Clock Tower Unknown Basement
Overview
- Level Requirement: 240
- Starting Point: (c_tower1 243, 202)
Go to the NPC location and talk to the box.
A Demon will appear who explains the hidden depths of the Clock Tower.
Near the Demon, there is a door to enter the Unknown Basement of Clock Tower.
- Monster dropping
Etel Dust (1000322) ,
Shadowdecon (25729) ,
Shadowdecon Ore (25728) ,
Zelunium (25731) and
Zelunium Ore (25730) .
Quests
NPC | Quest Group | Quest | Reward |
(ctower1 243, 202) | Devil's Meal | Breakfast: 100x Monsters in Unknown Basement | 1x ![]() |
Lunch: 300x Monsters in Unknown Basement | 3x ![]() | ||
Dinner: 1000x Monsters in Unknown Basement | 10x ![]() | ||
Devil's Pet Mimic | Finde the Mimic in Unknown Basement (clock_01 84, 44) | - | |
Devil's Snack | Gather 100x ![]() |
- | |
Gather 100x ![]() |
- | ||
Gather 100x ![]() |
- | ||
Gather 100x ![]() |
- | ||
Devil's Special | 5000x Monsters in Unknown Basement | 3x ![]() |
Note:
- Devil's Meal share the same quest cooldown so carefully select the desired meal.
- Devil's Snack is randomly given. Players cannot select which item to gather.
- Devil's Meal, Devil's Pet Mimic, and Devil's Snack reset daily.
- Devil's Special reset weekly.
Monsters
- Monster dropping
Etel Dust (1000322) ,
Shadowdecon (25729) ,
Shadowdecon Ore (25728) ,
Zelunium (25731) and
Zelunium Ore (25730) .
Monster | HP |
![]() Extra Joker (20175) |
39,326,510 |
![]() Erzsebet (20176) |
37,709.580 |
![]() Jennifer (20177) |
40,978,470 |
![]() General Orc (20178) |
48,805,390 |
![]() Sieglouse (20179) |
39,324,220 |
![]() Goblin King (20118) |
879,059,768 MVP |
Cards
Card | Description |
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ItemID: 300292 _______________________ MATK +5% _______________________ Refine Level +7: Increases Magical Damage against monsters of Demon race by 10%. _______________________ Refine Level +9: Increases Magical Damage against monsters of Demon race by additional 7%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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ItemID: 300293 _______________________ Decreases damage taken from Neutral element attacks by 15%. _______________________ For each 3 Refine Levels: Increases Magical Damage with Poison element by 3%. _______________________ Type: Card Compound on: Garment Weight: 1 |
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ItemID: 300294 _______________________ Increases Magical Damage with Poison and Undead element by 20%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
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ItemID: 300295 _______________________ MATK +5% _______________________ Refine Level +7: Increases Magical Damage against monsters of Brute race by 10%. _______________________ Refine Level +9: Increases Magical Damage against monsters of Brute race by additional 7%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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ItemID: 300296 _______________________ MATK +5% _______________________ Refine Level +7: Increases Magical Damage against monsters of Insect race by 10%. _______________________ Refine Level +9: Increases Magical Damage against monsters of Insect race by additional 7%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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ItemID: 300297 _______________________ ATK +10% _______________________ Increases Physical Damage against monsters of Brute race by 35%. Increases Damage taken from monsters of Brute race by 10%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Drop-Equipment
![]() ItemID: 15282 _______________________ It is said that this precious T-shirt was worn by a certain witch and the rabbit pattern was her taste. _______________________ SPL +1 S.MATK +1 _______________________ For each Refine Level: MATK +5 _______________________ For each 2 Refine Levels: S.MATK +1 _______________________ Refine Level +7: SPL +2, S.MATK +2. _______________________ Refine Level +9: MaxHP +5%, MaxSP +5%. _______________________ Refine Level +11: Increases Magical Damage of Ghost and Shadow element by 35%. _______________________ [Bonus by Grade] _______________________ [Grade D]: S.MATK +2 _______________________ [Grade C]: SPL +3, S.MATK +1. _______________________ [Grade B]: Magical Damage of every Element +15%. _______________________ Type: Armor Defense: 10 Weight: 50 Armor Level: 2 _______________________ Requirement: Base Level 200 Magician, Acolyte and Soul Linker classes |
![]() ItemID: 26140 _______________________ The broom that the witch used looks like a regular broom, but you can feel the magic in a subtle way. However, it seems that ordinary people cannot ride and fly it. _______________________ Indestructible in battle _______________________ MATK +180 _______________________ Increases Magical Damage against monsters of Formless race by 10%. Random chance to auto-cast Level 1 Quagmire when receiving damage. _______________________ Refine Level +7: MATK +35 Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases Magical Damage against monsters of Formless race by additional 10%. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +2 _______________________ [Grade C]: SPL +3, S.MATK +1 _______________________ [Grade B]: Variable Casting Time -5%. _______________________ Type: One-Handed Staff Attack: 117 Weight: 30 Weapon Level: 5 _______________________ Requirement: Base Level 210 Magician and Soul Linker classes |
![]() ItemID: 510049 _______________________ Be careful with the rusty bladed garden knife, as it can be dangerous from deadly poison. _______________________ MATK +190 _______________________ Random chance to auto-cast Level 1 Killing Cloud when dealing melee physical attacks. Random chance to increase Magical Damage with Poison element by 15% when dealing physical attacks. _______________________ Refine Level +7: Increases Magical Damage with every element by 15%. _______________________ Refine Level +9: Increases Magical Damage against enemies of Small and Medium size by 10%. _______________________ Refine Level +11: Increases Magical Damage with Poison element by 15%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +2 _______________________ [Grade C]: SPL +3 S.MATK +1 _______________________ [Grade B]: Magical Damage with every element +15%. _______________________ Type: Dagger Attack: 117 Weight: 30 Weapon Level: 5 _______________________ Requirement: Base Level 210 Shadow Chaser classes |
Item Exchange
Talk to NPC to open one of four shops.
(c_tower1 243, 202)
Solid Weapons
Can be exchanged in Clock Tower Unknown Basement-Dungeon.
Item | Currency Amount |
![]() ItemID: 21063 _______________________ Claymore refined with Clock Tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Claymore. _______________________ For each 2 Refine Levels: Increases damage of Storm Slash by 6%. _______________________ For each 3 Refine Levels: Increases damage of Hack and Slasher by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Storm Slash +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Two-Handed Sword Attack: 280 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 220 Dragon Knight |
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![]() ItemID: 640031 _______________________ A staff made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Staff. _______________________ Indestructible in battle _______________________ MATK +290 _______________________ For each 2 Refine Levels: Increases damage of Frozen Slash and Crimson Arrow by 6%. _______________________ For each 3 Refine Levels: Increases damage of Crystal Impact by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Frozen Slash and Crimson Arrow +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Type: Two-Handed Staff Attack: 150 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 220 Arch Mage |
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![]() ItemID: 540041 _______________________ A book made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Book. _______________________ Indestructible in battle _______________________ MATK +240 _______________________ For each 2 Refine Levels: Increases damage of Conflagration and Lightning Land by 6%. _______________________ For each 3 Refine Levels: Increases damage of Psychic Wave by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Conflagration and Lightning Land +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Type: Book Attack: 180 Weight: 90 Weapon Level: 5 _______________________ Requirement: Base Level 220 Elemental Master |
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![]() ItemID: 530023 _______________________ A spear made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Spear. _______________________ For each 2 Refine Levels: Increases damage of Shield Shooting by 6%. _______________________ For each 3 Refine Levels: Increases damage of Shield Chain by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Shield Shooting +7%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Spear Attack: 230 Weight: 160 Weapon Level: 5 _______________________ Requirement: Base Level 220 Imperial Guard |
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![]() ItemID: 550054 _______________________ A wand made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Wand. _______________________ Indestructible in battle _______________________ MATK +240 _______________________ For each 2 Refine Levels: Increases damage of Talisman of Four Bearing God by 6%. _______________________ For each 3 Refine Levels: Increases damage of Talisman of Soul Stealing by 8%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Talisman of Four Bearing God +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Type: One-Handed Staff Attack: 190 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Soul Ascetic |
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![]() ItemID: 510050 _______________________ A dagger made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Dagger. _______________________ MATK +200 _______________________ For each 2 Refine Levels: Increases damage of Red Flame Cannon and Cold Blooded Cannon by 5%. _______________________ For each 3 Refine Levels: Increases damage of Darkening Cannon by 7%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +1 _______________________ [Grade C]: Damage of Red Flame Cannon and Cold Blooded Cannon +7%. _______________________ [Grade B]: S.MATK +1 _______________________ Type: Dagger Attack: 180 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 220 Shinkiro, Shiranui |
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![]() ItemID: 500044 _______________________ A blade made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Edge. _______________________ For each 2 Refine Levels: Increases damage of Double Bowling Bash by 6%. _______________________ For each 3 Refine Levels: Increases damage of Mega Sonic Blow by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Double Bowling Bash +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Dagger Attack: 200 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 220 Hyper Novice |
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![]() ItemID: 550055 _______________________ A rod made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Rod. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 6%. _______________________ For each 3 Refine Levels: Increases damage of Napalm Vulcan Strike by 10%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Type: One-Handed Staff Attack: 130 Weight: 100 Weapon Level: 5 _______________________ Requirement: Base Level 220 Hyper Novice |
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Wicked Weapons
Can be exchanged in Clock Tower Unknown Basement-Dungeon.
Item | Currency Amount |
![]() ItemID: 610035 _______________________ A katar equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Katar. _______________________ For each 2 Refine Levels: Increases damage of Impact Crater by 6%. _______________________ For each 3 Refine Levels: Increases damage of Savage Impact by 7%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Impact Crater +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Katar Attack: 280 Weight: 190 Weapon Level: 5 _______________________ Requirement: Base Level 220 Shadow Cross |
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![]() ItemID: 590036 _______________________ A cross equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Cross. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Framen by 7%. Increases Healing effectiveness by 6%. _______________________ For each 3 Refine Levels: Increases damage of Arbitrium by 7%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +2. _______________________ [Grade C]: Damage of Framen +10%. _______________________ [Grade B]: S.MATK +2. _______________________ Type: Mace Attack: 150 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Cardinal |
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![]() ItemID: 510051 _______________________ A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Dagger. _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Abyss Square by 7%. _______________________ For each 3 Refine Levels: Increases damage of From the Abyss by 10%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. Increases Attack Speed (Decreases After Attack Delay) by 7%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Abyss Square +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Type: Dagger Attack: 160 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Abyss Chaser |
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![]() ItemID: 500045 _______________________ A one-handed sword equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Blade. _______________________ For each 2 Refine Levels: Increases damage of Acidified Zone Fire and Acidified Zone Wind by 6%. _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by 7%. _______________________ For each 4 Refine Levels: ATK +5% _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Acidified Zone (Fire/Wind) +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Sword Attack: 230 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 220 Biolo |
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![]() ItemID: 620016 _______________________ A axe equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Axe. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Axe Stomp by 7%. _______________________ For each 3 Refine Levels: Increases damage of Axe Tornado by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Axe Stomp +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Two-Handed Axe Attack: 300 Weight: 320 Weapon Level: 5 _______________________ Requirement: Base Level 220 Meister |
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![]() ItemID: 540042 _______________________ A book equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Book. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Noon Blast by 6%. _______________________ For each 3 Refine Levels: Increases damage of Rising Sun by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Noon Blast +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Book Attack: 220 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 220 Sky Emperor |
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![]() ItemID: 550056 _______________________ A one-handed staff equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Plant. _______________________ Indestructible in battle _______________________ MATK +220 _______________________ For each 2 Refine Levels: Increases damage of Howling of Chulho and Hyunrok Breeze by 6%. _______________________ For each 3 Refine Levels: Increases damage of Hogogong Strike and Hyunrok Cannon by 7%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage and Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +1 SPL +1. _______________________ [Grade C]: Damage of Howling of Chulho and Hyunrok Breeze +10%. _______________________ [Grade B]: P.ATK +1 S.MATK +1. _______________________ Type: One-Handed Staff Attack: 210 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 220 Spirit Handler |
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![]() ItemID: 510052 _______________________ A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Edge. _______________________ For each 2 Refine Levels: Increases damage of Shadow Dance by 5%. _______________________ For each 3 Refine Levels: Increases damage of Shadow Flash by 7%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Shadow Dance +7%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Dagger Attack: 200 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Shinkiro, Shiranui |
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Precision Weapons
Can be exchanged in Clock Tower Unknown Basement-Dungeon.
Item | Currency Amount |
![]() ItemID: 570028 _______________________ A lute equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Lute. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom and Rythm Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Rose Blossom and Rythm Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Musical Instrument Attack: 220 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Troubadour |
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![]() ItemID: 580028 _______________________ A whip equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Whip. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom and Rythm Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Rose Blossom and Rythm Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Whip Attack: 220 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Trouvere |
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![]() ItemID: 560030 _______________________ A knuckled equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Fist. _______________________ For each 2 Refine Levels: Increases damage of Second Judgement and Second Faith by 7%. _______________________ For each 3 Refine Levels: Increases damage of Third Consecration and Third Punish by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Second Judgement and Second Faith +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Knuckle Attack: 230 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Inquisitor |
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![]() ItemID: 700050 _______________________ A bow equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Bow. _______________________ For each 2 Refine Levels: Increases damage of Gale Storm by 7%. _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Gale Storm +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Bow Attack: 230 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 220 Wind Hawk |
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![]() ItemID: 800009 _______________________ A pistol equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Pistol. _______________________ For each 2 Refine Levels: Increases damage of Only One Bullet by 7%. _______________________ For each 3 Refine Levels: Increases damage of Fire Dance by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Only One Bullet +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Pistol Attack: 250 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 220 Night Watch |
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![]() ItemID: 810005 _______________________ A rifle equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Piercer. _______________________ For each 2 Refine Levels: Increases damage of Spiral Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Hammer of God by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Spiral Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Rifle Attack: 300 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 220 Night Watch |
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![]() ItemID: 820004 _______________________ A shotgun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Shatter. _______________________ For each 2 Refine Levels: Increases damage of The Vigilante at Night by 7%. _______________________ For each 3 Refine Levels: Increases damage of Banishing Buster by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of The Vigilante at Night +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Shotgun Attack: 330 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 220 Night Watch |
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![]() ItemID: 830008 _______________________ A gatling gun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Splatter. _______________________ For each 2 Refine Levels: Increases damage of Magazine for One by 7%. _______________________ For each 3 Refine Levels: Increases damage of Round Trip by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Magazine for One +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Gatling Gun Attack: 290 Weight: 260 Weapon Level: 5 _______________________ Requirement: Base Level 220 Night Watch |
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![]() ItemID: 840004 _______________________ A grenade launcher equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Bomber. _______________________ For each 2 Refine Levels: Increases damage of Wild Fire by 7%. _______________________ For each 3 Refine Levels: Increases damage of Howling Mine by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Wild Fire +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Grenade Launcher Attack: 370 Weight: 330 Weapon Level: 5 _______________________ Requirement: Base Level 220 Night Watch |
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![]() ItemID: 650019 _______________________ A huuma shuriken equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Slasher. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Huuma Shuriken - Grasp by 6%. _______________________ For each 3 Refine Levels: Increases damage of Huuma Shuriken - Construct by 8%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Huuma Shuriken - Grasp +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Type: Huuma Shuriken Attack: 360 Weight: 230 Weapon Level: 5 _______________________ Requirement: Base Level 220 Shinkiro, Shiranui |
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Enchant Materials
Item | Currency Amount |
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Weapon Enchantment
To start the enchantment process you have to use Spring Regulator (101099) . (It will not be consumed)
Target Items | Slot Order | Reset Process |
All Solid, Wicked and Precision Weapons | 4 > 3 | 10x ![]() 50,000z |
Normal Enchants
Normal Enchants - Slot 4 30x ![]() 1x ![]() 200,000z | |
OR | |
Perfect Enchants - Slot 4 1500x ![]() 50x ![]() 5,000,000z | |
![]() ItemID: 311016 _______________________ ATK +10% _______________________ ATK +2% for each Grade of the enchanted Weapon. |
![]() ItemID: 311017 _______________________ MATK +10% _______________________ MATK +2% for each Grade of the enchanted Weapon. |
![]() ItemID: 311018 _______________________ Increases Attack Speed by 10%. _______________________ Increases Attack Speed (Decreases After Attack Delay by additional 2%) for each Grade of the enchanted Weapon. |
![]() ItemID: 311019 _______________________ Decreases Variable Casting Time by 10%. _______________________ Decreases Variable Casting Time by 2% for each Grade of the enchanted Weapon. |
![]() ItemID: 311020 _______________________ Decreases After Cast Delay by 10%. _______________________ Decreases After Cast Delay by 2% for each Grade of the enchanted Weapon. |
![]() ItemID: 311021 _______________________ POW +3 _______________________ POW +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311022 _______________________ SPL +3 _______________________ SPL +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311023 _______________________ STA +3 _______________________ STA +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311024 _______________________ WIS +3 _______________________ WIS +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311025 _______________________ CRT +3 _______________________ CRT +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311026 _______________________ CON +3 _______________________ CON +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311027 _______________________ P.ATK +3 _______________________ P.ATK +1 for each Grade of the enchanted Weapon. |
![]() ItemID: 311028 _______________________ S.MATK + 3. _______________________ S.MATK +1 for each Grade of the enchanted Weapon. |
Perfect Enchants Slot 3
Slot 3 Enchant costs: 150x | |
![]() ItemID: 311029 _______________________ Increases damage of Storm Slash by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Storm Slash +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Storm Slash +4%. _______________________ [Grade A]: Damage of Storm Slash +6%. |
![]() ItemID: 311030 _______________________ Increases damage of Hack and Slasher by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Hack and Slasher +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Hack and Slasher +8%. _______________________ [Grade A]: Damage of Hack and Slasher +10%. |
![]() ItemID: 311031 _______________________ Increases damage of Axe Stomp by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Axe Stomp +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Axe Stomp +4%. _______________________ [Grade A]: Damage of Axe Stomp +6%. |
![]() ItemID: 311032 _______________________ Increases damage of Axe Tornado by 5%. Decreases Axe Tornado skill cooldown by 1 second. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Axe Tornado +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Axe Tornado +8%. _______________________ [Grade A]: Damage of Axe Tornado +10%. |
![]() ItemID: 311033 _______________________ Increases damage of Acidified Zone (Fire/Wind) by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Acidified Zone (Fire/Wind) +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Acidified Zone (Fire/Wind) +4%. _______________________ [Grade A]: Damage of Acidified Zone (Fire/Wind) +6%. |
![]() ItemID: 311034 _______________________ Increases damage of Cart Tornado by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Cart Tornado +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Cart Tornado +8%. _______________________ [Grade A]: Damage of Cart Tornado +10%. |
![]() ItemID: 311035 _______________________ Increases damage of Impact Crater by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Impact Crater +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Impact Crater +4%. _______________________ [Grade A]: Damage of Impact Crater +6%. |
![]() ItemID: 311036 _______________________ Increases damage of Savage Impact by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Savage Impact +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Savage Impact +8%. _______________________ [Grade A]: Damage of Savage Impact +10%. |
![]() ItemID: 311037 _______________________ Increases damage of Frozen Slash and Crimson Arrow by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Frozen Slash and Crimson Arrow +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Frozen Slash and Crimson Arrow +4%. _______________________ [Grade A]: Damage of Frozen Slash and Crimson Arrow +6%. |
![]() ItemID: 311038 _______________________ Increases damage of Crystal Impact by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Crystal Impact +7%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Crystal Impact +8%. _______________________ [Grade A]: Damage of Crystal Impact +10%. |
![]() ItemID: 311039 _______________________ Increases damage of Abyss Square by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Abyss Square +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Abyss Square +4%. _______________________ [Grade A]: Damage of Abyss Square +6%. |
![]() ItemID: 311040 _______________________ Increases damage of From the Abyss by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of From the Abyss +7%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of From the Abyss +8%. _______________________ [Grade A]: Damage of From the Abyss +10%. |
![]() ItemID: 311041 _______________________ Increases damage of Conflagration and Lightning Land by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Conflagration and Lightning Land +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Conflagration and Lightning Land +4%. _______________________ [Grade A]: Damage of Conflagration and Lightning Land +6%. |
![]() ItemID: 311042 _______________________ Increases damage of Psychic Wave by 5%. Decreases Psychic Wave skill cooldown by 1.5 seconds. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Psychic Wave +7%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Psychic Wave +8%. _______________________ [Grade A]: Damage of Psychic Wave +10%. |
![]() ItemID: 311043 _______________________ Increases damage of Gale Storm by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Gale Storm +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Gale Storm +4%. _______________________ [Grade A]: Damage of Gale Storm +6%. |
![]() ItemID: 311044 _______________________ Increases damage of Arrow Storm by 5%. Decreases Arrow Storm skill cooldown by 1.2 seconds. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Arrow Storm +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Arrow Storm +8%. _______________________ [Grade A]: Damage of Arrow Storm +10%. |
![]() ItemID: 311045 _______________________ Increases damage of Second Judge and Second Faith by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Second Judge and Second Faith +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Second Judge and Second Faith +4%. _______________________ [Grade A]: Damage of Second Judge and Second Faith +6%. |
![]() ItemID: 311046 _______________________ Increases damage of Third Consecration and Third Punish by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Third Consecration and Third Punish +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Third Consecration and Third Punish +8%. _______________________ [Grade A]: Damage of Third Consecration and Third Punish +10%. |
![]() ItemID: 311047 _______________________ Increases damage of Shield Shooting by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Shield Shooting +4%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Shield Shooting +5%. _______________________ [Grade A]: Damage of Shield Shooting +7%. |
![]() ItemID: 311048 _______________________ Increases damage of Shield Chain by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Shield Chain +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Shield Chain +8%. _______________________ [Grade A]: Damage of Shield Chain +10%. |
![]() ItemID: 311049 _______________________ Increases damage of Framen by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Framen +3%. Healing effectiveness +6%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Framen +4%. Healing effectiveness +6%. _______________________ [Grade A]: Damage of Framen +6%. Healing effectiveness +6%. |
![]() ItemID: 311050 _______________________ Increases damage of Arbitrium by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Arbitrium +7%. Healing effectiveness +6%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Arbitrium +8%. Healing effectiveness +6%. _______________________ [Grade A]: Damage of Arbitrium +10%. Healing effectiveness +6%. |
![]() ItemID: 311051 _______________________ Increases damage of Noon Blast by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Noon Blast +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Noon Blast +4%. _______________________ [Grade A]: Damage of Noon Blast +6%. |
![]() ItemID: 311052 _______________________ Increases damage of Rising Sun by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Rising Sun +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Rising Sun +8%. _______________________ [Grade A]: Damage of Rising Sun +10%. |
![]() ItemID: 311053 _______________________ Increases damage of Talisman of Four Bearing God by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Talisman of Four Bearing God +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Talisman of Four Bearing God +4%. _______________________ [Grade A]: Damage of Talisman of Four Bearing God +6%. |
![]() ItemID: 311054 _______________________ Increases damage of Talisman of Soul Stealing by 10%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Talisman of Soul Stealing +7%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Talisman of Soul Stealing +8%. _______________________ [Grade A]: Damage of Talisman of Soul Stealing +10%. |
![]() ItemID: 311055 _______________________ Increases damage of Only One Bullet by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Only One Bullet +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Only One Bullet +4%. _______________________ [Grade A]: Damage of Only One Bullet +6%. |
![]() ItemID: 311056 _______________________ Increases damage of Spiral Shooting by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Spiral Shooting +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Spiral Shooting +4%. _______________________ [Grade A]: Damage of Spiral Shooting +6%. |
![]() ItemID: 311057 _______________________ Increases damage of Double Bowling Bash by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Double Bowling Bash +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Double Bowling Bash +4%. _______________________ [Grade A]: Damage of Double Bowling Bash +6%. |
![]() ItemID: 311058 _______________________ Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +4%. _______________________ [Grade A]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +6%. |
![]() ItemID: 311059 _______________________ Increases damage of Shadow Dance by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Shadow Dance +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +6%. _______________________ [Grade B]: Damage of Shadow Dance +4%. _______________________ [Grade A]: Damage of Shadow Dance +5%. |
![]() ItemID: 311060 _______________________ Increases damage of Darkening Cannon by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Darkening Cannon +3%. _______________________ [Grade C]: Magical Damage against enemies of every size +6%. _______________________ [Grade B]: Damage of Darkening Cannon +4%. _______________________ [Grade A]: Damage of Darkening Cannon +5%. |
![]() ItemID: 311061 _______________________ Increases damage of Rose Blossom and Rhythm Shooting by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Rose Blossom and Rhythm Shooting +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Rose Blossom and Rhythm Shooting +4%. _______________________ [Grade A]: Damage of Rose Blossom and Rhythm Shooting +6%. |
![]() ItemID: 311062 _______________________ Increases damage of Severe Rainstorm by 5%. Decreases Severe Rainstorm skillcooldown by 2 seconds. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Severe Rainstorm +7%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Severe Rainstorm +8%. _______________________ [Grade A]: Damage of Severe Rainstorm +10%. |
![]() ItemID: 311063 _______________________ Increases damage of Howling of Chulho and Hogogong Strike by 7%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Howling of Chulho and Hogogong Strike +5%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Howling of Chulho and Hogogong Strike +6%. _______________________ [Grade A]: Damage of Howling of Chulho and Hogogong Strike +7%. |
![]() ItemID: 311064 _______________________ Increases damage of Hyunrok Breeze and Hyunrok Cannon by 7%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Hyunrok Breeze and Hyunrok Cannon +5%. _______________________ [Grade C]: Magical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Hyunrok Breeze and Hyunrok Cannon +6%. _______________________ [Grade A]: Damage of Hyunrok Breeze and Hyunrok Cannon +7%. |
![]() ItemID: 311379 _______________________ Increases damage of The Vigilante at Night by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of The Vigilante at Night +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of The Vigilante at Night +4%. _______________________ [Grade A]: Damage of The Vigilante at Night +6%. |
![]() ItemID: 311380 _______________________ Increases damage of Magazine for One by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Magazine for One +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Magazine for One +4%. _______________________ [Grade A]: Damage of Magazine for One +6%. |
![]() ItemID: 311381 _______________________ Increases damage of Wild Fire by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Wild Fire +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Wild Fire +4%. _______________________ [Grade A]: Damage of Wild Fire +6%. |
![]() ItemID: 311382 _______________________ Increases damage of Huuma Shuriken - Grasp by 5%. _______________________ [Bonus by Weapon Grade] [Grade D]: Damage of Huuma Shuriken - Grasp +3%. _______________________ [Grade C]: Physical Damage against enemies of every size +10%. _______________________ [Grade B]: Damage of Huuma Shuriken - Grasp +4%. _______________________ [Grade A]: Damage of Huuma Shuriken - Grasp +6%. |
Solid, Wicked, Precision Weapons
To increase refine rate of Solid, Wicked, Precision Weapons between +9 and +11 by one, you need to use a Clock Tower Refine Hammer (101390) with 1000x
Lead (1000680) and 150x
Clock Gear (1000681) .
The Clock Tower Refine Hammer (101390) can be obtained from Goblin King MVP in Clock Tower Unknown Basement or purchased from MC HAMMER in (paramk 30, 30) (not accurate, he moves around) for 150x
Lead (1000680) and 30x
Clock Gear (1000681)