> | ||
</p> | </p> | ||
</div> | </div> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">공격 속도 수정치</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>더 빠르게 캐스팅하고 연사할 거예요!</i></p> | ||
<p><i> | <h3 style="font-size: 1.7em; color: #8A6444;">마법사 ASPD 🎈</h3> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | |||
{| class="wikitable" style="width:30%; font-size: larger;" | {| class="wikitable" style="width:30%; font-size: larger;" | ||
|+ ASPD ( | |+ ASPD (무게) | ||
|- | |- | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 장비 🔮 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 공격 속도 📈 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 2차 직업부터 2️⃣ | ||
|- | |- | ||
| 🖐 Bare-Handed || 151 || +5 | | 🖐 Bare-Handed || 151 || +5 | ||
| Line 5,405: | Line 5,056: | ||
| {{#icon:2000}}Staff(2h) || -11 || -2 | | {{#icon:2000}}Staff(2h) || -11 || -2 | ||
|} | |} | ||
{| class="wikitable sortable" style="width:25%; font-size: larger;" | {| class="wikitable sortable" style="width:25%; font-size: larger;" | ||
|+ ASPD (Tool Dealer | |+ ASPD (Tool Dealer 소모품) | ||
|- | |- | ||
! style="background-color: #B28A6B;" | ASPD | ! style="background-color: #B28A6B;" | ASPD 물약 🧪 | ||
! style="background-color: #B28A6B;" | | ! style="background-color: #B28A6B;" | 사용 가능 ❔ | ||
|- | |- | ||
| {{#item:645}} || ✔️ | | {{#item:645}} || ✔️ | ||
| Line 5,420: | Line 5,069: | ||
| {{#item:657}} || ✔️ | | {{#item:657}} || ✔️ | ||
|} | |} | ||
( | (이 중 한 종류만 사용할 수 있으며 중첩되지 않는다는 점을 기억하세요. 따라서 가장 높은 것을 사용하세요.) | ||
<h2><span id="FAQ_.28frequently_asked_questions.29"></span> | <h2><span id="FAQ_.28frequently_asked_questions.29"></span> | ||
<span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | <span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | ||
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">자주 묻는 질문</span></span></h2> | ||
<p><i> | <p><i>여성 mage는 왜 Witch라고 불리지 않나요?...</i> (・_・;)</p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | <h3 style="font-size: 1.7em; color: #8A6444;">자주 묻는 질문 🔍</h3> | ||
{| class="wikitable mw-collapsible" style="width: 80%; margin: 0; border-collapse: collapse; border: 2px solid #8A6444; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);" | {| class="wikitable mw-collapsible" style="width: 80%; margin: 0; border-collapse: collapse; border: 2px solid #8A6444; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);" | ||
! style="background-color: #8A6444; color: #fad67d; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #fad67d;" colspan="2" | Mage Class - | ! style="background-color: #8A6444; color: #fad67d; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #fad67d;" colspan="2" | Mage Class - 자주 묻는 질문 | ||
|- | |- | ||
! style="background-color: #f4e4bc; padding: 10px; width: 70%;" | | ! style="background-color: #f4e4bc; padding: 10px; width: 70%;" | 질문 | ||
! style="background-color: #f4e4bc; padding: 10px; width: 30%;" | | ! style="background-color: #f4e4bc; padding: 10px; width: 30%;" | 답변 | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Mage Class는 플레이하기 재미있나요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 이 클래스를 플레이하면 후회할까요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ 현재 메타에서 좋은 위치인가요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 이 클래스는 PvP [Siege] 콘텐츠에도 좋은가요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ spellbooks는 필수인가요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Mages는 공중부양하거나 날 수 있나요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Mages는 탱/서포트 역할을 할 수 있나요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 플레이하는 데 두뇌 세포가 2개 이상 필요한가요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ MATK/S.MATK는 얼마를 목표로 해야 하나요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Release Level 2를 사용해야 하나요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ 4차 직업에서도 Comet을 반드시 배워야 하나요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Mages는 입문 또는 파밍 직업으로 좋은가요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Magic Crasher는 좋은가요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 내 Mage 장비를 다른 마법 계열 직업에도 사용할 수 있나요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ 100% VCT면 DEX를 무시해도 되나요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Mystical Amplification을 즉시 시전으로 만들 수 있나요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ 즉시 시전 없이도 괜찮을까요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ MvP를 혼자 사냥할 수 있나요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ 100% MDEF Pierce가 필요한가요? | ||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;"> | | style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">네</span> | ||
|- | |- | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 193 ASPD가 필요한가요? | ||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;"> | | style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">아니요</span> | ||
|} | |} | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">특별 언급</span></span></h2> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | |||
<p><i>감사합니다! </i></p> | <p><i>감사합니다! </i></p> | ||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;"> | <div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;"> | ||
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[[File:miyu frieren pat fern.gif|miyu frieren pat fern.gif]] </br> | [[File:miyu frieren pat fern.gif|miyu frieren pat fern.gif]] </br> | ||
<p style="font-size: 1.3em;"> | <p style="font-size: 1.3em;"> | ||
<b><span style="color:Brown;"> | <b><span style="color:Brown;">제 가이드를 읽어주셔서 감사합니다! 이제 강력한 마법사가 될 준비가 되셨어요~ 🔮</span></b> | ||
</p> | </p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;"> | <h3 style="font-size: 1.7em; color: #8A6444;">특별 감사 🎁</h3> | ||
<p style="font-size: 1.2em;"> | <p style="font-size: 1.2em;"> | ||
Schuuuubiiii 💐 </br> | Schuuuubiiii 💐 </br> | ||
| Line 5,516: | Line 5,159: | ||
Rain 💐 </br> | Rain 💐 </br> | ||
Frieren 💐 </br> | Frieren 💐 </br> | ||
그리고 제 작업을 지지하고 아껴주시고 존중해주신 나머지 여러분 모두 💐 </br> | |||
</p> | </p> | ||
</p> | </p> | ||
</div> | </div> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"> | <h2><span class="mw-headline" id="About_Arch_Mage"> | ||
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">함께 보기</span></span></h2> | ||
📌 <big><u> | 📌 <big><u>제 프로필:</u> https://wiki.muhro.eu/User:Miyu<nowiki/>/<br></big> | ||
📁 [[Miyu's Magical Adventures Mage Guide|Miyu의 마법 모험 Mage 가이드]] <span style="color:Green;">✅ 현재 여기에 있어요!~ ♥</span> | |||
📁 [[Miyu's Magical Adventures Mage Guide]] <span style="color:Green;">✅ | |||
📁 [[Miyu's Imperial Guard Devotion and Tank Guide|Miyu의 Imperial Guard Devotion 및 탱커 가이드]] | |||
📁 [[Miyu's Imperial Guard Devotion and Tank Guide]] | |||
📁 [[Miyu's Spirit Handler Healer and Tank Guide|Miyu의 Spirit Handler 힐러 및 탱커 가이드]] | |||
📁 [[Miyu's Spirit Handler Healer and Tank Guide]] | |||
📁 [[Miyu's Cardinal Mediale and Tank Guide|Miyu의 Cardinal Mediale 및 탱커 가이드]] | |||
📁 [[Miyu's Cardinal Mediale and Tank Guide]] | |||
Latest revision as of 13:19, 16 October 2026
기반 직업:
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Warlock
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작성자:
(작성자) |
Miyu / Mio | ||||
직업 보너스 (@ Baselevel 200)
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STR
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AGI
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VIT
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INT
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DEX
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LUK
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| +1 | +7 | +6 | +13 | +8 | +2 |
4차 직업 보너스 (@ Baselevel 260)
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POW
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STA
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WIS
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SPL
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CON
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CRT
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| +0 | +7 | +6 | +11 | +8 | +1 |
Miyu의 종합 Mage 가이드에 오신 것을 환영합니다!
함께 마법을 배워봐요!
안녕하세요! 모험가 여러분! (ノ◕ヮ◕)ノ*:・゚✧
제 이름은 Miyu ♥이고, 제 종합 Mage 가이드에 여러분을 모시게 되어 정말 기뻐요! ✨
- 💫 메커니즘 – 정교한 주문 시전의 비밀을 배워보세요.
- 🔮 빌드 – 최고의 성능을 위해 Mage를 커스터마이즈하세요.
- 🔥 게임플레이 – 적을 앞지르는 전략을 마스터하세요.
- ⚔️ 장비 – 최고의 마법 무기로 자신을 무장하세요.
- ✨ 팁 – Mage 실력을 끌어올리는 숨겨진 요령을 알아보세요!
Arch Mage 소개
Arch Mages는 Ragnarok Online에서 Wizard 클래스의 정점이며, 최상위 직업군에 해당합니다.
4차 직업으로 알려진 Arch Mages는 3차 직업인 Warlocks를 계승합니다.
▶ Arch Mage 클래스는 Norman 종족 전용입니다.
▶ 설정에 따르면 Warlocks는 힘의 한계를 초월해 진정한 잠재력을 개방했습니다. 수년간의 혹독한 연구와 고대 주문 낭송, 방대한 주문 숙달을 통해 깊은 주문 증폭을 이루고 궁극의 형태인 Climax의 힘에 도달했습니다. 주문서가 필요 없어져 이제는 제약 없이 마법을 다룰 수 있으며, 비전 마법의 전통적 한계를 뛰어넘습니다. 그들의 주문은 너무나 강하게 울려 Golden Thief Bug Card 같은 아이템으로 얻는 마법 방어를 포함한 방어막을 뚫을 수 있습니다. 이 새로 얻은 힘으로 Warlocks는 마법에 비할 데 없는 숙달을 달성해 완전한 파괴 잠재력을 휘두릅니다.
- 4차 직업군의 최초 출시에 대한 자세한 내용은 다음 링크를 방문해 주세요:
https://www.divine-pride.net/forum/index.php?/topic/4672-kro-fourth-class-jobs-skills-info-and-related-items-updated-23072023/
저에 대해
마법 전화가 따르릉 따르릉~
제 Mage 여정 ☄️
📌주로 인게임 별명으로 저를 찾을 수 있습니다: Phrixi Felatine
💬 "저는 Ragnarok Online에서 처음 시작한 이래로 헌신적인 Mage였습니다. 제 여정은 KRO Korean Ragnarok Online에서 (2005-2014) 시작되었고, NovaRO Nova Ragnarok Online (2014-2022)에서 계속되었으며, 이제 2022년 초부터 MuHRO에서 새로운 보금자리를 찾았습니다. 마법은 단순한 플레이 스타일이 아니라 저의 열정입니다." - Miyu 2k25
아무도 저에게 Mage 클래스를 마스터하는 방법을 가르쳐주지 않았습니다; 저는 다른 사람들처럼 게임에서 시행착오를 겪으며 배웠습니다. (실패는 불가피합니다) 하지만 수많은 시도를 통해 저는 귀중한 경험을 얻었습니다. 이제, 저는 제가 배운 모든 것을 여러분과 공유하려고 합니다, 그래서 여러분은 제가 겪었던 어려움을 건너뛰고 바로 성공으로 나아갈 수 있습니다!
소셜 미디어 🌐
제 디스코드: 민정#7897 / miyoung.
제 유튜브: https://www.Youtube.com/미유/ https://bit.ly/Miyu
제 트위치: https://www.twitch.tv/miyuh2o
면책 조항
저는 여러분을 존중합니다, 여러분도 저를 존중해주세요~
크레딧 ⚖️
"모든 크레딧은 해당 소유자에게 돌아갑니다. ♥ 이 가이드는 사랑과 열정으로, 제 마음과 영혼에서 우러나온 것입니다."
이 가이드는 도움이 필요한 모든 사람을 돕기 위한 것이며, 이익이나 불법 유통을 위해 사용되지 않습니다.
"모든 권리 보유" ©
▶ 공정 사용:
1976년 저작권법 제107조에 따른 저작권 면책 조항에 따라, 비평, 논평, 뉴스 보도, 학술 및 연구와 같은 목적을 위한 공정 사용이 허용됩니다. 공정 사용은 저작권법에 의해 허용되는 사용으로, 그렇지 않으면 침해가 될 수 있는 행위입니다. 비영리, 교육 또는 개인적 사용은 공정 사용에 유리하게 작용합니다.
- 일부 표와 정보는 외부 소스에서 차용했지만, 존중하는 마음으로 재설계하고 개선하여 독특한 버전으로 만들었습니다.
- 이 가이드는 아직 작업 중입니다. 여기 보이는 모든 것은 향후 게임 업데이트에 따라 변경되거나 조정될 수 있습니다.
- 이 가이드는 게임에서의 제 개인적인 경험, 지식, 의견 및 선호도를 기반으로 합니다.
- 이것은 가이드이며, 전부 또는 일부를 따를지, 아니면 전혀 따르지 않을지는 여러분에게 달려 있습니다.
- 이 가이드는 Magician 클래스에서 Arch Mage 클래스에 이르기까지 도움을 줄 것입니다.
- 제가 게임을 계속 플레이하는 한 이 가이드를 최신 상태로 유지하기 위해 노력하겠습니다.
- 이 가이드에는 오류나 부정확한 부분이 있을 수 있습니다. 발견하시면 언제든지 저에게 연락해 주세요, 수정 사항을 알려주시면 대단히 감사하겠습니다!
장점과 단점
우리가 잘하는 것과 못하는 것에 대해 알아야 할 점들입니다.
장점 ✅
- 뛰어난 광역(AoE) 피해: Arch Mage는 Crystal Impact와 Astral Strike 같은 강력한 광역 주문으로 유명하며, 한 번에 여러 적에게 막대한 피해를 줄 수 있습니다.
- 장거리 주문: Arch Mage는 Comet, All Bloom, Violent Quake 같은 주문으로 멀리서 적과 교전할 수 있어 원거리 전투에서 매우 효과적입니다.
- 원소 다양성: 다양한 원소(Fire, Water, Wind, Earth, Ghost, Undead, Shadow)를 사용할 수 있어, Arch Mage는 적의 약점을 공략하고 다양한 상황에 적응할 수 있습니다.
- 높은 DPS(초당 피해량): Arch Mage는 가장 강력한 DPS 직업군 중 하나로, PvM(플레이어 대 몬스터)과 PvP(플레이어 대 플레이어) 모두에서 엄청난 피해를 입힐 수 있습니다.
- 군중 제어 및 디버프: 다양한 군중 제어 능력(예: Frost Misty, Quagmire)과 Comet의 마법 중독 같은 강력한 디버프를 보유하여 적을 약화시키고 전략을 방해할 수 있습니다.
- 파티 사냥에서 선호됨: Arch Mage는 광역 능력과 전장 통제력 덕분에 파티 사냥 중 몹 몰이, 쓸기, 정리에 자주 선택되는 직업입니다.
- 화려하고 파괴적인 주문: Arch Mage의 주문, 특히 Soul Vulcan Strike + Telekinesis Intense는 시각적으로 눈에 띄고 엄청나게 파괴적이어서 가장 흥미진진한 직업 중 하나입니다.
- 마법 면역 우회(후반): 후반부에 Arch Mage는 특정 능력(Deadly Projection)으로 마법 면역을 우회할 수 있어, 일반적으로 마법에 저항하는 적에게도 강력한 위협이 됩니다.
- 마법은 빗나가지 않음: 마법사들의 마법 주문은 일반적으로 빗나가지 않아, 높은 회피나 Guard 또는 Parry 같은 방어 스킬을 가진 적에게도 효과적입니다.
단점 🅾️
- 낮은 HP: Arch Mage는 모든 직업 중 가장 낮은 체력 풀을 가진 편이라 치명적인 일격사 공격에 취약하고, 신중한 위치 선정이 필요합니다.
- MDEF 관통 의존: 피해량이 MDEF(마법 방어) 관통에 크게 의존하므로, 이를 우회할 장비나 스킬이 없다면 높은 MDEF를 가진 적에게 고전할 수 있습니다.
- 제한된 스킬 포인트: Arch Mage는 제한된 스킬 포인트 때문에 몇 가지 핵심 스킬에만 특화해야 하는 경우가 많아, 다양한 빌드로 능력을 다각화하기 어렵습니다.
- 반사 피해에 취약: 반사 피해는 Arch Mage의 가장 큰 위협 중 하나이며, 특히 Golden Thief Bug Card나 Reflect Magic 또는 Max Pain을 사용하는 적에게서 위험합니다. 이는 PvP와 PvM 모두에서 치명적일 수 있습니다.
- 높은 장비 의존도: 마법사는 성능을 최적화하려면 장비에 상당한 투자가 필요하며, 여기에는 변동 캐스팅 시간과 고정 캐스팅 시간, 캐스팅 후 딜레이, MDEF 관통을 제공하는 장비가 포함됩니다.
- 원소 제약: 가장 강력한 스킬 중 일부가 특정 원소에 묶여 있어(예: Soul Vulcan Strike, Mystery Illusion), 해당 원소에 저항이나 면역을 가진 적에게는 덜 효과적일 수 있습니다.
- 이동 버프 없음: 다른 직업과 달리 Arch Mage는 이동 속도를 높이는 스킬이 없어, 다른 직업에 비해 느리고 기동성이 떨어질 수 있습니다.
- SP Drain 취약: Arch Mage는 주문 시전에 SP에 크게 의존하므로, 스킬 사용을 제한하는 SP Drain 효과와 디버프에 취약합니다.
- 장비 맞추기 비쌈: Arch Mage는 빌드마다 다른 장비 세트가 필요해, 완전히 최적화하고 유지하기에 비용이 많이 드는 직업입니다.
스탯과 특성
Dex 스탯이 공격 속도와 Matk도 올려준다는 사실을 알고 계셨나요?
| [ 스탯 ] | ||
|---|---|---|
| STR | 1-16+ | 이 스탯은 주로 무게 한도를 늘리기 위한 것입니다. (Mages는 기본적으로 무거운 장비를 많이 들 수 없습니다.) |
| AGI | 90-130 | 공격 속도(AtkSpd/ASPD)는 주문을 더 빠르게 시전하고 스킬을 연속으로 사용하는 데 도움이 됩니다. (애니메이션 지연도 줄여줍니다.) |
| VIT | 90-130 | Vitality (VIT)는 생존력을 높여주지만, VIT 일부를 Agility (AGI)나 Luck (LUK)에 투자할 수 있습니다. (Fallen Warrior Manteau와 Vicious Mind Aura를 사용한다면 최소 120을 목표로 하세요.) |
| INT | 90-130 | Intelligence (INT)는 Matk를 증가시키고 주요 피해량과 SP 회복의 원천입니다. (Temporal INT Boots를 사용한다면 최소 120 INT를 권장합니다.) |
| DEX | 0-120+ | Dexterity (DEX)도 Matk를 올려줍니다. DEX에 투자하면 스탯으로 즉시 시전을 달성하는 데 도움이 됩니다. (장비로 Variable Cast Time (VCT) 감소를 해결한다면 DEX를 완전히 생략할 수 있습니다. Temporal DEX Boots를 사용할 때는 최소 120 DEX를 목표로 하세요.) |
| LUK | 1-100+ | Luck (LUK)은 상황에 따라 유용한 스탯으로, 추가 저항과 Matk를 위해 남는 포인트가 있을 때만 유용합니다. |
| [ 4차 직업 특성 스탯 ] | ||
|---|---|---|
| POW | 0 | Mages는 물리 피해를 입히거나 물리 피해 계수를 활용하지 않으므로, 이 스탯은 아무 이점도 주지 않습니다. |
| STA | 30+ | Mages는 기본적으로 단단하지 않지만, 이 스탯은 하이브리드 빌드에서 물리 피해를 줄이는 데 유용할 수 있습니다. |
| WIS | 30+ | 마찬가지로 Mages는 기본적인 탱킹 능력이 부족하지만, 이 스탯은 하이브리드 빌드가 마법 피해를 줄이는 데 도움이 됩니다. |
| SPL | 110 | 이것은 주요 핵심 스탯으로, 3포인트마다 가장 높은 피해량 증가를 제공합니다. (예를 들어 110 SPL은 34 S.MATK를 제공합니다.) |
| CON | 110 | 이것은 두 번째 핵심 스탯으로, 5포인트마다 피해량 증가를 제공합니다. (예를 들어 110 CON은 20 S.MATK를 제공합니다.) |
| CRT | 0 | Mage 스킬과 마법은 일반적으로 치명타가 발생하지 않으므로, 이 스탯은 아무 이점도 주지 않습니다. |
스탯 📀
★ 근력 (STR) [선택]
▷ 이 스탯은 주로 무게 한도를 증가시킵니다 (Gym Passes 외에도). 또한 PvP/WoE에서 Masquerade 저항력에 기여합니다. 남는 포인트가 있다면, STR 10-40 정도면 충분합니다.
★ 민첩 (AGI) [필수]
▷ 민첩은 ASPD 지연을 줄이고, 포인트당 +1 Flee를 제공하며, ASPD를 증가시킵니다. AGI 5포인트마다 1 SoftDEF도 제공합니다. AGI는 공격 속도를 높여 스킬 연사력을 크게 향상시킵니다. 대부분의 빌드에서는 [AGI 90 이상]을 목표로 하는 것이 좋으며, 지연을 없애기 위해 최소 175+ ASPD를 달성하는 것을 추천합니다.
또한 PvP/WoE에서 Masquerade의 지속 시간을 단축시킵니다.
★ 체력 (VIT) [필수]
▷ 체력은 포인트당 최대 HP를 +1% 증가시키고 물약의 효과를 높입니다. 마법사는 클래스 중 HP 계수가 가장 낮으며 (Super Novices만큼 낮지는 않지만), PvE와 PvP 모두에서 상당히 취약할 수 있습니다. 생존력을 높이려면 [총 VIT 70-90+] 투자를 권장합니다.
VIT는 또한 PvP/WoE에서 Crystallization, Freezing, Mandragora Howling에 대한 보호를 제공합니다.
★ 지능 (INT) [필수]
▷ 지능은 포인트당 MATK를 +1.5 직접 증가시키며, SP 재생의 주요 원천입니다. 또한 캐스팅 시간을 줄여줍니다. INT는 최대 피해량을 위한 핵심 스탯이며, [INT 120+]을 권장하고, 스탯으로 즉시 캐스팅을 목표로 한다면 130을 권장합니다.
추가로, INT는 Sleep, Deep Sleep, Oblivion Curse와 같은 디버프의 지속 시간을 줄이는 데 도움이 됩니다.
★ 손재주 (DEX) [선택]
▷ 손재주는 캐스팅 시간을 줄이고, ASPD를 약간 증가시키며, 포인트당 MATK를 1/5 증가시킵니다. 효율을 위해 DEX를 5의 배수로 유지하는 것이 이상적입니다. 최소 [DEX 90-100+]와 최대 120-130 DEX를 권장하며, VCT% 장비를 사용해 즉시 캐스팅을 한다면 DEX 0도 가능합니다.
DEX는 또한 Freezing 효과의 지속 시간을 줄이는 데 도움이 됩니다.
★ 운 (LUK) [선택]
▷ LUK 3포인트마다 +1 MATK를 제공하므로, 게임 후반에 MATK를 증가시키는 데 유용한 옵션입니다. INT를 120에서 130으로 올리는 데는 340 스탯 포인트가 필요하고 +15 MATK를 얻지만, LUK를 1에서 30으로 올리는 데는 86 스탯 포인트만 필요하고 +10 MATK를 얻습니다. Glass Cannon 및 딜링 중심 빌드는 일반적으로 개인 취향에 따라 30 또는 60 LUK를 투자합니다.
특성 💿
★ 파워 (POW) [무용]
▷ 앞서 언급했듯이, 이 스탯은 마법사에게 실질적인 이점이 없으므로 투자하지 않는 것이 좋습니다.
물리 공격력이 포인트당 5 증가합니다.
P.ATK는 3포인트당 1 증가합니다.
★ 스태미나 (STA) [선택]
▷ 이 특성 스탯은 물리 저항 (RES)을 증가시킵니다. 적극 권장되지는 않지만, 하이브리드 빌드에 유용할 수 있습니다.
RES는 포인트당 1 증가합니다.
RES는 3포인트당 5 증가합니다.
★ 지혜 (WIS) [선택]
▷ 이 특성 스탯은 마법 저항 (MRES)을 증가시킵니다. Stamina와 마찬가지로 적극 권장되지는 않지만 하이브리드 빌드에 유용할 수 있습니다.
MRES는 포인트당 1 증가합니다.
MRES는 3포인트당 5 증가합니다.
★ 주문 (SPL) [필수]
▷ 이것은 주요 특성 스탯으로, 상태 마법 공격력과 주문 마법 공격력 (S.MATK)을 직접 증가시킵니다.
상태 마법 공격력이 포인트당 5 증가합니다.
S.MATK는 3포인트당 1 증가합니다.
★ 집중 (CON) [필수]
▷ 이 보조 특성 스탯은 명중률 (HIT), 회피 (FLEE), 물리 공격력 (P.ATK), 주문 마법 공격력 (S.MATK)을 증가시킵니다.
S.MATK는 5포인트당 1 증가합니다.
★ 창의력 (CRT) [무용]
▷ Power와 마찬가지로, 이 스탯은 마법사에게 중요한 이점을 제공하지 않으므로 피하는 것이 좋습니다.
H.PLUS는 포인트당 1 증가합니다.
C.RATE는 3포인트당 1 증가합니다.
설명 📁
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[ 4th Job 특성 스탯에 대하여 ]
★ 플레이어가 투자할 수 있는 6가지 주요 특성 스탯이 있습니다: (POW, STA, WIS, SPL, CON 및 CRT) ★ 이러한 주요 특성 스탯은 각각 다양한 하위 특성 스탯을 부여할 수 있습니다: (P.ATK, S.MATK, RES, MRES, H.PLUS 및 C.RATE) ★ 200 레벨 이상부터는 일반 기본 스탯 대신 특성 스탯을 획득합니다.
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[ 4th Job 하위 특성 스탯에 대하여 ]
▶ 물리 공격력 (P.ATK)
▶ 마법 공격력 (S.MATK)
▶ 물리 저항 (RES)
▶ 마법 저항 (MRES)
▶ 힐 증가 (H.PLUS)
▶ 치명타 확률 (C.RATE)
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- 새로운 스탯 시스템!
▶ 4차 직업 레벨에 도달하면, 기존 (STR , AGI , VIT , INT , DEX , LUK )에 대한 스탯 포인트가 주어지지 않습니다. 대신 새로운 특성 스탯 포인트가 주어지며, 이 여섯 가지 새로운 특성 스탯은 (POW, STA, WIS, SPL, CON 및 CRT)입니다.
▶ 특성 스탯 포인트는 레벨이 증가함에 따라 추가 포인트량이 점진적으로 증가하지 않습니다. 레벨업당 일정 포인트가 주어지며, 특정 레벨 단위마다 보너스 포인트가 주어집니다.
▶ 각각의 새로운 특성 스탯은 기존 스탯과 달리 포인트 투자 비용이 1포인트로 고정되어 있습니다. Gravity는 포인트 투자를 보다 직관적으로 확인할 수 있도록 했습니다.
Power (POW)
물리, 근접 및 원거리 딜러를 위한 주요 특성입니다.
⇒ 파워 어택 (P.ATK)과 스탯 어택 (ATK)을 추가합니다.
⇒ 파워 어택은 최종 % 증가로, 무기 공격력과 상태 공격력을 같은 값만큼 증가시킵니다.
⇒ 예: 10 P.ATK는 추가 무기 공격력 10% (200 -> 220)와 상태 공격력 10% (300 -> 330)를 의미합니다.
Stamina (STA)
물리 피해에 대한 생존력을 높이고 싶은 플레이어를 위한 주요 특성입니다.
⇒ 저항 (RES)을 추가합니다.
⇒ 저항은 Steel Body처럼, 받는 피해에 대해 백분율 값으로 적용되지만, 다른 어떤 것보다 먼저 적용됩니다.
⇒ 저항은 최대 50포인트로 제한되므로, 그 이상은 0을 의미합니다.
⇒ 예: 2000 피해에 25 RES가 있다면, 초기 받는 피해로 1500 피해를 받게 됩니다 (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500).
그런 다음 Hard 및 Soft DEF에 대한 일반적인 계산을 수행합니다.
Wisdom (WIS)
마법 피해에 대한 생존력을 높이고 싶은 플레이어를 위한 주요 특성입니다.
⇒ Wisdom은 Steel Body처럼, 받는 피해에 대해 백분율 값으로 적용되지만, 다른 어떤 것보다 먼저 적용됩니다.
⇒ Wisdom은 최대 50포인트로 제한되므로, 그 이상은 0을 의미합니다.
⇒ 예: 2000 피해에 25 WIS가 있다면, 초기 받는 피해로 1500 피해를 받게 됩니다 (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500). 그런 다음 Hard 및 Soft MDEF에 대한 일반적인 계산을 수행합니다.
Spell (SPL)
마법 피해 딜러를 위한 주요 Trait입니다.
⇒ Spell Magic Attack (S.MATK)과 Magical Attack (MATK)을 추가합니다.
⇒ Spell Magic Attack은 최종 % 증가로, 해당 수치만큼 총 MATK를 증가시킵니다.
⇒ 예: 10 S.ATK는 10% 추가 MATK를 의미합니다 (2000 -> 2200).
Concentration (CON)
피해를 주기 위해 HIT가 필요한 플레이어를 위한 보조 Trait입니다.
어딘가에 투자할 여분 포인트가 있고 약간의 추가 피해를 원하는 플레이어에게도 유용합니다.
⇒ CON은 HIT, FLEE, P.ATK, S.MATK를 추가합니다.
⇒ 스킬이 피해를 입히기 위해 HIT에 의존하거나 물리 피해를 회피하기 위해 약간의 추가 FLEE를 원한다면 매우 유용합니다.
⇒ 덕분에 그 두 수치를 터무니없이 높이기가 매우 쉽습니다.
Creative (CRT)
치명타를 내는 스킬을 사용하거나 힐 빌드를 플레이하는 플레이어를 위한 주요 Trait입니다.
⇒ CRT는 Critical Rate (C.RATE)와 Heal Plus (H.PLUS)를 추가합니다.
C.RATE
⇒ C.RATE는 근거리든 원거리든 물리 타격이 치명타가 될 때의 초기 증가치인 40% 추가 피해를 강화합니다.
⇒ 치명타가 아닌 타격이 1000 피해였다면, 치명타가 발생할 때는 1400 피해를 줍니다 (1000 + 40% = 1000 * 1.4 = 1400).
⇒ 10 C.RATE가 있다면 대신 1500 피해를 줍니다. 40%가 50% 보너스가 됩니다 (40% + 10 C.RATE의 10%).
⇒ 이는 Critical Damage 증감옵션과 중첩되지 않으며, 그 옵션들은 다른 증감옵션 슬롯에 적용되므로 이 효과와 곱연산됩니다.
H.PLUS
⇒ H.PLUS는 다른 모든 보정이 적용된 후 힐 스킬의 회복량을 증가시킵니다.
⇒ 힐 스킬을 사용해 20000 HP를 회복했는데 20 H.PLUS를 추가하면 24000 HP를 회복합니다.
스탯 배분 📋
💡[1st Image]: 이 첫 번째 빌드는 피해량 또는 MATK 쌓기에 주로 집중하면서 Vit/Agi/Luk을 괜찮은 수준으로 갖춥니다. (피해를 위해 SPL/CON을 최대화하고 방어를 위해 STA와 WIS를 균형 있게)
💡[2nd Image]: 이 두 번째 빌드는 HP 쌓기/탱킹과 ASPD 쌓기에 주로 집중하면서 Int/Luk을 괜찮은 수준으로 갖춥니다. (피해를 위해 SPL/CON을 최대화하고 방어를 위해 STA와 WIS를 균형 있게)
💡[3rd Image]: 이 세 번째 빌드는 ASPD/연타에 주로 집중하면서도 Agi/Vit/Int를 괜찮은 수준으로 갖춥니다. (피해를 위해 SPL/CON을 최대화하고 방어를 위해 STA와 WIS를 균형 있게)
💡[4th Image]: 이것이 모든 빌드에서 사용하게 될 주력 Trait 빌드입니다.
Activity Point (AP)
죽으면 저장된 AP를 잃습니다. 흥!
Activity Point 📈
▶ Activity Point (AP)는 4차 직업 스킬 전용의 새로운 자원 메커니즘입니다. HUD에 표시되며 SP Bar 아래에 세 번째 자원 풀로 나타납니다. 기본적으로 채워지지 않은 AP 풀은 투명한 검은색으로 음영 처리되고, 채워진 AP 풀 바는 베이지색으로 표시됩니다.
💡[Ragnarok와 Tekken의 유사점]: RO의 AP를 가장 쉽게 설명하면 유명한 Tekken 게임의 Super bar입니다! (모아서 바를 가득 채울 만큼 충분해지면 궁극기를 사용합니다)
▶ Ragnarok식 Super/Special Moves입니다. 모든 4차 직업은 AP를 쌓는 스킬(특정 스킬을 시전할 때마다 약간의 AP를 얻는 등)과 AP를 소모하는 특수 스킬을 가지며, 시전당 약 150~200 AP를 소모합니다.
핵심은 AP를 충전하는 스킬을 사용하고, AP가 충분히 쌓이면 하나의 크고 강력한 특수 스킬에 사용하는 것입니다. 이러한 스킬 중 다수는 매우 강력하지만, 일부는 특히 독특합니다. 예를 들어 Archmage가 Climax 같은 스킬의 기능을 바꾸는 능력이 그렇습니다.
- 보통 AP의 대부분을 소모하는 Super / Special 스킬이 두 개 있습니다.
- 직업에 관계없이 보유할 수 있는 AP의 최대치는 200 AP입니다.
- 각 4차 직업은 AP를 생성하거나 부여하는 스킬을 가집니다. (스킬 설명에서 확인할 수 있습니다) 키워드 ▷ AP Recovery
▶ 예: Arch Mage의 Frozen Slash 스킬은 시전당 2 AP를 제공합니다 (낮은 쿨다운).
▶ 예: Arch Mage의 Climax 스킬은 시전당 125 AP를 소모합니다 (높은 쿨다운).
AP 획득과 손실 🧺
- 죽으면 AP가 0%로 초기화됩니다. HP나 SP와 달리 AP는 자연 회복되지 않지만, Healer NPC에게 회복할 수 있습니다.
- 다른 직업이 AP를 부여하기 위해 사용할 수 있는 스킬도 두 가지 있습니다. 예: EM의
Increasing Activity 와 SH의
Kisul Rampage
AP 스킬 🔮
▶ 모든 ArchMage의 AP 관련 스킬 및 AP 회복/소모량 목록:
Mystery Illusion= 5 AP 회복
Crimson Arrow= 2 AP 회복
Frozen Slash= 2 AP 회복
Storm Cannon= 2 AP 회복
Rock Down= 2 AP 회복
Climax= 125 AP 소모
Astral Strike= 25 AP 소모
Energy Conversion= 22/19/16/13/10 AP 소모
캐스팅 시간 / 변동 캐스팅 시간 / 고정 캐스팅 시간 / 캐스팅 딜레이
“저는 Dex와 Int를 좋아해요, 캐스팅을 더 빠르게 해주니까요!” (◕‿◕)
캐스팅 시간 ⌚️
캐스팅 시간은 스킬을 시전하는 데 필요한 시간입니다. 이는 빌드를 계획할 때 필수적으로 고려해야 하는 사항이며, 특히 Mage 계열에게는 스탯 선택, 스킬 선택, 장비에 영향을 미칩니다.
Renewal에서는 캐스팅 시간이 두 가지 요소로 나뉩니다:
- 변동 캐스팅 시간 (VCT)
- 고정 캐스팅 시간 (FCT)
스킬은 일반적으로 두 요소를 모두 조합해 가지고 있지만, 일부는 둘 중 하나만 가질 수도 있습니다.
측정 단위:
캐스팅 시간을 측정하는 표준 단위는 초입니다.
- 스킬에 기본 캐스팅 시간이 없거나 수정치로 인해 0 이하로 줄어들면 캐스팅 단계가 완전히 생략되며 캐스팅 바가 나타나지 않습니다.
- 캐스팅 중에는 캐릭터가 이동하거나 공격하거나 다른 스킬을 사용할 수 없지만, 소모품은 계속 사용할 수 있습니다. 캐스팅 중 피해를 받으면 특별한 조건이 적용되지 않는 한 스킬이 취소됩니다 (예:
Phen Card (4077)Phen 사용 또는 Crusader에게
Sacrifice을 받은 경우).
캐스팅 바 ⏰
캐스팅 바(또는 "캐스트 바" 또는 CB)는 캐릭터 머리 위에 진행 게이지로 표시됩니다. 빈 검은색 바로 시작하여 캐스팅이 진행됨에 따라 점차 초록색으로 채워집니다. 바가 가득 차면 캐스팅이 완료됩니다. 일부 스킬은 캐스팅 시간이 있어도 캐스팅 바를 표시하지 않을 수 있습니다 (예:
Sight 또는
Quagmire).
변동 캐스팅 시간 ⌛️
변동 캐스팅 시간은 가장 유연한 유형의 캐스팅 시간이며 다양한 방법으로 감소시킬 수 있습니다. VCT 계산의 일반 공식은 다음과 같습니다:
최종 VCT = 스킬 VCT × (1 − 스탯 기반 감소) × (1 − [일반 퍼센트 VCT 감소 합]) × (1 − [스킬 기반 VCT 감소 합]) 초
여기서 스탯 감소는 다음과 같이 계산됩니다:
스탯 감소 = 1 − √([DEX × 2 + INT] ÷ 530)
스탯을 사용해 변동 캐스팅 시간을 효과적으로 줄이려면 DEX와 INT를 조합하여 DEX × 2 + INT = 530을 만들어야 합니다.
또는 특정 VCT 감소 보너스가 있는 장비나 펫을 사용해 변동 캐스팅 시간을 줄일 수도 있습니다. 이러한 감소는 최대 100%까지 중첩 가능하며, 이 경우 즉시 캐스팅(스탯 530 포인트와 동일)이 됩니다.
예시:
플레이어가 160 INT와 160 DEX를 가지고 VCT를 90% 감소시키는 장비를 착용하면 계산은 다음과 같습니다:
- 스탯 감소 = 1 - √([160 × 2 + 160] ÷ 530) ≈ 0.048
- 최종 VCT = 10s × 0.048 × (1 - 0.90) = 0.048s
이 감소량은 @Battlestats 또는 @BS 명령어로 확인할 수 있으며, 스탯, 스킬, 장비로 인한 총 VCT 감소에 대한 세부 정보를 제공합니다.
장비 스탯에서도 ALT+Q (오른쪽 아래) 로 확인할 수 있습니다.
- 중요 사항:
- 0 VCT는 스탯만으로, 또는 퍼센트 감소를 통해 달성할 수 있지만, 공식이 작동하는 방식 때문에 두 방법을 함께 사용해서는 달성할 수 없습니다.
- 일부 효과는
Fairy's SoulFairy Soul 처럼, VCT 감소와 중첩되지만,
Suffragium 및
Poem of Bragi 같은 다른 효과는 중첩되지 않습니다. (그 이유는 이들이 스킬 기반 VCT 감소 범주에 속하며, 이는 일반 VCT 감소와 곱연산으로 적용되기 때문입니다)
마지막 팁:
효율적인 VCT 감소를 위해서는 스킬 포인트 소모를 최소화하고 가능한 한 효율적으로 0 VCT에 도달하도록 DEX와 INT의 균형을 맞추는 것이 좋습니다.
고정 캐스팅 시간 ⌛️
▶ 고정 캐스팅 시간은 VCT보다 고려해야 할 점이 더 복잡하며, 스탯에 전혀 영향을 받지 않습니다. FCT의 공식은 다음과 같습니다:
Final FCT = ( Skill FCT - [ Sum of Flat FCT Mods] ) × ( 1 - [ Max of Percentage FCT Decrease ] + [ Max of Percentage FCT Increase ] )
▶ 고정 캐스팅 시간은 스킬, 소모품 아이템, 장비의 버프로만 감소시킬 수 있습니다.
여기서는 퍼센트 기반 감소가 중첩되지 않으며, 가장 강한 것만 적용됩니다.
퍼센트 기반 감소 효과는 출처에 관계없이 중첩되지 않습니다. 플레이어가 여러 FCT 퍼센트 감소 효과를 받고 있으면, 가장 높은 값만 적용됩니다.
📌 가장 높은 퍼센트가 낮은 것들을 덮어쓰고 무용지물로 만듭니다.
- 예시 (1):
Radius을 3레벨에 사용하면 고정 캐스팅 시간이 20% 감소합니다 (Warlock Skill). 하지만 당신의 Archbishop 친구가
Sacrament을 시전하면 고정 캐스팅 시간이 50% 감소합니다. 가장 강한 것만 적용되므로, 고정 캐스팅 시간은 50%만 감소되고
Radius의 20%를 덮어씁니다.
- 그러나 고정 (플랫) 감소는 퍼센트 감소와 중첩되며, 자기 자신과도 중첩됩니다. 이로 인해 고정 캐스팅 시간을 0으로 만드는 것이 가능합니다.
- 예시 (2): 플레이어가
[MVP] Fenrir Card (4556)이(가) 장착된 머리 장비를 착용하고 그런 다음
Sacrament을 시전받습니다. Sacrament의 50% 보너스가 Fenrir의 70%보다 낮기 때문에, Sacrament은 아무 효과도 없고, 플레이어의 FCT 감소는 70%로 유지됩니다. - 예시 (3): 플레이어가
Buwaya Agimat Tattoo (2907)을 2개 장착했습니다. 그들의 FCT는 중첩되지 않으므로 14%가 아닌 7%만 감소합니다 (하지만 예상대로 MATK +14%를 얻습니다). - 예시 (4): 플레이어가
Buwaya Agimat Tattoo (2907)을 1개 장착하고
Sacrament의 효과를 받고 있습니다. Sacrament의 50% 감소 보너스가 Buwaya의 7%보다 더 큰 보너스이기 때문에, 플레이어의 FCT는 50% 감소합니다.
▶ 그러나 다음과 같은 플랫 감소는:
Temporal DEX Boots [1] (22008) (0.5초 FCT 감소) 그리고
Archmage's Courtesy [1] (400054) (0.2초 FCT 감소) = 0.7 FCT 감소
Automatic Leg Type B [1] (470023) (0.8초 FCT 감소) 그리고
Brilliant Light Sapphire Ring [1] (490064) +
Brilliant Light Sapphire Necklace [1] (490065) (0.2초 FCT 감소) = 1.0초 FCT 감소
Magic Essence Lv5 (29075) (0.5초 FCT 감소) 그리고
Cast Stone (Garment) (25067) (0.5초 FCT 감소) = 1.0초 FCT 감소
Illusion Morpheus's Hood [1] (19428) (0.5초 FCT 감소) 그리고
Illusion Thorny Staff of Darkness [2] (550030) (총/합 제련이 22 이상) = 0.5초 FCT 감소
Vesper Headgear [1] (400111) (0.5초 FCT 감소) 그리고
Moan of Corruption [1] (470204) (1.0초 FCT 감소) = 1.5초 FCT 감소
중첩됩니다 다른 플랫 감소 효과와 함께. 플랫 감소를 중첩하는 것은 스킬의 고정 캐스팅 시간을 제거하는 유일한 방법입니다. 왜냐하면 100% FCT 감소를 제공하는 단일 소스는 존재하지 않기 때문입니다. 유일한 예외는 Oboro / Kagerou 클래스로, 이들은 스킬
16th Night를 가지고 있어 고정 캐스팅 시간을 완전히 제거합니다.
Soul Expansion: 이 스킬은 FCT가 없습니다 (이 빌드에서는 FCT 장비를 버리고 데미지 장비를 착용하여 더 많은 데미지를 줄 수 있습니다).
Energy Coat: 이 스킬은 FCT만 있으며, Warlock 스킬 중 가장 높은 FCT 요구량을 가집니다 (무려 5.0초의 FCT).
Mystical Amplification: 이 스킬은 이제 감소 불가능한 고정 캐스팅 시간을 가집니다 (어떤 방법으로도 즉시 시전이 불가능합니다).
캐스팅 딜레이 ⏳
캐스팅 딜레이는 스킬을 사용한 후 동일하거나 다른 스킬을 사용할 수 없는 시간을 의미합니다. 이 메커니즘은 Pre-Renewal에서는 비교적 잘 알려지지 않았지만 Renewal에서 더 중요해졌습니다. 캐스팅 딜레이는 이제 두 가지 유형으로 나뉩니다:
- 캐스팅 딜레이: 모든 스킬의 시전을 방지합니다.
Storm Gust와 같은 일부 스킬은 더 긴 캐스팅 딜레이를 가지고,
Cold Bolt와 같은 다른 스킬은 더 짧은 딜레이를 가집니다. 캐스팅 딜레이는
Expert Ring [1] (2703),
[MVP] Kiel Card (4403)와 같은 특정 장비나, Bard의
Poem of Bragi 스킬을 통해 감소시킬 수 있습니다. - 쿨다운: 쿨다운 기간이 끝날 때까지 해당 스킬을 다시 사용할 수 없게 합니다.
딜레이의 유형
- 캐스팅 후 딜레이: 스킬을 시전한 후 일시적으로 모든 스킬을 사용할 수 없는 기간입니다.
- 스킬 딜레이: 해당 스킬 자체에 특정된 딜레이로, 즉시 재사용을 방지합니다.
- 애니메이션 딜레이: 스킬 연계 능력에 영향을 주는 시각적 애니메이션 시간입니다.
스킬을 연사할 수 있는 능력은 다음 요소 중 가장 높은 값에 의해 제한됩니다. 예를 들어:
- Skill Delay가 없는 스킬의 After Cast Delay가 Animation Delay보다 작은 값으로 감소하면, ASPD(공격 속도)를 높이거나 Animation Delay Cancel을 사용하여 스킬을 더 자주 재사용할 수 있습니다.
- 일부 스킬은 Instant Cast(265 DEX 또는 100% Cast Time Reduction)를 달성하면 Animation Delay가 완전히 사라집니다. 예로
Storm Gust와
Meteor Storm가 있습니다. - 하지만
Jupitel Thunder 같은 스킬은 더 나은 애니메이션 타이밍 덕분에 265 DEX 대신 264 DEX로 시전할 때 이상하게도 더 효과적입니다. Warlock 스킬 트리의
Chain Lightning에서도 같은 현상이 관찰됩니다.
스킬 연사를 최대한 활용하기 위한 주요 스킬 및 필요한 After-Cast Delay (ACD) 목록
⚠️ 이 목록에 포함되지 않은 스킬은 쿨다운이 더 길거나 아예 (사용)되지 않습니다.
🧮 여기 제시된 퍼센트는 ASPD에 따라서도 달라집니다(193 ASPD가 아니라면 결과가 다를 수 있습니다).
▶ Magician
Napalm Beat (72% ACD) ➡️ 7.14 스킬/초
Soul Strike (90% ACD) ➡️ 7.14 스킬/초
Cold Bolt (90% ACD) ➡️ 7.14 스킬/초
Frost Diver (72% ACD) ➡️ 7.14 스킬/초
Fire Ball (80% ACD) ➡️ 7.14 스킬/초
Fire Bolt (90% ACD) ➡️ 7.14 스킬/초
Lightning Bolt (90% ACD) ➡️ 7.14 스킬/초
Thunderstorm (93% ACD) ➡️ 7.14 스킬/초
▶ Wizard/High Wizard
Sightrasher (93% ACD) ➡️ 7.14 스킬/초
Fire Pillar (86% ACD) ➡️ 7.14 스킬/초
Jupitel Thunder (0% ACD) ➡️ 7.14 스킬/초
Frost Nova (30% ACD) ➡️ 7.14 스킬/초
Earth Spike (90% ACD) ➡️ 7.14 스킬/초
Heaven's Drive (0% ACD) ➡️ 1.00 스킬/초
Quagmire (86% ACD) ➡️ 7.14 스킬/초
▶ Warlock
Marsh of Abyss (0% ACD) ➡️ 0.22 스킬/초
Sienna Execrate (93% ACD) ➡️ 7.14 스킬/초
Soul Expansion (72% ACD) ➡️ 7.14 스킬/초
Chain Lightning (96% ACD) ➡️ 7.14 스킬/초
Earth Strain (0% ACD) ➡️ 0.14 스킬/초
Crimson Rock (72% ACD)
Spell Book(Crimson Rock) (100071) 사용 시 ➡️ 7.14 스킬/초
Jack Frost (86% ACD)
Spell Book(Jack Frost) (100069) 사용 시 ➡️ 7.14 스킬/초
Comet (91% ACD)
Spell Book(Comet) (100073) 사용 시 ➡️ 7.14 스킬/초
▶ Arch Mage
Crimson Arrow (40% ACD) ➡️ 3.33 스킬/초
Frozen Slash (10% ACD) ➡️ 2.22 스킬/초
Storm Cannon (40% ACD) ➡️ 3.33 스킬/초
Rock Down (40% ACD) ➡️ 3.33 스킬/초
Soul Vulcan Strike (0% ACD)
Time Gap Arch Staff [2] (640054) 사용 시 ➡️ 3.33 스킬/초
Reading Spell Books / Mind Slots / Releasing
나는 소설 읽는 걸 정말 좋아해요! *콜록* 아니, spell books 읽는 거 말이에요!
Reading Spell Book 📚
- 이 스킬을 사용하면
Reading Spellbook로
Spell Book(Comet) (100073)처럼 미리 저장한 주문을 즉시 시전할 수 있으며, 이후
Release 스킬로 방출할 수 있습니다. - 총 17개(Old Spell Books)와 9개(New Spell Books)가 있습니다. 나머지 spell books는 단종되어 더 이상 사용할 수 없습니다.
- 주문이 봉인되거나 spellbook을 읽은 후에는 해당 SP 비용이 즉시 적용됩니다.
- 이 방법으로 시전한 스킬은
Mystical Amplification로 강화할 수 있습니다.
Release 스킬이 예전처럼 그 효과를 소모하지 않기 때문입니다. - 배우지 않은 스킬의 Spell Book을 읽으려 하면 시도가 실패하고 시전자는 Sleep 상태가 됩니다. (먼저 해당 스킬에 스킬 포인트를 투자했는지 확인하세요!)
이전 방식:❌
주문을 저장하려면 인벤토리에 해당 주문서가 있어야 합니다. Spell Storing 탭이 나타나며, 저장할 주문을 선택할 수 있습니다. 왼쪽 클릭으로 사용하면 각 주문서는 “마인드 슬롯” 비용을 가지며, 주문이 강력할수록 더 많은 슬롯을 차지합니다.
새 방식:✔️
새 업데이트와 새로운 주문서의 도입으로, 주문을 저장하려면 이제 책을 읽고 소모하기만 하면 됩니다. 더 이상 Spell Storing 탭이 없어져 과정이 훨씬 빠르고 편리해졌습니다. 이제 책을 읽으면 주문이 자동으로 저장되므로, 이전의 수동 과정이 필요 없습니다.
마인드 슬롯 🌌
- 마인드 슬롯은 한 번에 기억할 수 있는 주문 수를 결정하는 제한된 자원입니다. 사용 가능한 슬롯 수는 Base Level, INT, 그리고 배웠다면
Freezing Spell의 레벨에 영향을 받습니다. 이는 저장할 수 있는 주문 수를 결정합니다. - 이 메커니즘은 암묵적이며, 기억한 주문 수나 사용 가능한 슬롯 수를 보여주는 표시기가 없다는 점에 유의하세요.
📌 하지만 Muh(MuhRO 전용) 덕분에 저장할 수 있는 주문 수를 시각적으로 확인할 수 있습니다.
게임 내에서 (@spellbook) 명령어를 사용하여 확인할 수 있습니다.
______________________________________________________________
- 저장할 수 있는 주문 수는 다음 공식으로 결정됩니다:
이전 공식:❌
Slots = (4 * Freezing Spell Lv) + floor(BLv/10) + floor(INT/10)
새 공식:✔️
업데이트된 시스템에서는 스킬 레벨당 마인드 슬롯 비용이 4에서 8로 증가했습니다. 하지만 기억할 수 있는 최대 주문 수는 7로 제한됩니다.
Slots = (8 * Freezing Spell Lv) + floor(BLv/10) + floor(INT/10)
해방 🌠
▶ 각각의 스킬(Fire, Water, Lightning, Stone)을 통해 소환된 속성 구슬을 사용하여 단일 대상에게 MATK|마법 데미지를 한 번 또는 여러 번 입힙니다. 이 스킬은 Reading Spell Book을 통해 봉인된 주문 중 하나를 무작위로 빠르게 방출하는 데에도 사용할 수 있습니다.
▶ Storm Gust와 Comet 같은 지면 주문을 해방할 경우, 대상은 효과 범위의 중심이 됩니다. 예외적으로 Earth Strain은 대상 위치가 주문이 이동할 방향만 나타냅니다.
Release [Level 1]✔️
Release [Level 2]❌
Release 레벨마다 기능이 다르므로 항상 확인하세요.
[ Old Spell Books ] >>>>>>>> [ New Spell Books ]
▶ 이 Mage 주문서들의 새로운 버전이 있지만, 하위 버전은 비효율성과 비효과성 때문에 단종되었습니다
❌ = 단종됨 ✔️ = 더 새로운 버전이 있음
♣ 초급 주문서
- ⬤
Fire Bolt (7 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Fire Bolt) (6189)❌ - ⬤
Cold Bolt (7 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Cold Bolt) (6190)❌ - ⬤
Lightning Bolt (7 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Lightning Bolt) (6191)❌
♦ 중급 주문서
- ⬤
Earth Spike (8 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Earth Spike) (6201)❌ - ⬤
Thunderstorm (9 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Thunderstorm) (6197)❌ - ⬤
Jupitel Thunder (9 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Jupitel Thunder) (6198)❌ - ⬤
Water Ball (9 Mind 슬롯) >>> (신규) >>>>
Old Spell Book (Water Ball) (6199)❌ - ⬤
Heaven's Drive Heaven's Drive (9 Mind 슬롯) >>> (신규) >>>>
Spell Book (Heaven's Drive) (6200)❌ - ⬤
Storm Gust (10 Mind 슬롯) >>> (신규) >>>>
Spell Book(Storm Gust) (100065)✔️ - ⬤
Lord of Vermilion (10 Mind 슬롯) >>> (신규) >>>>
Spell Book (Lord of Vermillion) (100066)✔️ - ⬤
Meteor Storm (10 Mind 슬롯) >>> (신규) >>>>
Spell Book(Meteor Storm) (100067)✔️
♠ 상급 주문서
- ⬤
Drain Life (8 Mind 슬롯) >>> (신규) >>>>
Spell Book(Drain Life) (100068)✔️ - ⬤
Earth Strain (12 Mind 슬롯) >>> (신규) >>>>
Spell Book(Earth Strain) (100070)✔️ - ⬤
Crimson Rock (12 Mind 슬롯) >>> (신규) >>>>
Spell Book(Crimson Rock) (100071)✔️ - ⬤
Chain Lightning (12 Mind 슬롯) >>> (신규) >>>>
Spell Book(Chain Lightning) (100072)✔️
♥ 궁극 마법서
- ⬤
Comet (22 Mind 슬롯) >>> (신규) >>>>
Spell Book(Comet) (100073)✔️ - ⬤
Tetra Vortex (22 Mind 슬롯) >>> (신규) >>>>
Spell Book(Tetra Vortex) (100074)✔️
주문서 구매하기 📖
- [Office]의 Magician Dealer NPC (main_office 63, 59)에게서 주문서를 구매할 수 있습니다.
- 각 주문서는 주문서의 레벨/Tier에 따라 비용이 다릅니다.
소프트 Mdef / 하드 Mdef / Mres / 마법 관통
Flee는 마법사 상대로 소용없다는 사실을 알고 계셨나요?
마법 방어력 🔰
- 마법 피해에 반영되는 총 마법 방어력으로, 일반적으로 MATK 전체 또는 일부를 기반으로 합니다. 다만 예외가 있습니다.
- 최종 피해를 계산하려면 Hard MDEF를 먼저 적용한 뒤 Soft MDEF를 적용합니다.
소프트 마법 방어력 🔰
- 소프트 마법 방어력은 "INT" 마법 방어력이라고도 하며, 들어오는 마법 피해를 직접 감소시킵니다.
SoftMDEF = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4 TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)]
- BonusA는 합연산 보너스의 합입니다.
- BonusB는 곱연산 보너스의 합입니다.
- 몬스터는 다른 SoftMDEF 공식을 사용합니다.
SoftMDEF = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)
하드 마법 방어력 🔰
- 하드 마법 방어력은 "방어구" 또는 "장비" 마법 방어력이라고도 하며, 들어오는 마법 피해를 곱연산으로 감소시킵니다.
- 하드 마법 방어력의 기본값은 0이며, 장비, 일부 스킬, 아이템에 의해 증가합니다.
- Hard MDEF 적용 후 피해 =
Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]
⚠️ 이는 Hard MDEF가 증가할수록 마법 피해 감소율도 증가하지만, 효율이 점차 감소한다는 것을 의미합니다. 예를 들어:
🔮 Hard MDEF 20은 약 15%의 피해 감소를 제공합니다.
🔮 Hard MDEF 40은 약 25%의 피해 감소를 제공합니다.
🔮 Hard MDEF 125는 약 50%의 피해 감소를 제공합니다.
(상태 창에서는 A + B 가 표시되며, 여기서 A는 Soft Mdef를 나타내고 B는 Hard Mdef를 나타냅니다.)
- 마법 방어(MDEF) 시스템은 리뉴얼 업데이트에서 개편되었습니다. HardDEF/MDEF는 더 이상 1-100 포인트 시스템으로 제한되지 않으며, 100이 완전 면역을 의미했습니다. 대신, HardMDEF의 효과는 이제 숫자가 올라갈수록 기하급수적으로 감소합니다(즉, 숫자가 높을수록, 1포인트당 추가되는 효과가 적어집니다);
- 주로 각각 VIT와 INT에 기반한 SoftDEF/MDEF는 Pre-Renewal에서 큰 변화를 겪지 않았습니다. 이들은 피해를 감산 방식으로 줄이며, HardDEF/MDEF 감소가 적용된 후 최종 피해에서 고정 수치를 제거합니다.
(4차 직업 특성/상태를 도입하면서, 하단 상태 창에서 C 로 표시되는 Mres
마법 저항 🔰(MRES)
- 마법 저항(MRES)은 들어오는 마법 피해를 곱셈 방식으로 감소시키는 방어 스탯입니다.
- MRES는 주로 장비, 버프, 스킬, 특정 소모품을 통해 증가합니다.
- 공식: 최종 피해 감소는 다음과 같이 계산됩니다:
MRES 적용 후 피해 = 피해 × [(2000 + MRES) ÷ (2000 + MRES × 5) - Hard MDEF와 유사하게, MRES는 수치가 증가할수록 상당한 감소를 제공하지만, 높은 수치에서는 수확 체감으로 인해 효율이 떨어집니다. 효과량은 50%입니다.
MRES 관통 🎯
- MRES 관통은 대상의 마법 저항(MRES)을 감소시켜 더 높은 마법 피해를 낼 수 있게 하는 공격 스탯입니다.
- 이 스탯은 Arch Mage와 같은 마법 직업이 보스나 고강화 장비를 갖춘 플레이어처럼 높은 MRES를 가진 대상에게 안정적인 피해를 입히는 데 중요합니다.
- 공식: 관통 후 유효 MRES는 다음과 같이 계산됩니다:
유효 MRES = Max(0, 대상의 MRES - MRES 관통) - MRES 관통은 장비 효과, 인챈트, 특정 스킬을 통해 얻을 수 있습니다. 관통량은 50%로 제한되며, MRES 관통 효과는 이 한도를 초과할 수 없습니다.
예시 (1): Cardinal의 스킬
Argutus Vita는 25% 관통을 제공합니다.
Max Level: 5
Requirement: Mediale Votum 3, Reparatio 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Grants the ability to ignore magical resistance (MRES) to a single party member or the caster.
[Lv 1]: Ignore Mres: 5%, Duration: 120 seconds
[Lv 2]: Ignore Mres: 10%, Duration: 150 seconds
[Lv 3]: Ignore Mres: 15%, Duration: 180 seconds
[Lv 4]: Ignore Mres: 20%, Duration: 210 seconds
[Lv 5]: Ignore Mres: 25%, Duration: 240 seconds
| Lv | SP Cost | Fixed Cast | Variable Cast | After Cast Delay | Duration | Range |
|---|---|---|---|---|---|---|
| 1 | 30 | 1.5s | 2s | 1s | 120s | 9 cells |
| 2 | 45 | 1.5s | 2s | 1s | 150s | 9 cells |
| 3 | 60 | 1.5s | 2s | 1s | 180s | 9 cells |
| 4 | 75 | 1.5s | 2s | 1s | 210s | 9 cells |
| 5 | 90 | 1.5s | 2s | 1s | 240s | 9 cells |
예시 (2):
Master Shadow Armor (24800) 같은 Master Shadow 장비도 전체 세트를 완전히 착용하면 20% 관통을 제공합니다.
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
When equipped with Master Shadow Shield:
All Traits +2
_______________________
When equipped with Master Shadow Shield and Master Shadow Shoes:
P.ATK +1, S.MATK +1
Total Refine Level of entire set is at least +27:
Ignores physical and magical defense of every race, except Players, by 50%.
_______________________
When equipped with Master Shadow Weapon, Master Shadow Shield, Master Shadow Shoes, Master Shadow Earring and Master Shadow Pendant:
Ignores physical and magical resistance of every race, except Players, by 20%.
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)
_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
Required Level: 200
MDEF 관통 🎯
MDEF(마법 방어력)는 Ragnarok Online에서 마법 계열 클래스에게 큰 장벽입니다. 마법 공격의 피해량을 감소시키기 때문입니다. 수년간 마법 계열 클래스는 MDEF 때문에 방어력이 높은 적에게 큰 피해를 주기 어려워 고전했습니다. 하지만 최근 업데이트로 MDEF를 무시하거나 감소시키는 다양한 장비와 능력이 추가되어, 마법 계열 클래스가 더 많은 피해를 줄 수 있게 되었습니다. 올바른 세팅을 갖추면 최대 100% MDEF 무시를 달성할 수 있습니다.
감소량과 무시 비율을 적용한 최종 MDEF 계산 공식은 다음과 같습니다:
최종 MDEF = (Total_Mdef - Sum_MdefReduceValues) × (1 − Sum_MdefBypassPercent ÷ 100)
- Total_Mdef = 상태 창에 표시되는 총 하드 MDEF 값입니다.
- Sum_MdefReduceValues = Odin Power 같은 스킬 효과처럼 적에게 적용되는 모든 고정 MDEF 감소량의 합입니다.
- Sum_MdefBypassPercent = Expiatio 같은 스킬이나 장비 보너스에서 얻는 모든 비율 기반 MDEF 무시 효과의 합입니다.
이해를 돕기 위해 다음 예시를 들어보겠습니다. 플레이어가 다음과 같은 상태라고 가정해 봅시다:
Expiatio (스킬 버프)로부터 25% MDEF 무시.
Full Tempest Shadow Armor (24667) &
Full Tempest Shadow Earring (24665)로부터 20% MDEF 무시.
Odin's Power Odin power [ Level 2 ] , MDEF를 40 감소시킵니다.
적이 100의 하드 MDEF를 가지고 있습니다. 최종 MDEF를 계산하기 위해 공식을 적용하면:
최종 MDEF = (100 - 40) × (1 − (25 + 20) ÷ 100)
즉, 적의 MDEF는
Odin's Power Odin power로 인해 고정 40만큼 감소한 뒤, MDEF 무시 효과로 인해 추가로 45% 감소합니다. 이 결과값이 실제로 적의 방어력을 관통하는 마법 피해량을 결정합니다.
처음에는 다소 복잡해 보일 수 있지만, 핵심은 이것입니다: MDEF 무시는 적의 방어력에 의해 감소하지 않고 마법 피해의 일부가 그대로 들어가도록 해줍니다. MDEF 무시 비율이 높을수록 MDEF로 막히는 피해가 줄어들고, 마법 공격이 더 효과적으로 들어갑니다.
100% 완전 MDEF 무시 시: 모든 마법 피해가 적의 MDEF를 무시하고, 감소 없이 온전한 피해를 줍니다.
- MDEF 관통은 장비 효과, 인챈트, 특정 스킬을 통해서도 얻을 수 있습니다.
예시 (1):
Full Tempest Shadow Armor (24667) 같은 Blue Shadow 장비는
Full Tempest Shadow Shoes (24666) 같은 다른 한 쌍과 함께 완전히 착용하면 100% 무시를 제공합니다.
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores magical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Magical Damage against all races, except Players, by 3%.
_______________________
When equipped with Full Tempest Shadow Shoes:
MATK +2%
Total Refine Level of entire set at least +18:
Ignores magical defense of all race, except Players, by 100%.
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest)
_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
모디파이어 중첩
중첩하지 말고 분산하라는 거죠, 알겠습니다!
Ragnarok Online에서 점감은 어떻게 작동하나요? 🔎
- 한계 수확 체감의 법칙에 따르면, 어느 시점부터는 특정 투입량(예: 스탯 포인트나 자원)을 더 추가할수록 산출량(예: 피해량이나 효율)의 증가폭이 점점 줄어듭니다.
더 쉽게 말하면: "무언가가 너무 많으면 오히려 역효과를 낳아 비용은 높아지고 효율은 떨어질 수 있습니다."
- 이 개념은 Ragnarok Online에 적용하면 명확해집니다. 다음 예시는 모든 플레이어가 흔히 경험하는 것들입니다:
스탯 올리기 (Str, Agi, Vit, Int, Dex, Luk)
- 스탯을 1-10까지 올리는 데(산출량) 2 포인트(생산 요소)가 듭니다.
- 스탯을 81-90까지 올리는 데(산출량) 10 포인트(생산 요소)가 듭니다.
- 스탯을 126-130까지 올리는 데(산출량) 36 포인트(생산 요소)가 듭니다.
같은 스탯을 계속 올리면, 스탯 1포인트(산출량)를 더 얻기 위해 점점 더 많은 포인트(생산 요소)를 투자해야 합니다. 이것이 Ragnarok Online에서 점감이 작동하는 명확한 예시입니다.
- 126-130 구간의 추가 1포인트가 1-10 구간의 1포인트보다 더 가치 있는지는 개인의 목표에 따라 다릅니다. 하지만 다른 스탯을 올려주는 장비에 투자하기로 결정했다면, 그것도 충분히 좋은 선택입니다.
Modifiers 중첩 📐
게임 내 Modifiers는 여러 종류가 있습니다: (Race, Size, Element Property, Boss, Normal, Skill)
- 일반적인 규칙:
동일한 Modifier를 여러 개 중첩하는 것보다 서로 다른 유형에 Modifier를 분배하는 것이 더 좋습니다. "수확 체감"은 동일한 Modifier를 여러 번 적용하면 발생합니다.
단일 Modifier가 100%를 초과할 수 있지만, 이는 다른 유형과 균형을 이룰 때만 효과적입니다.
(예: 120% Neutral Property + 50% Medium + 30% Boss)가 (예: 200% Neutral Property + 10% Medium + 10% Boss)보다 더 효과적입니다.
______________________________________________________________
Modifier 효율 측정기 📏
▶ 후반 게임에서는 업데이트로 추가된 새로운 카드와 장비 덕분에 Modifier의 높은 퍼센트(예: 200% 이상)를 달성하는 것이 일반적입니다.
하지만 데미지를 극대화하려면 서로 다른 유형에 Modifier를 균형 있게 배분하는 것이 중요합니다.
▶ 동일한 Modifier 유형을 과도하게 중첩하면 전체 효율이 감소합니다. 같은 유형의 Modifier는 합연산으로 적용되고, 다른 유형은 곱연산으로 적용되기 때문입니다.
- Race Modifier를 이런 식으로 올리는 경우: 100% → 200% → 300% → 400% → 500%+
- Element Modifier를 이런 식으로 올리는 경우: 100% → 200% → 300% → 400% → 500%+
- Size Modifier를 이런 식으로 올리는 경우: 100% → 200% → 300% → 400% → 500%+
- Special Modifier를 이런 식으로 올리는 경우: 100% → 200% → 300% → 400% → 500%+
- Skill Modifier를 이런 식으로 올리는 경우: 100% → 200% → 300% → 400% → 500%+
-
Modifier 중첩 효율 등급:
-
⬤ 균형 잡힌 분배: Good
⬤ 약간의 불균형: Okay
⬤ 한 유형에 과도한 중첩: Bad
⬤ 극단적인 중첩: Worst
⬤ 다른 유형 소홀히 함: Futile💀
⚠️핵심 팁: 총 데미지를 극대화하려면 Race, Element, Size, Special, Skill 유형에 Modifier를 고르게 분배하여 균형 잡힌 접근을 항상 목표로 하세요.
Modifier 유형:
Matk%: (일반 마법)
Race%: (Angel, Demon, Dragon, Fish 등)
Element%: (Wind, Fire, Water, Earth 등)
Size%: (Small, Medium, Large)
Special%: (Matk/Race/Element/Size/Skill 이외의 모든 것)
Skill%: (Comet, Soul Expansion 등) Skill Modifier는 "Final" Modifier로 취급됩니다.
같은 유형의 Modifier는 합연산으로 적용되고, 다른 유형의 Modifier는 곱연산으로 적용됩니다.
카드 조합으로 인한 총 데미지 증가량을 확인하려면 다음 공식을 따르세요:
최종 데미지 = (1 + MATK%) × (1 + Race%) × (1 + Element%) × (1 + Size%) × (1 + Special%) × Skill%
(1) x (1) x (1) x (1) x (1) = 1 또는 100%
또는
(1 + MATK%) × (1 + Race Modifier) × (1 + Element Modifier) × (1 + Size Modifier) × (1 + Special Modifier) × Skill Modifiers
______________________________________________________________
다음 카드들을 예시로 사용하겠습니다:
Zakudam Card (4474) [종족] – Demi-Human 몬스터에게 주는 데미지 10% 증가.
Spell Addicted Plaga Card (300114) [속성] – Neutral 속성 데미지 30% 증가.
Mutating White Knight Card (27384) [크기] – Medium 및 Large 크기 몬스터에게 주는 데미지 25% 증가. MATK + 15
대상은 (Human / Player)로 하겠습니다:
- 속성: [Human, Medium, Neutral]
팁: 플레이어는 Human/Player이자 Medium 크기 몬스터로 간주되며 기본적으로 Neutral 속성입니다
위 카드들을 사용하여, 4슬롯 무기에 해당 카드들을 컴파운드했을 때 다음 공식이 적용됩니다:
-
Zakudam Card (4474),
Zakudam Card (4474),
Zakudam Card (4474),
Zakudam Card (4474)
- (1 + 0.1 + 0.1 + 0.1 + 0.1) x (1) x (1) x (1) = 1.40 또는 데미지 140% 증가
Zakudam Card (4474),
Zakudam Card (4474),
Zakudam Card (4474),
Mutating White Knight Card (27384)
- (1 + 0.1 + 0.1 + 0.1) x (1) x (1 + 0.25) x (1) = 1.625 또는 데미지 162.5% 증가
Zakudam Card (4474),
Zakudam Card (4474),
Spell Addicted Plaga Card (300114),
Mutating White Knight Card (27384)
- (1 + 0.1 + 0.1) x (1 + 0.3) x (1 + 0.25) x (1) = 1.95 또는 데미지 195% 증가
Zakudam Card (4474),
Zakudam Card (4474),
Spell Addicted Plaga Card (300114),
Spell Addicted Plaga Card (300114)
- (1 + 0.1 + 0.1) x (1 + 0.6) x (1) x (1) = 1.92 또는 데미지 192% 증가
따라서 동일한 카드 4장을 사용하는 것보다 각 보정 타입당 최대 2장의 카드를 사용하는 것이 더 효과적이라고 결론 내릴 수 있습니다.
게임 명령어 및 설정
Directx7을 사용할 때 !vysnc가 많은 도움이 된다는 사실을 알고 계셨나요?
Mage용 게임 명령어 ⚙️
| 명령어 📜 | 예시 💡 | 설명 📃 |
|---|---|---|
| @spellbook | - | Reading Spell Book 정보를 표시합니다 (Mage 전용) |
| @aoes | - | 스킬의 색상 영역을 표시합니다: Storm Gust, Lord of Vermillion, Meteor Storm. |
| @lgp | - | LGP를 활성화/비활성화합니다 |
| @cooldown | - | 사용자의 Instance 쿨다운 타이머를 표시합니다 |
| @showdelay | - | 스킬의 Cast Delay 또는 Cooldown을 표시합니다. Skill Failure Display 옵션이 켜져 있어야 합니다 |
| @lastwarp @lw | - | Warper NPC를 통해 마지막으로 방문한 위치로 순간이동합니다 |
| @refresh | 표시된 위치를 다시 불러옵니다 (Position Lag 오류 제거) | |
| @noks | - | 당신을 때린 몬스터 또는 당신이 때린 몬스터에게 플레이어가 데미지를 입히지 못하게 합니다 |
| @battlestats @bs | - | 캐릭터 스탯을 자세히 표시합니다 |
| @battlestats2 @bs2 | - | 캐릭터의 방어 관련 스탯을 자세히 표시합니다 |
| @killcounter mobid killcounterlist | - | 동시에 5종류의 몬스터를 카운트할 수 있습니다. 따라서 @kc >mobid< >1 (5개 중 첫 번째 위치)처럼 입력합니다 |
| @showzeny | - | 획득한 zeny를 표시합니다. |
| @unequipall | - | 착용 중인 장비를 벗습니다. |
| @hold | - | 클릭으로 이동하는 것이 무시됩니다 |
| @noattack | - | 자동 공격 동작이 무시됩니다 (적을 클릭하면 캐릭터는 공격 범위 안에 그대로 서 있습니다) |
| @hidepet @hidepets | - | Pet이 더 이상 표시되지 않습니다. |
| @hidehateffects | - | Player Character의 모든 headgear/garment 효과를 끕니다 |
| @autoloot @al | - | 선택한 확률 이하의 드롭 아이템을 자동으로 획득합니다 |
| @restock | - | Restock을 사용하면 현재 열려 있는 창고에서 등록된 아이템 세트를 자동으로 꺼낼 수 있습니다. |
| @storeall | - | 열려 있는 창고에 모든 아이템을 저장합니다. |
| @getall | - | 열려 있는 창고의 모든 아이템을 인벤토리로 옮깁니다 |
| @stockall | - | Moves all items from cart to inventory
Types: -1 = All (default), 0 = Healing, 2 = Usable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition |
| @dropall | - | 장착 중이거나 즐겨찾기한 아이템을 제외한 인벤토리의 모든 아이템을 버립니다
유형: -1 = All (기본값), 0 = Healing, 2 = Usable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition |
속성 표
약점을 극복해 보세요! (네, 또 외워야 한다는 건 저도 알아요...)
속성 시스템 🔥
Renewal에서 속성 시스템을 숙지하는 것은 딜량을 극대화하고 받는 피해를 줄이는 핵심입니다. 던전을 공략하든, 보스와 싸우든, PvP를 하든,
속성 관계를 이해하면 장비와 스킬을 조정해 상대의 약점을 공략할 수 있습니다.
레벨 1 📗
| 🔰방어 → | 🔘Neutral | 🔵Water | 🟤Earth | 🔴Fire | 🟢Wind | 🟣Poison | ⚪️Holy | ⚫️Shadow | 🟠Ghost | 🟡Undead |
|---|---|---|---|---|---|---|---|---|---|---|
| ⚔️공격 ↓ | ||||||||||
| 🔘Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 90% | 100% |
| 🔵Water | 100% | 25% | 100% | 150% | 90% | 150% | 100% | 100% | 100% | 100% |
| 🟤Earth | 100% | 100% | 25% | 90% | 150% | 150% | 100% | 100% | 100% | 100% |
| 🔴Fire | 100% | 90% | 150% | 25% | 100% | 150% | 100% | 100% | 100% | 125% |
| 🟢Wind | 100% | 150% | 90% | 100% | 25% | 150% | 100% | 100% | 100% | 100% |
| 🟣Poison | 100% | 150% | 150% | 150% | 150% | 0% | 75% | 75% | 75% | 75% |
| ⚪️Holy | 100% | 100% | 100% | 100% | 100% | 75% | 0% | 125% | 100% | 125% |
| ⚫️Shadow | 100% | 100% | 100% | 100% | 100% | 75% | 125% | 0% | 100% | 0% |
| 🟠Ghost | 90% | 100% | 100% | 100% | 100% | 75% | 90% | 90% | 125% | 100% |
| 🟡Undead | 100% | 100% | 100% | 90% | 100% | 75% | 125% | 0% | 100% | 0% |
레벨 2 📘
| 🔰방어 → | 🔘Neutral | 🔵Water | 🟤Earth | 🔴Fire | 🟢Wind | 🟣Poison | ⚪️Holy | ⚫️Shadow | 🟠Ghost | 🟡Undead |
|---|---|---|---|---|---|---|---|---|---|---|
| ⚔️공격 ↓ | ||||||||||
| 🔘Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 70% | 100% |
| 🔵Water | 100% | 0% | 100% | 175% | 80% | 150% | 100% | 100% | 100% | 100% |
| 🟤Earth | 100% | 100% | 0% | 80% | 175% | 150% | 100% | 100% | 100% | 100% |
| 🔴Fire | 100% | 80% | 175% | 0% | 100% | 150% | 100% | 100% | 100% | 150% |
| 🟢Wind | 100% | 175% | 80% | 100% | 0% | 150% | 100% | 100% | 100% | 100% |
| 🟣Poison | 100% | 150% | 150% | 150% | 150% | 0% | 75% | 75% | 75% | 50% |
| ⚪️Holy | 100% | 100% | 100% | 100% | 100% | 75% | 0% | 150% | 100% | 150% |
| ⚫️Shadow | 100% | 100% | 100% | 100% | 100% | 75% | 150% | 0% | 100% | 0% |
| 🟠Ghost | 70% | 100% | 100% | 100% | 100% | 75% | 80% | 80% | 150% | 125% |
| 🟡Undead | 100% | 100% | 100% | 80% | 100% | 50% | 150% | 0% | 125% | 0% |
레벨 3 📙
| 🔰방어 → | 🔘Neutral | 🔵Water | 🟤Earth | 🔴Fire | 🟢Wind | 🟣Poison | ⚪️Holy | ⚫️Shadow | 🟠Ghost | 🟡Undead |
|---|---|---|---|---|---|---|---|---|---|---|
| ⚔️공격 ↓ | ||||||||||
| 🔘Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 50% | 100% |
| 🔵Water | 100% | 0% | 100% | 200% | 70% | 125% | 100% | 100% | 100% | 100% |
| 🟤Earth | 100% | 100% | 0% | 70% | 200% | 125% | 100% | 100% | 100% | 100% |
| 🔴Fire | 100% | 70% | 200% | 0% | 100% | 125% | 100% | 100% | 100% | 175% |
| 🟢Wind | 100% | 200% | 70% | 100% | 0% | 125% | 100% | 100% | 100% | 100% |
| 🟣Poison | 100% | 125% | 125% | 125% | 125% | 0% | 50% | 50% | 50% | 25% |
| ⚪️Holy | 100% | 100% | 100% | 100% | 100% | 50% | 0% | 175% | 100% | 175% |
| ⚫️Shadow | 100% | 100% | 100% | 100% | 100% | 50% | 175% | 0% | 100% | 0% |
| 🟠Ghost | 50% | 100% | 100% | 100% | 100% | 50% | 70% | 70% | 175% | 150% |
| 🟡Undead | 100% | 100% | 100% | 70% | 100% | 25% | 175% | 0% | 150% | 0% |
레벨 4 📕
| 🔰방어 → | 🔘Neutral | 🔵Water | 🟤Earth | 🔴Fire | 🟢Wind | 🟣Poison | ⚪️Holy | ⚫️Shadow | 🟠Ghost | 🟡Undead |
|---|---|---|---|---|---|---|---|---|---|---|
| ⚔️공격 ↓ | ||||||||||
| 🔘Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
| 🔵Water | 100% | −50% | 100% | 200% | 60% | 125% | 100% | 100% | 100% | 100% |
| 🟤Earth | 100% | 100% | −50% | 60% | 200% | 125% | 100% | 100% | 100% | 100% |
| 🔴Fire | 100% | 60% | 200% | −50% | 100% | 125% | 100% | 100% | 100% | 200% |
| 🟢Wind | 100% | 200% | 60% | 100% | −50% | 125% | 100% | 100% | 100% | 100% |
| 🟣Poison | 100% | 125% | 125% | 125% | 125% | 0% | 50% | 50% | 50% | 0% |
| ⚪️Holy | 100% | 100% | 100% | 100% | 100% | 50% | 0% | 200% | 100% | 200% |
| ⚫️Shadow | 100% | 100% | 100% | 100% | 100% | 50% | 200% | 0% | 100% | 0% |
| 🟠Ghost | 0% | 100% | 100% | 100% | 100% | 50% | 60% | 60% | 200% | 175% |
| 🟡Undead | 100% | 100% | 100% | 60% | 100% | 0% | 200% | 0% | 175% | 0% |
카드
푸른 눈의 백룡, 공격 표시! 이런, 게임을 잘못 골랐네요~
속성 카드 🃏
이 목록에는 Mage의 속성만 포함되어 있습니다 (Normal, Boss and Sealed) (Fire, Water, Wind, Earth, Ghost, Undead, Shadow)
EP21 (Episode 21)까지 최신 정보 반영
카드 설명 🀄️
각 카드를 편하게 확인하실 수 있도록 아래에 표를 만들어 두었습니다
⚠️ 모든 카드가 아직 데이터베이스에 등록된 것은 아니며, 일부 카드는 설명이 업데이트되지 않았습니다.
| 무속성 마법 카드 | ||
| 카드 | 부위 | 효과 |
| Plaga Card (27310) | 머리장비 | MATK +10 _______________________ Increases Magical Damage with Neutral element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Neutral element by additional 5% _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Plagarion Card (300251) | MATK +15 _______________________ Increases Magical Damage with Neutral element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Spell Addicted Plaga Card (300114) | When compounded on a Staff or Two-Handed Staff class weapon: Increases Magical Damage with Neutral element by 10%. _______________________ Refine Level +10: Increases Magical Damage with Neutral element by additional 10%. _______________________ Refine Level +14: Increases Magical Damage with Neutral element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Jormungandr Guardian Card (300460) | MATK +40 _______________________ Increases Magical Damage with Neutral, Shadow and Ghost element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Purple Pitaya Card (300123) | Decreases damage taken from Neutral elemental attacks by 15%. _______________________ For each Refine Level: Increases Magical Damage with Neutral element by 3%. _______________________ When equipped with Boiling Water Marc Card: Decreases damage taken from Neutral elemental attacks by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Smile Card (300273) | MaxSP -25% _______________________ Increases Magical Damage with Neutral element by 10%. _______________________ When equipped with Solace Card and Base Level at least 200: For each 40 base INT: Increases Magical Damage with Neutral element by additional 15%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Fallen Root Card (27382) | ATK +30 MATK +30 _______________________ When equipped with Realized Corruption Root Card: Increases Magical Damage with Fire and Neutral element by 30%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| One Eye Dollarcist Card (300375) | Decreases damage taken from Neutral element attacks by 20%. _______________________ Up to max +11 Refine Level: Decreases Magical Damage with Shadow, Holy, Ghost and Neutral element by 25%. _______________________ Refine Level +12: Increases Magical Damage with Shadow, Holy, Ghost and Neutral element by 25%. _______________________ When compounded Garment' Armor Level is 2: Increases Magical Damage with Shadow, Holy, Ghost and Neutral element by 8%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| MVP Phantom of Himmelmez Card (27381) | Increases Magical Damage with Holy and Neutral element by 100%. Increases damage taken from all elemental attacks by 30%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Dio Anemos Card (27250) | 신발 | MATK +3% Increases Magical Damage with Earth and Neutral element by 5%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| Midnight Dio Anemos Card (300178) | Increases Earth and Neutral elemental magical damage by 10%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Tumbling Card (300221) | Increases Magical Damage with Neutral and Shadow element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Midnight Fei Kanablian Card (300190) | Increases Magical Damage with Neutral and Earth element by 10%. _______________________ 2% chance to transform into a Golem for 5 seconds when dealing Physical Damage. During transformation: DEF +500 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Rebellion Dien Card | invalid id | |
| D.Y Card (27262) | 악세서리 | Increases Magical Damage with Neutral and Shadow element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
| Midnight D.Y Card (300191) | Increases Magical Damage with Neutral, Shadow and Undead element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Jewelant Card (300066) | ||
| Ashhopper Card (300218) | Increases Magical Damage with Neutral element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Icebear Card (300476) | ||
| Summer Vacation Pope Card | invalid id | |
| 풍속성 마법 카드 | ||
| 카드 | 부위 | 효과 |
| Tikbalang Card (4586) | 머리장비 | MATK +10 _______________________ Increases Magical Damage with Wind element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Wind element by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Litus Card (300258) | MATK +15 _______________________ Increases Magical Damage with Shadow element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Diosa Card | 머리장비 | invalid id |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Superior Rgan Warlock Card (300462) | MATK +40 _______________________ Increases Magical Damage with Fire, Wind and Earth element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Fire, Wind and Earth element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Fire, Wind and Earth element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Fire, Wind and Earth element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Abyssmal Phen Card (300149) | Decreases damage taken from Neutral elemental attacks by 15%. _______________________ For each refine level: Increases Magical Damage with Wind element by 3%. _______________________ When equipped with Abysmal Obeaune Card, Decreases damage taken from Neutral elemental attacks by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Merciless Sliea Card (11003) | A famous novel by a kRO player that was published in Monthly RO that's about the Kafra Corporation. _______________________ Type: Etc Position: Unknown Weight: 1 | |
| Sealed Gioia Card (27221) | Increases Magical Damage with Wind and Ghost element by 50%. Increases damage taken from all elementals by 60%. _______________________ Refine Level +15: Increases Magical Damage with Wind and Ghost element by 75% instead. Increases damage taken from all elementals by 40% instead. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Ordre Card (27255) | 신발 | MATK +3% Increases Magical Damage with Wind and Water element by 5%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| Midnight Ordre Card (300183) | Increases Magical Damage with Wind and Water element by 10%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Rebellion Dien Card | invalid id | |
| Elvira Card (4577) | 악세서리 | Increases Magical Damage with Wind and Ghost element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
| Crow Baron Card (300267) | Increases Attack Speed by 5%. _______________________ Base Level at least 200: Increases Magical Damage with Fire and Wind element by 15%. _______________________ When equipped with Crow Duke Card and equipped by Sage classes: Increases damage of Fire Bolt and Lightning Bolt by 30%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Summer Vacation Pope Card | invalid id | |
| 화염 마법 카드 | ||
| 카드 | 슬롯 | 효과 |
| Lichtern Red Card (4599) | 투구 | MATK +10 _______________________ Increases Magical Damage with Fire element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Fire element by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Fillia Card (300256) | MATK +15 _______________________ Increases Magical Damage with Fire element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| E-Rail Card (300462) | MATK +40 _______________________ Increases Magical Damage with Fire, Wind and Earth element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Fire, Wind and Earth element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Fire, Wind and Earth element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Fire, Wind and Earth element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Faceworm Larva Card (27167) | Decreases damage taken from Neutral elemental attacks by 15%. _______________________ For each Refine Level: Increases Magical Damage with Water element by 3%. _______________________ When equipped with Faceworm Egg Card: Decreases damage taken from Neutral elemental attacks by 5%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Polluted Spider Queen Card (300201) | Increases Water and Earth elemental magical damage by 50%. Increases damage taken from all elemental attacks by 60%. _______________________ Refine Level +15: Increases Water and Earth elemental magical damage by additional 25%. Increases damage taken from all elemental attacks by additional 40%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| [MVP] Polluted Spider Queen Card (300202) | _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| Geffen Thief Card (27253) | 신발 | MATK +3% Increases Magical Damage with Fire and Holy element by 5%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| Volcring Card (300215) | Increases Magical Damage with Fire and Earth element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Fire and Earth element by additional 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Rebellion Dien Card | invalid id | |
| Mavka Card (2761) | 악세사리 | Rental Item A ring that has special power ineach shape. _______________________ Increases experience gained from defeating Angel race monsters by 15%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 |
| Crow Baron Card (300267) | Increases Attack Speed by 5%. _______________________ Base Level at least 200: Increases Magical Damage with Fire and Wind element by 15%. _______________________ When equipped with Crow Duke Card and equipped by Sage classes: Increases damage of Fire Bolt and Lightning Bolt by 30%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Firewind Rike Card (300222) | Increases Magical Damage with Wind element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Summer Vacation Pope Card | invalid id | |
| 수속성 마법 카드 | ||
| 카드 | 슬롯 | 효과 |
| Lichtern Blue Card (4597) | 투구 | MATK +10 _______________________ Increases Magical Damage with Water element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Water element by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Vanilaqus Card (300257) | MATK +15 _______________________ Increases Magical Damage with Water element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Ice Gangu Card (300359) | MATK +10, S.MATK +1 _______________________ Increases Magical Damage with Water element by 4%. Increases SP Consumption by 7%. _______________________ Refine Level +9: Increases Magical Damage with Water element by additional 3%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Ice Straw Card (300361) | 갑옷 | S.MATK +1 _______________________ Increases SP Consumption by 7%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Water element by 4%. _______________________ When equipped with Ice Gangu Card: MATK +10% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Blue Pitaya Card (300124) | 무기 | When compounded on a Staff and Two-Handed Staff class weapon: Increases Magical Damage with Water element by 10%. _______________________ Refine Level +10: Increases Magical Damage with Water element by additional 10%. _______________________ Refine Level +14: Increases Magical Damage with Water element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Brinaranea Card (27324) | Increases Magical Damage with Water element by 15%. _______________________ When equipped with Muspellskoll Card: Increases Magical Damage with Water element by aditional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Superior Rgan Healer Card (300463) | MATK +40 _______________________ Increases Magical Damage with Water, Poison and Holy element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Water, Poison and Holy element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Water, Poison and Holy element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Water, Poison and Holy element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Midnight Ordre Card (300183) | 신발 | Increases Magical Damage with Wind and Water element by 10%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| Boiling Water Marc Card (300121) | Increases Magical Damage with Holy and Water element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Holy and Water element by additional 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Ordre Card (27255) | MATK +3% Increases Magical Damage with Wind and Water element by 5%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Crow Duke Card (300268) | 악세사리 | MATK +5% _______________________ Base Level at least 200: Increases Magical Damage with Water and Earth element by 15%. _______________________ When equipped with Crow Baron Card and equipped by Sage classes: Increases damage of Cold Bolt and Heaven's Drive by 30%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
| Headless Mule Card (27125) | Increases Magical Damage with Water and Holy element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Lude Gal Card (300243) | When equipped by Novice or Super Novice: MATK +10%, MaxSP +500. When equipped with Ghost Cube Card: Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Calmaring Card (300364) | Increases Magical Damage with Water element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Elite Rgan Warlock Card (300464) | Increases Magical Damage with Water, Poison and Holy element by 25%. _______________________ Base INT at least 90: Increases SP Consumption by 7%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| 대지 마법 카드 | ||
| 카드 | 슬롯 | 효과 |
| Lichtern Yellow Card (4600) | 머리 | MATK +10 _______________________ Increases Magical Damage with Earth element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Earth element by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Fulgor Card (300259) | MATK +15 _______________________ Increases Magical Damage with Earth element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Superior Rgan Warlock Card (300462) | 무기 | MATK +40 _______________________ Increases Magical Damage with Fire, Wind and Earth element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Fire, Wind and Earth element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Fire, Wind and Earth element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Fire, Wind and Earth element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Arc Elder Card (4629) | Decreases damage taken from Neutral elemental attacks by 15%. _______________________ For each Refine Level: Increases Magical Damage with Earth element by 3%. _______________________ When equipped with shoes compounded with Time Keeper Card: Decreases damage taken from Neutral elemental attacks by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Dio Anemos Card (27250) | 신발 | MATK +3% Increases Magical Damage with Earth and Neutral element by 5%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| Midnight Dio Anemos Card (300178) | Increases Earth and Neutral elemental magical damage by 10%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Ash Toad Card (300211) | 악세서리 | Increases Magical Damage with Earth element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
| Crow Duke Card (300268) | MATK +5% _______________________ Base Level at least 200: Increases Magical Damage with Water and Earth element by 15%. _______________________ When equipped with Crow Baron Card and equipped by Sage classes: Increases damage of Cold Bolt and Heaven's Drive by 30%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| Calmaring Card (300364) | Increases Magical Damage with Water element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Elite Rgan Warlock Card (300464) | Increases Magical Damage with Water, Poison and Holy element by 25%. _______________________ Base INT at least 90: Increases SP Consumption by 7%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| 고스트 마법 카드 | ||
| 카드 | 슬롯 | 효과 |
| Lichtern Green Card (4598) | 머리 | MATK +10 _______________________ Increases Magical Damage with Ghost element by 5%. _______________________ Refine Level +9: Increases Magical Damage with Ghost element by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Pierrotziost Card (300247) | Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Magical Damage with Ghost element by 1%. _______________________ Refine Level +11: Increases Magical Damage with Ghost element by additional 2%. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Spectrum Plasma Card (300248) | MATK +10% _______________________ Increases SP Consumption by 50%. Increases Magical Damage against Demon and Formless race by 50%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Book of Death Card (300279) | 무기 | Increases damage of Soul Expansion by 30%. _______________________ When equipped with Death Word Card: Base Level at least 200: Increases Magical Damage with Ghost element by 30%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Tumbling Card (300221) | 신발 | Increases Magical Damage with Neutral and Shadow element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
| D.Y Card (27262) | 악세서리 | Increases Magical Damage with Neutral and Shadow element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
| Midnight D.Y Card (300191) | Increases Magical Damage with Neutral, Shadow and Undead element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Jewelant Card (300066) | ||
| Icebear Card (300478) | ||
| 섀도우 마법 카드 | ||
| 카드 | 슬롯 | 효과 |
| Lavaeter Card (300258) | 머리 | MATK +15 _______________________ Increases Magical Damage with Shadow element by 7%. Increases SP Consumption by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Ashring Card (300219) | When compounded on either One-Handed Staff or Two-Handed Staff: Increases Magical Damage with Shadow element by 10%. Refine Level +10: Increases Magical Damage with Shadow element by additional 10%. Refine Level +14: Increases Magical Damage with Shadow element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Jormungandr Guardian Card (300460) | 무기 | MATK +40 _______________________ Increases Magical Damage with Neutral, Shadow and Ghost element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| One Eye Dollarcis Card (300375) | 걸칠것 | Decreases damage taken from Neutral element attacks by 20%. _______________________ Up to max +11 Refine Level: Decreases Magical Damage with Shadow, Holy, Ghost and Neutral element by 25%. _______________________ Refine Level +12: Increases Magical Damage with Shadow, Holy, Ghost and Neutral element by 25%. _______________________ When compounded Garment' Armor Level is 2: Increases Magical Damage with Shadow, Holy, Ghost and Neutral element by 8%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| [MVP] Abysmal Witch Card (300328) | 걸칠것 | _______________________ Type: Card Compound on: Head Top Weight: 1 |
| Rebellion Dien Card | 신발 | AGI +1 _______________________ Type: Card Compound on: Unknown Weight: 1 |
| Midnight D.Y Card (300191) | 악세서리 | Increases Magical Damage with Neutral, Shadow and Undead element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
| Jennifer Card (300249) | Increases Physical Damage against Formless race by 5%. _______________________ Base Level at least 200: Increases Physical Damage against Formless race by additional 15%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Summer Vacation Pope Card | AGI +1 _______________________ Type: Card Compound on: Unknown Weight: 1 | |
| 언데드 마법 카드 | ||
| 카드 | 부위 | 효과 |
| Meyer Lugenburg Card (300308) | 갑옷 | Increases SP Consumption by 10%. _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ When equipped with Kronecker G. Heine Card: MATK +3% _______________________ Type: Card Compound on: Armor Weight: 1 |
| Deadsera Card (300442) | 무기 | MATK +5% _______________________ When compounded on a One-Handed Staff class weapon: Increases Magical Damage with every Element by 10%. For each 3 Refine Levels: Increases Magical Damage with every Element by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Magical Damage with every Element by additional 3%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Secret Wing Lazy Card (300497) | Increases all elemental magical damage by 10%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Demi-Human and Formless race by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Philofontes Card (300495) | Increases all elemental magical damage by 10%. Increases Magical Damage against monsters of Small and Large size by 15%. _______________________ When compounded on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Decreases damage taken from Small and Large size by 7%. _______________________ When equipped with Secret Wing Lazy Card: Increases Magical Damage against monsters of Small and Large size by 15%. Increases Magical Damage against Demi-Human and Formless race by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Jormungandr Guardian Card (300460) | 무기 | MATK +40 _______________________ Increases Magical Damage with Neutral, Shadow and Ghost element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
| Friedrich S. Heine Card (300424) | 걸칠것 | Increases Physical Damage taken from Normal element attacks by 10%. Increases Magical Damage with every element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with every element by additional 4%. _______________________ When equipped with Meyer Lugenburg Card: Increases Magical Damage with every element by additional 5%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| [MVP] Aquila Card (300382) | 걸칠것 | Increases Magical Damage with Poison and Undead element by 100%. Increases damage taken from every element by 30%. _______________________ Type: Card Compound on: Garment Weight: 1 |
| Yordos Judge Card | 걸칠것 | AGI +1 _______________________ Type: Card Compound on: Unknown Weight: 1 |
| Rebellion Dien Card | 신발 | AGI +1 _______________________ Type: Card Compound on: Unknown Weight: 1 |
| Midnight D.Y Card (300191) | 악세사리 | Increases Magical Damage with Neutral, Shadow and Undead element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
| Jennifer Card (300249) | Increases Physical Damage against Formless race by 5%. _______________________ Base Level at least 200: Increases Physical Damage against Formless race by additional 15%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Summer Vacation Pope Card | AGI +1 _______________________ Type: Card Compound on: Unknown Weight: 1 | |
Doomsday Pianist Build 🎹
Mage로 어떤 속성을 플레이할지 고민되시나요? 걱정 마세요, 최고의 세팅을 준비했어요!
저는 이것을 DPB, 즉 "Doomsday Pianist Build"라고 부릅니다 무하하하하!
| 🎹 팔방미인 🎹 | |
|---|---|
| 상단 | |
| 중단 | |
| 하단 | |
| 갑옷 | |
| 무기 | |
| 방패 | |
| 걸칠것 | |
| 신발 | |
| 악세사리 R | |
| 악세사리 L | |
또한 다음과 같은 엔드게임 MVP에게도 좋습니다:
Rigel (22174) |
Betelgeuse (20994) |
Juncea (21532) |
Aquila (21531) |
Unidentified Life Forms (21062) |
The One (20928) |
Sakray (20892) |
Broken Thanatos (20785) |
Cursed King Schmidt (20387) |
Sarah (3190) |
스킬
고를 스킬이 너무 많아요... T - T
Mage 1️⃣
| Mage 스킬 📗 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 10 Skill Form: Passive Description: Restores SP every 10 sec while idle. MaxSP affects how much SP restoration is increased by this skill. [Lv 1]: Restores (5+0.2% of MaxSP) SP [Lv 2]: Restores (10+0.4% of MaxSP) SP [Lv 3]: Restores (15+0.6% of MaxSP) SP [Lv 4]: Restores (20+0.8% of MaxSP) SP [Lv 5]: Restores (25+1.0% of MaxSP) SP [Lv 6]: Restores (30+1.2% of MaxSP) SP [Lv 7]: Restores (35+1.4% of MaxSP) SP [Lv 8]: Restores (40+1.6% of MaxSP) SP [Lv 9]: Restores (45+1.8% of MaxSP) SP [Lv 10]: Restores (50+2.0% of MaxSP) SP |
Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster.
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Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic. The damage portion is divided among the targets. [Lv 1]: 80% MATK [Lv 2]: 90% MATK [Lv 3]: 100% MATK [Lv 4]: 110% MATK [Lv 5]: 120% MATK [Lv 6]: 130% MATK [Lv 7]: 140% MATK [Lv 8]: 150% MATK [Lv 9]: 160% MATK [Lv 10]: 170% MATK
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Max Level: 10 Requirement: Napalm Beat 7, Soul Strike 5 Skill Form: Active Type: Supportive Target: Ground Description: Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone. [Lv 1]: Barrier: 300, Blocks 2 Hits [Lv 2]: Barrier: 600, Blocks 3 Hits [Lv 3]: Barrier: 900, Blocks 4 Hits [Lv 4]: Barrier: 1200, Blocks 5 Hits [Lv 5]: Barrier: 1500, Blocks 6 Hits [Lv 6]: Barrier: 1800, Blocks 7 Hits [Lv 7]: Barrier: 2100, Blocks 8 Hits [Lv 8]: Barrier: 2400, Blocks 9 Hits [Lv 9]: Barrier: 2700, Blocks 10 Hits [Lv 10]: Barrier: 3000, Blocks 11 Hits
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Max Level: 10 Requirement: Napalm Beat 4 Skill Form: Active Type: Magical Target: 1 Character Description: Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target. This skill inflicts additional damage against Undead monster. [Lv 1]: 1 Hit, Undead +5%, 18 SP Consumption [Lv 2]: 1 Hit, Undead +10%, 14 SP Consumption [Lv 3]: 2 Hits, Undead +15%, 24 SP Consumption [Lv 4]: 2 Hits, Undead +20%, 20 SP Consumption [Lv 5]: 3 Hits, Undead +25%, 30 SP Consumption [Lv 6]: 3 Hits, Undead +30%, 26 SP Consumption [Lv 7]: 4 Hits, Undead +35%, 36 SP Consumption [Lv 8]: 4 Hits, Undead +40%, 32 SP Consumption [Lv 9]: 5 Hits, Undead +45%, 42 SP Consumption [Lv 10]: 5 Hits, Undead +50%, 38 SP Consumption
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Max Level: 10 Skill Form: Active Type: Magical Target: Enemy Description: Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATK Water elemental magic damage per Hit. [Lv 1]: 1 Hit, 12 SP Consumption [Lv 2]: 2 Hits, 14 SP Consumption [Lv 3]: 3 Hits, 16 SP Consumption [Lv 4]: 4 Hits, 18 SP Consumption [Lv 5]: 5 Hits, 20 SP Consumption [Lv 6]: 6 Hits, 22 SP Consumption [Lv 7]: 7 Hits, 24 SP Consumption [Lv 8]: 8 Hits, 26 SP Consumption [Lv 9]: 9 Hits, 28 SP Consumption [Lv 10]: 10 Hits, 30 SP Consumption
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Max Level: 10 Requirement: Cold Bolt 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Inflicts Water magic damage on a target, which has a chance to inflict Freezing status. The Freezing chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: 110% MATK, Frozen Chance: 38% [Lv 2]: 120% MATK, Frozen Chance: 41% [Lv 3]: 130% MATK, Frozen Chance: 44% [Lv 4]: 140% MATK, Frozen Chance: 47% [Lv 5]: 150% MATK, Frozen Chance: 50% [Lv 6]: 160% MATK, Frozen Chance: 53% [Lv 7]: 170% MATK, Frozen Chance: 56% [Lv 8]: 180% MATK, Frozen Chance: 59% [Lv 9]: 190% MATK, Frozen Chance: 62% [Lv 10]: 200% MATK, Frozen Chance: 65%
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Max Level: 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Inflicts Stone Curse to a target. Consumes 1 Red Gemstone. From level 6, Red Gemstone is consumed only when the skill is successfull. Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: Stone Curse chance: 24% [Lv 2]: Stone Curse chance: 28% [Lv 3]: Stone Curse chance: 32% [Lv 4]: Stone Curse chance: 36% [Lv 5]: Stone Curse chance: 40% [Lv 6]: Stone Curse chance: 44% [Lv 7]: Stone Curse chance: 48% [Lv 8]: Stone Curse chance: 52% [Lv 9]: Stone Curse chance: 56% [Lv 10]: Stone Curse chance: 60%
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Max Level: 10 Requirement: Fire Bolt 4 Skill Form: Active Type: Magical, AoE Target: 1 Character Description: Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage. Inner area (3x3) and outer area (5x5) receive different damage. [Lv 1]: Inner: 160% MATK, Outer: 120% MATK [Lv 2]: Inner: 180% MATK, Outer: 135% MATK [Lv 3]: Inner: 200% MATK, Outer: 150% MATK [Lv 4]: Inner: 220% MATK, Outer: 165% MATK [Lv 5]: Inner: 240% MATK, Outer: 180% MATK [Lv 6]: Inner: 260% MATK, Outer: 195% MATK [Lv 7]: Inner: 280% MATK, Outer: 210% MATK [Lv 8]: Inner: 300% MATK, Outer: 225% MATK [Lv 9]: Inner: 320% MATK, Outer: 240% MATK [Lv 10]: Inner: 340% MATK, Outer: 255% MATK
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Max Level: 10 Requirement: Sight 1, Fire Ball 5 Skill Form: Active Type: Magical Target: Ground Description: Uses 40 SP to create a fire barrier that inflicts 50% MATK Fire elemental magic damage on upcoming enemies and knock them 2 cells backward. [Lv 1]: Each Wall: 3 Hits, lasts 5 seconds [Lv 2]: Each Wall: 4 Hits, lasts 6 seconds [Lv 3]: Each Wall: 5 Hits, lasts 7 seconds [Lv 4]: Each Wall: 6 Hits, lasts 8 seconds [Lv 5]: Each Wall: 7 Hits, lasts 9 seconds [Lv 6]: Each Wall: 8 Hits, lasts 10 seconds [Lv 7]: Each Wall: 9 Hits, lasts 11 seconds [Lv 8]: Each Wall: 10 Hits, lasts 12 seconds [Lv 9]: Each Wall: 11 Hits, lasts 13 seconds [Lv 10]: Each Wall: 12 Hits, lasts 14 seconds
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Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30
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Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Description: Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30
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Max Level: 10 Requirement: Lightning Bolt 4 Skill Form: Active Type: Magical Target: Ground Description: Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area. [Lv 1]: 1 Hit, SP Consumption: 29 [Lv 2]: 2 Hits, SP Consumption: 34 [Lv 3]: 3 Hits, SP Consumption: 39 [Lv 4]: 4 Hits, SP Consumption: 44 [Lv 5]: 5 Hits, SP Consumption: 49 [Lv 6]: 6 Hits, SP Consumption: 54 [Lv 7]: 7 Hits, SP Consumption: 59 [Lv 8]: 8 Hits, SP Consumption: 64 [Lv 9]: 9 Hits, SP Consumption: 69 [Lv 10]: 10 Hits, SP Consumption: 74
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| 퀘스트 스킬 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. Higher damage means more SP will be drained by the barrier. [SP 100~81%]: -30% Damage, SP Consumption: 3.0% [SP 80~61%]: -24% Damage, SP Consumption: 2.5% [SP 60~41%]: -18% Damage, SP Consumption: 2.0% [SP 40~21%]: -12% Damage, SP Consumption: 1.5% [SP 20~1%]: -6% Damage, SP Consumption: 1.0%
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Wizard 2️⃣
| Wizard 스킬 📘 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 10 Requirement: Fire Wall 1 Skill Form: Active Type: Magical Target: Ground Description: Summons a pillar of flame on a targeted spot that will deal Fire elemental magic damage to enemies that come into contact with it. If no one steps on it for 30 seconds, it will disappear. You can place up to 5 Fire Pillars at once and consumes 1 Blue Gemstone with level 6 and above. Also it can't be placed if there is an enemy standing on that cell already. [Lv 1]: Hits: 3, AoE: 3x3 cells [Lv 2]: Hits: 4, AoE: 3X3 cells [Lv 3]: Hits: 5, AoE: 3X3 cells [Lv 4]: Hits: 6, AoE: 3X3 cells [Lv 5]: Hits: 7, AoE: 3X3 cells [Lv 6]: Hits: 8, AoE: 7x7 cells [Lv 7]: Hits: 9, AoE: 7x7 cells [Lv 8]: Hits: 10 AoE: 7x7 cells [Lv 9]: Hits: 11, AoE: 7x7 cells [Lv 10]: Hits: 12, AoE: 7x7 Cells
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Max Level: 10 Requirement: Sight 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Attacks enemies by shooting fireballs, which are first summoned by the Sight skill, in 8 directions that radiate away from the caster and inflicting Fire elemental magic damage as well as knockback the enemies by 2 cells. [Lv 1]: MATK 120% [Lv 2]: MATK 140% [Lv 3]: MATK 160% [Lv 4]: MATK 180% [Lv 5]: MATK 200% [Lv 6]: MATK 220% [Lv 7]: MATK 240% [Lv 8]: MATK 260% [Lv 9]: MATK 280% [Lv 10]: MATK 300%
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Max Level: 10 Requirement: Thunder Storm 1, Sightrasher 2 Skill Form: Active Type: Magical Target: Ground Description: Summons meteors towards a targeted area to inflict 125% MATK Fire elemental magic damage upon enemies in an 13x13 area and have a chance to cause Stun. Each meteorite has a range of 7x7 cells and depending on skill level, the number of falling meteorites and the number of hits per meteorite are increased. [Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3% [Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6% [Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9% [Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12% [Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15% [Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18% [Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21% [Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24% [Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27% [Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30%
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Max Level: 10 Requirement: Napalm Beat 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: 1 Character Description: Fires a ball of crackling lightning that inflicts 100% MATK Wind elemental magic damage and knock back the targeted enemy. The number of hits increases with the skill level. [Lv 1]: Hits: 3 [Lv 2]: Hits: 4 [Lv 3]: Hits: 5 [Lv 4]: Hits: 6 [Lv 5]: Hits: 7 [Lv 6]: Hits: 8 [Lv 7]: Hits: 9 [Lv 8]: Hits: 10 [Lv 9]: Hits: 11 [Lv 10]: Hits: 12
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Max Level: 10 Requirement: Thunder Storm 1, Jupitel Thunder 5 Skill Form: Active Type: Magical Target: Ground Description: Collects and drops lightning strikes on the ground in an 13x13 area around a designated cell, inflicting Wind elemental magic damage and probably cause Blind status. The chance of causing Blind status is reduced by the immunity of the targets. [Lv 1]: MATK 500%, Blind Chance: 15% [Lv 2]: MATK 600%, Blind Chance: 20% [Lv 3]: MATK 700%, Blind Chance: 25% [Lv 4]: MATK 800%, Blind Chance: 30% [Lv 5]: MATK 900%, Blind Chance: 35% [Lv 6]: MATK 1000%, Blind Chance: 40% [Lv 7]: MATK 1100%, Blind Chance: 45% [Lv 8]: MATK 1200%, Blind Chance: 50% [Lv 9]: MATK 1300%, Blind Chance: 55% [Lv 10]: MATK 1400%, Blind Chance: 60%
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Max Level: 5 Requirement: Cold Bolt 1, Lightning Bolt 1 Skill Form: Active Type: Magical Target: 1 Character Description: Hurls spheres of water at high velocity at a targeted enemy. Caster must be standing in Water in order to cast Water Ball and cannot be used in an underwater map. Detection range of Water cells increases with skill level and can be used on skill effects such as Deluge. [Lv 1]: MATK 130% each Hit, Water Cells: 1x1 [Lv 2]: MATK 160% each Hit, Water Cells: 3x3 [Lv 3]: MATK 190% each Hit, Water Cells: 3x3 [Lv 4]: MATK 220% each Hit, Water Cells: 5x5 [Lv 5]: MATK 250% each Hit, Water Cells: 5x5
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Max Level: 10 Requirement: Stone Curse 1, Frost Diver 1 Skill Form: Active Type: Supportive Target: Ground Description: Creates a frozen wall of ice in 1x5 cells that will block enemies, but it can be destroyed using attacks. The HP of the Ice Wall depends on skill level and when placed, it's HP is reduced by 50 per second. It will disappear when it's HP reaches zero. [Lv 1]: Ice Wall HP: 400 [Lv 2]: Ice Wall HP: 600 [Lv 3]: Ice Wall HP: 800 [Lv 4]: Ice Wall HP: 1000 [Lv 5]: Ice Wall HP: 1200 [Lv 6]: Ice Wall HP: 1400 [Lv 7]: Ice Wall HP: 1600 [Lv 8]: Ice Wall HP: 1800 [Lv 9]: Ice Wall HP: 2000 [Lv 10]: Ice Wall HP: 2200
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Max Level: 10 Requirement: Frost Diver 1, Ice Wall 1 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Inflicts Water elemental magical damage to enemies within 5x5 cells of the caster and inflicts Freezing status. Freezing chance and duration increases with the skill level. [Lv 1]: Freezing Time: 1.5 seconds, Freeing Chance: 38% [Lv 2]: Freezing Time: 3.0 seconds, Freeing Chance: 43% [Lv 3]: Freezing Time: 4.5 seconds, Freeing Chance: 48% [Lv 4]: Freezing time: 6.0 seconds, Freeing Chance: 53% [Lv 5]: Freezing Time: 7.5 seconds, Freeing Chance: 58% [Lv 6]: Freezing Time: 9.0 seconds, Freeing Chance: 63% [Lv 7]: Freezing Time: 10.5 seconds, Freeing Chance: 68% [Lv 8]: Freezing Time: 12.0 seconds, Freeing Chance: 73% [Lv 9]: Freezing Time: 13.5 seconds, Freeing Chance: 78% [Lv 10]: Freezing Time: 15.0 seconds, Freeing Chance: 83%
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Max Level: 10 Requirement: Frost Diver 1, Jupitel Thunder 3 Skill Form: Active Type: Magical Target: Ground Description: Summons a blizzard on the ground in an 11x11 area around an designated cell to inflict Water elemental magic damage on enemies. The blizzard lasts for 4.5 seconds hitting once every 0.45 seconds and knocking back enemies by 2 cells. Damaged targets have a certain chance to be inflicted with Freezing status and do not take damage while the Freezing status is active. [Lv 1]: MATK 120% each Hit [Lv 2]: MATK 170% each Hit [Lv 3]: MATK 220% each Hit [Lv 4]: MATK 270% each Hit [Lv 5]: MATK 320% each Hit [Lv 6]: MATK 370% each Hit [Lv 7]: MATK 420% each Hit [Lv 8]: MATK 470% each Hit [Lv 9]: MATK 520% each Hit [Lv 10]: MATK 570% each Hit
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Max Level: 5 Requirement: Stone Curse 1 Requirement: Stone Curse 1 Requirement: Seismic Weapon 1 Skill Form: Active Type: Magical Target: 1 Character Description: Commands the ground beneath a targeted enemy to rise into spikes inflicting 200% MATK Earth elemental magic damage. The number of hits increases with the skill level. [Lv 1]: Hits: 1 [Lv 2]: Hits: 2 [Lv 3]: Hits: 3 [Lv 4]: Hits: 4 [Lv 5]: Hits: 5
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Max Level: 5 Requirement: Earth Spike 3 Requirement: Earth Spike 3 Requirement: Earth Spike 1 Skill Form: Active Type: Magical Target: Ground Description: Commands the ground in a targeted area to rise into spikes in order to deal Earth elemental magic damage enemies within a 5x5 area. If there is a target hidden in the ground within that range, it also deals damage to that target and releases it from Hiding. [Lv 1]: MATK 125% [Lv 2]: MATK 250% [Lv 3]: MATK 375% [Lv 4]: MATK 500% [Lv 5]: MATK 625%
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Max Level: 5 Requirement: Heaven's Drive 1 Skill Form: Active Type: Debuff Target: Ground Description: Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half. AGI and DEX can be reduced maximum by 50. Players will only receive half of the effect. [Lv 1]: Lasts 5 seconds, AGI/DEX -10% [Lv 2]: Lasts 10 seconds, AGI/DEX -20% [Lv 3]: Lasts 15 seconds, AGI/DEX -30% [Lv 4]: Lasts 20 seconds, AGI/DEX -40% [Lv 5]: Lasts 25 seconds, AGI/DEX -50%
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Max Level: 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Reveals detailed information about a targeted monster to the caster and members in caster's party.
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| 퀘스트 스킬 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Requirement: Finish Quest Skill Form: Active Type: Magical Target: Caster Description: Summons a protective fire ball that will encircle the caster for 2 minutes. When an enemy approaches the caster, the fire ball will inflict damage equal to caster's MATK, push the enemy backward, then the skill will cancel. Sight Blaster's knockback effect has no effect during WoE.
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High Wizard 3️⃣
| High Wizard 스킬 📒 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 10 Requirement: Increase SP Recovery 5, Soul Strike 7 Skill Form: Passive Description: Increases MaxSP. Whenever you defeat an enemy with magical or physical attack, you will gain certain amount of SP depend on monster's level. (does not work on ground targeted skills) [Lv 1]: MaxSP +2% [Lv 2]: MaxSP +4% [Lv 3]: MaxSP +6% [Lv 4]: MaxSP +8% [Lv 5]: MaxSP +10% [Lv 6]: MaxSP +12% [Lv 7]: MaxSP +14% [Lv 8]: MaxSP +16% [Lv 9]: MaxSP +18% [Lv 10]: MaxSP +20% |
Max Level: 1 Requirement: Increase SP Recovery 1 Skill Form: Active Type: Magical Target: 1 Character Description: Inflicts Neutral elemental damage that is equal to the MATK of the caster and is affected by the target's Defense.
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Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Description: Amplifies MATK for 180 seconds. [Lv 1]: MATK +5% [Lv 2]: MATK +10% [Lv 3]: MATK +15% [Lv 4]: MATK +20% [Lv 5]: MATK +25% [Lv 6]: MATK +30% [Lv 7]: MATK +35% [Lv 8]: MATK +40% [Lv 9]: MATK +45% [Lv 10]: MATK +50%
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Max Level: 5 Requirement: Napalm Beat 5 Skill Form: Active Type: Magical Target: 1 Character Description: Delivers multiple psychokinetic blows at an enemy in an 3x3 area with a low chance of causing an Abnormal status. This skill's level affects the number of hits from Napalm Vulcan. Damage additionally increases according to the caster's Base Level. [Lv 1]: MATK 70%, Hits: 1 [Lv 2]: MATK 140%, Hits: 2 [Lv 3]: MATK 210%, Hits: 3 [Lv 4]: MATK 280%, Hits: 4 [Lv 5]: MATK 350%, Hits: 5
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Max Level: 1 Requirement: Sense 1, Ice Wall 1 Skill Form: Active Type: Supportive Target: Ground Description: Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell area around the targeted spot. This skill will cancel Land Protector on areas that have been enchanted by that skill. This skill is unaffected by items or skills that remove Gemstone requirements. Has 5 second cast delay. Consumes 1 Blue Gemstone and Yellow Gemstone.
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Max Level: 5 Requirement: Quagmire 1, Magic Crasher 1, Mystical Amplification 10 Skill Form: Active Type: Magical Target: Ground Description: Increases the gravity in a 5x5 area inflicting Neutral elemental magical damage. As skill level increases, the number of hits and the damage increases. The caster's Base Level affects also the damage inflicted. [Lv 1]: MATK 100%, Hits: 2 [Lv 2]: MATK 200%, Hits: 4 [Lv 3]: MATK 300%, Hits: 6 [Lv 4]: MATK 400%, Hits: 8 [Lv 5]: MATK 500%, Hits: 10
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Warlock 4️⃣
| Warlock 스킬 📙 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 5 Requirement: Sienna Execrate 2 Skill Form: Active Type: Magical Target: Ground Description: Uplifts a wide land and inflicts Earth elemental magic damage to all enemies within skill range. [Lv 1]: 1600% MATK [Lv 2]: 2200% MATK [Lv 3]: 2800% MATK [Lv 4]: 3400% MATK [Lv 5]: 4000% MATK
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Max Level: 5 Requirement: Soul Expansion 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Locks a target in a transparent box that prevents damage except from Ghost elemental damage. Can be casted on oneself, when the duration is finished, the caster loses HP. Has no effect on Boss monsters. [Lv 1]: 50% success rate, 10 sec. duration [Lv 2]: 60% success rate, 12 sec. duration [Lv 3]: 70% success rate, 14 sec. duration [Lv 4]: 80% success rate, 16 sec. duration [Lv 5]: 90% success rate, 18 sec. duration
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Max Level: 5 Requirement: Drain Life 1 Skill Form: Active Type: Magical Target: 1 Character Description: Deals 2 hits of Ghost elemental magic damage to a target and surrounding. If the target is in the White Imprison it deals double damage. Damage additionally increases according to the caster's Base Level and INT. Base damage is increased by 1% every 1 INT. [Lv 1]: 1200% MATK [Lv 2]: 1400% MATK [Lv 3]: 1600% MATK [Lv 4]: 1800% MATK [Lv 5]: 2000% MATK
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Max Level: 5 Requirement: Summon Water Ball 1 Skill Form: Active Type: Debuff Target: Ground Description: Releases freezing mist over the ground, dealing damage and inflicting Frost status on all enemies. Targets affected by Frost will receive reduced DEF, Movement Speed, Attack Speed and increased Fixed Casting Time. [Lv 1]: 30% Frost Chance, 300% MATK, 1 Hit [Lv 2]: 35% Frost Chance, 400% MATK, 2 Hit [Lv 3]: 40% Frost Chance, 500% MATK, 3 Hit [Lv 4]: 45% Frost Chance, 600% MATK, 4 Hit [Lv 5]: 50% Frost Chance, 700% MATK, 5 Hit
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Max Level: 5 Requirement: Frost Misty 2 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Deals Water elemental damage to a target and surrounding targets. Enemies affected by Frost status will receive additional damage. Damage additionally increases according to the caster's Base Level. [Lv 1]: 1300% MATK, Frost MATK 1800% [Lv 2]: 1600% MATK, Frost MATK 2400% [Lv 3]: 1900% MATK, Frost MATK 3000% [Lv 4]: 2200% MATK, Frost MATK 3600% [Lv 5]: 2500% MATK, Frost MATK 4200%
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Max Level: 5 Requirement: Quagmire 1 Skill Form: Active Type: Debuff Target: Ground Description: Curses a target, reducing it's Movement Speed, Defense and Flee rate. Caster's INT and Job Level affect it's effectiveness. [Lv 1]: -50% Movement Speed [Lv 2]: -60% Movement Speed [Lv 3]: -70% Movement Speed [Lv 4]: -80% Movement Speed [Lv 5]: -90% Movement Speed
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Max Level: 5 Requirement: Release 2, Stasis 1, White Imprison 1 Skill Form: Active Type: Supportive Target: Caster Description: Maximizes one's own magical potential, dealing maximum damage with magical attacks for the skill duration. Increases SP cost by 25%. [Lv 1]: 60 sec. duration [Lv 2]: 90 sec. duration [Lv 3]: 110 sec. duration [Lv 4]: 140 sec. duration [Lv 5]: 170 sec. duration
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Max Level: 5 Requirement: Summon Stone 1 Skill Form: Active Type: Debuff Target: 1 Character Description: Curses a target and it's surrounding with a Stone Curse. Requires 2 Red Gemstones. Caster's Job Level affect it's effectiveness. [Lv 1]: 48% Curse Chance, 3x3 cells, 10 sec. [Lv 2]: 56% Curse Chance, 5x5 cells, 12 sec. [Lv 3]: 64% Curse Chance, 5x5 cells, 14 sec. [Lv 4]: 72% Curse Chance, 7x7 cells, 16 sec. [Lv 5]: 80% Curse Chance, 7x7 cells, 18 sec.
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Max Level: 3 Requirement: Warlock Basic Skill Skill Form: Passive Description: Increases magic skill range of the Warlock and slightly reduces Casting Time. [Lv 1]: Casting range +1 Cell, reduces Fixed Casting Time by 10% [Lv 2]: Casting range +2 Cells, reduces Fixed Casting Time by 15% [Lv 3]: Casting Range +3 Cells, reduces Fixed Casting Time by 20% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 5 Requirement: Drain Life 1 Skill Form: Active Type: Debuff Target: Caster Description: Stops the air around the Caster, all targets within skill range will no longer be able to use magic skills and some song and chorus skills. The duration is reduced by DEX and VIT of target (Minimum duration is 10 sec). [Lv 1]: 20 sec. duration, 19x19 AoE [Lv 2]: 30 sec. duration, 21x21 AoE [Lv 3]: 40 sec. duration, 23x23 AoE [Lv 4]: 50 sec. duration, 25x25 AoE [Lv 5]: 60 sec. duration, 27x27 AoE
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Max Level: 5 Requirement: Radius 1 Skill Form: Active Type: Recovery Target: 1 Character Description: Deals magic damage on a target, converting a certain amount of damage into HP. Chance of absorbing damage affected by skill level and Job Level and the amount of absorbed damage is affected by skill level and Base Level. Caster's Base Level and INT affect damage inflicted. Base damage is increased by 1% every 1 INT. [Lv 1]: 200% Neutral Magic Damage, 8% Damage absorbed, 74% Absorb Chance [Lv 2]: 400% Neutral Magic Damage, 16% Damage absorbed, 78% Absorb Chance [Lv 3]: 600% Neutral Magic Damage, 24% Damage absorbed, 82% Absorb Chance [Lv 4]: 800% Neutral Magic Damage, 32% Damage absorbed, 86% Absorb Chance [Lv 5]: 1000% Neutral Magic Damage, 40% Damage absorbed, 90% Absorb Chance
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Max Level: 5 Requirement: Summon Fireball 1 Skill Form: Active Type: Magical Target: 1 Character Description: Summons huge meteorites to deal significant amount of Fire elemental magic damage on a target and it's surroundings. When the meteorite hits the ground, all targets will be knocked back. Damage additionally increases according to the caster's Base Level. [Lv 1]: 1600% MATK [Lv 2]: 1900% MATK [Lv 3]: 2500% MATK [Lv 4]: 3100% MATK [Lv 5]: 3700% MATK
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Max Level: 5 Requirement: Crimson Rock 2 Skill Form: Active Type: Magical Target: 1 Character Description: Burns a target and it's surroundings with fire from hell inflicting Fire and Shadow elemental magic damage. Damage additionally increases according to the caster's Base Level. [Lv 1]: 400% Fire/600% Shadow MATK, 3x3 AoE [Lv 2]: 800% Fire/1200% Shadow MATK, 3x3 AoE [Lv 3]: 1200% Fire/1800% Shadow MATK, 3x3 AoE [Lv 4]: 1600% Fire/2400% Shadow MATK, 5x5 AoE [Lv 5]: 2000% Fire/3000% Shadow MATK, 5x5 AoE
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Max Level: 5 Requirement: Hell Inferno 3 Skill Form: Active Type: Magical Target: Ground Description: Summons destructive comet from space to attack all targets within 13x13 AoE that has chance of inflicting Neutral elemental magic damage and Magical Intoxication status, which decreases the resistances against all elemental attacks by 50% for 20 seconds. Damage additionally increases according to the caster's Base Level. [Lv 1]: 3200% MATK [Lv 2]: 3900% MATK [Lv 3]: 4600% MATK [Lv 4]: 5300% MATK [Lv 5]: 6000% MATK
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Max Level: 5 Requirement: Summon Ball Lightning 1 Skill Form: Active Type: Magical Target: 1 Character Description: Summons lightning to attack a target. If there is another enemy near the target that is hit by the lightning damage, Chain Lightning will automatically finds and damages them. If there are multiple targets, it will attack at random. Skill level affects the number of chain and damage inflicted. If there are no other enemies near the target, it will hit the target three times. [Lv 1]: 600% Wind Magic Damage, 5 chains [Lv 2]: 700% Wind Magic Damage, 6 chains [Lv 3]: 800% Wind Magic Damage, 7 chains [Lv 4]: 900% Wind Magic Damage, 8 chains [Lv 5]: 1000% Wind Magic Damage, 9 chains
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Max Level: 1 Requirement: Warlock Basic Skill Skill Form: Passive Description: Warlock can preserve their magic by reading magic books and also can release those preserved magic with the Release skill. However, Reading Spell Books can't save skills, which are not learned yet.
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Max Level: 2 Requirement: Warlock Basic Skill Skill Form: Active Type: Magical Target: 1 Character Description: You can activate a spell, which is saved via Reading Spellbook or release your active Fire Balls, Lightning Balls, Water Balls and/or Stone Balls, that are currently summoned to deal magical damage to a single target. [Lv 1]: Activate a saved spell [Lv 2]: Release all current Summon Balls
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Max Level: 10 Requirement: Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Description: Summons 4 elements of ether, to deal 4 hits of magic damage of each element (Fire, Water, Wind, Earth). In order to use Tetra Vortex, you have to summon at least 4 of Fire Ball, Lightning Ball, Water Ball or Stone Ball before casting or the skill will fail. Depending on which Summon skill is used, the damage attribute of Tetra Vortex changes. At Level 6 or higher Tetra Vortex will also damage surrounding enemies. Targets that has been damaged have a high chance of being inflicted by Burning, Freezing, Stun or Bleeding status. [Lv 1]: 1200% Elemental Magic Damage x4 [Lv 2]: 1600% Elemental Magic Damage x4 [Lv 3]: 2000% Elemental Magic Damage x4 [Lv 4]: 2400% Elemental Magic Damage x4 [Lv 5]: 2800% Elemental Magic Damage x4 [Lv 6]: 3200% Elemental Magic Damage x4, AoE: 3x3 cells [Lv 7]: 3600% Elemental Magic Damage x4, AoE: 3x3 cells [Lv 8]: 4000% Elemental Magic Damage x4, AoE: 5x5 cells [Lv 9]: 4400% Elemental Magic Damage x4, AoE: 5x5 cells [Lv 10]: 4800% Elemental Magic Damage x4, AoE: 7x7 cells
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Max Level: 10 Requirement: Warlock Basic Skill Skill Form: Passive Description: To preserve magic by Reading Spell Book, Warlock has to learn the basic preserving skills. The number of magic that can be maintained increases depending on caster's Base Level and INT. It consumes SP while preserving magic and also consuming amount is different depending on the quantities and kinds of maintained magic. |
Max Level: 2 Requirement: Meteor Storm 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Fire Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Fire Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Fire Balls [Lv 2]: Summon 5 Fire Balls
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Max Level: 2 Requirement: Lord of Vermillion 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Lightning Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Lightning Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Lightning Balls [Lv 2]: Summon 5 Lightning Balls
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Max Level: 2 Requirement: Storm Gust 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Water Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Water Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Water Balls [Lv 2]: Summon 5 Water Balls
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Max Level: 2 Requirement: Heaven's Drive 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons up to 5 Stone Balls, continuously consuming SP for 280 seconds. For Level 2, removes all current Summon Balls and summons 5 Stone Balls instead. Increases the damage when using Release according to the caster's Base Level and Job Level. [Lv 1]: Summon 1 Stone Balls [Lv 2]: Summon 5 Stone Balls
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Max Level: 5 Requirement: Soul Expansion 5 Skill Form: Active Type: Supportive Target: Caster Description: Ghost magic enters caster's circulatory system, increasing Ghost magic damage and reducing Variable Cast Time and SP cost of spells for 1 minute. This skill cannot be removed by Clearance or Dispell. [Lv 1]: Ghost Magic Damage x1.4, -10% Variable Casting Time, -10% Ghost Magic SP Cost [Lv 2]: Ghost Magic Damage x1.8, -20% Variable Casting Time, -20% Ghost Magic SP Cost [Lv 3]: Ghost Magic Damage x2.2, -30% Variable Casting Time, -30% Ghost Magic SP Cost [Lv 4]: Ghost Magic Damage x2.6, -40% Variable Casting Time, -40% Ghost Magic SP Cost [Lv 5]: Ghost Magic Damage x3, -50% Variable Casting Time, -50% Ghost Magic SP Cost
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Arch Mage 5️⃣
| Arch Mage 스킬 📕 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 5 Requirement: Mystery Illusion 3 Skill Form: Active Type: Magical Target: 1 Character Description: Corrupts the target's somatic cells. It negates the target's magic immunity for the skills duration and inflicts Undead elemental magic damage. The damage further increases based on the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 2800%, Duration: 4 seconds [Lv 2]: MATK 5600%, Duration: 5 seconds [Lv 3]: MATK 8400%, Duration: 6 seconds [Lv 4]: MATK 11200%, Duration: 7 seconds [Lv 5]: MATK 14000%, Duration: 8 seconds
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Max Level: 5 Requirement: Tornado Storm 3 Skill Form: Active Type: Magical Target: Enemies around the caster Dispellable: No Description: Creates a strong wind around you inflicting Wind elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level. Base damage is increased by 10% every 1 SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Adds an additional hit which inflicts 12500% Wind elemental magic damage. Level 2 Climax: Adds an 2 cell knock-back effect. Level 3 Climax: Increases damage of Destructive Hurricane by 150%. Level 4 Climax: Destructive Hurricane will not inflict damage, but increases MATK by 100 and Wind elemental magic damage by 30% for 900 seconds. Level 5 Climax: Increases AoE to 19x19 cells and decreases the damage of Destructive Hurricane by 20%. [Lv 1]: MATK 3850%, AoE: 7x7 cells [Lv 2]: MATK 7100%, AoE: 7x7 cells [Lv 3]: MATK 10350%, AoE: 9x9 cells [Lv 4]: MATK 13600%, AoE: 9x9 cells [Lv 5]: MATK 16850%, AoE: 11x11 cells
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Max Level: 5 Requirement: Strantum Tremor 3 Skill Form: Active Type: Magical Target: Ground Description: Causes an earthquake at the targeted area and rocks are rising randomly during the skill duration inflicting Earth elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level. Base damage is increased by 10% every 1 SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases skill damage, but let twice as many rocks rise. Level 2 Climax: Increases the rocks attack range to 9x9 cells. Level 3 Climax: Increases damage of Violant Quake by 200%. Level 4 Climax: Violant Quake will not inflict damage, but all targets within range will receive increased Earth elemental damage by 100% for 30 seconds. Level 5 Climax: Fixes AoE to 7x7 cells. [Lv 1]: MATK 1400%, Number of Rocks: 4, AoE: 7x7 cells [Lv 2]: MATK 2600%, Number of Rocks: 8, AoE: 7x7 cells [Lv 3]: MATK 3800%, Number of Rocks: 12, AoE: 9x9 cells [Lv 4]: MATK 5000%, Number of Rocks: 16, AoE: 9x9 cells [Lv 5]: MATK 6200%, Number of Rocks: 20, AoE: 9x9 cells
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Max Level: 5 Requirement: Hell Inferno 3, Soul Vulcan Strike 3 Skill Form: Active Type: Magical Target: Ground Description: Casts unknown magic at the specified target area. Inflicts Shadow elemental magic damage to targets within range during the skills duration. The damage further increases based on the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 950%, AoE: 9x9 cells [Lv 2]: MATK 1900%, AoE: 9x9 cells [Lv 3]: MATK 2850%, AoE: 11x11 cells [Lv 4]: MATK 3800%, AoE: 11x11 cells [Lv 5]: MATK 4750%, AoE: 13x13 cells
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Max Level: 5 Requirement: Frost Misty 3 Skill Form: Active Type: Magical Target: Enemies around the caster Description: Makes rain made of ice picks fall around you and inflicting Water elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 940%, AoE: 9x9 cells [Lv 2]: MATK 1700%, AoE: 9x9 cells [Lv 3]: MATK 2460%, AoE: 11x11 cells [Lv 4]: MATK 3220%, AoE: 11x11 cells [Lv 5]: MATK 3980%, AoE: 13x13 cells
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Max Level: 5 Requirement: Soul Expansion 5, Two-Handed Staff Mastery 3 Skill Form: Active Type: Magical Target: 1 Character Description: A powerful soul strike is fired at one target and nearby targets dealing Ghost elemental magic damage. The damage further increases based on the caster's Base Level and SPL. Base damage is increased by 3% every 1 SPL. [Lv 1]: MATK 380%, Hits: 3, AoE: 3x3 cells [Lv 2]: MATK 710%, Hits: 4, AoE: 5x5 cells [Lv 3]: MATK 1040%, Hits: 5, AoE: 7x7 cells [Lv 4]: MATK 1370%, Hits: 6, AoE: 9x9 cells [Lv 5]: MATK 1700%, Hits: 7, AoE: 11x11 cells
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Max Level: 5 Requirement: Rain of Crystal 3 Skill Form: Active Type: Magical Target: Enemies around the caster Dispellable: No Description: Creates the powerful water wave from the ground under the caster feet to inflict Water elemental magical damage to all targets within the skill range. Targets attacked by the water wave will taken additional Water elemental magical damage after a while. Damage additionally increases according to the caster's Base Level and SPL. The wave and additional damage are increased by 10% every 1 SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases damage taken from Water elemental attacks by 30%, increases DEF by 300, MDEF by 100 and Water elemental magic damage by 30% for 900 seconds for all allies in the skills range. Level 2 Climax: The water wave causes 1 additional hit. Level 3 Climax: Increases damage of the water wave by 50%. Level 4 Climax: Decreases the damage of the water wave, but the additional damage is increased by 150%. Level 5 Climax: The water wave damage is expanded to 15x15 cells and a 5x5 cells range is added to the additional damage. [Lv 1]: MATK 1800%/Hit, AoE: 7x7 cells [Lv 2]: MATK 3200%/Hit, AoE: 9x9 cells [Lv 3]: MATK 4600%/Hit, AoE: 11x11 cells [Lv 4]: MATK 6000%/Hit, AoE: 11x11 cells [Lv 5]: MATK 7400%/Hit, AoE: 13x13 cells
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Max Level: 10 Requirement: Comet 5, Mystery Illusion 3, Deadly Projection 3 Skill Form: Active(AP) Type: Magical Target: Ground Description: Drops a powerful meteorite on the ground to inflict Neutral elemental magic damage over time for 6 seconds. The skill inflicts more damage increases against Undead and Dragon race monsters. Damage additionally increases according to the caster's Base Level and SPL. The meteor and additional hits are increased by 10% every 1 SPL. [Lv 1]: MATK 3300%/3450%(Undead, Dragon), Additional hits: MATK 650%, AoE: 5x5 cells [Lv 2]: MATK 5900%/6200%(Undead, Dragon), Additional hits: MATK 1300%, AoE: 5x5 cells [Lv 3]: MATK 8500%/8950%(Undead, Dragon), Additional hits: MATK 1950%, AoE: 5x5 cells [Lv 4]: MATK 11100%/11700%(Undead, Dragon), Additional hits: MATK 2600%, AoE: 7x7 cells [Lv 5]: MATK 13700%/14450%(Undead, Dragon), Additional hits: MATK 3250%, AoE: 7x7 cells [Lv 6]: MATK 16300%/17200%(Undead, Dragon), Additional hits: MATK 3900%, AoE: 7x7 cells [Lv 7]: MATK 18900%/19950%(Undead, Dragon), Additional hits: MATK 4550%, AoE: 9x9 cells [Lv 8]: MATK 21500%/22700%(Undead, Dragon), Additional hits: MATK 5200%, AoE: 9x9 cells [Lv 9]: MATK 24100%/25450%(Undead, Dragon), Additional hits: MATK 5850%, AoE: 9x9 cells [Lv 10]: MATK 26700%/28200%(Undead, Dragon), Additional hits: MATK 6500%, AoE: 11x11 cells
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Max Level: 5 Requirement: Floral Flare Road 3 Skill Form: Active Type: Magical Target: Ground Description: A flower garden is created in the targeted area and the fiery flower buds explode randomly for the skill duration inflicting Fire elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level. Rose bud damage is increased by 5% every 1 SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases the spawn interval of the flower buds by half. Level 2 Climax: Twice as many flowers explode. Level 3 Climax: Increases damage of All Bloom by 300%. Level 4 Climax: All Bloom will not inflict damage, but all targets within range will receive increased Fire elemental damage by 100% for 30 seconds. Level 5 Climax: Upon all flower buds exploded, inflict 85000% Fire elemantal magic damage to all targets within flower garden. [Lv 1]: MATK 1400%, Buds: 4, AoE: 7x7 cells [Lv 2]: MATK 2600%, Buds: 8, AoE: 7x7 cells [Lv 3]: MATK 3800%, Buds: 12, AoE: 9x9 cells [Lv 4]: MATK 5000%, Buds: 16, AoE: 9x9 cells [Lv 5]: MATK 6200%, Buds: 20, AoE: 9x9 cells
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Max Level: 5 Requirement: Crimson Rock 3 Skill Form: Active Type: Magical Target: Ground Description: Creates burning petals in the direction the caster is facing, inflicting Fire elemental magic damage to targets. which enter the targeted area during the skill duration. Damage additionally increases according to the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 790%, AoE: 3x3 cells [Lv 2]: MATK 1530%, AoE: 5x5 cells [Lv 3]: MATK 2270%, AoE: 7x7 cells [Lv 4]: MATK 3010%, AoE: 9x9 cells [Lv 5]: MATK 3750%, AoE: 11x11 cells
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Max Level: 5 Requirement: Chain Lightning 3 Skill Form: Active Type: Magical Target: Ground Description: Creates a tornado accompanied by a powerful lightning on the targeted area and inflicts Wind elemental magic damage to all targets withing the skills range. Damage additionally increases according to the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 860%, AoE: 5x5 cells [Lv 2]: MATK 1620%, AoE: 5x5 cells [Lv 3]: MATK 2380%, AoE: 7x7 cells [Lv 4]: MATK 3140%, AoE: 7x7 cells [Lv 5]: MATK 3900%, AoE: 9x9 cells
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Max Level: 10 Skill Form: Passive Description: Increases S.Matk and Magic Damage when equipped with a Two-Handed Staff. [Lv 1]: S.Matk+2, Magic Damage +1% [Lv 2]: S.Matk+4, Magic Damage +2% [Lv 3]: S.Matk+6, Magic Damage +3% [Lv 4]: S.Matk+8, Magic Damage +4% [Lv 5]: S.Matk+10, Magic Damage +5% [Lv 6]: S.Matk+12, Magic Damage +6% [Lv 7]: S.Matk+14, Magic Damage +7% [Lv 8]: S.Matk+16, Magic Damage +8% [Lv 9]: S.Matk+18, Magic Damage +9% [Lv 10]: S.Matk+20, Magic Damage +10% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Level: 5 Requirement: Floral Flare Road 1 Skill Form: Active Type: Magical Target: 1 Character Description: Shoots a fire arrow in a straight line to the target inflicting Fire elemental magic damage to the targets in a straight line. The damage further increases based on the caster's Base Level. Base damage is increased by 3% every 1 SPL. Explosion damage is increased by 5% every 1 SPL. [Lv 1]: MATK 400% Explosion damage : 750% Matk / AoE: 5x5 cells [Lv 2]: MATK 800% Explosion damage : 1500% Matk / AoE: 5x5 cells [Lv 3]: MATK 1200% Explosion damage : 2250% Matk / AoE: 5x5 cells [Lv 4]: MATK 1600% Explosion damage : 3000% Matk / AoE: 7x7 cells [Lv 5]: MATK 2000% Explosion damage : 3750% Matk / AoE: 7x7 cells
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Max Level: 5 Requirement: Sienna Execrate 3 Skill Form: Active Type: Magical Target: Ground Description: Shakes the ground to inflict Earth elemental magical damage to targets within skill range. Damage additionally increases according to the caster's Base Level. Base damage is increased by 5% every 1 SPL. [Lv 1]: MATK 830%, AoE: 5x5 cells [Lv 2]: MATK 1560%, AoE: 5x5 cells [Lv 3]: MATK 2290%, AoE: 7x7 cells [Lv 4]: MATK 3020%, AoE: 7x7 cells [Lv 5]: MATK 3750%, AoE: 9x9 cells
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Max Level: 5 Requirement: Rain of Crystal 1 Skill Form: Active Type: Magical Target: 1 Character Description: Use sharp ice to inflict Water elemental damage to targets within the caster's range. The damage further increases based on the caster's Base Level. Base damage is increased by 5% every 1 SPL. While Climax buff is active, the skill will deal more damage. [Lv 1]: MATK 1400%/1900% Matk (Climax) / AoE: 9x9 cells [Lv 2]: MATK 2350%/3200% Matk (Climax) / AoE: 9x9 cells [Lv 3]: MATK 3300%/4500% Matk (Climax) / AoE: 11x11 cells [Lv 4]: MATK 4250%/5800% Matk (Climax) / AoE: 11x11 cells [Lv 5]: MATK 5200%/7100% Matk (Climax) / AoE: 13x13 cells
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Max Level: 5 Requirement: Tetra Vortex 5, Two-Handed Staff Mastery 3 Skill Form: Active(AP) Type: Magical Target: Caster Dispellable: No Description: Grants a special effects to certain skills for 300 seconds. The effects depends on Climax skill level. [Lv 1]: Grants Climax Level 1 [Lv 2]: Grants Climax Level 2 [Lv 3]: Grants Climax Level 3 [Lv 4]: Grants Climax Level 4 [Lv 5]: Grants Climax Level 5
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Max Level: 5 Requirement: Strantum Tremor 1 Skill Form: Active Type: Magical Target: 1 Character Description: Drops a large rock on the target and inflicts Earth elemental magic damage to the target and nearby targets within 3x3 cells around the target. The damage further increases based on the caster's Base Level. Base damage is increased by 5% every 1 SPL. While Climax buff is active, the skill will deal more damage. [Lv 1]: MATK 1550% / 1850% (Climax) / AoE: 5x5 cells [Lv 2]: MATK 3100% / 3700% (Climax) / AoE: 5x5 cells [Lv 3]: MATK 4650% / 5550% (Climax) / AoE: 5x5 cells [Lv 4]: MATK 6200% / 7400% (Climax) / AoE: 7x7 cells [Lv 5]: MATK 7750% / 9250% (Climax) / AoE: 7x7 cells
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Max Level: 5 Requirement: Tornado Storm 1 Skill Form: Active Type: Magical Target: 1 Character Description: Shoots a vortex of wind in a straight line to the target inflicting Wind elemental magic damage to the targets in a straight line. The damage further increases based on the caster's Base Level. Base damage is increased by 5% every 1 SPL. While Climax buff is active, the skill will deal more damage. [Lv 1]: MATK 1550% / 1850% (Climax) [Lv 2]: MATK 3100% / 3700% (Climax) [Lv 3]: MATK 4650% / 5550% (Climax) [Lv 4]: MATK 6200% / 7400% (Climax) [Lv 5]: MATK 7750% / 9250% (Climax)
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Max Level: 5 Requirement: Recognized Spell 2, Climax 1 Skill Form: Active(AP) Type: Recovery Target: Caster Description: Converts a portion of the caster's AP into SP through energy transference. [Lv 1]: Consumes 13 AP / Recovers SP 80 [Lv 2]: Consumes 11 AP / Recovers SP 240 [Lv 3]: Consumes 9 AP / Recovers SP 480 [Lv 4]: Consumes 7 AP / Recovers SP 800 [Lv 5]: Consumes 5 AP / Recovers SP 1200
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스킬 배분 ♻️
이것은 엔드게임 콘텐츠에서 최대한의 유연성을 위해 설계된 최적화된 스킬 빌드입니다.
색상 범례
| 색상 | 의미 |
|---|---|
| 🔴 빨간색 | 필수 선행 스킬 |
| 🔵 파란색 | 효율적인 레벨업을 위한 스킬 |
| 🟢 초록색 | 필수 핵심 스킬 |
주요 특징
- 4차 전직에 필요한 모든 선행 스킬을 충족합니다
- 레벨업과 엔드게임 콘텐츠 모두를 위한 균형 잡힌 분배
- 다양한 상황에 맞춘 4차 전직 스킬의 유연한 배분
- 낭비 없는 투자로 스킬 포인트 효율 최적화
스킬 트리 예시
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또는 2-Handed/AM stone 사용자라면 아래의 것을 사용할 수 있습니다.
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🔴 = 선행 스킬 🔵 = 레벨업 🟢 = 중요
장비 & 인첸트
제가 가장 좋은 것들을 보여드릴게요!
(아직 작업 중)
주요 장비 ♎️ (머리 장비)
✔️ 다음은 제가 추천하는 머리 장비용 인첸트입니다!
주요 장비 ♓️ (방어구)
✔️ 다음은 제가 추천하는 방어구용 인첸트입니다!
주요 장비 ♐️ (무기)
✔️ 다음은 제가 추천하는 무기용 인챈트입니다!
주요 장비 ♊️ (방패)
✔️ 다음은 제가 추천하는 방패용 인챈트입니다!
| 변동 캐스팅 시간 1-5% 감소 | 공격 후 딜레이 1-5% 감소 | |||
| 변동 캐스팅 시간 1-5% 감소 | 공격 후 딜레이 1-5% 감소 | |||
| 변동 캐스팅 시간 1-5% 감소 | 공격 후 딜레이 1-5% 감소 | 보스 몬스터의 MDEF 30-60% 무시 | ||
| 일반 몬스터의 마법 방어력 + 30% ~ 60% 무시 | 보스 몬스터의 마법 방어력 + 30% ~ 60% 무시 | 변동 캐스팅 시간 - 1% ~ 5% |
주요 장비 ⛎ (걸칠것)
✔️ 다음은 제가 추천하는 걸칠것용 인챈트입니다!
주요 장비 ♑️ (신발)
✔️ 다음은 제가 추천하는 신발용 인챈트입니다!
주요 장비 ♉️ (악세서리)
✔️ 다음은 악세서리용으로 제가 추천하는 인첸트입니다!
쉐도우 장비 ♒️ (쉐도우)
✔️ 다음은 쉐도우 장비용으로 제가 추천하는 인첸트입니다!
📌 최대 데미지 세트
| Matk+3% | SPL+5 | |
| Matk+3% | SPL+5 | |
| Matk+3% | SPL+5 | |
| Matk+3% | SPL+5 |
📌 젬스톤 무효화 & ASPD 세트
| Attack Speed+5% | SPL+5 | |
| Attack Speed+5% | SPL+5 | |
| Attack Speed+5% | SPL+5 | |
| Attack Speed+5% | SPL+5 | |
| Attack Speed+5% | SPL+5 | |
| Attack Speed+5% | SPL+5 |
📌 풀 캐스팅 세트
| vct+3% | SPL+5 | |
| vct+3% | SPL+5 | |
| vct+3% | SPL+5 | |
| vct+3% | SPL+5 | |
| vct+3% | SPL+5 | |
| vct+3% | SPL+5 |
📌 마스터 쉐도우 세트 1
📌 마스터 쉐도우 세트 2
📌 마스터 쉐도우 세트 3
📌 마스터 쉐도우 세트 4
📌 마스터 쉐도우 세트 5
📈 원하는 대로, 또는 만들고 있는 빌드에 맞춰 여러 종류의 마스터 쉐도우 파츠를 자유롭게 조합할 수 있습니다.
장비 단계 & 빌드
인챈트에 대한 더 자세한 정보는 제 장비 및 인챈트 섹션을 확인하세요!
1단계 🕐(초반 단계)
초반 단계나 초기 진행에 적합합니다. 기본적인 유용성을 제공하지만 진행할수록 효율이 떨어집니다.
| 🚸종류 | ⚔️장비 | 👻쉐도우 장비 및 🌑의상 스톤 |
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| 상단 | ||
| 중단 | ||
| 하단 | ||
| 갑옷 | ||
| 무기 | ||
| 방패 | ||
| 걸칠것 | ||
| 신발 | ||
| 악세서리 (오른쪽) | ||
| 악세서리 (왼쪽) |
| 📌장비 설명 |
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_______________________ MATK +60 _______________________ Magical attacks have a certain chance to recover 350 HP every second for 4 seconds. Magical attacks have a certain chance to recover 80 SP every second for 4 seconds. _______________________ Type: Armor Position: Head Top Defense: 7 Armor Level: 1 Required Level: 100 |
_______________________ Decreases Variable Casting Time by 8%. Decreases After Cast Delay by 8%. _______________________ When equipped with CD in Mouth: Increases Magical Damage with every element by 7%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
_______________________ Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ When equipped with CD in Mouth: Increases Magical Damage with every element by 5%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
_______________________ Increases Magical Damage with every element by 5%. _______________________ Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage. _______________________ When equipped with Old Parasol: MATK +50 Random chance to auto-cast Level 3 Gravitation Field when dealing physical damage. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 20 Required Level: 10 |
_______________________ HIT +30 MaxHP +1000 MaxSP +200 _______________________ Decreases Variable Casting Time by 10%. Increases restoration amount of Novice Potion by 50%. Increases Healing amount by 150%. _______________________ For each 10 Base Level: HIT -3 Increases Variable Casting Time by 1% MaxHP -100, MaxSP -20 Decreases Healing amount by 10%, Increases Healing received and Restoration items by 10%. _______________________ When Base Level 99+ is reached, the item effect will not activate. _______________________ The effect will not work during WoE, WoE:Second Edition, Battleground and WoE:TE Edition. _______________________ This item can not be traded with other accounts. _______________________ Type: Costume Position: Head Low Recolor: Not available |
_______________________ MaxHP +1000 MaxSP +250 _______________________ Decreases After Cast Delay by 5%. _______________________ For each 10 Base Level: MATK +5 (Up to Base Level 150) _______________________ Base Level at least 105: MATK +3% _______________________ Base Level at least 110: Decreases After Cast Delay by additional 5%. _______________________ Base Level at least 120: MaxHP +3% _______________________ Base Level at least 130: MATK +40 _______________________ Type: Armor Position: Armor Defense: 35 Armor Level: 1 Required Level: 100 |
_______________________ MATK +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 20%. _______________________ Refine Level +9: Increases Magical Damage with Fire element by 10%. _______________________ When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: Decreases Variable Casting Time by additional 5%. MATK +2% Increases damage of Crimson Rock by 15%. _______________________ Total Refine Level of Grace Crimson Robe, Grace Magic Manteau and Grace Magic Boots is +27 or higher: Decreases Variable Casting Time by additional 5%. MATK +3% Increases damage of Crimson Rock by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Armor Defense: 100 Armor Level: 1 Refinable Required Level: 150 |
_______________________ MaxHP +100 HIT +5 _______________________ When equipped with Paradise Shadow Weapon, Paradise Shadow Shield, Paradise Shadow Shoes, Paradise Shadow Pendant and Paradise Shadow Earring: ASPD +2 Decreases Variable Casting Time by 10%. Ignores physical and magical defense of all race, except Players, by 50%. _______________________ Type: Shadowgear Position: Shadow Armor |
_______________________ MATK +200 MATK +5% _______________________ Indestructible in battle _______________________ For each Level of Mystical Amplification: Decreases Variable Casting Time by 1%. _______________________ Base Level at least 105: Increases Magical Damage with Fire and Earth element by 10%. Increases damage of Crimson Rock and Earth Strain by 25%. _______________________ Base Level at least 110: Increases Magical Damage with Fire and Earth element by additional 15%. Increases Magical Damage against all sizes by 15%. _______________________ Base Level at least 115: Increases damage of Crimson Rock and Earth Strain by additional 15%. _______________________ Class Restrictions: Warlock classes _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 150 Magic Attack: 200 Weapon Level: 4 Required Level: 100 |
_______________________ MATK +200 MATK +5% _______________________ Indestructible in battle _______________________ For each Level of Mystical Amplification: Decreases Variable Casting Time by 1%. _______________________ Base Level at least 105: Increases Magical Damage with Wind and Ghost element by 10%. Increases damage of Chain Lightning and Soul Expansion by 25%. _______________________ Base Level at least 110: Increases Magical Damage with Wind and Ghost element by additional 15%. Increases Magical Damage against all sizes by 15%. _______________________ Base Level at least 115: Increases damage of Chain Lightning and Soul Expansion by additional 15%. _______________________ Class Restrictions: Warlock classes _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 150 Magic Attack: 200 Weapon Level: 4 Required Level: 100 |
_______________________ ATK +10 MATK +10 _______________________ Increases Magical Damage with every element by 5%. Increases Melee and Ranged Physical Damage by 5%. _______________________ Type: Shadowgear Position: Shadow Weapon |
_______________________ MDEF +5 _______________________ Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%. _______________________ When equipped with Fricca's Circlet and Odin's Blessing: DEF +2 MDEF +5 All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Left Hand Defense: 80 Armor Level: 1 Refinable Weight: 50 Required Level: 65 |
It possesses the powers of giants which rival the might of the gods. _______________________ Decreases damage taken from Large size by 5%. _______________________ When equipped with Magni's Cap and Odin's Blessing: STR +2 DEF +5 MDEF +5 When equipped by Swordman classes: DEF +6 _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Left Hand Defense: 45 Armor Level: 1 Refinable Weight: 150 Required Level: 65 |
_______________________ MaxHP +100 _______________________ Decreases Variable Casting Time by 5%. _______________________ Type: Shadowgear Position: Shadow Shield |
_______________________ FLEE +40 _______________________ Decreases damage taken from Neutral elemental attacks by 20%. Decreases Variable Casting Time by 15%. _______________________ For each 10 Base Level: Increases Attack Speed by 1%. (Up to Base Level 150) _______________________ Base Level at least 105: Increases Attack Speed (Decreases After Attack Delay by additional 5%). _______________________ Base Level at least 110: Decreases Variable Casting Time by additional 5%. _______________________ Base Level at least 120: Decreases After Cast Delay by 5%. _______________________ Base Level at least 130: Decreases After Cast Delay by additional 5%. _______________________ Type: Armor Position: Garment Defense: 10 Armor Level: 1 Required Level: 100 |
_______________________ Decreases Variable Casting Time by 10%. _______________________ Refine Level +7: Decreases After Cast Delay by 5%. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Type: Armor Position: Garment Defense: 30 Armor Level: 1 Refinable Required Level: 150 |
_______________________ Increases Magical Damage with every element by 10%. Decreases Fixed Casting Time by 0.3 seconds. _______________________ For each 10 Base Level: MaxHP +40, MaxSP +30 (Up to Base Level 150) _______________________ Base Level at least 105: Decreases Variable Casting Time by 10%. _______________________ Base Level at least 110: Increases Magical Damage against enemies of every element by 5%. _______________________ Base Level at least 120: Increases Magical Damage against enemies of every element by additional 5%. _______________________ Base Level at least 130: MATK +5% _______________________ Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Required Level: 100 |
_______________________ MATK +20 FLEE +20 _______________________ Refine Level +7: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Type: Armor Position: Shoes Defense: 30 Armor Level: 1 Refinable Required Level: 150 |
_______________________ MaxHP +100 _______________________ Increases Attack Speed by 5%. _______________________ Type: Shadowgear Position: Shadow Shoes |
_______________________ Decreases Variable Casting Time by 10%. Increases Attack Speed by 5%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Required Level: 100 |
_______________________ Increases Attack Speed by 7%. Decreases Variable Casting Time by 10%. Increases Magical Damage against enemies of every element by 10%. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 1 Weight: 0.0 Required Level: 150 |
_______________________ MaxHP +100 MATK +5 _______________________ Type: Shadowgear Position: Shadow Right Accessory |
_______________________ MATK +3% _______________________ Protects from skill cast interruption. _______________________ When equipped with Advanced Paradise Necklace: Decreases Fixed Casting Time by 0.2 seconds. Decreases Variable Casting Time by 10%. Base Level at least 105: MATK +2% Base Level at least 110: Increases Magical Damage with every element by 5%. Base Level at least 120: Increases Magical Damage against enemies of every element by 5%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Required Level: 100 |
_______________________ MaxHP +100 ATK +5 _______________________ Type: Shadowgear Position: Shadow Left Accessory |
2단계 🕑(중반 단계)
중반 게임이나 중간 단계에 좋습니다. 균형 잡힌 성능이지만 특출나지는 않습니다.
| 📌장비 설명 |
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Morphys is sealed in. Some items are needed to unlock the seal. _______________________ INT +10, MDEF +15, MaxSP +20% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: MATK +30 _______________________ Refine Level +9: Protects from skill cast interruption. _______________________ When equipped with Illusion Morpheus's Shawl Illusion Morpheus's Bracelet and Illusion Morpheus's Ring: INT +5, MaxSP +10%, DEF +100 Increases Magical Damage with Water, Earth and Neutral element by 10%. _______________________ Refine Level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher: MATK +40 _______________________ Total Refine Level of entire set at least +18: MATK +40 Increases Magical Damage with Ghost, Wind and Holy element by 15%. _______________________ Total Refine Level of entire set at least +22: MATK +10% Ignores magic defense of Formless, Brute and Demon race by 50%. _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 20 Required Level: 130 |
_______________________ All Basic Stats +1 MDEF +5 _______________________ Increases SP Recovery Rate by 20%. Decreases Crimson Rock skill cooldown by 1 second. _______________________ For each Refine Level: MATK +1% Decreases Crimson Rock skill cooldown by additional 0.1 second. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Soul Expansion by 15%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
Gives ability when compounded on top slot costume. Variable Cast Stone SET (Top, Mid and Low), Decreases Variable Casting Time by 6%. <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Decreases Variable Casting Time by 8%. Decreases After Cast Delay by 8%. _______________________ When equipped with CD in Mouth: Increases Magical Damage with every element by 7%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
_______________________ Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ When equipped with CD in Mouth: Increases Magical Damage with every element by 5%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 |
Gives ability when compounded on mid slot costume. <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases Magical Damage with every element by 5%. _______________________ Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage. _______________________ When equipped with Old Parasol: MATK +50 Random chance to auto-cast Level 3 Gravitation Field when dealing physical damage. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 20 Required Level: 10 |
Gives ability when compounded on low slot costume. <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
There are various modules that can be installed to enhance it. _______________________ MATK +100 _______________________ For each 2 Refine Levels: MATK +10 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ When equipped with Illusion Engine Wing Type A: Decreases After Attack Delay by 10%. _______________________ When equipped with Illusion Engine Wing Type B: MATK +50 _______________________ Enchantable: Yes _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 1 Refinable Weight: 100 Required Level: 130 |
_______________________ MATK +50 _______________________ For each 3 Refine Levels: MATK +2% _______________________ Refine Level +7: Ignores magical defense of Brute and Demon race by 30%. _______________________ Refine Level +9: Increases Magical Damage against Brute and Demon race by 10%. _______________________ Refine Level +11: Increases Magical Damage against Wind and Earth elemental enemies by 10%. _______________________ When equipped with Temporal INT Boots [1] or Modified INT Boots [1]: MATK +10% Total Refine Level of entire set at least +21: Ignores magical defense of Brute and Demon race by additional 20%. _______________________ Type: Armor Position: Armor Defense: 60 Armor Level: 1 Refinable Weight: 90 |
_______________________ MaxHP +100 HIT +15 _______________________ Type: Shadowgear Position: Shadow Armor Required Level: 100 |
_______________________ Indestructible in battle _______________________ MATK +180 INT +3 DEX +3 _______________________ For each Refine Level: Ignores Magical Defense of monsters of every race, except Players, by 3%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 3%. _______________________ Refine Level +7: MATK +7% Decreases Variable Casting Time by 7%. _______________________ Refine Level +9: Increases Magical Damage against Holy element and monsters of Angel race by 20%. _______________________ Refine Level +11: Increases Magical Damage with Poison, Shadow, Undead and Ghost element by 15%. _______________________ When equipped with Illusion Morpheus's Hood: MATK +20 If Refine Level of Illusion Thorny Staff of Darkness and Illusion Morpheus's Hood is +7 or higher: Increases Magical Damage against every element by 10%. If total Refine Level of entire set at least +18: Increases Magical Damage against Shadow element and monsters of Demon race by 20%. If total Refine Level of entire set at least +22: Increases Magical Damage against all sizes by 15%. Decreases Fixed Casting Time by 0.5 seconds. _______________________ Element:Shadow _______________________ Class Restrictions: Wizard, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 60 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 120 Required Level: 120 |
_______________________ INT +5 MATK +170 _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +7: Increases Magical Damage with Fire element by 10%. _______________________ Refine Level +9: Increases damage of Fire Bolt by 40%. Increases damage of Fire Ball by 40%. _______________________ Refine Level +11: Increases damage of Meteor Storm by 30%. Increases damage of Crimson Rock by 30%. _______________________ When equipped with Fancy Flower: MATK +50 _______________________ Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher: Decreases Variable Casting Time by 10%. _______________________ If total Refine Level of entire set at least +18: Increases Magical Damage against Small and Medium size by 15%. _______________________ Total Refine Level of entire set at least +22: Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks. _______________________ Element: Fire _______________________ Class Restrictions: Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes _______________________ Type: Dagger Position: Right Hand Physical Attack: 120 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 120 |
_______________________ ATK +10 MATK +10 _______________________ When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant: Increases Magical Damage with every element by 15%. Decreases Variable Casting Time by 10%. Increases damage of Crimson Rock, Earth Strain, Chain Lightning and Soul Expansion by 15%. Decreases After Cast Delay by 15%. Ignores magical defense of all race, except Players, by 50%. _______________________ Class Restrictions: Warlock _______________________ Type: Shadowgear Position: Shadow Weapon Required Level: 100 |
_______________________ Decreases Variable Casting Time by 7%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 1%. (Up to Refine Level 12) _______________________ Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 30 Required Level: 120 |
_______________________ ASPD +2 _______________________ For each 2 Refine Levels: Perfect HIT +3% (Up to Refine Level 12) _______________________ Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 60 Required Level: 120 |
_______________________ MaxHP +100 _______________________ Decreases Variable Casting Time by 10%. _______________________ Type: Shadowgear Position: Shadow Shield Required Level: 100 |
this shawl is said to contain ancient spells. _______________________ MaxSP +10% MDEF +5 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Variable Casting Time by additional 10%. _______________________ Type: Armor Position: Garment Defense: 8 Armor Level: 1 Refinable Weight: 60 Required Level: 130 |
It is said to be able to add abilities by attaching various modules. _______________________ MaxHP +1000 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ When equipped with Illusion Leg Type A: Increases Ranged Physical Damage by 5%. _______________________ When equipped with Illusion Leg Type B: Increases Magical Damage with every element by 10%. _______________________ Enchantable: Yes _______________________ Type: Armor Position: Garment Defense: 50 Armor Level: 1 Refinable Weight: 90 Required Level: 130 |
Gives ability when compounded on garment costume slot. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Gives the following effects when compounded on the 2nd slot of a Costume Garment. _______________________ Decreases Fixed Casting Time by 0.1 second. _______________________ When equipped with Minor Casting Stone (Garment): Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
It is said to be able to add abilities by attaching various modules. _______________________ MaxSP +200 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 5%. _______________________ When equipped with Illusion Armor Type A: MaxSP +5% _______________________ When equipped with Illusion Armor Type B: MATK +5% _______________________ Enchantable: Yes _______________________ Type: Armor Position: Shoes Defense: 20 Armor Level: 1 Refinable Weight: 50 Required Level: 130 |
_______________________ MaxHP +300 MaxSP +30 _______________________ For each 3 Refine Levels: MaxHP +100 MaxSP +10 DEX +3 _______________________ Base DEX at least 120: Decreases Fixed Casting Time by 0.5 seconds. Increases Ranged Physical Damage by 5%. _______________________ Can be enchanted by: <NAVI>Hugin's Magician<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI> _______________________ Class Restrictions: All Classes _______________________ Type: Armor Position: Shoes Defense: 25 Armor Level: 1 Refinable Weight: 60 Required Level: 99 |
_______________________ MaxHP +100 _______________________ Increases Attack Speed by 7%. _______________________ Type: Shadowgear Position: Shadow Shoes Required Level: 100 |
_______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Bracelet: Decreases Variable Casting Time by 10%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
There are various modules that can be installed on this chip. _______________________ MATK +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
_______________________ MaxHP +100 MATK +15 _______________________ Type: Shadowgear Position: Shadow Right Accessory Required Level: 100 |
_______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Ring: MATK +10% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
There are various modules that can be installed on this chip. _______________________ MATK +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
_______________________ MaxHP +100 ATK +15 _______________________ Type: Shadowgear Position: Shadow Left Accessory Required Level: 100 |
스테이지 3 🕒(후반 티어)
후반 단계나 특정 조건에서 빛을 발하기 시작합니다. 초반이나 중반 티어 옵션보다 강력하지만 최종 선택지는 아닙니다.
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_______________________ INT +3 MATK +50 _______________________ Base Level at least 180: MATK +50 _______________________ Base Level at least 210: P.ATK +2 S.MATK +2 _______________________ For each 2 Refine Levels: MATK +10 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 15%. _______________________ Refine Level +10: MATK +5% _______________________ Refine Level +11: Increases Magical Damage against Boss class by 20%. _______________________ When equipped with Survivor Orb-LT: Protects from skill cast interruption. Increases Magical Damage against enemies of every element by 10%. Refine Level of Survival Circlet-LT is +11 or higher: Decreases After Cast Delay by 12%. _______________________ [Bonus by Grade] [Grade D]: Refine Level +11: After Cast Delay -5%. _______________________ [Grade C]: P.ATK +2. S.MATK +2. _______________________ [Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds. _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 150 |
Morphys is sealed in. Some items are needed to unlock the seal. _______________________ INT +10, MDEF +15, MaxSP +20% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: MATK +30 _______________________ Refine Level +9: Protects from skill cast interruption. _______________________ When equipped with Illusion Morpheus's Shawl Illusion Morpheus's Bracelet and Illusion Morpheus's Ring: INT +5, MaxSP +10%, DEF +100 Increases Magical Damage with Water, Earth and Neutral element by 10%. _______________________ Refine Level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher: MATK +40 _______________________ Total Refine Level of entire set at least +18: MATK +40 Increases Magical Damage with Ghost, Wind and Holy element by 15%. _______________________ Total Refine Level of entire set at least +22: MATK +10% Ignores magic defense of Formless, Brute and Demon race by 50%. _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 20 Required Level: 130 |
Gives the following effects when compounded on slot of a Costume Top Headgear. Increases Magical Damage with every element by 3%. _______________________ When equipped with Magic Power Stone and Magic Power Stone (Low): Increases Magical Damage with every element by additional 6%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ ATK +10, MATK +10 _______________________ Type: Armor Position: Head Mid Armor Level: 1 |
Excellent for UV protection. _______________________ Decreases Variable Casting Time by 5%. _______________________ Additional abilities can be activated by using the Lens Craft Stone. Lens Craft Stone can be obtained from <NAVI>[Muszaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>, by using Nyanvine Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. Increases Magical Damage with every element by 3%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Decreases Variable Casting Time by 3%. Increases Magical Damage with every element by 7%. _______________________ Type: Armor Position: Head Low Defense: 2 Armor Level: 2 Weight: 30 Required Level: 150 |
_______________________ When equipped with Temporal INT Manteau and Robust Magical Armor: Decreases Variable Casting Time by 10%. Total Refine Level of entire set at least +14: MATK +80 If total Refine Level of entire set at least +18: Increases Magical Damage with every element by 10%. Decreases After Cast Delay by 7%. If total Refine Level of entire set at least +22: Increases Magical Damage against all sizes by 10%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 5 Required Level: 100 |
Gives the following effects when compounded on slot of a Costume Low Headgear. Increases Magical Damage with every element by 3%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
It is said to be able to add abilities by attaching various modules. _______________________ MATK +125 _______________________ For each 2 Refine Levels: MATK +10 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Automatic Engine Wing Type A: Increases Attack Speed by 10%. _______________________ When equipped with Automatic Engine Wing Type B: MATK +50 _______________________ Type: Armor Position: Armor Defense: 135 Armor Level: 1 Refinable Weight: 100 Required Level: 160 |
_______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and Master Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, Master Shadow Shoes, Master Shadow Earring and Master Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Armor Refinable Required Level: 200 |
You can enchant it with Ice Flower Magic Stones for special abilities. _______________________ Indestructible in battle _______________________ MATK +290 _______________________ Class Restrictions: Mage, Acolyte and Soul Linker classes _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 150 Magic Attack: 290 Weapon Level: 5 Refinable / Gradable Weight: 240 Required Level: 210 |
_______________________ ATK +2%, MATK +2% _______________________ For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: P.ATK +2, S.MATK +2 _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 200 |
_______________________ Decreases Variable Casting Time by 7%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 1%. (Up to Refine Level 12) _______________________ Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 30 Required Level: 120 |
_______________________ ASPD +2 _______________________ For each 2 Refine Levels: Perfect HIT +3% (Up to Refine Level 12) _______________________ Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 60 Required Level: 120 |
_______________________ ATK +2%, MATK +2% _______________________ For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: P.ATK +2, S.MATK +2 _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Shield Refinable Required Level: 200 |
A magical process is installed. Compatible with various items. _______________________ For each 2 Refine Levels: MATK +5, MATK +1%. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every size by 3%. _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ Refine Level +9: Decreases damage taken from Neutral elemental attacks by 7%. _______________________ Refine Level +11: Increases Magical Damage with every element by 10%. _______________________ When equipped with Deep Blue Sunglasses[1]: MATK +7% Decreases Variable Casting Time by 15%. _______________________ When equipped with Victory Wing Ears[1]: MATK +7% Decreases After Cast Delay by 15%. _______________________ When equipped with Battle Processor[1]: MATK +7% Increases Magical Damage with every element by 5%. _______________________ Class Restrictions: _______________________ Can be crafted at: <NAVI>Cool Mechanic<INFO>m_crafting,54,39,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Garment Defense: 38 Armor Level: 1 Refinable Weight: 40 Required Level: 150 |
It is said to be able to add abilities by attaching various modules. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Automatic Leg Type A: Increases long range physical damage by 7%. _______________________ When equipped with Automatic Leg Type B: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 160 |
Adds enchantment on garment slot costume. Decreases Fixed Casting Time by 0.5 second. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Gives the following effects when compounded on the 2nd slot of a Costume Garment. Increases Magical Damage with every element by 4%. _______________________ When equipped with Magic Power Stone (Top): Increases Magical Damage with every element by additional 2%. _______________________ When equipped with Magic Power Stone (Mid): Increases Magical Damage with every element by additional 2%. _______________________ When equipped with Magic Power Stone (Low): Increases Magical Damage with every element by additional 2%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
It is said to be able to add abilities by attaching various modules. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Automatic Armor Type A: MaxSP +7% _______________________ When equipped with Automatic Armor Type B: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 160 |
_______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable Required Level: 200 |
_______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
It is said to be able to add abilities by attaching various modules. _______________________ MATK +5% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 160 |
_______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and Master Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable Required Level: 200 |
_______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
It is said to be able to add abilities by attaching various modules. _______________________ MATK +5% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 160 |
_______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Class Restrictions: 4th and High Expanded Classes _______________________ From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable Required Level: 200 |
스테이지 4 🕓(강력 티어)
대부분의 상황에서 꾸준히 강력하고 효과적입니다. 최고는 아니지만 그에 가깝습니다.
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Decreases Variable Casting Time by 10%. _______________________ For each 2 Refine Levels: MATK + 25, DEF + 10. _______________________ Refine Level +7: Increases all elemental magic damage by 25%. _______________________ Refine Level +9: MATK + 40, MATK + 10%. _______________________ Refine Level +11: S.MATK + 12. Increases Magical Damage against all elemental enemies by 12%. _______________________ When equipped with Vesper Card: Decreases Variable Casting Time by 7%. Increases Magical Damage against Boss class by 10%. _______________________ When equipped with Sealed Vesper Card: Decreases Variable Casting Time by 3%. Increases Magical Damage against Boss class by 5%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Increases Magical Damage against all sizes by 12%. _______________________ [Grade B]: S.MATK + 2 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Grade A]: S.MATK + 2 For each 3 Refine Levels: Increases magical damage against all races (Except Players) by 3%. _______________________ Can be crafted at: <NAVI>Roby<INFO>m_crafting,44,121,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
_______________________ INT +3 MATK +50 _______________________ Base Level at least 180: MATK +50 _______________________ Base Level at least 210: P.ATK +2 S.MATK +2 _______________________ For each 2 Refine Levels: MATK +10 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 15%. _______________________ Refine Level +10: MATK +5% _______________________ Refine Level +11: Increases Magical Damage against Boss class by 20%. _______________________ When equipped with Survivor Orb-LT: Protects from skill cast interruption. Increases Magical Damage against enemies of every element by 10%. Refine Level of Survival Circlet-LT is +11 or higher: Decreases After Cast Delay by 12%. _______________________ [Bonus by Grade] [Grade D]: Refine Level +11: After Cast Delay -5%. _______________________ [Grade C]: P.ATK +2. S.MATK +2. _______________________ [Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds. _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 150 |
Gives the following effects when compounded on slot of a Costume Top Headgear. _______________________ For each Level of Clementia: Decreases After Cast Delay by 3%. _______________________ When equipped with Arch Bishop Stone (Garment): Increases Magical Damage with every element by 15%. _______________________ When equipped with Arch Bishop Stone II (Garment): Increases Magical Damage against all sizes by 15%. _______________________ <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Wear it to show off your splendor. _______________________ ATK +5 MATK +5 _______________________ Decreases After Cast Delay by 4%. _______________________ This item can receive additional enchantment from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. _______________________ For each Level of Comet: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Crimson Rock by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
_______________________ When equipped with Temporal INT Manteau and Robust Magical Armor: Decreases Variable Casting Time by 10%. Total Refine Level of entire set at least +14: MATK +80 If total Refine Level of entire set at least +18: Increases Magical Damage with every element by 10%. Decreases After Cast Delay by 7%. If total Refine Level of entire set at least +22: Increases Magical Damage against all sizes by 10%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 5 Required Level: 100 |
Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each Level of Expiatio: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Arch Bishop Stone (Garment): Increases Magical Damage against all races by 15%. _______________________ When equipped with Arch Bishop Stone II (Garment): Increases all elemental magic damage by 15%. _______________________ <NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
You can add abilities by granting a legend with special magical powers. _______________________ MATK +120 _______________________ For each 2 Refine Levels: MATK +15, DEF +15 _______________________ Refine Level +7: Increases Magical Damage with every element by 5%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: S.MATK +3 Decreases Variable Casting Time by additional 5%. _______________________ Refine Level +10: DEF +100 Decreases After Cast Delay by 5%. _______________________ When equipped with Glacier Muffler: MATK +50 _______________________ [Bonus by Grade] [Grade D] SPL +3 CON +3 After Cast Delay -5%. _______________________ [Grade C] MATK +3% S.MATK +2. _______________________ Type: Armor Position: Armor Defense: 120 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 230 |
You can enchant it with Ice Flower Magic Stones for special abilities. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ Refine Level +9: S.MATK +2 _______________________ When equipped with Snow Flower Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Snow Flower Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 150 Armor Level: 2 Refinable Weight: 80 Required Level: 210 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Full Spell Shadow Shoes: MATK + 2%, S.MATK + 2 Total Refine Level of entire set at least +18: increases all elemental magical damage by 5% Increases magical damage against all size enemies by 10%. _______________________ When equipped with Magical Spell Shadow Weapon: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Armor Refinable Required Level: 200 |
It seems to have to be handled in a different way from the existing Glacier weapons. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ Class Restrictions: Novice, Mage, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 230 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ When combined with Magical Spell Shadow Shield: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable |
You can add abilities by granting a legend with special magical powers. _______________________ RES +15, MRES +15 _______________________ For each 2 Refine Levels: DEF +10, MDEF +2 _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 15%). _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +10: DEF +50, MDEF +10 _______________________ [Bonus by Grade] [Grade D]: RES +10, MRES +10. _______________________ [Grade C]: P.ATK +2, S.MATK +2. _______________________ Type: Armor Position: Left Hand Defense: 220 Armor Level: 2 Refinable / Gradable Weight: 350 Required Level: 230 |
_______________________ Decreases Variable Casting Time by 7%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 1%. (Up to Refine Level 12) _______________________ Type: Armor Position: Left Hand Defense: 60 Armor Level: 1 Refinable Weight: 30 Required Level: 120 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Shield Refinable |
You can add abilities by granting a legend with special magical powers. _______________________ MaxHP +2000, MaxSP +1000 _______________________ For each 2 Refine Levels: MaxHP +150, MaxSP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ Refine Level +9: SPL +3 _______________________ Refine Level +10: Increases Attack Speed by 5%. _______________________ When equipped with Glacier Shoes: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D MATK +3% S.MATK +2. _______________________ [Grade C] After Attack Delay -10%. _______________________ Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 80 Required Level: 230 |
You can enchant them with Ice Flower Magic Stones for special abilities. _______________________ MaxHP +2000, MaxSP +1000 _______________________ For each 2 Refine Levels: MaxHP +150, MaxSP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ Refine Level +9: SPL +3 _______________________ When equipped with Snow Flower Boots: Increases Ranged Phyical Damage by 7%. _______________________ When equipped with Snow Flower Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 2 Refinable Weight: 90 Required Level: 210 |
Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Increases damage of Judex by 15%. _______________________ When equipped with High Priest Stone II (Top): Increases damage of Judex by additional 15%. _______________________ When equipped with High Priest Stone II: Decreases SP Consumption of Judex by 10%. _______________________ When equipped with High Priest Stone II (Low): Increases Magical Damage with Holy element by 10%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
You can add abilities by granting a legend with special magical powers. _______________________ MaxHP +6%, MaxSP +6% _______________________ For each 2 Refine Levels: MaxSP +1%, DEF +15 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ Refine Level +9: S.MATK +3 _______________________ Refine Level +10: DEF +100 Decreases Variable Casting Time by 7%. _______________________ When equipped with Glacier Robe: MATK +7% _______________________ [Bonus by Grade] [Grade D] RES +25 MRES +25. _______________________ [Grade C] S.MATK +2 SPL +2 CON +2. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
You can enchant them with Ice Flower Magic Stones for special abilities. _______________________ MaxHP +6%, MaxSP +6% _______________________ For each 2 Refine Levels: MaxSP +1% _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ Refine Level +9: S.MATK +2 _______________________ When equipped with Snow Flower Armor: Decreases Variable Casting Time by 7%. _______________________ When equipped with Snow Flower Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 2 Refinable Weight: 50 Required Level: 210 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Magical Spell Shadow Shield: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable Required Level: 200 |
Evil and powerful energy is being released from the depths. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
From the depths, it has a sacred and powerful energy. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Tempest Shadow Pendant: MATK +2% Total Refine Level of entire set at least +18: Ignores magical defense of all race, except Players, by 100%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable |
It is emitting a dark and cold energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
It radiates bright and warm energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
스테이지 5 🕔(엘리트 티어)
최대 성능을 위한 궁극적인 선택입니다. 고급 시나리오에 최적이며 매우 선호됩니다.
| 📌장비 설명 |
|---|
Decreases Variable Casting Time by 10%. _______________________ For each 2 Refine Levels: MATK + 25, DEF + 10. _______________________ Refine Level +7: Increases all elemental magic damage by 25%. _______________________ Refine Level +9: MATK + 40, MATK + 10%. _______________________ Refine Level +11: S.MATK + 12. Increases Magical Damage against all elemental enemies by 12%. _______________________ When equipped with Vesper Card: Decreases Variable Casting Time by 7%. Increases Magical Damage against Boss class by 10%. _______________________ When equipped with Sealed Vesper Card: Decreases Variable Casting Time by 3%. Increases Magical Damage against Boss class by 5%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Increases Magical Damage against all sizes by 12%. _______________________ [Grade B]: S.MATK + 2 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Grade A]: S.MATK + 2 For each 3 Refine Levels: Increases magical damage against all races (Except Players) by 3%. _______________________ Can be crafted at: <NAVI>Roby<INFO>m_crafting,44,121,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
_______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Gives the following effects when compounded on slot of a Costume Top Headgear. _______________________ For each Level of Soul Expansion: Increases Magical Damage with every element by 2%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Soul Expansion by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Wear it to show off your splendor. _______________________ ATK +5 MATK +5 _______________________ Decreases After Cast Delay by 4%. _______________________ This item can receive additional enchantment from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. _______________________ For each Level of Comet: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Crimson Rock by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each Level of Chain Lightning: Decreases After Cast Delay by 1%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Chain Lightning by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Comet by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Runic energies of soul and purification are imprinted along with your own. _______________________ SPL + 3, CON + 3 Increases SP Consumption by 10%. MATK + 140. _______________________ For each 2 Refine Levels: MATK + 15, DEF + 30. _______________________ Refine Level +7: MATK + 5%, S.MATK + 2, MDEF + 25. _______________________ Refine Level +9: S.MATK + 5, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases all elemental magical damage by 15%. _______________________ [Bonus by Grade] [Grade D]: MATK + 25 MATK + 5% _______________________ [Grade C]: MATK + 45 MATK + 8% Increases all elemental magical damage by 3%. _______________________ [Grade B]: MATK + 13% Increases all elemental magical damage by 5% SPL + 10 _______________________ [Grade A]: MATK + 16% Increases all elemental magical damage by 7% CON + 10 _______________________ Type: Armor Position: Armor Defense: 75 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Magic ability will be increased. _______________________ SPL +1 MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: MATK +5% _______________________ Refine Level +11: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: MATK +2 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade C]: For each 2 Refine Levels: MATK +3 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade B]: For each 2 Refine Levels: MATK +2% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +1 _______________________ [Grade A]: For each 2 Refine Levels: MATK +3% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +2 _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 240 |
_______________________ MATK +140 _______________________ For each 2 Refine Levels: SPL +1, CON +1 _______________________ Refine Level +7: MATK +3%, S.MATK +2 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +11: Increases Magical Damage with every element by 10%. _______________________ When equipped with Dim Glacier Muffler and Dim Glacier Shoes: Increases Magical Damage with every element by 5%. Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. MATK +(Total Refine Level of entire set)*2 _______________________ When equipped with Dim Glacier Muffler, Dim Glacier Shoes and any Dim Glacier weapon: For each 3 Refine Levels of equipped Weapon: MATK +10 If the Weapon's Grade is C or higher: S.MATK +6, SPL +5, CON +5 If the Weapon's Grade is B or higher: S.MATK +5, SPL +5, CON +5 If the Weapon's Grade is A or higher: S.MATK +4, SPL +5, CON +5 If Weapon type is a Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Increases Magical Damage against monsters of every element by 20%. _______________________ [Bonus by Grade] [Grade D] MATK +5% SPL +5 CON +5 _______________________ [Grade C] Magical Damage with every element +10%. _______________________ [Grade B] MATK +1% _______________________ [Grade A] MATK +2% _______________________ Type: Armor Position: Armor Defense: 145 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 230 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Full Spell Shadow Shoes: MATK + 2%, S.MATK + 2 Total Refine Level of entire set at least +18: increases all elemental magical damage by 5% Increases magical damage against all size enemies by 10%. _______________________ When equipped with Magical Spell Shadow Weapon: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Armor Refinable Required Level: 200 |
It seems to have to be handled in a different way from the existing Glacier weapons. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ Class Restrictions: Novice, Mage, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 230 |
_______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ When combined with Magical Spell Shadow Shield: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable |
Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from monsters of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
You can add abilities by granting a legend with special magical powers. _______________________ RES +15, MRES +15 _______________________ For each 2 Refine Levels: DEF +10, MDEF +2 _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 15%). _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +10: DEF +50, MDEF +10 _______________________ [Bonus by Grade] [Grade D]: RES +10, MRES +10. _______________________ [Grade C]: P.ATK +2, S.MATK +2. _______________________ Type: Armor Position: Left Hand Defense: 220 Armor Level: 2 Refinable / Gradable Weight: 350 Required Level: 230 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Shield Refinable |
The imprint is amplified with the essence of death. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Refine Level +11: MATK +10% _______________________ When equipped with Death Rune Armor and Death Rune Boots: For each 30 base INT: SPL +1 Increases Magical Damage with every element by additional 10%. Decreases Variable Casting Time by additional 10%. _______________________ [Bonus by Grade] [Grade D] MATK +5% _______________________ [Grade C] MATK +5% S.MATK +5 _______________________ [Grade B] Magical Damage with every element +10%. _______________________ [Grade A] Decreases After Cast Delay by 10% S.MATK +2. _______________________ Type: Armor Position: Garment Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
_______________________ SPL +1, CON +1 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. _______________________ [Bonus by Grade] [Grade D]: MATK +3%, SPL +5, CON +5. _______________________ [Grade C]: S.MATK +2 Magical Damage with every element +5%. _______________________ [Grade B]: S.MATK +1 _______________________ [Grade A]: MATK +2% _______________________ Type: Armor Position: Garment Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 80 Required Level: 230 |
Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Every level of Soul Vulcan Strike user learned, increases magical damage against all elemental enemies by 1%. _______________________ When equipped with Warlock Stone (Top): increases Soul Vulcan Strike damage by 10%. _______________________ When equipped with Warlock Stone (Mid): increases Mystery Illusion Strike damage by 10%. _______________________ When equipped with Warlock Stone (Low): increases magical damage against enemies of all sizes by 3% per 2 Levels of Two-handed Staff Mastery. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Increases SP Consumption by 15%. _______________________ For each 3 Refine Levels: MATK + 7. _______________________ Refine Level +7: MATK + 5%, S.MATK + 3. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage against Medium and Large size by 15%. _______________________ When equipped with Falling Bishop Card: MaxSP + 25%. Increases Magical Damage against Holy elemental enemies by 15%. _______________________ When equipped with Sealed Falling Bishop Card: MaxSP + 15%. Increases Magical Damage against Holy elemental enemies by 10%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Decreases Fixed Casting Time by 1 second. _______________________ [Grade B]: S.MATK + 7. _______________________ [Grade A]: For each 2 Refine Levels: SPL + 8. _______________________ Class Restrictions: _______________________ Can be crafted at: <NAVI>Pirate Mayne<INFO>m_crafting,27,167,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Shoes Defense: 16 Armor Level: 2 Refinable / Gradable Weight: 30 Required Level: 240 |
_______________________ SPL +2, CON +2 _______________________ Refine Level +7: MATK +5%, S.MATK +2 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage with every element by 10%. _______________________ [Bonus by Grade] [Grade D] MATK +2% _______________________ [Grade C] Fixed Casting Time -1 second. _______________________ [Grade B] S.MATK +2 MATK +1% _______________________ [Grade A] MATK +2% _______________________ Type: Armor Position: Shoes Defense: 90 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Magical Spell Shadow Shield: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable Required Level: 200 |
Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 20 Required Level: 230 |
_______________________ Increases Magical Damage with every element by 7%. S.MATK +2 _______________________ When equipped with Nebula Robe of Spell: Increases Magical Damage with every element by additional 5%. S.MATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Tempest Shadow Pendant: MATK +2% Total Refine Level of entire set at least +18: Ignores magical defense of all race, except Players, by 100%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable |
Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Type: Armor Position: Left Accessory Defense: 10 Armor Level: 2 Weight: 20 Required Level: 230 |
You can add abilities by granting a legend with special magical powers. _______________________ MATK +8%, MaxSP +7% _______________________ When equipped with Glacier Necklace: DEF +50 _______________________ Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 230 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
6단계 🕕(최종 장비)
현재 메타를 깨는 장비 조합이 바로 여기 있습니다.
| 🚸종류 | ⚔️장비 | 👻그림자 장비 및 🌑코스튬 스톤 |
|---|---|---|
| 상단 | +15 [A] |
|
| 중단 | ||
| 하단 | ||
| 갑옷 | +15 [A] |
+10 |
| 무기 | +15 [A] |
+10 |
| 방패 | +14 [A] |
+10 |
| 걸칠것 | +15 [A] |
|
| 신발 | +14 [A] |
+10 |
| 악세서리 (오른쪽) | +10 | |
| 악세서리 (왼쪽) | +10 |
| 📌장비 설명 |
|---|
_______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Decreases Variable Casting Time by 10%. _______________________ For each 2 Refine Levels: MATK + 25, DEF + 10. _______________________ Refine Level +7: Increases all elemental magic damage by 25%. _______________________ Refine Level +9: MATK + 40, MATK + 10%. _______________________ Refine Level +11: S.MATK + 12. Increases Magical Damage against all elemental enemies by 12%. _______________________ When equipped with Vesper Card: Decreases Variable Casting Time by 7%. Increases Magical Damage against Boss class by 10%. _______________________ When equipped with Sealed Vesper Card: Decreases Variable Casting Time by 3%. Increases Magical Damage against Boss class by 5%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Increases Magical Damage against all sizes by 12%. _______________________ [Grade B]: S.MATK + 2 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Grade A]: S.MATK + 2 For each 3 Refine Levels: Increases magical damage against all races (Except Players) by 3%. _______________________ Can be crafted at: <NAVI>Roby<INFO>m_crafting,44,121,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
Gives the following effects when compounded on slot of a Costume Top Headgear. _______________________ For each Level of Soul Expansion: Increases Magical Damage with every element by 2%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Soul Expansion by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. Increases Magical Damage with every element by 3%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each Level of Chain Lightning: Decreases After Cast Delay by 1%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Chain Lightning by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Comet by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Magic ability will be increased. _______________________ SPL +1 MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: MATK +5% _______________________ Refine Level +11: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: MATK +2 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade C]: For each 2 Refine Levels: MATK +3 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade B]: For each 2 Refine Levels: MATK +2% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +1 _______________________ [Grade A]: For each 2 Refine Levels: MATK +3% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +2 _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 240 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Full Spell Shadow Shoes: MATK + 2%, S.MATK + 2 Total Refine Level of entire set at least +18: increases all elemental magical damage by 5% Increases magical damage against all size enemies by 10%. _______________________ When equipped with Magical Spell Shadow Weapon: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Armor Refinable Required Level: 200 |
_______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
It seems to have to be handled in a different way from the existing Glacier weapons. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ Class Restrictions: Novice, Mage, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 230 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ When combined with Magical Spell Shadow Shield: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable |
Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from monsters of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
_______________________ For each 2 Refine Levels: SPL +1 _______________________ Refine Level +7: S.Matk +3 _______________________ Refine Level +9: S.Matk +3 _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Traits) _______________________ Type: ShadowGear Position: Shadow Shield Refinable |
True power was awakened by the power of the constellation. _______________________ SPL + 4, CON + 4. Increases SP consumption of skills by 15%. _______________________ For each 2 Refine Levels: Matk + 10. _______________________ For each 3 Refine Levels: increases all element magical damage by 2%. _______________________ Refine Level +7: reduces variable casting time by 10%. _______________________ Refine Level +9: reduces variable casting time by additional 5%, Increases Attack Speed by 5%. _______________________ Refine Level +11: S.Matk + 7, reduces After Cast Delay by 10%. _______________________ [Bonus by Grade] _______________________ [Grade D]: Res + 25, Mres + 25. _______________________ [Grade C]: Matk + 10%, increases all element magical damage by 7%. _______________________ [Grade B]: SPL + 5, CON + 5, S.Matk + 7, Def + 50. _______________________ [Grade A]: S.Matk + 9, increases magical damage against all element enemies by 7%. _______________________ Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 250 |
Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Every level of Soul Vulcan Strike user learned, increases magical damage against all elemental enemies by 1%. _______________________ When equipped with Warlock Stone (Top): increases Soul Vulcan Strike damage by 10%. _______________________ When equipped with Warlock Stone (Mid): increases Mystery Illusion Strike damage by 10%. _______________________ When equipped with Warlock Stone (Low): increases magical damage against enemies of all sizes by 3% per 2 Levels of Two-handed Staff Mastery. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Increases SP Consumption by 15%. _______________________ For each 3 Refine Levels: MATK + 7. _______________________ Refine Level +7: MATK + 5%, S.MATK + 3. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage against Medium and Large size by 15%. _______________________ When equipped with Falling Bishop Card: MaxSP + 25%. Increases Magical Damage against Holy elemental enemies by 15%. _______________________ When equipped with Sealed Falling Bishop Card: MaxSP + 15%. Increases Magical Damage against Holy elemental enemies by 10%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Decreases Fixed Casting Time by 1 second. _______________________ [Grade B]: S.MATK + 7. _______________________ [Grade A]: For each 2 Refine Levels: SPL + 8. _______________________ Class Restrictions: _______________________ Can be crafted at: <NAVI>Pirate Mayne<INFO>m_crafting,27,167,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Shoes Defense: 16 Armor Level: 2 Refinable / Gradable Weight: 30 Required Level: 240 |
_______________________ MATK + 3%. For each 2 Refine Levels: increases all elemental magical damage by 1%. _______________________ Refine Level +10: S.MATK + 2. _______________________ When equipped with Magical Spell Shadow Shield: MATK + 3% Total Refine Level of entire set at least +18: SPL + 3, S.MATK + 3. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Trait-Enhanced) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable Required Level: 200 |
_______________________ Increases Magical Damage with every element by 7%. S.MATK +2 _______________________ When equipped with Nebula Robe of Spell: Increases Magical Damage with every element by additional 5%. S.MATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Tempest Shadow Pendant: MATK +2% Total Refine Level of entire set at least +18: Ignores magical defense of all race, except Players, by 100%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable |
_______________________ Increases all element magical damage by 10%, reduces variable casting time by 10%. _______________________ When equipped with Circulation of Life: Autumn: reduces After Cast Delay by 10%, increases magical damage against all race monsters (except players) by 5%, _______________________ For each 2 Refine Levels of Garment: increases magical damage against all race monsters (except players) by additional 3%. _______________________ Type: Armor Position: Left Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 250 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
추가 1단계 🕠(미래 통찰 장비)
새로운 장비, 새로운 메타? 함께 알아봅시다!
| 🚸종류 | ⚔️장비 | 👻그림자 장비 및 🌑코스튬 스톤 |
|---|---|---|
| 상단 | +12 [A] |
|
| 중단 | ||
| 하단 | ||
| 갑옷 | +12 |
+10 |
| 무기 | +12 [A] |
+10 |
| 방패 | +12 [A] |
+10 |
| 걸칠것 | +12 [A] |
|
| 신발 | +12 |
+10 |
| 악세서리 (오른쪽) | +10 | |
| 악세서리 (왼쪽) | +10 |
| 📌장비 설명 |
|---|
MATK +4% _______________________ Refine +4 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +6 or higher (additional): MATK +4% _______________________ Refine +7 or higher (additional): Fire and Earth magic damage +10% _______________________ Refine +8 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +9 or higher (additional): MATK +4% Magic damage to all races (except players) +15% S.MATK +7 _______________________ Refine +12 or higher (additional): MATK +4% Crimson Arrow damage +5% Rock Down damage +5% Fixed Cast Time -0.5s Fire and Earth magic damage +15% MATK +50 _______________________ Refine +15 or higher (additional): MATK +4% _______________________ Refine +16 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +18 or higher (additional): MATK +4% _______________________ Refine +20 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Grade D or higher (additional): S.MATK +5 _______________________ Grade C or higher (additional): Max HP +5% Max SP +5% _______________________ Grade B or higher (additional): Fire and Earth magic damage +10% _______________________ Grade A or higher (additional): Magic damage to All sizes +15% _______________________ [Set Bonus] <ITEM>[Frontier Rune Crown (Arch Mage)]<INFO>400981</INFO></ITEM> <ITEM>[Frontier Arc Staff]<INFO>640064</INFO></ITEM> Violent Quake damage +35% All Bloom damage +35% Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A: 5% chance on magic attack to trigger for 10s: Fire and Earth magic damage +15% Magic damage to Water property +15% Magic damage to Wind property +15% Ignore 15% M.RES of All races except players _______________________ Class Restrictions: Wizard _______________________ Type: Armor Position: Head Top Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 265 |
It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
_______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Magic ability will be increased. _______________________ SPL +1 MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: MATK +5% _______________________ Refine Level +11: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: MATK +2 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade C]: For each 2 Refine Levels: MATK +3 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade B]: For each 2 Refine Levels: MATK +2% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +1 _______________________ [Grade A]: For each 2 Refine Levels: MATK +3% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +2 _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 240 |
S.MATK +5 Crimson Arrow damage +5% Rock Down damage +5% _______________________ For each 2 Refine Levels: MATK +1% MATK +25 _______________________ Refine +3 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +6 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +9 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% Fire and Earth magic damage +15% S.MATK +7 _______________________ Refine +11 or higher (additional): Crimson Arrow damage +15% Rock Down damage +15% _______________________ Refine +12 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% Crimson Arrow damage +20% Rock Down damage +20% Violent Quake damage +25% All Bloom damage +25% _______________________ Refine +15 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Refine +18 or higher (additional): Crimson Arrow damage +5% Rock Down damage +5% _______________________ Grade D or higher (additional): Fire and Earth magic damage +10% S.MATK +7 _______________________ Grade C or higher (additional): Crimson Arrow damage +15% Rock Down damage +15% _______________________ Grade B or higher (additional): Fire and Earth magic damage +10% _______________________ Grade A or higher (additional): For each 2 Refine Levels: S.MATK +3 _______________________ [Set Bonus] <ITEM>[Frontier Rune Crown (Arch Mage)]<INFO>400981</INFO></ITEM> <ITEM>[Frontier Arc Staff]<INFO>640064</INFO></ITEM> Violent Quake damage +35% All Bloom damage +35% Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A: 5% chance on magic attack to trigger for 10s: Fire and Earth magic damage +15% Magic damage to Water property +15% Magic damage to Wind property +15% Ignore 15% M.RES of All races except players _______________________ Class Restrictions: Wizard _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 380 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 265 |
Soul Vulcan Strike damage +15% Mystery Illusion damage +15% _______________________ For each 2 Refine Levels: Soul Vulcan Strike damage +4% Mystery Illusion damage +4% MATK +1% MATK +20 _______________________ Refine +7 or higher (additional): Ghost and Shadow magic damage +10% Mystery Illusion damage +15% _______________________ Refine +9 or higher (additional): S.MATK +7 Soul Vulcan Strike damage +15% _______________________ Refine +12 or higher (additional): Soul Vulcan Strike damage +10% _______________________ Grade D or higher (additional): Ghost and Shadow magic damage +10% S.MATK +7 _______________________ Grade C or higher (additional): SPL +7 Soul Vulcan Strike damage +15% _______________________ Grade B or higher (additional): Ghost and Shadow magic damage +10% _______________________ Grade A or higher (additional): S.MATK +15 _______________________ Grade A or higher (additional) / Refine +12 or higher (additional): Soul Vulcan Strike cooldown -0.2s Mystery Illusion damage +15% Telekinesis Intense cooldown -30s _______________________ Class Restrictions: Wizard _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 380 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 265 |
Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from monsters of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
True power was awakened by the power of the constellation. _______________________ SPL + 4, CON + 4. Increases SP consumption of skills by 15%. _______________________ For each 2 Refine Levels: Matk + 10. _______________________ For each 3 Refine Levels: increases all element magical damage by 2%. _______________________ Refine Level +7: reduces variable casting time by 10%. _______________________ Refine Level +9: reduces variable casting time by additional 5%, Increases Attack Speed by 5%. _______________________ Refine Level +11: S.Matk + 7, reduces After Cast Delay by 10%. _______________________ [Bonus by Grade] _______________________ [Grade D]: Res + 25, Mres + 25. _______________________ [Grade C]: Matk + 10%, increases all element magical damage by 7%. _______________________ [Grade B]: SPL + 5, CON + 5, S.Matk + 7, Def + 50. _______________________ [Grade A]: S.Matk + 9, increases magical damage against all element enemies by 7%. _______________________ Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 250 |
_______________________ SPL +7 CON +7 Increases SP Consumption by 10%. _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: S.MATK +5 Increases Magical Damage of Neutral, Shadow and Poison elemental attacks by 15%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Magical Damage of Fire, Water, Wind and Earth elemental attacks by 15%. _______________________ When equipped with Temple Magic Ring: Increases Magical Damage against enemies of every element by 10%. Increases Magical Damage against enemies of all sizes by 10%. Increases Magical Damage against enemies in Encroached Geffenia area by 15%. _______________________ When equipped with Signet of Circulation Autumn: S.MATK +7 Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ [Bonus by Grade] [Grade D]: SPL +5 CON +5 MATK +25 _______________________ [Grade C]: MATK +3% S.MATK +3 _______________________ [Grade B]: MATK +5% S.MATK +3 _______________________ [Grade A]: Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 15%. Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
_______________________ Increases Magical Damage with every element by 7%. S.MATK +2 _______________________ When equipped with Nebula Robe of Spell: Increases Magical Damage with every element by additional 5%. S.MATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
_______________________ Increases all element magical damage by 10%, reduces variable casting time by 10%. _______________________ When equipped with Circulation of Life: Autumn: reduces After Cast Delay by 10%, increases magical damage against all race monsters (except players) by 5%, _______________________ For each 2 Refine Levels of Garment: increases magical damage against all race monsters (except players) by additional 3%. _______________________ Type: Armor Position: Left Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 250 |
Extra Stage 2 🕠(드롭 장비)
현재 메타 파밍용 드롭 장비 조합 (드롭률 증가)
| 📌장비 설명 |
|---|
_______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Decreases Variable Casting Time by 10%. _______________________ For each 2 Refine Levels: MATK + 25, DEF + 10. _______________________ Refine Level +7: Increases all elemental magic damage by 25%. _______________________ Refine Level +9: MATK + 40, MATK + 10%. _______________________ Refine Level +11: S.MATK + 12. Increases Magical Damage against all elemental enemies by 12%. _______________________ When equipped with Vesper Card: Decreases Variable Casting Time by 7%. Increases Magical Damage against Boss class by 10%. _______________________ When equipped with Sealed Vesper Card: Decreases Variable Casting Time by 3%. Increases Magical Damage against Boss class by 5%. _______________________ [Bonus by Grade] [Grade D]: MATK + 5%. SPL + 5. _______________________ [Grade C]: Increases Magical Damage against all sizes by 12%. _______________________ [Grade B]: S.MATK + 2 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Grade A]: S.MATK + 2 For each 3 Refine Levels: Increases magical damage against all races (Except Players) by 3%. _______________________ Can be crafted at: <NAVI>Roby<INFO>m_crafting,44,121,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 2 Refinable / Gradable Weight: 40 Required Level: 240 |
Gives the following effects when compounded on slot of a Costume Top Headgear. _______________________ For each Level of Soul Expansion: Increases Magical Damage with every element by 2%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Soul Expansion by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases experience gained from defeating monsters by 4%. _______________________ Increases items drop rate by 4%. _______________________ When equipped with Angel Poring Boots: Increases experience gained from defeating monsters by 4%. Increases items drop rate by 4%. When Refine Level of Angel Poring Boots is +12 or higher: Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 5%. _______________________ Increases items drop rate by 5%. _______________________ When equipped with Angel Poring Boots: Increases experience gained from defeating monsters by 5%. Increases items drop rate by 5%. Refine Level +12: Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 1 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. _______________________ For each Level of Comet: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Crimson Rock by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases experience gained from defeating monsters by 5%. Increases item drop rate by 10%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 5%. _______________________ Increases item drop rate by 5%. _______________________ Enables the use of Level 1 Resurrection. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each Level of Chain Lightning: Decreases After Cast Delay by 1%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Chain Lightning by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Comet by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases experience gained from defeating monsters by 5%. Increases item drop rate by 5%. _______________________ For each Refine Level: MaxHP +100 MaxSP +20 _______________________ Refine Level +7: MaxHP +3% MaxSP +3% _______________________ Refine Level +9: MaxHP +5% MaxSP +5% _______________________ Refine Level +12: Increases HP and SP Recovery Rate by 100%. _______________________ Type: Armor Position: Armor Defense: 40 Armor Level: 1 Refinable Weight: 50 |
_______________________ For each Refine Levels: Decreases Variable Casting Time by 1%. _______________________ For each 3 Refine Levels: ATK +1% MATK +1% _______________________ When combined with Spell Caster Shadow Shoes: Decreases SP Consumption by 10%. Total Refine Level of entire set (Armor, Shoes) at least +20: Decreases Fixed Casting Time by 0.3 second. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster Set (Earring, Pendant)). _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Spellflow Caster) _______________________ Type: ShadowGear Position: Shadow Armor Refinable |
_______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
It seems to have to be handled in a different way from the existing Glacier weapons. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ Class Restrictions: Novice, Mage, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 230 |
_______________________ Increases Magical Damage with every element by 2%. _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. _______________________ Refine Level +10: Increases Magical Damage with every element by additional 7%. _______________________ From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Magical) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 99 |
Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from monsters of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
_______________________ Increases Magical Damage with every element by 2%. _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. _______________________ Refine Level +10: Increases Magical Damage with every element by additional 7%. _______________________ From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Magical) _______________________ Type: ShadowGear Position: Shadow Shield Refinable Required Level: 99 |
True power was awakened by the power of the constellation. _______________________ SPL + 4, CON + 4. Increases SP consumption of skills by 15%. _______________________ For each 2 Refine Levels: Matk + 10. _______________________ For each 3 Refine Levels: increases all element magical damage by 2%. _______________________ Refine Level +7: reduces variable casting time by 10%. _______________________ Refine Level +9: reduces variable casting time by additional 5%, Increases Attack Speed by 5%. _______________________ Refine Level +11: S.Matk + 7, reduces After Cast Delay by 10%. _______________________ [Bonus by Grade] _______________________ [Grade D]: Res + 25, Mres + 25. _______________________ [Grade C]: Matk + 10%, increases all element magical damage by 7%. _______________________ [Grade B]: SPL + 5, CON + 5, S.Matk + 7, Def + 50. _______________________ [Grade A]: S.Matk + 9, increases magical damage against all element enemies by 7%. _______________________ Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 250 |
The imprint is amplified with the essence of death. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Refine Level +11: MATK +10% _______________________ When equipped with Death Rune Armor and Death Rune Boots: For each 30 base INT: SPL +1 Increases Magical Damage with every element by additional 10%. Decreases Variable Casting Time by additional 10%. _______________________ [Bonus by Grade] [Grade D] MATK +5% _______________________ [Grade C] MATK +5% S.MATK +5 _______________________ [Grade B] Magical Damage with every element +10%. _______________________ [Grade A] Decreases After Cast Delay by 10% S.MATK +2. _______________________ Type: Armor Position: Garment Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Every level of Soul Vulcan Strike user learned, increases magical damage against all elemental enemies by 1%. _______________________ When equipped with Warlock Stone (Top): increases Soul Vulcan Strike damage by 10%. _______________________ When equipped with Warlock Stone (Mid): increases Mystery Illusion Strike damage by 10%. _______________________ When equipped with Warlock Stone (Low): increases magical damage against enemies of all sizes by 3% per 2 Levels of Two-handed Staff Mastery. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ MDEF +3. _______________________ Decreases damage taken from Shadow elemental attacks by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Sombre Shield: Decreases damage taken from Shadow elemental enemies by 5%. For each Refine Level of Sombre Shield: Increases damage against Shadow elemental enemies by 2%. _______________________ When equipped with Sombre Manteau: Increases damage against Shadow elemental enemies by 5%. For each Refine Level of Sombre Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ MDEF +3 _______________________ Decreases damage taken from Holy elementals attack by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Lumiere Shield: Decreases damage taken from Holy elemental enemies by 5%. For each Refine Level of Lumiere Shield: Decreases damage taken from Holy elemental enemies by 2%. _______________________ When equipped with Lumiere Manteau: Increases damage against Holy elemental enemies by 5%. For each Refine Level of Lumiere Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ MDEF +3 _______________________ Decreases damage taken from Neutral elementals attacks by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Lien Shield: Decreases damage taken from Neutral elemental enemies by 5%. For each Refine Level of Lien Shield: Decreases damage taken from Neutral elemental enemies by 2%. _______________________ When equipped with Lien Manteau: Increases damage against Neutral elemental enemies by 5%. For each Refine Level of Lien Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ For each Refine Levels: Decreases Variable Casting Time by 1%. _______________________ For each 3 Refine Levels: ATK +1% MATK +1% _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Spellflow Caster) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable |
Evil and powerful energy is being released from the depths. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Tempest Shadow Pendant: MATK +2% Total Refine Level of entire set at least +18: Ignores magical defense of all race, except Players, by 100%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable |
It is emitting a dark and cold energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
Extra Stage 3 🕠(레벨업 장비)
레벨업 단계라면 착용할 수 있는 현재 장비입니다!
| 🚸종류 | ⚔️장비 | 👻그림자 장비와 🌑코스튬 스톤 |
|---|---|---|
| 상단 | +12 |
|
| 중단 | ||
| 하단 | ||
| 갑옷 | +12 |
+10 |
| 무기 | +12 [A] |
+10 |
| 방패 | +9 |
+10 |
| 걸칠것 | +12 |
|
| 신발 | +12 |
+10 |
| 악세서리 (오른쪽) | +10 | |
| 악세서리 (왼쪽) | +10 |
| 📌장비 설명 |
|---|
_______________________ All Basic Stats +1 _______________________ Decreases SP Consumption by 10%. _______________________ Increases experience gained from defeating monsters by 5%. Increases item drop rate by 5%. _______________________ Refine Level +9: ASPD +1 Refine Level +12: Increases movement speed. _______________________ Can be crafted at: <NAVI>Jewy<INFO>m_crafting,51,107,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Head Top Armor Level: 1 Refinable Weight: 20 |
_______________________ Random chance to transform wearer into Chung E for 5 seconds when dealing physical or magical attack. While transforming Increases MATK and Critical attack damage by 30%. _______________________ For each 2 Refine Levels: Increases experience gained from defeating monsters by 1%. Increases item drop rate by 1%. _______________________ For each 4 Refine Levels: MaxHP +2% MaxSP +2% _______________________ Refine Level +9: Increases HP and SP Recovery Rate by 40%. _______________________ Refine Level +12: MaxHP +3% MaxSP +3% _______________________ Type: Armor Position: Head Top Armor Level: 1 Refinable Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 5%. _______________________ Increases items drop rate by 5%. _______________________ When equipped with Angel Poring Boots: Increases experience gained from defeating monsters by 5%. Increases items drop rate by 5%. Refine Level +12: Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 4%. _______________________ Increases items drop rate by 4%. _______________________ When equipped with Angel Poring Boots: Increases experience gained from defeating monsters by 4%. Increases items drop rate by 4%. When Refine Level of Angel Poring Boots is +12 or higher: Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 5%. _______________________ Increases items drop rate by 5%. _______________________ When equipped with Angel Poring Boots: Increases experience gained from defeating monsters by 5%. Increases items drop rate by 5%. Refine Level +12: Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 1 |
Gives the following effects when compounded on slot of a Costume Mid Headgear. _______________________ For each Level of Comet: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Crimson Rock by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases experience gained from defeating monsters by 5%. Increases item drop rate by 10%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
_______________________ Increases experience gained from defeating monsters by 5%. _______________________ Increases item drop rate by 5%. _______________________ Enables the use of Level 1 Resurrection. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each Level of Chain Lightning: Decreases After Cast Delay by 1%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Chain Lightning by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Comet by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ Increases experience gained from defeating monsters by 5%. Increases item drop rate by 5%. _______________________ For each Refine Level: MaxHP +100 MaxSP +20 _______________________ Refine Level +7: MaxHP +3% MaxSP +3% _______________________ Refine Level +9: MaxHP +5% MaxSP +5% _______________________ Refine Level +12: Increases HP and SP Recovery Rate by 100%. _______________________ Type: Armor Position: Armor Defense: 40 Armor Level: 1 Refinable Weight: 50 |
_______________________ For each Refine Levels: Decreases Variable Casting Time by 1%. _______________________ For each 3 Refine Levels: ATK +1% MATK +1% _______________________ When combined with Spell Caster Shadow Shoes: Decreases SP Consumption by 10%. Total Refine Level of entire set (Armor, Shoes) at least +20: Decreases Fixed Casting Time by 0.3 second. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster Set (Earring, Pendant)). _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Spellflow Caster) _______________________ Type: ShadowGear Position: Shadow Armor Refinable |
_______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
It seems to have to be handled in a different way from the existing Glacier weapons. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ Class Restrictions: Novice, Mage, Acolyte and Soul Linker classes _______________________ Type: Staff Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 230 |
_______________________ Increases Magical Damage with every element by 2%. _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. _______________________ Refine Level +10: Increases Magical Damage with every element by additional 7%. _______________________ From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Magical) _______________________ Type: ShadowGear Position: Shadow Weapon Refinable Required Level: 99 |
Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from monsters of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
_______________________ Increases Magical Damage with every element by 2%. _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. _______________________ Refine Level +10: Increases Magical Damage with every element by additional 7%. _______________________ From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Magical) _______________________ Type: ShadowGear Position: Shadow Shield Refinable Required Level: 99 |
True power was awakened by the power of the constellation. _______________________ SPL + 4, CON + 4. Increases SP consumption of skills by 15%. _______________________ For each 2 Refine Levels: Matk + 10. _______________________ For each 3 Refine Levels: increases all element magical damage by 2%. _______________________ Refine Level +7: reduces variable casting time by 10%. _______________________ Refine Level +9: reduces variable casting time by additional 5%, Increases Attack Speed by 5%. _______________________ Refine Level +11: S.Matk + 7, reduces After Cast Delay by 10%. _______________________ [Bonus by Grade] _______________________ [Grade D]: Res + 25, Mres + 25. _______________________ [Grade C]: Matk + 10%, increases all element magical damage by 7%. _______________________ [Grade B]: SPL + 5, CON + 5, S.Matk + 7, Def + 50. _______________________ [Grade A]: S.Matk + 9, increases magical damage against all element enemies by 7%. _______________________ Type: Armor Position: Garment Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 250 |
The imprint is amplified with the essence of death. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage with every element by 10%. _______________________ Refine Level +11: MATK +10% _______________________ When equipped with Death Rune Armor and Death Rune Boots: For each 30 base INT: SPL +1 Increases Magical Damage with every element by additional 10%. Decreases Variable Casting Time by additional 10%. _______________________ [Bonus by Grade] [Grade D] MATK +5% _______________________ [Grade C] MATK +5% S.MATK +5 _______________________ [Grade B] Magical Damage with every element +10%. _______________________ [Grade A] Decreases After Cast Delay by 10% S.MATK +2. _______________________ Type: Armor Position: Garment Defense: 45 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 230 |
Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Every level of Soul Vulcan Strike user learned, increases magical damage against all elemental enemies by 1%. _______________________ When equipped with Warlock Stone (Top): increases Soul Vulcan Strike damage by 10%. _______________________ When equipped with Warlock Stone (Mid): increases Mystery Illusion Strike damage by 10%. _______________________ When equipped with Warlock Stone (Low): increases magical damage against enemies of all sizes by 3% per 2 Levels of Two-handed Staff Mastery. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
_______________________ MDEF +3. _______________________ Decreases damage taken from Shadow elemental attacks by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Sombre Shield: Decreases damage taken from Shadow elemental enemies by 5%. For each Refine Level of Sombre Shield: Increases damage against Shadow elemental enemies by 2%. _______________________ When equipped with Sombre Manteau: Increases damage against Shadow elemental enemies by 5%. For each Refine Level of Sombre Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ MDEF +3 _______________________ Decreases damage taken from Holy elementals attack by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Lumiere Shield: Decreases damage taken from Holy elemental enemies by 5%. For each Refine Level of Lumiere Shield: Decreases damage taken from Holy elemental enemies by 2%. _______________________ When equipped with Lumiere Manteau: Increases damage against Holy elemental enemies by 5%. For each Refine Level of Lumiere Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ MDEF +3 _______________________ Decreases damage taken from Neutral elementals attacks by 5%. _______________________ For each Refine Level: MaxHP +1% MaxSP +1% _______________________ When equipped with Lien Shield: Decreases damage taken from Neutral elemental enemies by 5%. For each Refine Level of Lien Shield: Decreases damage taken from Neutral elemental enemies by 2%. _______________________ When equipped with Lien Manteau: Increases damage against Neutral elemental enemies by 5%. For each Refine Level of Lien Manteau: MaxHP +1% MaxSP +1% _______________________ Increases item drop rate by 10%. _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 90 |
_______________________ For each Refine Levels: Decreases Variable Casting Time by 1%. _______________________ For each 3 Refine Levels: ATK +1% MATK +1% _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Spellflow Caster) _______________________ Type: ShadowGear Position: Shadow Shoes Refinable |
Evil and powerful energy is being released from the depths. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Tempest Shadow Pendant: MATK +2% Total Refine Level of entire set at least +18: Ignores magical defense of all race, except Players, by 100%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable |
It is emitting a dark and cold energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
_______________________ Ignores magical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores magical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Magical Damage against all races, except Players, by 3%. _______________________ From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Tempest) _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
인챈트에 대한 더 많은 정보는 장비 및 인챈트 섹션!에서 확인하세요.
(아래 빌드 섹션은 조금 오래되었습니다. 시간이 되면 업데이트할 예정입니다)
Ghost 빌드 ⚫️
| Ghost 빌드
주요 스킬: |
⚠️ 전체 빌드를 보려면 펼치기를 클릭하세요 ⚠️ | ||
| 장비 ⚔️
상단 || +12 [A] 중단 || 하단 || 갑옷 || +12 [A] 무기 || +12 [A] 방패 || +12 [A] 걸칠것 || +12 [A] 신발 || +12 [A] 악세서리 R || 악세서리 L || |
그림자 장비 + 코스튬 스톤 🌌
상단 || 중단 || 하단 || 갑옷 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세서리 R || +10 악세서리 L || +10 |
카드 🎴
상단 || 중단 || 하단 || 없음 갑옷 || 무기 || 방패 || 걸칠것 || 신발 || 악세서리 R || 악세서리 L || | |
Fire 빌드 🔴
| Fire 빌드
주요 스킬: |
⚠️ 전체 빌드를 보려면 펼치기를 클릭하세요 ⚠️ | ||
| 장비
상단 || +15 [A] 중단 || 하단 || 갑옷 || +12 [A] 무기 || +15 [A] 방패 || 없음 걸칠것 || +12 [A] 신발 || +12 [A] 악세서리 R || 악세서리 L || |
그림자 장비 + 코스튬 스톤 🌌
상단 || 중단 || 하단 || 갑옷 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세서리 R || +10 악세서리 L || +10 |
카드 🎴
상단 || 중단 || 하단 || 없음 갑옷 || 무기 || 방패 || 걸칠것 || 신발 || 악세서리 R || 악세서리 L || | |
Water 빌드 🔵
| Water 빌드
주요 스킬: |
⚠️ 전체 빌드를 보려면 펼치기를 클릭하세요 ⚠️ | ||
| 장비
상단 || +12 [A] 중단 || 하단 || 갑옷 || +12 [A] 무기 || +12 [A] 방패 || 없음 걸칠것 || +12 [A] 신발 || +12 [A] 악세서리 R || 악세서리 L || |
그림자 장비 + 코스튬 스톤 🌌
상단 || 중단 || 하단 || 갑옷 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세서리 R || +10 악세서리 L || +10 |
카드 🎴
상단 || 중단 || 하단 || 없음 갑옷 || 무기 || 방패 || 걸칠것 || 신발 || 악세서리 R || 악세서리 L || | |
Wind 빌드 🟢
| Wind 빌드
주요 스킬: |
⚠️ 전체 빌드를 보려면 펼치기를 클릭하세요 ⚠️ | ||
| 장비
상단 || +15 [A] 중단 || 하단 || 갑옷 || +12 [A] 무기 || +15 [A] 방패 || 없음 걸칠것 || +12 [A] 신발 || +12 [A] 악세서리 R || 악세서리 L || |
그림자 장비 + 코스튬 스톤
상단 || 중단 || 하단 || 갑옷 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세사리 R || +10 악세사리 L || +10 |
카드
상단 || 중단 || 하단 || 없음 방어구 || 무기 || 방패 || 걸칠것 || 신발 || 악세사리 R || 악세사리 L || | |
어스 빌드 🟤
| 어스 빌드
주 스킬: |
⚠️ 전체 빌드를 보려면 확장을 클릭하세요 ⚠️ | ||
| 장비
상단 || +12 [A] 중단 || 하단 || 방어구 || +12 [A] 무기 || +12 [A] 방패 || 없음 걸칠것 || +12 [A] 신발 || +12 [A] 악세사리 R || 악세사리 L || |
쉐도우 기어 + 코스튬 스톤
상단 || 중단 || 하단 || 방어구 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세사리 R || +10 악세사리 L || +10 |
카드
상단 || 중단 || 하단 || 없음 방어구 || 무기 || 방패 || 걸칠것 || 신발 || 악세사리 R || 악세사리 L || | |
뉴트럴 빌드 ⚪️
| 뉴트럴 빌드
주 스킬: |
⚠️ 전체 빌드를 보려면 확장을 클릭하세요 ⚠️ | ||
| 장비
상단 || +12 [A] 중단 || 하단 || 방어구 || +12 [A] 무기 || +12 [A] 방패 || +12 [A] 걸칠것 || +12 [A] 신발 || +12 [A] 악세사리 R || 악세사리 L || |
쉐도우 기어 + 코스튬 스톤
상단 || 중단 || 하단 || 방어구 || +10 무기 || +10 방패 || +10 걸칠것 || 신발 || +10 악세사리 R || +10 악세사리 L || +10 |
카드
상단 || 중단 || 하단 || 없음 방어구 || 무기 || 방패 || 걸칠것 || 신발 || 악세사리 R || 악세사리 L || | |
인챈트에 대한 더 많은 정보는 장비 및 인챈트 섹션을 확인하세요!
Rune Tablet
우리는 이제 Rune Mages라고 불려! 하! knights들아 봐라!
Magic Runes 🌌
🔑 Rune System은 Ragnarok Online의 새로운 시스템입니다
📌Rune tablet은 장착한 아이템 외에 추가 효과를 플레이어에게 부여합니다.
▶ 아래는 마법사를 위한 제 최고의 선택들입니다:
| 태블릿 목록 | |||
| 태블릿 세트 이름 | 필요한 룬 조각 | 활성화 비용 | 효과 |
| 에피소드 17 | |||
|---|---|---|---|
| Wing Set |
Aries |
1500 x |
2세트: 3강마다: Atk + 3, Matk + 3; 5강마다: MaxHP + 1%, MaxSP + 1% |
| Doubtful Components Set |
Doubtful Components (Melee) |
75 x |
2세트: 3강마다: Atk + 2, Matk + 2 |
| Mutant Set |
Plaga |
80 x |
2세트: 5강마다: 변동 캐스팅 시간 1% 감소 |
| Spell Addict Set |
Hot Red Pepper |
850 x |
2세트: Matk + 15, 3강마다: Matk + 3 |
| 에피소드 18 | |||
| False Magician Set | Adulter Fides Book
Adulter Fides Magical
|
950 x
|
2세트: 5강마다: 모든 속성 마법 데미지 +1%
3세트: 모든 속성 마법 데미지 +3% |
| Lava Zone Set | Rakehand
Lava and Ash
|
850 x
|
2세트: 암속성 마법 데미지 +3%
3세트: 지속성 마법 데미지 +3%, 3강마다: 화속성 마법 데미지 +2% |
| Burning Fang Set | Hot Volcaring
Burning Fang
|
1250 x
|
2세트: 데미지를 입힐 때: 2% 확률로 4초 동안 초당 200 SP 회복
3세트: SP 소모량 -5%, 3강마다 SP 소모량 -2% |
| Demigod Set ⭐️ | Demigod
Phantom Kite
|
1250 x
|
2세트: 보스형 몬스터에게 주는 데미지 +10%
3세트: 보스형 몬스터에게 주는 데미지 +15%, 3강마다: 보스형 몬스터에게 주는 데미지 +3% |
| 에피소드 19 | |||
| Glacier Weapon Set | Glacier Blade Glacier Crusher Glacier Graver Glacier Piercer Glacier Caster Glacier Marksman |
450 x 75 x 1 x |
2세트: ATK +35, MATK +35 4세트: P.ATK +2, S.MATK +2, 5강마다: P.ATK +1, S.MATK +1 |
| Fusion Set | Fusion Transformation |
1550x 200 x 1 x |
2세트: S.MATK +15, 모든 속성 저항 -15%, 3강마다: 모든 속성 저항 +3%, 독속성 및 화속성 마법 데미지 +4% |
| Basement Set | Family Failure Transformation |
850 x 150 x 1 x |
2세트: S.MATK +3, 스킬 SP 소모량 +5%, 5강마다: 물속성, 독속성 마법 데미지 +1%, 암속성, 화속성 마법 데미지 +1%
3세트: 물속성, 독속성 마법 데미지 +5%, 암속성, 화속성 마법 데미지 +5%, 스킬 SP 소모량 -5% |
| 이벤트 | |||
| 21st Anniversary Set | Night Market Poring Night Market Lunatic Night Market Fabre Night Market Food |
21 x |
2세트: 3강마다: Atk + 1, Matk + 1 3세트: Monster Bread 및 Poring Kombucha의 HP 회복량 100% 증가 |
| 22nd Anniversary Set | Night Market Poring Night Market Lunatic Night Market Fabre Night Market BeBe Night Market Coco Night Market Food |
22 x |
2세트: 3강마다: Atk + 1, Matk + 1 4세트: Atk +10, Matk +10 |
장비 강화실(@go 50) (grademk 50, 179)에서 찾아 활성화할 수 있습니다.
소모품
마법사들은 물약을 무지무지 좋아해요, 어떤 걸 제일 좋아하세요?~
소모품 🥃
🍾 승리하는 전투에 더 도움이 될 모든 소모품을 모았어요!
| 소모품 🧃 | 설명 📃 | 획득처 ❓ |
|---|---|---|
| A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed. _______________________ Type: Stat booster Effect: Increases attack speed _______________________ Class Restrictions: Swordsman, Merchant and Wizard classes; Rogue and Magician 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 20 Required Level: 85 |
모든 Tool Dealer🥤 | |
| A juice that made of various potions. _______________________ Type: Stat booster Effect: Reduces After Attack Delay by 10% _______________________ The effect will not disappear even if the character dies. 500 Seconds _______________________ Type: Usable Position: Unknown Weight: 5 |
||
| A blue solution made by mixing a solution extracted from a Blue Herb with powder of a Seed of Yggdrasil. _______________________ Effect: Increases Magical Damage with every element by 15%. _______________________ The effect will not disappear even if the character dies. 500 Seconds _______________________ Type: Healing Position: Unknown Weight: 3 |
||
| A scroll in which a single use of Level 10 Blessing has been recorded. _______________________ Type: Magic scroll Cast: Level 10 Blessing _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A scroll in which a single use of Level 10 Increase Agility has been recorded. _______________________ Type: Magic scroll Cast: Level 10 Increase Agility _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A scroll in which a single use of Level 5 Assumptio has been recorded. _______________________ Type: Magic scroll Cast: Level 5 Assumptio _______________________ Type: Usable Position: Unknown Weight: 1 |
Event Eggs🥚 또는 Cash Shop💰 | |
| It temporarily endows its user with Fenrir's power. MATK +25, -50% Fixed Casting. Lasts for 5 minutes. _______________________ Type: Usable Position: Unknown Weight: 1 |
(dali 97, 141) 또는 (dali02 81, 61) | |
| Once eat the pudding while it's cold, it soothes summer heat for a while. _______________________ Type: Supportive Effect: Increases movement speed 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 20 |
Event Eggs🥚 또는 Cash Shop💰 또는 Slots🎰 | |
| A potion that possesses the spirit of Tyr, the god of battle. _______________________ Effect: ATK and MATK +20 HIT and FLEE +30 _______________________ The effect will not disappear even if the character dies. 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A scroll that greatly increases the physical and magical defenses for a certain period of time, helping to increase the survival rate. _______________________ Effect: DEF +500 MDEF +200 _______________________ The effect will not disappear even if the character dies. _______________________ Take it to the following NPC's below to craft a True Brilliant Protection Scroll: <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Event Eggs🥚 또는 Cash Shop💰 | |
| A candy made of guarana fruit. don'teat too much at once beacuse it increases concentration. _______________________ Type: Stat booster Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(brasilis 187, 161) | |
| Over a period of time this scroll transforms you into a Necromancer. During transformation: MATK +50 _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| Over a period of time this scroll transforms you into a Wind Ghost. During transformation: MATK +50 _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| Over a period of time this scroll transforms you into a Horn Scaraba. During transformation: ASPD +2 HIT +10 _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| Over a period of time this scroll transforms you into a Wanderer. During transformation: ASPD +2 HIT +10 _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| Transform user into Bloody Murderer for 10 minutes. During transformation: MaxHP +20%. _______________________ Restores about 45 HP. _______________________ Type: Healing Position: Unknown Weight: 3 |
(moc_para01 52, 31) 또는 Event Eggs🥚 | |
| Unstable material made up of powerful vicious mind. There are so many feelings mixed up, may cause problem if you touch it. _______________________ Type: Usable Position: Unknown Weight: 0.1 |
(lighthalzen 320, 218) | |
| A big bottle of potion that can increases MaxHP. _______________________ Type: Restorative Heal: 5% HP Effect: Considerably increases MaxHP _______________________ The effect will not disappear even if the character dies. 500 Seconds _______________________ Type: Usable Position: Unknown Weight: 8 |
||
| A big bottle of potion that increases MaxSP. _______________________ Type: Restorative Heal: 8% SP Effect: Considerably increases MaxSP _______________________ The effect will not disappear even if the character dies. 500 Seconds _______________________ Type: Usable Position: Unknown Weight: 8 |
||
| A potion that refill your spirit. _______________________ Effect: MaxSP +10% Decreases SP Consumption by 10% Increases movement speed for 10 minutes. _______________________ The effect will not disappear even if the character dies. 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A booster that increases your power significantly. _______________________ ATK & MATK +30 ATK & MATK +1% HIT & FLEE +30 ASPD +1 Decreases SP Consumption by 5%. Decreases Fixed Casting Time by 30%. (Only the highest effect of increase/decrease percentage effect is applied to Fixed Casting Time.) _______________________ The effect will not disappear even if the character dies. _______________________ Take it to the NPCs below to create a True Limited Power Booster. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| An Infinity Drink which you can feel infinite energy from. _______________________ Effect: MaxHP and MaxSP +5% Increases Critical, Ranged Physical and Magical Damage with every element by 5%. Casting cannot be interupted. _______________________ The effect will not disappear even if the character dies. _______________________ Take it to the following NPCs to make a True Infinity Drink. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A Magical booster which activates the body energy in order to combat better. _______________________ Effect: Increases ATK and MATK by 30., Increases Attack Speed by 5%., Decreases Variable Casting Time by 5%. Decreases MaxHP and MaxSP by 10%. When attacking, Concentration Level 3 will be casted with a certain chance. (If the character has the skill higher than Lv 3, the skill will be casted with the reached Level) _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Red Booster. <NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| The Bonus ASPD is affected by character's AGI point If this potion is used with those other ASPD up potion, the effect will be maximized. _______________________ Effect: Increases Attack Speed. _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Enhanced ASPD Potion. <NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A potion containing the condensed blessings of many gods. _______________________ Effect: MaxHP -5% MaxSP +5% Recovers 5% of MaxHP and MaxSP every 5 seconds. DEF +500 MDEF +200 All Basic Stats +10 ATK and MATK +80 ATK and MATK +1% HIT and FLEE +60 Increases Critical, Ranged Physical and Magical Damage with every element by 5%. Increases Attack Speed by 5%., ASPD +1 The Bonus ASPD is affected by character's AGI points If this potion is used with other ASPD up potions, the effect will be maximized. Casting cannot be interupted. Decreases SP Consumption by 15%. Decreases Variable Casting Time by 5%, Decreases Fixed Casting Time 30%. Physical or magical attacks have a certain chance to auto cast Level 3 Improve Concentration. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ The effect will not disappear even if the character dies. _______________________ Take it to the following NPC's below to craft a True One Potion: <NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A small bottle of sap from the petals of Yggdrasil. It is said to be effective in mana regeneration. _______________________ Effect: Recovers 5% of MaxSP every 5 seconds. _______________________ The effect does not activate in Berserk. _______________________ The effect will not disappear even if the character dies. _______________________ Take it to the following NPC's below to craft a True Small Mana Potion: <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A small bottle of Yggdrasil Tree Sap that is effective on healing wounds. _______________________ Effect: Recovers 5% of MaxHP every 5 seconds. _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Small Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds. _______________________ Effect: Recovers 7% of MaxHP every 4 seconds. _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Medium Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A potion that created from concentrated Life Potion and other recovery potions. _______________________ Effect: Recovers 4% of MaxHP every 3 seconds. _______________________ This item cannot be used in Berserk state. _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Mysterious Life Potion. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| Created from all ultimate ingredients. _______________________ Effect: All Basic Stats +10 ATK and MATK +30 _______________________ The effect will not disappear even if the character dies. _______________________ Follow the NPC below to make True Almighty. <NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> 30 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
(moc_para01 52, 31) 또는 Cash Shop💰 | |
| A deep red colored cocktail containing wolf's blood. _______________________ Type: Cooked Food Effect: INT +20 _______________________ The effect will not disappear even if the character dies. 5 Minutes _______________________ Type: Usable Position: Unknown Weight: 5 |
||
| Fantastic combination of transparent ice and tea. _______________________ Type: Cooked Food Effect: DEX +20 _______________________ The effect will not disappear even if the character dies. 5 Minutes _______________________ Type: Usable Position: Unknown Weight: 5 |
||
| One of the best delicacies in Arunafeltz that has a chewy texture. _______________________ Type: Cooked Food Effect: AGI +20 _______________________ The effect will not disappear even if the character dies. 5 Minutes _______________________ Type: Usable Position: Unknown Weight: 5 |
||
| Meat of a Minor's head. Famous for it's soft and tender textures. _______________________ Type: Cooked Food Effect: VIT +20 _______________________ The effect will not disappear even if the character dies. 5 Minutes _______________________ Type: Usable Position: Unknown Weight: 5 |
||
| A potion that will temporarily increase the user's resistance to the Fire element at the cost of increasing damage from the Water element for the potion's active duration. _______________________ Type: Supportive Effect: Fire resistances +20% Water resistance -15% 20 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
||
| A potion that will temporarily increase the user's resistance to the Water element at the cost of increasing damage from the Wind element for the potion's active duration. _______________________ Type: Supportive Effect: Water resistances +20% Wind resistance -15% 20 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
||
| A potion that will temporarily increase the user's resistance to the Wind element at the cost of increasing damage from the earth element for the potion's active duration. _______________________ Type: Supportive Effect: Wind resistances +20% Earth resistance -15% 20 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
||
| A potion that will temporarily increase the user's resistance to the earth element at the cost of increasing damage from the Fire element for the potion's active duration. _______________________ Type: Supportive Effect: Earth resistances +20% Fire resistance -15% 20 Minutes _______________________ Type: Usable Position: Unknown Weight: 1 |
||
| Potion created by mixing White Syrup and Yellow Syrup and then concentrating it once more. It became lighter and the efficiency of use was also increased. However, since it is a highly concentrated potion, there are some restrictions on taking it. _______________________ Effect: Recovers 2750 HP _______________________ Type: Healing Position: Unknown Weight: 0.2 Required Level: 180 |
||
| Potion created by concentrating Blue Syrup once more. It became lighter and the efficiency of use was also increased. However, since it is a highly concentrated potion, there are some restrictions on taking it. _______________________ Effect: Recovers 360 SP _______________________ Type: Healing Position: Unknown Weight: 0.2 Required Level: 120 |
||
| Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life. _______________________ Type: Restorative Heal: 100% HP, 100% SP 4 Seconds _______________________ Type: Healing Position: Unknown Weight: 30 |
(yuno 215, 344) | |
| A booster that draws out hidden power to enhance special stats, attack power, and magic power. For 30 minutes: All Trait Stats +5, P.ATK +10, S.MATK +10. _______________________ The effect will not disappear even if the character dies. _______________________ Type: Usable Position: Unknown Weight: 1 |
Cash Shop💰 | |
| A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed. For 30 minutes: FLEE +50, ASPD +1, increases Movement Speed. Warning! Does not stack with existing movement speed increases from Agility Up, Moonlight Flower Card, etc.! _______________________ The effect will not disappear even if the character dies. _______________________ Type: Usable Position: Unknown Weight: 1 |
Cash Shop💰 |
펫
죽으면 친밀도가 떨어져요 D:
동료 🐶
🐈 펫이 배고프지 않게 꼭 잘 챙겨주세요. 마법사에게 딱 맞는 동료들을 모두 정리해봤어요!
| 펫 🐸 | 획득처 ❓ | 설명 📃 |
|---|---|---|
Abandoned Teddy Bear (2995) |
Evolved Teddy Bear
300 50 3 1 |
An egg in which an Abandoned Teddy Bear cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: MaxSP +50 _______________________ When intimacy is Neutral: MaxSP +100 _______________________ When intimacy is Cordial: MaxSP +150 Random chance to restore 30 SP per second for 5 sec by when dealing magical damage. _______________________ When intimacy is Loyal: MaxSP +150 Random chance to restore 40 SP per second for 5 sec by when dealing magical damage. _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown |
Am Mut (1301) |
Evolved Dokebi
3 3 300 3 |
An egg in which an Am Mut cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: MATK +1% _______________________ When intimacy is Neutral: MATK +2% _______________________ When intimacy is Cordial: MATK +3% _______________________ When intimacy is Loyal: MATK +4% _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown |
Alicel (1735) |
Evolved Teddy Bear
100 50 500 1 |
An egg in which a Alicel pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: Decreases Variable Casting Time by 2%. _______________________ When intimacy is Neutral: Decreases Variable Casting Time by 3%. _______________________ When intimacy is Cordial: Decreases Variable Casting Time by 4%. Increases Magical Damage with Neutral element by 3%. _______________________ When intimacy is Loyal: Decreases Variable Casting Time by 5%. Increases Magical Damage with Neutral element by 5%. _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown |
Baby Desert Wolf (1107) |
An egg in which a Baby Desert Wolf cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: INT +1 MaxSP +50 _______________________ When intimacy is Loyal: INT +2 MaxSP +75 _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown | |
Bacsojin (21334) |
Evolved Wicked Nymph
50 3 3 3 3 3 |
An egg in which a Bacsojin pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: MaxSP +2% _______________________ When intimacy is Neutral: MaxSP +3% Decreases After Cast Delay by 1%. _______________________ When intimacy is Cordial: MaxSP +4% Decreases After Cast Delay by 2%. _______________________ When intimacy is Loyal: MaxSP +5% Decreases After Cast Delay by 3%. _______________________ Diet: Luxurious Pet Food _______________________ Type: Petegg Position: Unknown |
Copo (21965) |
An egg that contains a Copo Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial, Atk + 1%, Matk + 1%. _______________________ When intimacy is Loyal, Atk + 2%, Matk + 2%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown | |
Dark Lord (1272) |
Evolved Dark Illusion 10x |
An egg that contains a Dark Lord Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy Increases shadow property magical damage by 3%. _______________________ When intimacy is Neutral Increases shadow property magical damage by 5%. _______________________ When intimacy is Cordial Increases shadow property magical damage by 7%. _______________________ When intimacy is Loyal Increases shadow property magical damage by 7% Increases movement speed. _______________________ Diet: Luxurious Pet Food _______________________ Type: PetEgg Position: Unknown |
Dark Priest (1198) |
An egg that contains a Dark Priest Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: Int + 1 Increase magical damage against holy property enemies by 3%. _______________________ When intimacy is Loyal: Int + 2 Increase magical damage against holy property enemies by 5%. _______________________ Diet: Evil Dark Water _______________________ Type: Petegg Position: Unknown | |
Dark Illusion (1302) |
Evolved Dark Priest 500x |
An egg in which a Dark Illusion pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: Decreases Variable Casting Time by 2%. _______________________ When intimacy is Neutral: Decreases Variable Casting Time by 3%. _______________________ When intimacy is Cordial: Decreases Variable Casting Time by 4%. Increases Magical Damage with Shadow element by 3%. _______________________ When intimacy is Loyal: Decreases Variable Casting Time by 5%. Increases Magical Damage with Shadow element by 5%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Desert Wolf (1106) |
Evolved Baby Desert Wolf
300 20 3 1 |
An egg in which a Desert Wolf pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy: Int + 1 MaxSP + 50 _______________________ When intimacy is Neutral: Int + 2 MaxSP + 75 _______________________ When intimacy is Cordial: Int + 3 MaxSP + 105 Increases earth property magical damage by 3%. _______________________ When intimacy is Loyal: Int + 4 MaxSP + 130 Increases earth property magical damage by 5%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Dokebi (1110) |
An egg in which a Dokebi cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: MATK +1% _______________________ When intimacy is Loyal: MATK +2% _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown | |
Familiar (1005) |
An egg in which a Familiar pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: INT +3 Increases resistance to Curse status by 10%. _______________________ When intimacy is Loyal: INT +5 Increases resistance to Curse status by 20%. _______________________ Diet: Complex Fruit Juice _______________________ Type: PetEgg Position: Unknown | |
Giant Hornet (1303) |
Evolved Hornet 80x 50x 200x 300x 10x |
An egg that contains a Giant Hornet Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy Decreases Variable Casting Time by 2%. _______________________ When intimacy is Neutral Decreases Variable Casting Time by 3%. _______________________ When intimacy is Cordial Decreases Variable Casting Time by 4%. Increases Magical Damage with Wind element by 3%. _______________________ When intimacy is Loyal Decreases Variable Casting Time by 5%. Increases Magical Damage with Wind element by 5%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Gloom Under Night (1768) |
Evolved Hodremlin
3 3 3 3 3 50 |
An egg in which a Gloom Under Night pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: MATK +10 _______________________ When intimacy is Neutral: MATK +20 _______________________ When intimacy is Cordial: MATK +30 Increases Magical Damage with Ghost and Fire element by 5%. _______________________ When intimacy is Loyal: MATK +40 Increases Magical Damage with Ghost and Fire element by 7%. _______________________ Diet: Luxurious Pet Food _______________________ Type: Petegg Position: Unknown |
Hornet (1004) |
An egg that contains a Giant Hornet Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial Decreases Variable Casting Time by 1%. Increases Magical Damage with Wind element by 1%. _______________________ When intimacy is Loyal Decreases Variable Casting Time by 2%. Increases Magical Damage with Wind element by 2%. _______________________ Diet: Apple Pudding _______________________ Type: PetEgg Position: Unknown | |
Copo (21965) |
An egg that contains a Copo Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial, Atk + 1%, Matk + 1%. _______________________ When intimacy is Loyal, Atk + 2%, Matk + 2%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown | |
Mutating White Knight (20574) |
|
An egg that contains a Mutating White Knight Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial, Atk + 1%, Matk + 1%. _______________________ When intimacy is Loyal, Atk + 2%, Matk + 2%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Munak (1026) |
An egg in which a Munak cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: INT +1 DEF +1 _______________________ When intimacy is Loyal: INT +2 DEF +2 _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown | |
Miyabi Ningyo (1404) |
An egg in which a Miyabi Ningyo cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: INT +1 Decreases Variable Casting Time by 3%. _______________________ When intimacy is Loyal: INT +2 Decreases Variable Casting Time by 5%. _______________________ Diet: Well Ripened Berry _______________________ Type: Petegg Position: Unknown | |
Rigid Nightmare Terror (20373) |
Evolved Nightmare Terror
100 100 500 1 |
An egg in which a Rigid Nightmare Terror pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: INT +1 _______________________ When intimacy is Neutral: INT +2 _______________________ When intimacy is Cordial: INT +3 MaxSP +1% Prevents Sleep status. _______________________ When intimacy is Loyal: INT +4 MaxSP +3% Prevents Sleep status. _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown |
Roween (1782) |
An egg in which a Roween cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: Increases Magical Damage with Wind element by 2%. _______________________ When intimacy is Loyal: Increases Magical Damage with Wind element by 3%. _______________________ Diet: Rotten Meat _______________________ Type: Petegg Position: Unknown | |
Willow (1010) |
An egg in which a Willow cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial: INT +2 _______________________ When intimacy is Loyal: INT +3 _______________________ Diet: Fine-grained Trunk _______________________ Type: Petegg Position: Unknown | |
White Knight (20390) ⭐️ |
Evolved Mutated White Knight
100 100 200 2 2 |
An egg that contains a White Knight Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Matk + 2%. _______________________ When intimacy is Neutral, Matk + 3%. _______________________ When intimacy is Cordial, Matk + 4%, S.Matk + 1 Increases magical damage against boss monsters by 3%. _______________________ When intimacy is Loyal, Matk + 5%, S.Matk + 2 Increases magical damage against boss monsters by 5%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
레벨업
죽으면 경험치를 잃으니 조심하세요!~
레벨업 장소 💡
시작할 때 무료 Beginner Manual 1개를 받을 수 있으니 현명하게 사용하세요!
Battle Manual (12208)을(를) 챙겨 사용하는 것을 잊지 마세요
| 레벨 ↗️ | 던전 🌋 | 이용 가능한 퀘스트 🧾 |
|---|---|---|
| 1 - 40 | Anthell Dungeon 1 🦟 | 없음 |
| 40 - 70 | Orc Dungeon 1 👹 | Eden Board Quest |
| 70 - 99 | Glastheim Monastery 👻 | Eden Board Quest |
| 100 - 130 | Illusion of Moonlight 🦊 | Main Office Board Quest |
| 130 - 160 | Illusion of Vampire 🦇 | Main Office Board Quest |
| 160 - 200 | Illusion of Labyrinth 🐍 | Main Office Board Quest |
| 200 - 230 | Illusion of Underwater 2 🦀 | Main Office Board Quest |
| 230 - 240 | Abyss Lake 4 🐉 | Main Office Board Quest & Eden Board Quest |
| 240 - 250 | Varmundt's Biosphere A & B 🦖 | Main Office Board Quest & Eden Board Quest |
| 250 - 260 | Power Twisted Plains 🐎 | Main Office Board Quest |
| 260 - 275 | Varmundt's Biosphere Depth 또는 Varmundt's Biosphere Depth 2 🐊 | Main-Office Board Quest |
(moc_para01 52, 31) Eden Machine에서 Experience field manuals 또는
[Bound] Battle Manual (12263)을(를) 얻을 수 있으며, 비용은 x20
Eden Coin (25223)입니다
💡EXP Event(보너스 +50% 추가 경험치)를 기다릴 수도 있으며, Capoo NPC가 있는 위치는 여기에서 확인할 수 있습니다:(neustadt 113, 116)
인스턴스 난이도
인스턴스에서 Antiquity가 드랍됩니다! 던전을 꼭 완료하세요!
입장 전에 버프를 잊지 마세요! (파티나 길드 친구들과 함께하면 더 좋습니다)
게임을 진행하면서 파밍하고 싶은 모든 인스턴스를 정리했습니다
인스턴스 💰
- 에피소드는 대략 출시 시기와 게임 진행도에 따라 묶여 있습니다.
- 각 티어 내 인스턴스는 대략 도전해야 하는 시점 순으로 정렬되어 있습니다.
- 빨간색과 보라색 티어(Nightmare/Extreme/Expert)는 일반적으로 엔드게임 콘텐츠입니다.
- 업데이트와 버프/너프로 인해 일부 인스턴스가 더 쉽거나 더 어렵게 느껴질 수 있습니다.
- 더 높은 난이도에 도전할 때는 장비 진행도와 파티 구성을 고려하세요.
또한 다양한 시나리오에서 30분당 또는 gum당 얼마나 파밍/수익을 얻을 수 있는지에 대한 가이드를 확인할 수 있습니다: https://wiki.muhro.eu/Farming_Items
이 서버에서 첫 캐릭터를 만드는 신규 플레이어를 위한 레벨업 및 파밍 일반 가이드입니다: https://wiki.muhro.eu/The_Road_to_a_Billion_Zeny_-_Newbie_Leveling/Farming_Guide
💡인스턴스 퀘스트를 받고 완료한 후 제출하는 것을 잊지 마세요. 여기 있는 Daily Instance Board NPC에서 확인할 수 있습니다:(main_office 123, 53)
게임플레이
시청해주셔서 감사합니다 owo
Mage 게임플레이 🎥
이 클래스로 찍은 짧은 영상들입니다
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(곧) | ||
| (곧) | (곧) | (곧) | ||
| (곧) | (곧) | (곧) | ||
갤러리
아름다움과 지성~
Mage 아트 📸
보라! Midgard의 위대한 주문 시전자들을!
치비 버전
스프라이트
패션 Wizard가 최고의 Wizard입니다!
의상 👗
Alternate Outfit Coupon (50010)을 통해 의상을 자유롭게 변경할 수 있으며, stylist NPC에게서 사용할 수 있습니다.
(이 교환권은 Cash Shop에서 구매하거나 다른 플레이어에게서 얻을 수 있습니다)
팔레트 👘
여기 여러분의 믹스 앤 매치 스타일을 위해 살펴볼 만한 색상 팔레트 목록이 있습니다!
(제공된 이미지는 남성 및 여성 스프라이트 모두를 위한 것입니다)
| 1차 | 2차 | 전승 | 3차 | 대체 3차 (j) | 3차 (구) | 4차 |
|---|---|---|---|---|---|---|
| Magician | Wizard | High Wizard | Warlock | Alternate Warlock | Old Warlock | Arch Mage |
약어
당신은 Wizard입니다! 외우세요!
용어집 📝
시간이 지나면서 플레이어나 사람들이 부르는 명칭을 알고 싶을 거예요~ (RO 용어)
주문 / 스킬 약어:
| 약어 | 의미 | 설명 |
|---|---|---|
| AMP | Mystical Amplification | 마법 데미지 증폭 스킬 |
| ACD | After Cast Delay | 다음 주문을 시전하기까지의 시간 |
| SW | Safety Wall | 보호용 지면 방벽 주문 |
| EC | Energy Coat | 방어용 마법 방패 |
| QM | Quagmire | 지면 기반 이동 디버프 |
| CL | Chain Lightning | 대상 간 연쇄되는 번개 데미지 |
| CR | Crimson Rock | 화염 기반 광역 데미지 주문 |
| SE | Soul Expansion | 고스트 속성 마법 데미지 |
| FM | Frosty Misty | 얼음 기반 광역 제어 주문 |
| SG | Storm Gust | 강력한 얼음 폭풍 광역 주문 |
| JF | Jack Frost | 얼음 기반 군중 제어 주문 |
| ES | Earth Strain | 대지 기반 광역 데미지 |
| TV | Tetra Vortex | 다중 원소 강력 주문 |
| IT | Intense Telekinesis | 사이킥 데미지 주문 |
| FS | Freezing Spell | 얼음 기반 군중 제어 |
| GAN | Ganbantein | 대마법 필드 주문 |
| WI | White Imprison | 대상 봉쇄 주문 |
| MOA | Marsh of Abyss | 이동/공격 속도 디버프 |
| DL | Drain Life | HP 흡수 주문 |
| LoV | Lord of Vermilion | 강력한 번개 광역 주문 |
| MS | Meteor Storm | 화염 기반 광역 데미지 |
| FW | Fire Wall | 화염 장벽 제어 주문 |
| FB | Fire Bolt | 기본 화염 데미지 주문 |
| CB | Cold Bolt | 기본 얼음 데미지 주문 |
| LB | Lightning Bolt | 기본 번개 데미지 주문 |
| FP | Fire Pillar | 화염 기반 제어 주문 |
| JP | Jupiter Thunder | 고급 번개 주문 시리즈 |
| WB | Water Ball | 물 속성 데미지 주문 |
직업 이름
| 약어 | 의미 | 설명 |
|---|---|---|
| WL | Warlock | 고급 마법 데미지 딜러 |
| AM | Arch Mage | 고급 지원/공격형 캐스터 |
| WIZ | Wizard | 기본 마법 클래스 |
게임 메커니즘
| 약어 | 의미 | 설명 |
|---|---|---|
| CD | 쿨다운/시전 지연 | 스킬 재사용 대기시간 |
| AoE | 효과 범위 | 스킬 영향 범위 |
| ASPD | 초당 공격 속도 | 공격 속도 계산 |
| BiS | 최적 장비 | 최적의 장비 선택 |
| CC | 군중 제어 | 적을 제어/제한하는 능력 |
| DEF | 방어력 | 물리 방어 스탯 |
| MDEF | 마법 방어력 | 마법 방어 스탯 |
| MOD | 수정자/수정 | 스탯/데미지 조정 |
| DPS | 초당 데미지 | 데미지 출력 측정 |
| FCT | 고정 캐스팅 시간 | 변경 불가능한 캐스팅 시간 부분 |
| VCT | 가변 캐스팅 시간 | 감소 가능한 캐스팅 시간 부분 |
| CB | 캐스팅 바 | 캐스팅 진행 표시기 |
| FT | Full Throttle | 최대 성능 상태 |
| HP | 체력 | 생명력 |
| MATK | 마법 공격력 | 마법 데미지 스탯 |
| SP | 스킬 포인트/마나 | 마법 자원 |
| RES | 저항 | 데미지/효과 저항 |
| MDB | 마법 방어 보너스 | INT 기반 마법 방어 |
| HCT | 총 캐스팅 시간 | 총 캐스팅 시간 (FCT + VCT) |
| MA | 마법 증폭 | 마법 데미지 증가 |
| MSP | 최대 SP | 총 마나 풀 |
| SMATK | S.MATK | 4차 직업 마법 데미지 특성 |
| SPR | SP 회복 | SP 재생률 |
| PPM | 분당 물약 사용량 | 물약 소비율 |
장비 용어
| 약어 | 의미 | 설명 |
|---|---|---|
| ESD | 원소 지팡이/데미지 | 원소 기반 무기 |
| ROD | Rod | 기본 마법사 무기 |
| 2H | 양손 | 스태프 무기 |
| MS | Magic Stone | 장비 업그레이드 아이템 |
상태 효과
| 약어 | 의미 | 설명 |
|---|---|---|
| SR | 상태 저항 | CC 저항 |
| Silence | 침묵 | 스킬 시전 방지 |
| SB | Spell Break | 캐스팅 중단 |
| KB | Knockback | 강제 이동 |
| SA | Status Ailment | 부정적 효과 |
캐릭터 스탯
| 스탯 | 의미 | 설명 |
|---|---|---|
| INT | 지능 | 주요 마법사 스탯 |
| AGI | 민첩 | 캐스팅 속도에 영향 |
| VIT | 체력 | 체력 및 방어 스탯 |
자원
| 용어 | 의미 | 설명 |
|---|---|---|
| YGG | Yggdrasil Berry | 생명의 열매 |
| Blue Syrup | Blue Potion | SP 회복 아이템 |
| Yellow Syrup | White Potion | HP 회복 아이템 |
팁과 요령
제 소매에 숨겨둔 비법이 있답니다?
프로 팁 📌
Climax 1레벨의
Crystal Impact와
Climax 4레벨의
Destructive Hurricane 버프를 동시에 활성화할 수 있다는 것을 알고 계셨나요?
Release의 주문서 주문은 주문서 등급에 관계없이 항상 최대 사거리로 시전된다는 것을 알고 계셨나요?
White Imprison을 자신에게 사용하여 받는 피해를 무효화할 수 있다는 것을 알고 계셨나요? (자신을 대상으로 조준할 때 Shift를 눌러야 합니다)
Recognized Spell 1레벨이 5레벨보다 더 효율적이라는 것을 알고 계셨나요?
Mystical Amplification의 하드 애니메이션을 취소한 후
First Aid를 사용할 수 있다는 것을 알고 계셨나요?
Deadly Projection를 통해 마법 면역을 무시할 수 있다는 것을 알고 계셨나요?
- 대부분의 Arch mage 스킬에는 최소 185 ASPD와 40% ACD만 필요하다는 것을 알고 계셨나요?
Energy Coat의 피해 감소는 최대 SP가 아닌 현재 남은 SP를 기반으로 한다는 것을 알고 계셨나요?
- ⚠️
Energy Conversion에 스킬 포인트를 절대 투자하지 마세요. 다시 말합니다, 투자하지 마세요! ⚠️
공격 속도 수정치
더 빠르게 캐스팅하고 연사할 거예요!
마법사 ASPD 🎈
| 장비 🔮 | 공격 속도 📈 | 2차 직업부터 2️⃣ |
|---|---|---|
| 🖐 Bare-Handed | 151 | +5 |
| -5 | +3 | |
| -7 | -3 | |
| -5 | -2 | |
| -11 | -2 |
| ASPD 물약 🧪 | 사용 가능 ❔ |
|---|---|
| ✔️ | |
| ✔️ | |
| ✔️ |
(이 중 한 종류만 사용할 수 있으며 중첩되지 않는다는 점을 기억하세요. 따라서 가장 높은 것을 사용하세요.)
자주 묻는 질문
여성 mage는 왜 Witch라고 불리지 않나요?... (・_・;)
자주 묻는 질문 🔍
| Mage Class - 자주 묻는 질문 | |
|---|---|
| 질문 | 답변 |
| ▶ Mage Class는 플레이하기 재미있나요? | 네 |
| ▶ 이 클래스를 플레이하면 후회할까요? | 아니요 |
| ▶ 현재 메타에서 좋은 위치인가요? | 네 |
| ▶ 이 클래스는 PvP [Siege] 콘텐츠에도 좋은가요? | 네 |
| ▶ spellbooks는 필수인가요? | 네 |
| ▶ Mages는 공중부양하거나 날 수 있나요? | 아니요 |
| ▶ Mages는 탱/서포트 역할을 할 수 있나요? | 네 |
| ▶ 플레이하는 데 두뇌 세포가 2개 이상 필요한가요? | 네 |
| ▶ MATK/S.MATK는 얼마를 목표로 해야 하나요? | 네 |
| ▶ Release Level 2를 사용해야 하나요? | 아니요 |
| ▶ 4차 직업에서도 Comet을 반드시 배워야 하나요? | 네 |
| ▶ Mages는 입문 또는 파밍 직업으로 좋은가요? | 아니요 |
| ▶ Magic Crasher는 좋은가요? | 아니요 |
| ▶ 내 Mage 장비를 다른 마법 계열 직업에도 사용할 수 있나요? | 네 |
| ▶ 100% VCT면 DEX를 무시해도 되나요? | 네 |
| ▶ Mystical Amplification을 즉시 시전으로 만들 수 있나요? | 아니요 |
| ▶ 즉시 시전 없이도 괜찮을까요? | 네 |
| ▶ MvP를 혼자 사냥할 수 있나요? | 네 |
| ▶ 100% MDEF Pierce가 필요한가요? | 네 |
| ▶ 193 ASPD가 필요한가요? | 아니요 |
특별 언급
감사합니다!
제 가이드를 읽어주셔서 감사합니다! 이제 강력한 마법사가 될 준비가 되셨어요~ 🔮
특별 감사 🎁
Schuuuubiiii 💐
Stacey 💐
Muh 💐
Rain 💐
Frieren 💐
그리고 제 작업을 지지하고 아껴주시고 존중해주신 나머지 여러분 모두 💐
함께 보기
📌 제 프로필: https://wiki.muhro.eu/User:Miyu/
📁 Miyu의 마법 모험 Mage 가이드 ✅ 현재 여기에 있어요!~ ♥
📁 Miyu의 Imperial Guard Devotion 및 탱커 가이드





































