Power Twisted Plains

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Access

  • Baselevel 250+
  • (ra_fild10 352, 341)

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monsters now have a chance to drop 1001086.png Blue Crystal Piece (1001086)

Monsters

Monster Health Race/Element/Size Cards
21947.gif
Dedsera (21947)
48.836.035 Plant/Undead2/Small 300442.png Deadsera Card (300442)
ItemID: 300442
_______________________
MATK +5%
_______________________
When compounded on a One-Handed Staff class weapon:
Increases Magical Damage with every Element by 10%.

For each 3 Refine Levels:
Increases Magical Damage with every Element by additional 2%.

Base Level at least 200:
For each 3 Refine Levels:
Increases Magical Damage with every Element by additional 3%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
21948.gif
Hardrock Titan (21948)
47.874.030 Formless/Earth1/Large 300443.png Hardrock Titan Card (300443)
ItemID: 300443
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Physical Damage against enemies of Earth elemental by 10%.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of Earth elemental by additional 7%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
21949.gif
Deadween (21949)
50.482.947 Brute/Posion3/Medium 300444.png Deadween Card (300444)
ItemID: 300444
_______________________
ATK +5%
_______________________
Refine Level +7:
ATK +3%
_______________________
Refine Level +9:
ATK +2%
_______________________
Type: Card
Compound on: Shoes
Weight: 1
21946.gif
Burning Knight (21946)
45.319.714 Demon/Ghost2/Large 300441.png Burning Night Card (300441)
ItemID: 300441
_______________________
ATK +5%
_______________________
When compounded on a One-Handed Axe or Two-Handed Axe class weapon:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases Ranged Physical Damage by additional 2%.

Base Level at least 200:
For each 3 Refine Levels:
Increases Ranged Physical Damage by additional 3%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
21950.gif
Gaia Pol (21950)
825,000,000 Brute/Earth4/Large 300445.png [MVP] Gaia Pol Card (300445)
ItemID: 300445
_______________________
Increases Physical Damage against monsters of Neutral and Earth element by 40%.
Increases Physical Damage against monsters of Plant and Demi-Human race by 40%.
_______________________
Type: Card
Compound on: Armor
Weight: 1



Muqaddas Weapons

Muqaddas Weapons are obtainable at NPC Weapon Master. (ra_pol01 300, 109)

One Weapon costs:

One 1001200.png Crystal of Pollution (1001200) costs:

One 1001201.png Priest's Relic (1001201) costs:

One 1001202.png Priest's Holy Water (1001202) costs:


Base Item Option Materials Refine Change
All +9 ~ +10 refined Muqadda Weapons 150x 1001201.png Priest's Relic (1001201)

150x 1001202.png Priest's Holy Water (1001202)

+1
Muqadda Weapons:
500074.png Muqaddas Sasyiir [2] (500074)

ItemID: 500074
_______________________
A holy sword created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of Cross Rain by 10%.
_______________________
Refine Level +7:
Decreases Cooldown of Genesis Ray by 1 second.
_______________________
Refine Level +9:
Increases damage of Cross Rain by additional 10%.
_______________________
Refine Level +11:
Increases damage of Cross Rain by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5, Cooldown of Genesis Ray -0.5 seconds.
_______________________
Type: One-Handed Sword
Attack: 100
Weight: 150
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Imperial Guard

630028.png Muqaddas Banjiiraa [2] (630028)

ItemID: 630028
_______________________
An two-handed spear created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Madness Crusher by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Madness Crusher by additional 10%.
_______________________
Refine Level +11:
Increases damage of Madness Crusher by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Two-Handed Spear
Attack: 310
Weight: 500
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Dragon Knight

520031.png Muqaddas Tabar [2] (520031)

ItemID: 520031
_______________________
A axe created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Triple Laser by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Triple Laser by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triple Laser by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: One-Handed Axe
Attack: 250
Weight: 600
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Meister

590062.png Muqaddas Daablunta [2] (590062)

ItemID: 590062
_______________________
An scepter created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Explosive Powder by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Explosive Powder by additional 10%.
_______________________
Refine Level +11:
Increases damage of Explosive Powder by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Mace
Attack: 220
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Biolo

510102.png Muqaddas Tasyiribatiy [2] (510102)

ItemID: 510102
_______________________
A dagger created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Deft Stab by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Deft Stab by additional 10%.
_______________________
Refine Level +11:
Increases damage of Deft Stab by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Dagger
Attack: 215
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Abyss Chaser

610054.png Muqaddas Dayats [2] (610054)

ItemID: 610054
_______________________
An katar created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Savage Impact by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Savage Impact by additional 10%.
_______________________
Refine Level +11:
Increases damage of Savage Impact by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Katar
Attack: 300
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shadow Cross

700076.png Muqaddas Kahassu [2] (700076)

ItemID: 700076
_______________________
An bow created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Hawk Rush by 10%.
_______________________
Refine Level +7:
Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Refine Level +9:
Increases damage of Hawk Rush by additional 10%.
_______________________
Refine Level +11:
Increases damage of Hawk Rush by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Bow
Attack: 300
Weight: 150
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Windhawk

570045.png Muqaddas Saz [2] (570045)

ItemID: 570045
_______________________
An instrument created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of Metallic Fury by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: Musical Instrument
Attack: 120
Weight: 110
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Troubadour

560048.png Muqaddas Mashts [2] (560048)

ItemID: 560048
_______________________
Knuckles created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Third Flame Bomb by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Third Flame Bomb by additional 10%.
_______________________
Refine Level +11:
Increases damage of Third Flame Bomb by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Knuckle
Attack: 220
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Inquisitor

550117.png Muqaddas Baru [2] (550117)

ItemID: 550117
_______________________
A staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +230
MATK +5%
Increases damage of Framen by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 10%.
_______________________
Refine Level +9:
Increases damage of Framen by additional 10%.
_______________________
Refine Level +11:
Increases damage of Framen by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: One-Handed Staff
Attack: 70
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Cardinal

550119.png Muqaddas Kharawasu [2] (550119)

ItemID: 550119
_______________________
A staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +230
MATK +5%
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%.
_______________________
Refine Level +11:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: One-Handed Staff
Attack: 90
Weight: 110
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Soul Ascetic

540075.png Muqaddas Kajuza [2] (540075)

ItemID: 540075
_______________________
A book created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Midnight Kick and Dawn Break by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Midnight Kick and Dawn Break by additional 10%.
_______________________
Refine Level +11:
Increases damage of Midnight Kick and Dawn Break by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Book
Attack: 210
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Sky Emperor

580046.png Muqaddas Syaraq [2] (580046)

ItemID: 580046
_______________________
An whip created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of Metallic Fury by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: Whip
Attack: 100
Weight: 110
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Trouvere

550118.png Muqaddas Sharman [2] (550118)

ItemID: 550118
_______________________
A foxtail created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +340
ATK/MATK +5%
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%.
_______________________
Refine Level +11:
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Damage against enemies of Small size +15%.
[Grade C]: Damage against enemies of Medium size +15%.
[Grade B]: Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5, S.MATK +5.
_______________________
Type: One-Handed Staff
Attack: 290
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Spirit Handler

840028.png Muqaddas Naranzak [2] (840028)

ItemID: 840028
_______________________
An grenade launcher created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Spiral Shooting by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.
_______________________
Refine Level +11:
Increases damage of Spiral Shooting by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Grenade Launcher
Attack: 340
Weight: 250
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Night Watch

810034.png Muqaddas Tabanji [2] (810034)

ItemID: 810034
_______________________
An rifle created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Only One Bullet by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Only One Bullet by additional 10%.
_______________________
Refine Level +11:
Increases damage of Only One Bullet by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Rifle
Attack: 275
Weight: 220
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Night Watch

510103.png Muqaddas Nazar [2] (510103)

ItemID: 510103
_______________________
A dagger created by combining holy relics and magical powers.
It must be equipped with Mocadas Nanjar to display it's true power.
_______________________
When equipped with Muqaddas Kanjar:
ATK +5%
Increases damage of Shadow Flash by 10%.

Refine Level +7:
Increases Melee Physical Damage by 10%.

Refine Level +9:
Increases damage of Shadow Flash by additional 10%.

Refine Level +11:
Increases damage of Shadow Flash by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Dagger
Attack: 215
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shinkiro, Shiranui

590063.png Muqaddas Ayyasy [2] (590063)

ItemID: 590063
_______________________
An cross created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Mega Sonic Blow by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Mega Sonic Blow by additional 10%.
_______________________
Refine Level +11:
Increases damage of Mega Sonic Blow by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Mace
Attack: 220
Weight: 150
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Hyper Novice

830033.png Muqaddas Taliin [2] (830033)

ItemID: 830033
_______________________
An gatling gun created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of The Vigilante at Night by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.
_______________________
Refine Level +11:
Increases damage of The Vigilante at Night by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Gatling Gun
Attack: 305
Weight: 320
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Night Watch

820028.png Muqaddas Saka [2] (820028)

ItemID: 820028
_______________________
An shotgun created by combining holy relics and magical powers.
_______________________
Deals Splash Damage.
_______________________
ATK +5%
Increases damage of Wild Fire by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Wild Fire by additional 10%.
_______________________
Refine Level +11:
Increases damage of Wild Fire by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Shotgun
Attack: 290
Weight: 250
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Night Watch

640046.png Muqaddas Jaydukhar [2] (640046)

ItemID: 640046
_______________________
An two-handed staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +330
MATK +5%
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Earth and Water element by 10%.
_______________________
Refine Level +9:
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%.
_______________________
Refine Level +11:
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: Two-Handed Staff
Attack: 80
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Arch Mage

540074.png Muqaddas Kitab [2] (540074)

ItemID: 540074
_______________________
A book created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of Lightling Land and Diamond Storm by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Water and Wind element by 10%.
_______________________
Refine Level +9:
Increases damage of Lightling Land and Diamond Storm by additional 10%.
_______________________
Refine Level +11:
Increases damage of Lightling Land and Diamond Storm by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage against enemies of Small size +15%.
[Grade C]: Magical Damage against enemies of Medium size +15%.
[Grade B]: Magical Damage against enemies of Large size +15%.
[Grade A]: S.MATK +5
_______________________
Type: Book
Attack: 60
Weight: 80
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Elemental Master

Cannot be reformed:
510104.png Muqaddas Kanjar (510104)

ItemID: 510104
_______________________
A dagger created by combining holy relics and magical powers.
_______________________
Must be equipped with Muqaddas Nazar.
_______________________
Type: Dagger
Attack: 150
Weight: 150
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shinkiro, Shiranui


Enchantment

Target Items Slot 3 Slot 4 Reset Process
All Muqaddas Weapons 300x 1001201.png Priest's Relic (1001201)
300x 1001202.png Priest's Holy Water (1001202)
and
5,000,000 zeny
200x 1001201.png Priest's Relic (1001201)
200x 1001202.png Priest's Holy Water (1001202)
and
3,000,000 zeny
150x 1001201.png Priest's Relic (1001201)
150x 1001202.png Priest's Holy Water (1001202)
and
3,000,000 zeny
100% Chance

Slot 3 Perfect Enchants

312009.png Warped Spell(Melee) (312009)
ItemID: 312009
_______________________
Increases Melee Physical Damage by 5%.
_______________________
Depending on the Grade of the enchanted Weapon:
Increases Melee Physical Damage by additional 5%.
312010.png Warped Spell(Magic) (312010)
ItemID: 312010
_______________________
Increases Magical Damage with every element by 5%.
_______________________
Depending on the Grade of the enchanted Weapon:
Increases Magical Damage with every element by additional 5%.
312011.png Warped Spell(Long Ranged) (312011)
ItemID: 312011
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Depending on the Grade of the enchanted Weapon:
Increases Ranged Physical Damage by additional 5%.

Slot 4 Perfect Enchants

312004.png Bishop's Blessing(Attack Speed) (312004)
ItemID: 312004
_______________________
Increases Attack Speed by 3%.
_______________________
Depending on the Grade of the enchanted Weapon:
Increases Attack Speed (Decreases After Attack Delay by additional 3%).
312005.png Bishop's Blessing(Variable Casting) (312005)
ItemID: 312005
_______________________
Decreases Variable Casting Time by 3%.
_______________________
Depending on the Grade of the enchanted Weapon:
Decreases Variable Casting Time by additional 3%.
312006.png Bishop's Blessing(After Cast Delay) (312006)
ItemID: 312006
_______________________
Decreases After Cast Delay by 3%.
_______________________
Depending on the Grade of the enchanted Weapon:
Decreases After Cast Delay by additional 3%.
312007.png Bishop's Blessing(Perfect Hit) (312007)
ItemID: 312007
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Perfect HIT +3%
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Depending on the Grade of the enchanted Weapon:
Perfect HIT +3%
312008.png Bishop's Blessing(Critical) (312008)
ItemID: 312008
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CRI +3
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Depending on the Grade of the enchanted Weapon:
CRI +3

For the 4th Slot enchant you can also use the random enchant option: 50x 1001201.png Priest's Relic (1001201) 50x 1001202.png Priest's Holy Water (1001202) and 300,000 zeny.