Miyu's Imperial Guard Devotion and Tank Guide/fr: Difference between revisions

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Machine translation (deepseek-flash)
Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Weapon
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Arme
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Shield
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Bouclier
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Garment
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Vêtement
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Footgear
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Chaussures
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
</div>


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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Accessory
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Accessoire
| style="background-color:#e6eeff;" |
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</div>


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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Special
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Spécial
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
|-
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Descriptions des cartes 🀄️</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Card Descriptions 🀄️</h3>
<p style="font-size: 1.4em;"><b>Si vous voulez consulter chaque carte facilement, j'ai fait un tableau ci-dessous pour vous</b></p>  
<p style="font-size: 1.4em;"><b> If you want to check each card with ease i've made a table below for you</b></p>  
⚠️ Notez que toutes les cartes ne sont pas encore dans la base de données et que certaines ne sont pas à jour avec une description
⚠️ do note that not all card is in the database yet and some aren't updated with a descriptions
</div>


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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
|colspan="3" style="background-color: #e6eeff;"|'''Alternate Lengthwise view of the HP/VIT Card List'''
|colspan="3" style="background-color: #e6eeff;"|'''Vue alternative en longueur de la liste des cartes HP/VIT'''
|-
|-
|style="background-color: #e6eeff; width: 30%;"|Slot
|style="background-color: #e6eeff; width: 30%;"|Emplacement
|style="background-color: #e6eeff; width: 70%;"|Cards
|style="background-color: #e6eeff; width: 70%;"|Cartes
|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Headgear
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Couvre-chef
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Armor
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Armure
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Weapon
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Arme
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Shield
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Bouclier
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Garment
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Vêtement
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Footgear
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Chaussures
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Accessory
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Accessoire
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Special
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Spécial
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|}
|}
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
|colspan="3" style="background-color: #e6eeff;"|'''Card Descriptions'''
|colspan="3" style="background-color: #e6eeff;"|'''Descriptions des cartes'''
|-
|-
|style="background-color: #778899; width: 22%;"|Card
|style="background-color: #778899; width: 22%;"|Carte
|style="background-color: #778899; width: 8%;"|Slot
|style="background-color: #778899; width: 8%;"|Emplacement
|style="background-color: #778899; width: 40%;"|Effect
|style="background-color: #778899; width: 40%;"|Effet
|-
|-
|style="background-color: #778899;"|Headgear
|style="background-color: #778899;"|Couvre-chef
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Archangeling Card (4241)
|Archangeling Card (4241)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:4241}}
|{{#itemDesc:4241}}
|-
|-
|Birth and Death Card (27328)
|Birth and Death Card (27328)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:27328}}
|{{#itemDesc:27328}}
|-
|-
|Jitterbug Card (27109)
|Jitterbug Card (27109)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:27109}}
|{{#itemDesc:27109}}
|-
|-
|Melted Poring Card (300174)
|Melted Poring Card (300174)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:300174}}
|{{#itemDesc:300174}}
|-
|-
|Rigid Sky Deleter Card (27351)
|Rigid Sky Deleter Card (27351)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:27351}}
|{{#itemDesc:27351}}
|-
|-
|Bungisngis Card (4582)
|Bungisngis Card (4582)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:4582}}
|{{#itemDesc:4582}}
|-
|-
|Yortus Bishop Card (300528)
|Yortus Bishop Card (300528)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:300528}}
|{{#itemDesc:300528}}
|-
|-
|Sealed Orc Hero Card (4492)
|Sealed Orc Hero Card (4492)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:4492}}
|{{#itemDesc:4492}}
|-
|-
|[MVP] Infinite Orc Hero Card (4650)
|[MVP] Infinite Orc Hero Card (4650)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:4650}}
|{{#itemDesc:4650}}
|-
|-
|[MVP] Orc Hero Card (4143)
|[MVP] Orc Hero Card (4143)
|rowspan="1"|Headgear
|rowspan="1"|Couvre-chef
|{{#itemDesc:4143}}
|{{#itemDesc:4143}}
|-
|-
|style="background-color: #778899;"|Armor
|style="background-color: #778899;"|Armure
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Savage Card (4078)
|Savage Card (4078)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4078}}
|{{#itemDesc:4078}}
|-
|-
|Grass Fabre Card (4664)
|Grass Fabre Card (4664)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4664}}
|{{#itemDesc:4664}}
|-
|-
|Sweet Roda Frog Card (4666)
|Sweet Roda Frog Card (4666)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4666}}
|{{#itemDesc:4666}}
|-
|-
|Echio Card (4410)
|Echio Card (4410)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4410}}
|{{#itemDesc:4410}}
|-
|-
|Yellow Novus Card (4382)
|Yellow Novus Card (4382)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4382}}
|{{#itemDesc:4382}}
|-
|-
|Apocalipse Card (4242)
|Apocalipse Card (4242)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4242}}
|{{#itemDesc:4242}}
|-
|-
|Roda Frog Card (4014)
|Roda Frog Card (4014)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4014}}
|{{#itemDesc:4014}}
|-
|-
|Pupa Card (4003)
|Pupa Card (4003)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4003}}
|{{#itemDesc:4003}}
|-
|-
|Removal Card (4353)
|Removal Card (4353)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4353}}
|{{#itemDesc:4353}}
|-
|-
|Succubus Card (4218)
|Succubus Card (4218)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4218}}
|{{#itemDesc:4218}}
|-
|-
|Decorated Evil Tree Card (31016)
|Decorated Evil Tree Card (31016)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:31016}}
|{{#itemDesc:31016}}
|-
|-
|Obsidian Card (4338)
|Obsidian Card (4338)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4338}}
|{{#itemDesc:4338}}
|-
|-
|Pecopeco Card (4031)
|Pecopeco Card (4031)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4031}}
|{{#itemDesc:4031}}
|-
|-
|Amitera Card (300254)
|Amitera Card (300254)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300254}}
|{{#itemDesc:300254}}
|-
|-
|Ominous Solider Card (27114)
|Ominous Solider Card (27114)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:27114}}
|{{#itemDesc:27114}}
|-
|-
|Abysmal Strouf Card (300148)
|Abysmal Strouf Card (300148)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300148}}
|{{#itemDesc:300148}}
|-
|-
|Toxious Card (300002)
|Toxious Card (300002)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300002}}
|{{#itemDesc:300002}}
|-
|-
|Hardrock Mammoth Card (4462)
|Hardrock Mammoth Card (4462)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4462}}
|{{#itemDesc:4462}}
|-
|-
|Two Eyes Dollocaris Card (300376)
|Two Eyes Dollocaris Card (300376)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300376}}
|{{#itemDesc:300376}}
|-
|-
|[MVP] Buwaya Card (4592)
|[MVP] Buwaya Card (4592)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4592}}
|{{#itemDesc:4592}}
|-
|-
|Sealed Paladin Randel Card (27218)
|Sealed Paladin Randel Card (27218)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:27218}}
|{{#itemDesc:27218}}
|-
|-
|Sealed Tao Gunka Card (4493)
|Sealed Tao Gunka Card (4493)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4493}}
|{{#itemDesc:4493}}
|-
|-
|[MVP] RSX 0806 Card (4342)
|[MVP] RSX 0806 Card (4342)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4342}}
|{{#itemDesc:4342}}
|-
|-
|[MVP] Infinite Tao Gunka Card (4651)
|[MVP] Infinite Tao Gunka Card (4651)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4651}}
|{{#itemDesc:4651}}
|-
|-
|[MVP] Ingrid Card (300014)
|[MVP] Ingrid Card (300014)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300014}}
|{{#itemDesc:300014}}
|-
|-
|[MVP] Giant Octopus Card (4534)
|[MVP] Giant Octopus Card (4534)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4534}}
|{{#itemDesc:4534}}
|-
|-
|[MVP] Paladin Randel Card (4565)
|[MVP] Paladin Randel Card (4565)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4565}}
|{{#itemDesc:4565}}
|-
|-
|[MVP] Morocc's Servant Card (27326)
|[MVP] Morocc's Servant Card (27326)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:27326}}
|{{#itemDesc:27326}}
|-
|-
|[MVP] Despair God Morocc Card (27321)
|[MVP] Despair God Morocc Card (27321)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:27321}}
|{{#itemDesc:27321}}
|-
|-
|[MVP] Unknown Swordman Card (300266)
|[MVP] Unknown Swordman Card (300266)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:300266}}
|{{#itemDesc:300266}}
|-
|-
|[MVP] Tao Gunka Card (4302)
|[MVP] Tao Gunka Card (4302)
|rowspan="1"|Armor
|rowspan="1"|Armure
|{{#itemDesc:4302}}
|{{#itemDesc:4302}}
|-
|-
|style="background-color: #778899;"|Weapon
|style="background-color: #778899;"|Arme
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Fabre Card (4002)
|Fabre Card (4002)
|rowspan="1"|Weapon
|rowspan="1"|Arme
|{{#itemDesc:4002}}
|{{#itemDesc:4002}}
|-
|-
|style="background-color: #778899;"|Shield
|style="background-color: #778899;"|Bouclier
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Thief Bug Egg Card (4012)
|Thief Bug Egg Card (4012)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:4012}}
|{{#itemDesc:4012}}
|-
|-
|Andre Egg Card (4013)
|Andre Egg Card (4013)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:4013}}
|{{#itemDesc:4013}}
|-
|-
|Diligent Andre Card (300230)
|Diligent Andre Card (300230)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:300230}}
|{{#itemDesc:300230}}
|-
|-
|Diligent Deniro Card (300233)
|Diligent Deniro Card (300233)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:300233}}
|{{#itemDesc:300233}}
|-
|-
|Mushy Ant Egg Card (300235)
|Mushy Ant Egg Card (300235)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:300235}}
|{{#itemDesc:300235}}
|-
|-
|Elite Rgan Guardian Card (300465)
|Elite Rgan Guardian Card (300465)
|rowspan="1"|Shield
|rowspan="1"|Bouclier
|{{#itemDesc:300465}}
|{{#itemDesc:300465}}
|-
|-
|style="background-color: #778899;"|Garment
|style="background-color: #778899;"|Cape
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Giant Whisper Card (4303)
|Giant Whisper Card (4303)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4303}}
|{{#itemDesc:4303}}
|-
|-
|Aliot Card (4402)
|Aliot Card (4402)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4402}}
|{{#itemDesc:4402}}
|-
|-
|Jejeling Card (4589)
|Jejeling Card (4589)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4589}}
|{{#itemDesc:4589}}
|-
|-
|Ancient Stalactic Golem Card (27292)
|Ancient Stalactic Golem Card (27292)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:27292}}
|{{#itemDesc:27292}}
|-
|-
|Infinite Chimera Card (4646)
|Infinite Chimera Card (4646)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4646}}
|{{#itemDesc:4646}}
|-
|-
|[MVP] Big Eggring Card (4662)
|[MVP] Big Eggring Card (4662)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4662}}
|{{#itemDesc:4662}}
|-
|-
|[MVP] Royal Guard Randel Card (4680)
|[MVP] Royal Guard Randel Card (4680)
|rowspan="1"|Garment
|rowspan="1"|Cape
|{{#itemDesc:4680}}
|{{#itemDesc:4680}}
|-
|-
|style="background-color: #778899;"|Footgear
|style="background-color: #778899;"|Chaussures
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Ice Titan Card (4417)
|Ice Titan Card (4417)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4417}}
|{{#itemDesc:4417}}
|-
|-
|Freezer Card (4319)
|Freezer Card (4319)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4319}}
|{{#itemDesc:4319}}
|-
|-
|Alarm Card (4244)
|Alarm Card (4244)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4244}}
|{{#itemDesc:4244}}
|-
|-
|Archi Card (27249)
|Archi Card (27249)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:27249}}
|{{#itemDesc:27249}}
|-
|-
|Infinite Eclipse Card (4645)
|Infinite Eclipse Card (4645)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4645}}
|{{#itemDesc:4645}}
|-
|-
|Verit Card (4107)
|Verit Card (4107)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4107}}
|{{#itemDesc:4107}}
|-
|-
|Gold Acidus Card (4378)
|Gold Acidus Card (4378)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4378}}
|{{#itemDesc:4378}}
|-
|-
|Matyr Card (4097)
|Matyr Card (4097)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4097}}
|{{#itemDesc:4097}}
|-
|-
|Antique Firelock Card (4160)
|Antique Firelock Card (4160)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4160}}
|{{#itemDesc:4160}}
|-
|-
|Green Ferus Card (4381)
|Green Ferus Card (4381)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4381}}
|{{#itemDesc:4381}}
|-
|-
|Abyssman Card (300005)
|Abyssman Card (300005)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300005}}
|{{#itemDesc:300005}}
|-
|-
|Aries Card (300097)
|Aries Card (300097)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300097}}
|{{#itemDesc:300097}}
|-
|-
|Broken Gardener Beta Card (300087)
|Broken Gardener Beta Card (300087)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300087}}
|{{#itemDesc:300087}}
|-
|-
|Dry Rafflesia Card (300083)
|Dry Rafflesia Card (300083)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300083}}
|{{#itemDesc:300083}}
|-
|-
|Senior Papila Card (300092)
|Senior Papila Card (300092)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300092}}
|{{#itemDesc:300092}}
|-
|-
|Papila Cae Card (300095)
|Papila Cae Card (300095)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300095}}
|{{#itemDesc:300095}}
|-
|-
|Papila Card (300091)
|Papila Card (300091)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300091}}
|{{#itemDesc:300091}}
|-
|-
|Papila Ruba Card (300093)
|Papila Ruba Card (300093)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300093}}
|{{#itemDesc:300093}}
|-
|-
|Assistant Bot Card (300081)
|Assistant Bot Card (300081)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300081}}
|{{#itemDesc:300081}}
|-
|-
|Special Alnoldi Card (300085)
|Special Alnoldi Card (300085)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300085}}
|{{#itemDesc:300085}}
|-
|-
|Verporta Card (300089)
|Verporta Card (300089)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:300089}}
|{{#itemDesc:300089}}
|-
|-
|Sealed Ygnizem Seniar Card (4482)
|Sealed Ygnizem Seniar Card (4482)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4482}}
|{{#itemDesc:4482}}
|-
|-
|Sealed Eddga Card (4504)
|Sealed Eddga Card (4504)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4504}}
|{{#itemDesc:4504}}
|-
|-
|[MVP] Phantom of Amdarais Card (27383)
|[MVP] Phantom of Amdarais Card (27383)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:27383}}
|{{#itemDesc:27383}}
|-
|-
|[MVP] Despair God Morocc Card (27321)
|[MVP] Despair God Morocc Card (27321)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:27321}}
|{{#itemDesc:27321}}
|-
|-
|[MVP] Ygnizem Seniar Card (4352)
|[MVP] Ygnizem Seniar Card (4352)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:4352}}
|{{#itemDesc:4352}}
|-
|-
|[MVP] Cutie Card (27152)
|[MVP] Cutie Card (27152)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:27152}}
|{{#itemDesc:27152}}
|-
|-
|[MVP] Venom Chimera Card (27150)
|[MVP] Venom Chimera Card (27150)
|rowspan="1"|Footgear
|rowspan="1"|Chaussures
|{{#itemDesc:27150}}
|{{#itemDesc:27150}}
|-
|-
|style="background-color: #778899;"|Accessory
|style="background-color: #778899;"|Accessoire
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Demon God's Apostle Ahat Card (27322)
|Demon God's Apostle Ahat Card (27322)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:27322}}
|{{#itemDesc:27322}}
|-
|-
|Bath Administrator Card (300102)
|Bath Administrator Card (300102)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300102}}
|{{#itemDesc:300102}}
|-
|-
|Boiling Water Phen Card (300118)
|Boiling Water Phen Card (300118)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300118}}
|{{#itemDesc:300118}}
|-
|-
|Boiling Water Sword Fish Card (300119)
|Boiling Water Sword Fish Card (300119)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300119}}
|{{#itemDesc:300119}}
|-
|-
|Bookworm Card (300104)
|Bookworm Card (300104)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300104}}
|{{#itemDesc:300104}}
|-
|-
|Broken Cleaner Card (300101)
|Broken Cleaner Card (300101)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300101}}
|{{#itemDesc:300101}}
|-
|-
|Broken Omega Cleaner Card (300077)
|Broken Omega Cleaner Card (300077)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300077}}
|{{#itemDesc:300077}}
|-
|-
|Broken Beta Guards Card (300076)
|Broken Beta Guards Card (300076)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300076}}
|{{#itemDesc:300076}}
|-
|-
|Elite Bellare Card (300111)
|Elite Bellare Card (300111)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300111}}
|{{#itemDesc:300111}}
|-
|-
|Green Pitaya Card (300125)
|Green Pitaya Card (300125)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300125}}
|{{#itemDesc:300125}}
|-
|-
|Spell Addicted Dolor Card (300112)
|Spell Addicted Dolor Card (300112)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300112}}
|{{#itemDesc:300112}}
|-
|-
|Spell Addicted Sanare Card (300115)
|Spell Addicted Sanare Card (300115)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300115}}
|{{#itemDesc:300115}}
|-
|-
|Powerful Spell Card (300116)
|Powerful Spell Card (300116)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300116}}
|{{#itemDesc:300116}}
|-
|-
|Roaming Spell Book Card (300105)
|Roaming Spell Book Card (300105)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300105}}
|{{#itemDesc:300105}}
|-
|-
|Sewage Cramp Card (300109)
|Sewage Cramp Card (300109)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300109}}
|{{#itemDesc:300109}}
|-
|-
|Sewage Venenum Card (300108)
|Sewage Venenum Card (300108)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300108}}
|{{#itemDesc:300108}}
|-
|-
|Sewage Waterfall Card (300110)
|Sewage Waterfall Card (300110)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300110}}
|{{#itemDesc:300110}}
|-
|-
|Sharp Magic Card (300117)
|Sharp Magic Card (300117)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300117}}
|{{#itemDesc:300117}}
|-
|-
|Released Spell Card (300113)
|Released Spell Card (300113)
|rowspan="1"|Accessory
|rowspan="1"|Accessoire
|{{#itemDesc:300113}}
|{{#itemDesc:300113}}
|-
|-
|style="background-color: #778899;"|Special
|style="background-color: #778899;"|Spécial
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|style="background-color: #778899;"|
|-
|-
|Demon's Essence VIT 1 (4917)
|Demon's Essence VIT 1 (4917)
|rowspan="1"|Special
|rowspan="1"|Spécial
|{{#itemDesc:4917}}
|{{#itemDesc:4917}}
|-
|-
|Demon's Essence VIT 2 (4918)
|Demon's Essence VIT 2 (4918)
|rowspan="1"|Special
|rowspan="1"|Spécial
|{{#itemDesc:4918}}
|{{#itemDesc:4918}}
|-
|-
|Demon's Essence VIT 3 (4919)
|Demon's Essence VIT 3 (4919)
|rowspan="1"|Special
|rowspan="1"|Spécial
|{{#itemDesc:4919}}
|{{#itemDesc:4919}}
|-
|-
|The Fool Card (27364)
|The Fool Card (27364)
|rowspan="1"|Special
|rowspan="1"|Spécial
|{{#itemDesc:27364}}
|{{#itemDesc:27364}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Build de luxe 💙</h3>  
<h3 style="font-size: 1.7em; color: #8c8cd9;">Luxury Build 💙</h3>  
'''<p style="font-size: 1.3em;">Vous voulez atteindre 2m HP comme moi ? J'ai le meilleur setup pour vous !</p> </br>
'''<p style="font-size: 1.3em;">Do you want to go 2m HP just like me? i got the best set up for you!</p> </br>
<b><span style="color:Navy;">C'est le meilleur et le plus élevé que vous puissiez obtenir !  </span></b> </br>
<b><span style="color:Navy;">This is the Best and the Highest you can get!  </span></b> </br>
[[File:Miyu IG highest hp build.png|250px]] </br>
[[File:Miyu IG highest hp build.png|250px]] </br>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="text-align: center; width: 50%;"
{| class="wikitable" style="text-align: center; width: 50%;"
|-
|-
! colspan="2" style="background-color: #e6eeff;"|'''💘 Best and Expensive 💘'''
! colspan="2" style="background-color: #e6eeff;"|'''💘 Le meilleur et le plus cher 💘'''
|-
|-
|Top || {{#item:300174}}
|Haut || {{#item:300174}}
|-
|-
|Mid || {{#item:300174}}
|Milieu || {{#item:300174}}
|-
|-
|Low ||  
|Bas ||  
|-
|-
|Armor || {{#item:4302}}
|Armure || {{#item:4302}}
|-
|-
|Weapon || x2 {{#item:4919}}
|Arme || x2 {{#item:4919}}
|-
|-
|Shield || {{#item:300465}}
|Bouclier || {{#item:300465}}
|-
|-
|Garment || {{#item:4680}}
|Vêtement || {{#item:4680}}
|-
|-
|Shoes || {{#item:27150}}
|Chaussures || {{#item:27150}}
|-
|-
|Accessory R || {{#item:300076}}
|Accessoire D || {{#item:300076}}
|-
|-
|Accessory L || {{#item:300076}}
|Accessoire G || {{#item:300076}}
|}
|}
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Compétences</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2>
<p><i>Bouclier ici, bouclier là, bouclier partout !</i></p>
<p><i>Shield here Shield there Shield Everywhere!</i></p>
<div style="border: 2px solid #cdddff; background: #e6eeff ; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 90%; margin-left: 0;">
<div style="border: 2px solid #cdddff; background: #e6eeff ; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 90%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
Line 1,812: Line 1,609:
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Swordsman Skills 📗
| colspan="3" | Compétences Swordsman 📗
|-
|-
| style="width:30%;"| {{#skillDesc:2}}
| style="width:30%;"| {{#skillDesc:2}}
Line 1,824: Line 1,621:
| colspan="3" |{{#skillDesc:8}}
| colspan="3" |{{#skillDesc:8}}
|- style="background-color:#87CEEB;"  
|- style="background-color:#87CEEB;"  
| colspan="3" |Quest Skills
| colspan="3" |Compétences de quête
|-
|-
| {{#skillDesc:144}}  
| {{#skillDesc:144}}  
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| {{#skillDesc:146}}
| {{#skillDesc:146}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Crusader 2️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Crusader 2️⃣</h3>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" |Crusader Skills 📘
| colspan="3" |Compétences Crusader 📘
|-
|-
| style="width:30%;"| {{#skillDesc:248}}
| style="width:30%;"| {{#skillDesc:248}}
Line 1,862: Line 1,657:
| {{#skillDesc:23}}
| {{#skillDesc:23}}
|- style="background-color:#87CEEB;"  
|- style="background-color:#87CEEB;"  
| colspan="3" |Quest Skills
| colspan="3" |Compétences de quête
|-
|-
|colspan="3" |{{#skillDesc:1002}}
|colspan="3" |{{#skillDesc:1002}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin 3️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin 3️⃣</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Paladin Skills 📒
| colspan="3" | Compétences Paladin 📒
|-
|-
| style="width:45%;"| {{#skillDesc:367}}
| style="width:45%;"| {{#skillDesc:367}}
Line 1,884: Line 1,675:
| {{#skillDesc:480}}
| {{#skillDesc:480}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Royal Guard 4️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Royal Guard 4️⃣</h3>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Royal Guard Skills 📙
| colspan="3" | Compétences Royal Guard 📙
|-
|-
| style="width:30%;"| {{#skillDesc:2307}}
| style="width:30%;"| {{#skillDesc:2307}}
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Imperial Guard Skills 📕
| colspan="3" | Compétences Imperial Guard 📕
|-
|-
| style="width:30%;"| {{#skillDesc:5255}}
| style="width:30%;"| {{#skillDesc:5255}}
Line 1,953: Line 1,740:
</div>
</div>
[[File:IG.png|center|frameless|900x900px]]
[[File:IG.png|center|frameless|900x900px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8A6444;">Répartition des compétences ♻️</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Skill Allocations ♻️</h3>
<p style="font-size: 1.4em;"><b>
<p style="font-size: 1.4em;"><b>
This is an optimized skill build designed for maximum flexibility in endgame content.
Il s'agit d'un build de compétences optimisé, conçu pour une flexibilité maximale dans le contenu de fin de jeu.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.7em;"><b> Légende des couleurs</b></p>
<p style="font-size: 1.7em;"><b> Color Legend</b></p>
{| class="wikitable" style="width: 300px;"
{| class="wikitable" style="width: 300px;"
! Color !! Meaning
! Couleur !! Signification
|-
|-
| style="background: #ffebee;" | 🔴 Red || Required Pre-requisite Skills
| style="background: #ffebee;" | 🔴 Rouge || Compétences prérequises obligatoires
|-
|-
| style="background: #e3f2fd;" | 🔵 Blue || Skills for Efficient Leveling
| style="background: #e3f2fd;" | 🔵 Bleu || Compétences pour un leveling efficace
|-
|-
| style="background: #e8f5e9;" | 🟢 Green || Essential Core Skills
| style="background: #e8f5e9;" | 🟢 Vert || Compétences essentielles de base
|}
|}
</b></p>
</b></p>
<p style="font-size: 1.7em;"><b> Key Features </b></p>
<p style="font-size: 1.7em;"><b> Caractéristiques principales </b></p>
* All prerequisite skills are met for 4th job advancement
* Toutes les compétences prérequises sont réunies pour l'avancement en 4e classe
* Balanced distribution for both leveling and endgame content
* Répartition équilibrée pour le leveling comme pour le contenu de fin de jeu
* Flexible allocation in 4th job skills for different situations
* Attribution flexible des compétences de 4e classe selon les situations
* Optimized skill point efficiency without wasted investments
* Efficacité optimisée des points de compétence, sans investissement gaspillé
<p style="font-size: 1.7em;"><b> Skill tree Samples </b></p>
<p style="font-size: 1.7em;"><b> Exemples d'arbres de compétences </b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 90%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 90%;"
|-
|-
Line 1,991: Line 1,774:
|}
|}
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
Alternatively if you don't want to get or use Gospel, you can get banding instead.
Autrement, si vous ne voulez pas obtenir ou utiliser Gospel, vous pouvez plutôt prendre Banding.
</b></p>
</b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 40%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 40%;"
Line 1,998: Line 1,781:
|}
|}
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
🔴 = Pre-requisites
🔴 = Prérequis
🔵 = Leveling
🔵 = Leveling
🟢 = Important
🟢 = Important
</b></p>
</b></p>
</div>




Line 2,011: Line 1,793:




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Équipements et enchantements</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Equipments and Enchants</span></span></h2>
<p><i>Laissez-moi vous montrer ce qu'il y a de mieux en boutique !</i></p>
<p><i>Let me show you what's best in store!</i></p>
(encore en construction)
(still under construction)
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♎️ (Headgear)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♎️ (Couvre-chef)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,054: Line 1,831:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♓️ (Armures)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♓️ (Armors)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,090: Line 1,863:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♐️ (Armes)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♐️ (Weapons)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,126: Line 1,895:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♊️ (Bouclier)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♊️ (Shield)</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,161: Line 1,926:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ⛎ (Cape)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ⛎ (Garment)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,197: Line 1,958:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♑️ (Chaussures)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♑️ (Shoes)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,233: Line 1,990:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Équipements principaux ♉️ (Accessoires)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♉️ (Accessories)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,269: Line 2,022:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Shadow Gears ♒️ (Ombres)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Shadow Gears ♒️ (Shadows)</h3>
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24764}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24764}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24763}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24763}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24792}} ||{{#item:4744}} || {{#item:312190}} or {{#item:312191}}
|{{#item:24792}} ||{{#item:4744}} || {{#item:312190}} ou {{#item:312191}}
|-
|-
|{{#item:24793}} ||{{#item:4744}} || {{#item:312190}} or {{#item:312191}}
|{{#item:24793}} ||{{#item:4744}} || {{#item:312190}} ou {{#item:312191}}
|-
|-
|{{#item:24339}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24339}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24340}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24340}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24679}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24679}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24680}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24680}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24768}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24768}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24746}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24746}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24681}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24681}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24682}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24682}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24757}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24757}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24758}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24758}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24759}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24759}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24760}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24760}} ||{{#item:4862}} || STA +1-5 ou WIS +1-5
|-
|-
|{{#item:24879}} ||{{#item:4742}} || {{#item:312679}}
|{{#item:24879}} ||{{#item:4742}} || {{#item:312679}}
Line 2,322: Line 2,069:
|{{#item:24878}} ||{{#item:4742}} || {{#item:312679}}
|{{#item:24878}} ||{{#item:4742}} || {{#item:312679}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,339: Line 2,084:
| {{#item:24321}}|| {{#item:4862}}
| {{#item:24321}}|| {{#item:4862}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
</p>
</p>
</div>
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Étapes d'équipement et builds</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gear Stages & Builds</span></span></h2>
<p><i>Pour plus d'informations sur les enchantements, consultez ma <b>Section Équipement et Enchantement !</b></i></p>
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
===ÉTAPE 1 🕐(Palier précoce)===
===STAGE 1 🕐(Early Tier)===
Convient aux premiers stades ou aux progrès initiaux.
Suitable for early stages or initial progress.
Offre une utilité de base mais devient obsolète à mesure que vous avancez.
Offers basic utility but falls off as you advance.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 1 Gears (Early Tier)
|+ Équipements de l'étape 1 (Palier précoce)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑pierres de costume
|-
|-
| Upper || {{#item:400140}} ||
| Haut || {{#item:400140}} ||
|-
|-
| Middle || {{#item:410091}} ||
| Milieu || {{#item:410091}} ||
|-
|-
| Lower || {{#item:19238}} or {{#item:19239}} || {{#item:20307}}
| Bas || {{#item:19238}} ou {{#item:19239}} || {{#item:20307}}
|-
|-
| Armor || {{#item:450186}} or +4 {{#item:2394}} || {{#item:24689}}
| Armure || {{#item:450186}} ou +4 {{#item:2394}} || {{#item:24689}}
|-
|-
| Weapon || {{#item:500033}} || {{#item:24687}}
| Arme || {{#item:500033}} || {{#item:24687}}
|-
|-
| Shield || +4 {{#item:2138}} or +4 {{#item:2114}} || {{#item:24688}}
| Bouclier || +4 {{#item:2138}} ou +4 {{#item:2114}} || {{#item:24688}}
|-
|-
| Garment || {{#item:480106}} or +4 {{#item:2549}}||
| Vêtement || {{#item:480106}} ou +4 {{#item:2549}}||
|-
|-
| Shoe || {{#item:470093}} or +4 {{#item:2444}} || {{#item:24690}}
| Chaussure || {{#item:470093}} ou +4 {{#item:2444}} || {{#item:24690}}
|-
|-
| Accessory (Right) || {{#item:490129}} or {{#item:2772}} || {{#item:24691}}
| Accessoire (Droite) || {{#item:490129}} ou {{#item:2772}} || {{#item:24691}}
|-
|-
| Accessory (Left) || {{#item:490128}} or {{#item:2772}} || {{#item:24692}}
| Accessoire (Gauche) || {{#item:490128}} ou {{#item:2772}} || {{#item:24692}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:400140}}{{#itemDesc:400140}}
| {{#item:400140}}{{#itemDesc:400140}}
Line 2,449: Line 2,186:
| {{#item:24692}}{{#itemDesc:24692}}
| {{#item:24692}}{{#itemDesc:24692}}
|}
|}
</div>








<div lang="en" dir="ltr" class="mw-content-ltr">
===ÉTAPE 2 🕑(Palier intermédiaire)===
===STAGE 2 🕑(Mid Tier)===
Bon pour la mi-jeu ou les stades intermédiaires.
Good for mid-game or intermediate stages.
Performance équilibrée mais pas exceptionnelle.
Balanced performance but not exceptional.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 2 Gears (Mid Tier)
|+ Équipements de l'étape 2 (Palier intermédiaire)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑pierres de costume
|-
|-
| Upper || +9 {{#item:19033}} || {{#item:1000616}}
| Haut || +9 {{#item:19033}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410091}} || {{#item:6743}}
| Milieu || {{#item:410091}} || {{#item:6743}}
|-
|-
| Lower || {{#item:19143}} or {{#item:5594}} || {{#item:25063}}
| Bas || {{#item:19143}} ou {{#item:5594}} || {{#item:25063}}
|-
|-
| Armor || {{#item:15116}} or +9 {{#item:15141}} || {{#item:24694}}
| Armure || {{#item:15116}} ou +9 {{#item:15141}} || {{#item:24694}}
|-
|-
| Weapon || +7 {{#item:1505}} || {{#item:24699}}
| Arme || +7 {{#item:1505}} || {{#item:24699}}
|-
|-
| Shield || +4 {{#item:2122}} or +4 {{#item:2115}} || {{#item:24693}}
| Bouclier || +4 {{#item:2122}} ou +4 {{#item:2115}} || {{#item:24693}}
|-
|-
| Garment || {{#item:20743}} or +9 {{#item:20779}} || {{#item:25067}}
| Vêtement || {{#item:20743}} ou +9 {{#item:20779}} || {{#item:25067}}
|-
|-
| Shoe || {{#item:22046}} or +9 {{#item:22075}} || {{#item:24695}}
| Chaussure || {{#item:22046}} ou +9 {{#item:22075}} || {{#item:24695}}
|-
|-
| Accessory (Right) || {{#item:2978}} or {{#item:2898}} || {{#item:24697}}
| Accessoire (Droite) || {{#item:2978}} ou {{#item:2898}} || {{#item:24697}}
|-
|-
| Accessory (Left) || {{#item:2978}} or {{#item:2898}} || {{#item:24696}}
| Accessoire (Gauche) || {{#item:2978}} ou {{#item:2898}} || {{#item:24696}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:19033}}{{#itemDesc:19033}}
| {{#item:19033}}{{#itemDesc:19033}}
Line 2,545: Line 2,276:
| {{#item:24696}}{{#itemDesc:24696}}
| {{#item:24696}}{{#itemDesc:24696}}
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
===PALIER 3 🕒(Tier tardif)===
===STAGE 3 🕒(Late Tier)===
Commence à briller dans les phases tardives ou dans des conditions spécifiques.
Starts to shine in the late stages or under specific conditions.
Plus fort que les options de début ou de milieu de palier, mais pas le choix ultime.
Stronger than early or mid-tier options but not the ultimate choice.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 3 Gears (Late Tier)
|+ Équipements du palier 3 (Tier tardif)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑Costume stones
|-
|-
| Upper || +9 {{#item:18908}} or +11 {{#item:400023}} || {{#item:1000616}}
| Haut || +9 {{#item:18908}} ou +11 {{#item:400023}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:18599}} or {{#item:5985}}|| {{#item:6743}}
| Milieu || {{#item:18599}} ou {{#item:5985}}|| {{#item:6743}}
|-
|-
| Lower || {{#item:19154}} or {{#item:19268}} || {{#item:6951}}
| Bas || {{#item:19154}} ou {{#item:19268}} || {{#item:6951}}
|-
|-
| Armor || +11 {{#item:15393}} or +9 {{#item:15347}} || +8 {{#item:24028}}
| Armure || +11 {{#item:15393}} ou +9 {{#item:15347}} || +8 {{#item:24028}}
|-
|-
| Weapon || +7 {{#item:1505}} or +11 {{#item:32026}} || +8 {{#item:24363}}
| Arme || +7 {{#item:1505}} ou +11 {{#item:32026}} || +8 {{#item:24363}}
|-
|-
| Shield || +9 {{#item:460018}} or +9 {{#item:460017}} || +7 {{#item:24053}}
| Bouclier || +9 {{#item:460018}} ou +9 {{#item:460017}} || +7 {{#item:24053}}
|-
|-
| Garment || +10 {{#item:20718}} or +8 {{#item:20965}} || {{#item:25067}}
| Vêtement || +10 {{#item:20718}} ou +8 {{#item:20965}} || {{#item:25067}}
|-
|-
| Shoe || +9 {{#item:22008}} or +9 {{#item:22007}} || +7 {{#item:24025}}
| Chaussures || +9 {{#item:22008}} ou +9 {{#item:22007}} || +7 {{#item:24025}}
|-
|-
| Accessory (Right) || {{#item:32209}} or {{#item:32248}} || +7 {{#item:24049}}
| Accessoire (Droite) || {{#item:32209}} ou {{#item:32248}} || +7 {{#item:24049}}
|-
|-
| Accessory (Left) || {{#item:32210}} or {{#item:32250}} || +7 {{#item:24321}}
| Accessoire (Gauche) || {{#item:32210}} ou {{#item:32250}} || +7 {{#item:24321}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:18908}}{{#itemDesc:18908}}
| {{#item:18908}}{{#itemDesc:18908}}
Line 2,643: Line 2,368:
| {{#item:24321}}{{#itemDesc:24321}}
| {{#item:24321}}{{#itemDesc:24321}}
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
===PALIER 4 🕓(Tier fort)===
===STAGE 4 🕓(Strong Tier)===
Puissant et efficace de manière constante dans la plupart des situations.
Consistently powerful and effective in most situations.
Pas tout à fait le meilleur absolu, mais proche.
Not quite the absolute best but close.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 4 Gears (Strong Tier)
|+ Équipements du palier 4 (Tier fort)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑Costume stones
|-
|-
| Upper || +11 {{#item:19366}} || {{#item:25710}}
| Haut || +11 {{#item:19366}} || {{#item:25710}}
|-
|-
| Middle || {{#item:5985}} or {{#item:410233}} || {{#item:6743}}
| Milieu || {{#item:5985}} ou {{#item:410233}} || {{#item:6743}}
|-
|-
| Lower || {{#item:420021}} || {{#item:6951}}
| Bas || {{#item:420021}} || {{#item:6951}}
|-
|-
| Armor || +11 {{#item:15348}} || +9 {{#item:24028}}
| Armure || +11 {{#item:15348}} || +9 {{#item:24028}}
|-
|-
| Weapon || +9 {{#item:530015}} || +7 {{#item:24792}}
| Arme || +9 {{#item:530015}} || +7 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:460018}} || +7 {{#item:24793}}
| Bouclier || +12 {{#item:460018}} || +7 {{#item:24793}}
|-
|-
| Garment || +11 {{#item:20923}} || {{#item:25067}}
| Vêtement || +11 {{#item:20923}} || {{#item:25067}}
|-
|-
| Shoe || +11 {{#item:22192}} || +9 {{#item:24025}}
| Chaussures || +11 {{#item:22192}} || +9 {{#item:24025}}
|-
|-
| Accessory (Right) || {{#item:490048}} or {{#item:490052}} || +7 {{#item:24339}}
| Accessoire (Droite) || {{#item:490048}} ou {{#item:490052}} || +7 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490049}} or {{#item:490053}} || +7 {{#item:24340}}
| Accessoire (Gauche) || {{#item:490049}} ou {{#item:490053}} || +7 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:19366}}{{#itemDesc:19366}}
| {{#item:19366}}{{#itemDesc:19366}}
Line 2,733: Line 2,452:
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|-
|-
|}
|}  
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
===PALIER 5 🕔(Tier épique)===
===STAGE 5 🕔(Epic Tier)===
Le choix ultime pour des performances maximales.
The ultimate choice for maximum performance.
Optimal pour les scénarios avancés et hautement désirable.
Optimal for advanced scenarios and highly desirable.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 5 Gears (Epic Tier)
|+ Équipements de l'étape 5 (palier épique)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑Costume stones
|-
|-
| Upper || +12 {{#item:18983}} or +10 {{#item:19475}} || {{#item:1000616}}
| Haut || +12 {{#item:18983}} ou +10 {{#item:19475}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410233}} or {{#item:410080}} || {{#item:25006}}
| Milieu || {{#item:410233}} ou {{#item:410080}} || {{#item:25006}}
|-
|-
| Lower || {{#item:420021}} || {{#item:25008}}
| Bas || {{#item:420021}} || {{#item:25008}}
|-
|-
| Armor || +12 {{#item:15399}} || +9 {{#item:24764}} or +9 {{#item:24679}}
| Armure || +12 {{#item:15399}} || +9 {{#item:24764}} ou +9 {{#item:24679}}
|-
|-
| Weapon || +9 {{#item:530015}} or +9 {{#item:13418}} || +9 {{#item:24792}}
| Arme || +9 {{#item:530015}} ou +9 {{#item:13418}} || +9 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:28922}} or +11 [C] {{#item:460040}} || +9 {{#item:24793}}
| Bouclier || +12 {{#item:28922}} ou +11 [C] {{#item:460040}} || +9 {{#item:24793}}
|-
|-
| Garment || +11 {{#item:20838}} or +9 {{#item:20947}} || {{#item:25067}} and {{#item:1001172}}
| Vêtement || +11 {{#item:20838}} ou +9 {{#item:20947}} || {{#item:25067}} et {{#item:1001172}}
|-
|-
| Shoe || +11 {{#item:470023}} or +11 {{#item:22133}} || +9 {{#item:24763}} or +9 {{#item:24680}}
| Chaussures || +11 {{#item:470023}} ou +11 {{#item:22133}} || +9 {{#item:24763}} ou +9 {{#item:24680}}
|-
|-
| Accessory (Right) || {{#item:490026}} or {{#item:490048}}  || +9 {{#item:24339}}
| Accessoire (Droite) || {{#item:490026}} ou {{#item:490048}}  || +9 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490163}} or {{#item:490049}}  || +9 {{#item:24340}}
| Accessoire (Gauche) || {{#item:490163}} ou {{#item:490049}}  || +9 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:18983}}{{#itemDesc:18983}}
| {{#item:18983}}{{#itemDesc:18983}}
Line 2,839: Line 2,552:
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|}
|}
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
===ÉTAPE 6 🕕(Meilleur équipement possible)===
===STAGE 6 🕕(Best in Slot)===
La combinaison d'équipements qui brise la méta actuelle.
The Current Meta breaking gear combo there is right now.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 6 Gears (Best in Slot)
|+ Équipements de l'étape 6 (meilleur équipement possible)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Équipements
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears et 🌑Costume stones
|-
|-
| Upper || +14 {{#item:18983}} || {{#item:1000616}}
| Haut || +14 {{#item:18983}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410080}} || {{#item:25006}}
| Milieu || {{#item:410080}} || {{#item:25006}}
|-
|-
| Lower || {{#item:420021}} || {{#item:1001329}}
| Bas || {{#item:420021}} || {{#item:1001329}}
|-
|-
| Armor || +15 [A] {{#item:450170}} || +10 {{#item:24764}}
| Armure || +15 [A] {{#item:450170}} || +10 {{#item:24764}}
|-
|-
| Weapon || +12 {{#item:530015}} || +9 {{#item:24792}}
| Arme || +12 {{#item:530015}} || +9 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:28922}} || +9 {{#item:24793}}
| Bouclier || +12 {{#item:28922}} || +9 {{#item:24793}}
|-
|-
| Garment || +10 [A]{{#item:480231}} || {{#item:1001326}} and {{#item:1001172}}
| Vêtement || +10 [A]{{#item:480231}} || {{#item:1001326}} et {{#item:1001172}}
|-
|-
| Shoe || +11 [A]{{#item:470174}} || +10 {{#item:24763}}
| Chaussures || +11 [A]{{#item:470174}} || +10 {{#item:24763}}
|-
|-
| Accessory (Right) || {{#item:490133}} || +10 {{#item:24339}}
| Accessoire (Droite) || {{#item:490133}} || +10 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490485}} || +10 {{#item:24340}}
| Accessoire (Gauche) || {{#item:490485}} || +10 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descriptions des équipements
|-
|-
| {{#item:18983}}{{#itemDesc:18983}}
| {{#item:18983}}{{#itemDesc:18983}}
Line 2,922: Line 2,629:
|-
|-
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|}
|}  
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<p><i>Pour plus d'informations sur les enchantements, consultez ma <b>Section Équipements et Enchantements !</b></i></p>
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9 ;">Build Devotion 🔰</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9 ;">Devotion Build 🔰</h3>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
| colspan="3" style="width: 70%;background-color:#e6eeff;" |'''<big>Devotion Build</big>'''  
| colspan="3" style="width: 70%;background-color:#e6eeff;" |'''<big>Build Devotion</big>'''  
'''Main Skill:''' '''{{#skill:255}}''', </br>
'''Compétence principale :''' '''{{#skill:255}}''', </br>
'''Secondary skill:''' '''{{#skill:5256}}''' and '''{{#skill:2318}}''' </br>
'''Compétence secondaire :''' '''{{#skill:5256}}''' et '''{{#skill:2318}}''' </br>
| style="width: 15%;background-color:#e6eeff;" | ⚠️ Click Expand to see full build ⚠️
| style="width: 15%;background-color:#e6eeff;" | ⚠️ Cliquez sur Développer pour voir le build complet ⚠️
|-
|-
| style="width: 33%;background-color:#e6eeff;" |'''<big>Equipments ⚔️</big>'''
| style="width: 33%;background-color:#e6eeff;" |'''<big>Équipements ⚔️</big>'''
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Haut || +14 {{#item:18983}}  
Top || +14 {{#item:18983}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Milieu || {{#item:410080}}  
Mid || {{#item:410080}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Bas || {{#item:420021}}
Low || {{#item:420021}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Armure ||  +15 [A] {{#item:450170}}
Armor ||  +15 [A] {{#item:450170}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Arme || +12 {{#item:530015}}  
Weapon || +12 {{#item:530015}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Bouclier || +12 {{#item:28922}}
Shield || +12 {{#item:28922}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Vêtement || +10 [A]{{#item:480231}}  
Garment || +10 [A]{{#item:480231}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Chaussures || +11 [A]{{#item:470174}}
Shoes || +11 [A]{{#item:470174}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accessoire D || {{#item:490133}}
Accessory R || {{#item:490133}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accessoire G || {{#item:490485}}
Accessory L || {{#item:490485}}
| style="width: 33%;background-color:#e6eeff;" |'''<big>Shadow Gears + Costume Stones 🌌</big>'''
| style="width: 33%;background-color:#e6eeff;" |'''<big>Shadow Gears + Costume Stones 🌌</big>'''
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Haut || {{#item:1000616}}
Top || {{#item:1000616}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Milieu || {{#item:25006}}
Mid || {{#item:25006}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Bas || {{#item:1001329}}
Low || {{#item:1001329}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Armure || +10 {{#item:24764}}
Armor || +10 {{#item:24764}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Arme ||  +9 {{#item:24792}}
Weapon ||  +9 {{#item:24792}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Bouclier ||  +9 {{#item:24793}}
Shield ||  +9 {{#item:24793}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Vêtement || {{#item:1001326}} et {{#item:1001172}}
Garment || {{#item:1001326}} and {{#item:1001172}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Chaussures || +10 {{#item:24763}}
Shoes || +10 {{#item:24763}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accessoire D || +10 {{#item:24339}}
Accessory R || +10 {{#item:24339}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accessoire G || +10 {{#item:24340}}
Accessory L || +10 {{#item:24340}}
| colspan="2" style="width: 33%;background-color:#e6eeff;" |'''<big>Cartes 🎴</big>'''<u>
| colspan="2" style="width: 33%;background-color:#e6eeff;" |'''<big>Cards 🎴</big>'''<u>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Haut || {{#item:300174}}
Top || {{#item:300174}}
Milieu || {{#item:300174}}
Mid || {{#item:300174}}
Bas ||  Aucun
Low ||  None
Armure || {{#item:300376}}
Armor || {{#item:300376}}
Arme || X2 {{#item:4919}}
Weapon || X2 {{#item:4919}}
Bouclier || {{#item:300465}}
Shield || {{#item:300465}}
Vêtement || {{#item:4646}}
Garment || {{#item:4646}}
Chaussures || {{#item:4381}}
Shoes || {{#item:4381}}
Accessoire D || {{#item:300076}}
Accessory R || {{#item:300076}}
Accessoire G || {{#item:300076}}
Accessory L || {{#item:300076}}
|}
|}
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
<p><i>Pour plus d'informations sur les enchantements, consultez ma <b>section Équipement et enchantements !</b></i></p>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2>
<p><i>Rune Guards Assemble! </i></p>
<p><i>Gardes runiques, rassemblez-vous ! </i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">HP Runes ❤️</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Runes HP ❤️</h3>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:miyu royal maple.gif]]
[[File:miyu royal maple.gif]]
<p style="font-size: 1.5em;"><b>🔑 Rune System is the Brand new system in Ragnarok Online </b></p>
<p style="font-size: 1.5em;"><b>🔑 Le Rune System est le tout nouveau système de Ragnarok Online </b></p>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>📌La Rune Tablet donne au joueur des effets supplémentaires en plus des objets équipés.</b></p>
<p style="font-size: 1.5em;"><b>📌Rune tablet gives the player additional effects beside from equipped items.</b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;"
|- style="background-color:#cdddff;text-align:center;"
|- style="background-color:#cdddff;text-align:center;"
| colspan="4" |Tablet list
| colspan="4" |Liste des tablettes
|- style="background-color:#cdddff;text-align:center;"
|- style="background-color:#cdddff;text-align:center;"
|Tablet set name
|Nom du set de tablettes
|Required rune pieces
|Fragments de rune requis
|Activation cost
|Coût d'activation
|Effects
|Effets
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 17
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 17
Line 3,093: Line 2,750:
3 x {{#item:1001283}}
3 x {{#item:1001283}}
|
|
2 pieces: Every 3 enhancement level: Atk + 3, Matk + 3; Every 5 enhancement level: MaxHP + 1%, MaxSP + 1% <br>
2 pièces : Tous les 3 niveaux d'amélioration : Atk +3, Matk +3 ; Tous les 5 niveaux d'amélioration : MaxHP +1%, MaxSP +1% <br>
4 pieces: Additional MaxHP + 1%, MaxSP + 1%, Atk + 15, Matk + 15 <br>
4 pièces : En plus : MaxHP +1%, MaxSP +1%, Atk +15, Matk +15 <br>
5 pieces: Additional MaxHP + 3%, MaxSP + 3%, Atk + 45, Matk + 45
5 pièces : En plus : MaxHP +3%, MaxSP +3%, Atk +45, Matk +45
|-
|-
|'''Automatic Armor Set'''
|'''Automatic Armor Set'''
Line 3,106: Line 2,763:
1 x {{#item:1001283}}
1 x {{#item:1001283}}
|
|
2 pieces: Def + 100, Mdef + 25, every 3 enhancement level: MaxHP + 1%
2 pièces : Def +100, Mdef +25, tous les 3 niveaux d'amélioration : MaxHP +1%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 18
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 18
Line 3,113: Line 2,770:
|Ashring Recipe
|Ashring Recipe
Grey Wolf
Grey Wolf
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Rakehand
Rakehand
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Phantom Kite
Phantom Kite
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Lava and Ash
Lava and Ash
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Hot Volcaring
Hot Volcaring
|
|
650 x {{#item:1000405}}
650 x {{#item:1000405}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
150 x {{#item:1001282}}
150 x {{#item:1001282}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
1 x {{#item:1001283}}
1 x {{#item:1001283}}
|2 pieces: ATK +10 MATK +10, For each 3 upgrades ATK +3 MATK +3
|2 pièces : ATK +10 MATK +10, pour chaque 3 améliorations : ATK +3 MATK +3
4 pieces: For each 3 upgrades: Variable Cast Time -1% Attack Speed +1%
4 pièces : Pour chaque 3 améliorations : Variable Cast Time -1%, Attack Speed +1%
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
6 pièces : MHP +2% MSP +2%, pour chaque 3 améliorations : MHP +1%, MSP +1%
6 pieces: MHP +2% MSP +2%, For Each 3 upgrades: MHP +1%, MSP +1%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 19
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 19
Line 3,158: Line 2,801:
| Limacina <br> Frozen Lake
| Limacina <br> Frozen Lake
| 1550 x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| 1550 x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| '''2 pieces''': RES +55, MRES +55, For each 3 upgrades: WIS +2, STA +2, RES +5, MRES +5
| '''2 pièces''' : RES +55, MRES +55, pour chaque 3 améliorations : WIS +2, STA +2, RES +5, MRES +5
|-
|-
| '''Family Set'''⭐️
| '''Family Set'''⭐️
| Watcher <br> Family <br> Failure
| Watcher <br> Family <br> Failure
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| '''2 pieces''': For each 5 upgrades: MHP +1%, MSP +1% <br>
| '''2 pièces''' : Pour chaque 5 améliorations : MHP +1%, MSP +1% <br>
'''3 pieces''': MHP +4%, MSP +4%
'''3 pièces''' : MHP +4%, MSP +4%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | EVT
! colspan="4" style="background-color: #e6eeff; color: #000;" | EVT
Line 3,171: Line 2,814:
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food
| 22 x {{#item:1001282}}
| 22 x {{#item:1001282}}
| 2 pieces: Every 3 enhancement level: Atk + 1, Matk + 1 <br>
| 2 pièces : Tous les 3 niveaux d'amélioration : Atk +1, Matk +1 <br>
4 pieces: Atk +10, Matk +10 <br>
4 pièces : Atk +10, Matk +10 <br>
5 pieces: Every 5 enhancement level: Attack Speed +1%, Variable Casti Time -1% <br>
5 pièces : Tous les 5 niveaux d'amélioration : Attack Speed +1%, Variable Cast Time -1% <br>
6 pieces: MHP +1000 MSP +500, For Each 3 upgrades: MHP +100, MSP +10
6 pièces : MHP +1000 MSP +500, pour chaque 3 améliorations : MHP +100, MSP +10
|}
|}
[[File:miyu rune stone npc.png|500px]]
[[File:miyu rune stone npc.png|500px]]
You can find and activate this at the Equip Enhancing room (@go 50) {{#navi:grademk|50|179}}
Vous pouvez trouver et activer ceci dans la salle Equip Enhancing (@go 50) {{#navi:grademk|50|179}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consommables / Essentiels</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumables / Essentials</span></span></h2>
<p><i>Un bon tank doit s'assurer d'être bien préparé et à bloc ! </i></p>
<p><i>A Good Tank has to make sure that he/she is packed and full! </i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Consommables 🥃</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Consumables 🥃</h3>
[[File:miyu bofuri-maple borgir.gif]]
[[File:miyu bofuri-maple borgir.gif]]
Let's Drink more heaaaaalth potions!
Buvons plus de potions de saaaanté !
<p style="font-size: 1.5em;"><b>🍾 These are all the Consumables that would favor us more into the battle of the sustains! </b></p>
<p style="font-size: 1.5em;"><b>🍾 Voici tous les consommables qui nous seront le plus utiles dans les combats d'endurance ! </b></p>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable sortable" style="width:70%;"
{| class="wikitable sortable" style="width:70%;"
|+ List of all Essentials
|+ Liste de tous les essentiels
|-
|-
! style="background-color: #e6eeff;" | Consumable 🧃
! style="background-color: #e6eeff;" | Consommable 🧃
! style="background-color: #e6eeff;" | Description 📃
! style="background-color: #e6eeff;" | Description 📃
! style="background-color: #e6eeff;" | Where to Obtain ❓
! style="background-color: #e6eeff;" | Où l'obtenir ❓
|-
|-
| {{#item:657}} || {{#itemDesc:657}} || Any Tool Dealer🥤
| {{#item:657}} || {{#itemDesc:657}} || N'importe quel Tool Dealer🥤
|-
|-
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}}
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}}
|-
|-
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 or Cash Shop💰
| {{#item:12218}} || {{#itemDesc:12218}} || Œufs d'événement🥚 ou Cash Shop💰
|-
|-
| {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 or Cash Shop💰 or Slots🎰
| {{#item:12710}} || {{#itemDesc:12710}} || Œufs d'événement🥚 ou Cash Shop💰 ou Machines à sous🎰
|-
|-
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚 or Cash Shop💰
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} ou Œufs d'événement🥚 ou Cash Shop💰
|-
|-
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}}
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}}
|-
|-
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} ou Œufs d'événement🥚
|-
|-
| {{#item:12424}} || {{#itemDesc:12424}} || {{#Skill:2497}}
| {{#item:12424}} || {{#itemDesc:12424}} || {{#Skill:2497}}
Line 3,224: Line 2,863:
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}}
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}}
|-
|-
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} ou Cash Shop💰
|-
|-
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}}
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}}
Line 3,252: Line 2,891:
| {{#item:12434}} || {{#itemDesc:12434}} || {{#Skill:2495}}
| {{#item:12434}} || {{#itemDesc:12434}} || {{#Skill:2495}}
|-
|-
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} ou {{#item:4389}}
|-
|-
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} ou {{#item:4389}}
|-
|-
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} ou {{#item:4389}}
|-
|-
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} ou {{#item:4389}}
|-
|-
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}}
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}}
Line 3,268: Line 2,907:
| {{#item:608}} || {{#itemDesc:608}} || {{#navi:yuno|215|344}}
| {{#item:608}} || {{#itemDesc:608}} || {{#navi:yuno|215|344}}
|-
|-
| {{#item:506}} || {{#itemDesc:506}} || Any Tool Dealer🥤
| {{#item:506}} || {{#itemDesc:506}} || N'importe quel Tool Dealer🥤
|-
|-
| {{#item:525}} || {{#itemDesc:525}} || Any Tool Dealer🥤
| {{#item:525}} || {{#itemDesc:525}} || N'importe quel Tool Dealer🥤
|-
|-
| {{#item:610}} || {{#itemDesc:610}} || Any Tool Dealer🥤
| {{#item:610}} || {{#itemDesc:610}} || N'importe quel Tool Dealer🥤
|-
|-
| {{#item:523}} || {{#itemDesc:523}} || Any Tool Dealer🥤
| {{#item:523}} || {{#itemDesc:523}} || N'importe quel Tool Dealer🥤
|}
|}
</div>








<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Familiers</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pets</span></span></h2>
<p><i>Si vous mourez, vous perdrez de l'intimité D:</i></p>
<p><i>If you die, you'll lose intimacy D:</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Compagnons 🐶</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Companions 🐶</h3>
[[File:miyu bofuri-turtle.gif]]
[[File:miyu bofuri-turtle.gif]]
Woah beeeeg pet!...
Ouah, un énooorme familier !...
<p style="font-size: 1.5em;"><b>🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us Paladins!</b></p>
<p style="font-size: 1.5em;"><b>🐈 Pensez à bien nourrir vos familiers, j'ai listé tous les compagnons qui nous conviennent parfaitement, à nous les Paladins !</b></p>
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Taming
|+ Apprivoisement
|-
|-
! style="background-color: #e6eeff;" | Pet 🐸
! style="background-color: #e6eeff;" | Familier 🐸
! style="background-color: #e6eeff;" | Where to Obtain ❓
! style="background-color: #e6eeff;" | Où l'obtenir ❓
! style="background-color: #e6eeff;" | Description 📃
! style="background-color: #e6eeff;" | Description 📃
|-
|-
Line 3,352: Line 2,989:
|{{#mob:3023|Fire Golem}}
|{{#mob:3023|Fire Golem}}
|Evolved Golem
|Evolved Golem
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
500 {{#item:953|Stone Heart}}
500 {{#item:953|Stone Heart}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
20 {{#item:990|Red Blood}}
20 {{#item:990|Red Blood}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
3 {{#item:12371|Magical Lithography}}
3 {{#item:12371|Magical Lithography}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
1 {{#item:27029|Fire Golem Card}}
1 {{#item:27029|Fire Golem Card}}
|{{#itemDesc:9131}}
|{{#itemDesc:9131}}
Line 3,496: Line 3,125:
|{{#itemDesc:9045}}
|{{#itemDesc:9045}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Montée en niveau</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Leveling</span></span></h2>
<p><i>Mourir fait perdre des points d'expérience, faites attention !~</i></p>
<p><i>Dying Loses Experience points becareful!~</i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">Lieux de montée en niveau 💡</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Leveling Locations 💡</h3>
[[File:Miyu maple level.gif]]
[[File:Miyu maple level.gif]]
You can get a 1 free beginner manual at the start so use it wisely!
Vous pouvez obtenir 1 Beginner Manual gratuit au départ, alors utilisez-le à bon escient !
<p style="font-size: 1.5em;"><b>Don't forget to bring and use {{#item:12208}}</b></p>
<p style="font-size: 1.5em;"><b>N'oubliez pas d'apporter et d'utiliser {{#item:12208}}</b></p>
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;"
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;"
! style="background-color: #e6eeff;" | Level ↗️
! style="background-color: #e6eeff;" | Niveau ↗️
! style="background-color: #e6eeff;" | Dungeon 🌋
! style="background-color: #e6eeff;" | Donjon 🌋
! style="background-color: #e6eeff;" | Available Quests 🧾
! style="background-color: #e6eeff;" | Quêtes disponibles 🧾
|-
|-
| style="background-color: #ccf2ff;" | 1 - 40
| style="background-color: #ccf2ff;" | 1 - 40
| Anthell Dungeon 1 🦟
| Anthell Dungeon 1 🦟
| None
| Aucune
|-
|-
| style="background-color: #ccf2ff;" | 40 - 70
| style="background-color: #ccf2ff;" | 40 - 70
| Orc Dungeon 1 👹
| Orc Dungeon 1 👹
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest]
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Quête du tableau Eden]
|-
|-
| style="background-color: #ccf2ff;" | 70 - 99
| style="background-color: #ccf2ff;" | 70 - 99
| Glastheim Monastery 👻
| Glastheim Monastery 👻
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest]
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Quête du tableau Eden]
|-
|-
| style="background-color: #ccf2ff;" | 100 - 130
| style="background-color: #ccf2ff;" | 100 - 130
| [[Illusion_of_Moonlight|Illusion of Moonlight]] 🦊
| [[Illusion_of_Moonlight|Illusion of Moonlight]] 🦊
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office]
|-
|-
| style="background-color: #ccf2ff;" | 130 - 160
| style="background-color: #ccf2ff;" | 130 - 160
| [[Illusion of Vampire|Illusion of Vampire]] 🦇
| [[Illusion of Vampire|Illusion of Vampire]] 🦇
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office]
|-
|-
| style="background-color: #ccf2ff;" | 160 - 200
| style="background-color: #ccf2ff;" | 160 - 200
| [[Illusion of Labyrinth|Illusion of Labyrinth]] 🐍
| [[Illusion of Labyrinth|Illusion of Labyrinth]] 🐍
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office]
|-
|-
| style="background-color: #ccf2ff;" | 200 - 230
| style="background-color: #ccf2ff;" | 200 - 230
| [[Illusion of Underwater|Illusion of Underwater 2]] 🦀
| [[Illusion of Underwater|Illusion of Underwater 2]] 🦀
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office]
|-
|-
| style="background-color: #ccf2ff;" | 230 - 240
| style="background-color: #ccf2ff;" | 230 - 240
| [[Abyss Lake|Abyss Lake 4]] 🐉
| [[Abyss Lake|Abyss Lake 4]] 🐉
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Quête du tableau Eden]
|-
|-
| style="background-color: #ccf2ff;" | 240 - 250
| style="background-color: #ccf2ff;" | 240 - 250
| [[Varmundt's Biosphere|Varmundt's Biosphere A & B]] 🦖
| [[Varmundt's Biosphere|Varmundt's Biosphere A & B]] 🦖
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Quête du tableau Eden]
|-
|-
| style="background-color: #ccf2ff;" | 250 - 260
| style="background-color: #ccf2ff;" | 250 - 260
| [[Power Twisted Plains|Power Twisted Plains]] 🐎
| [[Power Twisted Plains|Power Twisted Plains]] 🐎
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main Office]
|-
|-
| style="background-color: #ccf2ff;" | 260 - 275
| style="background-color: #ccf2ff;" | 260 - 275
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] or [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] ou [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊
| [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Quête du tableau Main-Office]
|}
|}
You can get Experience field manuals or {{#item:12263}} at {{#navi:moc_para01|52|31}} Eden Machine which cost x20 {{#item:25223}}
Vous pouvez obtenir des manuels d'expérience de terrain ou {{#item:12263}} à {{#navi:moc_para01|52|31}} Eden Machine, ce qui coûte x20 {{#item:25223}}
<p style="font-size:1.0rem;">💡</b>You could also wait for the EXP Event (Bonus +50% more exp) you can check this at <u>Capoo</u> NPC located here:{{#navi:neustadt|113|116}}</p>
<p style="font-size:1.0rem;">💡</b>Vous pouvez aussi attendre l'événement EXP (Bonus +50 % d'exp en plus), vous pouvez vérifier cela auprès du PNJ <u>Capoo</u> situé ici :{{#navi:neustadt|113|116}}</p>
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<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Difficulté des Instances</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Instances Difficulty</span></span></h2>
<p><i>Les instances drop des Antiquités ! Pensez à terminer les donjons !</i></p>
<p><i>Instances drops Antiquity! make sure to finish the dungeons!</i></p>
[[File:miyu maple gang.gif]]
[[File:miyu maple gang.gif]]
You can Definitely Solo Most if not, All instances (unless it requires a partner)
Vous pouvez sans aucun doute faire la plupart des instances en solo, voire toutes (sauf celles qui nécessitent un partenaire)
<p style="font-size: 1.5em;"><b>I've Listed all the possible instances that you might want to farm with as you progress the game</b></p>
<p style="font-size: 1.5em;"><b>J'ai listé toutes les instances que vous pourriez vouloir farmer au fil de votre progression dans le jeu</b></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Instances 💰</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Instances 💰</h3>
* Episodes are grouped roughly by their release timeline and game progression.
* Les épisodes sont regroupés approximativement selon leur ordre de sortie et la progression du jeu.
* Instances within each tier are approximately ordered by when you should attempt them.
* Les instances de chaque palier sont à peu près classées selon le moment où vous devriez les tenter.
* Red and Purple Tier (Nightmare/Extreme/Expert) are typically end-game contents.
* Les paliers Rouge et Violet (Nightmare/Extreme/Expert) sont généralement du contenu de fin de jeu.
* Some instances may appear Easier or Harder because of Updates and buffs/Nerfs.
* Certaines instances peuvent sembler plus faciles ou plus difficiles en raison des mises à jour et des buffs/nerfs.
* Consider your gear progression and party composition when attempting higher difficulties.
* Tenez compte de votre progression d'équipement et de la composition de votre groupe avant de tenter les difficultés supérieures.
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
Additionally you can check this Guide on how much you can farm/earn per 30mins or gum in different type of scenarios: https://wiki.muhro.eu/Farming_Items
Vous pouvez aussi consulter ce guide sur ce que vous pouvez farmer/gagner en 30 minutes ou avec une gum dans différents types de scénarios : https://wiki.muhro.eu/Farming_Items
</b></p>
</b></p>
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#e6eeff; border:2px solid #cdddff; border-radius:5px;"
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#e6eeff; border:2px solid #cdddff; border-radius:5px;"
! colspan="2" style="background: linear-gradient(to right, #e6eeff, #e6eeff); color:#cdddff; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' Instances you can farm by Episodes / Difficulty '''
! colspan="2" style="background: linear-gradient(to right, #e6eeff, #e6eeff); color:#cdddff; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' Instances que vous pouvez farmer par Épisodes / Difficulté '''
|-
|-
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">(Party is Required)</span>
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Nightmare'''<br><span style="font-size:85%; color:#666666;">(Groupe requis)</span>
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]]  
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]]  
|-
|-
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">(Party is sometimes needed)</span>
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Extreme'''<br><span style="font-size:85%; color:#666666;">(Groupe parfois nécessaire)</span>
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] •  [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]]  
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] •  [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]]  
|-
|-
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">(Party only if Necessary)</span>
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Expert'''<br><span style="font-size:85%; color:#666666;">(Groupe seulement si nécessaire)</span>
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]]
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]]
|-
|-
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Very Hard Mode'''
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Very Hard'''
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Fall of Glastheim]] • [[Water Garden]] • [[Lost in Time]]  • [[Hidden Flower Garden]]
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Fall of Glastheim]] • [[Water Garden]] • [[Lost in Time]]  • [[Hidden Flower Garden]]
|-
|-
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Hard Mode'''
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Hard'''
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim]] • [[Horror Toy Factory]] • [[Temple God]] • [[Morses Cave]] • [[Bios Island]]• [[Infinite Space]] • [[Faceworms Nest]] • [[Endless Cellar / Endless Tower]] • [[Geffen Magic Tournament]] • [[Cor Mission]] • [[OS Mission]]
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim]] • [[Horror Toy Factory]] • [[Temple God]] • [[Morses Cave]] • [[Bios Island]]• [[Infinite Space]] • [[Faceworms Nest]] • [[Endless Cellar / Endless Tower]] • [[Geffen Magic Tournament]] • [[Cor Mission]] • [[OS Mission]]
|-
|-
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Normal Mode'''
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Normal'''
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Devil Tower]] • [[Geffen Magic Tournament]] • [[Central Laboratory]] • [[Last Room]]  • [[Bioresearch Laboratory]] • [[Charleston Crisis]] • [[Friday]] • [[Heart Hunter War Base]] • [[Sky Fortress]] • [[Wolfchev's Laboratory]] • [[Room of Consciousness]] • [[King's Heels]] • [[Dreams and Shadows]]
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Devil Tower]] • [[Geffen Magic Tournament]] • [[Central Laboratory]] • [[Last Room]]  • [[Bioresearch Laboratory]] • [[Charleston Crisis]] • [[Friday]] • [[Heart Hunter War Base]] • [[Sky Fortress]] • [[Wolfchev's Laboratory]] • [[Room of Consciousness]] • [[King's Heels]] • [[Dreams and Shadows]]
|-
|-
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Easy Mode'''
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Easy'''
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Sealed Shrine]] • [[Sarah and Fenrir]] • [[Sanctuary Purification]] • [[Airship Raid]] • [[Hey! Sweety!]] • [[Nightmarish Jitterbug]] • [[Sarah's Memory]] • [[Werner's Laboratory]]  • [[Half-Moon in the Daytime]] • [[Deserted Island]]
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Sealed Shrine]] • [[Sarah and Fenrir]] • [[Sanctuary Purification]] • [[Airship Raid]] • [[Hey! Sweety!]] • [[Nightmarish Jitterbug]] • [[Sarah's Memory]] • [[Werner's Laboratory]]  • [[Half-Moon in the Daytime]] • [[Deserted Island]]
|-
|-
! style="background:#f5fff5; color:#4CAF50; padding:8px; border-bottom:1px solid #eeeeee;" | '''Novice Mode'''
! style="background:#f5fff5; color:#4CAF50; padding:8px; border-bottom:1px solid #eeeeee;" | '''Mode Novice'''
| style="background:#f5fff5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Nidhoggur's Nest]] • [[Hazy Forest]] • [[Octopus Cave]] • [[Iwin Patrol]] • [[Bakonawa Lake]] • [[Buwaya Cave]] • [[Malangdo Culvert]] • [[Orc's Memory]] • [[Bangungot Hospital]] • [[Overlook Water Dungeon]]
| style="background:#f5fff5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Nidhoggur's Nest]] • [[Hazy Forest]] • [[Octopus Cave]] • [[Iwin Patrol]] • [[Bakonawa Lake]] • [[Buwaya Cave]] • [[Malangdo Culvert]] • [[Orc's Memory]] • [[Bangungot Hospital]] • [[Overlook Water Dungeon]]
|-
|-
! style="background:#f5fff5; color:#4CAF50; padding:8px;" | '''Beginner Mode'''
! style="background:#f5fff5; color:#4CAF50; padding:8px;" | '''Mode Beginner'''
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]]
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]]
|}
|}
<p style="font-size:1.0rem;">💡</b>Don't forget to get instances Quest and Submit them after finishing it, you can check this at <u>Daily Instance Board </u> NPC located here:{{#navi:main_office|123|53}}</p>
<p style="font-size:1.0rem;">💡</b>N'oubliez pas de prendre les quêtes d'instances et de les valider une fois terminées, vous pouvez le vérifier auprès du PNJ <u>Daily Instance Board </u> situé ici :{{#navi:main_office|123|53}}</p>
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<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2>
<p><i>Thanks for Watching uwu</i></p>
<p><i>Merci d'avoir regardé uwu</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin Gameplays 🎥</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin Gameplays 🎥</h3>
Here's a lil Videos that i had with the class
Voici quelques petites vidéos que j'ai faites avec la classe
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<div lang="en" dir="ltr" class="mw-content-ltr">
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{| class="wikitable" style="text-align: center;"
|-
|-
| [https://youtu.be/Lgt_yGbVn_Q?si=VJfHhCrQ84V5v_YZ https://img.youtube.com/vi/Lgt_yGbVn_Q/0.jpg]
| [https://youtu.be/Lgt_yGbVn_Q?si=VJfHhCrQ84V5v_YZ https://img.youtube.com/vi/Lgt_yGbVn_Q/0.jpg]
| (Soon)
| (Bientôt)
| (Soon)
| (Bientôt)
|-
|-
| (Soon)
| (Bientôt)
| (Soon)  
| (Bientôt)  
| (Soon)  
| (Bientôt)  
|-
|-
| (Soon)
| (Bientôt)
| (Soon)
| (Bientôt)
| (Soon)  
| (Bientôt)  
| colspan="2" | <!-- Leave empty or add content if needed -->
| colspan="2" | <!-- Leave empty or add content if needed -->
|}
|}
</div>




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<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Galerie</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2>
<p><i>Les Grands et les Puissants</i></p>
<p><i>The High and the Mighty</i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">Arts de Paladin 📸</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Paladin Arts 📸</h3>
Contemplez ! les Protecteurs de Midgard !
Behold! the Protectors of Midgard!
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Line 3,652: Line 3,269:
| [[File:Miyu Imperial Guard Gallery.png|500px]]
| [[File:Miyu Imperial Guard Gallery.png|500px]]
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''<p style="font-size: 1.4em;">Versions Chibi</p>
'''<p style="font-size: 1.4em;">Chibi Versions</p>
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| [[File:Miyu Chibi Swordsman Gallery.png|400px]]
| [[File:Miyu Chibi Swordsman Gallery.png|400px]]
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| [[File:Imperial_Guard_art.webp.png|400px]]
| [[File:Imperial_Guard_art.webp.png|400px]]
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<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Sprites</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Sprites</span></span></h2>
<p><i>A fashion Paladin is the most royal one! </i></p>
<p><i>Un Paladin à la mode est le plus royal ! </i></p>
[[File:miyu maple angelic.gif]]
[[File:miyu maple angelic.gif]]
<h3 style="font-size: 1.8em; color: #8c8cd9;">Outfits 👗</h3>
<h3 style="font-size: 1.8em; color: #8c8cd9;">Tenues 👗</h3>
You can freely change your outfit via {{#item:50010}} and use it at the stylist NPC </br>
Vous pouvez changer librement de tenue via {{#item:50010}} et l'utiliser chez le PNJ styliste </br>
(You obtain this voucher at the Cash Shop, or from another player) </br>
(Vous obtenez ce bon au Cash Shop, ou auprès d'un autre joueur) </br>
[[File:Miyu_Swordsman_SpritesM.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesM.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesF.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesF.png|1200px]] </br>  
<h3 style="font-size: 1.8em; color: #8c8cd9;">Palettes 👘</h3>
<h3 style="font-size: 1.8em; color: #8c8cd9;">Palettes 👘</h3>
Here are the list of Color Palettes that you might want to peek for your mix and match looks! </br>
Voici la liste des palettes de couleurs que vous pourriez vouloir consulter pour vos looks assortis ! </br>
(The Image provided is for both Male and Female Sprites)  
(L'image fournie est pour les sprites masculins et féminins)  
{| class="wikitable sortable" style="width:50%; font-size: larger;"
{| class="wikitable sortable" style="width:50%; font-size: larger;"
|+ Swordsman Sprites and Outfits
|+ Sprites et tenues de Swordsman
|-
|-
! 1st !! 2nd !! Transcendent !! 3rd !! Alternate 3rd (j) !! 4th
! 1er !! 2e !! Transcendant !! 3e !! 3e alternatif (j) !! 4e
|-
|-
| [[Media:Swordsman_0.final.png|Swordsman]] || [[Media:Crusader_0.final.png|Crusader]] || [[Media:Paladin_0.final.png|Paladin]] || [[Media:Royalguard palette.png|Royal Guard]] || [[Media:Royalguard alt palette.png|Alternate Royal Guard]] || [[Media:Imperial Guard Palette.png|Imperial Guard]]
| [[Media:Swordsman_0.final.png|Swordsman]] || [[Media:Crusader_0.final.png|Crusader]] || [[Media:Paladin_0.final.png|Paladin]] || [[Media:Royalguard palette.png|Royal Guard]] || [[Media:Royalguard alt palette.png|Royal Guard alternatif]] || [[Media:Imperial Guard Palette.png|Imperial Guard]]
|}
|}  
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronymes</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronyms</span></span></h2>
<p><i>Vous souvenez-vous de ce que signifie RGTB ?</i></p>
<p><i>Did you remember what RGTB stands for?</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Glossaire 📝</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Glossary 📝</h3>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Acronyme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| BS || Bash || Basic damage skill
| BS || Bash || Compétence de dégâts de base
|-
|-
| SC || Shield Chain || Shield-based attack chain
| SC || Shield Chain || Chaîne d'attaques à base de bouclier
|-
|-
| SB || Shield Boomerang || Ranged shield attack
| SB || Shield Boomerang || Attaque à distance au bouclier
|-
|-
| GC || Grand Cross || Holy cross-shaped AoE
| GC || Grand Cross || AoE en forme de croix sacrée
|-
|-
| GS || Guardian Shield || Party-wide protection
| GS || Guardian Shield || Protection pour tout le groupe
|-
|-
| DV || Devotion || HP sharing with ally
| DV || Devotion || Partage des HP avec un allié
|-
|-
| RS || Rebound Shield || Reduces Damage receive by half
| RS || Rebound Shield || Réduit de moitié les dégâts reçus
|-
|-
| PB || Pinpoint Break || Armor-piercing attack
| PB || Pinpoint Break || Attaque perçant l'armure
|-
|-
| AG || Auto Guard || Automatic blocking
| AG || Auto Guard || Blocage automatique
|-
|-
| PS || Pressure || Single-target stun attack
| PS || Pressure || Attaque d'étourdissement sur cible unique
|-
|-
| GD || Guard || Active blocking stance
| GD || Guard || Posture de blocage active
|-
|-
| PR || Providence || Divine protection buff
| PR || Providence || Buff de protection divine
|-
|-
| HS || Holy Shield || Reduces Shadow/Dark damage taken
| HS || Holy Shield || Réduit les dégâts Shadow/Dark subis
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Noms de classes</b></p>
<p style="font-size: 1.5em;"><b>Class Names</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Acronyme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| RG || Royal Guard || Advanced tank/support class
| RG || Royal Guard || Classe avancée de tank/support
|-
|-
| IG || Imperial Guard || Pinnacle guardian class
| IG || Imperial Guard || Classe de gardien ultime
|-
|-
| CS || Crusader || Holy knight class
| CS || Crusader || Classe de chevalier sacré
|-
|-
| PAL || Paladin || Advanced holy knight
| PAL || Paladin || Chevalier sacré avancé
|-
|-
| LK || Lord Knight || Advanced swordsman
| LK || Lord Knight || Épéiste avancé
|-
|-
| SW || Swordsman || Basic sword class
| SW || Swordsman || Classe de base à l'épée
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Mécaniques de jeu</b></p>
<p style="font-size: 1.5em;"><b>Game Mechanics</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Acronyme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| DEF || Defense || Physical defense stat
| DEF || Defense || Statistique de défense physique
|-
|-
| VIT || Vitality || HP and defense stat
| VIT || Vitality || Statistique de HP et de défense
|-
|-
| STR || Strength || Physical attack power
| STR || Strength || Puissance d'attaque physique
|-
|-
| AGI || Agility || Attack speed stat
| AGI || Agility || Statistique de vitesse d'attaque
|-
|-
| SHP || Soft HP || HP without buffs
| SHP || Soft HP || HP sans buffs
|-
|-
| HHP || Hard HP || HP with all buffs
| HHP || Hard HP || HP avec tous les buffs
|-
|-
| BLK || Block || Shield block chance
| BLK || Block || Chance de blocage au bouclier
|-
|-
| PDEF || Physical Defense || Total physical defense
| PDEF || Physical Defense || Défense physique totale
|-
|-
| ASPD || Attack Speed || Attacks per second
| ASPD || Attack Speed || Attaques par seconde
|-
|-
| DPS || Damage Per Second || Damage output measure
| DPS || Damage Per Second || Mesure des dégâts infligés
|-
|-
| PPM || Pots Per Minute || Potion consumption rate
| PPM || Pots Per Minute || Taux de consommation de potions
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Termes d'équipement</b></p>
<p style="font-size: 1.5em;"><b>Equipment Terms</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Acronyme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| 2HS || Two-Handed Sword || Heavy damage weapon
| 2HS || Two-Handed Sword || Arme de gros dégâts
|-
|-
| 1HS || One-Handed Sword || Standard sword
| 1HS || One-Handed Sword || Épée standard
|-
|-
| SLD || Shield || Defensive equipment
| SLD || Shield || Équipement défensif
|-
|-
| GHA || Glorious Holy Avenger|| Holy element weapon
| GHA || Glorious Holy Avenger|| Arme de l'élément Holy
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Effets de statut</b></p>
<p style="font-size: 1.5em;"><b>Status Effects</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Acronyme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| STUN || Stunned || Movement/action prevented
| STUN || Stunned || Déplacement/action empêché
|-
|-
| ROOT || Rooted || Movement prevented
| ROOT || Rooted || Déplacement empêché
|-
|-
| CURSE || Cursed || Red sluggish Body
| CURSE || Cursed || Corps rouge et ralenti
|-
|-
| PROV || Provoke || Increased aggro/damage
| PROV || Provoke || Aggro/dégâts augmentés
|-
|-
| PIETY || Holy Element || Holy Endow
| PIETY || Holy Element || Holy Endow
Line 3,821: Line 3,422:
| CHAOS || Confused || REEEEEEEE
| CHAOS || Confused || REEEEEEEE
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Statistiques du personnage</b></p>
<p style="font-size: 1.5em;"><b>Character Stats</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Stat
! style="background-color: #e6eeff;" | Stat
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| VIT || Vitality || HP and defense
| VIT || Vitalité || HP et défense
|-
|-
| STR || Strength || Weight
| STR || Force || Poids
|-
|-
| AGI || Agility || Attack speed
| AGI || Agilité || Vitesse d'attaque
|-
|-
| DEX || Dexterity || Hit rate/block
| DEX || Dextérité || Taux de touche/blocage
|-
|-
| LUK || Luck || Prestige's right hand
| LUK || Chance || La main droite de Prestige
|-
|-
| INT || Intelligence || Prestige's Left hand
| INT || Intelligence || La main gauche de Prestige
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Ressources</b></p>
<p style="font-size: 1.5em;"><b>Resources</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Term
! style="background-color: #e6eeff;" | Terme
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Signification
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Description
|-
|-
| HW || Holy Water || Status cure item
| HW || Holy Water || Objet de guérison des altérations d'état
|-
|-
| YGG || Yggdrasil Berry || The fruit of life
| YGG || Yggdrasil Berry || Le fruit de la vie
|-
|-
| Blue Syrup || Blue Potion || SP recovery item
| Blue Syrup || Blue Potion || Objet de récupération de SP
|-
|-
| Yellow Syrup || Yello Potion || HP recovery item
| Yellow Syrup || Yellow Potion || Objet de récupération de HP
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Astuces et conseils</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Tips and Tricks</span></span></h2>
<p><i>Plus on en sait !</i></p>
<p><i>The more you know!</i></p>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div style="border: 2px solid #cdddff; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
<div style="border: 2px solid #cdddff; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
[[File:miyu maple no damage.gif]]
[[File:miyu maple no damage.gif]]
Huh? who was that...
Hein ? Qui était-ce...
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pro Tips 📌</span></h3>
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Astuces de pro 📌</span></h3>
<ul style="font-size: 1.4em;">
<ul style="font-size: 1.4em;">
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p><li></li></p>
<p><li></li></p>
<li>Did you know you could Reflect incoming Physical and Magical Damage Through with your Devotee Target?</li>
<li>Saviez-vous que vous pouviez renvoyer les dégâts physiques et magiques entrants grâce à votre cible de Devotion ?</li>
<li>Did you know you could remove Ground spells and Traps with '''{{#skill:2323}}''' and '''{{#skill:2309}}'''?</li>
<li>Saviez-vous que vous pouviez retirer les sorts de zone et les pièges avec '''{{#skill:2323}}''' et '''{{#skill:2309}}''' ?</li>
<li>Did you know you can get this secret additional Platinum skill called '''{{#skill:1002}}''' to upgrade your '''{{#skill:249}}''''s effect?</li>
<li>Saviez-vous que vous pouvez obtenir cette compétence Platinum supplémentaire secrète appelée '''{{#skill:1002}}''' pour améliorer l'effet de votre '''{{#skill:249}}''' ?</li>
<li>Did you know that '''{{#skill:8}}''' gives a wopping +10 Mdef? Use that to your advantage!</li>
<li>Saviez-vous que '''{{#skill:8}}''' donne un énorme +10 Mdef ? Utilisez-le à votre avantage !</li>
<li>Beware of using the skill '''{{#skill:257}}''' It slows you and your Devotee Target, Only use it for stationary tanking purposes (Use it wisely)</li>
<li>Attention à l'utilisation de la compétence '''{{#skill:257}}''' : elle vous ralentit, vous et votre cible de Devotion. Ne l'utilisez que pour tanker en position fixe (utilisez-la intelligemment)</li>
<li>Did you know that We could also be a '''{{#skill:78}}'''-machine gunner? (Check my Lex-machine gun guide above) </li>
<li>Saviez-vous que nous pouvions aussi jouer une mitrailleuse à '''{{#skill:78}}''' ? (Consultez mon guide de mitrailleuse Lex ci-dessus) </li>
<li>Did you know that the INT and LUK stat requirements from the skill '''{{#skill:2318}}''' isn't just from base stats? (yes you can get more from buffs/eq/consumables/etc)</li>
<li>Saviez-vous que les prérequis de stats INT et LUK de la compétence '''{{#skill:2318}}''' ne proviennent pas uniquement des stats de base ? (oui, vous pouvez en obtenir davantage via buffs/équipement/consommables/etc.)</li>
<li></li>
<li></li>
<li><span style="color: Red;">⚠️ DO NOT USE '''{{#skill:5013}}''' '''King's Grace ''' IN ANY DIRE TANKING SITUATIONS (You can get your partner or the whole party killed, well except you) </li></span> (Specially at PvP/BG/WoE)
<li><span style="color: Red;">⚠️ N'UTILISEZ PAS '''{{#skill:5013}}''' '''King's Grace''' DANS LES SITUATIONS DE TANKING CRITIQUES (vous pouvez faire tuer votre partenaire ou toute l'équipe, sauf vous) </li></span> (Surtout en PvP/BG/WoE)
</p>
</p>
</div>
</div>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Modificateurs de vitesse d'attaque</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2>
<p><i>Nous serons rapides comme nos amis les oiseaux !</i></p>
<p><i>We Shall be fast like our birb frens!</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">ASPD du Paladin 🎈</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin's ASPD 🎈</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="width:30%; font-size: larger;"
{| class="wikitable" style="width:30%; font-size: larger;"
|+ ASPD (Weight)
|+ ASPD (Poids)
|-
|-
! style="background-color: #e6eeff;" | Equip ⚔️
! style="background-color: #e6eeff;" | Équipement ⚔️
! style="background-color: #e6eeff;" | Attack Speed 📈
! style="background-color: #e6eeff;" | Vitesse d'attaque 📈
! style="background-color: #e6eeff;" | From 2nd Class 2️⃣
! style="background-color: #e6eeff;" | De la 2e classe 2️⃣
|-
|-
|  🖐  Bare-Handed || 156 || 0
|  🖐  Mains nues || 156 || 0
|-
|-
| {{#icon:2142}}Shield || -5 || 0
| {{#icon:2142}}Bouclier || -5 || 0
|-
|-
| {{#icon:510035}}Dagger || -7 || +1
| {{#icon:510035}}Dague || -7 || +1
|-
|-
| {{#icon:1505}}Mace || -4 || +1
| {{#icon:1505}}Masse || -4 || +1
|-
|-
| {{#icon:1101}}Sword(1h) || -5 || -2
| {{#icon:1101}}Épée (1h) || -5 || -2
|-
|-
| {{#icon:1160}}Sword(2h) || -9 || +6
| {{#icon:1160}}Épée (2h) || -9 || +6
|-
|-
| {{#icon:1301}}Axe(1h) || -8 || +2
| {{#icon:1301}}Hache (1h) || -8 || +2
|-
|-
| {{#icon:1362}}Axe(2h) || -12 || +3
| {{#icon:1362}}Hache (2h) || -12 || +3
|-
|-
| {{#icon:1405}}Spear(1h) || -10 || +3
| {{#icon:1405}}Lance (1h) || -10 || +3
|-
|-
| {{#icon:1475}}Spear(2h) || -10 || +2
| {{#icon:1475}}Lance (2h) || -10 || +2
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable sortable" style="width:25%; font-size: larger;"
{| class="wikitable sortable" style="width:25%; font-size: larger;"
|+ ASPD (Tool Dealer Consumables)
|+ ASPD (Consommables du Tool Dealer)
|-
|-
! style="background-color: #e6eeff;" | ASPD Potions 🧪
! style="background-color: #e6eeff;" | Potions d'ASPD 🧪
! style="background-color: #e6eeff;" | Usable ❔
! style="background-color: #e6eeff;" | Utilisable ❔
|-
|-
| {{#item:645}} || ✔️
| {{#item:645}} || ✔️
Line 3,947: Line 3,532:
| {{#item:657}} || ✔️
| {{#item:657}} || ✔️
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<h2><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Frequently Asked Questions</span></span></h2>
<h2><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Questions fréquentes</span></span></h2>
<p><i>Why don't we ride horses? do they not exist? </i> (・_・;)</p>
<p><i>Pourquoi ne montons-nous pas à cheval ? N'existent-ils pas ? </i> (・_・;)</p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">FAQ 🔍</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">FAQ 🔍</h3>
{| class="wikitable mw-collapsible" style="width: 50%; margin: 0; border-collapse: collapse; border: 2px solid #cdddff; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);"
{| class="wikitable mw-collapsible" style="width: 50%; margin: 0; border-collapse: collapse; border: 2px solid #cdddff; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);"
! style="background-color: #e6eeff; color: #8c8cd9; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #8c8cd9;" colspan="2" | Swordsman Class - Frequently Asked Questions
! style="background-color: #e6eeff; color: #8c8cd9; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #8c8cd9;" colspan="2" | Classe Swordsman - Questions fréquentes
|-
|-
! style="background-color: #ccf2ff ; padding: 10px; width: 70%;" | Questions
! style="background-color: #ccf2ff ; padding: 10px; width: 70%;" | Questions
! style="background-color: #ccf2ff ; padding: 10px; width: 30%;" | Answers
! style="background-color: #ccf2ff ; padding: 10px; width: 30%;" | Réponses
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Will i have fun playing Tank / Paladin?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Est-ce que je m'amuserai en jouant Tank / Paladin ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Will I regret playing this class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Vais-je regretter de jouer cette classe ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Are we in a good position in the current meta?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Sommes-nous bien placés dans la méta actuelle ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is this class also good for PvP / WoE / BG [Siege] content?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Cette classe est-elle aussi bonne pour le contenu PvP / WoE / BG [Siege] ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Auto-Guard mandatory?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Auto-Guard est-il obligatoire ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes (Always)</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui (Toujours)</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can Paladin buff another Paladin Class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Un Paladin peut-il buff une autre classe de Paladin ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can Paladin play as DPS too?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Un Paladin peut-il aussi jouer DPS ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Should i worry more on HP and Reductions than Flee Tanking?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Dois-je me soucier davantage des HP et des réductions que du tanking par Flee ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is there a limit amount of Def/Mdef/M.res/Res that we can stack?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Y a-t-il une limite aux Def/Mdef/M.res/Res que l'on peut cumuler ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Should I use Defender always?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Dois-je toujours utiliser Defender ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Re-casting Devotion Necessary?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Est-il nécessaire de relancer Devotion ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Are Paladins a good starter or farming class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Les Paladins sont-ils une bonne classe de départ ou de farming ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is using Sacrifice still good?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Utiliser Sacrifice est-il toujours bon ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I use my Tank gears on other tanky classes?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Puis-je utiliser mes équipements de Tank sur d'autres classes tanky ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can I disregard DEX with 100% VCT?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Puis-je ignorer la DEX avec 100% VCT ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I make Devotion insta-cast?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Puis-je rendre Devotion instantané ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can we still be decent without insta-cast?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Pouvons-nous rester corrects sans incantation instantanée ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can we solo hunt MvPs?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Pouvons-nous chasser des MvPs en solo ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Getting int and luk stat necessary?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Est-il nécessaire de monter les statistiques INT et LUK ?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Oui</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is 193 ASPD necessary?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ 193 ASPD est-il nécessaire ?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">Non</span>
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Mentions spéciales</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Special Mentions</span></span></h2>
<p><i>Merci ! </i></p>
<p><i>감사합니다! </i></p>
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
[[File:miyu maple happy 1.gif]] </br>  
[[File:miyu maple happy 1.gif]] </br>  
<p style="font-size: 1.3em;">
<p style="font-size: 1.3em;">
<b><span style="color:Navy;">Thank you for reading my guide! you are now ready to tank anything!🛡️</span></b>
<b><span style="color:Navy;">Merci d'avoir lu mon guide ! Vous êtes maintenant prêt à tout tanker !🛡️</span></b>
</p>
</p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Special Thanks 🎁</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Remerciements spéciaux 🎁</h3>
<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
Espresso💐 </br>
Espresso💐 </br>
Line 4,037: Line 3,618:
Rain 💐 </br>
Rain 💐 </br>
Maple 💐 </br>
Maple 💐 </br>
and the rest of you who supported and cared/respected for my work 💐 </br>
et à tous les autres qui ont soutenu et respecté mon travail 💐 </br>
</p>
</p>
</p>
</p>
</div>
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Voir plus</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">See More</span></span></h2>
📌 <big><u>Mon profil :</u> https://wiki.muhro.eu/User:Miyu<nowiki/>/<br></big>
📌 <big><u>My Profile:</u> https://wiki.muhro.eu/User:Miyu<nowiki/>/<br></big>
📁 [[Miyu's Imperial Guard Devotion and Tank Guide|Guide de Tank et Devotion de Miyu - Imperial Guard]] <span style="color:Green;">✅ Vous êtes actuellement ici !~ ♥</span>
📁 [[Miyu's Imperial Guard Devotion and Tank Guide]] <span style="color:Green;">✅ You are Currently Here!~ ♥</span>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
📁 [[Miyu's Spirit Handler Healer and Tank Guide|Guide de Healer et Tank de Miyu - Spirit Handler]]
📁 [[Miyu's Spirit Handler Healer and Tank Guide]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
📁 [[Miyu's Cardinal Mediale and Tank Guide|Guide de Mediale et Tank de Miyu - Cardinal]]
📁 [[Miyu's Cardinal Mediale and Tank Guide]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
📁 [[Miyu's Magical Adventures Mage Guide|Guide du Mage : Aventures magiques de Miyu]]
📁 [[Miyu's Magical Adventures Mage Guide]]
</div>

Latest revision as of 14:54, 13 October 2026

Imperial Guard
Classe de base :
Royal Guard
Écrit par :

(Auteur)

Miyu / Mio
Bonus de classe (@ niveau de base 200)
STR
AGI
VIT
INT
DEX
LUK
+9 +3 +9 +10 +9 +3
Bonus de classe de 4e job (@ niveau de base 260)
POW
STA
WIS
SPL
CON
CRT
+6 +9 +5 +7 +3 +3

Bienvenue dans le Guide complet du Swordsman de Miyu !

Tenez bon, défendez avec honneur !

Salutations, aspirant Gardien ! Je suis Grand Templar Miyu, commandant des Imperial Guards ! ⚔️
et je vous souhaite la bienvenue dans le Guide complet de l'Imperial Guard de Miyu ! 🛡️

  • 🔥 Que vous réserve ce guide ?

  • 🛡️ Mécaniques de base – Maîtrisez l'art sacré de la défense et de la protection
  • ⚔️ Builds – Forgez votre voie de gardien indomptable
  • 🏰 Tactiques – Maîtrisez des stratégies avancées de tank et de résistance
  • 🔱 Équipement – Maniez les meilleurs boucliers et armures bénis par les dieux !
  • 📜 Compétences avancées – Découvrez les arts sacrés du Saint Imperial Guard

Que vous aspiriez à être un rempart inébranlable en PvE, une force immuable en WoE, ou un stratège accompli dans les guerres de groupe, ce guide éclairera votre chemin.
Le champ de bataille vous appelle, ô Saint Gardien. Commençons votre ascension ! 🙏


À propos des Imperial Guards

Imperial Guard

L'Imperial Guard représente le sommet de la lignée des Crusader, un ordre de guerriers dont le devoir dépasse la simple chevalerie. Quatrième évolution de la voie du Crusader, ils s'élèvent au-delà de leurs prédécesseurs, les Royal Guards, abandonnant les contraintes de la guerre mortelle pour embrasser une vocation supérieure.

▶ Cette voie sacrée est réservée aux Norman, une race bénie par un héritage divin, dont les corps et les âmes ont été forgés par des générations de foi inébranlable et de devoir indéfectible.

▶ Les légendes racontent le schisme qui donna naissance à l'Imperial Guard. En une période de troubles, l'ordre des Royal Guards se trouva à la croisée des chemins : une faction s'accrochait aux traditions de l'acier et de la discipline, tandis qu'une autre cherchait l'illumination, maniant à la fois la lame et le pouvoir divin. Cette dernière en ressortit transformée, choisie par les forces célestes pour s'élever en tant que gardiens du destin lui-même.

N'étant plus liés par les limitations terrestres, les Imperial Guards sont des guerriers-mystiques, parangons à la fois de la défense et de la divinité. Leurs boucliers ne sont pas de simples barrières, mais des canaux de la volonté céleste ; leur armure est gravée de runes sacrées qui luisent d'une puissance divine. Sur le champ de bataille, ils sont à la fois sanctuaire et tempête — un rempart inébranlable pour leurs alliés et un jugement implacable pour leurs ennemis. Se dresser contre un Imperial Guard, c'est se dresser contre la volonté des dieux eux-mêmes.


Pour plus de détails sur la sortie initiale des classes de 4e job, visitez le lien suivant :

https://www.divine-pride.net/forum/index.php?/topic/4672-kro-fourth-class-jobs-skills-info-and-related-items-updated-23072023/

À propos de moi

Respect et Honneur !

Mon parcours de Swordsman ⚔️


📌Vous pouvez surtout me trouver grâce à mes pseudos en jeu : Young


💬 « J'ai aussi été un tank Swordsman dévoué depuis mes premiers jours dans Ragnarok Online. Mon parcours a commencé dans KRO Korean Ragnarok Online de 2005 à 2014, s'est poursuivi dans NovaRO Nova Ragnarok Online (2014-2022), et j'ai maintenant trouvé mon nouveau foyer dans MuHRO depuis début 2022. « La défense est la meilleure attaque » - Miyu 2k25


Le tanking en Swordsman a été l'un des rôles dont je suis tombé amoureux, et encore aujourd'hui comme mon alternative à la magie et aux mages, bien qu'ils ne soient pas aussi populaires que d'autres rôles/classes, vous pouvez toutefois vous considérer comme un atout très important pour toute équipe et pour les runs en groupe ou les activités de groupe. La passion d'être une force indomptable et imparable, une classe supérieure semblable à Superman capable de tout encaisser sur son passage, voilà ce qui nous rassemble tous ici !


Réseaux sociaux 🌐


Mon Discord : 민정#7897 / miyoung.
Mon YouTube : https://www.Youtube.com/미유/ https://bit.ly/Miyu
Mon Twitch : https://www.twitch.tv/miyuh2o

Avertissement

Je vous respecte, vous me respectez~

Crédits ⚖️


« Tous les crédits reviennent à leurs propriétaires respectifs. ♥ Ce guide est créé avec amour et passion, directement de mon cœur et de mon âme. »
Ce guide est destiné à aider toute personne dans le besoin et ne sera pas utilisé à des fins lucratives ou de distribution illégale.
« Tous droits réservés » ©

▶ Usage équitable :

Avis de droit d'auteur en vertu de l'article 107 du Copyright Act de 1976 : l'usage équitable est autorisé à des fins telles que la critique, le commentaire, le reportage d'actualités, l'érudition et la recherche. L'usage équitable est un usage autorisé par la loi sur le droit d'auteur qui pourrait autrement constituer une infraction. Un usage non lucratif, éducatif ou personnel fait pencher la balance en faveur de l'usage équitable.

  • Certains tableaux et informations sont empruntés à des sources externes, mais je les ai respectueusement repensés, améliorés et j'en ai créé des versions uniques.
  • Ce guide est encore en cours de rédaction. Tout ce que vous voyez ici peut changer ou être ajusté en fonction des futures mises à jour du jeu.
  • Ce guide est basé sur mon expérience personnelle, mes connaissances, mes opinions et mes préférences dans le jeu.
  • Ceci est un guide ; c'est à vous de décider si vous suivez tout, une partie ou rien du tout.
  • Ce guide vous aidera depuis la classe Swordsman jusqu'à la classe Imperial Guard.
  • Je m'efforcerai de maintenir ce guide à jour tant que je continuerai à jouer au jeu.
  • Il peut y avoir des erreurs ou des inexactitudes dans ce guide. Si vous en repérez, n'hésitez pas à me contacter, et j'apprécierais grandement toute correction !

Avantages et inconvénients

Les faiblesses et les forces d'un soldat.

Avantages ✅

  • Survie exceptionnelle : Les Royal Guards possèdent l'une des plus grandes réserves de HP du jeu, combinée à de solides compétences défensives comme Prestige, Defender et Auto-Guard, ce qui les rend presque immortels dans les bonnes conditions.
  • Soutien avec Devotion : Leur compétence signature Devotion leur permet de protéger les membres clés du groupe (par exemple, les DPS et les soigneurs) en redirigeant les dégâts sur eux-mêmes, ce qui les rend indispensables aussi bien en PvP qu'en PvM.
  • Réduction élevée des dégâts : Avec accès à Defender, Shield Fortress et un équipement axé sur la réduction des dégâts physiques et magiques, les Royal Guards excellent dans l'absorption des attaques ennemies.
  • Style de jeu polyvalent : Ils peuvent s'adapter à divers rôles, du tanking et du soutien avec Inspiration à des dégâts AoE respectables avec Overbrand et Earth Drive.
  • Contrôle de foule puissant : Les Royal Guards possèdent des compétences de contrôle de foule efficaces comme Trample et Earth Drive, qui peuvent perturber les formations ennemies et garder les mobs sous contrôle.
  • Renvoi de dégâts : La compétence Reflect Damage punit les attaquants, ce qui en fait un excellent outil pour gérer les adversaires à haut DPS ou les situations avec beaucoup de mobs.
  • Utilité pour le groupe : Des compétences comme Guardian Shield, Providence et Ultimate Sacrifice offrent des buffs importants à eux-mêmes et à leurs alliés, améliorant la survie et les dégâts infligés.
  • Immunité à la magie : Avec des compétences comme Prestige, les Royal Guards peuvent tenir leur position même dans des scénarios où d'énormes AoE magiques envahissent votre écran.
  • Durabilité en PvP : Leur capacité à absorber et rediriger les dégâts, combinée à leurs compétences de contrôle de foule et de renvoi, en fait une force dominante en PvP.

Inconvénients 🅾️

  • Gourmand en SP : Les Royal Guards dépendent fortement de leur réserve de SP pour maintenir des compétences clés comme Devotion et Inspiration, ce qui fait de la gestion du SP un défi constant.
  • Dépendant de l'équipement : Une performance optimale nécessite un investissement important dans un équipement spécialisé pour le tanking, le build Devotion et le build de renvoi, ce qui peut être coûteux et long à obtenir.
  • Mobilité limitée : Les Royal Guards manquent de compétences de mobilité inhérentes, ce qui les rend plus lents que d'autres classes et dépendants des montures ou de buffs externes pour améliorer leur vitesse de déplacement.
  • Dégâts inférieurs : Bien qu'ils soient capables d'infliger des dégâts, leur concentration principale sur la défense et le soutien signifie que leur DPS est généralement inférieur à celui des classes dédiées aux dégâts.
  • Temps de recharge des compétences : Beaucoup de leurs capacités clés, comme Inspiration et Shield Fortress, ont de longs temps de recharge, ce qui limite leur disponibilité lors de combats prolongés.
  • Dépendance au positionnement : Des compétences comme Devotion nécessitent un positionnement minutieux pour garantir que les bonnes cibles sont protégées, ce qui rend leur jeu efficace difficile dans des scénarios chaotiques.
  • Vulnérabilité aux dissipations : Malgré leurs solides défenses physiques et magiques, les Royal Guards peuvent avoir du mal contre les monstres qui peuvent dissiper vos compétences défensives
  • Gameplay complexe : Équilibrer leurs différents rôles (tank, soutien et DPS) peut être difficile, ce qui demande une grande connaissance du jeu et une bonne conscience de la situation.
  • Coût d'entretien élevé : Entretenir les montures, l'équipement et les consommables pour la récupération de SP et HP et les buffs ajoute au coût de jouer efficacement cette classe.



Statistiques et caractéristiques

Les Imperial Guards excellent à la fois en défense et en renvoi de dégâts, ce qui en fait les tanks ultimes !


[ Statistiques ]
STR 30-90 Statistique principale qui augmente la capacité de poids et la puissance d'attaque physique. (Visez au moins 40 STR pour un tanking optimal.)
AGI 60-90 Fournit de l'ASPD et de la Flee. Tous les 5 AGI accordent 1 SoftDEF. (Concentrez-vous davantage sur l'absorption des dégâts que sur l'esquive. 60-90 AGI suffisent pour la plupart des builds de tank.)
VIT 130+ Statistique de tanking principale qui augmente les HP de 1% par point et améliore la défense. Les Imperial Guards ont d'excellents modificateurs de HP. (Visez au moins 120 VIT pour une survie maximale.)
INT 80-100+ Fournit une gestion des SP et de la défense magique. (Principalement pour les SP, les défenses magiques et pour l'activation de prestige)
DEX 90-120 Important pour une incantation plus rapide. (90 pour les tanks purs, 120+ uniquement si vous manquez de statistiques pour le no-cast)
LUK 90-100+ Aide à la chance de défense parfaite et à la résistance à la plupart des debuffs. (Spécifiquement pour l'activation de prestige)


[ Statistiques de trait de 4ème job ]
POW 0-72 Statistique de trait principale qui augmente l'attaque physique. Pas aussi nécessaire que vous ne le pensez.
STA 100-110 Trait défensif principal qui augmente directement la résistance physique. Crucial pour les builds de tank.
WIS 100-110 Fournit une résistance magique. Important pour la survie globale contre les dégâts magiques.
SPL 0-72 Pas une priorité principale. N'investissez que si vous utilisez des compétences de bouclier basées sur la magie.
CON 0-72 Utilisé uniquement pour des builds de tanking spécifiques à la Flee. Sinon, ne le prenez pas.
CRT 0-72 Optionnel pour les soins purs. Bien que non nécessaire, c'est une option.


Statistiques 📀

★ Force (STR) [Optionnel]
▷ Votre statistique principale pour vos capacités défensives et offensives. Chaque point augmente votre capacité de charge et votre puissance d'attaque physique. Une STR plus élevée vous permet de porter des boucliers et des armures plus lourds tout en conservant une bonne réflexion des dégâts. Pour des performances optimales, visez [40+ STR].
La STR aide aussi aux dégâts de Shield Chain si vous utilisez cette variante de build.

★ Agilité (AGI) [Optionnel]
▷ Fournit des bonus d'ASPD et de Fuite, chaque tranche de 5 points accordant 1 SoftDEF. Pour les builds tank, [60-90 AGI] suffisent puisque l'accent est mis sur l'absorption des dégâts plutôt que sur l'esquive.
L'AGI aide aussi à réduire la durée des effets entravant le mouvement en PvP/WoE.

★ Vitalité (VIT) [Essentiel]
▷ Votre statistique principale de tank qui augmente les HP max de 1 % par point et améliore la défense. Les Imperial Guards ont d'excellents modificateurs de HP, ce qui rend la VIT extrêmement efficace. Visez [120+ VIT] pour une survie maximale.
La VIT offre une résistance contre Crystallization, Freezing et d'autres effets de statut en PvP/WoE.

★ Intelligence (INT) [Essentiel]
▷ Principalement utile pour la gestion des SP et la défense magique. [90-100 INT] suffisent pour la plupart des builds tank afin de maintenir les SP et pour Prestige.
L'INT aide à réduire la durée des effets de statut mentaux comme Sleep et Confusion.

★ Dextérité (DEX) [Optionnel]
▷ Important pour l'incantation instantanée via les statistiques. Les tanks purs peuvent se contenter de [70-90 DEX].
La DEX aide aussi à réduire la durée de certains effets de statut comme Crystallization.

★ Chance (LUK) [Essentiel]
▷ Contribue à la chance de défense parfaite et offre une résistance aux coups critiques. [90-100 LUK] suffisent pour la plupart des builds, bien que la plupart des joueurs aimeraient 100 % de chance d'esquive magique. Peut aussi aider à la résistance aux statuts en situation PvP.


Traits 💿

★ Puissance (POW) [Optionnel]
▷ Trait principal qui augmente l'attaque physique. Encore une fois, pas très utile, sauf si vous jouez un tank build physique.
L'attaque physique de statut augmente de 5 par point.
P.ATK augmente de 1 tous les 3 points.

★ Endurance (STA) [Essentiel]
▷ Trait défensif principal qui augmente directement la résistance physique (RES). Très crucial pour les builds tank.
RES augmente de 1 par point.
RES augmente de 5 tous les 3 points.

★ Sagesse (WIS) [Essentiel]
▷ Fournit de la résistance magique (MRES), cruciale pour la survie globale contre les dégâts magiques.
MRES augmente de 1 par point.
MRES augmente de 5 tous les 3 points.

★ Sort (SPL) [Optionnel]
▷ Statistique non prioritaire. N'investissez que si vous utilisez des compétences magiques.
L'attaque magique de statut augmente de 5 par point.
S.MATK augmente de 1 tous les 3 points.

★ Concentration (CON) [Optionnel]
▷ Uniquement si vous visez le Flee Tanking, que je ne recommande pas, mais c'est une option.
HIT et FLEE augmentent de 2 par point.
Bonus défensifs supplémentaires tous les 5 points.

★ Créatif (CRT) [Optionnel]
▷ Optionnel pour obtenir des soins plus élevés
H.PLUS augmente de 1 par point.
C.RATE augmente de 1 tous les 3 points.


Répartition des statistiques 📋

💡[1re image] : Ce 1er build se concentre principalement sur un équilibre entre HP élevés + incantation rapide + ASPD moyenne

💡[2e image] : Ce 2e build se concentre principalement sur un build Harmony (résistance à la plupart des debuffs tout en ayant des HP élevés et une bonne incantation ainsi que de l'ASPD

💡[3e image] : Ce 3e build se concentre principalement sur un build Casting (ayant une DEX et une INT élevées pour l'incantation instantanée tout en gardant des HP élevés et un peu de résistance.

💡[4e image] : Ce sera votre build Traits de référence pour tous les builds.

Prestige

Contemplez le RGTB, qui signifie ROYAL GOLDEN THIEF BUG ! (OwO;)

RGTB 🐞

Prestige est une compétence de soutien exclusive à la classe Paladin dans Ragnarok Online. Elle améliore la DEF du Paladin et offre une chance d'esquiver complètement les attaques magiques.
Je vais vous faciliter la vie en vous donnant les prérequis dont vous avez besoin pour ce 4128.png [MVP] Golden Thief Bug Card (4128) intégré, le prestige !

⚠️Attention toutefois aux Dispells, ils peuvent instantanément retirer votre prestige

Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to completely dodge magic attacks.
The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
LvSP CostFixed CastVariable CastCool DownDuration
1752s1s60s30s
2802s1s60s45s
3852s1s60s60s
4902s1s60s75s
5952s1s60s90s

Effets de compétence

  • Augmente la DEF selon le niveau du personnage et le niveau de la compétence.
  • Chance d'esquiver complètement les attaques magiques via une formule basée sur INT (Intelligence) et LUK (Chance).

Formules de compétence 📋

Formule de chance d'esquive magique

((INT + LUK) × Skill Level / 20 × Base Level) / 200 + Skill Level

Formule de bonus de DEF

(Skill Level × 15) + (10 × Defender Skill Level) Le résultat est ensuite multiplié par (Base Level / 100).

Durée de compétence par niveau

Niveau de compétence Durée
Lv 1 30 secondes
Lv 2 45 secondes
Lv 3 60 secondes
Lv 4 75 secondes
Lv 5 90 secondes

Prérequis INT + LUK 📈

Pour atteindre une esquive magique de 100 % complète avec la compétence Prestige, vous devez atteindre les valeurs (INT + LUK) requises selon votre niveau de base et votre niveau de compétence.

Niveau de base Niveau de compétence 1 Niveau de compétence 2 Niveau de compétence 3 Niveau de compétence 4 Niveau de compétence 5
100 1900 950 633 475 380
150 1267 633 422 317 253
200 950 475 317 238 190
250 760 380 253 190 152
275 690 345 230 173 138

Répartition INT et LUK 📊

Vous pouvez répartir vos INT et LUK de différentes façons pour atteindre le total requis. Voici quelques répartitions égales et déséquilibrées possibles.

Niveau de base Niveau de compétence Total (INT + LUK) requis Répartition égale INT élevée LUK élevée
100 5 380 190 INT / 190 LUK 130 INT / 250 LUK 250 INT / 130 LUK
150 5 253 127 INT / 126 LUK 130 INT / 123 LUK 123 INT / 130 LUK
200 5 190 95 INT / 95 LUK 130 INT / 60 LUK 60 INT / 130 LUK
250 5 152 76 INT / 76 LUK 130 INT / 22 LUK 22 INT / 130 LUK
275 5 138 69 INT / 69 LUK 130 INT / 8 LUK 8 INT / 130 LUK

Comment utiliser ce tableau 📝

1️⃣ Trouvez votre niveau de base
2️⃣ Consultez le total (INT + LUK) requis
3️⃣ Choisissez une répartition de statistiques
✅ Répartition égale (INT et LUK équilibrées)
✅ INT élevée (Plus de défense magique, SP, résistance à certains états)
✅ LUK élevée (Plus de fuite, esquive parfaite, légère résistance à la plupart des états)

Exemple : Si vous êtes au niveau de base 275, vous avez besoin de 138 en INT + LUK au total.
Vous pouvez y parvenir avec :
📌 69 INT et 69 LUK (équilibré)
📌 88 INT et 50 LUK (axé INT)
📌 50 INT et 88 LUK (axé LUK)

Défense

Saviez-vous que plus vous avez de monstres, plus vous devenez faible ?

Défense douce 🔰

  • Réduit directement les dégâts physiques reçus par soustraction.
  • également appelée défense « VIT », réduit directement les dégâts physiques reçus.
SoftDEF      = floor((VIT ÷ 2) + (AGI ÷ 5) + (BaseLv ÷ 2))
TotalSoftDEF = [(SoftDEF + BonusA) × (1 + BonusB ÷ 100)]
  • BonusA est la somme des bonus additifs.
  • BonusB est la somme des bonus multiplicatifs.
  • Les monstres utilisent une formule SoftDEF différente.
SoftDEF      = floor((VIT + BaseLvl) ÷ 2)

Défense dure 🔰

  • Réduit les dégâts physiques reçus de manière multiplicative.
  • Dégâts après Hard DEF = Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]
  • Est appliquée en premier aux calculs de dégâts, avant la Soft DEF.
  • Voici un autre exemple du fonctionnement de la Hard DEF :
  • Supposons qu'un monstre inflige 1000 dégâts de base :
  • ⚔️ Avec 200 Hard DEF : les dégâts sont réduits à environ 714 dégâts
  • ⚔️ Avec 400 Hard DEF : les dégâts sont réduits à environ 526 dégâts
  • ⚔️ Avec 600 Hard DEF : les dégâts sont réduits à environ 411 dégâts
  • Gardez à l'esprit que votre défense s'affaiblit lorsque vous êtes encerclé :
  • En combattant 3 monstres : -5 % DEF
  • En combattant 4 monstres : -10 % DEF
  • Et ainsi de suite jusqu'à atteindre 0 défense
  • Votre Hard DEF commence à 0 et vous pouvez l'augmenter via :
  • Équipement
  • Cartes
  • Buffs et compétences
  • Objets consommables

Défense Magique Douce 🔰

  • La défense magique douce, également connue sous le nom de défense magique "INT", réduit directement les dégâts magiques reçus.
SoftMDEF      = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4
TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)]
  • BonusA est la somme des bonus additifs.
  • BonusB est la somme des bonus multiplicatifs.
  • Les monstres utilisent une formule de SoftMDEF différente.
SoftMDEF      = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)

Défense Magique Dure 🔰

  • La défense magique dure, également appelée défense magique "armure" ou "équipement", réduit les dégâts magiques reçus de manière multiplicative.
  • La défense magique dure a une valeur de base de 0, et est augmentée par l'équipement, certaines compétences et objets.
  • Dégâts après Hard MDEF = Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]

⚠️ Cela indique que lorsque la Hard MDEF augmente, le pourcentage de dégâts magiques réduits augmente aussi, mais avec des rendements décroissants. Par exemple :
🔮 20 Hard MDEF offre une réduction des dégâts d'environ 15%.
🔮 40 Hard MDEF offre une réduction des dégâts d'environ 25%.
🔮 125 Hard MDEF offre une réduction des dégâts d'environ 50%.


(Il est affiché comme A + B dans la fenêtre de statut, où A représente la Soft Mdef et B représente la Hard Mdef.)

  • Le système de Défense Magique (MDEF) a été révisé dans la mise à jour Renewal Update. HardDEF/MDEF n'est plus limité à un système de 1 à 100 points, 100 étant l'immunité totale. Au lieu de cela, l'effet de HardMDEF est maintenant réduit exponentiellement à mesure que le nombre augmente (c'est-à-dire que plus le nombre est élevé, moins chaque point ajoute d'effet) ;
  • SoftDEF/MDEF, qui est principalement basé sur VIT et INT respectivement, n'a pas beaucoup changé depuis Pre-Renewal. Ils réduisent les dégâts de manière soustractive, en retirant des montants fixes des dégâts finaux après que les réductions de HardDEF/MDEF sont appliquées.

(Tout en introduisant le trait/statut de 4ème job vu comme C dans la fenêtre de statut inférieure comme Mres

Résistance Magique 🔰(MRES)

  • La Résistance Magique (MRES) est une statistique défensive qui réduit les dégâts magiques reçus de manière multiplicative.
  • La MRES est principalement augmentée par l'équipement, les buffs, les compétences et certains objets consommables.
  • Formule : La réduction finale des dégâts est calculée comme suit :
        Damage after MRES = Damage × [(2000 + MRES) ÷ (2000 + MRES × 5)
        
  • Comme pour la Hard MDEF, la MRES offre des réductions significatives à mesure qu'elle augmente, mais son efficacité diminue à des valeurs élevées en raison des rendements décroissants.
  • Le montant de l'efficacité est à 50%

Résistance Physique 🔰(RES)

  • La Résistance Physique (RES) est une statistique défensive qui réduit les dégâts physiques reçus de manière multiplicative.
  • La RES est principalement augmentée par l'équipement, les buffs, les compétences et certains objets consommables.
  • Formule : La réduction finale des dégâts est calculée comme suit :
        Damage after RES = Damage × [(2000 + RES) ÷ (2000 + RES × 5)]
        
  • Comme pour la Hard DEF, la RES offre des réductions significatives à mesure qu'elle augmente, mais son efficacité diminue à des valeurs élevées en raison des rendements décroissants.
  • Le montant de l'efficacité est également à 50%

Commandes et paramètres de jeu

Commandes de jeu pour Swordsman ⚙️

Commandes 📜 Exemple 💡 Description 📃
@ltp - Marque votre dernier point après téléportation sur la mini-carte.
@hidemount - Classes Swordsman uniquement. Cache votre monture. Problème connu : Le bouton pour retirer la monture disparaît (utilisez @unmount)
@unmount - Classes Swordsman uniquement. Vous aide à descendre de monture si votre monture est cachée avec @hidemount
@cooldown - Affiche les temps de recharge d'instance de l'utilisateur
@showdelay - Affiche le délai d'incantation ou le temps de recharge des compétences, nécessite que l'option d'affichage des échecs de compétence soit activée
@lastwarp @lw - Vous téléporte vers le dernier emplacement que vous avez visité via un PNJ Warper
@refresh Recharge les positions affichées (Supprime les erreurs de latence de position)
@noks - Empêche les joueurs d'attaquer les monstres qui vous ont touché ou que vous avez touchés
@battlestats @bs - Affiche les statistiques détaillées du personnage
@battlestats2 @bs2 - Affiche les statistiques défensives détaillées du personnage
@killcounter mobid killcounterlist - Vous pouvez compter 5 monstres différents en même temps. Vous tapez donc @kc >mobid< >1 (première position sur 5)
@showzeny - Affiche les zeny gagnés.
@unequipall - Retire l'équipement que vous portez.
@hold - Les déplacements par clic seront ignorés
@noattack - L'attaque automatique sera ignorée (votre personnage restera à portée d'attaque lorsque vous cliquez sur un ennemi)
@hidepet @hidepets - Les familiers ne seront plus affichés.
@hidehateffects - Désactive tous les effets de couvre-chef/vêtement sur les personnages joueurs
@autoloot @al - Ramasse automatiquement les objets dont le taux de drop est inférieur au taux sélectionné
@restock - Restock vous permet de retirer automatiquement un ensemble d'objets enregistrés depuis le stockage actuellement ouvert.
@storeall - Stocke tous les objets dans un stockage ouvert.
@getall - Déplace tous les objets d'un stockage ouvert vers l'inventaire
@stockall - Déplace tous les objets de la charrette vers l'inventaire

Types : -1 = Tous (par défaut), 0 = Soin, 2 = Utilisable, 3 = Divers, 4 = Armure, 5 = Arme, 6 = Carte, 7 = Œuf de familier, 8 = Armure de familier, 10 = Munitions

@dropall - Jette tous les objets de l'inventaire sauf les objets équipés ou favoris

Types : -1 = Tous (par défaut), 0 = Soin, 2 = Utilisable, 3 = Divers, 4 = Armure, 5 = Arme, 6 = Carte, 7 = Œuf de familier, 8 = Armure de familier, 10 = Munitions


Cartes défensives

Cartes HP et VIT 🃏

Cartes HP et Vit du Paladin

À jour jusqu'à EP21 (Épisode 21)
HP
Tête

4241.png Archangeling Card (4241)

27328.png Birth and Death Card (27328)

27109.png Jitterbug Card (27109)

300174.png Melted Poring Card (300174)

27351.png Rigid Sky Deleter Card (27351)

4582.png Bungisngis Card (4582)

300528.png Yortus Bishop Card (300528) (Yortus Bishop Card)

4492.png Sealed Orc Hero Card (4492)

4650.png [MVP] Infinite Orc Hero Card (4650)

4143.png [MVP] Orc Hero Card (4143)

Armure

4078.png Savage Card (4078)

4664.png Grass Fabre Card (4664)

4666.png Sweet Roda Frog Card (4666)

4410.png Echio Card (4410)

4382.png Yellow Novus Card (4382)

4242.png Apocalipse Card (4242)

4014.png Roda Frog Card (4014)

4003.png Pupa Card (4003)

4353.png Removal Card (4353)

4218.png Succubus Card (4218)

31016.png Decorated Evil Tree Card (31016)

4338.png Obsidian Card (4338)

4031.png Pecopeco Card (4031)

300254.png Amitera Card (300254)

27114.png Ominous Solider Card (27114)

300148.png Abysmal Strouf Card (300148)

300002.png Toxious Card (300002)

4462.png Hardrock Mammoth Card (4462)

300376.png Two Eyes Dollocaris (300376)

4592.png [MVP] Buwaya Card (4592)

27218.png Sealed Paladin Randel Card (27218)

4493.png Sealed Tao Gunka Card (4493)

4342.png [MVP] RSX 0806 Card (4342)

4651.png [MVP] Infinite Tao Gunka Card (4651)

300014.png [MVP] Ingrid Card (300014)

4534.png [MVP] Giant Octopus Card (4534)

4565.png [MVP] Paladin Randel Card (4565)

27326.png [MVP] Morocc's Minion Card (27326)

27321.png [MVP] Despair God Morocc Card (27321)

300266.png [MVP] Unknown Swordman Card (300266)

4302.png [MVP] Tao Gunka Card (4302)

Arme

4002.png Fabre Card (4002)

Bouclier

4012.png Thief Bug Egg Card (4012)

4013.png Andre Egg Card (4013)

300230.png Diligent Andre Card (300230)

300233.png Diligent Deniro Card (300233)

300235.png Mushy Ant Egg Card (300235)

300465.png Elite Rgan Guardian Card (300465)

Vêtement

4303.png Giant Whisper Card (4303)

4402.png Aliot Card (4402)

4589.png Jejeling Card (4589)

27292.png Ancient Stalactic Golem Card (27292)

4646.png Infinite Chimera Card (4646)

4662.png [MVP] Big Eggring Card (4662)

4680.png [MVP] Royal Guard Randel Card (4680)

Chaussures

4417.png Ice Titan Card (4417)

4319.png Freezer Card (4319)

4244.png Alarm Card (4244)

27249.png Archi Card (27249)

4645.png Infinite Eclipse Card (4645)

4107.png Verit Card (4107)

4378.png Gold Acidus Card (4378)

4097.png Matyr Card (4097)

4160.png Antique Firelock Card (4160)

4381.png Green Ferus Card (4381)

300005.png Abyss Man Card (300005)

300097.png Aries Card (300097)

300087.png Broken Gardener Beta Card (300087)

300083.png Dry Rafflesia Card (300083)

300092.png Senior Papila Card (300092)

300095.png Papila Cae Card (300095)

300091.png Papila Card (300091)

300093.png Papila Ruba Card (300093)

300081.png Research Assistant Bot Card (300081)

300085.png Special Alnoldi Card (300085)

300089.png Verporta Card (300089)

4482.png Sealed Ygnizem Seniar Card (4482)

4504.png Sealed Eddga Card (4504)

27383.png [MVP] Phantom of Amdarais Card (27383)

27321.png [MVP] Despair God Morocc Card (27321)

4352.png [MVP] Ygnizem Seniar Card (4352)

27152.png [MVP] Cutie Card (27152)

27150.png [MVP] Venom Chimera Card (27150)

Accessoire

27322.png Demon God's Apostle Ahat Card (27322)

300102.png Bath Administrator Card (300102)

300118.png Boiling Water Phen Card (300118)

300119.png Boiling Water Sword Fish Card (300119)

300104.png Bookworm Card (300104)

300101.png Broken Cleaner Card (300101)

300077.png Broken Omega Cleaner Card (300077)

300076.png Broken Beta Guards Card (300076)

300111.png Elite Bellare Card (300111)

300125.png Green Pitaya Card (300125)

300112.png Spell Addicted Dolor Card (300112)

300115.png Spell Addicted Sanare Card (300115)

300116.png Powerful Spell Card (300116)

300105.png Roaming Spell Book Card (300105)

300109.png Sewage Cramp Card (300109)

300108.png Sewage Venenum Card (300108)

300110.png Sewage Waterfall Card (300110)

300117.png Sharp Spell Card (300117)

300113.png Unleashed Spell Card (300113)

Spécial

4917.png Demon's Essence VIT 1 (4917)

4918.png Demon's Essence VIT 2 (4918)

4919.png Demon's Essence VIT 3 (4919)

27364.png The Fool (27364)

Descriptions des cartes 🀄️

Si vous voulez consulter chaque carte facilement, j'ai fait un tableau ci-dessous pour vous

⚠️ Notez que toutes les cartes ne sont pas encore dans la base de données et que certaines ne sont pas à jour avec une description

Vue alternative en longueur de la liste des cartes HP/VIT
Emplacement Cartes
Couvre-chef

4241.png Archangeling Card (4241) 27328.png Birth and Death Card (27328) 27109.png Jitterbug Card (27109) 300174.png Melted Poring Card (300174) 27351.png Rigid Sky Deleter Card (27351) 4582.png Bungisngis Card (4582) 300528.png Yortus Bishop Card (300528) (Yortus Bishop Card) 4492.png Sealed Orc Hero Card (4492) 4650.png [MVP] Infinite Orc Hero Card (4650) 4143.png [MVP] Orc Hero Card (4143)

Armure

4078.png Savage Card (4078) 4664.png Grass Fabre Card (4664) 4666.png Sweet Roda Frog Card (4666) 4410.png Echio Card (4410) 4382.png Yellow Novus Card (4382) 4242.png Apocalipse Card (4242) 4014.png Roda Frog Card (4014) 4003.png Pupa Card (4003) 4353.png Removal Card (4353) 4218.png Succubus Card (4218) 31016.png Decorated Evil Tree Card (31016) 4338.png Obsidian Card (4338) 4031.png Pecopeco Card (4031) 300254.png Amitera Card (300254) 27114.png Ominous Solider Card (27114) 300148.png Abysmal Strouf Card (300148) 300002.png Toxious Card (300002) 4462.png Hardrock Mammoth Card (4462) 300376.png Two Eyes Dollocaris (300376) 4592.png [MVP] Buwaya Card (4592) 27218.png Sealed Paladin Randel Card (27218) 4493.png Sealed Tao Gunka Card (4493) 4342.png [MVP] RSX 0806 Card (4342) 4651.png [MVP] Infinite Tao Gunka Card (4651) 300014.png [MVP] Ingrid Card (300014) 4534.png [MVP] Giant Octopus Card (4534) 4565.png [MVP] Paladin Randel Card (4565) 27326.png [MVP] Morocc's Minion Card (27326) 27321.png [MVP] Despair God Morocc Card (27321) 300266.png [MVP] Unknown Swordman Card (300266) 4302.png [MVP] Tao Gunka Card (4302)

Arme

4002.png Fabre Card (4002)

Bouclier

4012.png Thief Bug Egg Card (4012) 4013.png Andre Egg Card (4013) 300230.png Diligent Andre Card (300230) 300233.png Diligent Deniro Card (300233) 300235.png Mushy Ant Egg Card (300235) 300465.png Elite Rgan Guardian Card (300465)

Vêtement

4303.png Giant Whisper Card (4303) 4402.png Aliot Card (4402) 4589.png Jejeling Card (4589) 27292.png Ancient Stalactic Golem Card (27292) 4646.png Infinite Chimera Card (4646) 4662.png [MVP] Big Eggring Card (4662) 4680.png [MVP] Royal Guard Randel Card (4680)

Chaussures

4417.png Ice Titan Card (4417) 4319.png Freezer Card (4319) 4244.png Alarm Card (4244) 27249.png Archi Card (27249) 4645.png Infinite Eclipse Card (4645) 4107.png Verit Card (4107) 4378.png Gold Acidus Card (4378) 4097.png Matyr Card (4097) 4160.png Antique Firelock Card (4160) 4381.png Green Ferus Card (4381) 300005.png Abyss Man Card (300005) 300097.png Aries Card (300097) 300087.png Broken Gardener Beta Card (300087) 300083.png Dry Rafflesia Card (300083) 300092.png Senior Papila Card (300092) 300095.png Papila Cae Card (300095) 300091.png Papila Card (300091) 300093.png Papila Ruba Card (300093) 300081.png Research Assistant Bot Card (300081) 300085.png Special Alnoldi Card (300085) 300089.png Verporta Card (300089) 4482.png Sealed Ygnizem Seniar Card (4482) 4504.png Sealed Eddga Card (4504) 27383.png [MVP] Phantom of Amdarais Card (27383) 27321.png [MVP] Despair God Morocc Card (27321) 4352.png [MVP] Ygnizem Seniar Card (4352) 27152.png [MVP] Cutie Card (27152) 27150.png [MVP] Venom Chimera Card (27150)

Accessoire

27322.png Demon God's Apostle Ahat Card (27322) 300102.png Bath Administrator Card (300102) 300118.png Boiling Water Phen Card (300118) 300119.png Boiling Water Sword Fish Card (300119) 300104.png Bookworm Card (300104) 300101.png Broken Cleaner Card (300101) 300077.png Broken Omega Cleaner Card (300077) 300076.png Broken Beta Guards Card (300076) 300111.png Elite Bellare Card (300111) 300125.png Green Pitaya Card (300125) 300112.png Spell Addicted Dolor Card (300112) 300115.png Spell Addicted Sanare Card (300115) 300116.png Powerful Spell Card (300116) 300105.png Roaming Spell Book Card (300105) 300109.png Sewage Cramp Card (300109) 300108.png Sewage Venenum Card (300108) 300110.png Sewage Waterfall Card (300110) 300117.png Sharp Spell Card (300117) 300113.png Unleashed Spell Card (300113)

Spécial

4917.png Demon's Essence VIT 1 (4917) 4918.png Demon's Essence VIT 2 (4918) 4919.png Demon's Essence VIT 3 (4919) 27364.png The Fool (27364)

Descriptions des cartes
Carte Emplacement Effet
Couvre-chef
Archangeling Card (4241) Couvre-chef MaxHP +300
_______________________
Base LUK at least 77:
Increases HP and SP Recovery Rate by 100%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Birth and Death Card (27328) Couvre-chef MaxHP +500
MaxSP +50
Increases damage taken from Angel race by 50%.
_______________________
When equipped with Orb Baby Card:
FLEE +5
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
When equipped with Baby Desert Wolf Card:
INT +3
MaxSP +100
MATK +5%
_______________________
When equipped with Familiar Card:
ATK +15
Increases Physical Damage against Shadow elemental enemies by 20%.
_______________________
When equipped with Orc Warrior Card:
Increases damage taken from Demi-Human race by 15%.
_______________________
When equipped with Baby Desert Wolf Card:
Increases damage taken from Medium and Large size by 15%.
_______________________
When equipped with Phen Card:
Decreases Variable Casting Time by 25%.
_______________________
When equipped with Orc Zombie Card:
HIT +15
FLEE +15
Increases Critical Damage by 15%.
_______________________
When equipped with Verit Card:
MaxHP +4%
MaxSP +4%
_______________________
When equipped with Megalodon Card:
DEF +100

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Jitterbug Card (27109) Couvre-chef Decreases Damage taken from Neutral elemental enemies by 10%.
MaxHP +500.
_______________________
When equipped with Playing Pere Card and Singing Pere Card:
Random chance to transform user into Awaken Pere for 6 seconds when dealing physical or magical attack.
_______________________
During transformation:
Recovers 2000 HP.
Increases Damage against Neutral elemental enemies by 200%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Melted Poring Card (300174) Couvre-chef MaxHP +10%
_______________________
Base VIT at least 100:
Decreases damage taken from Earth and Poison elemental attacks by 1%.
_______________________
Base VIT at least 130:
Decreases damage taken from Earth and Poison elemental attacks by 3%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Rigid Sky Deleter Card (27351) Couvre-chef MaxHP +5%
_______________________
When equipped with Bungisngis Card:
MaxHP +5%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Bungisngis Card (4582) Couvre-chef For each 2 Refine Levels:
MaxHP +1%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Yortus Bishop Card (300528) Couvre-chef MaxHP +7%
_______________________
Refine Level +10:
Additional MaxHP +3%
_______________________
Refine Level +14:
Additional MaxHP +2%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Sealed Orc Hero Card (4492) Couvre-chef Increases resistance against Stun status by 40%.
_______________________
VIT +3
_______________________
Refine Level +15:
Increases resistance against Stun status by 20%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
[MVP] Infinite Orc Hero Card (4650) Couvre-chef VIT +3
_______________________
100% chance of inflicting Stun status on attacker when receiving physical damage.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
[MVP] Orc Hero Card (4143) Couvre-chef VIT +3
_______________________
Prevents Stun status.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Armure
Savage Card (4078) Armure VIT +3

_______________________
Type: Card
Compound on: Armor
Weight: 1
Grass Fabre Card (4664) Armure LUK +1
MaxHP +100

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sweet Roda Frog Card (4666) Armure MaxSP +10
MaxHP +300

_______________________
Type: Card
Compound on: Armor
Weight: 1
Echio Card (4410) Armure ATK +15
_______________________
When equipped by Swordman classes:
MaxHP +500

_______________________
Type: Card
Compound on: Armor
Weight: 1
Yellow Novus Card (4382) Armure MaxHP +500
_______________________
Increases HP Recovery Rate by 10%.
_______________________
When equipped with Wicked Nymph Card, Miyabi Ningyo Card, Bloody Butterfly Card and Harpy Card:
INT +3
Increases damage of Thunderstorm by 10%.
Increases damage of Heaven's Drive by 10%.

When equipped by Sage classes:
20% chance to reflect magical attacks.
Decreases Variable Casting Time by 20%.
Random chance a defeated monster will drop Red Gemstone or Yellow Gemstone.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Apocalipse Card (4242) Armure VIT +2
_______________________
Refine Level +9:
MaxHP +800

_______________________
Type: Card
Compound on: Armor
Weight: 1
Roda Frog Card (4014) Armure MaxHP +400
MaxSP +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
Pupa Card (4003) Armure MaxHP +700

_______________________
Type: Card
Compound on: Armor
Weight: 1
Removal Card (4353) Armure Increases HP Recovery Rate by 10%.
_______________________
MaxHP +800

For each Refine Level:
Decreases the MaxHP bonus.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Succubus Card (4218) Armure VIT -3
MaxHP +1000
_______________________
Decreases HP Recovery Rate by 20%.
_______________________
When equipped with Inccubus Card:
VIT +4
Increases HP Recovery Rate by 30%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Decorated Evil Tree Card (31016) Armure MaxHP +1000
MaxSP +150
FLEE -25

_______________________
Type: Card
Compound on: Armor
Weight: 1
Obsidian Card (4338) Armure For each 18 base DEX:
VIT +1

_______________________
Type: Card
Compound on: Armor
Weight: 1
Pecopeco Card (4031) Armure MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Amitera Card (300254) Armure MaxHP +10%
_______________________
Base Level at least 200:
MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Ominous Solider Card (27114) Armure MaxHP +10%
DEF +50
_______________________
For each 3 Refine Levels:
MaxHP +1%
_______________________
Base Level at least 160:
VIT +3
DEF +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
Abysmal Strouf Card (300148) Armure MaxHP +10%
MaxSP +5%
_______________________
Refine Level +9:
Increases Damage against Water elemental enemies by 5%.
_______________________
When equipped with Abysmal Deviace Card,
ATK +30
_______________________
When equipped with Abysmal Sropho Card,
MATK +30

_______________________
Type: Card
Compound on: Armor
Weight: 1
Toxious Card (300002) Armure MaxHP +10%
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
When equipped with Noxious Card:
MaxHP +5%
Decreases damage taken from Ranged Physical Damage by additional 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Hardrock Mammoth Card (4462) Armure DEF +5
_______________________
Refine Level +12:
DEF +20
MaxHP +10%
_______________________
Refine Level +14:
MaxHP +3%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Two Eyes Dollocaris Card (300376) Armure DEF +100, RES +50
_______________________
Up to max +11 Refine Level:
MaxHP -30%, ATK -10%, MATK -10%
_______________________
Refine Level +12:
MaxHP +30%, ATK +10%, MATK +10%
_______________________
When Armor Level of compounded equipment is 2:
RES +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Buwaya Card (4592) Armure VIT +4
_______________________
Random chance to inflict Stone Curse on the targets within a 23x23 cell area around wearer when receiving magical attack.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sealed Paladin Randel Card (27218) Armure Random chance to auto-cast Level 5 Grand Cross when receiving physical damage.
MaxHP +5%
_______________________
Base INT at least 110:
MaxHP +5%
_______________________
Refine Level +15:
Random chance to auto-cast Level 7 Grand Cross instead when receiving physical damage.
MaxHP +7% instead.

Base INT at least 110:
MaxHP +7% instead.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sealed Tao Gunka Card (4493) Armure MaxHP +50%
DEF and MDEF -50%
_______________________
Refine Level +15:
MaxHP +25%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] RSX 0806 Card (4342) Armure VIT +3
_______________________
Prevents knock-back effect.
Compounded Armor become indestructible, but it can still be destroyed by failed upgrade attempts.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Infinite Tao Gunka Card (4651) Armure AGI -10
MaxHP +10000

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Ingrid Card (300014) Armure Indestructible in battle
_______________________
MaxHP +40%
ATK -15%
_______________________
Drains 1000 HP every 4 seconds.
_______________________
When unequipped drains 10000 HP.
_______________________
When equipped with Randgris Card:
MaxHP +10%
ATK +5%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Giant Octopus Card (4534) Armure MaxHP +12%
_______________________
Enables the use of Level 5 Waterball.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Paladin Randel Card (4565) Armure Random chance to auto-cast Level 10 Grand Cross when receiving physical damage.
_______________________
MaxHP +10%
_______________________
Base INT at least 110:
MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Morocc's Servant Card (27326) Armure ATK +100
Increases Attack Speed greatly (Decreases After Attack Delay by 25%).
MaxHP -20%
_______________________
When equipped with Despair God Morocc Card:
MaxHP +50%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Despair God Morocc Card (27321) Armure Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Unknown Swordman Card (300266) Armure MaxHP +15%
_______________________
When equipped with Ygnizem Seniar Card and equipped by Swordman classes:
Increases Melee and Ranged Physical Damage by 10%.

For each 4 Refine Levels of entire set:
MaxHP +2%
Increases Melee and Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Tao Gunka Card (4302) Armure MaxHP +100%
_______________________
Decreases physical and magical defense by 50%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Arme
Fabre Card (4002) Arme VIT +1
MaxHP +100

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
Bouclier
Thief Bug Egg Card (4012) Bouclier MaxHP +400

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Andre Egg Card (4013) Bouclier MaxHP +5%

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Diligent Andre Card (300230) Bouclier For each Refine Level:
MaxHP +1%
_______________________
Decreases damage taken from Insect race by 20%.
_______________________
When equipped with Diligent Andre Larva Card:
Increases Physical Damage against Insect race by 20%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Diligent Deniro Card (300233) Bouclier For each Refine Level:
MaxHP +1%
_______________________
Decreases damage taken from Insect race by 20%.
_______________________
When equipped with Diligent Andre Larva Card:
Increases Magical Damage against Insect race by 20%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Mushy Ant Egg Card (300235) Bouclier MaxSP +10%
_______________________
For each Refine Level:
MaxHP +1%

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Elite Rgan Guardian Card (300465) Bouclier STR +10, VIT +15, LUK -25
_______________________
Decreases damage taken from monsters of every size by 20%.
Decreases Magical Damage against monsters of Holy, Shadow, Ghost and Poison element by 25%.
_______________________
For each Refine Level:
DEF +20, RES +5
_______________________
Refine Level +7:
Increases Physical Damage against monsters of Water, Wind, Earth and Fire element by 25%.
_______________________
Refine Level +10:
Increases Melee and Ranged Physical Damage by 10%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Cape
Giant Whisper Card (4303) Cape FLEE +10
_______________________
Base STR at least 80:
ATK +20
_______________________
Base VIT at least 80:
MaxHP +3%
_______________________
Base LUK at least 80:
CRI +3

_______________________
Type: Card
Compound on: Garment
Weight: 1
Aliot Card (4402) Cape When equipped by Swordman, Merchant or Thief classes:
STR +2
MaxHP +5%
_______________________
When equipped by Archer, Acolyte or Mage classes:
INT +2
MaxSP +5%

_______________________
Type: Card
Compound on: Garment
Weight: 1
Jejeling Card (4589) Cape For each 10 base VIT:
MaxHP +200

_______________________
Type: Card
Compound on: Garment
Weight: 1
Ancient Stalactic Golem Card (27292) Cape For each 10 base VIT:
MaxHP +150
Increases Attack Speed by 1%.
_______________________
Base VIT at least 120:
Decreases After Cast Delay by additional 3%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
Infinite Chimera Card (4646) Cape MaxHP +8%
MaxSP +4%
_______________________
When equipped with Shoes compounded with one of the following cards:
Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card:
ATK +10%
MATK +10%

_______________________
Type: Card
Compound on: Garment
Weight: 1
[MVP] Big Eggring Card (4662) Cape MaxHP +1000
ATK +25
MATK +25
_______________________
Increases Attack Speed by 10%.
Increases Ranged Physical Damage by 5%.
Increases Critical Damage by 10%.
_______________________
For each 10 base STR:
ATK -5
_______________________
For each 10 base AGI:
Increases After Attack Delay by 2%.
_______________________
For each 10 base VIT:
MaxHP -200
_______________________
For each 10 base INT:
MATK -5
_______________________
For each 10 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 10 base LUK:
Decreases Critical Damage by 2%.
_______________________
All Basic Stats bonuses can't be less than 0.

_______________________
Type: Card
Compound on: Garment
Weight: 1
[MVP] Royal Guard Randel Card (4680) Cape When equipped by Royal Guard:
Increases Physical Damage against all races by 10%.
DEF +350
_______________________
Base Level at least 175:
All Basic Stats +10
_______________________
Refine Level +10:
All Basic Stats +10
_______________________
When equipped with Randel Lawrence Card:
3% chance to transform into Randel Lawrence when dealing physical damage.
During tranformation:
ATK +100

_______________________
Type: Card
Compound on: Garment
Weight: 1
Chaussures
Ice Titan Card (4417) Chaussures VIT +2
_______________________
Random chance to increase DEF by 10 for 10 seconds when receiving physical or magical attack.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Freezer Card (4319) Chaussures MaxHP +300
_______________________
Refine Level +9:
Increases damage of Bash by 10%.
_______________________
When equipped with Assaulter Card, Permeter Card, Solider Card and Heater Card:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 Weapon Perfection when dealing physical attacks.
Random chance a defeated monster will drop Red Potion.

When equipped by Swordman classes:
Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%.
_______________________
When equipped with Archdam Card, Permeter Card and Heater Card:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of Shield Chain and Sacrifice by 10%.
Decreases Variable Casting Time by 10%.

When equipped by Crusader classes:
Enchant Armor with Holy elemental.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Alarm Card (4244) Chaussures VIT +1
MaxHP +300
_______________________
Random chance to auto-cast Level 1 Sight around the user when receiving physical damage.
_______________________
When equipped with Tower Keeper Card, Punk Card and Clock Card:
DEF +3
MDEF +3

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Archi Card (27249) Chaussures ATK +15
MATK +15
MaxHP +500
HIT +15
FLEE +15

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Infinite Eclipse Card (4645) Chaussures MaxHP +300
_______________________
Refine Level +7:
MaxHP +300
_______________________
Refine Level +9:
MaxHP +400

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Verit Card (4107) Chaussures MaxHP +8%
MaxSP +8%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Gold Acidus Card (4378) Chaussures MaxHP +4%
MaxSP +4%
_______________________
Up to max +4 Refine Level:
MaxHP +4%
MaxSP +4%
Increases HP and SP Recovery Rate by 5%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Matyr Card (4097) Chaussures AGI +1
MaxHP +10%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Antique Firelock Card (4160) Chaussures STR +2
_______________________
Refine Level +9:
MaxHP +10%
MaxSP +10%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Green Ferus Card (4381) Chaussures VIT +1
MaxHP +10%
_______________________
When equipped with Cruiser Card, Anolian Card, Alligator Card and Dragon Tail Card:
DEX +5
Increases damage of Arrow Vulcan by 5%.
Increases damage of Musical Strike by 10%.
Increases damage of Throw Arrow by 10%.

When equipped by Bard or Dancer classes:
Random chance to auto-cast Level 2 Tarot Card of Fate when dealing melee physical attack.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Abyssman Card (300005) Chaussures MaxHP +10%
Increases damage of Earth Grave by 10%.
_______________________
When equipped with Pitman Card:
Increases damage of Earth Grave by additional 10%.

For each Refine Level:
Increases damage of Earth Grave by additional 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Aries Card (300097) Chaussures AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Envenom by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Broken Gardener Beta Card (300087) Chaussures LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Silvervine Stem Spear and Scar of Tarou by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Dry Rafflesia Card (300083) Chaussures AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Freezing Spear and Throw Kunai by 15%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Senior Papila Card (300092) Chaussures LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Cart Revolution by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Cae Card (300095) Chaussures DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Arrow Shower by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Card (300091) Chaussures DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Desperado, Full Blast and Spread Attack by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Ruba Card (300093) Chaussures INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Holy Light by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Assistant Bot Card (300081) Chaussures INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Fire Ball by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Special Alnoldi Card (300085) Chaussures STR +2
MaxHP +10%
MaxSP +10%
_______________________
For each Level of Kihop:
ATK +7

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Verporta Card (300089) Chaussures STR +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Magnum Break by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Sealed Ygnizem Seniar Card (4482) Chaussures MaxHP +5%
MaxSP +5%
Recover 50 HP and 10 SP every 15 seconds.
_______________________
Refine Level +15:
Recover interval shortened to 10 seconds.
MaxHP +2%
MaxSP +2%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Sealed Eddga Card (4504) Chaussures Unlimited effect of Endure skill.
_______________________
MaxHP -50%
_______________________
Refine Level +15:
MaxHP +15%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Phantom of Amdarais Card (27383) Chaussures MaxHP +10%
MaxSP +5%
_______________________
When equipped with Amdarais Card:
Increases Physical Damage against all enemies by 5%.
_______________________
When equipped with Realized Amdarais Card:
Increases Physical Damage against all enemies by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Despair God Morocc Card (27321) Chaussures Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Ygnizem Seniar Card (4352) Chaussures MaxHP +10%
MaxSP +10%
_______________________
Restores 50 HP and 10 SP every 10 seconds

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Cutie Card (27152) Chaussures MaxHP +10%
_______________________
For each 2 Refine Levels:
AGI +1
Increases Attack Speed by 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Venom Chimera Card (27150) Chaussures MaxHP +1000, MaxSP +200.
_______________________
Refine Level +12:
MaxHP +15%, MaxSP +15%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Accessoire
Demon God's Apostle Ahat Card (27322) Accessoire MaxSP +5%
_______________________
When equipped with Apostle of Morocc Shinaim Card:
MaxSP +5%

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Bath Administrator Card (300102) Accessoire INT +3
MaxHP +10%
_______________________
Increases damage of Cart Cannon and Spore Explosion by 10%.
_______________________
When equipped with Powerful Archer Skeleton Card and Senior Papila:
Increases damage of Cart Cannon and Spore Explosion by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Cart Cannon by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Spore Explosion by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Boiling Water Phen Card (300118) Accessoire STR +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Full Moon Kick and Falling Star by 10%.
_______________________
When equipped with Senior Broken Gardener Card and Special Alnoldi Card:
Increases damage of Full Moon Kick and Falling Star by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Falling Star by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Full Moon Kick by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Boiling Water Sword Fish Card (300119) Accessoire DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of Round Trip and Hammer of God by 10%.
_______________________
When equipped with Mutant Heart Hunter Bellare Card and Papila Card:
Increases damage of Round Trip and Hammer of God by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Hammer of God by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Round Trip by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Bookworm Card (300104) Accessoire INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Psychic Wave and Diamond Dust by 10%.
_______________________
When equipped with Blue Pitaya Card and Assistant Bot Card:
Increases damage of Psychic Wave and Diamond Dust by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Psychic Wave by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Diamond Dust by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Cleaner Card (300101) Accessoire STR +3
MaxHP +10%
_______________________
Increases damage of Dragon Breath and Dragon Breath - Water by 10%.
_______________________
When equipped with Verporta Card and Senior Papila Ruba Card:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Dragon Breath by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Dragon Breath - Water by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Omega Cleaner Card (300077) Accessoire DEX +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Axe Boomerang and Vulcan Arm by 10%.
_______________________
When equipped with Kick and Kick Card and Senior Papila:
Increases damage of Axe Boomerang and Vulcan Arm by 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Axe Boomerang by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Vulcan Arm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Beta Guards Card (300076) Accessoire VIT +3
MaxHP +10%
_______________________
Increases damage of Banishing Point and Cannon Spear by 10%.
_______________________
When equipped with Verporta Card and Senior Assistant Bot Card:
Increases damage of Banishing Point and Cannon Spear by 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Banishing Point by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Cannon Spear by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Elite Bellare Card (300111) Accessoire AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 10%.
_______________________
When equipped with E-EA1L Card and Dry Rafflesia Card:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Green Pitaya Card (300125) Accessoire LUK +2
INT +1
MaxHP +10%
_______________________
Increases damage of Picky Peck and Catnip Meteor by 10%.
_______________________
When equipped with Spell Addicted Plaga Card and Broken Gardener Beta Card:
Increases damage of Picky Peck and Catnip Meteor by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Catnip Meteor by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Picky Peck by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Spell Addicted Dolor Card (300112) Accessoire INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Eswhoo and Curse Explosion by 10%.
_______________________
When equipped with Spell Addicted Plaga Card and Special Alnoldi Card:
Increases damage of Eswhoo and Curse Explosion by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Curse Explosion by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Eswhoo by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Spell Addicted Sanare Card (300115) Accessoire INT +2
DEX +1
MaxHP +10%
_______________________
Increases damage of Adoramus and Judex by 10%.
_______________________
When equipped with Heart Hunter Sanare Card and Papila Ruba Card:
Increases damage of Adoramus and Judex by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Adoramus by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Judex by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Powerful Spell Card (300116) Accessoire STR +2
INT +1
MaxHP +10%
_______________________
Increases damage of Rampage Blaster and Tiger Cannon by 10%.
_______________________
When equipped with Mutant Plaga Card and Papila Ruba Card:
Increases damage of Rampage Blaster and Tiger Cannon by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Tiger Cannon by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Rampage Blaster by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Roaming Spell Book Card (300105) Accessoire INT +3
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of Crimson Rock and Comet by 10%.
_______________________
When equipped with Red Pitaya Card and Assistant Bot Card:
Increases damage of Crimson Rock and Comet by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Crimson Rock by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Comet by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Cramp Card (300109) Accessoire DEX +2
STR +1
MaxHP +10%
_______________________
Increases damage of Rolling Cutter and Counter Slash by 10%.
_______________________
When equipped with Mutant Dolor Card and Aries Card:
Increases damage of Rolling Cutter and Counter Slash by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Rolling Cutter and Counter Slash by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Venenum Card (300108) Accessoire AGI +2
DEX +1
MaxHP +10%
_______________________
Increases damage of Fatal Menace and Triangle Shot by 10%.
_______________________
When equipped with Scimitar Cowraiders Card and Aries Card:
Increases damage of Fatal Menace and Triangle Shot by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Fatal Menace by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Triangle Shot by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Waterfall Card (300110) Accessoire AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of Kunai Explosion and Cross Slash by 10%.
_______________________
When equipped with Armed Guard Soheon Card and Dry Rafflesia Card:
Increases damage of Kunai Explosion and Cross Slash by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Kunai Explosion and Cross Slash by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sharp Magic Card (300117) Accessoire DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of Arrow Storm and Bomb Cluster by 10%.
_______________________
When equipped with Powerful Archer Skeleton Card and Papila Cae Card:
Increases damage of Arrow Storm and Cluster Bomb by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Cluster Bomb by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Arrow Storm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Released Spell Card (300113) Accessoire INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Reverberation and Severe Rainstorm by 10%.
_______________________
When equipped with Senior Papila Cae Card and Papila Cae Card:
Increases damage of Reverberation and Severe Rainstorm by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Reverberation by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Severe Rainstorm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Spécial
Demon's Essence VIT 1 (4917) Spécial An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +1
DEF +3
MDEF +2
AGI -1
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
Demon's Essence VIT 2 (4918) Spécial An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +2
DEF +6
MDEF +4
AGI -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
Demon's Essence VIT 3 (4919) Spécial An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +4
DEF +12
MDEF +8
AGI -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
The Fool Card (27364) Spécial MaxHP +500, MaxSP +50
_______________________
For each Refine Level:
MaxHP +100, MaxSP +10
_______________________
Refine Level +10:
MaxHP +500, MaxSP +50
_______________________
When equipped with Arcana:
All Basic Stats +1
MaxHP +5000
MaxSP +500
Enables the use of Level 1 Cart Revolution.

_______________________
Type: Card
Compound on: Head Top
Weight: 1

Build de luxe 💙

Vous voulez atteindre 2m HP comme moi ? J'ai le meilleur setup pour vous !


C'est le meilleur et le plus élevé que vous puissiez obtenir !


💘 Le meilleur et le plus cher 💘
Haut 300174.png Melted Poring Card (300174)
Milieu 300174.png Melted Poring Card (300174)
Bas
Armure 4302.png [MVP] Tao Gunka Card (4302)
Arme x2 4919.png Demon's Essence VIT 3 (4919)
Bouclier 300465.png Elite Rgan Guardian Card (300465)
Vêtement 4680.png [MVP] Royal Guard Randel Card (4680)
Chaussures 27150.png [MVP] Venom Chimera Card (27150)
Accessoire D 300076.png Broken Beta Guards Card (300076)
Accessoire G 300076.png Broken Beta Guards Card (300076)


Compétences

Bouclier ici, bouclier là, bouclier partout !

Swordsman 1️⃣

Compétences Swordsman 📗
Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds while you are idle.
[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Two-Handed Sword class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Hit an enemy with a crushing force.
This skill has an increased HIT rate.
If the Fatal Blow skill is learned, Bash will have a chance to Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
LvSP CostRange
18Weapon range
28Weapon range
38Weapon range
48Weapon range
58Weapon range
615Weapon range
715Weapon range
815Weapon range
915Weapon range
1015Weapon range
WeaponAll except Bow, Two-Handed Staff
Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.
[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
LvSP CostDurationRange
1430s9 cells
2530s9 cells
3630s9 cells
4730s9 cells
5830s9 cells
6930s9 cells
71030s9 cells
81130s9 cells
91230s9 cells
101330s9 cells
Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Description: Create an explosion around you dealing Fire property damage to enemies in the 5x5 area around yourself, and knock them backwards 2 cells.
Enemies in the outer 5x5 cells around you will take less damage.
For 10 seconds after casting Magnum Break your physical attacks will deal an additional 20% Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
LvSP CostAfter Cast DelayCool Down
1300.5s2s
2300.5s2s
3300.5s2s
4300.5s2s
5300.5s2s
6300.5s2s
7300.5s2s
8300.5s2s
9300.5s2s
10300.5s2s
Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks.
Also increases your MDEF for the duration.
Endure status will be cancelled after receiving 7 normal attacks.
You can not ignore the stagger effect in WoE.
[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
LvSP CostCool DownDuration
11010s10s
21010s13s
31010s16s
41010s19s
51010s22s
61010s25s
71010s28s
81010s31s
91010s34s
101010s37s
Compétences de quête
Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural HP regen while you are moving.
This regen is only 25% effective as the regen when you are idle.
The Increase HP Recovery skill does not affect Moving HP Recovery.
Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Enables the Bash skill a chance to inflict the Stun status on enemies.
Stun chance increases based on Bash skill level and your Base Level.
Stun chances according to Bash skill level:
[Lv 1]: 0% chance
[Lv 2]: 0% chance
[Lv 3]: 0% chance
[Lv 4]: 0% chance
[Lv 5]: 0% chance
[Lv 6]: 0.1% chance per Base Level
[Lv 7]: 0.2% chance per Base Level
[Lv 8]: 0.3% chance per Base Level
[Lv 9]: 0.4% chance per Base Level
[Lv 10]: 0.5% chance per Base Level
Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: When your MaxHP drops below 25%, you are empowered by rage, and will gain level 10 Provoke status, increasing your Attack Power and lowering your DEF.
Provoke status will disappear when your MaxHP goes above 25%.
LvSP Cost
11

Crusader 2️⃣

Compétences Crusader 📘
Faith
Max Level: 10
Skill Form: Passive
Description: Increase your MaxHP and resistance against Holy property attacks.
[Lv 1]: MaxHP +200, Holy Resistance: +5%
[Lv 2]: MaxHP +400, Holy Resistance: +10%
[Lv 3]: MaxHP +600, Holy Resistance: +15%
[Lv 4]: MaxHP +800, Holy Resistance: +20%
[Lv 5]: MaxHP +1000, Holy Resistance: +25%
[Lv 6]: MaxHP +1200, Holy Resistance: +30%
[Lv 7]: MaxHP +1400, Holy Resistance: +35%
[Lv 8]: MaxHP +1600, Holy Resistance: +40%
[Lv 9]: MaxHP +1800, Holy Resistance: +45%
[Lv 10]: MaxHP +2000, Holy Resistance: +50%
Auto Guard
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Activate the Auto Guard status, enabling you to block any physical attacks for 500 seconds.
Whenever this skill blocks an enemies attack, you will be immobilized for a short time.
Casting this skill again will cancel the Auto Guard status.
Requires Shield.
[Lv 1]: Block Chance: 5%, Immobilize 0.3s
[Lv 2]: Block Chance: 10%, Immobilize 0.3s
[Lv 3]: Block Chance: 14%, Immobilize 0.3s
[Lv 4]: Block Chance: 18%, Immobilize 0.3s
[Lv 5]: Block Chance: 21%, Immobilize 0.3s
[Lv 6]: Block Chance: 24%, Immobilize 0.2s
[Lv 7]: Block Chance: 26%, Immobilize 0.2s
[Lv 8]: Block Chance: 28%, Immobilize 0.2s
[Lv 9]: Block Chance: 29%, Immobilize 0.2s
[Lv 10]: Block Chance: 30%, Immobilize 0.1s
LvSP CostDuration
1125 min
2145 min
3165 min
4185 min
5205 min
6225 min
7245 min
8265 min
9285 min
10305 min
RequiresShield
Shield Charge
Max Level: 5
Requirement: Auto Guard 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Smash your shield into an enemy, knocking them back a few cells, with a chance of causing the Stun status.
Requires Shield.
[Lv 1]: ATK 120%, Stun: 20%, Knockback: 5 cell
[Lv 2]: ATK 140%, Stun: 25%, Knockback: 6 cell
[Lv 3]: ATK 160%, Stun: 30%, Knockback: 7 cell
[Lv 4]: ATK 180%, Stun: 35%, Knockback: 8 cell
[Lv 5]: ATK 200%, Stun: 40%, Knockback: 9 cell
LvSP CostRange
1103 cells
2103 cells
3103 cells
4103 cells
5103 cells
RequiresShield
Shield Boomerang
Max Level: 5
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Description: Throw your shield like a boomerang to deal ranged damage to target enemy.
This skill gains bonus damage equal to [ ShieldRefine x 10 ] This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 80%, Range: 3 cells
[Lv 2]: ATK 160%, Range: 5 cells
[Lv 3]: ATK 240%, Range: 7 cells
[Lv 4]: ATK 320%, Range: 9 cells
[Lv 5]: ATK 400%, Range: 11 cells
LvSP CostAfter Cast DelayRange
1120.7s3 cells
2120.7s5 cells
3120.7s7 cells
4120.7s9 cells
5120.7s11 cells
RequiresShield
Reflect Shield
Max Level: 10
Requirement: Shield Boomerang 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Banishing
Description: Use your shield to reflect melee physical damage back to whoever attacks you for 300 seconds.
Removing your shield will cancel this effect.
Requires Shield.
[Lv 1]: Reflected Damage: 13%
[Lv 2]: Reflected Damage: 16%
[Lv 3]: Reflected Damage: 19%
[Lv 4]: Reflected Damage: 22%
[Lv 5]: Reflected Damage: 25%
[Lv 6]: Reflected Damage: 28%
[Lv 7]: Reflected Damage: 31%
[Lv 8]: Reflected Damage: 34%
[Lv 9]: Reflected Damage: 37%
[Lv 10]: Reflected Damage: 40%
LvSP CostDuration
1355 min
2405 min
3455 min
4505 min
5555 min
6605 min
7655 min
8705 min
9755 min
10805 min
RequiresShield
Holy Cross
Max Level: 10
Requirement: Faith 7
Skill Form: Active
Type: Physical Melee
Property: Holy
Target: Enemy
Description: Strike an enemy in a cross motion, hitting them with Holy property damage.
There is a (3 x SkillLv)% chance to cause the Blind status to any enemies hit.
Damage is increased when using a Two Handed weapon.
[Lv 1]: One Hand ATK 135%, Two Hand 270%
[Lv 2]: One Hand ATK 170%, Two Hand 340%
[Lv 3]: One Hand ATK 205%, Two Hand 410%
[Lv 4]: One Hand ATK 240%, Two Hand 480%
[Lv 5]: One Hand ATK 275%, Two Hand 550%
[Lv 6]: One Hand ATK 310%, Two Hand 620%
[Lv 7]: One Hand ATK 345%, Two Hand 690%
[Lv 8]: One Hand ATK 380%, Two Hand 760%
[Lv 9]: One Hand ATK 415%, Two Hand 830%
[Lv 10]: One Hand ATK 450%, Two Hand 900%
LvSP CostRange
111Weapon range +1
212Weapon range +1
313Weapon range +1
414Weapon range +1
515Weapon range +1
616Weapon range +1
717Weapon range +1
818Weapon range +1
919Weapon range +1
1020Weapon range +1
Grand Cross
Max Level: 10
Requirement: Faith 10, Holy Cross 6
Skill Form: Active
Type: Special Magical
Property: Holy
Target: Self
Description: Summon a holy cross on the ground around yourself, dealing damage to all enemies within it, and consuming 20% of your current HP on cast.
This skill deals magic damage, but is increased by both physical and magical bonuses.
There is a 100% chance to cause the Blind status to all Demon race, Undead race, and Undead property enemies hit with this skill.
This skill is not affected by Mastery ATK.
This skill ignores enemy Flee.
[Lv 1]: ATK/MATK 140%
[Lv 2]: ATK/MATK 180%
[Lv 3]: ATK/MATK 220%
[Lv 4]: ATK/MATK 260%
[Lv 5]: ATK/MATK 300%
[Lv 6]: ATK/MATK 340%
[Lv 7]: ATK/MATK 380%
[Lv 8]: ATK/MATK 420%
[Lv 9]: ATK/MATK 460%
[Lv 10]: ATK/MATK 500%
LvSP CostHP Cost (Max HP)Fixed CastVariable CastAfter Cast DelayCool DownDurationRange
13720%0.5s1s0.5s1s0.95s9 cells
24420%0.5s1s0.5s1s0.95s9 cells
35120%0.5s1s0.5s1s0.95s9 cells
45820%0.5s1s0.5s1s0.95s9 cells
56520%0.5s1s0.5s1s0.95s9 cells
67220%0.5s1s0.5s1s0.95s9 cells
77920%0.5s1s0.5s1s0.95s9 cells
88620%0.5s1s0.5s1s0.95s9 cells
99320%0.5s1s0.5s1s0.95s9 cells
1010020%0.5s1s0.5s1s0.95s9 cells
Devotion
Max Level: 5
Requirement: Grand Cross 4, Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Party Member (Excluding Crusader)
Dispellable: Dispell, Clearance, Banishing
Description: Protect target party member by linking yourself to them.
You will receive all of the damage of anyone you are linked to, and they will receive 0 damage.
Anyone you have linked will gain the effects of your Autoguard, Defender, Reflect Shield, and Endure statuses.
Devotion can only be cast on party members within 30 Base Levels of you.
Devotion links will be broken if the target is too far away from you, or if they die.
This skill can not be used on Crusader classes.
[Lv 1]: Duration 30s, Max Links: 1, Range: 7
[Lv 2]: Duration 45s, Max Links: 2, Range: 8
[Lv 3]: Duration 60s, Max Links: 3, Range: 9
[Lv 4]: Duration 75s, Max Links: 4, Range: 10
[Lv 5]: Duration 90s, Max Links: 5, Range: 11
LvSP CostFixed CastVariable CastRange
1251.5s1.5s7 cells
2251.5s1.5s8 cells
3251.5s1.5s9 cells
4251.5s1.5s10 cells
5251.5s1.5s11 cells
Providence
Max Level: 5
Requirement: Divine Protection 5, Heal 5
Skill Form: Active
Type: Supportive
Target: Ally (Excluding Crusader)
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase target characters resistance to Demon race enemies, and Holy Property enemies.
This skill can not be used on Crusader classes.
[Lv 1]: Demon/Holy Resistance +5%
[Lv 2]: Demon/Holy Resistance +10%
[Lv 3]: Demon/Holy Resistance +15%
[Lv 4]: Demon/Holy Resistance +20%
[Lv 5]: Demon/Holy Resistance +25%
LvSP CostFixed CastVariable CastDurationRange
1301.5s1.5s180s9 cells
2301.5s1.5s180s9 cells
3301.5s1.5s180s9 cells
4301.5s1.5s180s9 cells
5301.5s1.5s180s9 cells
Defender
Max Level: 5
Requirement: Shield Boomerang 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Raise your shield to protect yourself from ranged damage at the cost of reducing your ASPD and Movement Speed.
Casting this skill again will cancel the effect.
Requires Shield.
[Lv 1]: Ranged Damage -20%, ASPD: 80%
[Lv 2]: Ranged Damage -35%, ASPD: 85%
[Lv 3]: Ranged Damage -50%, ASPD: 90%
[Lv 4]: Ranged Damage -65%, ASPD: 95%
[Lv 5]: Ranged Damage -80%, ASPD: 100%
LvSP CostAfter Cast DelayDuration
1300.8s180s
2300.8s180s
3300.8s180s
4300.8s180s
5300.8s180s
RequiresShield
Spear Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Spear class weapon.
While mounted on a Peco Peco, Dragon, or Gryphon, this skill adds an additional +1 Mastery ATK per skill level.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Spear Quicken
Max Level: 10
Requirement: Spear Mastery 10
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase your ASPD, by 10%, as well as your Critical Rate, and FLEE for the skill duration.
This will also increase your Scaling ASPD by 7.
Changing or removing your weapon will cancel this effect instantly.
The Quagmire and Decrease Agility skills will also cancel this effect instantly.
Requires Spear.
[Lv 1]: Critical +3, Flee +2, Duration 30s
[Lv 2]: Critical +6, Flee +4, Duration 60s
[Lv 3]: Critical +9, Flee +6, Duration 90s
[Lv 4]: Critical +12, Flee +8, Duration 120s
[Lv 5]: Critical +15, Flee +10, Duration 150s
[Lv 6]: Critical +18, Flee +12, Duration 180s
[Lv 7]: Critical +21, Flee +14, Duration 210s
[Lv 8]: Critical +24, Flee +16, Duration 240s
[Lv 9]: Critical +27, Flee +18, Duration 270s
[Lv 10]: Critical +30, Flee +20, Duration 300s
LvSP CostDuration
12430s
22860s
33290s
436120s
540150s
644180s
748210s
852240s
956270s
10605 min
WeaponOne-Handed Spear, Two-Handed Spear
Riding
Max Level: 1
Requirement: Endure 1
Skill Form: Passive
Description: Enables you to rent a Peco Peco.
While mounted on a Peco Peco, you will gain the following effects: [1]: Increased Movement Speed, [2]: Increased Weight Limit by 1000, [3]: Ignore Size Penalty with Spear weapons against Medium Size enemies, [4]: Spear Mastery provides an additional +1 Mastery ATK per skill level, [5]: Reduces ASPD to 50%, which can be regained with Cavalier Mastery.
Cavalry Mastery
Max Level: 5
Requirement: Riding 1
Skill Form: Passive
Description: Regain ASPD that is lost while mounted on a Peco Peco.
At skill level 5 your ASPD will return to normal.
[Lv 1]: 60% Attack speed
[Lv 2]: 70% Attack speed
[Lv 3]: 80% Attack speed
[Lv 4]: 90% Attack speed
[Lv 5]: 100% Attack speed
Cure
Max Level: 1
Requirement: Heal 2
Requirement: Faith 5
Requirement: Heal 2
Skill Form: Active
Type: Supportive
Target: Ally
Description: Cure target friendly character from the Silence, Blind, Confusion, and Bitescar status effects.
(Bitescar is caused by the Silvervine Root Twist skill).
LvSP CostAfter Cast DelayRange
1151s9 cells
Heal
Max Level: 10
Skill Form: Active
Type: Recovery
Property: Holy
Target: Ally
Description: Restore the HP of target friendly character.
Strength of the healing is increased based on your Base Level, INT, Healing Power, Weapon MATK, and Status MATK.

The amount of HP restored is based on this formula: [ SkillLv x ((BaseLv + INT) / 5) x 3 ] This value is then multiplied by: [ 1 + (Healing Power / 100) ] Finally, your Weapon MATK, and Status MATK are then added to this value.
LvSP CostAfter Cast DelayRange
1130.5s9 cells
2160.5s9 cells
3190.5s9 cells
4220.5s9 cells
5250.5s9 cells
6280.5s9 cells
7310.5s9 cells
8340.5s9 cells
9370.5s9 cells
10400.5s9 cells
Divine Protection
Max Level: 10
Requirement: Cure 1
Skill Form: Passive
Description: Reduce incoming damage taken from Demon and Undead race enemies.
This reduction is a flat amount applied after your other damage reduction effects.
This reduction is increased by 1 for every 25 Base Levels.
[Lv 1]: Base Reduction: 3
[Lv 2]: Base Reduction: 6
[Lv 3]: Base Reduction: 9
[Lv 4]: Base Reduction: 12
[Lv 5]: Base Reduction: 15
[Lv 6]: Base Reduction: 18
[Lv 7]: Base Reduction: 21
[Lv 8]: Base Reduction: 24
[Lv 9]: Base Reduction: 27
[Lv 10]: Base Reduction: 30
Demon Bane
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Passive
Description: Increase your Mastery ATK against Demon and Undead race enemies.
Mastery ATK is increased by 1 for every 20 Base Levels.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
Compétences de quête
Shrink
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Adds a chance whenever the Auto Guard status blocks an attack, to knock back the attacker 2 cells.
Knockback chance is (5 x AutoGuardLv)% Shrink can only be used while the Auto Guard status is active.
Casting Shrink again will cancel the status.
LvSP CostDuration
110015 min
RequiresShield

Paladin 3️⃣


Compétences Paladin 📒
Pressure
Max Level: 5
Requirement: Endure 5, Faith 5, Shield Charge 2
Skill Form: Active
Type: Magical
Property: Holy
Target: Enemy
Description: Summon a massive crucifix from the sky to crush your enemies by hitting them 3 times with Holy property magic damage.
Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 650%
[Lv 2]: MATK 800%
[Lv 3]: MATK 950%
[Lv 4]: MATK 1100%
[Lv 5]: MATK 1250%
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1300.4s1s1s9 cells
2350.4s1s1s9 cells
3400.4s1s1s9 cells
4450.4s1s1s9 cells
5500.4s1s1s9 cells
Sacrifice
Max Level: 5
Requirement: Endure 1, Devotion 3
Skill Form: Active
Type: Supportive
Property: Neutral
Target: Self
Description: Enhance the damage of the next 5 auto attacks you do, however you will also lose 9% of your MaxHP with each attack.
This skills damage is increased based on your MaxHP.
This skill ignores enemy Flee.
This skill ignores enemy DEF.
[Lv 1]: Damage ratio = 100%
[Lv 2]: Damage ratio = 110%
[Lv 3]: Damage ratio = 120%
[Lv 4]: Damage ratio = 130%
[Lv 5]: Damage ratio = 140%
LvSP Cost
1100
2100
3100
4100
5100
Gospel
Max Level: 10
Requirement: Faith 8, Divine Protection 3, Demon Bane 5
Skill Form: Active
Type: Supportive
Target: Self, Party Members
Dispellable: Dispell, Clearance, Banishing
Description: Sing a hymn that will inspire your party by providing random positive effects to anyside the area of effect.
Enemies that enter the area will be inflicted with negative effects.
This skill will be cancelled if you are inflicted with the Silence status.
Recasting Gospel will also cancel the skill.
[ Positive Effects ]: [1]: Restore 1~9999 HP randomly [2]: Cures most abnormal status effects [3]: Grants level 10 Blessing [4]: Grants level 10 Increase Agility [5]: Endow weapons with Holy property [6]: Endow armors with Holy property [7]: Increase MaxHP by 100% [8]: Increase MaxSP by 100% [9]: Increase all basic stats by 20 [10]: Increase Hard DEF by 25% for 10s [11]: Increase Attack Power by 100% [12]: Increase FLEE and HIT by 50 [13]: Grants immunity to status effects
LvSP CostDuration
18060s
28060s
38060s
48060s
58060s
610060s
710060s
810060s
910060s
1010060s
Shield Chain
Max Level: 5
Requirement: Shield Boomerang 5
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Description: Throw your shield at an enemy, inflicting ranged damage to them.
This skill has an increased HIT rate.
Base damage of this skill is increased by your Shield Weight + (ShieldRefine x 4) Base damage is then increased by the Shield Power status.
[ SkillLv x 14 x ShieldMasteryLv ] (Shield Power is a fourth job effect/skill) Base skill damage is then multiplied by (BaseLevel / 100).
This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 500%, HIT +20, 7 cells range
[Lv 2]: ATK 700%, HIT +20, 7 cells range
[Lv 3]: ATK 900%, HIT +20, 9 cells range
[Lv 4]: ATK 1100%, HIT +20, 9 cells range
[Lv 5]: ATK 1300%, HIT +20, 11 cells range
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1280.2s0.8s1s7 cells
2310.2s0.8s1s7 cells
3340.2s0.8s1s9 cells
4370.2s0.8s1s9 cells
5400.2s0.8s1s11 cells
RequiresShield

Royal Guard 4️⃣

Compétences Royal Guard 📙
Cannon Spear
Max Level: 5
Requirement: Pinpoint Attack 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Thrust your spear with the force of a cannon, inflicting ranged damage to target enemy, and all enemies around them.
Base damage is increased by (SkillLv x STR)% While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 200)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
Requires Spear.
[Lv 1]: ATK 120%, AoE: 3x3 cells
[Lv 2]: ATK 240%, AoE: 3x3 cells
[Lv 3]: ATK 360%, AoE: 5x5 cells
[Lv 4]: ATK 480%, AoE: 5x5 cells
[Lv 5]: ATK 600%, AoE: 7x7 cells
LvSP CostCool DownRange
1301.7s7 cells
2351.7s7 cells
3401.7s7 cells
4451.7s7 cells
5501.7s7 cells
WeaponOne-Handed Spear, Two-Handed Spear
Banishing Point
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy from 7 cells away with your spear.
Base skill damage is increased by 70% for every level of Bash.
While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 180)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill has increased HIT.
Requires Spear.
[Lv 1]: ATK 100%, HIT +5
[Lv 2]: ATK 200%, HIT +10
[Lv 3]: ATK 300%, HIT +15
[Lv 4]: ATK 400%, HIT +20
[Lv 5]: ATK 500%, HIT +25
[Lv 6]: ATK 600%, HIT +30
[Lv 7]: ATK 700%, HIT +35
[Lv 8]: ATK 800%, HIT +40
[Lv 9]: ATK 900%, HIT +45
[Lv 10]: ATK 1000%, HIT +50
LvSP CostRange
1205 cells
2225 cells
3245 cells
4265 cells
5285 cells
6305 cells
7325 cells
8345 cells
9365 cells
10385 cells
WeaponOne-Handed Spear, Two-Handed Spear
Trample
Max Level: 3
Skill Form: Active
Type: Supportive
Target: Self
Description: Trample over a 5x5 area around yourself, destroying all nearby traps.
Explosive type traps that are destroyed will still be activated to deal damage.
[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
LvSP CostAfter Cast Delay
1301s
2451s
3601s
Shield Press
Max Level: 10
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Melee
Property: Neutral
Target: Enemy
Description: Smash target enemy with your shield 5 times, dealing melee physical damage.
Base damage is increased by 1% every 1 STR.
While the Shield Power status is active, Base skill damage is increased by: (15 x SkillLv x ShieldMasteryLv)% (Shield Power is a fourth job effect) Base skill damage is then increased by: (Shield Weight)% Base damage of this skill is multiplied by (BaseLevel / 100).
Finally Base skill damage is increased by: (VIT x Shield Refine)% This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
LvSP CostCool DownRange
1102s1 cell
2122s1 cell
3142s1 cell
4162s1 cell
5182s1 cell
6202s1 cell
7222s1 cell
8242s1 cell
9262s1 cell
10282s1 cell
RequiresShield
Reflect Damage Reduction
Max Level: 5
Requirement: Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Clearance
Description: Decrease the amount of melee reflect damage you receive for 300 seconds.
This skill can not be used with Reflect Shield.
Requires a Shield.
[Lv 1]: Reflect Damage Received -10%
[Lv 2]: Reflect Damage Received -20%
[Lv 3]: Reflect Damage Received -30%
[Lv 4]: Reflect Damage Received -40%
[Lv 5]: Reflect Damage Received -50%
LvSP CostCool DownDuration
16060s5 min
27060s5 min
38060s5 min
49060s5 min
510060s5 min
RequiresShield
Pinpoint Attack
Max Level: 5
Requirement: Banishing Point 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Quickly move close to target enemy and strike them in a vital point, with a chance to cause various abnormal status effects.
Base damage is increased by 5% every 1 AGI.
Base damage of this skill is multiplied by (BaseLevel / 120).
This skill always deals Critical Hits.
Requires Spear.
[Lv 1]: ATK 100%, Cause Bleeding
[Lv 2]: ATK 200%, Break enemies Headgear
[Lv 3]: ATK 300%, Break enemies Shield
[Lv 4]: ATK 400%, Break enemies Armor
[Lv 5]: ATK 500%, Break enemies Weapon
LvSP CostAfter Cast DelayCool DownDurationRange
1501s5s12s5 cells
2501s5s12s5 cells
3501s5s12s5 cells
4501s5s12s5 cells
5501s5s12s5 cells
WeaponOne-Handed Spear, Two-Handed Spear
Vanguard Force
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bolster your defenses and gather Rage Counters by chance when receiving physical attacks.
Skill level affects the maximum amount of Rage Counters you can have, as well as the MaxHP and DEF increasing bonuses.
Rage Counters can be consumed by the Burst Attack skill.
Casting this skill again will the effects.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: Counter Chance: 20%, Max Counter: 7, MaxHP +3%, DEF +2%, SP Drain: 20 per 10s
[Lv 2]: Counter Chance: 32%, Max Counter: 9, MaxHP +6%, DEF +4%, SP Drain: 16 per 10s
[Lv 3]: Counter Chance: 44%, Max Counter: 11, MaxHP +9%, DEF +6%, SP Drain: 12 per 10s
[Lv 4]: Counter Chance: 56%, Max Counter: 13, MaxHP +12%, DEF +8%, SP Drain: 8 per 10s
[Lv 5]: Counter Chance: 68%, Max Counter: 15, MaxHP +15%, DEF +10%, SP Drain: 4 per 10s
LvSP CostFixed CastAfter Cast DelayDuration
1301s1s5 min
2301s1s5 min
3301s1s5 min
4301s1s5 min
5301s1s5 min
Burst Attack
Max Level: 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Release all of the Rage Counters you have gathered with Vanguard Force, in order to deal great damage to a single enemy.
Damage is based on this formula: ATK (Rage Counter x 200)% then add: ((MaxHP - CurrentHP) / 100)% Base damage of this skill is then multiplied by (BaseLevel / 100).
LvSP CostAfter Cast DelayRange
11503s1 cell
Shield Spell
Max Level: 3
Requirement: Shield Press 3, Earth Drive 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Use the magical power of your shield in order to grant various bonuses for 90 seconds.
You can only have one effect at a time.
Requires Shield.
[Lv 1]: Recovers 5% of MaxHP every 3 seconds
[Lv 2]: Recovers 3% of MaxSP every 5 seconds
[Lv 3]: Weapon ATK +150, MATK +150
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1501s1s2s90s
2501s1s2s90s
3501s1s2s90s
RequiresShield
Exceed Break
Max Level: 5
Requirement: Banishing Point 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Gather your strength, empowering your next autoattack.
While this effect is active, your Movement Speed is decreased, and the effect is cancelled if you take any damage.
Base damage of this skill is increased by (JobLv x 15)%, then increased by (WeaponWeight x WeaponLv x (BaseLv / 100))%
[Lv 1]: Autoattack Damage: ATK 100%
[Lv 2]: Autoattack Damage: ATK 200%
[Lv 3]: Autoattack Damage: ATK 300%
[Lv 4]: Autoattack Damage: ATK 400%
[Lv 5]: Autoattack Damage: ATK 500%
LvSP CostVariable CastAfter Cast DelayDuration
1205s1s5 min
2325.5s1s5 min
3446s1s5 min
4566.5s1s5 min
5687s1s5 min
Over Brand
Max Level: 5
Requirement: Moon Slasher 3, Pinpoint Attack 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Draw a cross on the ground around yourself, hitting all enemies in a 7x7 area 3 times with melee physical damage.
This skill does increased damage while the Overbrand Ready status is active.
Base skill damage is increased by 50% for every level of Spear Quicken.
Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 350%/hit, (Overbrand Ready 500%)
[Lv 2]: ATK 700%/hit, (Overbrand Ready 1000%)
[Lv 3]: ATK 1050%/hit, (Overbrand Ready 1500%)
[Lv 4]: ATK 1400%/hit, (Overbrand Ready 2000%)
[Lv 5]: ATK 1750%/hit, (Overbrand Ready 2500%)
LvSP CostFixed CastAfter Cast DelayCool DownRange
1200.5s1s0.3s2 cells
2300.5s1s0.3s2 cells
3400.5s1s0.3s2 cells
4500.5s1s0.3s2 cells
5600.5s1s0.3s2 cells
WeaponOne-Handed Spear, Two-Handed Spear
Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to completely dodge magic attacks.
The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
LvSP CostFixed CastVariable CastCool DownDuration
1752s1s60s30s
2802s1s60s45s
3852s1s60s60s
4902s1s60s75s
5952s1s60s90s
Banding
Max Level: 5
Requirement: Pinpoint Attack 3, Burst Attack 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF based on the amount of party members in an 11x11 area around yourself.
This skill can only be cast while in a party.
This bonus does not stack with Prestige.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: DEF +18 for each party member, Duration 60 seconds, SP Drain: 6 per 5s
[Lv 2]: DEF +21 for each party member, Duration 90 seconds, SP Drain: 5 per 5s
[Lv 3]: DEF +24 for each party member, Duration 120 seconds, SP Drain: 4 per 5s
[Lv 4]: DEF +27 for each party member, Duration 150 seconds, SP Drain: 3 per 5s
[Lv 5]: DEF +30 for each party member, Duration 180 seconds, SP Drain: 2 per 5s
LvSP CostFixed CastCool DownDuration
1301s5sNone
2361s5sNone
3421s5sNone
4481s5sNone
5541s5sNone
Moon Slasher
Max Level: 5
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Swing your spear around yourself, dealing damage to all enemies in a 7x7 area, and granting yourself the Overbrand Ready status for a short duration.
Overbrand Ready increases the damage of the Over Brand skill.
Base skill damage of this skill is increased by (OverBrandLv x 80)%.
Base damage of this skill is then multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 120%, Duration: 2 seconds
[Lv 2]: ATK 240%, Duration: 4 seconds
[Lv 3]: ATK 360%, Duration: 6 seconds
[Lv 4]: ATK 480%, Duration: 8 seconds
[Lv 5]: ATK 600%, Duration: 10 seconds
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1201s1s6s1s
2241s1s5s1s
3281s1s4s1s
4321s1s3s1s
5361s1s2s1s
WeaponOne-Handed Spear, Two-Handed Spear
Genesis Ray
Max Level: 10
Requirement: Grand Cross 5
Skill Form: Active
Type: Magical
Property: Holy
Target: Self
Description: Use the power of god to inflict Holy property magic damage to all enemies in an 11x11 area around yourself.
When this skill deals damage to Demon, or Undead race enemies, it has a 50% chance to inflict them with the Blind status.
While the Inspiration status is active, this skill will deal Neutral magic damage instead.
Base damage is increased by 1% every 1 INT.
Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 350%
[Lv 2]: MATK 700%
[Lv 3]: MATK 1050%
[Lv 4]: MATK 1400%
[Lv 5]: MATK 1750%
[Lv 6]: MATK 2100%
[Lv 7]: MATK 2450%
[Lv 8]: MATK 2800%
[Lv 9]: MATK 3150%
[Lv 10]: MATK 3500%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1450.5s2s1s2s10s1 cell
2500.5s2s1s2s10s1 cell
3550.5s3s1s2s10s1 cell
4600.5s3s1s2s10s1 cell
5650.5s4s1s2s10s1 cell
6700.5s4s1s2s10s1 cell
7750.5s5s1s2s10s1 cell
8800.5s5s1s2s10s1 cell
9850.5s6s1s2s10s1 cell
10900.5s6s1s2s10s1 cell
Piety
Max Level: 5
Requirement: Faith 3
Skill Form: Active
Type: Supportive
Target: Self, Party Member
Dispellable: Dispell, Clearance, Banishing
Description: Endow yourself and nearby party members armor with the Holy Property.
Consumes 2 Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
LvSP CostItemsVariable CastDuration
140Holy Water x23s60s
245Holy Water x22.5s80s
350Holy Water x22s100s
455Holy Water x21.5s120s
560Holy Water x21s140s
Earth Drive
Max Level: 5
Requirement: Reflect Damage Reduction 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Brandish your shield to deal melee physical damage to all nearby enemies.
This skill will remove the Hiding status from any enemies in the area.
This skill also removes most ground effects in the area it is cast.
Base damage is increased by 1% every 1 STR.
Base damage is increased by 1% every 1 VIT.
While the Shield Power status is active, Base skill damage is increased by: (37 x SkillLv x ShieldMasterySkillLv)% (Shield Power is a fourth job effect) Base damage of this skill is then multiplied by (BaseLevel / 100).
This skill is not affected by Mastery ATK.
Requires a Shield.
[Lv 1]: ATK 380%, AoE: 3x3
[Lv 2]: ATK 760%, AoE: 3x3
[Lv 3]: ATK 1140%, AoE: 5x5
[Lv 4]: ATK 1520%, AoE: 5x5
[Lv 5]: ATK 1900%, AoE: 7x7
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1521s1s6.5s3s
2601s1s5.5s6s
3681s1s4.5s9s
4761s1s3.5s12s
5841s1s2.5s15s
RequiresShield
Hesperus Lit
Max Level: 5
Requirement: Prestige 3, Banding 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy with the power of light, hitting them 3 times.
This skill does increased damage while the Inspiration status is active.
Base damage is increased by (VIT / 6)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 300%/hit, (Inspiration 450%)
[Lv 2]: ATK 600%/hit, (Inspiration 900%)
[Lv 3]: ATK 900%/hit, (Inspiration 1350%)
[Lv 4]: ATK 1200%/hit, (Inspiration 1800%)
[Lv 5]: ATK 1500%/hit, (Inspiration 2250%)
LvSP CostAfter Cast DelayCool DownRange
1370.5s0.2s3 cells
2440.5s0.2s3 cells
3510.5s0.2s3 cells
4580.5s0.2s3 cells
5650.5s0.2s3 cells
WeaponOne-Handed Spear, Two-Handed Spear
Inspiration
Max Level: 5
Requirement: Shield Spell 3, Genesis Ray 4, Piety 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Accept the holy spirit into your body granting you the Inspiration status, greatly increasing your HIT, Basic Stats, Weapon ATK, MATK, and MaxHP.
When you cast Inspiration, it will remove various negative status effects from yourself, and the Inspiration status will continue to prevent them for the skills duration.
Every 5 seconds this skill drains some MaxHP and MaxSP, if your HP or SP reach 0, this skills effects are cancelled.
You are protected from the following effects: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect.
[Lv 1]: HIT +12, All Stats +6, MaxHP +4%, Weapon ATK +40, MATK +40, Duration: 60s, Consumes 3% HP/4% SP every 5 seconds
[Lv 2]: HIT +24, All Stats +12, MaxHP +8%, Weapon ATK +80, MATK +80, Duration: 90s, Consumes 2.5% HP/3.5% SP every 5 seconds
[Lv 3]: HIT +36, All Stats +18, MaxHP +12%, Weapon ATK +120, MATK +120, Duration: 120s, Consumes 2% HP/3% SP every 5 seconds
[Lv 4]: HIT +48, All Stats +24, MaxHP +16%, Weapon ATK +160, MATK +160, Duration: 150s, Consumes 1.5% HP/2.5% SP every 5 seconds
[Lv 5]: HIT +60, All Stats +30, MaxHP +20%, Weapon ATK +200, MATK +200, Duration: 180s, Consumes 1% HP/2% SP every 5 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1801s2s2s500s60s
2901s2s2s7 min90s
31001s2s2s340s120s
41101s2s2s260s150s
51201s2s2s180s180s
King's Grace
Max Level: 5
Requirement: Reflect Damage 5
Skill Form: Active
Type: Supportive
Target: Self, Party Members
Dispellable: Dispell, Clearance, Banishing
Description: Bestow royal blessings upon yourself and your party members, which recovers MaxHP every second, and removes various abnormal status effects for 5 seconds.
This skill will immobilize yourself and all party members that are affected.
You also will not be able to take any type of damage while this skill is active.
Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling.
[Lv 1]: Recover 4% MaxHP every second
[Lv 2]: Recover 5% MaxHP every second
[Lv 3]: Recover 6% MaxHP every second
[Lv 4]: Recover 7% MaxHP every second
[Lv 5]: Recover 8% MaxHP every second
LvSP CostAfter Cast DelayCool DownDuration
12000.5s100s5s
21800.5s90s5s
31600.5s80s5s
41400.5s70s5s
51200.5s60s5s
Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Imperial Guard 5️⃣

Compétences Imperial Guard 📕
Guard Stance
Max Level: 5
Requirement: Shield Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF at the cost of reducing your Weapon ATK.
Requires Shield.
[Lv 1]: DEF +100, Weapon ATK -50
[Lv 2]: DEF +150, Weapon ATK -100
[Lv 3]: DEF +200, Weapon ATK -150
[Lv 4]: DEF +250, Weapon ATK -200
[Lv 5]: DEF +300, Weapon ATK -250
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
RequiresShield
Guardian Shield
Max Level: 5
Requirement: Guard Stance 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Using the protective energy of your shield, grant a massive physical damage shield to yourself and party members in a 21x21 AoE around you for 40 seconds.
Guardian Shield can only be used in Guard Stance.
The durability of a shield is determined by 30% of the caster's MaxHP, plus base level and STA.
[Lv 1]: Shield Durability percentage: 25%
[Lv 2]: Shield Durability Percentage: 50%
[Lv 3]: Shield Durability Percentage: 75%
[Lv 4]: Shield Durability Percentage: 100%
[Lv 5]: Shield Durability Percentage: 125%
LvSP CostAP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
160351s2s0.3s25s40s
260351s2s0.3s25s40s
360351s2s0.3s25s40s
460351s2s0.3s25s40s
560351s2s0.3s25s40s
Active statusGuard Stance
Rebound Shield
Max Level: 5
Requirement: Guard Stance 4
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself for heavy combat reducing the damage taken through Devotion by a massive amount for 60 seconds.
Rebound Shield can only be used in Guard Stance.
[Lv 1]: Damage Reduction: 10%
[Lv 2]: Damage Reduction: 20%
[Lv 3]: Damage Reduction: 30%
[Lv 4]: Damage Reduction: 40%
[Lv 5]: Damage Reduction: 50%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s15s60s
2601s2s1s15s60s
3601s2s1s15s60s
4601s2s1s15s60s
5601s2s1s15s60s
Active statusGuard Stance
Shield Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your RES, and the base skill damage of Cross Rain.
These bonuses only apply while equipped with a Shield.
[Lv 1]: Res +3
[Lv 2]: Res +6
[Lv 3]: Res +9
[Lv 4]: Res +12
[Lv 5]: Res +15
[Lv 6]: Res +18
[Lv 7]: Res +21
[Lv 8]: Res +24
[Lv 9]: Res +27
[Lv 10]: Res +30
Spear & Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your HIT and the base skill damage of Overslash, Shield Shooting, and Cross Rain.
These bonuses only apply when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear class weapon.
[Lv 1]: HIT +3
[Lv 2]: HIT +6
[Lv 3]: HIT +9
[Lv 4]: HIT +12
[Lv 5]: HIT +15
[Lv 6]: HIT +18
[Lv 7]: HIT +21
[Lv 8]: HIT +24
[Lv 9]: HIT +27
[Lv 10]: HIT +30
Attack Stance
Max Level: 5
Requirement: Spear & Sword Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Enter the attack stance, increasing your P.Atk, and S.Matk at the cost of DEF.
[Lv 1]: DEF -40, P.Atk +3, S.Matk+3
[Lv 2]: DEF -80, P.Atk +6, S.Matk+6
[Lv 3]: DEF -120, P.Atk +9, S.Matk+9
[Lv 4]: DEF -160, P.Atk +12, S.Matk+12
[Lv 5]: DEF -200, P.Atk +15, S.Matk+15
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
Ultimate Sacrifice
Max Level: 5
Requirement: Rebound Shield 3, Guardian Shield 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare to make the ultimate sacrifice, reducing your Current HP to 1, and granting the Ultimate Sacrifice status to all nearby party members.
Ultimate Sacrifice status will immediately resurrect the player with the status, with 100% HP, and 100% SP, if they die.
Ultimate Sacrifice can only be used in Guard Stance.
[Lv 1]: Cooldown: 40 seconds, 3x3 AoE
[Lv 2]: Cooldown: 60 seconds, 3x3 AoE
[Lv 3]: Cooldown: 80 seconds, 5x5 AoE
[Lv 4]: Cooldown: 100 seconds, 5x5 AoE
[Lv 5]: Cooldown: 120 seconds, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
11202s2s1s20s5 min
21202s2s1s40s5 min
31202s2s1s60s5 min
41202s2s1s80s5 min
51202s2s1s100s5 min
Active statusGuard Stance
Holy Shield
Max Level: 5
Requirement: Shield Mastery 5, Cross Rain 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage.
While the Holy Shield status is active, it will increase the base damage of Cross Rain.
Requires Shield.
[Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7%, Duration: 60 seconds.
[Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9%, Duration: 90 seconds.
[Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11%, Duration: 120 seconds.
[Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13%, Duration: 150 seconds.
[Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15%, Duration: 180 seconds.
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s40s180s
2601s2s1s60s180s
3601s2s1s80s180s
4601s2s1s100s180s
5601s2s1s120s180s
RequiresShield
Grand Judgement
Max Level: 10
Requirement: Overslash 5, Spear & Sword Mastery 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Dispellable: Yes
Description: Inflict your judgement upon target enemy, dealing great damage to them.
Grand Judgement only be used in Attack Stance.
After casting this skill, you will gain the Spear Scar status for 150 seconds.
Spear Scar increases the base damage of Banishing Point, and Cannon Spear.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 POW.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)% Requires Spear.
[Lv 1]: ATK 1750%, (Plant/Insect 2000%)
[Lv 2]: ATK 3250%, (Plant/Insect 3650%)
[Lv 3]: ATK 4750%, (Plant/Insect 5300%)
[Lv 4]: ATK 6250%, (Plant/Insect 6950%)
[Lv 5]: ATK 7750%, (Plant/Insect 8600%)
[Lv 6]: ATK 9250%, (Plant/Insect 10250%)
[Lv 7]: ATK 10750%, (Plant/Insect 11900%)
[Lv 8]: ATK 12250%, (Plant/Insect 13550%)
[Lv 9]: ATK 13750%, (Plant/Insect 15200%)
[Lv 10]: ATK 15250%, (Plant/Insect 16850%)
LvSP CostAP CostFixed CastVariable CastCool DownDurationRange
151151s1s0.5s150s9 cells
254151s1s0.5s150s9 cells
357151s1s0.5s150s9 cells
460151s1s0.5s150s9 cells
563151s1s0.5s150s9 cells
666151s1s0.5s150s9 cells
769151s1s0.5s150s9 cells
872151s1s0.5s150s9 cells
975151s1s0.5s150s9 cells
1078151s1s0.5s150s9 cells
WeaponOne-Handed Spear, Two-Handed Spear
Active statusAttack Stance
Judgement Cross
Max Level: 10
Requirement: Cross Rain 5, Holy Shield 3
Skill Form: Active
Type: Magical
Property: Neutral
Target: Enemy
Description: Cast your judgement onto enemies dealing neutral property magic damage to them.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 SPL.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)%
[Lv 1]: MATK 1950%, (Plant/Insect 2100%)
[Lv 2]: MATK 3900%, (Plant/Insect 4200%)
[Lv 3]: MATK 5850%, (Plant/Insect 6300%)
[Lv 4]: MATK 7800%, (Plant/Insect 8400%)
[Lv 5]: MATK 9750%, (Plant/Insect 10500%)
[Lv 6]: MATK 11700%, (Plant/Insect 12600%)
[Lv 7]: MATK 13650%, (Plant/Insect 14700%)
[Lv 8]: MATK 15600%, (Plant/Insect 16800%)
[Lv 9]: MATK 17550%, (Plant/Insect 18900%)
[Lv 10]: MATK 19500%, (Plant/Insect 21000%)
LvSP CostAP CostFixed CastVariable CastCool DownRange
160101.5s4s0.5s9 cells
265101.5s4s0.5s9 cells
370101.5s4s0.5s9 cells
475101.5s4s0.5s9 cells
580101.5s4s0.5s9 cells
685101.5s4s0.5s9 cells
790101.5s4s0.5s9 cells
895101.5s4s0.5s9 cells
9100101.5s4s0.5s9 cells
10105101.5s4s0.5s9 cells
Shield Shooting
Max Level: 5
Requirement: Shield Mastery 5, Attack Stance 2
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Throw your shield at an enemy dealing damage to them, and nearby enemies.
After casting this skill, you will gain the Shield Power status for 10 seconds.
Shield Power increases the base damage of Shield Chain, Shield Press, and Earth Drive.
Shield Power is dispellable by Dispel, Clearance, and Banishing Buster.
Base damage is increased by 10% every 1 POW.
Base skill damage is increased by: (ShieldWeight)% + (ShieldRefine x 100)% + (ShieldMasteryLv x 150 x ShieldShootingLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Shield.
[Lv 1]: ATK 4500%, 5x5 AoE
[Lv 2]: ATK 8000%, 5x5 AoE
[Lv 3]: ATK 11500%, 5x5 AoE
[Lv 4]: ATK 15000%, 7x7 AoE
[Lv 5]: ATK 18500%, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1400.5s0.5s0.5s0.7s10s9 cells5
2450.5s0.5s0.5s0.7s10s9 cells5
3500.5s0.5s0.5s0.7s10s9 cells5
4550.5s0.5s0.5s0.7s10s9 cells5
5600.5s0.5s0.5s0.7s10s9 cells5
RequiresShield
Overslash
Max Level: 10
Requirement: Attack Stance 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Stab your weapon into target enemy before tearing it away, dealing damage to all enemies with a 7x7 AoE around them.
Overslash can only be used in Attack Stance.
This skill hits more times if more enemies are hit by it.
1 Enemies: 3 Hits.
2-3 Enemies: 5 Hits.
4+ Enemies: 7 Hits.
Base damage is increased by 5% every 1 POW.
Base skill damage is increased by: (SpearSwordMasteryLv x 60 x OverslashLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 260%/hit
[Lv 2]: ATK 520%/hit
[Lv 3]: ATK 780%/hit
[Lv 4]: ATK 1040%/hit
[Lv 5]: ATK 1300%/hit
[Lv 6]: ATK 1560%/hit
[Lv 7]: ATK 1820%/hit
[Lv 8]: ATK 2080%/hit
[Lv 9]: ATK 2340%/hit
[Lv 10]: ATK 2600%/hit
LvSP CostFixed CastAfter Cast DelayCool DownRangeAP Recovery
1380.5s0.5s0.7s3 cells5
2410.5s0.5s0.7s3 cells5
3440.5s0.5s0.7s3 cells5
4470.5s0.5s0.7s3 cells5
5500.5s0.5s0.7s3 cells5
6530.5s0.5s0.7s3 cells5
7560.5s0.5s0.7s3 cells5
8590.5s0.5s0.7s3 cells5
9620.5s0.5s0.7s3 cells5
10650.5s0.5s0.7s3 cells5
Active statusAttack Stance
Cross Rain
Max Level: 10
Requirement: Shield Mastery 1
Skill Form: Active
Type: Magical
Property: Holy
Target: Ground
Description: Bless an area with sacred energy raining down swords upon any enemies inside that area, inflicting Holy property magic damage every 0.3 seconds for 2.4 seconds.
Base damage is increased while the Holy Shield status is active.
Base damage is increased by 7% every 1 SPL.
Base skill damage is increased by: (SpearSwordMasteryLv x 10 x CrossRainLv)% If the Holy Shield status is active, base skill damage is increased by: (SpearSwordMasteryLv x 5 x CrossRainLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 450%/hit, (Holy Shield 650%), 3x3 AoE
[Lv 2]: MATK 900%/hit, (Holy Shield 1300%), 3x3 AoE
[Lv 3]: MATK 1350%/hit, (Holy Shield 1950%), 3x3 AoE
[Lv 4]: MATK 1800%/hit, (Holy Shield 2600%), 5x5 AoE
[Lv 5]: MATK 2250%/hit, (Holy Shield 3250%), 5x5 AoE
[Lv 6]: MATK 2700%/hit, (Holy Shield 3900%), 5x5 AoE
[Lv 7]: MATK 3150%/hit, (Holy Shield 4550%), 7x7 AoE
[Lv 8]: MATK 3600%/hit, (Holy Shield 5200%), 7x7 AoE
[Lv 9]: MATK 4050%/hit, (Holy Shield 5850%), 7x7 AoE
[Lv 10]: MATK 4500%/hit, (Holy Shield 6500%), 9x9 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1671.5s4s0.15s2.4s2.4s9 cells6
2701.5s4s0.15s2.4s2.4s9 cells6
3731.5s4s0.15s2.4s2.4s9 cells6
4761.5s4s0.15s2.4s2.4s9 cells6
5791.5s4s0.15s2.4s2.4s9 cells6
6821.5s4s0.15s2.4s2.4s9 cells6
7851.5s4s0.15s2.4s2.4s9 cells6
8881.5s4s0.15s2.4s2.4s9 cells6
9911.5s4s0.15s2.4s2.4s9 cells6
10941.5s4s0.15s2.4s2.4s9 cells6
Radiant Spear
Max Level: 10
Requirement: Over Slash 3, Shield Shooting 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Global Cooldown: 1 second
Description: A skill for one-handed spears only, usable only in attack stance.
Deals ranged physical damage to a single target and enemies around it.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on the level of Spear & Sword Mastery, caster's base level, and POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]:ATK 4650+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 4900+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 2]:ATK 5800+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 6300+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 3]:ATK 6950+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 7700+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 4]:ATK 8100+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 9100+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 5]:ATK 9250+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 10500+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 6]:ATK 10400+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 11900+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 7]:ATK 11550+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 13300+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 8]:ATK 12700+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 14700+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 9]:ATK 13850+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 16100+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv10]:ATK 15000+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 17500+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1671s1s1s0.7s7 cells2
2691s1s1s0.7s7 cells2
3711s1s1s0.7s7 cells2
4731s1s1s0.7s7 cells2
5751s1s1s0.7s7 cells2
6771s1s1s0.7s7 cells2
7791s1s1s0.7s7 cells2
8811s1s1s0.7s7 cells2
9831s1s1s0.7s7 cells2
10851s1s1s0.7s7 cells2
WeaponOne-Handed Spear
Active statusAttack Stance
Imperial Cross
Max Level: 5
Requirement: Over Slash 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Usable only in attack stance.
Deals melee physical damage to a single target 3 times.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on Spear & Sword Mastery, caster's base level, and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK 3000+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 3400+(Spear&Sword Mastery Lv x25)%
[Lv 2]: ATK 4350+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 5050+(Spear&Sword Mastery Lv x25)%
[Lv 3]: ATK 5700+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 6700+(Spear&Sword Mastery Lv x25)%
[Lv 4]: ATK 7050+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 8350+(Spear&Sword Mastery Lv x25)%
[Lv 5]: ATK 8400+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 10000+(Spear&Sword Mastery Lv x25)%
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1490.7s0.4s2 cells2
2530.7s0.4s2 cells2
3570.7s0.4s2 cells2
4610.7s0.4s2 cells2
5650.7s0.4s2 cells2
Active statusAttack Stance
Imperial Pressure
Max Level: 5
Requirement: Spear & Sword Mastery 7, Guard Stance 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Crush the target with the power of unwavering faith.
Deals neutral magic damage to the target and nearby enemies.
If in Guard Stance, the attack's element changes to Holy.
Damage increases based on the caster's Base Level, SPL and the level of Spear & Sword Mastery.
Base damage is increased by 7% every 1 SPL.
[Lv 1]: 6400% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 2]: 9050% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 3]: 11700% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 4]: 14350% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 5]: 17000% MATK + (Spear & Sword Mastery Lv x50)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1891.5s2s1s0.45s9 cells2
2931.5s2s1s0.45s9 cells2
3971.5s2s1s0.45s9 cells2
41011.5s2s1s0.45s9 cells2
51051.5s2s1s0.45s9 cells2

Répartition des compétences ♻️

Il s'agit d'un build de compétences optimisé, conçu pour une flexibilité maximale dans le contenu de fin de jeu.

Légende des couleurs

Couleur Signification
🔴 Rouge Compétences prérequises obligatoires
🔵 Bleu Compétences pour un leveling efficace
🟢 Vert Compétences essentielles de base

Caractéristiques principales

  • Toutes les compétences prérequises sont réunies pour l'avancement en 4e classe
  • Répartition équilibrée pour le leveling comme pour le contenu de fin de jeu
  • Attribution flexible des compétences de 4e classe selon les situations
  • Efficacité optimisée des points de compétence, sans investissement gaspillé

Exemples d'arbres de compétences

Autrement, si vous ne voulez pas obtenir ou utiliser Gospel, vous pouvez plutôt prendre Banding.

🔴 = Prérequis 🔵 = Leveling 🟢 = Important





Équipements et enchantements

Laissez-moi vous montrer ce qu'il y a de mieux en boutique !

(encore en construction)


Équipements principaux ♎️ (Couvre-chef)


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Équipements principaux ♓️ (Armures)


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Équipements principaux ♐️ (Armes)


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Équipements principaux ♊️ (Bouclier)


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Équipements principaux ⛎ (Cape)


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Équipements principaux ♑️ (Chaussures)


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Équipements principaux ♉️ (Accessoires)


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Shadow Gears ♒️ (Ombres)

24764.png Lord Bearer's Shadow Armor (24764) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24763.png Lord Bearer's Shadow Shoes (24763) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24792.png Master Shadow Weapon (24792) 4744.png VIT+5 (4744) 312190.png STA+3 (312190) ou 312191.png WIS+3 (312191)
24793.png Master Shadow Shield (24793) 4744.png VIT+5 (4744) 312190.png STA+3 (312190) ou 312191.png WIS+3 (312191)
24339.png Almighty Shadow Earring (24339) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24340.png Almighty Shadow Pendant (24340) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24679.png Maximum Mammoth Shadow Armor (24679) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24680.png Maximum Mammoth Shadow Shoes (24680) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24768.png Mega Blitz Shadow Weapon (24768) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24746.png Separate Reload Shadow Shield (24746) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24681.png Maximum Mammoth Shadow Earring (24681) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24682.png Maximum Mammoth Shadow Pendant (24682) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24757.png Wisdom Shadow Weapon (24757) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24758.png Wisdom Shadow Shield (24758) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24759.png Stamina Shadow Weapon (24759) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24760.png Stamina Shadow Shield (24760) 4862.png MaxHP+2% (4862) STA +1-5 ou WIS +1-5
24879.png Stout Shadow Earring (24879) 4742.png VIT+3 (4742) 312679.png S. Vitality Lv5 (312679)
24878.png Stout Shadow Pendant (24878) 4742.png VIT+3 (4742) 312679.png S. Vitality Lv5 (312679)
24028.png Hard Shadow Armor (24028) 4862.png MaxHP+2% (4862)
24025.png Champion Shadow Shoes (24025) 4862.png MaxHP+2% (4862)
24363.png Elegant Shadow Weapon (24363) 4862.png MaxHP+2% (4862)
24053.png Safeguard Shadow Shield (24053) 4862.png MaxHP+2% (4862)
24049.png Hard Shadow Earring (24049) 4862.png MaxHP+2% (4862)
24321.png Bearer's Shadow Pendant II (24321) 4862.png MaxHP+2% (4862)
24669.png Mammoth Shadow Armor (24669) 4862.png MaxHP+2% (4862)
24670.png Mammoth Shadow Shoes (24670) 4862.png MaxHP+2% (4862)
24673.png Mammoth Shadow Weapon (24673) 4862.png MaxHP+2% (4862)
24674.png Mammoth Shadow Shield (24674) 4862.png MaxHP+2% (4862)
24672.png Mammoth Shadow Earring (24672) 4862.png MaxHP+2% (4862)
24671.png Mammoth Shadow Pendant (24671) 4862.png MaxHP+2% (4862)

Étapes d'équipement et builds

Pour plus d'informations sur les enchantements, consultez ma Section Équipement et Enchantement !

ÉTAPE 1 🕐(Palier précoce)

Convient aux premiers stades ou aux progrès initiaux. Offre une utilité de base mais devient obsolète à mesure que vous avancez.


Équipements de l'étape 1 (Palier précoce)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑pierres de costume
Haut 400140.png Advanced Paradise Hat (400140)
Milieu 410091.png Cor Core Booster (410091)
Bas 19238.png Poring Village Leek (19238) ou 19239.png Poring Village Carrot (19239) 20307.png C. Beginner Cap (20307)
Armure 450186.png Advanced Paradise Robe (450186) ou +4 2394.png Glorious Suit (2394) 24689.png Paradise Shadow Armor (24689)
Arme 500033.png Paradise Crusader Sword (500033) 24687.png Paradise Shadow Weapon (24687)
Bouclier +4 2138.png Bradium Shield [1] (2138) ou +4 2114.png Stone Buckler [1] (2114) 24688.png Paradise Shadow Shield (24688)
Vêtement 480106.png Advanced Paradise Muffler (480106) ou +4 2549.png Glorious Muffler (2549)
Chaussure 470093.png Advanced Paradise Shoes (470093) ou +4 2444.png Glorious Shoes (2444) 24690.png Paradise Shadow Shoes (24690)
Accessoire (Droite) 490129.png Advanced Paradise Necklace (490129) ou 2772.png Glorious Ring (2772) 24691.png Paradise Shadow Earring (24691)
Accessoire (Gauche) 490128.png Advanced Paradise Magic Ring (490128) ou 2772.png Glorious Ring (2772) 24692.png Paradise Shadow Pendant (24692)
📌Descriptions des équipements
400140.png Advanced Paradise Hat (400140)A high-quality cap given to members of the Paradise Group.
_______________________
MATK +60
_______________________
Magical attacks have a certain chance to recover 350 HP every second for 4 seconds.
Magical attacks have a certain chance to recover 80 SP every second for 4 seconds.

_______________________
Type: Armor
Position: Head Top
Defense: 7
Armor Level: 1
Required Level: 100
410091.png Cor Core Booster (410091)Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
19238.png Poring Village Leek (19238)Fresh leek, which is native to Poring Village.
_______________________
Physical attacks have a chance to transform you into a Smokey for 5 seconds.
_______________________
During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 30
19239.png Poring Village Carrot (19239)Fresh carrot, which is native to Poring Village.
_______________________
Physical attacks have a chance to transform you into a Lunatic for 5 seconds.
_______________________
During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 30
450186.png Advanced Paradise Robe (450186)A high-quality robe given to members of the Paradise Group.
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MaxHP +1000
MaxSP +250
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Decreases After Cast Delay by 5%.
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For each 10 Base Level:
MATK +5 (Up to Base Level 150)
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Base Level at least 105:
MATK +3%
_______________________
Base Level at least 110:
Decreases After Cast Delay by additional 5%.
_______________________
Base Level at least 120:
MaxHP +3%
_______________________
Base Level at least 130:
MATK +40

_______________________
Type: Armor
Position: Armor
Defense: 35
Armor Level: 1
Required Level: 100
2394.png Glorious Suit (2394)A suit that only a champion of battlefield can wear.
_______________________
MaxHP +20%
_______________________
Decreases damage taken from Demi-Human race by 7%.
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When equipped with Glorious Shoes and Glorious Muffler:
Increases physical damage against all classes by 5%
MATK +5%
Increases recovery amount gained from Heal, Potion Pitcher and Sanctuary by 3%.
Prevents Frozen status.
_______________________
Can be enchanted by:
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Armor
Defense: 10
Armor Level: 1
Refinable
Required Level: 81
500033.png Paradise Crusader Sword (500033)A one-handed sword for beginners made by Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
Base Level at least 60:
Decreases Variable Casting Time by 10%.
_______________________
Base Level at least 75:
Increases damage of Grand Cross by 10%.
_______________________
Base Level at least 90:
Increases damage of Grand Cross by additional 15%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Crusader classes

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Type: 1hSword
Position: Right Hand
Physical Attack: 160
Magic Attack: 160
Weapon Level: 3
Required Level: 45
2138.png Bradium Shield [1] (2138)A heavy and strong shield made out of Bradium.
_______________________
AGI -1
MaxHP +500
_______________________
Increases damage of Shield Boomerang by 60%.
_______________________
Class Restrictions:
Transcendent 2nd classes

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Type: Armor
Position: Left Hand
Defense: 98
Armor Level: 1
Refinable
Weight: 180
Required Level: 65
2114.png Stone Buckler [1] (2114)A stone shield which Thor obtained by killing Hrungnir, king of giants.
It possesses the powers of giants which rival the might of the gods.
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Decreases damage taken from Large size by 5%.
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When equipped with Magni's Cap and Odin's Blessing:
STR +2
DEF +5
MDEF +5
When equipped by Swordman classes:
DEF +6
_______________________
Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Left Hand
Defense: 45
Armor Level: 1
Refinable
Weight: 150
Required Level: 65
480106.png Advanced Paradise Muffler (480106)A high-quality muffler given to members of the Paradise Group.
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FLEE +40
_______________________
Decreases damage taken from Neutral elemental attacks by 20%.
Decreases Variable Casting Time by 15%.
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For each 10 Base Level:
Increases Attack Speed by 1%.
(Up to Base Level 150)
_______________________
Base Level at least 105:
Increases Attack Speed (Decreases After Attack Delay by additional 5%).
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Base Level at least 110:
Decreases Variable Casting Time by additional 5%.
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Base Level at least 120:
Decreases After Cast Delay by 5%.
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Base Level at least 130:
Decreases After Cast Delay by additional 5%.

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Type: Armor
Position: Garment
Defense: 10
Armor Level: 1
Required Level: 100
2549.png Glorious Muffler (2549)A garment that only a champion of battlefield can wear.
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MaxHP +5%
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Decreases damage taken from Demi-Human race by 5%.
_______________________
Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Garment
Defense: 3
Armor Level: 1
Refinable
Required Level: 81
470093.png Advanced Paradise Shoes (470093)A pair of high-quality shoes given to members of the Paradise Group.
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Increases Magical Damage with every element by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
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For each 10 Base Level:
MaxHP +40, MaxSP +30 (Up to Base Level 150)
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Base Level at least 105:
Decreases Variable Casting Time by 10%.
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Base Level at least 110:
Increases Magical Damage against enemies of every element by 5%.
_______________________
Base Level at least 120:
Increases Magical Damage against enemies of every element by additional 5%.
_______________________
Base Level at least 130:
MATK +5%

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Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Required Level: 100
2444.png Glorious Shoes (2444)A pair of shoes that only a champion of battlefield can wear.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from Demi-Human race by 4%.
_______________________
Random chance to auto-cast Level 1 Increase Agi on wearer when receiving physical damage.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Armor Level: 1
Refinable
Required Level: 81
490129.png Advanced Paradise Necklace (490129)A high-quality necklace given to members of the Paradise Group.
_______________________
Decreases Variable Casting Time by 10%.
Increases Attack Speed by 5%.

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Type: Armor
Position: Right Accessory
Armor Level: 1
Required Level: 100
2772.png Glorious Ring (2772)A ring that only a champion of battlefield can wear.
_______________________
MaxHP +300
_______________________
Increases Attack Speed by 5%.
Decreases damage taken from Water, Wind, Earth and Fire elementals attack by 10%.
Decreases Variable Casting Time by 3%.
Increases Healing skills effectiveness by 5%.
_______________________
When equipped with Medal of Honor:
ATK +5%
MATK +3%
Increases Healing skills effectiveness by 5%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Required Level: 81
490128.png Advanced Paradise Magic Ring (490128)A high-quality magic ring given to members of the Paradise Group.
_______________________
MATK +3%
_______________________
Protects from skill cast interruption.
_______________________
When equipped with Advanced Paradise Necklace:
Decreases Fixed Casting Time by 0.2 seconds.
Decreases Variable Casting Time by 10%.

Base Level at least 105:
MATK +2%

Base Level at least 110:
Increases Magical Damage with every element by 5%.

Base Level at least 120:
Increases Magical Damage against enemies of every element by 5%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Required Level: 100
20307.png C. Beginner Cap (20307)A costume awarded to adventurer who barely start his adventure.
_______________________
HIT +30
MaxHP +1000
MaxSP +200
_______________________
Decreases Variable Casting Time by 10%.
Increases restoration amount of Novice Potion by 50%.
Increases Healing amount by 150%.
_______________________
For each 10 Base Level:
HIT -3
Increases Variable Casting Time by 1%
MaxHP -100, MaxSP -20
Decreases Healing amount by 10%,
Increases Healing received and Restoration items by 10%.
_______________________
When Base Level 99+ is reached, the item effect will not activate.
_______________________
The effect will not work during WoE, WoE:Second Edition, Battleground and WoE:TE Edition.
_______________________
This item can not be traded with other accounts.

_______________________
Type: Costume
Position: Head Low
Recolor: Not available
24689.png Paradise Shadow Armor (24689)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +5
_______________________
When equipped with Paradise Shadow Weapon, Paradise Shadow Shield, Paradise Shadow Shoes, Paradise Shadow Pendant and Paradise Shadow Earring:
ASPD +2
Decreases Variable Casting Time by 10%.
Ignores physical and magical defense of all race, except Players, by 50%.

_______________________
Type: Shadowgear
Position: Shadow Armor
24687.png Paradise Shadow Weapon (24687)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
Increases Magical Damage with every element by 5%.
Increases Melee and Ranged Physical Damage by 5%.

_______________________
Type: Shadowgear
Position: Shadow Weapon
24688.png Paradise Shadow Shield (24688)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 5%.

_______________________
Type: Shadowgear
Position: Shadow Shield
24690.png Paradise Shadow Shoes (24690)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed by 5%.

_______________________
Type: Shadowgear
Position: Shadow Shoes
24691.png Paradise Shadow Earring (24691)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +5

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
24692.png Paradise Shadow Pendant (24692)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +5

_______________________
Type: Shadowgear
Position: Shadow Left Accessory



ÉTAPE 2 🕑(Palier intermédiaire)

Bon pour la mi-jeu ou les stades intermédiaires. Performance équilibrée mais pas exceptionnelle.


Équipements de l'étape 2 (Palier intermédiaire)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑pierres de costume
Haut +9 19033.png Ancient Decoration of Rift [1] (19033) 1000616.png Royal Guard Stone (Top) (1000616)
Milieu 410091.png Cor Core Booster (410091) 6743.png HP Stone (Mid) (6743)
Bas 19143.png Poring Balloon (19143) ou 5594.png Donut In Mouth (5594) 25063.png Stamina Stone (Low) (25063)
Armure 15116.png Airship Armor (15116) ou +9 15141.png Rift Ancient Armor [1] (15141) 24694.png Advanced Paradise Shadow Armor (24694)
Arme +7 1505.png Mace [4] (1505) 24699.png Royal Guard Advanced Paradise Shadow Weapon (24699)
Bouclier +4 2122.png Platinum Shield (2122) ou +4 2115.png Valkyrie Shield [1] (2115) 24693.png Advanced Paradise Shadow Shield (24693)
Vêtement 20743.png Airship Manteau [1] (20743) ou +9 20779.png Rift Manteau [1] (20779) 25067.png Cast Stone (Garment) (25067)
Chaussure 22046.png Airship's Boots (22046) ou +9 22075.png Rift Shoes [1] (22075) 24695.png Advanced Paradise Shadow Shoes (24695)
Accessoire (Droite) 2978.png Gentle Heart [1] (2978) ou 2898.png Black Rosary [1] (2898) 24697.png Advanced Paradise Shadow Pendant (24697)
Accessoire (Gauche) 2978.png Gentle Heart [1] (2978) ou 2898.png Black Rosary [1] (2898) 24696.png Advanced Paradise Shadow Earring (24696)
📌Descriptions des équipements
19033.png Ancient Decoration of Rift [1] (19033)A hairband obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Head Top
Defense: 2
Armor Level: 1
Refinable
Weight: 20
Required Level: 100
410091.png Cor Core Booster (410091)Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
19143.png Poring Balloon (19143)A Poring balloon that floating over your head. Somehow you feel really luck just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance a defeated monster will drop Jellopy.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
5594.png Donut In Mouth (5594)Chewing on this deliciously glazed ring-shaped fried cake will make you happy.
_______________________
MaxHP +100
Restores 1 HP every 10 seconds.
_______________________
From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Low
Defense: 1
Armor Level: 1
Weight: 5
15116.png Airship Armor (15116)Armor wore by travelers who went on board the Felock's airship.
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +1000
MaxSP +100
MDEF +10
_______________________
When equipped with Airship Manteau and Airship's Boots:
MaxHP +25%
MaxSP +25%
Increases movement speed.

_______________________
Type: Armor
Position: Armor
Defense: 100
Armor Level: 1
Weight: 70
Required Level: 125
15141.png Rift Ancient Armor [1] (15141)A suit of armor obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
MaxSP -100
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600
_______________________
When equipped with Ancient Decoration of Rift:
MaxSP +100
Protects from skill cast interruption.
_______________________
When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes:
MaxHP +1000
Increases recovery amount gained from Healing skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)

_______________________
Type: Armor
Position: Armor
Defense: 30
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
1505.png Mace [4] (1505)A flanged, solid club that is effective for simple smashing.
_______________________
Class Restrictions:
Novice, Swordsman, Acolyte, Druid and Merchant

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 37
Weapon Level: 1
Refinable
Weight: 80
Required Level: 2
2122.png Platinum Shield (2122)A magnificent platinum shield that is rumored to be able to reflect harmul magic.
_______________________
MDEF +5
_______________________
Decreases damage taken from Medium and Large size by 15%.
_______________________
Decreases damage taken from Undead race by 10%.
_______________________
Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack.
_______________________
Class Restrictions:
All Transcendent classes except Novice

_______________________
Type: Armor
Position: Left Hand
Defense: 95
Armor Level: 1
Refinable
Weight: 120
Required Level: 68
2115.png Valkyrie Shield [1] (2115)A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
_______________________
MDEF +5
_______________________
Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%.
_______________________
When equipped with Fricca's Circlet and Odin's Blessing:
DEF +2
MDEF +5
All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Left Hand
Defense: 80
Armor Level: 1
Refinable
Weight: 50
Required Level: 65
20743.png Airship Manteau [1] (20743)A cloak worn by travelers who went aboard the airship.
These are goods that were stolen by monsters during airship raid.
_______________________
FLEE +20
_______________________
Decreases Variable Casting Time by 20%.
_______________________
Decreases damage taken from Neutral elemental attacks by 10%.

_______________________
Type: Armor
Position: Garment
Defense: 25
Armor Level: 1
Required Level: 125
20779.png Rift Manteau [1] (20779)A cloak obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Garment
Defense: 16
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
22046.png Airship's Boots (22046)Boots used by travelers who come aboard Felock's airship.
Stolen by the monsters during the event of airship raid.
_______________________
AGI +1
Increases Attack Speed by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 26
Armor Level: 1
Required Level: 125
22075.png Rift Shoes [1] (22075)A shoes obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Shoes
Defense: 12
Armor Level: 1
Refinable
Weight: 25
Required Level: 100
2978.png Gentle Heart [1] (2978)A gem with warm light. Contains cozy and warm magic power.
_______________________
MaxHP +500
Recover 300 HP every 10 seconds.
_______________________
Enables the use of Level 3 Scream
_______________________
When equipped with Wounded Heart:
Adds a chance that your mind will be possessed by abandoned doll.
_______________________
Enchantable: Yes

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 110
2898.png Black Rosary [1] (2898)A black rosary made from a rare black purified ore.
_______________________
MDEF +15

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 90
1000616.png Royal Guard Stone (Top) (1000616)A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each Level of Inspiration:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with Royal Guard Stone (Garment):
Increases damage of Cannon Spear by 15%.
_______________________
When equipped with Royal Guard Stone II (Garment):
Increases damage of Genesis Ray by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25063.png Stamina Stone (Low) (25063)A stone that raise health point.
Adds enchantment on low slot costume.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24694.png Advanced Paradise Shadow Armor (24694)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +15

_______________________
Type: Shadowgear
Position: Shadow Armor
Required Level: 100
24699.png Royal Guard Advanced Paradise Shadow Weapon (24699)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:
Decreases Cannon Spear skill cooldown by 0.5 seconds.
Increases Magical Damage with Holy element by 10%.
Increases damage of Banishing Point, Overbrand and Genesis Ray by 15%.
Increases Magical Damage with every element by 15%.
Increases Melee and Ranged Physical Damage by 15%.
ASPD +2
Ignores physical defense of all race, except Players, by 50%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Shadowgear
Position: Shadow Weapon
Required Level: 100
24693.png Advanced Paradise Shadow Shield (24693)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 10%.

_______________________
Type: Shadowgear
Position: Shadow Shield
Required Level: 100
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24695.png Advanced Paradise Shadow Shoes (24695)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed by 7%.

_______________________
Type: Shadowgear
Position: Shadow Shoes
Required Level: 100
24697.png Advanced Paradise Shadow Pendant (24697)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +15

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Required Level: 100
24696.png Advanced Paradise Shadow Earring (24696)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +15

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Required Level: 100


PALIER 3 🕒(Tier tardif)

Commence à briller dans les phases tardives ou dans des conditions spécifiques. Plus fort que les options de début ou de milieu de palier, mais pas le choix ultime.


Équipements du palier 3 (Tier tardif)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑Costume stones
Haut +9 18908.png Piamette's Red Ears [1] (18908) ou +11 400023.png Drooping Thanatos's Dolor [1] (400023) 1000616.png Royal Guard Stone (Top) (1000616)
Milieu 18599.png Black Devil's Mask (18599) ou 5985.png Noble Mask (5985) 6743.png HP Stone (Mid) (6743)
Bas 19154.png Arch Angeling Balloon (19154) ou 19268.png Gigant Snake Breath (19268) 6951.png HP Stone (Low) (6951)
Armure +11 15393.png Gold Dragon Plate [1] (15393) ou +9 15347.png Overwelm Vit Armor [1] (15347) +8 24028.png Hard Shadow Armor (24028)
Arme +7 1505.png Mace [4] (1505) ou +11 32026.png Blocking Spear [2] (32026) +8 24363.png Elegant Shadow Weapon (24363)
Bouclier +9 460018.png Illusion Silver Guard [1] (460018) ou +9 460017.png Illusion Guard [1] (460017) +7 24053.png Safeguard Shadow Shield (24053)
Vêtement +10 20718.png Gigant Snake Skin [1] (20718) ou +8 20965.png Temporal Vit Manteau [1] (20965) 25067.png Cast Stone (Garment) (25067)
Chaussures +9 22008.png Temporal DEX Boots [1] (22008) ou +9 22007.png Temporal VIT Boots [1] (22007) +7 24025.png Champion Shadow Shoes (24025)
Accessoire (Droite) 32209.png Illusion Battle chip R [1] (32209) ou 32248.png Safety Pendant R [1] (32248) +7 24049.png Hard Shadow Earring (24049)
Accessoire (Gauche) 32210.png Illusion Battle chip L [1] (32210) ou 32250.png Safety Epaulet R [1] (32250) +7 24321.png Bearer's Shadow Pendant II (24321)
📌Descriptions des équipements
18908.png Piamette's Red Ears [1] (18908)Piamette's red ears cap. It's a favorite among children.
_______________________
STR +5
MaxHP +5%
_______________________
Decreases damage taken from Fire elemental enemies by 10%.
_______________________
Refine Level +9:
ASPD +1
_______________________
For each 2 Refine Level above +9:
ASPD +1
_______________________
From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Top
Defense: 8
Armor Level: 1
Refinable
Weight: 30
18599.png Black Devil's Mask (18599)A grotesque headgear which covers a half of a person's face. But don'tyou worry. The part of eyes are open so you can see well.
_______________________
All Basic Stats +2
_______________________
Can be crafted at: <NAVI>Charlotte<INFO>m_crafting,43,51,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
19154.png Arch Angeling Balloon (19154)An Arch Angeling balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Enables the use of Level 1 Resurrection.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
19268.png Gigant Snake Breath (19268)A model depicting the fire that the giant snake is emitting
Just wearing it makes me feel like a giant snake.
_______________________
Increases Magical Damage with Fire element by 1%.
_______________________
When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]:
For each 20 base STR:
ATK +5
_______________________
For each 20 base AGI:
Decreases After Attack Delay by 3%.
_______________________
For each 20 base VIT:
Increases Neutral elemental resistance by 1%.
_______________________
For each 20 base INT:
Decreased Variable Casting Time by 4%.
_______________________
For each 20 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 20 base LUK:
Increases Critical Damage by 3%.
_______________________
Can be crafted at: <NAVI>Trapped Demoness<INFO>m_crafting,99,134,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Low
Defense: 2
Armor Level: 1
Weight: 30
15393.png Gold Dragon Plate [1] (15393)You can feel the life force of the dragon just by
wearing this armor that has been accumulated for a long time.
_______________________
VIT +12
MaxHP +20%
MaxSP +5%.
_______________________
For each 2 Refine Levels:
Increases Attack Speed by 3%.
Decreases Variable Casting Time by 3%.
_______________________
For each 3 Refine Levels:
Increases Damage against Dragon race by 7%.
_______________________
Refine Level +11:
Increases Damage against Medium and Large size by 6%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +80, MDEF +15
MaxHP +10%
_______________________
For each 30 base VIT:
Decreases damage taken from Medium and Large size by 1%.
_______________________
receiving physical or magical damage has a chance to activate Dragon's Health:
Decreases damage taken from all size enemies by 7% for 10 seconds.
_______________________
If base VIT at least 120:
Increases the chance to activate Dragon's Health and decreases damage taken from all size enemies by additional 5% to the Dragon's Health effect.
_______________________
Total Refine Level of entire set at least +33:
Increases Attack Speed by 20%.
Decreases After Cast Delay by 25%.

_______________________
Type: Armor
Position: Armor
Defense: 110
Armor Level: 1
Refinable
Weight: 120
Required Level: 170
15347.png Overwelm Vit Armor [1] (15347) of armor embedded with hardened vitality.
_______________________
ATK +50
_______________________
For each 3 Refine Levels:
MaxHP +2%
_______________________
Refine Level +7:
Ignores physical defense of Brute and Demon race by 30%.
_______________________
Refine Level +9:
Increases Physical Damage against Brute and Demon race by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against Wind and Earth elemental enemies by 10%.
_______________________
When equipped with Temporal VIT Boots or Modified VIT Boots:
MaxHP +10%
If total Refine Level of entire set at least +21:
Ignores physical defense of Brute and Demon race by 20%.

_______________________
Type: Armor
Position: Armor
Defense: 120
Armor Level: 1
Refinable
Weight: 200
1505.png Mace [4] (1505)A flanged, solid club that is effective for simple smashing.
_______________________
Class Restrictions:
Novice, Swordsman, Acolyte, Druid and Merchant

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 37
Weapon Level: 1
Refinable
Weight: 80
Required Level: 2
32026.png Blocking Spear [2] (32026)Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
_______________________
ATK +10%
Increases damage of Banishing Point by 10%.
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 300
Required Level: 170
460018.png Illusion Silver Guard [1] (460018)A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
460017.png Illusion Guard [1] (460017)A shield made to simply block enemy attacks.
_______________________
ASPD +2
_______________________
For each 2 Refine Levels:
Perfect HIT +3% (Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
20718.png Gigant Snake Skin [1] (20718)A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungandr's reincarnate.
_______________________
MDEF +10
_______________________
When equipped with any type of Temporal Boots:
MaxHP +15%
MaxSP +5%
_______________________
Enchantable: Yes

_______________________
Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
20965.png Temporal Vit Manteau [1] (20965)It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your stamina.
_______________________
For each 2 Refine Levels:
ATK +10
MaxHP +400
_______________________
For each 4 Refine Levels:
MaxHP +3%
_______________________
Refine Level +7:
ATK +7%
_______________________
Refine Level +9:
Ignores 20% physical and magic defense of Animal and Demon race monsters.
_______________________
Refine Level +11:
Ignores additional 10% physical and magic defense of Animal and Demon race monsters.
_______________________
When equipped with Temporal VIT Boots [1]:
Decreases After Cast Delay by 5%.

Refine Level of Temporal VIT Boots [1] is +10 or higher:
Ignores 30% physical and magic defense of Animal and Demon race monsters.

_______________________
Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
Required Level: 100
22008.png Temporal DEX Boots [1] (22008)These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
For each 3 Refine Levels:
MaxHP +300
MaxSP +10
_______________________
Base VIT at least 120:
MaxHP +8%
_______________________
Can be enchanted by:
<NAVI>Hugin's Magician<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
Class Restrictions:
All Classes

_______________________
Type: Armor
Position: Shoes
Defense: 25
Armor Level: 1
Refinable
Weight: 60
Required Level: 99
32209.png Illusion Battle chip R [1] (32209)This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32210.png Illusion Battle chip L [1] (32210)This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32248.png Safety Pendant R [1] (32248)Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Increases Attack Speed by 5%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Physical Damage taken from all size enemies by 3%.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
32250.png Safety Epaulet R [1] (32250)Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
ATK +5%

_______________________
Type: Armor
Position: Left Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
1000616.png Royal Guard Stone (Top) (1000616)A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each Level of Inspiration:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with Royal Guard Stone (Garment):
Increases damage of Cannon Spear by 15%.
_______________________
When equipped with Royal Guard Stone II (Garment):
Increases damage of Genesis Ray by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951)A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +50
_______________________
Refine Level +7:
MaxHP +1%
_______________________
When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Armor
Refinable
24363.png Elegant Shadow Weapon (24363)A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +100
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
When equipped with Elegant Shadow Earring and Elegant Shadow Pendant:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
_______________________
Total Refine Level of entire set at least +15:
Increases trigger rate by 1%.
_______________________
Total Refine Level of entire set at least +25:
Increases restored HP by 150.
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Elegant)

_______________________
Type: Shadowgear
Position: Shadow Weapon
Refinable
24053.png Safeguard Shadow Shield (24053)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from Boss class by 1%.
_______________________
Refine Level +7:
Decreases damage taken from Boss class by additional 1%.
_______________________
Refine Level +9:
Decreases damage taken from Boss class by additional 1%.
_______________________
When equipped with Liberation Shadow Shoes:
Increases Physical Damage against Boss class by 5%.
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Race)

_______________________
Type: Shadowgear
Position: Shadow Shield
Refinable
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +20
MaxSP +10
_______________________
Refine Level +7:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Shoes
Refinable
24049.png Hard Shadow Earring (24049)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
_______________________
Refine Level +7:
MaxHP +1%
_______________________
Refine Level +9:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24321.png Bearer's Shadow Pendant II (24321)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
MaxHP +1%
_______________________
Refine Level +7:
MaxHP +2%
_______________________
When equipped with Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes and Bearer's Shadow Earring:
All Basic Stats +1
_______________________
Total Refine Level of entire set at least +45:
Enables unlimited effect of Endure.
MaxHP -60%
_______________________
For each Refine Level of entire set:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


PALIER 4 🕓(Tier fort)

Puissant et efficace de manière constante dans la plupart des situations. Pas tout à fait le meilleur absolu, mais proche.


Équipements du palier 4 (Tier fort)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑Costume stones
Haut +11 19366.png Illusion Goibne's Helm [1] (19366) 25710.png Paladin Stone (Top) (25710)
Milieu 5985.png Noble Mask (5985) ou 410233.png Gambler's Seal [1] (410233) 6743.png HP Stone (Mid) (6743)
Bas 420021.png Young Leaf of World Tree (Vitality) (420021) 6951.png HP Stone (Low) (6951)
Armure +11 15348.png Illusion Goibne's Armor [1] (15348) +9 24028.png Hard Shadow Armor (24028)
Arme +9 530015.png Illusion Gelerdria [2] (530015) +7 24792.png Master Shadow Weapon (24792)
Bouclier +12 460018.png Illusion Silver Guard [1] (460018) +7 24793.png Master Shadow Shield (24793)
Vêtement +11 20923.png Illusion Goibne's Spaulders [1] (20923) 25067.png Cast Stone (Garment) (25067)
Chaussures +11 22192.png Illusion Goibne's Greaves [1] (22192) +9 24025.png Champion Shadow Shoes (24025)
Accessoire (Droite) 490048.png Sinful Topaz Ring [1] (490048) ou 490052.png Sinful Sapphire Ring [1] (490052) +7 24339.png Almighty Shadow Earring (24339)
Accessoire (Gauche) 490049.png Sinful Topaz Necklace [1] (490049) ou 490053.png Sinful Sapphire Necklace [1] (490053) +7 24340.png Almighty Shadow Pendant (24340)
📌Descriptions des équipements
19366.png Illusion Goibne's Helm [1] (19366)One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
_______________________
VIT +3,
MDEF +3
_______________________
Refine Level +7:
VIT +5
_______________________
Refine Level +9:
Decreases After Cast Delay by 12%.
_______________________
When equipped with Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
_______________________
Decreases damage taken from Water, Wind,
Earth and Fire elemental attacks by 10%.
_______________________
Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%
_______________________
Total Refine Level of entire set at least +36:
Decreases Fixed Casting Time by 0.7 seconds.
_______________________
Total Refine Level of entire set at least +40:
Decreases After Cast Delay by 20%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Head Top
Defense: 25
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
5985.png Noble Mask (5985)A silver mask worn by nobles.
_______________________
MaxHP +1%
Increases Attack Speed by 1%.
_______________________
Increases damage of Sacrifice by (Base Level*2)%.
_______________________
Decreases Variable Casting Time of Devotion and Pressure by 2 seconds.
_______________________
Base Level at least 100:
MaxHP +1%
Decreases After Attack Delay by 1%.
Base Level at least 150:
MaxHP +1%
Increases Attack Speed by 1%.
_______________________
Class Restrictions:
_______________________
Can be crafted at: <NAVI>Resting Evil<INFO>m_crafting,65,128,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 20
Required Level: 30
410233.png Gambler's Seal [1] (410233)A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
15348.png Illusion Goibne's Armor [1] (15348)A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
MaxHP +10%
_______________________
Refine Level +7:
DEF +50
_______________________
Refine Level +9:
DEF +100
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Armor
Defense: 158
Armor Level: 1
Refinable
Weight: 350
Required Level: 130
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
460018.png Illusion Silver Guard [1] (460018)A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
20923.png Illusion Goibne's Spaulders [1] (20923)The first armor made by Goibne. He loved the shoulder straps very much.
_______________________
VIT +1
MDEF +2
_______________________
Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%.
_______________________
Refine Level +9:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Garment
Defense: 47
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
22192.png Illusion Goibne's Greaves [1] (22192)Shoe that Goibne made for a bet against his rival Dulb.
_______________________
MaxHP +5%, MaxSP +5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Defense: 42
Armor Level: 1
Refinable
Weight: 120
Required Level: 130
490048.png Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490049.png Sinful Topaz Necklace [1] (490049)A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Topaz Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490052.png Sinful Sapphire Ring [1] (490052) stained with sin with a blue Sapphire embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
MATK +10%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490053.png Sinful Sapphire Necklace [1] (490053)A necklace stained with sin, decorated with purple Amethyst.
It is emitting a dark and cold energy from the deep.
_______________________
MATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Sapphire Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
25710.png Paladin Stone (Top) (25710)A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
_______________________
For every 2 Levels of Faith:
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951)A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +50
_______________________
Refine Level +7:
MaxHP +1%
_______________________
When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +20
MaxSP +10
_______________________
Refine Level +7:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


PALIER 5 🕔(Tier épique)

Le choix ultime pour des performances maximales. Optimal pour les scénarios avancés et hautement désirable.


Équipements de l'étape 5 (palier épique)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑Costume stones
Haut +12 18983.png Old Crown of Guardian [1] (18983) ou +10 19475.png Temporal Circlet (Royal Guard) [1] (19475) 1000616.png Royal Guard Stone (Top) (1000616)
Milieu 410233.png Gambler's Seal [1] (410233) ou 410080.png Deep Blue Sunglasses [1] (410080) 25006.png VIT Convert Stone (Mid) (25006)
Bas 420021.png Young Leaf of World Tree (Vitality) (420021) 25008.png VIT Convert Stone (Low) (25008)
Armure +12 15399.png VIT Soutane [1] (15399) +9 24764.png Lord Bearer's Shadow Armor (24764) ou +9 24679.png Maximum Mammoth Shadow Armor (24679)
Arme +9 530015.png Illusion Gelerdria [2] (530015) ou +9 13418.png Glorious Holy Avenger (13418) +9 24792.png Master Shadow Weapon (24792)
Bouclier +12 28922.png Illusion Sacred Mission [1] (28922) ou +11 [C] 460040.png Glacier Guard [1] (460040) +9 24793.png Master Shadow Shield (24793)
Vêtement +11 20838.png Illusion Muffler [1] (20838) ou +9 20947.png Clergy's Manteau [1] (20947) 25067.png Cast Stone (Garment) (25067) et 1001172.png Stamina Wisdom Stone (Dual) (1001172)
Chaussures +11 470023.png Automatic Leg Type B [1] (470023) ou +11 22133.png Illusion Shoes [1] (22133) +9 24763.png Lord Bearer's Shadow Shoes (24763) ou +9 24680.png Maximum Mammoth Shadow Shoes (24680)
Accessoire (Droite) 490026.png Automatic Battle Chip R [1] (490026) ou 490048.png Sinful Topaz Ring [1] (490048) +9 24339.png Almighty Shadow Earring (24339)
Accessoire (Gauche) 490163.png Hero's Badge [1] (490163) ou 490049.png Sinful Topaz Necklace [1] (490049) +9 24340.png Almighty Shadow Pendant (24340)
📌Descriptions des équipements
18983.png Old Crown of Guardian [1] (18983)An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
19475.png Temporal Circlet (Royal Guard) [1] (19475)A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
For each 4 Refine Levels:
Increases long range physical damage by 5%.
_______________________
Refine Level +11:
ATK +5%
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Required Level: 170
410233.png Gambler's Seal [1] (410233)A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
410080.png Deep Blue Sunglasses [1] (410080)Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Additional abilities can be activated by using the Lens Craft Stone.
Lens Craft Stone can be obtained from
<NAVI>[Muszaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyanvine Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
15399.png VIT Soutane [1] (15399)The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed by 7%.
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
MaxHP +2%
_______________________
For each 3 Refine Levels:
VIT +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 10%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race monsters by 20%.
_______________________
Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.

_______________________
Type: Armor
Position: Armor
Defense: 100
Armor Level: 1
Refinable
Weight: 80
Required Level: 170
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
13418.png Glorious Holy Avenger (13418)A weapon that only a champion of battlefield can wield.
_______________________
INT +6, MATK +80
Increases Int based on Refine Level.
***Additional Weapon Refining Level Option***
+6 Upgrade: Decreases SP Consumption by 10 %
+9 Upgrade: When using [Pressure], will also cast Level 1 [Lex Aeterna].
+10 Upgrade: INT +5
_______________________
Class Restrictions:
Swordsman and Merchant

_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 80
Weapon Level: 4
Refinable
Required Level: 80
28922.png Illusion Sacred Mission [1] (28922)A symbolic shield, rumored to have been given from God to his messenger.
_______________________
INT +2
VIT +3
MDEF +3
_______________________
For each Refine Level:
Increases damage of Earth Drive by 7%.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Left Hand
Defense: 190
Armor Level: 1
Refinable
Weight: 160
Required Level: 120
460040.png Glacier Guard [1] (460040)A shield forged by imbuing the power of a Divine Cat Whiskers with Isgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
RES +15, MRES +15
_______________________
For each 2 Refine Levels:
DEF +10, MDEF +2
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +10:
DEF +50, MDEF +10
_______________________
[Bonus by Grade]
[Grade D]:
RES +10, MRES +10.
_______________________
[Grade C]:
P.ATK +2, S.MATK +2.

_______________________
Type: Armor
Position: Left Hand
Defense: 220
Armor Level: 2
Refinable / Gradable
Weight: 350
Required Level: 230
20838.png Illusion Muffler [1] (20838)A warm scarf that is worn around the neck and shoulders.
_______________________
MaxHP +100
MaxSP +10
_______________________
For each Refine Level:
MaxHP +100
MaxSP +5
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Garment
Defense: 8
Armor Level: 1
Refinable
Weight: 40
Required Level: 99
20947.png Clergy's Manteau [1] (20947)Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.
_______________________
MaxSP +5%
MDEF +10
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage against Angel and Demon race by 1%.
_______________________
For each 3 Refine Levels:
Decreases damage taken from Angel and Demon race by 1%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 10%.

_______________________
Type: Armor
Position: Garment
Defense: 40
Armor Level: 1
Refinable
Weight: 45
Required Level: 170
470023.png Automatic Leg Type B [1] (470023)Combat boots B type improved with the technology of Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Automatic Armor Type A:
MaxSP +7%
_______________________
When equipped with Automatic Armor Type B:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 160
22133.png Illusion Shoes [1] (22133)A pair of shoes made of supple, high quality leather.
_______________________
MaxHP +100
MaxSP +10
_______________________
For each Refine Level:
MaxHP +100, MaxSP +5.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Refinable
Weight: 40
Required Level: 99
490026.png Automatic Battle Chip R [1] (490026)A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 160
490163.png Hero's Badge [1] (490163)An insignia worn by Ancient Heroes.
It seems to resonate with the weapons of Ancient Heroes.
_______________________
All Basic Stats +2

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 20
Required Level: 150
490048.png Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490049.png Sinful Topaz Necklace [1] (490049)A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Topaz Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
1000616.png Royal Guard Stone (Top) (1000616)Ragnarok Online X Auction's Donation Promotion Event Box!
Your little donation brightens the candle of love.
_______________________
50x [Bound] Level 10 Blessing Scroll
50x [Bound] Level 10 Increase Agility Scroll
30x [Bound] Small Life Potion
30x [Bound] Medium Life Potion
30x [Bound] Mysterious Life Potion
20x [Bound] Almighty
20x [Bound] Power Booster
20x [Bound] Infinity Drink
20x [Bound] Small Mana Potion
20x World Tour Ticket
_______________________
(This item will be deleted at the last regular inspection in January 2021.)

_______________________
Type: Usable
Position: Unknown
Weight: 1
25006.png VIT Convert Stone (Mid) (25006)A stone that raise VIT but Reduces LUK.
Adds enchantment on low slot costume.
VIT +3, LUK -3.
When equipped with VIT Convert Stone::
AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24764.png Lord Bearer's Shadow Armor (24764)A suit of armor worn on top of normal armor for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
When combined with Lord Bearer's Shadow Shoes:
All Basic Stats +2
Total Refine Level of entire set (Armor, Shoes) at least +18:
MaxHP -20%
Enables unlimited effect of Endure.
Total Refine Level of entire set (Armor, Shoes) at least +20:
MaxHP +25%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24679.png Maximum Mammoth Shadow Armor (24679)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
When equipped with Maximum Mammoth Shadow Shoes:
ATK +2%

Total Refine Level of entire set at least +18:
Prevents knock-back effect.

If total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every element by 12%.
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1001172.png Stamina Wisdom Stone (Dual) (1001172)STA + 5, WIS + 5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24763.png Lord Bearer's Shadow Shoes (24763)A pair of shoes worn on top of normal shoes for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24680.png Maximum Mammoth Shadow Shoes (24680)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


ÉTAPE 6 🕕(Meilleur équipement possible)

La combinaison d'équipements qui brise la méta actuelle.


Équipements de l'étape 6 (meilleur équipement possible)
🚸Type ⚔️Équipements 👻Shadow Gears et 🌑Costume stones
Haut +14 18983.png Old Crown of Guardian [1] (18983) 1000616.png Royal Guard Stone (Top) (1000616)
Milieu 410080.png Deep Blue Sunglasses [1] (410080) 25006.png VIT Convert Stone (Mid) (25006)
Bas 420021.png Young Leaf of World Tree (Vitality) (420021) 1001329.png Super Novice Stone (Low) (1001329)
Armure +15 [A] 450170.png Nebula Armor of Stamina [1] (450170) +10 24764.png Lord Bearer's Shadow Armor (24764)
Arme +12 530015.png Illusion Gelerdria [2] (530015) +9 24792.png Master Shadow Weapon (24792)
Bouclier +12 28922.png Illusion Sacred Mission [1] (28922) +9 24793.png Master Shadow Shield (24793)
Vêtement +10 [A]480231.png Glade Rune Manteau [1] (480231) 1001326.png Super Novice Stone (Garment) (1001326) et 1001172.png Stamina Wisdom Stone (Dual) (1001172)
Chaussures +11 [A]470174.png Glade Rune Boots [1] (470174) +10 24763.png Lord Bearer's Shadow Shoes (24763)
Accessoire (Droite) 490133.png Stamina Signet of Star [1] (490133) +10 24339.png Almighty Shadow Earring (24339)
Accessoire (Gauche) 490485.png Signet of Circulation Autumn [1] (490485) +10 24340.png Almighty Shadow Pendant (24340)
📌Descriptions des équipements
18983.png Old Crown of Guardian [1] (18983)An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
410080.png Deep Blue Sunglasses [1] (410080)Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Additional abilities can be activated by using the Lens Craft Stone.
Lens Craft Stone can be obtained from
<NAVI>[Muszaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyanvine Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
450170.png Nebula Armor of Stamina [1] (450170)A armor that received the energy of stamina among the power of stars.
The physical defense and resilience will be increased.
_______________________
STA +1
MaxHP +10%
_______________________
For each 2 Refine Levels:
DEF +15
_______________________
Refine Level +9:
Increases Healing skills effectiveness by 10%.
_______________________
Refine Level +11:
MaxHP +15%
_______________________
[Bonus by Grade]
[Grade D]:
DEF +5
For each 2 Refine Levels:
Increases Healing skills effectiveness by 2%.
For each 4 Refine Levels:
RES +1
_______________________
[Grade C]:
DEF +7
For each 2 Refine Levels:
Increases Healing skills effectiveness by 3%.
For each 4 Refine Levels:
RES +2
_______________________
[Grade B]:
For each 3 Refine Levels:
MaxHP +1%
For each 4 Refine Levels:
RES +3
_______________________
[Grade A]:
For each 3 Refine Levels:
MaxHP +2%
For each 4 Refine Levels:
RES +4

_______________________
Type: Armor
Position: Armor
Defense: 175
Armor Level: 2
Refinable / Gradable
Weight: 250
Required Level: 240
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
28922.png Illusion Sacred Mission [1] (28922)A manteau engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of every race by 10%.
_______________________
When equipped with Glade Rune Armor and Glade Rune Boots:
For each 30 base VIT:
STA +1

MaxHP +20%
Decreases damage taken from enemies of Earth element by 10%.
_______________________
[Bonus by Grade]
[Grade D]
MaxHP +5%
_______________________
[Grade C]
MaxHP +5%
RES +5
MRES +5
_______________________
[Grade B]
Decreases After Cast Delay by 5%
RES +5
MRES +5
_______________________
[Grade A]
Decreases After Cast Delay by 10%
P.ATK +2

_______________________
Type: Armor
Position: Garment
Defense: 45
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 230
470174.png Glade Rune Boots [1] (470174)Boots engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of glade.
_______________________
Refine Level +7:
MaxHP +10%, P.ATK +2
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of every size by 10%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
[Bonus by Grade]
[Grade D]
MaxHP +5%
_______________________
[Grade C]
Fixed Casting Time -0.3 seconds.
_______________________
[Grade B]
MaxHP +7%
Variable Casting Time -5%.
_______________________
[Grade A]
Fixed Casting Time -0.2 seconds.
P.ATK +2

_______________________
Type: Armor
Position: Shoes
Defense: 45
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 230
490133.png Stamina Signet of Star [1] (490133)A seal imbued with the power of stamina from the stars.
_______________________
MaxHP +7%, RES +3.
_______________________
When equipped with Nebula Armor of Stamina:
MaxHP +5%, RES +3.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490485.png Signet of Circulation Autumn [1] (490485)A seal imbued with the energy of autumn according to the truth of the cycle of life.
_______________________
Increases all element magical damage by 10%, reduces variable casting time by 10%.
_______________________
When equipped with Circulation of Life: Autumn:
reduces After Cast Delay by 10%,
increases magical damage against all race monsters (except players) by 5%,
_______________________
For each 2 Refine Levels of Garment:
increases magical damage against all race monsters (except players) by additional 3%.

_______________________
Type: Armor
Position: Left Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 250
25710.png Paladin Stone (Top) (25710)A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
_______________________
For every 2 Levels of Faith:
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25006.png VIT Convert Stone (Mid) (25006)A stone that raise VIT but Reduces AGI.
Adds enchantment in mid slot costume.
VIT +3, AGI -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25008.png VIT Convert Stone (Low) (25008)A stone that raise VIT but Reduces LUK.
Adds enchantment on low slot costume.
VIT +3, LUK -3.
When equipped with VIT Convert Stone::
AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24764.png Lord Bearer's Shadow Armor (24764)A suit of armor worn on top of normal armor for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
When combined with Lord Bearer's Shadow Shoes:
All Basic Stats +2
Total Refine Level of entire set (Armor, Shoes) at least +18:
MaxHP -20%
Enables unlimited effect of Endure.
Total Refine Level of entire set (Armor, Shoes) at least +20:
MaxHP +25%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
1001326.png Super Novice Stone (Garment) (1001326)A stone that awakens the potential of a super novice.
Gives the following effects when compounded on a slot of a Costume Garment.
_______________________
If user learned Breakthrough level 5, enables to use Wind Cutter level 5.
If user learned Transcendence level 5, enables to use Judex level 10.
_______________________
When equipped with Paladin Stone (Top):
Def + 120, Mdef + 15.
_______________________
When equipped with High Wizard Stone (Mid):
increases Judex damage by 3% per each level of Transcendence user learned.
_______________________
When equipped with Stalker Stone (Low):
increases Wind Cutter damage by 3% per each level of Breakthrough user learned.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1001172.png Stamina Wisdom Stone (Dual) (1001172)STA + 5, WIS + 5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24763.png Lord Bearer's Shadow Shoes (24763)A pair of shoes worn on top of normal shoes for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable

Pour plus d'informations sur les enchantements, consultez ma Section Équipements et Enchantements !

Build Devotion 🔰

Build Devotion

Compétence principale : Sacrifice,
Compétence secondaire : Guardian Shield et Prestige

⚠️ Cliquez sur Développer pour voir le build complet ⚠️
Équipements ⚔️


Haut || +14 18983.png Old Crown of Guardian [1] (18983)


Milieu || 410080.png Deep Blue Sunglasses [1] (410080)


Bas || 420021.png Young Leaf of World Tree (Vitality) (420021)


Armure || +15 [A] 450170.png Nebula Armor of Stamina [1] (450170)


Arme || +12 530015.png Illusion Gelerdria [2] (530015)


Bouclier || +12 28922.png Illusion Sacred Mission [1] (28922)


Vêtement || +10 [A]480231.png Glade Rune Manteau [1] (480231)


Chaussures || +11 [A]470174.png Glade Rune Boots [1] (470174)


Accessoire D || 490133.png Stamina Signet of Star [1] (490133)


Accessoire G || 490485.png Signet of Circulation Autumn [1] (490485)

Shadow Gears + Costume Stones 🌌


Haut || 1000616.png Royal Guard Stone (Top) (1000616)


Milieu || 25006.png VIT Convert Stone (Mid) (25006)


Bas || 1001329.png Super Novice Stone (Low) (1001329)


Armure || +10 24764.png Lord Bearer's Shadow Armor (24764)


Arme || +9 24792.png Master Shadow Weapon (24792)


Bouclier || +9 24793.png Master Shadow Shield (24793)


Vêtement || 1001326.png Super Novice Stone (Garment) (1001326) et 1001172.png Stamina Wisdom Stone (Dual) (1001172)


Chaussures || +10 24763.png Lord Bearer's Shadow Shoes (24763)


Accessoire D || +10 24339.png Almighty Shadow Earring (24339)


Accessoire G || +10 24340.png Almighty Shadow Pendant (24340)

Cartes 🎴


Haut || 300174.png Melted Poring Card (300174) Milieu || 300174.png Melted Poring Card (300174) Bas || Aucun Armure || 300376.png Two Eyes Dollocaris (300376) Arme || X2 4919.png Demon's Essence VIT 3 (4919) Bouclier || 300465.png Elite Rgan Guardian Card (300465) Vêtement || 4646.png Infinite Chimera Card (4646) Chaussures || 4381.png Green Ferus Card (4381) Accessoire D || 300076.png Broken Beta Guards Card (300076) Accessoire G || 300076.png Broken Beta Guards Card (300076)

Pour plus d'informations sur les enchantements, consultez ma section Équipement et enchantements !


Rune Tablet

Gardes runiques, rassemblez-vous !

Runes HP ❤️

🔑 Le Rune System est le tout nouveau système de Ragnarok Online

📌La Rune Tablet donne au joueur des effets supplémentaires en plus des objets équipés.

Liste des tablettes
Nom du set de tablettes Fragments de rune requis Coût d'activation Effets
Episode 17
Wing Set

Aries
Papila Triples
Garden Beautification
Heart Hunter Sanare
Bookworm

1500 x 1000103.png Varmeal Ticket (1000103)
7 x 1000104.png Magical Soapstone (1000104)
200 x 1001282.png Imperfect Rune (1001282)
3 x 1001283.png Perfect Rune (1001283)

2 pièces : Tous les 3 niveaux d'amélioration : Atk +3, Matk +3 ; Tous les 5 niveaux d'amélioration : MaxHP +1%, MaxSP +1%
4 pièces : En plus : MaxHP +1%, MaxSP +1%, Atk +15, Matk +15
5 pièces : En plus : MaxHP +3%, MaxSP +3%, Atk +45, Matk +45

Automatic Armor Set

Automatic Armor A
Automatic Armor B

1350 x 1000103.png Varmeal Ticket (1000103)
100 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)

2 pièces : Def +100, Mdef +25, tous les 3 niveaux d'amélioration : MaxHP +1%

Episode 18
Grey Wilderness Set Ashring Recipe

Grey Wolf


Rakehand


Phantom Kite


Lava and Ash


Hot Volcaring

650 x 1000405.png Amethyst Fragment (1000405)


150 x 1001282.png Imperfect Rune (1001282)


1 x 1001283.png Perfect Rune (1001283)

2 pièces : ATK +10 MATK +10, pour chaque 3 améliorations : ATK +3 MATK +3

4 pièces : Pour chaque 3 améliorations : Variable Cast Time -1%, Attack Speed +1%


6 pièces : MHP +2% MSP +2%, pour chaque 3 améliorations : MHP +1%, MSP +1%

Episode 19
Ultra Limacina Set Limacina
Frozen Lake
1550 x 1000608.png Flower Petals (1000608)
200 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)
2 pièces : RES +55, MRES +55, pour chaque 3 améliorations : WIS +2, STA +2, RES +5, MRES +5
Family Set⭐️ Watcher
Family
Failure
850 x 1000608.png Flower Petals (1000608)
150 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)
2 pièces : Pour chaque 5 améliorations : MHP +1%, MSP +1%

3 pièces : MHP +4%, MSP +4%

EVT
22nd Anniversary Set Night Market Poring
Night Market Lunatic
Night Market Fabre
Night Market BeBe
Night Market Coco
Night Market Food
22 x 1001282.png Imperfect Rune (1001282) 2 pièces : Tous les 3 niveaux d'amélioration : Atk +1, Matk +1

4 pièces : Atk +10, Matk +10
5 pièces : Tous les 5 niveaux d'amélioration : Attack Speed +1%, Variable Cast Time -1%
6 pièces : MHP +1000 MSP +500, pour chaque 3 améliorations : MHP +100, MSP +10

Vous pouvez trouver et activer ceci dans la salle Equip Enhancing (@go 50) (grademk 50, 179)

Consommables / Essentiels

Un bon tank doit s'assurer d'être bien préparé et à bloc !

Consommables 🥃

Buvons plus de potions de saaaanté !

🍾 Voici tous les consommables qui nous seront le plus utiles dans les combats d'endurance !


Liste de tous les essentiels
Consommable 🧃 Description 📃 Où l'obtenir ❓
657.png Berserk Potion (657) A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
_______________________
Class Restrictions:
Swordsman, Merchant and Wizard classes; Rogue and Magician
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 20
Required Level: 85
N'importe quel Tool Dealer🥤
12437.png Enrich Celermine Juice (12437) A juice that made of various potions.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 5
Special Pharmacy
12215.png Level 10 Blessing Scroll (12215) A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
Type: Magic scroll
Cast: Level 10 Blessing

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12216.png Level 10 Increase Agility Scroll (12216) A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
Type: Magic scroll
Cast: Level 10 Increase Agility

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12218.png Level 5 Assumptio Scroll (12218) A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
Type: Magic scroll
Cast: Level 5 Assumptio

_______________________
Type: Usable
Position: Unknown
Weight: 1
Œufs d'événement🥚 ou Cash Shop💰
12710.png Guyak Pudding (12710) Once eat the pudding while it's cold, it soothes summer heat for a while.
_______________________
Type: Supportive
Effect: Increases movement speed
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 20
Œufs d'événement🥚 ou Cash Shop💰 ou Machines à sous🎰
23204.png Brilliant Protection Scroll (23204) A scroll that greatly increases the physical and magical defenses for a certain period of time, helping to increase the survival rate.
_______________________
Effect:
DEF +500
MDEF +200
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPC's below to craft a True Brilliant Protection Scroll:
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Œufs d'événement🥚 ou Cash Shop💰
12414.png Guarana Candy (12414) A candy made of guarana fruit. don'teat too much at once beacuse it increases concentration.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(brasilis 187, 161)
22750.png Transformation Scroll (Horn Scaraba) (22750) Over a period of time this scroll transforms you into a Horn Scaraba.
During transformation:
ASPD +2
HIT +10

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
22751.png Transformation Scroll (Wanderer) (22751) Over a period of time this scroll transforms you into a Wanderer.
During transformation:
ASPD +2
HIT +10

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
11592.png Trans Candy Red (11592) Transform user into Bloody Murderer for 10 minutes.
During transformation: MaxHP +20%.
_______________________
Restores about 45 HP.

_______________________
Type: Healing
Position: Unknown
Weight: 3
(moc_para01 52, 31) ou Œufs d'événement🥚
12424.png HP Increase Potion (Large) (12424) A big bottle of potion that can increases MaxHP.
_______________________
Type: Restorative
Heal: 5% HP
Effect: Considerably increases MaxHP
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 8
Special Pharmacy
12427.png SP Increase Potion (Large) (12427) A big bottle of potion that increases MaxSP.
_______________________
Type: Restorative
Heal: 8% SP
Effect: Considerably increases MaxSP
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 8
Special Pharmacy
14600.png Mental Potion (14600) A potion that refill your spirit.
_______________________
Effect:
MaxSP +10%
Decreases SP Consumption by 10%
Increases movement speed for 10 minutes.
_______________________
The effect will not disappear even if the character dies.
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
14766.png Limited Power Booster (14766) A booster that increases your power significantly.
_______________________
ATK & MATK +30
ATK & MATK +1%
HIT & FLEE +30
ASPD +1
Decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decrease percentage effect is applied to Fixed Casting Time.)
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the NPCs below to create a True Limited Power Booster.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
23475.png Infinity Drink (23475) An Infinity Drink which you can feel infinite energy from.
_______________________
Effect:
MaxHP and MaxSP +5%
Increases Critical, Ranged Physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPCs to make a True Infinity Drink.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12684.png Enhanced ASPD Potion (12684) The Bonus ASPD is affected by character's AGI point
If this potion is used with those other ASPD up potion, the effect will be maximized.
_______________________
Effect:
Increases Attack Speed.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Enhanced ASPD Potion.
<NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
23203.png Small Mana Potion (23203) A small bottle of sap from the petals of Yggdrasil. It is said to be effective in mana regeneration.
_______________________
Effect:
Recovers 5% of MaxSP every 5 seconds.
_______________________
The effect does not activate in Berserk.
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPC's below to craft a True Small Mana Potion:
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
14534.png Small Life Potion (14534) A small bottle of Yggdrasil Tree Sap that is effective on healing wounds.
_______________________
Effect:
Recovers 5% of MaxHP every 5 seconds.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Small Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
14535.png Medium Life Potion (14535) A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds.
_______________________
Effect:
Recovers 7% of MaxHP every 4 seconds.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Medium Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12832.png Mysterious Life Potion (12832) A potion that created from concentrated Life Potion and other recovery potions.
_______________________
Effect:
Recovers 4% of MaxHP every 3 seconds.
_______________________
This item cannot be used in Berserk state.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Mysterious Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12883.png Almighty (12883) Created from all ultimate ingredients.
_______________________
Effect:
All Basic Stats +10
ATK and MATK +30
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Almighty.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) ou Cash Shop💰
12430.png Warg Blood Cocktail (12430) A deep red colored cocktail containing wolf's blood.
_______________________
Type: Cooked Food
Effect: INT +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12432.png Siroma Icetea (12432) Fantastic combination of transparent ice and tea.
_______________________
Type: Cooked Food
Effect: DEX +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12433.png Drosera Herb Stew (12433) One of the best delicacies in Arunafeltz that has a chewy texture.
_______________________
Type: Cooked Food
Effect: AGI +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12431.png Minor Brisket (12431) Meat of a Minor's head. Famous for it's soft and tender textures.
_______________________
Type: Cooked Food
Effect: VIT +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12434.png Petite Tail Noodle (12434) A Geffen delicacy that is decorated with the best part of the Petite, the tail.
_______________________
Type: Cooked Food
Effect: LUK +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12118.png Fireproof Potion (12118) A potion that will
temporarily increase
the user's resistance
to the Fire element
at the cost of increasing
damage from the Water
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Fire resistances +20%
Water resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion ou 4389.png Plasma Card (4389)
12119.png Coldproof Potion (12119) A potion that will
temporarily increase
the user's resistance
to the Water element
at the cost of increasing
damage from the Wind
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Water resistances +20%
Wind resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion ou 4389.png Plasma Card (4389)
12121.png Thunderproof Potion (12121) A potion that will
temporarily increase
the user's resistance
to the Wind element
at the cost of increasing
damage from the earth
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Wind resistances +20%
Earth resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion ou 4389.png Plasma Card (4389)
12120.png Earthproof Potion (12120) A potion that will
temporarily increase
the user's resistance
to the earth element
at the cost of increasing
damage from the Fire
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Earth resistances +20%
Fire resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion ou 4389.png Plasma Card (4389)
1100005.png Concentrated Golden Syrup Potion (1100005) Potion created by mixing White Syrup and Yellow Syrup and then
concentrating it once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
Effect: Recovers 2750 HP

_______________________
Type: Healing
Position: Unknown
Weight: 0.2
Required Level: 180
Special Pharmacy
1100004.png Concentrated Blue Syrup Potion (1100004) Potion created by concentrating Blue Syrup once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
Effect: Recovers 360 SP

_______________________
Type: Healing
Position: Unknown
Weight: 0.2
Required Level: 120
Special Pharmacy
607.png Yggdrasil Berry (607) Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life.
_______________________
Type: Restorative
Heal: 100% HP, 100% SP
4 Seconds

_______________________
Type: Healing
Position: Unknown
Weight: 30
(yuno 215, 344)
608.png Yggdrasil Seed (608) Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence.
_______________________
Type: Restorative
Heal: 50% HP, 50% SP
2 Seconds

_______________________
Type: Healing
Position: Unknown
Weight: 30
(yuno 215, 344)
506.png Green Potion (506) A bottle of potion made from grinded Green Herbs.
_______________________
Type: Restorative
Cure: Poison, Silence, Blind, Confuse, Hallucination

_______________________
Type: Healing
Position: Unknown
Weight: 7
N'importe quel Tool Dealer🥤
525.png Panacea (525) A mystic remedy for all illnesses.
_______________________
Type: Restorative
Cure: Poison, Curse, Silence, Confuse, Blind, Hallucination

_______________________
Type: Healing
Position: Unknown
Weight: 10
N'importe quel Tool Dealer🥤
610.png Yggdrasil Leaf (610) Leaf from the Yggdrasil tree which maintains the mortal coil.
_______________________
Type: Restorative
Effect: Revive KO'ed character

_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
N'importe quel Tool Dealer🥤
523.png Holy Water (523) Blessed water used in sacred ceremonies.
_______________________
Type: Restorative
Cure: Curse

_______________________
Type: Healing
Position: Unknown
Weight: 3
N'importe quel Tool Dealer🥤



Familiers

Si vous mourez, vous perdrez de l'intimité D:

Compagnons 🐶

Ouah, un énooorme familier !...

🐈 Pensez à bien nourrir vos familiers, j'ai listé tous les compagnons qui nous conviennent parfaitement, à nous les Paladins !

Apprivoisement
Familier 🐸 Où l'obtenir ❓ Description 📃
1096.png
Angeling (1096)
⭐️
Evolved Mastering

1 2282.png Halo (2282)

50 509.png White Herb (509)

20 503.png Yellow Potion (503)

200 909.png Jellopy (909)

An egg in which an Angeling cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +1%
Increases recovery amount gained from Healing skills and Restorative items by 2%.
_______________________
When intimacy is Neutral:
MaxHP +1%
Increases recovery amount gained from Healing skills and Restorative items by 4%.
_______________________
When intimacy is Cordial:
MaxHP +2%
Increases recovery amount gained from Healing skills and Restorative items by 6%.
_______________________
When intimacy is Loyal:
MaxHP +2%
Increases recovery amount gained from Healing skills and Restorative items by 8%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1275.png
Alice (1275)
661.png Soft Apron (661) An egg in which an Alice cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MDEF +1
Decreases damage taken from Demi-Human race by 1%.
_______________________
When intimacy is Loyal:
MDEF +2
Decreases damage taken from Demi-Human race by 2%.
_______________________
Diet: White Potion

_______________________
Type: Petegg
Position: Unknown
1737.png
Aliza (1737)
Evolved Alice

200 511.png Green Herb (511)

30 985.png Elunium (985)

500 7047.png Alice's Apron (7047)

1 4253.png Alice Card (4253)

An egg in which a Aliza pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MDEF +4
_______________________
When intimacy is Neutral:
MDEF +5
Increases Healing skills effectiveness by 2%.
_______________________
When intimacy is Cordial:
MDEF +6
Increases Healing skills effectiveness by 4%.
_______________________
When intimacy is Loyal:
MDEF +7
Increases Healing skills effectiveness by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
20940.png
Blue Moon Loli Ruri (20940)
⭐️
Evolved Loli Ruri

500x 7214.png Bat Cage (7214)
50x 510.png Blue Herb (510)
1x 7019.png Loki's Whispers (7019)
10x 4191.png Loli Ruri Card (4191)

An egg in which a Blue Moon Loli Ruri pet rests. Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1, MaxHP +1%
_______________________
When intimacy is Neutral:
VIT +2, MaxHP +2%
_______________________
When intimacy is Cordial:
VIT +3, MaxHP +3%
Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When intimacy is Loyal:
VIT +4, MaxHP +5%
Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Diet: Pet Food

_______________________
Type: PetEgg
Position: Unknown
1101.png
Baphomet Jr. (1101)
642.png Book of the Devil (642) An egg in which a Baphomet Jr. cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
DEF +1
MDEF +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Loyal:
DEF +2
MDEF +2
Increases resistance against Stun status by 2%.
_______________________
Diet: Honey

_______________________
Type: Petegg
Position: Unknown
1188.png
Bongun (1188)
659.png Her Heart (659) An egg in which a Bongun cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Loyal:
VIT +2
Increases resistance against Stun status by 2%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1631.png
Chung E (1631)
12395.png Tantan Noodle (12395) An egg in which a Chung E cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
DEF +1
Decreases damage taken from Demi-Human race by 1%.
_______________________
When intimacy is Loyal:
DEF +2
Decreases damage taken from Demi-Human race by 2%.
_______________________
Diet: Bun

_______________________
Type: Petegg
Position: Unknown
1011.png
Chonchon (1011)
624.png Rotten Fish (624) An egg in which a Chonchon cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
AGI +1
FLEE +2
_______________________
When intimacy is Loyal:
AGI +2
FLEE +3
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1109.png
Deviruchi (1109)
641.png Contract in Shadow (641) An egg in which a Deviruchi cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MATK +1%
ATK +1%.
_______________________
When intimacy is Loyal:
MaxHP +1%
MaxSP +1%
MATK +1%
ATK +1%.
_______________________
Diet: Shoot

_______________________
Type: Petegg
Position: Unknown
3023.png
Fire Golem (3023)
Evolved Golem

500 953.png Stone Heart (953)

20 990.png Red Blood (990)

3 12371.png Magical Lithography (12371)

1 27029.png Fire Golem Card (27029)

An egg that contains a Fire Golem Pet.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward or Shy:
MaxHP + 200
_______________________
When intimacy is Neutral:
MaxHP + 300
_______________________
When intimacy is Cordial:
MaxHP + 400
Increases fire property magical damage by 3%.
_______________________
When intimacy is Loyal:
MaxHP + 500
Increases fire property magical damage by 5%.
_______________________
Diet: Pet Food

_______________________
Type: PetEgg
Position: Unknown
1005.png
Familiar (1005)
101331.png Assorted Fruit Trap (101331) An egg in which a Familiar pet rests. Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +3
Increases resistance to Curse status by 10%.
_______________________
When intimacy is Loyal:
INT +5
Increases resistance to Curse status by 20%.
_______________________
Diet: Complex Fruit Juice

_______________________
Type: PetEgg
Position: Unknown
1040.png
Golem (1040)
12371.png Magical Lithography (12371) An egg in which a Golem cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +100
_______________________
When intimacy is Loyal:
MaxHP +150
_______________________
Diet: Mystic Stone

_______________________
Type: Petegg
Position: Unknown
1369.png
Grand Peco (1369)
Evolved Peco Peco

10 537.png Pet Food (537)

3 632.png Fatty Chubby Earthworm (632)

300 7101.png PecoPeco Feather (7101)

1 4031.png Pecopeco Card (4031)

10 522.png Mastela Fruit (522)

An egg in which a Grand Peco cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +150
MaxSP -10
_______________________
When intimacy is Neutral:
MaxHP +200
_______________________
When intimacy is Cordial:
MaxHP +300
_______________________
When intimacy is Loyal:
MaxHP +400
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1815.png
Rice Cake (1815)
12340.png Chewy Rice Powder (12340) An egg in which a Hard Rice Cute Cake Pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Decreases damage taken from Neutral elemental attacks by 1%.
_______________________
When intimacy is Loyal:
Decreases damage taken from Neutral elemental attacks by 2%.
_______________________
Diet: Green Herb

_______________________
Type: Petegg
Position: Unknown
1035.png
Hunter Fly (1035)
626.png Monster Juice (626) An egg in which a Hunter Fly cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Perfect Dodge +2
_______________________
When intimacy is Loyal:
Perfect Dodge +2
HIT +1
_______________________
Diet: Red Gemstone

_______________________
Type: Petegg
Position: Unknown
1512.png
Hyegun (1512)
Evolved Bongun

100 7277.png Munak Doll (7277)

50 7014.png Old Portrait (7014)

1 5367.png Yao Jun Hat [1] (5367)

1 4328.png Hyegun Card (4328)

An egg in which a Hyegun cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Neutral:
VIT +2
Increases resistance against Stun status by 2%.
_______________________
When intimacy is Cordial:
VIT +3
Increases resistance against Stun status by 3%.
Random chance to absorb 1% damage against target into SP.
_______________________
When intimacy is Loyal:
VIT +4
Increases resistance against Stun status by 4%.
Random chance to absorb 1% damage against target into SP.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1505.png
Loli Ruri (1505)
⭐️
12360.png Very Red Juice (12360) An egg in which a Loli Ruri cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +3%
Random chance to auto-cast Level 1 Heal on master when receiving physical damage.
_______________________
When intimacy is Loyal:
MaxHP +5%
Random chance to auto-cast Level 2 Heal on master when receiving physical damage.
_______________________
Diet: Pumpkin Pie

_______________________
Type: Petegg
Position: Unknown
2398.png
Little Poring (2398)
12846.png Little Unripe Apple (12846) An egg in which a Little Poring cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Increases HP Recovery Rate by 50%.
_______________________
When intimacy is Loyal:
Increases HP Recovery Rate by 75%.
_______________________
Diet: Apple Juice

_______________________
Type: Petegg
Position: Unknown
1058.png
Metaller (1058)
Evolved Rocker

777 940.png Grasshopper's Leg (940)

200 508.png Yellow Herb (508)

3 707.png Singing Plant (707)

1 4057.png Metaller Card (4057)

An egg in which a Metaller cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is Neutral:
MaxHP +38
Increases HP Recovery Rate by 10%.
_______________________
When intimacy is Cordial:
MaxHP +55
Increases HP Recovery Rate by 15%.
Increases Damage against Plant race by 3%.
_______________________
When intimacy is Loyal:
MaxHP +70
Increases HP Recovery Rate by 20%.
Increases Damage against Plant race by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1026.png
Munak (1026)
636.png No Recipient (636) An egg in which a Munak cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +1
DEF +1
_______________________
When intimacy is Loyal:
INT +2
DEF +2
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1404.png
Miyabi Ningyo (1404)
12366.png Girl Doll (12366) An egg in which a Miyabi Ningyo cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +1
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is Loyal:
INT +2
Decreases Variable Casting Time by 5%.
_______________________
Diet: Well Ripened Berry

_______________________
Type: Petegg
Position: Unknown
1148.png
Medusa (1148)
12368.png Splendid Mirror (12368) An egg in which a Medusa cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
Increases resistance against Curse status by 5%.
_______________________
When intimacy is Loyal:
VIT +2
Increases resistance against Curse status by 8%.
_______________________
Diet: Apple Pudding

_______________________
Type: Petegg
Position: Unknown
1143.png
Marionette (1143)
12361.png Delicious Shaved Ice (12361) An egg in which a Marionette cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
when wearer receive physical attacks, adds a chance for 3 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
When intimacy is Loyal:
when wearer receive physical attacks, adds a chance for 5 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
Diet: Small Snow Flower

_______________________
Type: Petegg
Position: Unknown
1002.png
Poring (1002)
619.png Unripe Apple (619) An egg in which a Poring cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
LUK +2
CRI +1
_______________________
When intimacy is Loyal:
LUK +3
CRI +1
_______________________
Diet: Apple Juice

_______________________
Type: Petegg
Position: Unknown
1031.png
Poporing (1031)
621.png Bitter Herb (621) An egg in which a Poporing cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
LUK +2
Increases resistance against Poison status by 10%.
_______________________
When intimacy is Loyal:
LUK +3
Increases resistance against Poison status by 15%.
_______________________
Diet: Green Herb

_______________________
Type: Petegg
Position: Unknown
1019.png
Peco Peco (1019)
632.png Fatty Chubby Earthworm (632) An egg in which a PecoPeco cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +150
_______________________
When intimacy is Loyal:
MaxHP +200
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1077.png
Poison Spore (1077)
631.png Deadly Noxious Herb (631) An egg in which a Poison Spore cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
STR +1
INT +1
_______________________
When intimacy is Loyal:
STR +2
INT +2
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1052.png
Rocker (1052)
629.png Singing Flower (629) An egg in which a Rocker cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is Loyal:
MaxHP +38
Increases HP Recovery Rate by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1495.png
Stone Shooter (1495)
12369.png Coconut Oil (12369) An egg in which a Stone Shooter cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Decreases damage taken from Fire elemental attacks by 3%.
_______________________
When intimacy is Loyal:
Decreases damage taken from Fire elemental attacks by 5%.
_______________________
Diet: Plant Neutrient

_______________________
Type: Petegg
Position: Unknown
1167.png
Savage Babe (1167)
627.png Sweet Milk (627) An egg in which a Savage Babe cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
MaxHP +50
_______________________
When intimacy is Loyal:
VIT +2
MaxHP +75
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1166.png
Savage (1166)
Evolved Savage Babe

10 537.png Pet Food (537)

3 627.png Sweet Milk (627)

100 517.png Meat (517)

50 949.png Feather (949)

An egg in which a Savage cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1
MaxHP +50
_______________________
When intimacy is Neutral:
VIT +2
MaxHP +50
_______________________
When intimacy is Cordial:
VIT +2
MaxHP +100
_______________________
When intimacy is Loyal:
VIT +2
MaxHP +200
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
2313.png
Tikbalang (2313)
12699.png Tikbalang Harness (12699) An egg in which a Tikbalang cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%.
MDEF +3
_______________________
When intimacy is Loyal:
Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%.
MDEF +5
_______________________
Diet: Monster's Feed

_______________________
Type: Petegg
Position: Unknown
1010.png
Willow (1010)
23257.png Old Tree's Dew (23257) An egg in which a Willow cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +2
_______________________
When intimacy is Loyal:
INT +3
_______________________
Diet: Fine-grained Trunk

_______________________
Type: Petegg
Position: Unknown
1179.png
Whisper (1179)
12363.png Ghost Coffin (12363) An egg in which a Whisper cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
FLEE +7
Enables the use of Level 1 Hiding.
_______________________
When intimacy is Loyal:
FLEE +10
Enables the use of Level 1 Hiding.
_______________________
Diet: Damp Darkness

_______________________
Type: Petegg
Position: Unknown

Montée en niveau

Mourir fait perdre des points d'expérience, faites attention !~

Lieux de montée en niveau 💡

Vous pouvez obtenir 1 Beginner Manual gratuit au départ, alors utilisez-le à bon escient !

N'oubliez pas d'apporter et d'utiliser 12208.png Battle Manual (12208)

Niveau ↗️ Donjon 🌋 Quêtes disponibles 🧾
1 - 40 Anthell Dungeon 1 🦟 Aucune
40 - 70 Orc Dungeon 1 👹 Quête du tableau Eden
70 - 99 Glastheim Monastery 👻 Quête du tableau Eden
100 - 130 Illusion of Moonlight 🦊 Quête du tableau Main Office
130 - 160 Illusion of Vampire 🦇 Quête du tableau Main Office
160 - 200 Illusion of Labyrinth 🐍 Quête du tableau Main Office
200 - 230 Illusion of Underwater 2 🦀 Quête du tableau Main Office
230 - 240 Abyss Lake 4 🐉 Quête du tableau Main Office & Quête du tableau Eden
240 - 250 Varmundt's Biosphere A & B 🦖 Quête du tableau Main Office & Quête du tableau Eden
250 - 260 Power Twisted Plains 🐎 Quête du tableau Main Office
260 - 275 Varmundt's Biosphere Depth ou Varmundt's Biosphere Depth 2 🐊 Quête du tableau Main-Office

Vous pouvez obtenir des manuels d'expérience de terrain ou 12263.png [Bound] Battle Manual (12263) à (moc_para01 52, 31) Eden Machine, ce qui coûte x20 25223.png Eden Coin (25223)

💡Vous pouvez aussi attendre l'événement EXP (Bonus +50 % d'exp en plus), vous pouvez vérifier cela auprès du PNJ Capoo situé ici :(neustadt 113, 116)

Difficulté des Instances

Les instances drop des Antiquités ! Pensez à terminer les donjons !

Vous pouvez sans aucun doute faire la plupart des instances en solo, voire toutes (sauf celles qui nécessitent un partenaire)

J'ai listé toutes les instances que vous pourriez vouloir farmer au fil de votre progression dans le jeu

Instances 💰

  • Les épisodes sont regroupés approximativement selon leur ordre de sortie et la progression du jeu.
  • Les instances de chaque palier sont à peu près classées selon le moment où vous devriez les tenter.
  • Les paliers Rouge et Violet (Nightmare/Extreme/Expert) sont généralement du contenu de fin de jeu.
  • Certaines instances peuvent sembler plus faciles ou plus difficiles en raison des mises à jour et des buffs/nerfs.
  • Tenez compte de votre progression d'équipement et de la composition de votre groupe avant de tenter les difficultés supérieures.

Vous pouvez aussi consulter ce guide sur ce que vous pouvez farmer/gagner en 30 minutes ou avec une gum dans différents types de scénarios : https://wiki.muhro.eu/Farming_Items

Instances que vous pouvez farmer par Épisodes / Difficulté
Mode Nightmare
(Groupe requis)
Tomb of Remorse • Constellation Tower • Airship Destruction • Simulation Battle • Hall of Life • Lake of Fire • Final Battle
Mode Extreme
(Groupe parfois nécessaire)
Memories of Thanatos • Geffen Night Arena • Immortal • Alice Twisted Madness • Airship Crash • Sunken Tower
Mode Expert
(Groupe seulement si nécessaire)
Old Glast Heim Challenge Mode • Villa of Deception • Sticky Sea
Mode Very Hard Fall of Glastheim • Water Garden • Lost in Time • Hidden Flower Garden
Mode Hard Old Glast Heim • Horror Toy Factory • Temple God • Morses Cave • Bios Island• Infinite Space • Faceworms Nest • Endless Cellar / Endless Tower • Geffen Magic Tournament • Cor Mission • OS Mission
Mode Normal Devil Tower • Geffen Magic Tournament • Central Laboratory • Last Room • Bioresearch Laboratory • Charleston Crisis • Friday • Heart Hunter War Base • Sky Fortress • Wolfchev's Laboratory • Room of Consciousness • King's Heels • Dreams and Shadows
Mode Easy Sealed Shrine • Sarah and Fenrir • Sanctuary Purification • Airship Raid • Hey! Sweety! • Nightmarish Jitterbug • Sarah's Memory • Werner's Laboratory • Half-Moon in the Daytime • Deserted Island
Mode Novice Nidhoggur's Nest • Hazy Forest • Octopus Cave • Iwin Patrol • Bakonawa Lake • Buwaya Cave • Malangdo Culvert • Orc's Memory • Bangungot Hospital • Overlook Water Dungeon
Mode Beginner Poring Village • Wave Mode

💡N'oubliez pas de prendre les quêtes d'instances et de les valider une fois terminées, vous pouvez le vérifier auprès du PNJ Daily Instance Board situé ici :(main_office 123, 53)

Gameplay

Merci d'avoir regardé uwu

Paladin Gameplays 🎥

Voici quelques petites vidéos que j'ai faites avec la classe


0.jpg (Bientôt) (Bientôt)
(Bientôt) (Bientôt) (Bientôt)
(Bientôt) (Bientôt) (Bientôt)


Galerie

Les Grands et les Puissants

Arts de Paladin 📸

Contemplez ! les Protecteurs de Midgard !


Versions Chibi


Sprites

Un Paladin à la mode est le plus royal !

Tenues 👗

Vous pouvez changer librement de tenue via 50010.png Alternate Outfit Coupon (50010) et l'utiliser chez le PNJ styliste
(Vous obtenez ce bon au Cash Shop, ou auprès d'un autre joueur)


Palettes 👘

Voici la liste des palettes de couleurs que vous pourriez vouloir consulter pour vos looks assortis !
(L'image fournie est pour les sprites masculins et féminins)

Sprites et tenues de Swordsman
1er 2e Transcendant 3e 3e alternatif (j) 4e
Swordsman Crusader Paladin Royal Guard Royal Guard alternatif Imperial Guard

Acronymes

Vous souvenez-vous de ce que signifie RGTB ?

Glossaire 📝

Acronyme Signification Description
BS Bash Compétence de dégâts de base
SC Shield Chain Chaîne d'attaques à base de bouclier
SB Shield Boomerang Attaque à distance au bouclier
GC Grand Cross AoE en forme de croix sacrée
GS Guardian Shield Protection pour tout le groupe
DV Devotion Partage des HP avec un allié
RS Rebound Shield Réduit de moitié les dégâts reçus
PB Pinpoint Break Attaque perçant l'armure
AG Auto Guard Blocage automatique
PS Pressure Attaque d'étourdissement sur cible unique
GD Guard Posture de blocage active
PR Providence Buff de protection divine
HS Holy Shield Réduit les dégâts Shadow/Dark subis


Noms de classes

Acronyme Signification Description
RG Royal Guard Classe avancée de tank/support
IG Imperial Guard Classe de gardien ultime
CS Crusader Classe de chevalier sacré
PAL Paladin Chevalier sacré avancé
LK Lord Knight Épéiste avancé
SW Swordsman Classe de base à l'épée


Mécaniques de jeu

Acronyme Signification Description
DEF Defense Statistique de défense physique
VIT Vitality Statistique de HP et de défense
STR Strength Puissance d'attaque physique
AGI Agility Statistique de vitesse d'attaque
SHP Soft HP HP sans buffs
HHP Hard HP HP avec tous les buffs
BLK Block Chance de blocage au bouclier
PDEF Physical Defense Défense physique totale
ASPD Attack Speed Attaques par seconde
DPS Damage Per Second Mesure des dégâts infligés
PPM Pots Per Minute Taux de consommation de potions


Termes d'équipement

Acronyme Signification Description
2HS Two-Handed Sword Arme de gros dégâts
1HS One-Handed Sword Épée standard
SLD Shield Équipement défensif
GHA Glorious Holy Avenger Arme de l'élément Holy


Effets de statut

Acronyme Signification Description
STUN Stunned Déplacement/action empêché
ROOT Rooted Déplacement empêché
CURSE Cursed Corps rouge et ralenti
PROV Provoke Aggro/dégâts augmentés
PIETY Holy Element Holy Endow
CHAOS Confused REEEEEEEE


Statistiques du personnage

Stat Signification Description
VIT Vitalité HP et défense
STR Force Poids
AGI Agilité Vitesse d'attaque
DEX Dextérité Taux de touche/blocage
LUK Chance La main droite de Prestige
INT Intelligence La main gauche de Prestige


Ressources

Terme Signification Description
HW Holy Water Objet de guérison des altérations d'état
YGG Yggdrasil Berry Le fruit de la vie
Blue Syrup Blue Potion Objet de récupération de SP
Yellow Syrup Yellow Potion Objet de récupération de HP


Astuces et conseils

Plus on en sait !

Hein ? Qui était-ce...

Astuces de pro 📌

  • Saviez-vous que vous pouviez renvoyer les dégâts physiques et magiques entrants grâce à votre cible de Devotion ?
  • Saviez-vous que vous pouviez retirer les sorts de zone et les pièges avec Earth Drive et Trample ?
  • Saviez-vous que vous pouvez obtenir cette compétence Platinum supplémentaire secrète appelée Shrink pour améliorer l'effet de votre Auto Guard ?
  • Saviez-vous que Endure donne un énorme +10 Mdef ? Utilisez-le à votre avantage !
  • Attention à l'utilisation de la compétence Defending Aura : elle vous ralentit, vous et votre cible de Devotion. Ne l'utilisez que pour tanker en position fixe (utilisez-la intelligemment)
  • Saviez-vous que nous pouvions aussi jouer une mitrailleuse à Lex Aeterna ? (Consultez mon guide de mitrailleuse Lex ci-dessus)
  • Saviez-vous que les prérequis de stats INT et LUK de la compétence Prestige ne proviennent pas uniquement des stats de base ? (oui, vous pouvez en obtenir davantage via buffs/équipement/consommables/etc.)
  • ⚠️ N'UTILISEZ PAS King's Grace King's Grace DANS LES SITUATIONS DE TANKING CRITIQUES (vous pouvez faire tuer votre partenaire ou toute l'équipe, sauf vous)
  • (Surtout en PvP/BG/WoE)


Modificateurs de vitesse d'attaque

Nous serons rapides comme nos amis les oiseaux !

ASPD du Paladin 🎈


ASPD (Poids)
Équipement ⚔️ Vitesse d'attaque 📈 De la 2e classe 2️⃣
🖐 Mains nues 156 0
2142.pngBouclier -5 0
510035.pngDague -7 +1
1505.pngMasse -4 +1
1101.pngÉpée (1h) -5 -2
1160.pngÉpée (2h) -9 +6
1301.pngHache (1h) -8 +2
1362.pngHache (2h) -12 +3
1405.pngLance (1h) -10 +3
1475.pngLance (2h) -10 +2


ASPD (Consommables du Tool Dealer)
Potions d'ASPD 🧪 Utilisable ❔
645.png Concentration Potion (645) ✔️
656.png Awakening Potion (656) ✔️
657.png Berserk Potion (657) ✔️

Questions fréquentes

Pourquoi ne montons-nous pas à cheval ? N'existent-ils pas ? (・_・;)

FAQ 🔍

Classe Swordsman - Questions fréquentes
Questions Réponses
▶ Est-ce que je m'amuserai en jouant Tank / Paladin ? Oui
▶ Vais-je regretter de jouer cette classe ? Non
▶ Sommes-nous bien placés dans la méta actuelle ? Oui
▶ Cette classe est-elle aussi bonne pour le contenu PvP / WoE / BG [Siege] ? Oui
▶ Auto-Guard est-il obligatoire ? Oui (Toujours)
▶ Un Paladin peut-il buff une autre classe de Paladin ? Non
▶ Un Paladin peut-il aussi jouer DPS ? Oui
▶ Dois-je me soucier davantage des HP et des réductions que du tanking par Flee ? Oui
▶ Y a-t-il une limite aux Def/Mdef/M.res/Res que l'on peut cumuler ? Oui
▶ Dois-je toujours utiliser Defender ? Non
▶ Est-il nécessaire de relancer Devotion ? Oui
▶ Les Paladins sont-ils une bonne classe de départ ou de farming ? Non
▶ Utiliser Sacrifice est-il toujours bon ? Non
▶ Puis-je utiliser mes équipements de Tank sur d'autres classes tanky ? Oui
▶ Puis-je ignorer la DEX avec 100% VCT ? Oui
▶ Puis-je rendre Devotion instantané ? Oui
▶ Pouvons-nous rester corrects sans incantation instantanée ? Oui
▶ Pouvons-nous chasser des MvPs en solo ? Oui
▶ Est-il nécessaire de monter les statistiques INT et LUK ? Oui
▶ 193 ASPD est-il nécessaire ? Non

Mentions spéciales

Merci !


Merci d'avoir lu mon guide ! Vous êtes maintenant prêt à tout tanker !🛡️

Remerciements spéciaux 🎁

Espresso💐
Schuuuubiiii 💐
Rain 💐
Maple 💐
et à tous les autres qui ont soutenu et respecté mon travail 💐

Voir plus

📌 Mon profil : https://wiki.muhro.eu/User:Miyu/
📁 Guide de Tank et Devotion de Miyu - Imperial Guard ✅ Vous êtes actuellement ici !~ ♥

📁 Guide de Healer et Tank de Miyu - Spirit Handler

📁 Guide de Mediale et Tank de Miyu - Cardinal

📁 Guide du Mage : Aventures magiques de Miyu