The Complete Elemental Master Guide by Goldie: Difference between revisions

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** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''.
** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''.
** Does not apply {{#item:4147}}'s 3x3 splashing effect due to getting lower priority than Spell Fist's conversion of melee magical attacks.
** Does not apply {{#item:4147}}'s 3x3 splashing effect due to getting lower priority than Spell Fist's conversion of melee magical attacks.
* Spell Fist also doesn't need high DEX for HIT and ignores FLEE since it is a magical attack in nature.
* Spell Fist also doesn't need high DEX for HIT since it ignores FLEE for it is a magical attack in nature.
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
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