Nebula Armor Enchantment
Nebula Armors can be enchanted with Azzam The Lucky, at (grademk 46, 182) (@go 50).
| Target Items
|
Slot Order
|
Minimum Requirements
|
Line Options
|
Reset Process
|
Enchanting
|
| Grade
|
Refine
|
Slot 2
|
Slot 3
|
Slot 4
|
Nebula Armor of Power [1] (450169)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Power) (1000442)
1,000,000 z
|
5x Meteorite Dust (Power) (1000398)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Nebula Armor of Stamina [1] (450170)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Stamina) (1000443)
1,000,000 z
|
5x Meteorite Dust (Stamina) (1000399)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Nebula Suit of Concentration [1] (450171)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Concentration) (1000444)
1,000,000 z
|
5x Meteorite Dust (Concentration) (1000400)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Nebula Suit of Creative [1] (450172)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Creative) (1000445)
1,000,000 z
|
5x Meteorite Dust (Creative) (1000401)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Nebula Robe of Spell [1] (450173)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Spell) (1000446)
1,000,000 z
|
5x Meteorite Dust (Spell) (1000402)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Nebula Robe of Wisdom [1] (450174)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Dust (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment (Wisdom) (1000447)
1,000,000 z
|
5x Meteorite Dust (Wisdom) (1000403)
100,000z
|
5x Meteorite Dust (1000372)
50,000z
|
Normal Enchants with their chances
Slot 2
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Star Cluster of Power Lv.1 (310674)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +5 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%.
_______________________ Type: Enchant Position: Unknown
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Power Lv.2 (310675)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +7 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%.
_______________________ Type: Enchant Position: Unknown
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Power Lv.3 (310676)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +15 Increaseses Melee Physical Damage by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +3 Increaseses Melee Physical Damage by additional 3%.
_______________________ Type: Enchant Position: Unknown
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Stamina Lv.1 (310677)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +1%, RES +2
_______________________ Type: Enchant Position: Unknown
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Stamina Lv.2 (310678)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +2%, RES +2
_______________________ Type: Enchant Position: Unknown
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Stamina Lv.3 (310679)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +3%, RES +4 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +3%, RES +3
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Concentration Lv.1 (310680)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2
_______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Concentration Lv.2 (310681)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2
_______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Concentration Lv.3 (310682)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 3%. P.ATK +3
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Creative Lv.1 (310683)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1
_______________________ Type: Enchant Position: Unknown
|
7.60%
|
7.60%
|
7.60%
|
42.00%
|
7.60%
|
7.60%
|
Star Cluster of Creative Lv.2 (310684)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +2
_______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
Star Cluster of Creative Lv.3 (310685)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 3%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +3 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 3%. P.ATK +3
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
Star Cluster of Spell Lv.1 (310686)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +5 Increases Magical Damage with every element by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1
_______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
Star Cluster of Spell Lv.2 (310687)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +7 Increases Magical Damage with every element by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2
_______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
Star Cluster of Spell Lv.3 (310688)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +15 Increases Magical Damage with every element by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 3%. S.MATK +2
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
Star Cluster of Wisdom Lv.1 (310689)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +1% H.PLUS +1
_______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.60%
|
7.70%
|
42.00%
|
Star Cluster of Wisdom Lv.2 (310690)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% H.PLUS +1 Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +2
_______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
Star Cluster of Wisdom Lv.3 (310691)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +2% Increases Healing skills effectiveness by 5%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 2%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +2% H.PLUS +2 Increases Natural SP Recovery Rate by additional 3%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +3
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
Slot 3
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Nebula of Fighting Lv.1 (310727)
ATK +10 _______________________ Refine Level +9: ATK +10 _______________________ Refine Level +11: ATK +15
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Fighting Lv.2 (310728)
ATK +15 _______________________ Refine Level +9: ATK +15 _______________________ Refine Level +11: ATK +30
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Fighting Lv.3 (310729)
ATK +20 _______________________ Refine Level +9: ATK +20 _______________________ Refine Level +11: ATK +40
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Expert Archer Lv.1 (310730)
Increases Ranged Physical Damage by 3%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 3%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 4%.
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Expert Archer Lv.2 (310731)
Increases Ranged Physical Damage by 5%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 5%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 7%.
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Expert Archer Lv.3 (310732)
Increases Ranged Physical Damage by 7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 7%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 15%.
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Sharp Lv.1 (310733)
Increases Critical Damage by 5%. _______________________ Refine Level +9: Increases Critical Damage by additional 5%. _______________________ Refine Level +11: Increases Critical Damage by additional 7%.
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Sharp Lv.2 (310734)
Increases Critical Damage by 7%. _______________________ Refine Level +9: Increases Critical Damage by additional 7%. _______________________ Refine Level +11: Increases Critical Damage by additional 12%.
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Sharp Lv.3 (310735)
Increases Critical Damage by 10%. _______________________ Refine Level +9: Increases Critical Damage by additional 10%. _______________________ Refine Level +11: Increases Critical Damage by additional 15%.
_______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Spell Lv.1 (310736)
MATK +10 _______________________ Refine Level +9: MATK +10 _______________________ Refine Level +11: MATK +15
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Spell Lv.2 (310737)
MATK +15 _______________________ Refine Level +9: MATK +15 _______________________ Refine Level +11: MATK +30
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Spell Lv.3 (310738)
MATK +20 _______________________ Refine Level +9: MATK +20 _______________________ Refine Level +11: MATK +40
_______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Healing Lv.1 (310739)
Increases Healing skills effectiveness by 5%. MaxSP +3% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 3%. MaxSP +2% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. MaxSP +3%
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Healing Lv.2 (310740)
Increases Healing skills effectiveness by 7%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. MaxSP +3% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. MaxSP +5%
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Healing Lv.3 (310741)
Increases Healing skills effectiveness by 10%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. MaxSP +4% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 10%. MaxSP +7%
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Health Lv.1 (310742)
MaxHP +3%, DEF +25. _______________________ Refine Level +9: MaxHP +3%, DEF +15. _______________________ Refine Level +11: MaxHP +5%, DEF +25.
_______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Health Lv.2 (310743)
MaxHP +5%, DEF +30. _______________________ Refine Level +9: MaxHP +4%, DEF +20. _______________________ Refine Level +11: MaxHP +6%, DEF +30.
_______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Health Lv.3 (310744)
MaxHP +7%, DEF +45. _______________________ Refine Level +9: MaxHP +5%, DEF +30. _______________________ Refine Level +11: MaxHP +8%, DEF +45.
_______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Slot 4
You can reroll the enchant slot 4 which cost 500x
Meteorite Dust (1000372)
You can also upgrade your enchant:
For example Slot 4 at Nebula Armor of Power.
For example you get
STR+3 (4702), you can safe upgrade it to
STR+4 (4703) for 25x
Meteorite Dust (1000372) and 250,000z.
The same progress if you get
STR+4 (4703) and want to upgrade it to
STR+5 (4704) for 75x
Meteorite Dust (1000372) and 750,000z.
For example Slot 3 at Nebula Armor of Power.
For example you get
Nebula of Fighting Lv.1 (310727), you can safe upgrade it to
Nebula of Fighting Lv.2 (310728) for 25x
Meteorite Dust (Power) (1000398) and 500,000z.
The same progress if you get
Nebula of Fighting Lv.2 (310728) and want to upgrade it to
Nebula of Fighting Lv.3 (310729) for 75x
Meteorite Dust (Power) (1000398) and 1,500,000z.
For example Slot 2 at Nebula Armor of Power.
For example you get
Star Cluster of Power Lv.1 (310674), you can safe upgrade it to
Star Cluster of Power Lv.2 (310675) for 25x
Meteorite Fragment (Power) (1000442) and 5,000,000z.
The same progress if you get
Star Cluster of Power Lv.2 (310675) and want to upgrade it to
Star Cluster of Power Lv.3 (310676) for 75x
Meteorite Fragment (Power) (1000442) and 15,000,000z.