Miyu's Imperial Guard Devotion and Tank Guide/es: Difference between revisions

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Machine translation (deepseek-flash)
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| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Weapon
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Arma
| style="background-color:#e6eeff;" |
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| style="background-color:#e6eeff;" |
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| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Prenda
| style="background-color:#e6eeff;" |
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Footgear
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Calzado
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Accessory
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Accesorio
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|-
|-
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Special
| style="text-align:center ; font-weight:bold ; background-color:#e6eeff;" | Especial
| style="background-color:#e6eeff;" |
| style="background-color:#e6eeff;" |
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|-
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|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Descripciones de Cartas 🀄️</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Card Descriptions 🀄️</h3>
<p style="font-size: 1.4em;"><b> Si quieres revisar cada carta con facilidad, he hecho una tabla a continuación para ti</b></p>  
<p style="font-size: 1.4em;"><b> If you want to check each card with ease i've made a table below for you</b></p>  
⚠️ ten en cuenta que no todas las cartas están en la base de datos todavía y algunas no están actualizadas con descripciones
⚠️ do note that not all card is in the database yet and some aren't updated with a descriptions
</div>


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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
|colspan="3" style="background-color: #e6eeff;"|'''Alternate Lengthwise view of the HP/VIT Card List'''
|colspan="3" style="background-color: #e6eeff;"|'''Vista alternativa a lo largo de la lista de cartas de HP/VIT'''
|-
|-
|style="background-color: #e6eeff; width: 30%;"|Slot
|style="background-color: #e6eeff; width: 30%;"|Ranura
|style="background-color: #e6eeff; width: 70%;"|Cards
|style="background-color: #e6eeff; width: 70%;"|Cartas
|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Headgear
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Equipo de cabeza
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Armor
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Armadura
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Weapon
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Arma
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
</div>


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|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Shield
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Escudo
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Garment
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Prenda
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Footgear
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Calzado
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Accessory
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Accesorio
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
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|-
|-
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Special
|style="text-align:center ; font-weight:bold ; background-color:#e6eeff;"| Especial
|style="background-color:#e6eeff;"|
|style="background-color:#e6eeff;"|
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
|colspan="3" style="background-color: #e6eeff;"|'''Card Descriptions'''
|colspan="3" style="background-color: #e6eeff;"|'''Descripciones de cartas'''
|-
|-
|style="background-color: #778899; width: 22%;"|Card
|style="background-color: #778899; width: 22%;"|Carta
|style="background-color: #778899; width: 8%;"|Slot
|style="background-color: #778899; width: 8%;"|Slot
|style="background-color: #778899; width: 40%;"|Effect
|style="background-color: #778899; width: 40%;"|Efecto
|-
|-
|style="background-color: #778899;"|Headgear
|style="background-color: #778899;"|Headgear
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<h3 style="font-size: 1.7em; color: #8c8cd9;">Build de lujo 💙</h3>  
<h3 style="font-size: 1.7em; color: #8c8cd9;">Luxury Build 💙</h3>  
'''<p style="font-size: 1.3em;">¿Quieres llegar a 2m de HP como yo? ¡Tengo la mejor configuración para ti!</p> </br>
'''<p style="font-size: 1.3em;">Do you want to go 2m HP just like me? i got the best set up for you!</p> </br>
<b><span style="color:Navy;">¡Esta es la mejor y la más alta que puedes conseguir!  </span></b> </br>
<b><span style="color:Navy;">This is the Best and the Highest you can get!  </span></b> </br>
[[File:Miyu IG highest hp build.png|250px]] </br>
[[File:Miyu IG highest hp build.png|250px]] </br>
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{| class="wikitable" style="text-align: center; width: 50%;"
{| class="wikitable" style="text-align: center; width: 50%;"
|-
|-
! colspan="2" style="background-color: #e6eeff;"|'''💘 Best and Expensive 💘'''
! colspan="2" style="background-color: #e6eeff;"|'''💘 La mejor y más cara 💘'''
|-
|-
|Top || {{#item:300174}}
|Superior || {{#item:300174}}
|-
|-
|Mid || {{#item:300174}}
|Medio || {{#item:300174}}
|-
|-
|Low ||  
|Inferior ||  
|-
|-
|Armor || {{#item:4302}}
|Armadura || {{#item:4302}}
|-
|-
|Weapon || x2 {{#item:4919}}
|Arma || x2 {{#item:4919}}
|-
|-
|Shield || {{#item:300465}}
|Escudo || {{#item:300465}}
|-
|-
|Garment || {{#item:4680}}
|Prenda || {{#item:4680}}
|-
|-
|Shoes || {{#item:27150}}
|Calzado || {{#item:27150}}
|-
|-
|Accessory R || {{#item:300076}}
|Accesorio R || {{#item:300076}}
|-
|-
|Accessory L || {{#item:300076}}
|Accesorio L || {{#item:300076}}
|}
|}
</div>






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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Habilidades</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2>
<p><i>¡Escudo aquí, escudo allá, escudo por todas partes!</i></p>
<p><i>Shield here Shield there Shield Everywhere!</i></p>
<div style="border: 2px solid #cdddff; background: #e6eeff ; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 90%; margin-left: 0;">
<div style="border: 2px solid #cdddff; background: #e6eeff ; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 90%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Swordsman Skills 📗
| colspan="3" | Habilidades de Swordsman 📗
|-
|-
| style="width:30%;"| {{#skillDesc:2}}
| style="width:30%;"| {{#skillDesc:2}}
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| colspan="3" |{{#skillDesc:8}}
| colspan="3" |{{#skillDesc:8}}
|- style="background-color:#87CEEB;"  
|- style="background-color:#87CEEB;"  
| colspan="3" |Quest Skills
| colspan="3" |Habilidades de misión
|-
|-
| {{#skillDesc:144}}  
| {{#skillDesc:144}}  
Line 1,816: Line 1,627:
| {{#skillDesc:146}}
| {{#skillDesc:146}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Crusader 2️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Crusader 2️⃣</h3>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" |Crusader Skills 📘
| colspan="3" |Habilidades de Crusader 📘
|-
|-
| style="width:30%;"| {{#skillDesc:248}}
| style="width:30%;"| {{#skillDesc:248}}
Line 1,848: Line 1,657:
| {{#skillDesc:23}}
| {{#skillDesc:23}}
|- style="background-color:#87CEEB;"  
|- style="background-color:#87CEEB;"  
| colspan="3" |Quest Skills
| colspan="3" |Habilidades de misión
|-
|-
|colspan="3" |{{#skillDesc:1002}}
|colspan="3" |{{#skillDesc:1002}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin 3️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin 3️⃣</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Paladin Skills 📒
| colspan="3" | Habilidades de Paladin 📒
|-
|-
| style="width:45%;"| {{#skillDesc:367}}
| style="width:45%;"| {{#skillDesc:367}}
Line 1,870: Line 1,675:
| {{#skillDesc:480}}
| {{#skillDesc:480}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Royal Guard 4️⃣</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Royal Guard 4️⃣</h3>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Royal Guard Skills 📙
| colspan="3" | Habilidades de Royal Guard 📙
|-
|-
| style="width:30%;"| {{#skillDesc:2307}}
| style="width:30%;"| {{#skillDesc:2307}}
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#cdddff;"
|- style="background-color:#cdddff;"
| colspan="3" | Imperial Guard Skills 📕
| colspan="3" | Habilidades de Imperial Guard 📕
|-
|-
| style="width:30%;"| {{#skillDesc:5255}}
| style="width:30%;"| {{#skillDesc:5255}}
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</div>
</div>
[[File:IG.png|center|frameless|900x900px]]
[[File:IG.png|center|frameless|900x900px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8A6444;">Distribución de habilidades ♻️</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Skill Allocations ♻️</h3>
<p style="font-size: 1.4em;"><b>
<p style="font-size: 1.4em;"><b>
This is an optimized skill build designed for maximum flexibility in endgame content.
Esta es una distribución de habilidades optimizada, diseñada para ofrecer la máxima flexibilidad en el contenido de endgame.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.7em;"><b> Leyenda de colores</b></p>
<p style="font-size: 1.7em;"><b> Color Legend</b></p>
{| class="wikitable" style="width: 300px;"
{| class="wikitable" style="width: 300px;"
! Color !! Meaning
! Color !! Significado
|-
|-
| style="background: #ffebee;" | 🔴 Red || Required Pre-requisite Skills
| style="background: #ffebee;" | 🔴 Rojo || Habilidades prerrequisito obligatorias
|-
|-
| style="background: #e3f2fd;" | 🔵 Blue || Skills for Efficient Leveling
| style="background: #e3f2fd;" | 🔵 Azul || Habilidades para un leveo eficiente
|-
|-
| style="background: #e8f5e9;" | 🟢 Green || Essential Core Skills
| style="background: #e8f5e9;" | 🟢 Verde || Habilidades esenciales del núcleo
|}
|}
</b></p>
</b></p>
<p style="font-size: 1.7em;"><b> Key Features </b></p>
<p style="font-size: 1.7em;"><b> Características clave </b></p>
* All prerequisite skills are met for 4th job advancement
* Se cumplen todas las habilidades prerrequisito para el avance a 4.ª clase
* Balanced distribution for both leveling and endgame content
* Distribución equilibrada tanto para el leveo como para el contenido de endgame
* Flexible allocation in 4th job skills for different situations
* Asignación flexible de las habilidades de 4.ª clase para distintas situaciones
* Optimized skill point efficiency without wasted investments
* Eficiencia de puntos de habilidad optimizada, sin inversiones desperdiciadas
<p style="font-size: 1.7em;"><b> Skill tree Samples </b></p>
<p style="font-size: 1.7em;"><b> Ejemplos de árbol de habilidades </b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 90%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 90%;"
|-
|-
Line 1,977: Line 1,774:
|}
|}
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
Alternatively if you don't want to get or use Gospel, you can get banding instead.
Como alternativa, si no quieres obtener ni usar Gospel, puedes conseguir Banding en su lugar.
</b></p>
</b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 40%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 40%;"
Line 1,984: Line 1,781:
|}
|}
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
🔴 = Pre-requisites
🔴 = Prerrequisitos
🔵 = Leveling
🔵 = Leveo
🟢 = Important
🟢 = Importante
</b></p>
</b></p>
</div>




Line 1,997: Line 1,793:




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Equipamiento y encantamientos</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Equipments and Enchants</span></span></h2>
<p><i>¡Déjame mostrarte lo mejor que hay disponible!</i></p>
<p><i>Let me show you what's best in store!</i></p>
(aún en construcción)
(still under construction)
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♎️ (Headgear)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♎️ (Cabeza)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,040: Line 1,831:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♓️ (Armaduras)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♓️ (Armors)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,076: Line 1,863:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♐️ (Armas)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♐️ (Weapons)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,112: Line 1,895:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♊️ (Escudo)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♊️ (Shield)</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,147: Line 1,926:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ⛎ (Capa)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ⛎ (Garment)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,183: Line 1,958:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♑️ (Calzado)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♑️ (Shoes)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,219: Line 1,990:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Equipamiento principal ♉️ (Accesorios)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Main Gears ♉️ (Accessories)</h3>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="width: 100%;"
|-
|-
Line 2,255: Line 2,022:
| {{#item:}}|| {{#icon:40462}}||| || ||  
| {{#item:}}|| {{#icon:40462}}||| || ||  
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h3 style="font-size: 1.7em; color: #8c8cd9;">Shadow Gears ♒️ (Shadows)</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Shadow Gears ♒️ (Shadows)</h3>
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24764}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24764}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24763}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24763}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24792}} ||{{#item:4744}} || {{#item:312190}} or {{#item:312191}}
|{{#item:24792}} ||{{#item:4744}} || {{#item:312190}} o {{#item:312191}}
|-
|-
|{{#item:24793}} ||{{#item:4744}} || {{#item:312190}} or {{#item:312191}}
|{{#item:24793}} ||{{#item:4744}} || {{#item:312190}} o {{#item:312191}}
|-
|-
|{{#item:24339}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24339}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24340}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24340}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24679}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24679}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24680}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24680}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24768}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24768}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24746}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24746}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24681}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24681}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24682}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24682}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
|{{#item:24757}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24757}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24758}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24758}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24759}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24759}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24760}} ||{{#item:4862}} || STA +1-5 or WIS +1-5
|{{#item:24760}} ||{{#item:4862}} || STA +1-5 o WIS +1-5
|-
|-
|{{#item:24879}} ||{{#item:4742}} || {{#item:312679}}
|{{#item:24879}} ||{{#item:4742}} || {{#item:312679}}
Line 2,308: Line 2,069:
|{{#item:24878}} ||{{#item:4742}} || {{#item:312679}}
|{{#item:24878}} ||{{#item:4742}} || {{#item:312679}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,325: Line 2,084:
| {{#item:24321}}|| {{#item:4862}}
| {{#item:24321}}|| {{#item:4862}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,343: Line 2,100:
|}
|}
</p>
</p>
</div>
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Etapas de equipamiento y builds</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gear Stages & Builds</span></span></h2>
<p><i>Para más información sobre encantamientos, consulta mi <b>Sección de equipo y encantamientos</b>!</i></p>
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
===ETAPA 1 🕐(Tier inicial)===
===STAGE 1 🕐(Early Tier)===
Adecuado para etapas tempranas o progreso inicial.
Suitable for early stages or initial progress.
Ofrece utilidad básica, pero pierde efectividad a medida que avanzas.
Offers basic utility but falls off as you advance.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 1 Gears (Early Tier)
|+ Equipamiento de la etapa 1 (Tier inicial)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipamiento
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears y 🌑Costume stones
|-
|-
| Upper || {{#item:400140}} ||
| Superior || {{#item:400140}} ||
|-
|-
| Middle || {{#item:410091}} ||
| Medio || {{#item:410091}} ||
|-
|-
| Lower || {{#item:19238}} or {{#item:19239}} || {{#item:20307}}
| Inferior || {{#item:19238}} o {{#item:19239}} || {{#item:20307}}
|-
|-
| Armor || {{#item:450186}} or +4 {{#item:2394}} || {{#item:24689}}
| Armadura || {{#item:450186}} o +4 {{#item:2394}} || {{#item:24689}}
|-
|-
| Weapon || {{#item:500033}} || {{#item:24687}}
| Arma || {{#item:500033}} || {{#item:24687}}
|-
|-
| Shield || +4 {{#item:2138}} or +4 {{#item:2114}} || {{#item:24688}}
| Escudo || +4 {{#item:2138}} o +4 {{#item:2114}} || {{#item:24688}}
|-
|-
| Garment || {{#item:480106}} or +4 {{#item:2549}}||
| Capa || {{#item:480106}} o +4 {{#item:2549}}||
|-
|-
| Shoe || {{#item:470093}} or +4 {{#item:2444}} || {{#item:24690}}
| Calzado || {{#item:470093}} o +4 {{#item:2444}} || {{#item:24690}}
|-
|-
| Accessory (Right) || {{#item:490129}} or {{#item:2772}} || {{#item:24691}}
| Accesorio (Derecho) || {{#item:490129}} o {{#item:2772}} || {{#item:24691}}
|-
|-
| Accessory (Left) || {{#item:490128}} or {{#item:2772}} || {{#item:24692}}
| Accesorio (Izquierdo) || {{#item:490128}} o {{#item:2772}} || {{#item:24692}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones del equipamiento
|-
|-
| {{#item:400140}}{{#itemDesc:400140}}
| {{#item:400140}}{{#itemDesc:400140}}
Line 2,435: Line 2,186:
| {{#item:24692}}{{#itemDesc:24692}}
| {{#item:24692}}{{#itemDesc:24692}}
|}
|}
</div>








<div lang="en" dir="ltr" class="mw-content-ltr">
===ETAPA 2 🕑(Tier medio)===
===STAGE 2 🕑(Mid Tier)===
Bueno para etapas intermedias o de juego medio.
Good for mid-game or intermediate stages.
Rendimiento equilibrado pero no excepcional.
Balanced performance but not exceptional.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 2 Gears (Mid Tier)
|+ Equipamiento de la etapa 2 (Tier medio)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipamiento
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Shadow Gears y 🌑Costume stones
|-
|-
| Upper || +9 {{#item:19033}} || {{#item:1000616}}
| Superior || +9 {{#item:19033}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410091}} || {{#item:6743}}
| Medio || {{#item:410091}} || {{#item:6743}}
|-
|-
| Lower || {{#item:19143}} or {{#item:5594}} || {{#item:25063}}
| Inferior || {{#item:19143}} o {{#item:5594}} || {{#item:25063}}
|-
|-
| Armor || {{#item:15116}} or +9 {{#item:15141}} || {{#item:24694}}
| Armadura || {{#item:15116}} o +9 {{#item:15141}} || {{#item:24694}}
|-
|-
| Weapon || +7 {{#item:1505}} || {{#item:24699}}
| Arma || +7 {{#item:1505}} || {{#item:24699}}
|-
|-
| Shield || +4 {{#item:2122}} or +4 {{#item:2115}} || {{#item:24693}}
| Escudo || +4 {{#item:2122}} o +4 {{#item:2115}} || {{#item:24693}}
|-
|-
| Garment || {{#item:20743}} or +9 {{#item:20779}} || {{#item:25067}}
| Capa || {{#item:20743}} o +9 {{#item:20779}} || {{#item:25067}}
|-
|-
| Shoe || {{#item:22046}} or +9 {{#item:22075}} || {{#item:24695}}
| Calzado || {{#item:22046}} o +9 {{#item:22075}} || {{#item:24695}}
|-
|-
| Accessory (Right) || {{#item:2978}} or {{#item:2898}} || {{#item:24697}}
| Accesorio (Derecho) || {{#item:2978}} o {{#item:2898}} || {{#item:24697}}
|-
|-
| Accessory (Left) || {{#item:2978}} or {{#item:2898}} || {{#item:24696}}
| Accesorio (Izquierdo) || {{#item:2978}} o {{#item:2898}} || {{#item:24696}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones de equipo
|-
|-
| {{#item:19033}}{{#itemDesc:19033}}
| {{#item:19033}}{{#itemDesc:19033}}
Line 2,531: Line 2,276:
| {{#item:24696}}{{#itemDesc:24696}}
| {{#item:24696}}{{#itemDesc:24696}}
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
===ETAPA 3 🕒(Nivel tardío)===
===STAGE 3 🕒(Late Tier)===
Empieza a destacar en las etapas tardías o bajo condiciones específicas.
Starts to shine in the late stages or under specific conditions.
Más fuerte que las opciones de nivel inicial o medio, pero no es la elección definitiva.
Stronger than early or mid-tier options but not the ultimate choice.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 3 Gears (Late Tier)
|+ Equipo de Etapa 3 (Nivel tardío)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipo
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Equipo de sombra y 🌑Piedras de disfraz
|-
|-
| Upper || +9 {{#item:18908}} or +11 {{#item:400023}} || {{#item:1000616}}
| Superior || +9 {{#item:18908}} or +11 {{#item:400023}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:18599}} or {{#item:5985}}|| {{#item:6743}}
| Media || {{#item:18599}} or {{#item:5985}}|| {{#item:6743}}
|-
|-
| Lower || {{#item:19154}} or {{#item:19268}} || {{#item:6951}}
| Inferior || {{#item:19154}} or {{#item:19268}} || {{#item:6951}}
|-
|-
| Armor || +11 {{#item:15393}} or +9 {{#item:15347}} || +8 {{#item:24028}}
| Armadura || +11 {{#item:15393}} or +9 {{#item:15347}} || +8 {{#item:24028}}
|-
|-
| Weapon || +7 {{#item:1505}} or +11 {{#item:32026}} || +8 {{#item:24363}}
| Arma || +7 {{#item:1505}} or +11 {{#item:32026}} || +8 {{#item:24363}}
|-
|-
| Shield || +9 {{#item:460018}} or +9 {{#item:460017}} || +7 {{#item:24053}}
| Escudo || +9 {{#item:460018}} or +9 {{#item:460017}} || +7 {{#item:24053}}
|-
|-
| Garment || +10 {{#item:20718}} or +8 {{#item:20965}} || {{#item:25067}}
| Capa || +10 {{#item:20718}} or +8 {{#item:20965}} || {{#item:25067}}
|-
|-
| Shoe || +9 {{#item:22008}} or +9 {{#item:22007}} || +7 {{#item:24025}}
| Calzado || +9 {{#item:22008}} or +9 {{#item:22007}} || +7 {{#item:24025}}
|-
|-
| Accessory (Right) || {{#item:32209}} or {{#item:32248}} || +7 {{#item:24049}}
| Accesorio (Derecho) || {{#item:32209}} or {{#item:32248}} || +7 {{#item:24049}}
|-
|-
| Accessory (Left) || {{#item:32210}} or {{#item:32250}} || +7 {{#item:24321}}
| Accesorio (Izquierdo) || {{#item:32210}} or {{#item:32250}} || +7 {{#item:24321}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones de equipo
|-
|-
| {{#item:18908}}{{#itemDesc:18908}}
| {{#item:18908}}{{#itemDesc:18908}}
Line 2,629: Line 2,368:
| {{#item:24321}}{{#itemDesc:24321}}
| {{#item:24321}}{{#itemDesc:24321}}
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
===ETAPA 4 🕓(Nivel fuerte)===
===STAGE 4 🕓(Strong Tier)===
Consistentemente poderoso y efectivo en la mayoría de las situaciones.
Consistently powerful and effective in most situations.
No es exactamente lo mejor absoluto, pero se acerca.
Not quite the absolute best but close.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 4 Gears (Strong Tier)
|+ Equipo de Etapa 4 (Nivel fuerte)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipo
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Equipo de sombra y 🌑Piedras de disfraz
|-
|-
| Upper || +11 {{#item:19366}} || {{#item:25710}}
| Superior || +11 {{#item:19366}} || {{#item:25710}}
|-
|-
| Middle || {{#item:5985}} or {{#item:410233}} || {{#item:6743}}
| Media || {{#item:5985}} or {{#item:410233}} || {{#item:6743}}
|-
|-
| Lower || {{#item:420021}} || {{#item:6951}}
| Inferior || {{#item:420021}} || {{#item:6951}}
|-
|-
| Armor || +11 {{#item:15348}} || +9 {{#item:24028}}
| Armadura || +11 {{#item:15348}} || +9 {{#item:24028}}
|-
|-
| Weapon || +9 {{#item:530015}} || +7 {{#item:24792}}
| Arma || +9 {{#item:530015}} || +7 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:460018}} || +7 {{#item:24793}}
| Escudo || +12 {{#item:460018}} || +7 {{#item:24793}}
|-
|-
| Garment || +11 {{#item:20923}} || {{#item:25067}}
| Capa || +11 {{#item:20923}} || {{#item:25067}}
|-
|-
| Shoe || +11 {{#item:22192}} || +9 {{#item:24025}}
| Calzado || +11 {{#item:22192}} || +9 {{#item:24025}}
|-
|-
| Accessory (Right) || {{#item:490048}} or {{#item:490052}} || +7 {{#item:24339}}
| Accesorio (Derecho) || {{#item:490048}} or {{#item:490052}} || +7 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490049}} or {{#item:490053}} || +7 {{#item:24340}}
| Accesorio (Izquierdo) || {{#item:490049}} or {{#item:490053}} || +7 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones de equipamiento
|-
|-
| {{#item:19366}}{{#itemDesc:19366}}
| {{#item:19366}}{{#itemDesc:19366}}
Line 2,719: Line 2,452:
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|-
|-
|}
|}  
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
===ETAPA 5 🕔(Nivel épico)===
===STAGE 5 🕔(Epic Tier)===
La elección definitiva para el máximo rendimiento.
The ultimate choice for maximum performance.
Óptimo para escenarios avanzados y muy deseable.
Optimal for advanced scenarios and highly desirable.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 5 Gears (Epic Tier)
|+ Equipamiento de Etapa 5 (Nivel Épico)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipo
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Equipo de Sombra y 🌑Piedras de Traje
|-
|-
| Upper || +12 {{#item:18983}} or +10 {{#item:19475}} || {{#item:1000616}}
| Superior || +12 {{#item:18983}} o +10 {{#item:19475}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410233}} or {{#item:410080}} || {{#item:25006}}
| Intermedio || {{#item:410233}} o {{#item:410080}} || {{#item:25006}}
|-
|-
| Lower || {{#item:420021}} || {{#item:25008}}
| Inferior || {{#item:420021}} || {{#item:25008}}
|-
|-
| Armor || +12 {{#item:15399}} || +9 {{#item:24764}} or +9 {{#item:24679}}
| Armadura || +12 {{#item:15399}} || +9 {{#item:24764}} o +9 {{#item:24679}}
|-
|-
| Weapon || +9 {{#item:530015}} or +9 {{#item:13418}} || +9 {{#item:24792}}
| Arma || +9 {{#item:530015}} o +9 {{#item:13418}} || +9 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:28922}} or +11 [C] {{#item:460040}} || +9 {{#item:24793}}
| Escudo || +12 {{#item:28922}} o +11 [C] {{#item:460040}} || +9 {{#item:24793}}
|-
|-
| Garment || +11 {{#item:20838}} or +9 {{#item:20947}} || {{#item:25067}} and {{#item:1001172}}
| Capa || +11 {{#item:20838}} o +9 {{#item:20947}} || {{#item:25067}} y {{#item:1001172}}
|-
|-
| Shoe || +11 {{#item:470023}} or +11 {{#item:22133}} || +9 {{#item:24763}} or +9 {{#item:24680}}
| Calzado || +11 {{#item:470023}} o +11 {{#item:22133}} || +9 {{#item:24763}} o +9 {{#item:24680}}
|-
|-
| Accessory (Right) || {{#item:490026}} or {{#item:490048}}  || +9 {{#item:24339}}
| Accesorio (Derecho) || {{#item:490026}} o {{#item:490048}}  || +9 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490163}} or {{#item:490049}}  || +9 {{#item:24340}}
| Accesorio (Izquierdo) || {{#item:490163}} o {{#item:490049}}  || +9 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones del equipo
|-
|-
| {{#item:18983}}{{#itemDesc:18983}}
| {{#item:18983}}{{#itemDesc:18983}}
Line 2,825: Line 2,552:
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|}
|}
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
===ETAPA 6 🕕(Mejor equipo posible)===
===STAGE 6 🕕(Best in Slot)===
La combinación de equipo que rompe el meta actual en este momento.
The Current Meta breaking gear combo there is right now.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|+ Stage 6 Gears (Best in Slot)
|+ Equipamiento de Etapa 6 (Mejor equipo posible)
|-
|-
! style="background-color: #e6eeff;" | 🚸Type
! style="background-color: #e6eeff;" | 🚸Tipo
! style="background-color: #e6eeff;" | ⚔️Gears
! style="background-color: #e6eeff;" | ⚔️Equipo
! style="background-color: #e6eeff;" | 👻Shadow Gears and 🌑Costume stones
! style="background-color: #e6eeff;" | 👻Equipo de Sombra y 🌑Piedras de Traje
|-
|-
| Upper || +14 {{#item:18983}} || {{#item:1000616}}
| Superior || +14 {{#item:18983}} || {{#item:1000616}}
|-
|-
| Middle || {{#item:410080}} || {{#item:25006}}
| Intermedio || {{#item:410080}} || {{#item:25006}}
|-
|-
| Lower || {{#item:420021}} || {{#item:1001329}}
| Inferior || {{#item:420021}} || {{#item:1001329}}
|-
|-
| Armor || +15 [A] {{#item:450170}} || +10 {{#item:24764}}
| Armadura || +15 [A] {{#item:450170}} || +10 {{#item:24764}}
|-
|-
| Weapon || +12 {{#item:530015}} || +9 {{#item:24792}}
| Arma || +12 {{#item:530015}} || +9 {{#item:24792}}
|-
|-
| Shield || +12 {{#item:28922}} || +9 {{#item:24793}}
| Escudo || +12 {{#item:28922}} || +9 {{#item:24793}}
|-
|-
| Garment || +10 [A]{{#item:480231}} || {{#item:1001326}} and {{#item:1001172}}
| Capa || +10 [A]{{#item:480231}} || {{#item:1001326}} y {{#item:1001172}}
|-
|-
| Shoe || +11 [A]{{#item:470174}} || +10 {{#item:24763}}
| Calzado || +11 [A]{{#item:470174}} || +10 {{#item:24763}}
|-
|-
| Accessory (Right) || {{#item:490133}} || +10 {{#item:24339}}
| Accesorio (Derecho) || {{#item:490133}} || +10 {{#item:24339}}
|-
|-
| Accessory (Left) || {{#item:490485}} || +10 {{#item:24340}}
| Accesorio (Izquierdo) || {{#item:490485}} || +10 {{#item:24340}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;"
! style="background-color: #e6eeff;" | 📌Gears Descriptions
! style="background-color: #e6eeff;" | 📌Descripciones del equipo
|-
|-
| {{#item:18983}}{{#itemDesc:18983}}
| {{#item:18983}}{{#itemDesc:18983}}
Line 2,908: Line 2,629:
|-
|-
| {{#item:24340}}{{#itemDesc:24340}}
| {{#item:24340}}{{#itemDesc:24340}}
|}
|}  
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<p><i>Para más información sobre encantamientos, consulta mi <b>Sección de Equipo y Encantamientos!</b></i></p>
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9 ;">Build de Devotion 🔰</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9 ;">Devotion Build 🔰</h3>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
| colspan="3" style="width: 70%;background-color:#e6eeff;" |'''<big>Devotion Build</big>'''  
| colspan="3" style="width: 70%;background-color:#e6eeff;" |'''<big>Build de Devotion</big>'''  
'''Main Skill:''' '''{{#skill:255}}''', </br>
'''Habilidad principal:''' '''{{#skill:255}}''', </br>
'''Secondary skill:''' '''{{#skill:5256}}''' and '''{{#skill:2318}}''' </br>
'''Habilidad secundaria:''' '''{{#skill:5256}}''' y '''{{#skill:2318}}''' </br>
| style="width: 15%;background-color:#e6eeff;" | ⚠️ Click Expand to see full build ⚠️
| style="width: 15%;background-color:#e6eeff;" | ⚠️ Haz clic en Expandir para ver la build completa ⚠️
|-
|-
| style="width: 33%;background-color:#e6eeff;" |'''<big>Equipments ⚔️</big>'''
| style="width: 33%;background-color:#e6eeff;" |'''<big>Equipamiento ⚔️</big>'''
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Superior || +14 {{#item:18983}}  
Top || +14 {{#item:18983}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Intermedio || {{#item:410080}}  
Mid || {{#item:410080}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Inferior || {{#item:420021}}
Low || {{#item:420021}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Armadura ||  +15 [A] {{#item:450170}}
Armor ||  +15 [A] {{#item:450170}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Arma || +12 {{#item:530015}}  
Weapon || +12 {{#item:530015}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Escudo || +12 {{#item:28922}}
Shield || +12 {{#item:28922}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Capa || +10 [A]{{#item:480231}}  
Garment || +10 [A]{{#item:480231}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Calzado || +11 [A]{{#item:470174}}
Shoes || +11 [A]{{#item:470174}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accesorio (Derecho) || {{#item:490133}}
Accessory R || {{#item:490133}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accesorio (Izquierdo) || {{#item:490485}}
Accessory L || {{#item:490485}}
| style="width: 33%;background-color:#e6eeff;" |'''<big>Equipo de Sombra + Piedras de Traje 🌌</big>'''
| style="width: 33%;background-color:#e6eeff;" |'''<big>Shadow Gears + Costume Stones 🌌</big>'''
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Superior || {{#item:1000616}}
Top || {{#item:1000616}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Intermedio || {{#item:25006}}
Mid || {{#item:25006}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Inferior || {{#item:1001329}}
Low || {{#item:1001329}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Armadura || +10 {{#item:24764}}
Armor || +10 {{#item:24764}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Arma ||  +9 {{#item:24792}}
Weapon ||  +9 {{#item:24792}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Escudo ||  +9 {{#item:24793}}
Shield ||  +9 {{#item:24793}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Capa || {{#item:1001326}} y {{#item:1001172}}
Garment || {{#item:1001326}} and {{#item:1001172}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Calzado || +10 {{#item:24763}}
Shoes || +10 {{#item:24763}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accesorio (Derecho) || +10 {{#item:24339}}
Accessory R || +10 {{#item:24339}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Accesorio (Izquierdo) || +10 {{#item:24340}}
Accessory L || +10 {{#item:24340}}
| colspan="2" style="width: 33%;background-color:#e6eeff;" |'''<big>Cartas 🎴</big>'''<u>
| colspan="2" style="width: 33%;background-color:#e6eeff;" |'''<big>Cards 🎴</big>'''<u>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Superior || {{#item:300174}}
Top || {{#item:300174}}
Medio || {{#item:300174}}
Mid || {{#item:300174}}
Inferior ||  Ninguno
Low ||  None
Armadura || {{#item:300376}}
Armor || {{#item:300376}}
Arma || X2 {{#item:4919}}
Weapon || X2 {{#item:4919}}
Escudo || {{#item:300465}}
Shield || {{#item:300465}}
Prenda || {{#item:4646}}
Garment || {{#item:4646}}
Zapatos || {{#item:4381}}
Shoes || {{#item:4381}}
Accesorio D || {{#item:300076}}
Accessory R || {{#item:300076}}
Accesorio I || {{#item:300076}}
Accessory L || {{#item:300076}}
|}
|}
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p>
<p><i>Para más información sobre encantamientos, revisa mi <b>sección de Equipamiento y Encantamientos!</b></i></p>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2>
<p><i>Rune Guards Assemble! </i></p>
<p><i>¡Guardias de Runas, reúnanse! </i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">HP Runes ❤️</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Runas de HP ❤️</h3>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:miyu royal maple.gif]]
[[File:miyu royal maple.gif]]
<p style="font-size: 1.5em;"><b>🔑 Rune System is the Brand new system in Ragnarok Online </b></p>
<p style="font-size: 1.5em;"><b>🔑 Rune System es el nuevo sistema en Ragnarok Online </b></p>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>📌Rune tablet otorga al jugador efectos adicionales aparte de los objetos equipados.</b></p>
<p style="font-size: 1.5em;"><b>📌Rune tablet gives the player additional effects beside from equipped items.</b></p>
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;"
|- style="background-color:#cdddff;text-align:center;"
|- style="background-color:#cdddff;text-align:center;"
| colspan="4" |Tablet list
| colspan="4" |Lista de tablillas
|- style="background-color:#cdddff;text-align:center;"
|- style="background-color:#cdddff;text-align:center;"
|Tablet set name
|Nombre del conjunto de tablillas
|Required rune pieces
|Piezas de runa requeridas
|Activation cost
|Coste de activación
|Effects
|Efectos
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 17
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 17
Line 3,079: Line 2,750:
3 x {{#item:1001283}}
3 x {{#item:1001283}}
|
|
2 pieces: Every 3 enhancement level: Atk + 3, Matk + 3; Every 5 enhancement level: MaxHP + 1%, MaxSP + 1% <br>
2 piezas: Cada 3 niveles de mejora: Atk + 3, Matk + 3; Cada 5 niveles de mejora: MaxHP + 1%, MaxSP + 1% <br>
4 pieces: Additional MaxHP + 1%, MaxSP + 1%, Atk + 15, Matk + 15 <br>
4 piezas: MaxHP adicional + 1%, MaxSP + 1%, Atk + 15, Matk + 15 <br>
5 pieces: Additional MaxHP + 3%, MaxSP + 3%, Atk + 45, Matk + 45
5 piezas: MaxHP adicional + 3%, MaxSP + 3%, Atk + 45, Matk + 45
|-
|-
|'''Automatic Armor Set'''
|'''Automatic Armor Set'''
Line 3,092: Line 2,763:
1 x {{#item:1001283}}
1 x {{#item:1001283}}
|
|
2 pieces: Def + 100, Mdef + 25, every 3 enhancement level: MaxHP + 1%
2 piezas: Def + 100, Mdef + 25, cada 3 niveles de mejora: MaxHP + 1%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 18
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 18
Line 3,099: Line 2,770:
|Ashring Recipe
|Ashring Recipe
Grey Wolf
Grey Wolf
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Rakehand
Rakehand
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Phantom Kite
Phantom Kite
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Lava and Ash
Lava and Ash
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
Hot Volcaring
Hot Volcaring
|
|
650 x {{#item:1000405}}
650 x {{#item:1000405}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
150 x {{#item:1001282}}
150 x {{#item:1001282}}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
1 x {{#item:1001283}}
1 x {{#item:1001283}}
|2 pieces: ATK +10 MATK +10, For each 3 upgrades ATK +3 MATK +3
|2 piezas: ATK +10 MATK +10, Por cada 3 mejoras ATK +3 MATK +3
4 pieces: For each 3 upgrades: Variable Cast Time -1% Attack Speed +1%
4 piezas: Por cada 3 mejoras: Variable Cast Time -1% Attack Speed +1%
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
6 piezas: MHP +2% MSP +2%, Por cada 3 mejoras: MHP +1%, MSP +1%
6 pieces: MHP +2% MSP +2%, For Each 3 upgrades: MHP +1%, MSP +1%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 19
! colspan="4" style="background-color: #e6eeff; color: #000;" | Episode 19
Line 3,144: Line 2,801:
| Limacina <br> Frozen Lake
| Limacina <br> Frozen Lake
| 1550 x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| 1550 x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| '''2 pieces''': RES +55, MRES +55, For each 3 upgrades: WIS +2, STA +2, RES +5, MRES +5
| '''2 piezas''': RES +55, MRES +55, Por cada 3 mejoras: WIS +2, STA +2, RES +5, MRES +5
|-
|-
| '''Family Set'''⭐️
| '''Family Set'''⭐️
| Watcher <br> Family <br> Failure
| Watcher <br> Family <br> Failure
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}}
| '''2 pieces''': For each 5 upgrades: MHP +1%, MSP +1% <br>
| '''2 piezas''': Por cada 5 mejoras: MHP +1%, MSP +1% <br>
'''3 pieces''': MHP +4%, MSP +4%
'''3 piezas''': MHP +4%, MSP +4%
|-
|-
! colspan="4" style="background-color: #e6eeff; color: #000;" | EVT
! colspan="4" style="background-color: #e6eeff; color: #000;" | EVT
Line 3,157: Line 2,814:
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food
| 22 x {{#item:1001282}}
| 22 x {{#item:1001282}}
| 2 pieces: Every 3 enhancement level: Atk + 1, Matk + 1 <br>
| 2 piezas: Cada 3 niveles de mejora: Atk + 1, Matk + 1 <br>
4 pieces: Atk +10, Matk +10 <br>
4 piezas: Atk +10, Matk +10 <br>
5 pieces: Every 5 enhancement level: Attack Speed +1%, Variable Casti Time -1% <br>
5 piezas: Cada 5 niveles de mejora: Attack Speed +1%, Variable Cast Time -1% <br>
6 pieces: MHP +1000 MSP +500, For Each 3 upgrades: MHP +100, MSP +10
6 piezas: MHP +1000 MSP +500, Por cada 3 mejoras: MHP +100, MSP +10
|}
|}
[[File:miyu rune stone npc.png|500px]]
[[File:miyu rune stone npc.png|500px]]
You can find and activate this at the Equip Enhancing room (@go 50) {{#navi:grademk|50|179}}
Puedes encontrar y activar esto en la sala de Mejora de Equipo (@go 50) {{#navi:grademk|50|179}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumibles / Esenciales</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumables / Essentials</span></span></h2>
<p><i>¡Un buen Tank debe asegurarse de estar bien equipado y lleno! </i></p>
<p><i>A Good Tank has to make sure that he/she is packed and full! </i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Consumibles 🥃</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Consumables 🥃</h3>
[[File:miyu bofuri-maple borgir.gif]]
[[File:miyu bofuri-maple borgir.gif]]
Let's Drink more heaaaaalth potions!
¡Bebamos más pociones de saluuuud!
<p style="font-size: 1.5em;"><b>🍾 These are all the Consumables that would favor us more into the battle of the sustains! </b></p>
<p style="font-size: 1.5em;"><b>🍾 ¡Estos son todos los Consumibles que nos favorecerán más en la batalla de la supervivencia! </b></p>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable sortable" style="width:70%;"
{| class="wikitable sortable" style="width:70%;"
|+ List of all Essentials
|+ Lista de todos los objetos esenciales
|-
|-
! style="background-color: #e6eeff;" | Consumable 🧃
! style="background-color: #e6eeff;" | Consumible 🧃
! style="background-color: #e6eeff;" | Description 📃
! style="background-color: #e6eeff;" | Descripción 📃
! style="background-color: #e6eeff;" | Where to Obtain ❓
! style="background-color: #e6eeff;" | Dónde obtenerlo ❓
|-
|-
| {{#item:657}} || {{#itemDesc:657}} || Any Tool Dealer🥤
| {{#item:657}} || {{#itemDesc:657}} || Cualquier Tool Dealer🥤
|-
|-
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}}
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}}
|-
|-
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 or Cash Shop💰
| {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 o Cash Shop💰
|-
|-
| {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 or Cash Shop💰 or Slots🎰
| {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 o Cash Shop💰 o Slots🎰
|-
|-
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚 or Cash Shop💰
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} o Event Eggs🥚 o Cash Shop💰
|-
|-
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}}
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}}
|-
|-
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} o Event Eggs🥚
|-
|-
| {{#item:12424}} || {{#itemDesc:12424}} || {{#Skill:2497}}
| {{#item:12424}} || {{#itemDesc:12424}} || {{#Skill:2497}}
Line 3,210: Line 2,863:
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}}
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}}
|-
|-
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} or Cash Shop💰
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} o Cash Shop💰
|-
|-
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}}
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}}
Line 3,238: Line 2,891:
| {{#item:12434}} || {{#itemDesc:12434}} || {{#Skill:2495}}
| {{#item:12434}} || {{#itemDesc:12434}} || {{#Skill:2495}}
|-
|-
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} o {{#item:4389}}
|-
|-
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} o {{#item:4389}}
|-
|-
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} o {{#item:4389}}
|-
|-
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} or {{#item:4389}}
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} o {{#item:4389}}
|-
|-
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}}
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}}
Line 3,254: Line 2,907:
| {{#item:608}} || {{#itemDesc:608}} || {{#navi:yuno|215|344}}
| {{#item:608}} || {{#itemDesc:608}} || {{#navi:yuno|215|344}}
|-
|-
| {{#item:506}} || {{#itemDesc:506}} || Any Tool Dealer🥤
| {{#item:506}} || {{#itemDesc:506}} || Cualquier Tool Dealer🥤
|-
|-
| {{#item:525}} || {{#itemDesc:525}} || Any Tool Dealer🥤
| {{#item:525}} || {{#itemDesc:525}} || Cualquier Tool Dealer🥤
|-
|-
| {{#item:610}} || {{#itemDesc:610}} || Any Tool Dealer🥤
| {{#item:610}} || {{#itemDesc:610}} || Cualquier Tool Dealer🥤
|-
|-
| {{#item:523}} || {{#itemDesc:523}} || Any Tool Dealer🥤
| {{#item:523}} || {{#itemDesc:523}} || Cualquier Tool Dealer🥤
|}
|}
</div>








<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Mascotas</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pets</span></span></h2>
<p><i>Si mueres, perderás la intimidad D:</i></p>
<p><i>If you die, you'll lose intimacy D:</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Compañeros 🐶</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Companions 🐶</h3>
[[File:miyu bofuri-turtle.gif]]
[[File:miyu bofuri-turtle.gif]]
Woah beeeeg pet!...
¡Woah, mascota enoooorme!...
<p style="font-size: 1.5em;"><b>🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us Paladins!</b></p>
<p style="font-size: 1.5em;"><b>🐈 ¡Asegúrate de mantener bien alimentadas a tus mascotas! He listado todos los compañeros que son ideales para nosotros los Paladins.</b></p>
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Taming
|+ Domesticación
|-
|-
! style="background-color: #e6eeff;" | Pet 🐸
! style="background-color: #e6eeff;" | Mascota 🐸
! style="background-color: #e6eeff;" | Where to Obtain ❓
! style="background-color: #e6eeff;" | Dónde obtenerlo ❓
! style="background-color: #e6eeff;" | Description 📃
! style="background-color: #e6eeff;" | Descripción 📃
|-
|-
|-
|-
Line 3,338: Line 2,989:
|{{#mob:3023|Fire Golem}}
|{{#mob:3023|Fire Golem}}
|Evolved Golem
|Evolved Golem
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
500 {{#item:953|Stone Heart}}
500 {{#item:953|Stone Heart}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
20 {{#item:990|Red Blood}}
20 {{#item:990|Red Blood}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
3 {{#item:12371|Magical Lithography}}
3 {{#item:12371|Magical Lithography}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
1 {{#item:27029|Fire Golem Card}}
1 {{#item:27029|Fire Golem Card}}
|{{#itemDesc:9131}}
|{{#itemDesc:9131}}
Line 3,482: Line 3,125:
|{{#itemDesc:9045}}
|{{#itemDesc:9045}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Nivelación</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Leveling</span></span></h2>
<p><i>Morir te hace perder puntos de experiencia, ¡ten cuidado!~</i></p>
<p><i>Dying Loses Experience points becareful!~</i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">Lugares para subir de nivel 💡</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Leveling Locations 💡</h3>
[[File:Miyu maple level.gif]]
[[File:Miyu maple level.gif]]
You can get a 1 free beginner manual at the start so use it wisely!
Puedes obtener 1 manual de principiante gratis al inicio, ¡así que úsalo con sabiduría!
<p style="font-size: 1.5em;"><b>Don't forget to bring and use {{#item:12208}}</b></p>
<p style="font-size: 1.5em;"><b>No olvides llevar y usar {{#item:12208}}</b></p>
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;"
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;"
! style="background-color: #e6eeff;" | Level ↗️
! style="background-color: #e6eeff;" | Nivel ↗️
! style="background-color: #e6eeff;" | Dungeon 🌋
! style="background-color: #e6eeff;" | Mazmorra 🌋
! style="background-color: #e6eeff;" | Available Quests 🧾
! style="background-color: #e6eeff;" | Misiones disponibles 🧾
|-
|-
| style="background-color: #ccf2ff;" | 1 - 40
| style="background-color: #ccf2ff;" | 1 - 40
| Anthell Dungeon 1 🦟
| Anthell Dungeon 1 🦟
| None
| Ninguna
|-
|-
| style="background-color: #ccf2ff;" | 40 - 70
| style="background-color: #ccf2ff;" | 40 - 70
Line 3,537: Line 3,178:
|-
|-
| style="background-color: #ccf2ff;" | 260 - 275
| style="background-color: #ccf2ff;" | 260 - 275
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] or [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] o [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊
| [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest]
| [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest]
|}
|}
You can get Experience field manuals or {{#item:12263}} at {{#navi:moc_para01|52|31}} Eden Machine which cost x20 {{#item:25223}}
Puedes conseguir manuales de campo de experiencia o {{#item:12263}} en {{#navi:moc_para01|52|31}} Eden Machine, que cuesta x20 {{#item:25223}}
<p style="font-size:1.0rem;">💡</b>You could also wait for the EXP Event (Bonus +50% more exp) you can check this at <u>Capoo</u> NPC located here:{{#navi:neustadt|113|116}}</p>
<p style="font-size:1.0rem;">💡</b>También puedes esperar el Evento de EXP (bono de +50% más exp); puedes revisarlo con el NPC <u>Capoo</u> ubicado aquí:{{#navi:neustadt|113|116}}</p>
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<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Dificultad de las instancias</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Instances Difficulty</span></span></h2>
<p><i>¡Las instancias sueltan Antiquity! ¡asegúrate de terminar las mazmorras!</i></p>
<p><i>Instances drops Antiquity! make sure to finish the dungeons!</i></p>
[[File:miyu maple gang.gif]]
[[File:miyu maple gang.gif]]
You can Definitely Solo Most if not, All instances (unless it requires a partner)
Definitivamente puedes hacer la mayoría, si no todas, las instancias en solitario (a menos que requiera un compañero)
<p style="font-size: 1.5em;"><b>I've Listed all the possible instances that you might want to farm with as you progress the game</b></p>
<p style="font-size: 1.5em;"><b>He listado todas las instancias posibles que podrías querer farmear a medida que avanzas en el juego</b></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Instances 💰</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Instancias 💰</h3>
* Episodes are grouped roughly by their release timeline and game progression.
* Los episodios están agrupados aproximadamente según su fecha de lanzamiento y la progresión del juego.
* Instances within each tier are approximately ordered by when you should attempt them.
* Las instancias dentro de cada nivel están ordenadas aproximadamente según cuándo deberías intentarlas.
* Red and Purple Tier (Nightmare/Extreme/Expert) are typically end-game contents.
* Los niveles Rojo y Morado (Nightmare/Extreme/Expert) suelen ser contenido de final del juego.
* Some instances may appear Easier or Harder because of Updates and buffs/Nerfs.
* Algunas instancias pueden parecer más fáciles o más difíciles debido a actualizaciones y buffs/nerfs.
* Consider your gear progression and party composition when attempting higher difficulties.
* Considera tu progresión de equipo y la composición de tu grupo al intentar dificultades más altas.
<p style="font-size: 1.5em;"><b>
<p style="font-size: 1.5em;"><b>
Additionally you can check this Guide on how much you can farm/earn per 30mins or gum in different type of scenarios: https://wiki.muhro.eu/Farming_Items
Además, puedes consultar esta guía sobre cuánto puedes farmear/ganar por 30 min o gum en diferentes tipos de escenarios: https://wiki.muhro.eu/Farming_Items
</b></p>
</b></p>
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#e6eeff; border:2px solid #cdddff; border-radius:5px;"
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#e6eeff; border:2px solid #cdddff; border-radius:5px;"
! colspan="2" style="background: linear-gradient(to right, #e6eeff, #e6eeff); color:#cdddff; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' Instances you can farm by Episodes / Difficulty '''
! colspan="2" style="background: linear-gradient(to right, #e6eeff, #e6eeff); color:#cdddff; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' Instancias que puedes farmear por Episodios / Dificultad '''
|-
|-
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">(Party is Required)</span>
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">(Se requiere grupo)</span>
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]]  
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]]  
|-
|-
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">(Party is sometimes needed)</span>
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">(A veces se necesita grupo)</span>
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] •  [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]]  
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] •  [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]]  
|-
|-
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">(Party only if Necessary)</span>
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">(Solo grupo si es necesario)</span>
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]]
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]]
|-
|-
Line 3,589: Line 3,228:
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]]
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]]
|}
|}
<p style="font-size:1.0rem;">💡</b>Don't forget to get instances Quest and Submit them after finishing it, you can check this at <u>Daily Instance Board </u> NPC located here:{{#navi:main_office|123|53}}</p>
<p style="font-size:1.0rem;">💡</b>No olvides conseguir las misiones de las instancias y entregarlas después de terminarlas, puedes revisar esto en el NPC <u>Daily Instance Board </u> ubicado aquí:{{#navi:main_office|123|53}}</p>
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<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Jugabilidad</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2>
<p><i>Gracias por ver uwu</i></p>
<p><i>Thanks for Watching uwu</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Gameplays de Paladin 🎥</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin Gameplays 🎥</h3>
Aquí hay unos pequeños videos que hice con la clase
Here's a lil Videos that i had with the class
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
| [https://youtu.be/Lgt_yGbVn_Q?si=VJfHhCrQ84V5v_YZ https://img.youtube.com/vi/Lgt_yGbVn_Q/0.jpg]
| [https://youtu.be/Lgt_yGbVn_Q?si=VJfHhCrQ84V5v_YZ https://img.youtube.com/vi/Lgt_yGbVn_Q/0.jpg]
| (Soon)
| (Pronto)
| (Soon)
| (Pronto)
|-
|-
| (Soon)
| (Pronto)
| (Soon)  
| (Pronto)  
| (Soon)  
| (Pronto)  
|-
|-
| (Soon)
| (Pronto)
| (Soon)
| (Pronto)
| (Soon)  
| (Pronto)  
| colspan="2" | <!-- Leave empty or add content if needed -->
| colspan="2" | <!-- Leave empty or add content if needed -->
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Galería</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2>
<p><i>Los Grandes y Poderosos</i></p>
<p><i>The High and the Mighty</i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">Artes de Paladin 📸</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Paladin Arts 📸</h3>
¡Contempla! ¡Los Protectores de Midgard!
Behold! the Protectors of Midgard!
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{| class="wikitable" style="text-align: center;"
|-
|-
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| [[File:Miyu Imperial Guard Gallery.png|500px]]
| [[File:Miyu Imperial Guard Gallery.png|500px]]
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''<p style="font-size: 1.4em;">Versiones Chibi</p>
'''<p style="font-size: 1.4em;">Chibi Versions</p>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
| [[File:Miyu Chibi Swordsman Gallery.png|400px]]
| [[File:Miyu Chibi Swordsman Gallery.png|400px]]
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| [[File:Imperial_Guard_art.webp.png|400px]]
| [[File:Imperial_Guard_art.webp.png|400px]]
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Sprites</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Sprites</span></span></h2>
<p><i>A fashion Paladin is the most royal one! </i></p>
<p><i>¡Un Paladin a la moda es el más real! </i></p>
[[File:miyu maple angelic.gif]]
[[File:miyu maple angelic.gif]]
<h3 style="font-size: 1.8em; color: #8c8cd9;">Outfits 👗</h3>
<h3 style="font-size: 1.8em; color: #8c8cd9;">Atuendos 👗</h3>
You can freely change your outfit via {{#item:50010}} and use it at the stylist NPC </br>
Puedes cambiar tu atuendo libremente mediante {{#item:50010}} y usarlo en el NPC estilista </br>
(You obtain this voucher at the Cash Shop, or from another player) </br>
(Obtienes este vale en la Cash Shop, o de otro jugador) </br>
[[File:Miyu_Swordsman_SpritesM.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesM.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesF.png|1200px]] </br>  
[[File:Miyu_Swordsman_SpritesF.png|1200px]] </br>  
<h3 style="font-size: 1.8em; color: #8c8cd9;">Palettes 👘</h3>
<h3 style="font-size: 1.8em; color: #8c8cd9;">Paletas 👘</h3>
Here are the list of Color Palettes that you might want to peek for your mix and match looks! </br>
¡Aquí tienes la lista de Paletas de Color que quizás quieras revisar para tus combinaciones de estilo! </br>
(The Image provided is for both Male and Female Sprites)  
(La imagen proporcionada es para sprites tanto masculinos como femeninos)  
{| class="wikitable sortable" style="width:50%; font-size: larger;"
{| class="wikitable sortable" style="width:50%; font-size: larger;"
|+ Swordsman Sprites and Outfits
|+ Sprites y atuendos de Swordsman
|-
|-
! 1st !! 2nd !! Transcendent !! 3rd !! Alternate 3rd (j) !! 4th
! 1.º !! 2.º !! Trascendente !! 3.º !! 3.º alternativo (j) !! 4.º
|-
|-
| [[Media:Swordsman_0.final.png|Swordsman]] || [[Media:Crusader_0.final.png|Crusader]] || [[Media:Paladin_0.final.png|Paladin]] || [[Media:Royalguard palette.png|Royal Guard]] || [[Media:Royalguard alt palette.png|Alternate Royal Guard]] || [[Media:Imperial Guard Palette.png|Imperial Guard]]
| [[Media:Swordsman_0.final.png|Swordsman]] || [[Media:Crusader_0.final.png|Crusader]] || [[Media:Paladin_0.final.png|Paladin]] || [[Media:Royalguard palette.png|Royal Guard]] || [[Media:Royalguard alt palette.png|Royal Guard alternativo]] || [[Media:Imperial Guard Palette.png|Imperial Guard]]
|}
|}  
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Siglas</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronyms</span></span></h2>
<p><i>¿Recuerdas qué significan las siglas RGTB?</i></p>
<p><i>Did you remember what RGTB stands for?</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Glosario 📝</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Glossary 📝</h3>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Sigla
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| BS || Bash || Basic damage skill
| BS || Bash || Habilidad de daño básica
|-
|-
| SC || Shield Chain || Shield-based attack chain
| SC || Shield Chain || Cadena de ataques basada en escudo
|-
|-
| SB || Shield Boomerang || Ranged shield attack
| SB || Shield Boomerang || Ataque de escudo a distancia
|-
|-
| GC || Grand Cross || Holy cross-shaped AoE
| GC || Grand Cross || Área en forma de cruz sagrada
|-
|-
| GS || Guardian Shield || Party-wide protection
| GS || Guardian Shield || Protección para todo el grupo
|-
|-
| DV || Devotion || HP sharing with ally
| DV || Devotion || Comparte HP con un aliado
|-
|-
| RS || Rebound Shield || Reduces Damage receive by half
| RS || Rebound Shield || Reduce a la mitad el daño recibido
|-
|-
| PB || Pinpoint Break || Armor-piercing attack
| PB || Pinpoint Break || Ataque que perfora armadura
|-
|-
| AG || Auto Guard || Automatic blocking
| AG || Auto Guard || Bloqueo automático
|-
|-
| PS || Pressure || Single-target stun attack
| PS || Pressure || Ataque de aturdimiento a un solo objetivo
|-
|-
| GD || Guard || Active blocking stance
| GD || Guard || Postura activa de bloqueo
|-
|-
| PR || Providence || Divine protection buff
| PR || Providence || Buff de protección divina
|-
|-
| HS || Holy Shield || Reduces Shadow/Dark damage taken
| HS || Holy Shield || Reduce el daño de Sombra/Oscuridad recibido
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Nombres de clases</b></p>
<p style="font-size: 1.5em;"><b>Class Names</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Sigla
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| RG || Royal Guard || Advanced tank/support class
| RG || Royal Guard || Clase avanzada de tanque/soporte
|-
|-
| IG || Imperial Guard || Pinnacle guardian class
| IG || Imperial Guard || Clase guardiana suprema
|-
|-
| CS || Crusader || Holy knight class
| CS || Crusader || Clase de caballero sagrado
|-
|-
| PAL || Paladin || Advanced holy knight
| PAL || Paladin || Caballero sagrado avanzado
|-
|-
| LK || Lord Knight || Advanced swordsman
| LK || Lord Knight || Espadachín avanzado
|-
|-
| SW || Swordsman || Basic sword class
| SW || Swordsman || Clase básica de espada
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Mecánicas del juego</b></p>
<p style="font-size: 1.5em;"><b>Game Mechanics</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Sigla
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| DEF || Defense || Physical defense stat
| DEF || Defensa || Estadística de defensa física
|-
|-
| VIT || Vitality || HP and defense stat
| VIT || Vitalidad || Estadística de HP y defensa
|-
|-
| STR || Strength || Physical attack power
| STR || Fuerza || Poder de ataque físico
|-
|-
| AGI || Agility || Attack speed stat
| AGI || Agilidad || Estadística de velocidad de ataque
|-
|-
| SHP || Soft HP || HP without buffs
| SHP || Soft HP || HP sin buffs
|-
|-
| HHP || Hard HP || HP with all buffs
| HHP || Hard HP || HP con todos los buffs
|-
|-
| BLK || Block || Shield block chance
| BLK || Bloqueo || Probabilidad de bloqueo con escudo
|-
|-
| PDEF || Physical Defense || Total physical defense
| PDEF || Defensa física || Defensa física total
|-
|-
| ASPD || Attack Speed || Attacks per second
| ASPD || Velocidad de ataque || Ataques por segundo
|-
|-
| DPS || Damage Per Second || Damage output measure
| DPS || Daño por segundo || Medida de daño infligido
|-
|-
| PPM || Pots Per Minute || Potion consumption rate
| PPM || Pociones por minuto || Tasa de consumo de pociones
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Términos de equipo</b></p>
<p style="font-size: 1.5em;"><b>Equipment Terms</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Sigla
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| 2HS || Two-Handed Sword || Heavy damage weapon
| 2HS || Two-Handed Sword || Arma de daño pesado
|-
|-
| 1HS || One-Handed Sword || Standard sword
| 1HS || One-Handed Sword || Espada estándar
|-
|-
| SLD || Shield || Defensive equipment
| SLD || Shield || Equipo defensivo
|-
|-
| GHA || Glorious Holy Avenger|| Holy element weapon
| GHA || Glorious Holy Avenger|| Arma de elemento sagrado
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Efectos de estado</b></p>
<p style="font-size: 1.5em;"><b>Status Effects</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Acronym
! style="background-color: #e6eeff;" | Sigla
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| STUN || Stunned || Movement/action prevented
| STUN || Aturdido || Impide movimiento/acción
|-
|-
| ROOT || Rooted || Movement prevented
| ROOT || Enraizado || Impide el movimiento
|-
|-
| CURSE || Cursed || Red sluggish Body
| CURSE || Maldito || Cuerpo lento y rojizo
|-
|-
| PROV || Provoke || Increased aggro/damage
| PROV || Provoke || Aumenta la amenaza/daño
|-
|-
| PIETY || Holy Element || Holy Endow
| PIETY || Elemento sagrado || Otorga elemento sagrado
|-
|-
| CHAOS || Confused || REEEEEEEE
| CHAOS || Confundido || REEEEEEEE
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Estadísticas del personaje</b></p>
<p style="font-size: 1.5em;"><b>Character Stats</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Stat
! style="background-color: #e6eeff;" | Estadística
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| VIT || Vitality || HP and defense
| VIT || Vitalidad || HP y defensa
|-
|-
| STR || Strength || Weight
| STR || Fuerza || Peso
|-
|-
| AGI || Agility || Attack speed
| AGI || Agilidad || Velocidad de ataque
|-
|-
| DEX || Dexterity || Hit rate/block
| DEX || Destreza || Precisión/Bloqueo
|-
|-
| LUK || Luck || Prestige's right hand
| LUK || Suerte || La mano derecha de Prestige
|-
|-
| INT || Intelligence || Prestige's Left hand
| INT || Inteligencia || La mano izquierda de Prestige
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p style="font-size: 1.5em;"><b>Recursos</b></p>
<p style="font-size: 1.5em;"><b>Resources</b></p>
{| class="wikitable"
{| class="wikitable"
! style="background-color: #e6eeff;" | Term
! style="background-color: #e6eeff;" | Término
! style="background-color: #e6eeff;" | Meaning
! style="background-color: #e6eeff;" | Significado
! style="background-color: #e6eeff;" | Description
! style="background-color: #e6eeff;" | Descripción
|-
|-
| HW || Holy Water || Status cure item
| HW || Holy Water || Objeto para curar estados
|-
|-
| YGG || Yggdrasil Berry || The fruit of life
| YGG || Yggdrasil Berry || La fruta de la vida
|-
|-
| Blue Syrup || Blue Potion || SP recovery item
| Blue Syrup || Blue Potion || Objeto de recuperación de SP
|-
|-
| Yellow Syrup || Yello Potion || HP recovery item
| Yellow Syrup || Yellow Potion || Objeto de recuperación de HP
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consejos y trucos</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Tips and Tricks</span></span></h2>
<p><i>¡Cuanto más sabes!</i></p>
<p><i>The more you know!</i></p>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div style="border: 2px solid #cdddff; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
<div style="border: 2px solid #cdddff; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
[[File:miyu maple no damage.gif]]
[[File:miyu maple no damage.gif]]
Huh? who was that...
¿Eh? ¿Quién fue ese...?
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pro Tips 📌</span></h3>
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Consejos pro 📌</span></h3>
<ul style="font-size: 1.4em;">
<ul style="font-size: 1.4em;">
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<p><li></li></p>
<p><li></li></p>
<li>Did you know you could Reflect incoming Physical and Magical Damage Through with your Devotee Target?</li>
<li>¿Sabías que puedes reflejar el daño físico y mágico entrante con tu objetivo de Devotion?</li>
<li>Did you know you could remove Ground spells and Traps with '''{{#skill:2323}}''' and '''{{#skill:2309}}'''?</li>
<li>¿Sabías que puedes eliminar hechizos de suelo y trampas con '''{{#skill:2323}}''' y '''{{#skill:2309}}'''?</li>
<li>Did you know you can get this secret additional Platinum skill called '''{{#skill:1002}}''' to upgrade your '''{{#skill:249}}''''s effect?</li>
<li>¿Sabías que puedes obtener esta habilidad secreta adicional de Platinum llamada '''{{#skill:1002}}''' para mejorar el efecto de tu '''{{#skill:249}}'''?</li>
<li>Did you know that '''{{#skill:8}}''' gives a wopping +10 Mdef? Use that to your advantage!</li>
<li>¿Sabías que '''{{#skill:8}}''' otorga nada menos que +10 de Mdef? ¡Úsalo a tu favor!</li>
<li>Beware of using the skill '''{{#skill:257}}''' It slows you and your Devotee Target, Only use it for stationary tanking purposes (Use it wisely)</li>
<li>Ten cuidado al usar la habilidad '''{{#skill:257}}'''. Ralentiza a ti y a tu objetivo de Devotion. Úsala solo para tanquear en un lugar fijo (Úsala con sabiduría)</li>
<li>Did you know that We could also be a '''{{#skill:78}}'''-machine gunner? (Check my Lex-machine gun guide above) </li>
<li>¿Sabías que también podemos ser una ametralladora de '''{{#skill:78}}'''? (Mira mi guía de ametralladora Lex arriba) </li>
<li>Did you know that the INT and LUK stat requirements from the skill '''{{#skill:2318}}''' isn't just from base stats? (yes you can get more from buffs/eq/consumables/etc)</li>
<li>¿Sabías que los requisitos de INT y LUK de la habilidad '''{{#skill:2318}}''' no provienen solo de las estadísticas base? (sí, puedes obtener más de buffs/equipo/consumibles/etc.)</li>
<li></li>
<li></li>
<li><span style="color: Red;">⚠️ DO NOT USE '''{{#skill:5013}}''' '''King's Grace ''' IN ANY DIRE TANKING SITUATIONS (You can get your partner or the whole party killed, well except you) </li></span> (Specially at PvP/BG/WoE)
<li><span style="color: Red;">⚠️ NO USES '''{{#skill:5013}}''' '''King's Grace ''' EN SITUACIONES CRÍTICAS DE TANQUEO (Puedes hacer que maten a tu compañero o a toda la party, bueno, excepto a ti) </li></span> (Especialmente en PvP/BG/WoE)
</p>
</p>
</div>
</div>
</div>






<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Modificadores de velocidad de ataque</span></span></h2>
<h2><span class="mw-headline" id="About_Imperial_Guard"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2>
<p><i>¡Seremos rápidos como nuestros amiguitos pajaritos!</i></p>
<p><i>We Shall be fast like our birb frens!</i></p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">ASPD de Paladin 🎈</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Paladin's ASPD 🎈</h3>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="width:30%; font-size: larger;"
{| class="wikitable" style="width:30%; font-size: larger;"
|+ ASPD (Weight)
|+ ASPD (Peso)
|-
|-
! style="background-color: #e6eeff;" | Equip ⚔️
! style="background-color: #e6eeff;" | Equipo ⚔️
! style="background-color: #e6eeff;" | Attack Speed 📈
! style="background-color: #e6eeff;" | Velocidad de ataque 📈
! style="background-color: #e6eeff;" | From 2nd Class 2️⃣
! style="background-color: #e6eeff;" | De 2.ª clase 2️⃣
|-
|-
|  🖐  Bare-Handed || 156 || 0
|  🖐  Sin arma || 156 || 0
|-
|-
| {{#icon:2142}}Shield || -5 || 0
| {{#icon:2142}}Shield || -5 || 0
Line 3,917: Line 3,518:
| {{#icon:1475}}Spear(2h) || -10 || +2
| {{#icon:1475}}Spear(2h) || -10 || +2
|}
|}
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable sortable" style="width:25%; font-size: larger;"
{| class="wikitable sortable" style="width:25%; font-size: larger;"
|+ ASPD (Tool Dealer Consumables)
|+ ASPD (Consumibles de Tool Dealer)
|-
|-
! style="background-color: #e6eeff;" | ASPD Potions 🧪
! style="background-color: #e6eeff;" | Pociones de ASPD 🧪
! style="background-color: #e6eeff;" | Usable ❔
! style="background-color: #e6eeff;" | ¿Utilizable? ❔
|-
|-
| {{#item:645}} || ✔️
| {{#item:645}} || ✔️
Line 3,933: Line 3,532:
| {{#item:657}} || ✔️
| {{#item:657}} || ✔️
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<h2><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Frequently Asked Questions</span></span></h2>
<h2><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Preguntas Frecuentes</span></span></h2>
<p><i>Why don't we ride horses? do they not exist? </i> (・_・;)</p>
<p><i>¿Por qué no montamos a caballo? ¿Acaso no existen? </i> (・_・;)</p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">FAQ 🔍</h3>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Preguntas frecuentes 🔍</h3>
{| class="wikitable mw-collapsible" style="width: 50%; margin: 0; border-collapse: collapse; border: 2px solid #cdddff; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);"
{| class="wikitable mw-collapsible" style="width: 50%; margin: 0; border-collapse: collapse; border: 2px solid #cdddff; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);"
! style="background-color: #e6eeff; color: #8c8cd9; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #8c8cd9;" colspan="2" | Swordsman Class - Frequently Asked Questions
! style="background-color: #e6eeff; color: #8c8cd9; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #8c8cd9;" colspan="2" | Clase Swordsman - Preguntas frecuentes
|-
|-
! style="background-color: #ccf2ff ; padding: 10px; width: 70%;" | Questions
! style="background-color: #ccf2ff ; padding: 10px; width: 70%;" | Preguntas
! style="background-color: #ccf2ff ; padding: 10px; width: 30%;" | Answers
! style="background-color: #ccf2ff ; padding: 10px; width: 30%;" | Respuestas
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Will i have fun playing Tank / Paladin?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Me divertiré jugando como Tank / Paladin?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Will I regret playing this class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Me arrepentiré de jugar esta clase?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Are we in a good position in the current meta?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Estamos en una buena posición en el meta actual?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is this class also good for PvP / WoE / BG [Siege] content?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Esta clase también es buena para contenido PvP / WoE / BG [Siege]?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Auto-Guard mandatory?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Auto-Guard es obligatorio?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes (Always)</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí (Siempre)</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can Paladin buff another Paladin Class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Puede Paladin dar buff a otra clase Paladin?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can Paladin play as DPS too?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Puede Paladin jugar como DPS también?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Should i worry more on HP and Reductions than Flee Tanking?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Debería preocuparme más por HP y Reducciones que por Flee Tanking?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is there a limit amount of Def/Mdef/M.res/Res that we can stack?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Hay una cantidad límite de Def/Mdef/M.res/Res que podamos acumular?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Should I use Defender always?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Debería usar Defender siempre?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Re-casting Devotion Necessary?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Es necesario volver a lanzar Devotion?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Are Paladins a good starter or farming class?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Son los Paladins una buena clase inicial o de farmeo?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is using Sacrifice still good?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Sigue siendo bueno usar Sacrifice?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I use my Tank gears on other tanky classes?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Puedo usar mi equipo de Tank en otras clases tanque?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can I disregard DEX with 100% VCT?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Puedo ignorar DEX con 100% VCT?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I make Devotion insta-cast?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Puedo hacer que Devotion sea insta-cast?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can we still be decent without insta-cast?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Podemos seguir siendo decentes sin insta-cast?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can we solo hunt MvPs?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Podemos cazar MvPs en solitario?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Getting int and luk stat necessary?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Es necesario obtener los stats int y luk?
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span>
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Sí</span>
|-
|-
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is 193 ASPD necessary?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ ¿Es necesario 193 ASPD?
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span>
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Menciones especiales</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(204, 242, 255); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Special Mentions</span></span></h2>
<p><i>¡Gracias! </i></p>
<p><i>감사합니다! </i></p>
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;">
<div style="border: 2px solid #8c8cd9; background: #e6eeff; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
   <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;">
[[File:miyu maple happy 1.gif]] </br>  
[[File:miyu maple happy 1.gif]] </br>  
<p style="font-size: 1.3em;">
<p style="font-size: 1.3em;">
<b><span style="color:Navy;">Thank you for reading my guide! you are now ready to tank anything!🛡️</span></b>
<b><span style="color:Navy;">¡Gracias por leer mi guía! ¡Ya estás listo para tanquear cualquier cosa!🛡️</span></b>
</p>
</p>
<h3 style="font-size: 1.7em; color: #8c8cd9;">Special Thanks 🎁</h3>
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📁 [[Miyu's Imperial Guard Devotion and Tank Guide]] <span style="color:Green;">✅ ¡Estás aquí ahora mismo!~ ♥</span>
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Latest revision as of 14:53, 13 October 2026

Imperial Guard
Clase base:
Royal Guard
Escrito por:

(Autor)

Miyu / Mio
Bonificaciones de clase (@ Nivel base 200)
STR
AGI
VIT
INT
DEX
LUK
+9 +3 +9 +10 +9 +3
Bonificaciones de 4.ª clase (@ Nivel base 260)
POW
STA
WIS
SPL
CON
CRT
+6 +9 +5 +7 +3 +3

¡Bienvenido a la Guía Completa de Swordsman de Miyu!

¡Mantente firme, defiende con honor!

¡Saludos, aspirante a Guardián! ¡Soy la Gran Templaria Miyu, Comandante de la Imperial Guard! ⚔️
y te doy la bienvenida a la Guía Completa de Imperial Guard de Miyu! 🛡️

  • 🔥 ¿Qué te espera en esta guía?

  • 🛡️ Mecánicas básicas – Domina el arte sagrado de la defensa y la protección
  • ⚔️ Builds – Forja tu camino como un guardián indomable
  • 🏰 Tácticas – Domina estrategias avanzadas para tanquear y resistir
  • 🔱 Equipamiento – ¡Empuña los mejores escudos y armaduras bendecidos por los dioses!
  • 📜 Habilidades avanzadas – Descubre las artes sagradas de la Holy Imperial Guard

Ya sea que aspires a ser un baluarte inquebrantable en PvE, una fuerza inamovible en WoE o un estratega magistral en la guerra de grupos, esta guía iluminará tu camino.
El campo de batalla llama, oh Santo Guardián. ¡Comencemos tu ascensión! 🙏


Sobre los Imperial Guards

Imperial Guard

La Imperial Guard representa la cúspide del linaje Crusader, una orden de guerreros cuyo deber trasciende la simple caballería. Como la cuarta evolución del camino Crusader, ascienden más allá de sus predecesores, los Royal Guards, despojándose de las limitaciones de la guerra mortal para abrazar un llamado superior.

▶ Este camino sagrado es exclusivo de los Norman, una raza bendecida por la herencia divina, cuyos cuerpos y almas han sido templados a través de generaciones de fe inquebrantable y deber irrompible.

▶ Las leyendas hablan del cisma que forjó a la Imperial Guard. En una época de agitación, la Orden Royal Guard se encontró en una encrucijada: una facción se aferraba a las tradiciones del acero y la disciplina, mientras que otra buscaba la iluminación, empuñando tanto la espada como el poder divino. Esta última emergió transformada, elegida por fuerzas celestiales para ascender como los guardianes del propio destino.

Ya no atados por limitaciones terrenales, los Imperial Guard son místicos guerreros, paradigmas tanto de defensa como de divinidad. Sus escudos no son meras barreras, sino conductos de la voluntad celestial; sus armaduras están grabadas con runas sagradas que brillan con poder divino. En el campo de batalla, son a la vez santuario y tormenta: un baluarte inquebrantable para sus aliados y un juicio implacable para sus enemigos. Enfrentarse a un Imperial Guard es enfrentarse a la voluntad de los propios dioses.


Para más detalles sobre el lanzamiento inicial de las clases de cuarto empleo, visita el siguiente enlace:

https://www.divine-pride.net/forum/index.php?/topic/4672-kro-fourth-class-jobs-skills-info-and-related-items-updated-23072023/

Sobre mí

¡Respeto y honor!

Mi travesía como Swordsman ⚔️


📌A menudo puedes encontrarme por mis alias dentro del juego: Young


💬 "También he sido un tanque Swordsman dedicado desde mis primeros días en Ragnarok Online. Mi trayectoria comenzó en KRO Korean Ragnarok Online (2005-2014), continuó en NovaRO Nova Ragnarok Online (2014-2022), y ahora he encontrado mi nuevo hogar en MuHRO desde principios de 2022. "La defensa es la mejor ofensiva" - Miyu 2k25


El tankeo con Swordsman fue uno de los roles de los que me enamoré, y aún hoy, como mi alternativa a la magia y a los Mages, aunque no son tan populares como otros roles/clases, puedes considerarte un activo muy importante para cualquier equipo y para runs de party o actividades de party. ¡La pasión de ser una fuerza indómita e imparable y una clase superior similar a Superman que puede resistir cualquier cosa en su camino es lo que nos reúne a todos aquí!


Redes sociales 🌐


Mi Discord: 민정#7897 / miyoung.
Mi Youtube: https://www.Youtube.com/미유/ https://bit.ly/Miyu
Mi Twitch: https://www.twitch.tv/miyuh2o

Descargo de responsabilidad

Yo te respeto, tú me respetas~

Créditos ⚖️


"Todo el crédito es para sus respectivos dueños. ♥ Esta guía está elaborada con amor y pasión, directamente desde mi corazón y mi alma."
Esta guía tiene como objetivo ayudar a cualquiera que lo necesite y no se utilizará con fines de lucro ni para distribución ilegal.
"Todos los derechos reservados" ©

▶ Uso justo:

Aviso de derechos de autor según la Sección 107 de la Ley de Derechos de Autor de 1976: se permite el uso justo con fines como críticas, comentarios, reportajes de noticias, erudición e investigación. El uso justo es un uso permitido por la ley de derechos de autor que de otro modo podría ser infractor. El uso sin fines de lucro, educativo o personal inclina la balanza a favor del uso justo.

  • Algunas tablas e información están tomadas de fuentes externas, pero las he rediseñado, mejorado y creado versiones únicas de ellas con el debido respeto.
  • Esta guía aún está en proceso. Todo lo que ves aquí puede cambiar o ajustarse según futuras actualizaciones del juego.
  • Esta guía se basa en mi experiencia personal, conocimiento, opiniones y preferencias en el juego.
  • Esta es una guía; depende de ti si sigues todo, parte de ella o nada.
  • Esta guía te ayudará desde la clase Swordsman hasta la clase Imperial Guard.
  • Me esforzaré por mantener esta guía actualizada mientras siga jugando.
  • Puede haber errores o imprecisiones en esta guía. Si detectas alguno, no dudes en contactarme, ¡y agradeceré mucho cualquier corrección!

Ventajas y Contras

Debilidades y Fortalezas de un Soldado.

Ventajas ✅

  • Supervivencia Excepcional: Los Royal Guards poseen una de las mayores reservas de HP del juego, combinada con fuertes habilidades defensivas como Prestige, Defender y Auto-Guard, lo que los hace prácticamente imposibles de matar en las condiciones adecuadas.
  • Soporte con Devotion: Su habilidad característica Devotion les permite proteger a miembros clave del grupo (por ejemplo, DPS y healers) redirigiendo el daño hacia sí mismos, lo que los hace invaluables tanto en contenido PvP como PvM.
  • Alta Mitigación de Daño: Con acceso a Defender, Shield Fortress y equipo enfocado en reducir daño físico y mágico, los Royal Guards sobresalen absorbiendo ataques enemigos.
  • Estilo de Juego Versátil: Pueden adaptarse a varios roles, desde tanquear y apoyar con Inspiration hasta infligir un respetable daño en área con Overbrand y Earth Drive.
  • Fuerte Control de Multitudes: Los Royal Guards poseen habilidades efectivas de control de multitudes como Trample y Earth Drive, que pueden interrumpir formaciones enemigas y mantener a los mobs bajo control.
  • Reflect Damage: La habilidad Reflect Damage castiga a los atacantes, lo que la convierte en una gran herramienta para lidiar con oponentes de alto DPS o situaciones con muchos mobs.
  • Utilidad de Grupo: Habilidades como Guardian Shield, Providence y Ultimate Sacrifice proporcionan buffs significativos a sí mismos y a sus aliados, mejorando la supervivencia y el daño infligido.
  • Inmunidad a la Magia: Con habilidades como Prestige, los Royal Guards pueden mantener su posición, incluso en escenarios donde grandes AoE mágicos están en tu pantalla.
  • Durabilidad en PvP: Su capacidad de absorber y redirigir daño, combinada con sus habilidades de control de multitudes y reflejo, los convierte en una fuerza dominante en entornos PvP.

Contras 🅾️

  • Intensivo en SP: Los Royal Guards dependen en gran medida de su reserva de SP para mantener habilidades clave como Devotion e Inspiration, lo que hace que la gestión del SP sea un desafío constante.
  • Dependiente del Equipo: El rendimiento óptimo requiere una gran inversión en equipo especializado para builds de tanque, devotion y reflect, que puede ser costoso y llevar mucho tiempo de conseguir.
  • Movilidad Limitada: Los Royal Guards carecen de habilidades de movilidad inherentes, lo que los hace más lentos en comparación con otras clases y dependientes de monturas o buffs externos para mejorar la velocidad de movimiento.
  • Menor Producción de Daño: Aunque son capaces de infligir daño, su enfoque principal en defensa y apoyo significa que su DPS es generalmente menor en comparación con clases dedicadas a hacer daño.
  • Tiempos de Reutilización de Habilidades: Muchas de sus habilidades clave, como Inspiration y Shield Fortress, tienen largos tiempos de reutilización, limitando su disponibilidad en peleas prolongadas.
  • Dependencia de la Posición: Habilidades como Devotion requieren un posicionamiento cuidadoso para asegurar que los objetivos correctos estén protegidos, lo que los hace difíciles de jugar eficazmente en escenarios caóticos.
  • Vulnerabilidad a los Dispel: A pesar de sus fuertes defensas físicas y mágicas, los Royal Guards pueden tener dificultades contra monstruos que pueden disipar tus habilidades defensivas.
  • Jugabilidad Compleja: Equilibrar sus diversos roles (tanque, soporte y dps) puede ser un desafío, requiriendo un conocimiento significativo del juego y conciencia situacional.
  • Alto Costo de Mantenimiento: Mantener monturas, equipo y consumibles para recuperación de SP y HP y buffs aumenta el gasto de jugar esta clase de manera efectiva.



Estadísticas y Rasgos

¡Los Imperial Guards sobresalen tanto en defensa como en reflejo de daño, lo que los convierte en los tanques definitivos!


[ Estadísticas ]
STR 30-90 Estadística principal que aumenta la capacidad de peso y el poder de ataque físico. (Apunta a al menos 40 STR para un tanqueo óptimo.)
AGI 60-90 Proporciona ASPD y Flee. Cada 5 de AGI otorga 1 de SoftDEF. (Céntrate más en la absorción de daño que en la evasión. 60-90 de AGI es suficiente para la mayoría de las builds de tanque.)
VIT 130+ Estadística central para tanquear que aumenta los HP en 1% por punto y mejora la defensa. Los Imperial Guards tienen excelentes modificadores de HP. (Apunta a al menos 120 VIT para máxima supervivencia.)
INT 80-100+ Proporciona gestión de SP y defensa mágica. (Principalmente para SP, defensas mágicas y para la activación de Prestige)
DEX 90-120 Importante para un casteo más rápido. (90 para tanques puros, 120+ solo si te faltan stats para no-cast)
LUK 90-100+ Ayuda con la probabilidad de defensa perfecta y la resistencia a la mayoría de los debuffs. (Específicamente para la activación de Prestige)


[ Estadísticas de rasgos de 4ta clase ]
POW 0-72 Estadística de rasgo principal que aumenta el ataque físico. No es tan necesaria como podrías pensar.
STA 100-110 Rasgo defensivo central que aumenta directamente la resistencia física. Crucial para builds de tanque.
WIS 100-110 Proporciona resistencia mágica. Importante para la supervivencia general contra daño mágico.
SPL 0-72 No es un enfoque principal. Solo invierte si usas habilidades de escudo basadas en magia.
CON 0-72 Solo se usa para builds específicas de tanque con Flee. De lo contrario, no lo subas.
CRT 0-72 Opcional para sanaciones puras. Aunque no es necesario, es una opción.


Estadísticas 📀

★ Fuerza (STR) [Opcional]
▷ Tu estadística principal tanto para capacidades defensivas como ofensivas. Cada punto aumenta la capacidad de peso y el ataque físico. Una STR más alta te permite llevar escudos y armaduras más pesados mientras mantienes una buena reflexión de daño. Para un rendimiento óptimo, apunta a [40+ STR].
STR también ayuda con el daño de Shield Chain si usas esa variación de build.

★ Agilidad (AGI) [Opcional]
▷ Otorga bonificaciones de ASPD y Flee, y cada 5 puntos otorgan 1 SoftDEF. Para builds de tanque, [60-90 AGI] es suficiente, ya que el enfoque está en la absorción de daño en lugar de la evasión.
AGI también ayuda a reducir la duración de los efectos que dificultan el movimiento en PvP/WoE.

★ Vitalidad (VIT) [Esencial]
▷ Tu estadística principal para tanquear que aumenta el HP máximo en 1% por punto y mejora la defensa. Los Imperial Guards tienen excelentes modificadores de HP, lo que hace que VIT sea extremadamente efectiva. Apunta a [120+ VIT] para máxima supervivencia.
VIT proporciona resistencia contra Crystallization, Freezing y otros efectos de estado en PvP/WoE.

★ Inteligencia (INT) [Esencial]
▷ Principalmente útil para la gestión de SP y la defensa mágica. [90-100 INT] es suficiente para la mayoría de las builds de tanque para mantener SP y para Prestige.
INT ayuda a reducir la duración de efectos de estado mentales como Sleep y Confusion.

★ Destreza (DEX) [Opcional]
▷ Importante para el casteo instantáneo mediante estadísticas. Los tanques puros pueden arreglárselas con [70-90 DEX].
DEX también ayuda a reducir la duración de algunos efectos de estado como Crystallization.

★ Suerte (LUK) [Esencial]
▷ Contribuye a la probabilidad de defensa perfecta y proporciona resistencia crítica. [90-100 LUK] es suficiente para la mayoría de las builds, aunque la mayoría de los jugadores querría un 100% de probabilidad de esquiva mágica. También puede ayudar con la resistencia a estados en situaciones de PvP.


Rasgos 💿

★ Poder (POW) [Opcional]
▷ Rasgo principal que aumenta el ataque físico. De nuevo, no es útil a menos que te hayas orientado a un tanque de build físico.
El ataque físico de estado aumenta en 5 por punto.
P.ATK aumenta en 1 por cada 3 puntos.

★ Aguante (STA) [Esencial]
▷ Rasgo defensivo central que aumenta directamente la resistencia física (RES). Muy crucial para builds de tanque.
RES aumenta en 1 por punto.
RES aumenta en 5 por cada 3 puntos.

★ Sabiduría (WIS) [Esencial]
▷ Proporciona resistencia mágica (MRES), crucial para la supervivencia general contra daño mágico.
MRES aumenta en 1 por punto.
MRES aumenta en 5 por cada 3 puntos.

★ Hechizo (SPL) [Opcional]
▷ No es una estadística principal. Solo invierte si usas habilidades basadas en magia.
El ataque mágico de estado aumenta en 5 por punto.
S.MATK aumenta en 1 por cada 3 puntos.

★ Concentración (CON) [Opcional]
▷ Solo si te orientas a Flee Tanking, lo cual no recomiendo, pero es una opción.
HIT y FLEE aumentan en 2 por punto.
Bonificaciones defensivas adicionales cada 5 puntos.

★ Creatividad (CRT) [Opcional]
▷ Opcional para obtener mayores números de curación
H.PLUS increases by 1 per point.
C.RATE increases by 1 per 3 points.


Asignación de estadísticas 📋

💡[1.ª imagen]: Esta 1.ª build se centra principalmente en un equilibrio entre HP alto + casteo alto + ASPD media

💡[2.ª imagen]: Esta 2.ª build se centra principalmente en la build Harmony (resistencia a la mayoría de debuffs mientras tiene HP alto y buen casteo, además de ASPD

💡[3.ª imagen]: Esta 3.ª build se centra principalmente en la build de casteo (tener estadísticas DEX e INT altas para casteo instantáneo mientras mantiene HP alto y un poco de resistencia.

💡[4.ª imagen]:Esta sería tu build de rasgos predilecta para cualquier build.

Prestige

¡Contempla el RGTB, que significa ROYAL GOLDEN THIEF BUG! (OwO;)

RGTB 🐞

Prestige es una habilidad de apoyo exclusiva de la clase Paladin en Ragnarok Online. Mejora la DEF del Paladin y otorga una probabilidad de esquivar por completo los ataques mágicos.
Te haré la vida más fácil dándote los requisitos que necesitas para este 4128.png [MVP] Golden Thief Bug Card (4128) incorporado, ¡el prestige!

⚠️Pero cuidado con los Dispells, pueden eliminar tu prestige al instante

Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to completely dodge magic attacks.
The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
LvSP CostFixed CastVariable CastCool DownDuration
1752s1s60s30s
2802s1s60s45s
3852s1s60s60s
4902s1s60s75s
5952s1s60s90s

Efectos de habilidad

  • Aumenta DEF según el nivel de personaje y nivel de habilidad.
  • Probabilidad de esquivar por completo ataques mágicos usando una fórmula basada en INT (Inteligencia) y LUK (Suerte).

Fórmulas de habilidad 📋

Fórmula de probabilidad de esquiva mágica

((INT + LUK) × Skill Level / 20 × Base Level) / 200 + Skill Level

Fórmula de bonificación de DEF

(Skill Level × 15) + (10 × Defender Skill Level) El resultado luego se multiplica por (Base Level / 100).

Duración de habilidad por nivel

Nivel de habilidad Duración
Lv 1 30 segundos
Lv 2 45 segundos
Lv 3 60 segundos
Lv 4 75 segundos
Lv 5 90 segundos

Requisitos de INT + LUK 📈

Para lograr una esquiva mágica del 100% usando la habilidad Prestige, necesitas cumplir con los valores requeridos de (INT + LUK) según tu Base Level y Skill Level.

Nivel Base Nivel de habilidad 1 Nivel de habilidad 2 Nivel de habilidad 3 Nivel de habilidad 4 Nivel de habilidad 5
100 1900 950 633 475 380
150 1267 633 422 317 253
200 950 475 317 238 190
250 760 380 253 190 152
275 690 345 230 173 138

Distribución de INT y LUK 📊

Puedes distribuir tu INT y LUK de diferentes maneras para alcanzar el total requerido. A continuación se muestran algunas posibles distribuciones equitativas y sesgadas.

Nivel Base Nivel de habilidad Total (INT + LUK) necesario División equitativa INT alta LUK alta
100 5 380 190 INT / 190 LUK 130 INT / 250 LUK 250 INT / 130 LUK
150 5 253 127 INT / 126 LUK 130 INT / 123 LUK 123 INT / 130 LUK
200 5 190 95 INT / 95 LUK 130 INT / 60 LUK 60 INT / 130 LUK
250 5 152 76 INT / 76 LUK 130 INT / 22 LUK 22 INT / 130 LUK
275 5 138 69 INT / 69 LUK 130 INT / 8 LUK 8 INT / 130 LUK

Cómo usar esta tabla 📝

1️⃣ Encuentra tu Nivel Base
2️⃣ Observa el total requerido (INT + LUK)
3️⃣ Elige una distribución de estadísticas
✅ División equitativa (INT y LUK equilibrados)
✅ INT alta (Más defensa mágica, SP, resistencia a algunos estados)
✅ LUK alta (Más Flee, Perfect Dodge, ligera resistencia a la mayoría de estados)

Ejemplo: Si eres Nivel Base 275, necesitas 138 de INT + LUK en total.
Puedes lograr esto con:
📌 69 INT y 69 LUK (equilibrado)
📌 88 INT y 50 LUK (enfocado en INT)
📌 50 INT y 88 LUK (enfocado en LUK)

Defensa

¿Sabías que cuantos más mobs tengas, más débil te vuelves?

Defensa blanda 🔰

  • Reduce el daño físico entrante directamente mediante sustracción.
  • también conocida como defensa "VIT", reduce el daño físico entrante directamente.
SoftDEF      = floor((VIT ÷ 2) + (AGI ÷ 5) + (BaseLv ÷ 2))
TotalSoftDEF = [(SoftDEF + BonusA) × (1 + BonusB ÷ 100)]
  • BonusA es la suma de bonificaciones aditivas.
  • BonusB es la suma de bonificaciones multiplicativas.
  • Los monstruos usan una fórmula diferente de SoftDEF.
SoftDEF      = floor((VIT + BaseLvl) ÷ 2)

Defensa dura 🔰

  • Reduce el daño físico entrante de forma multiplicativa.
  • Daño después de Hard DEF = Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]
  • Se aplica primero a los cálculos de daño, antes de Soft DEF.
  • Aquí tienes otro ejemplo de cómo funciona Hard DEF:
  • Digamos que un monstruo inflige 1000 de daño base:
  • ⚔️ Con 200 Hard DEF: El daño se reduce a alrededor de 714 de daño
  • ⚔️ Con 400 Hard DEF: El daño se reduce a alrededor de 526 de daño
  • ⚔️ Con 600 Hard DEF: El daño se reduce a alrededor de 411 de daño
  • Ten en cuenta que tu defensa se debilita cuando te rodean monstruos:
  • Luchando contra 3 monstruos: -5% DEF
  • Luchando contra 4 monstruos: -10% DEF
  • Y así sucesivamente hasta llegar a 0 de defensa
  • Tu Hard DEF comienza en 0 y puedes aumentarla mediante:
  • Equipo
  • Cartas
  • Buffs y habilidades
  • Objetos consumibles

Defensa Mágica Suave 🔰

  • La defensa mágica suave, también conocida como defensa mágica de "INT", reduce directamente el daño mágico recibido.
SoftMDEF      = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4
TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)]
  • BonusA es la suma de bonificaciones aditivas.
  • BonusB es la suma de bonificaciones multiplicativas.
  • Los monstruos usan una fórmula de SoftMDEF diferente.
SoftMDEF      = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)

Defensa Mágica Dura 🔰

  • La defensa mágica dura, también conocida como defensa mágica de "armadura" o "equipo", reduce el daño mágico recibido de forma multiplicativa.
  • La defensa mágica dura tiene un valor base de 0 y aumenta con equipo, algunas habilidades y objetos.
  • Daño después de Hard MDEF = Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]

⚠️ Esto indica que a medida que aumenta la Hard MDEF, el porcentaje de daño mágico reducido también aumenta, pero con rendimientos decrecientes. Por ejemplo:
🔮 20 Hard MDEF otorgan aproximadamente un 15% de reducción de daño.
🔮 40 Hard MDEF otorgan aproximadamente un 25% de reducción de daño.
🔮 125 Hard MDEF otorgan aproximadamente un 50% de reducción de daño.


(Se muestra como A + B en la Ventana de Estado, donde A representa el Soft Mdef y B representa el Hard Mdef.)

  • El sistema de Defensa Mágica (MDEF) se renovó en la Renewal Update. HardDEF/MDEF ya no está limitado a un sistema de 1-100 puntos, con 100 siendo inmunidad total. En su lugar, el efecto de HardMDEF ahora se reduce exponencialmente a medida que el número aumenta (es decir, cuanto más alto el número, menos efecto aporta cada punto);
  • SoftDEF/MDEF, que se basan principalmente en VIT e INT respectivamente, no cambiaron mucho desde Pre-Renewal. Reducen el daño de forma sustractiva, eliminando cantidades fijas del daño final después de que se aplican las reducciones de HardDEF/MDEF.

(Al introducir el rasgo/estado de 4ª clase que se ve como C en la Ventana de Estado inferior como Mres

Resistencia Mágica 🔰(MRES)

  • La Resistencia Mágica (MRES) es una estadística defensiva que reduce el daño mágico recibido de forma multiplicativa.
  • La MRES aumenta principalmente mediante equipo, buffs, habilidades y ciertos objetos consumibles.
  • Fórmula: La reducción final de daño se calcula como:
        Damage after MRES = Damage × [(2000 + MRES) ÷ (2000 + MRES × 5)
        
  • Al igual que la Hard MDEF, la MRES proporciona reducciones significativas a medida que aumenta, pero su efectividad disminuye en valores altos debido a los rendimientos decrecientes.
  • La efectividad es de 50%

Resistencia Física 🔰(RES)

  • La Resistencia Física (RES) es una estadística defensiva que reduce el daño físico recibido de forma multiplicativa.
  • La RES aumenta principalmente mediante equipo, buffs, habilidades y ciertos objetos consumibles.
  • Fórmula: La reducción final de daño se calcula como:
        Damage after RES = Damage × [(2000 + RES) ÷ (2000 + RES × 5)]
        
  • Al igual que la Hard DEF, la RES proporciona reducciones significativas a medida que aumenta, pero su efectividad disminuye en valores altos debido a los rendimientos decrecientes.
  • La efectividad también es de 50%

Comandos y ajustes del juego

Comandos de juego para Swordsman ⚙️

Comandos 📜 Ejemplo 💡 Descripción 📃
@ltp - Marca tu último punto después de teletransportarte en el minimapa.
@hidemount - Solo para clases Swordsman. Oculta tu montura. Problema conocido: el botón para desmontar desaparece (usa @unmount)
@unmount - Solo para clases Swordsman. Te ayuda a desmontarte si tu montura está oculta con @hidemount
@cooldown - Muestra los temporizadores de reutilización de Instance del usuario
@showdelay - Muestra el retardo de lanzamiento o reutilización de las habilidades; requiere que la opción Skill Failure Display esté activada
@lastwarp @lw - Te teletransporta a la última ubicación que visitaste mediante el NPC Warper
@refresh Recarga las posiciones mostradas (elimina errores de Position Lag)
@noks - Evita que los jugadores dañen a los monstruos que te golpearon o que recibieron tu golpe
@battlestats @bs - Muestra estadísticas detalladas del personaje
@battlestats2 @bs2 - Muestra estadísticas defensivas detalladas del personaje
@killcounter mobid killcounterlist - Puedes contar 5 mobs diferentes al mismo tiempo. Así que escribes @kc >mobid< >1 (primera posición de 5)
@showzeny - Muestra el zeny obtenido.
@unequipall - Quita el equipo que llevas puesto.
@hold - El movimiento al hacer clic será ignorado
@noattack - La acción de autoataque será ignorada (tu personaje seguirá parado dentro del rango de ataque al hacer clic en un enemigo)
@hidepet @hidepets - Las mascotas ya no se mostrarán.
@hidehateffects - Desactiva todos los efectos de equipo de cabeza y prenda en los personajes jugadores
@autoloot @al - Recoge automáticamente el botín con tasa de drop inferior a la seleccionada
@restock - Restock te permite extraer automáticamente un conjunto de objetos registrados del Almacén abierto actualmente.
@storeall - Guarda todos los objetos en un almacén abierto.
@getall - Mueve todos los objetos de un almacén abierto al inventario
@stockall - Mueve todos los objetos del carrito al inventario

Tipos: -1 = Todos (predeterminado), 0 = Curación, 2 = Usable, 3 = Etc, 4 = Armadura, 5 = Arma, 6 = Carta, 7 = Huevo de mascota, 8 = Armadura de mascota, 10 = Munición

@dropall - Suelta todos los objetos del inventario excepto los equipados o marcados como favoritos

Tipos: -1 = Todos (predeterminado), 0 = Curación, 2 = Usable, 3 = Etc, 4 = Armadura, 5 = Arma, 6 = Carta, 7 = Huevo de mascota, 8 = Armadura de mascota, 10 = Munición


Cartas Defensivas

Cartas de HP y VIT 🃏

Cartas de HP y VIT de Paladín

Actualizado hasta EP21 (Episodio 21)
HP
Cabeza

4241.png Archangeling Card (4241)

27328.png Birth and Death Card (27328)

27109.png Jitterbug Card (27109)

300174.png Melted Poring Card (300174)

27351.png Rigid Sky Deleter Card (27351)

4582.png Bungisngis Card (4582)

300528.png Yortus Bishop Card (300528) (Yortus Bishop Card)

4492.png Sealed Orc Hero Card (4492)

4650.png [MVP] Infinite Orc Hero Card (4650)

4143.png [MVP] Orc Hero Card (4143)

Armadura

4078.png Savage Card (4078)

4664.png Grass Fabre Card (4664)

4666.png Sweet Roda Frog Card (4666)

4410.png Echio Card (4410)

4382.png Yellow Novus Card (4382)

4242.png Apocalipse Card (4242)

4014.png Roda Frog Card (4014)

4003.png Pupa Card (4003)

4353.png Removal Card (4353)

4218.png Succubus Card (4218)

31016.png Decorated Evil Tree Card (31016)

4338.png Obsidian Card (4338)

4031.png Pecopeco Card (4031)

300254.png Amitera Card (300254)

27114.png Ominous Solider Card (27114)

300148.png Abysmal Strouf Card (300148)

300002.png Toxious Card (300002)

4462.png Hardrock Mammoth Card (4462)

300376.png Two Eyes Dollocaris (300376)

4592.png [MVP] Buwaya Card (4592)

27218.png Sealed Paladin Randel Card (27218)

4493.png Sealed Tao Gunka Card (4493)

4342.png [MVP] RSX 0806 Card (4342)

4651.png [MVP] Infinite Tao Gunka Card (4651)

300014.png [MVP] Ingrid Card (300014)

4534.png [MVP] Giant Octopus Card (4534)

4565.png [MVP] Paladin Randel Card (4565)

27326.png [MVP] Morocc's Minion Card (27326)

27321.png [MVP] Despair God Morocc Card (27321)

300266.png [MVP] Unknown Swordman Card (300266)

4302.png [MVP] Tao Gunka Card (4302)

Arma

4002.png Fabre Card (4002)

Escudo

4012.png Thief Bug Egg Card (4012)

4013.png Andre Egg Card (4013)

300230.png Diligent Andre Card (300230)

300233.png Diligent Deniro Card (300233)

300235.png Mushy Ant Egg Card (300235)

300465.png Elite Rgan Guardian Card (300465)

Prenda

4303.png Giant Whisper Card (4303)

4402.png Aliot Card (4402)

4589.png Jejeling Card (4589)

27292.png Ancient Stalactic Golem Card (27292)

4646.png Infinite Chimera Card (4646)

4662.png [MVP] Big Eggring Card (4662)

4680.png [MVP] Royal Guard Randel Card (4680)

Calzado

4417.png Ice Titan Card (4417)

4319.png Freezer Card (4319)

4244.png Alarm Card (4244)

27249.png Archi Card (27249)

4645.png Infinite Eclipse Card (4645)

4107.png Verit Card (4107)

4378.png Gold Acidus Card (4378)

4097.png Matyr Card (4097)

4160.png Antique Firelock Card (4160)

4381.png Green Ferus Card (4381)

300005.png Abyss Man Card (300005)

300097.png Aries Card (300097)

300087.png Broken Gardener Beta Card (300087)

300083.png Dry Rafflesia Card (300083)

300092.png Senior Papila Card (300092)

300095.png Papila Cae Card (300095)

300091.png Papila Card (300091)

300093.png Papila Ruba Card (300093)

300081.png Research Assistant Bot Card (300081)

300085.png Special Alnoldi Card (300085)

300089.png Verporta Card (300089)

4482.png Sealed Ygnizem Seniar Card (4482)

4504.png Sealed Eddga Card (4504)

27383.png [MVP] Phantom of Amdarais Card (27383)

27321.png [MVP] Despair God Morocc Card (27321)

4352.png [MVP] Ygnizem Seniar Card (4352)

27152.png [MVP] Cutie Card (27152)

27150.png [MVP] Venom Chimera Card (27150)

Accesorio

27322.png Demon God's Apostle Ahat Card (27322)

300102.png Bath Administrator Card (300102)

300118.png Boiling Water Phen Card (300118)

300119.png Boiling Water Sword Fish Card (300119)

300104.png Bookworm Card (300104)

300101.png Broken Cleaner Card (300101)

300077.png Broken Omega Cleaner Card (300077)

300076.png Broken Beta Guards Card (300076)

300111.png Elite Bellare Card (300111)

300125.png Green Pitaya Card (300125)

300112.png Spell Addicted Dolor Card (300112)

300115.png Spell Addicted Sanare Card (300115)

300116.png Powerful Spell Card (300116)

300105.png Roaming Spell Book Card (300105)

300109.png Sewage Cramp Card (300109)

300108.png Sewage Venenum Card (300108)

300110.png Sewage Waterfall Card (300110)

300117.png Sharp Spell Card (300117)

300113.png Unleashed Spell Card (300113)

Especial

4917.png Demon's Essence VIT 1 (4917)

4918.png Demon's Essence VIT 2 (4918)

4919.png Demon's Essence VIT 3 (4919)

27364.png The Fool (27364)

Descripciones de Cartas 🀄️

Si quieres revisar cada carta con facilidad, he hecho una tabla a continuación para ti

⚠️ ten en cuenta que no todas las cartas están en la base de datos todavía y algunas no están actualizadas con descripciones

Vista alternativa a lo largo de la lista de cartas de HP/VIT
Ranura Cartas
Equipo de cabeza

4241.png Archangeling Card (4241) 27328.png Birth and Death Card (27328) 27109.png Jitterbug Card (27109) 300174.png Melted Poring Card (300174) 27351.png Rigid Sky Deleter Card (27351) 4582.png Bungisngis Card (4582) 300528.png Yortus Bishop Card (300528) (Yortus Bishop Card) 4492.png Sealed Orc Hero Card (4492) 4650.png [MVP] Infinite Orc Hero Card (4650) 4143.png [MVP] Orc Hero Card (4143)

Armadura

4078.png Savage Card (4078) 4664.png Grass Fabre Card (4664) 4666.png Sweet Roda Frog Card (4666) 4410.png Echio Card (4410) 4382.png Yellow Novus Card (4382) 4242.png Apocalipse Card (4242) 4014.png Roda Frog Card (4014) 4003.png Pupa Card (4003) 4353.png Removal Card (4353) 4218.png Succubus Card (4218) 31016.png Decorated Evil Tree Card (31016) 4338.png Obsidian Card (4338) 4031.png Pecopeco Card (4031) 300254.png Amitera Card (300254) 27114.png Ominous Solider Card (27114) 300148.png Abysmal Strouf Card (300148) 300002.png Toxious Card (300002) 4462.png Hardrock Mammoth Card (4462) 300376.png Two Eyes Dollocaris (300376) 4592.png [MVP] Buwaya Card (4592) 27218.png Sealed Paladin Randel Card (27218) 4493.png Sealed Tao Gunka Card (4493) 4342.png [MVP] RSX 0806 Card (4342) 4651.png [MVP] Infinite Tao Gunka Card (4651) 300014.png [MVP] Ingrid Card (300014) 4534.png [MVP] Giant Octopus Card (4534) 4565.png [MVP] Paladin Randel Card (4565) 27326.png [MVP] Morocc's Minion Card (27326) 27321.png [MVP] Despair God Morocc Card (27321) 300266.png [MVP] Unknown Swordman Card (300266) 4302.png [MVP] Tao Gunka Card (4302)

Arma

4002.png Fabre Card (4002)

Escudo

4012.png Thief Bug Egg Card (4012) 4013.png Andre Egg Card (4013) 300230.png Diligent Andre Card (300230) 300233.png Diligent Deniro Card (300233) 300235.png Mushy Ant Egg Card (300235) 300465.png Elite Rgan Guardian Card (300465)

Prenda

4303.png Giant Whisper Card (4303) 4402.png Aliot Card (4402) 4589.png Jejeling Card (4589) 27292.png Ancient Stalactic Golem Card (27292) 4646.png Infinite Chimera Card (4646) 4662.png [MVP] Big Eggring Card (4662) 4680.png [MVP] Royal Guard Randel Card (4680)

Calzado

4417.png Ice Titan Card (4417) 4319.png Freezer Card (4319) 4244.png Alarm Card (4244) 27249.png Archi Card (27249) 4645.png Infinite Eclipse Card (4645) 4107.png Verit Card (4107) 4378.png Gold Acidus Card (4378) 4097.png Matyr Card (4097) 4160.png Antique Firelock Card (4160) 4381.png Green Ferus Card (4381) 300005.png Abyss Man Card (300005) 300097.png Aries Card (300097) 300087.png Broken Gardener Beta Card (300087) 300083.png Dry Rafflesia Card (300083) 300092.png Senior Papila Card (300092) 300095.png Papila Cae Card (300095) 300091.png Papila Card (300091) 300093.png Papila Ruba Card (300093) 300081.png Research Assistant Bot Card (300081) 300085.png Special Alnoldi Card (300085) 300089.png Verporta Card (300089) 4482.png Sealed Ygnizem Seniar Card (4482) 4504.png Sealed Eddga Card (4504) 27383.png [MVP] Phantom of Amdarais Card (27383) 27321.png [MVP] Despair God Morocc Card (27321) 4352.png [MVP] Ygnizem Seniar Card (4352) 27152.png [MVP] Cutie Card (27152) 27150.png [MVP] Venom Chimera Card (27150)

Accesorio

27322.png Demon God's Apostle Ahat Card (27322) 300102.png Bath Administrator Card (300102) 300118.png Boiling Water Phen Card (300118) 300119.png Boiling Water Sword Fish Card (300119) 300104.png Bookworm Card (300104) 300101.png Broken Cleaner Card (300101) 300077.png Broken Omega Cleaner Card (300077) 300076.png Broken Beta Guards Card (300076) 300111.png Elite Bellare Card (300111) 300125.png Green Pitaya Card (300125) 300112.png Spell Addicted Dolor Card (300112) 300115.png Spell Addicted Sanare Card (300115) 300116.png Powerful Spell Card (300116) 300105.png Roaming Spell Book Card (300105) 300109.png Sewage Cramp Card (300109) 300108.png Sewage Venenum Card (300108) 300110.png Sewage Waterfall Card (300110) 300117.png Sharp Spell Card (300117) 300113.png Unleashed Spell Card (300113)

Especial

4917.png Demon's Essence VIT 1 (4917) 4918.png Demon's Essence VIT 2 (4918) 4919.png Demon's Essence VIT 3 (4919) 27364.png The Fool (27364)

Descripciones de cartas
Carta Slot Efecto
Headgear
Archangeling Card (4241) Headgear MaxHP +300
_______________________
Base LUK at least 77:
Increases HP and SP Recovery Rate by 100%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Birth and Death Card (27328) Headgear MaxHP +500
MaxSP +50
Increases damage taken from Angel race by 50%.
_______________________
When equipped with Orb Baby Card:
FLEE +5
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
When equipped with Baby Desert Wolf Card:
INT +3
MaxSP +100
MATK +5%
_______________________
When equipped with Familiar Card:
ATK +15
Increases Physical Damage against Shadow elemental enemies by 20%.
_______________________
When equipped with Orc Warrior Card:
Increases damage taken from Demi-Human race by 15%.
_______________________
When equipped with Baby Desert Wolf Card:
Increases damage taken from Medium and Large size by 15%.
_______________________
When equipped with Phen Card:
Decreases Variable Casting Time by 25%.
_______________________
When equipped with Orc Zombie Card:
HIT +15
FLEE +15
Increases Critical Damage by 15%.
_______________________
When equipped with Verit Card:
MaxHP +4%
MaxSP +4%
_______________________
When equipped with Megalodon Card:
DEF +100

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Jitterbug Card (27109) Headgear Decreases Damage taken from Neutral elemental enemies by 10%.
MaxHP +500.
_______________________
When equipped with Playing Pere Card and Singing Pere Card:
Random chance to transform user into Awaken Pere for 6 seconds when dealing physical or magical attack.
_______________________
During transformation:
Recovers 2000 HP.
Increases Damage against Neutral elemental enemies by 200%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Melted Poring Card (300174) Headgear MaxHP +10%
_______________________
Base VIT at least 100:
Decreases damage taken from Earth and Poison elemental attacks by 1%.
_______________________
Base VIT at least 130:
Decreases damage taken from Earth and Poison elemental attacks by 3%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Rigid Sky Deleter Card (27351) Headgear MaxHP +5%
_______________________
When equipped with Bungisngis Card:
MaxHP +5%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Bungisngis Card (4582) Headgear For each 2 Refine Levels:
MaxHP +1%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Yortus Bishop Card (300528) Headgear MaxHP +7%
_______________________
Refine Level +10:
Additional MaxHP +3%
_______________________
Refine Level +14:
Additional MaxHP +2%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Sealed Orc Hero Card (4492) Headgear Increases resistance against Stun status by 40%.
_______________________
VIT +3
_______________________
Refine Level +15:
Increases resistance against Stun status by 20%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
[MVP] Infinite Orc Hero Card (4650) Headgear VIT +3
_______________________
100% chance of inflicting Stun status on attacker when receiving physical damage.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
[MVP] Orc Hero Card (4143) Headgear VIT +3
_______________________
Prevents Stun status.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Armor
Savage Card (4078) Armor VIT +3

_______________________
Type: Card
Compound on: Armor
Weight: 1
Grass Fabre Card (4664) Armor LUK +1
MaxHP +100

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sweet Roda Frog Card (4666) Armor MaxSP +10
MaxHP +300

_______________________
Type: Card
Compound on: Armor
Weight: 1
Echio Card (4410) Armor ATK +15
_______________________
When equipped by Swordman classes:
MaxHP +500

_______________________
Type: Card
Compound on: Armor
Weight: 1
Yellow Novus Card (4382) Armor MaxHP +500
_______________________
Increases HP Recovery Rate by 10%.
_______________________
When equipped with Wicked Nymph Card, Miyabi Ningyo Card, Bloody Butterfly Card and Harpy Card:
INT +3
Increases damage of Thunderstorm by 10%.
Increases damage of Heaven's Drive by 10%.

When equipped by Sage classes:
20% chance to reflect magical attacks.
Decreases Variable Casting Time by 20%.
Random chance a defeated monster will drop Red Gemstone or Yellow Gemstone.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Apocalipse Card (4242) Armor VIT +2
_______________________
Refine Level +9:
MaxHP +800

_______________________
Type: Card
Compound on: Armor
Weight: 1
Roda Frog Card (4014) Armor MaxHP +400
MaxSP +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
Pupa Card (4003) Armor MaxHP +700

_______________________
Type: Card
Compound on: Armor
Weight: 1
Removal Card (4353) Armor Increases HP Recovery Rate by 10%.
_______________________
MaxHP +800

For each Refine Level:
Decreases the MaxHP bonus.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Succubus Card (4218) Armor VIT -3
MaxHP +1000
_______________________
Decreases HP Recovery Rate by 20%.
_______________________
When equipped with Inccubus Card:
VIT +4
Increases HP Recovery Rate by 30%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Decorated Evil Tree Card (31016) Armor MaxHP +1000
MaxSP +150
FLEE -25

_______________________
Type: Card
Compound on: Armor
Weight: 1
Obsidian Card (4338) Armor For each 18 base DEX:
VIT +1

_______________________
Type: Card
Compound on: Armor
Weight: 1
Pecopeco Card (4031) Armor MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Amitera Card (300254) Armor MaxHP +10%
_______________________
Base Level at least 200:
MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Ominous Solider Card (27114) Armor MaxHP +10%
DEF +50
_______________________
For each 3 Refine Levels:
MaxHP +1%
_______________________
Base Level at least 160:
VIT +3
DEF +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
Abysmal Strouf Card (300148) Armor MaxHP +10%
MaxSP +5%
_______________________
Refine Level +9:
Increases Damage against Water elemental enemies by 5%.
_______________________
When equipped with Abysmal Deviace Card,
ATK +30
_______________________
When equipped with Abysmal Sropho Card,
MATK +30

_______________________
Type: Card
Compound on: Armor
Weight: 1
Toxious Card (300002) Armor MaxHP +10%
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
When equipped with Noxious Card:
MaxHP +5%
Decreases damage taken from Ranged Physical Damage by additional 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Hardrock Mammoth Card (4462) Armor DEF +5
_______________________
Refine Level +12:
DEF +20
MaxHP +10%
_______________________
Refine Level +14:
MaxHP +3%

_______________________
Type: Card
Compound on: Armor
Weight: 1
Two Eyes Dollocaris Card (300376) Armor DEF +100, RES +50
_______________________
Up to max +11 Refine Level:
MaxHP -30%, ATK -10%, MATK -10%
_______________________
Refine Level +12:
MaxHP +30%, ATK +10%, MATK +10%
_______________________
When Armor Level of compounded equipment is 2:
RES +50

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Buwaya Card (4592) Armor VIT +4
_______________________
Random chance to inflict Stone Curse on the targets within a 23x23 cell area around wearer when receiving magical attack.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sealed Paladin Randel Card (27218) Armor Random chance to auto-cast Level 5 Grand Cross when receiving physical damage.
MaxHP +5%
_______________________
Base INT at least 110:
MaxHP +5%
_______________________
Refine Level +15:
Random chance to auto-cast Level 7 Grand Cross instead when receiving physical damage.
MaxHP +7% instead.

Base INT at least 110:
MaxHP +7% instead.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Sealed Tao Gunka Card (4493) Armor MaxHP +50%
DEF and MDEF -50%
_______________________
Refine Level +15:
MaxHP +25%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] RSX 0806 Card (4342) Armor VIT +3
_______________________
Prevents knock-back effect.
Compounded Armor become indestructible, but it can still be destroyed by failed upgrade attempts.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Infinite Tao Gunka Card (4651) Armor AGI -10
MaxHP +10000

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Ingrid Card (300014) Armor Indestructible in battle
_______________________
MaxHP +40%
ATK -15%
_______________________
Drains 1000 HP every 4 seconds.
_______________________
When unequipped drains 10000 HP.
_______________________
When equipped with Randgris Card:
MaxHP +10%
ATK +5%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Giant Octopus Card (4534) Armor MaxHP +12%
_______________________
Enables the use of Level 5 Waterball.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Paladin Randel Card (4565) Armor Random chance to auto-cast Level 10 Grand Cross when receiving physical damage.
_______________________
MaxHP +10%
_______________________
Base INT at least 110:
MaxHP +10%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Morocc's Servant Card (27326) Armor ATK +100
Increases Attack Speed greatly (Decreases After Attack Delay by 25%).
MaxHP -20%
_______________________
When equipped with Despair God Morocc Card:
MaxHP +50%

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Despair God Morocc Card (27321) Armor Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Unknown Swordman Card (300266) Armor MaxHP +15%
_______________________
When equipped with Ygnizem Seniar Card and equipped by Swordman classes:
Increases Melee and Ranged Physical Damage by 10%.

For each 4 Refine Levels of entire set:
MaxHP +2%
Increases Melee and Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
[MVP] Tao Gunka Card (4302) Armor MaxHP +100%
_______________________
Decreases physical and magical defense by 50%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
Weapon
Fabre Card (4002) Weapon VIT +1
MaxHP +100

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
Shield
Thief Bug Egg Card (4012) Shield MaxHP +400

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Andre Egg Card (4013) Shield MaxHP +5%

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Diligent Andre Card (300230) Shield For each Refine Level:
MaxHP +1%
_______________________
Decreases damage taken from Insect race by 20%.
_______________________
When equipped with Diligent Andre Larva Card:
Increases Physical Damage against Insect race by 20%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Diligent Deniro Card (300233) Shield For each Refine Level:
MaxHP +1%
_______________________
Decreases damage taken from Insect race by 20%.
_______________________
When equipped with Diligent Andre Larva Card:
Increases Magical Damage against Insect race by 20%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Mushy Ant Egg Card (300235) Shield MaxSP +10%
_______________________
For each Refine Level:
MaxHP +1%

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Elite Rgan Guardian Card (300465) Shield STR +10, VIT +15, LUK -25
_______________________
Decreases damage taken from monsters of every size by 20%.
Decreases Magical Damage against monsters of Holy, Shadow, Ghost and Poison element by 25%.
_______________________
For each Refine Level:
DEF +20, RES +5
_______________________
Refine Level +7:
Increases Physical Damage against monsters of Water, Wind, Earth and Fire element by 25%.
_______________________
Refine Level +10:
Increases Melee and Ranged Physical Damage by 10%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
Garment
Giant Whisper Card (4303) Garment FLEE +10
_______________________
Base STR at least 80:
ATK +20
_______________________
Base VIT at least 80:
MaxHP +3%
_______________________
Base LUK at least 80:
CRI +3

_______________________
Type: Card
Compound on: Garment
Weight: 1
Aliot Card (4402) Garment When equipped by Swordman, Merchant or Thief classes:
STR +2
MaxHP +5%
_______________________
When equipped by Archer, Acolyte or Mage classes:
INT +2
MaxSP +5%

_______________________
Type: Card
Compound on: Garment
Weight: 1
Jejeling Card (4589) Garment For each 10 base VIT:
MaxHP +200

_______________________
Type: Card
Compound on: Garment
Weight: 1
Ancient Stalactic Golem Card (27292) Garment For each 10 base VIT:
MaxHP +150
Increases Attack Speed by 1%.
_______________________
Base VIT at least 120:
Decreases After Cast Delay by additional 3%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
Infinite Chimera Card (4646) Garment MaxHP +8%
MaxSP +4%
_______________________
When equipped with Shoes compounded with one of the following cards:
Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card:
ATK +10%
MATK +10%

_______________________
Type: Card
Compound on: Garment
Weight: 1
[MVP] Big Eggring Card (4662) Garment MaxHP +1000
ATK +25
MATK +25
_______________________
Increases Attack Speed by 10%.
Increases Ranged Physical Damage by 5%.
Increases Critical Damage by 10%.
_______________________
For each 10 base STR:
ATK -5
_______________________
For each 10 base AGI:
Increases After Attack Delay by 2%.
_______________________
For each 10 base VIT:
MaxHP -200
_______________________
For each 10 base INT:
MATK -5
_______________________
For each 10 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 10 base LUK:
Decreases Critical Damage by 2%.
_______________________
All Basic Stats bonuses can't be less than 0.

_______________________
Type: Card
Compound on: Garment
Weight: 1
[MVP] Royal Guard Randel Card (4680) Garment When equipped by Royal Guard:
Increases Physical Damage against all races by 10%.
DEF +350
_______________________
Base Level at least 175:
All Basic Stats +10
_______________________
Refine Level +10:
All Basic Stats +10
_______________________
When equipped with Randel Lawrence Card:
3% chance to transform into Randel Lawrence when dealing physical damage.
During tranformation:
ATK +100

_______________________
Type: Card
Compound on: Garment
Weight: 1
Footgear
Ice Titan Card (4417) Footgear VIT +2
_______________________
Random chance to increase DEF by 10 for 10 seconds when receiving physical or magical attack.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Freezer Card (4319) Footgear MaxHP +300
_______________________
Refine Level +9:
Increases damage of Bash by 10%.
_______________________
When equipped with Assaulter Card, Permeter Card, Solider Card and Heater Card:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 Weapon Perfection when dealing physical attacks.
Random chance a defeated monster will drop Red Potion.

When equipped by Swordman classes:
Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%.
_______________________
When equipped with Archdam Card, Permeter Card and Heater Card:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of Shield Chain and Sacrifice by 10%.
Decreases Variable Casting Time by 10%.

When equipped by Crusader classes:
Enchant Armor with Holy elemental.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Alarm Card (4244) Footgear VIT +1
MaxHP +300
_______________________
Random chance to auto-cast Level 1 Sight around the user when receiving physical damage.
_______________________
When equipped with Tower Keeper Card, Punk Card and Clock Card:
DEF +3
MDEF +3

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Archi Card (27249) Footgear ATK +15
MATK +15
MaxHP +500
HIT +15
FLEE +15

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Infinite Eclipse Card (4645) Footgear MaxHP +300
_______________________
Refine Level +7:
MaxHP +300
_______________________
Refine Level +9:
MaxHP +400

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Verit Card (4107) Footgear MaxHP +8%
MaxSP +8%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Gold Acidus Card (4378) Footgear MaxHP +4%
MaxSP +4%
_______________________
Up to max +4 Refine Level:
MaxHP +4%
MaxSP +4%
Increases HP and SP Recovery Rate by 5%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Matyr Card (4097) Footgear AGI +1
MaxHP +10%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Antique Firelock Card (4160) Footgear STR +2
_______________________
Refine Level +9:
MaxHP +10%
MaxSP +10%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Green Ferus Card (4381) Footgear VIT +1
MaxHP +10%
_______________________
When equipped with Cruiser Card, Anolian Card, Alligator Card and Dragon Tail Card:
DEX +5
Increases damage of Arrow Vulcan by 5%.
Increases damage of Musical Strike by 10%.
Increases damage of Throw Arrow by 10%.

When equipped by Bard or Dancer classes:
Random chance to auto-cast Level 2 Tarot Card of Fate when dealing melee physical attack.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Abyssman Card (300005) Footgear MaxHP +10%
Increases damage of Earth Grave by 10%.
_______________________
When equipped with Pitman Card:
Increases damage of Earth Grave by additional 10%.

For each Refine Level:
Increases damage of Earth Grave by additional 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Aries Card (300097) Footgear AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Envenom by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Broken Gardener Beta Card (300087) Footgear LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Silvervine Stem Spear and Scar of Tarou by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Dry Rafflesia Card (300083) Footgear AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Freezing Spear and Throw Kunai by 15%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Senior Papila Card (300092) Footgear LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Cart Revolution by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Cae Card (300095) Footgear DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Arrow Shower by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Card (300091) Footgear DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Desperado, Full Blast and Spread Attack by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Papila Ruba Card (300093) Footgear INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Holy Light by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Assistant Bot Card (300081) Footgear INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Fire Ball by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Special Alnoldi Card (300085) Footgear STR +2
MaxHP +10%
MaxSP +10%
_______________________
For each Level of Kihop:
ATK +7

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Verporta Card (300089) Footgear STR +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of Magnum Break by 25%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Sealed Ygnizem Seniar Card (4482) Footgear MaxHP +5%
MaxSP +5%
Recover 50 HP and 10 SP every 15 seconds.
_______________________
Refine Level +15:
Recover interval shortened to 10 seconds.
MaxHP +2%
MaxSP +2%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Sealed Eddga Card (4504) Footgear Unlimited effect of Endure skill.
_______________________
MaxHP -50%
_______________________
Refine Level +15:
MaxHP +15%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Phantom of Amdarais Card (27383) Footgear MaxHP +10%
MaxSP +5%
_______________________
When equipped with Amdarais Card:
Increases Physical Damage against all enemies by 5%.
_______________________
When equipped with Realized Amdarais Card:
Increases Physical Damage against all enemies by 10%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Despair God Morocc Card (27321) Footgear Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Ygnizem Seniar Card (4352) Footgear MaxHP +10%
MaxSP +10%
_______________________
Restores 50 HP and 10 SP every 10 seconds

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Cutie Card (27152) Footgear MaxHP +10%
_______________________
For each 2 Refine Levels:
AGI +1
Increases Attack Speed by 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
[MVP] Venom Chimera Card (27150) Footgear MaxHP +1000, MaxSP +200.
_______________________
Refine Level +12:
MaxHP +15%, MaxSP +15%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
Accessory
Demon God's Apostle Ahat Card (27322) Accessory MaxSP +5%
_______________________
When equipped with Apostle of Morocc Shinaim Card:
MaxSP +5%

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Bath Administrator Card (300102) Accessory INT +3
MaxHP +10%
_______________________
Increases damage of Cart Cannon and Spore Explosion by 10%.
_______________________
When equipped with Powerful Archer Skeleton Card and Senior Papila:
Increases damage of Cart Cannon and Spore Explosion by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Cart Cannon by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Spore Explosion by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Boiling Water Phen Card (300118) Accessory STR +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Full Moon Kick and Falling Star by 10%.
_______________________
When equipped with Senior Broken Gardener Card and Special Alnoldi Card:
Increases damage of Full Moon Kick and Falling Star by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Falling Star by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Full Moon Kick by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Boiling Water Sword Fish Card (300119) Accessory DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of Round Trip and Hammer of God by 10%.
_______________________
When equipped with Mutant Heart Hunter Bellare Card and Papila Card:
Increases damage of Round Trip and Hammer of God by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Hammer of God by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Round Trip by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Bookworm Card (300104) Accessory INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Psychic Wave and Diamond Dust by 10%.
_______________________
When equipped with Blue Pitaya Card and Assistant Bot Card:
Increases damage of Psychic Wave and Diamond Dust by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Psychic Wave by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Diamond Dust by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Cleaner Card (300101) Accessory STR +3
MaxHP +10%
_______________________
Increases damage of Dragon Breath and Dragon Breath - Water by 10%.
_______________________
When equipped with Verporta Card and Senior Papila Ruba Card:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Dragon Breath by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Dragon Breath - Water by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Omega Cleaner Card (300077) Accessory DEX +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Axe Boomerang and Vulcan Arm by 10%.
_______________________
When equipped with Kick and Kick Card and Senior Papila:
Increases damage of Axe Boomerang and Vulcan Arm by 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Axe Boomerang by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Vulcan Arm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Broken Beta Guards Card (300076) Accessory VIT +3
MaxHP +10%
_______________________
Increases damage of Banishing Point and Cannon Spear by 10%.
_______________________
When equipped with Verporta Card and Senior Assistant Bot Card:
Increases damage of Banishing Point and Cannon Spear by 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Banishing Point by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Cannon Spear by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Elite Bellare Card (300111) Accessory AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 10%.
_______________________
When equipped with E-EA1L Card and Dry Rafflesia Card:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Green Pitaya Card (300125) Accessory LUK +2
INT +1
MaxHP +10%
_______________________
Increases damage of Picky Peck and Catnip Meteor by 10%.
_______________________
When equipped with Spell Addicted Plaga Card and Broken Gardener Beta Card:
Increases damage of Picky Peck and Catnip Meteor by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Catnip Meteor by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Picky Peck by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Spell Addicted Dolor Card (300112) Accessory INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Eswhoo and Curse Explosion by 10%.
_______________________
When equipped with Spell Addicted Plaga Card and Special Alnoldi Card:
Increases damage of Eswhoo and Curse Explosion by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Curse Explosion by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Eswhoo by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Spell Addicted Sanare Card (300115) Accessory INT +2
DEX +1
MaxHP +10%
_______________________
Increases damage of Adoramus and Judex by 10%.
_______________________
When equipped with Heart Hunter Sanare Card and Papila Ruba Card:
Increases damage of Adoramus and Judex by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Adoramus by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Judex by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Powerful Spell Card (300116) Accessory STR +2
INT +1
MaxHP +10%
_______________________
Increases damage of Rampage Blaster and Tiger Cannon by 10%.
_______________________
When equipped with Mutant Plaga Card and Papila Ruba Card:
Increases damage of Rampage Blaster and Tiger Cannon by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Tiger Cannon by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Rampage Blaster by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Roaming Spell Book Card (300105) Accessory INT +3
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of Crimson Rock and Comet by 10%.
_______________________
When equipped with Red Pitaya Card and Assistant Bot Card:
Increases damage of Crimson Rock and Comet by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Crimson Rock by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Comet by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Cramp Card (300109) Accessory DEX +2
STR +1
MaxHP +10%
_______________________
Increases damage of Rolling Cutter and Counter Slash by 10%.
_______________________
When equipped with Mutant Dolor Card and Aries Card:
Increases damage of Rolling Cutter and Counter Slash by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Rolling Cutter and Counter Slash by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Venenum Card (300108) Accessory AGI +2
DEX +1
MaxHP +10%
_______________________
Increases damage of Fatal Menace and Triangle Shot by 10%.
_______________________
When equipped with Scimitar Cowraiders Card and Aries Card:
Increases damage of Fatal Menace and Triangle Shot by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Fatal Menace by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Triangle Shot by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sewage Waterfall Card (300110) Accessory AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of Kunai Explosion and Cross Slash by 10%.
_______________________
When equipped with Armed Guard Soheon Card and Dry Rafflesia Card:
Increases damage of Kunai Explosion and Cross Slash by additional 20%.

For each 3 Refine Levels of equipped Shoes:
Increases damage of Kunai Explosion and Cross Slash by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Sharp Magic Card (300117) Accessory DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of Arrow Storm and Bomb Cluster by 10%.
_______________________
When equipped with Powerful Archer Skeleton Card and Papila Cae Card:
Increases damage of Arrow Storm and Cluster Bomb by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Cluster Bomb by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Arrow Storm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Released Spell Card (300113) Accessory INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of Reverberation and Severe Rainstorm by 10%.
_______________________
When equipped with Senior Papila Cae Card and Papila Cae Card:
Increases damage of Reverberation and Severe Rainstorm by additional 20%.

For each 2 Refine Levels of equipped Shoes:
Increases damage of Reverberation by additional 5%.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Severe Rainstorm by additional 5%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
Special
Demon's Essence VIT 1 (4917) Special An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +1
DEF +3
MDEF +2
AGI -1
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
Demon's Essence VIT 2 (4918) Special An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +2
DEF +6
MDEF +4
AGI -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
Demon's Essence VIT 3 (4919) Special An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +4
DEF +12
MDEF +8
AGI -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
The Fool Card (27364) Special MaxHP +500, MaxSP +50
_______________________
For each Refine Level:
MaxHP +100, MaxSP +10
_______________________
Refine Level +10:
MaxHP +500, MaxSP +50
_______________________
When equipped with Arcana:
All Basic Stats +1
MaxHP +5000
MaxSP +500
Enables the use of Level 1 Cart Revolution.

_______________________
Type: Card
Compound on: Head Top
Weight: 1

Build de lujo 💙

¿Quieres llegar a 2m de HP como yo? ¡Tengo la mejor configuración para ti!


¡Esta es la mejor y la más alta que puedes conseguir!


💘 La mejor y más cara 💘
Superior 300174.png Melted Poring Card (300174)
Medio 300174.png Melted Poring Card (300174)
Inferior
Armadura 4302.png [MVP] Tao Gunka Card (4302)
Arma x2 4919.png Demon's Essence VIT 3 (4919)
Escudo 300465.png Elite Rgan Guardian Card (300465)
Prenda 4680.png [MVP] Royal Guard Randel Card (4680)
Calzado 27150.png [MVP] Venom Chimera Card (27150)
Accesorio R 300076.png Broken Beta Guards Card (300076)
Accesorio L 300076.png Broken Beta Guards Card (300076)


Habilidades

¡Escudo aquí, escudo allá, escudo por todas partes!

Swordsman 1️⃣

Habilidades de Swordsman 📗
Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds while you are idle.
[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Two-Handed Sword class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Hit an enemy with a crushing force.
This skill has an increased HIT rate.
If the Fatal Blow skill is learned, Bash will have a chance to Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
LvSP CostRange
18Weapon range
28Weapon range
38Weapon range
48Weapon range
58Weapon range
615Weapon range
715Weapon range
815Weapon range
915Weapon range
1015Weapon range
WeaponAll except Bow, Two-Handed Staff
Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.
[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
LvSP CostDurationRange
1430s9 cells
2530s9 cells
3630s9 cells
4730s9 cells
5830s9 cells
6930s9 cells
71030s9 cells
81130s9 cells
91230s9 cells
101330s9 cells
Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Description: Create an explosion around you dealing Fire property damage to enemies in the 5x5 area around yourself, and knock them backwards 2 cells.
Enemies in the outer 5x5 cells around you will take less damage.
For 10 seconds after casting Magnum Break your physical attacks will deal an additional 20% Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
LvSP CostAfter Cast DelayCool Down
1300.5s2s
2300.5s2s
3300.5s2s
4300.5s2s
5300.5s2s
6300.5s2s
7300.5s2s
8300.5s2s
9300.5s2s
10300.5s2s
Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks.
Also increases your MDEF for the duration.
Endure status will be cancelled after receiving 7 normal attacks.
You can not ignore the stagger effect in WoE.
[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
LvSP CostCool DownDuration
11010s10s
21010s13s
31010s16s
41010s19s
51010s22s
61010s25s
71010s28s
81010s31s
91010s34s
101010s37s
Habilidades de misión
Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural HP regen while you are moving.
This regen is only 25% effective as the regen when you are idle.
The Increase HP Recovery skill does not affect Moving HP Recovery.
Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Enables the Bash skill a chance to inflict the Stun status on enemies.
Stun chance increases based on Bash skill level and your Base Level.
Stun chances according to Bash skill level:
[Lv 1]: 0% chance
[Lv 2]: 0% chance
[Lv 3]: 0% chance
[Lv 4]: 0% chance
[Lv 5]: 0% chance
[Lv 6]: 0.1% chance per Base Level
[Lv 7]: 0.2% chance per Base Level
[Lv 8]: 0.3% chance per Base Level
[Lv 9]: 0.4% chance per Base Level
[Lv 10]: 0.5% chance per Base Level
Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: When your MaxHP drops below 25%, you are empowered by rage, and will gain level 10 Provoke status, increasing your Attack Power and lowering your DEF.
Provoke status will disappear when your MaxHP goes above 25%.
LvSP Cost
11

Crusader 2️⃣

Habilidades de Crusader 📘
Faith
Max Level: 10
Skill Form: Passive
Description: Increase your MaxHP and resistance against Holy property attacks.
[Lv 1]: MaxHP +200, Holy Resistance: +5%
[Lv 2]: MaxHP +400, Holy Resistance: +10%
[Lv 3]: MaxHP +600, Holy Resistance: +15%
[Lv 4]: MaxHP +800, Holy Resistance: +20%
[Lv 5]: MaxHP +1000, Holy Resistance: +25%
[Lv 6]: MaxHP +1200, Holy Resistance: +30%
[Lv 7]: MaxHP +1400, Holy Resistance: +35%
[Lv 8]: MaxHP +1600, Holy Resistance: +40%
[Lv 9]: MaxHP +1800, Holy Resistance: +45%
[Lv 10]: MaxHP +2000, Holy Resistance: +50%
Auto Guard
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Activate the Auto Guard status, enabling you to block any physical attacks for 500 seconds.
Whenever this skill blocks an enemies attack, you will be immobilized for a short time.
Casting this skill again will cancel the Auto Guard status.
Requires Shield.
[Lv 1]: Block Chance: 5%, Immobilize 0.3s
[Lv 2]: Block Chance: 10%, Immobilize 0.3s
[Lv 3]: Block Chance: 14%, Immobilize 0.3s
[Lv 4]: Block Chance: 18%, Immobilize 0.3s
[Lv 5]: Block Chance: 21%, Immobilize 0.3s
[Lv 6]: Block Chance: 24%, Immobilize 0.2s
[Lv 7]: Block Chance: 26%, Immobilize 0.2s
[Lv 8]: Block Chance: 28%, Immobilize 0.2s
[Lv 9]: Block Chance: 29%, Immobilize 0.2s
[Lv 10]: Block Chance: 30%, Immobilize 0.1s
LvSP CostDuration
1125 min
2145 min
3165 min
4185 min
5205 min
6225 min
7245 min
8265 min
9285 min
10305 min
RequiresShield
Shield Charge
Max Level: 5
Requirement: Auto Guard 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Smash your shield into an enemy, knocking them back a few cells, with a chance of causing the Stun status.
Requires Shield.
[Lv 1]: ATK 120%, Stun: 20%, Knockback: 5 cell
[Lv 2]: ATK 140%, Stun: 25%, Knockback: 6 cell
[Lv 3]: ATK 160%, Stun: 30%, Knockback: 7 cell
[Lv 4]: ATK 180%, Stun: 35%, Knockback: 8 cell
[Lv 5]: ATK 200%, Stun: 40%, Knockback: 9 cell
LvSP CostRange
1103 cells
2103 cells
3103 cells
4103 cells
5103 cells
RequiresShield
Shield Boomerang
Max Level: 5
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Description: Throw your shield like a boomerang to deal ranged damage to target enemy.
This skill gains bonus damage equal to [ ShieldRefine x 10 ] This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 80%, Range: 3 cells
[Lv 2]: ATK 160%, Range: 5 cells
[Lv 3]: ATK 240%, Range: 7 cells
[Lv 4]: ATK 320%, Range: 9 cells
[Lv 5]: ATK 400%, Range: 11 cells
LvSP CostAfter Cast DelayRange
1120.7s3 cells
2120.7s5 cells
3120.7s7 cells
4120.7s9 cells
5120.7s11 cells
RequiresShield
Reflect Shield
Max Level: 10
Requirement: Shield Boomerang 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Banishing
Description: Use your shield to reflect melee physical damage back to whoever attacks you for 300 seconds.
Removing your shield will cancel this effect.
Requires Shield.
[Lv 1]: Reflected Damage: 13%
[Lv 2]: Reflected Damage: 16%
[Lv 3]: Reflected Damage: 19%
[Lv 4]: Reflected Damage: 22%
[Lv 5]: Reflected Damage: 25%
[Lv 6]: Reflected Damage: 28%
[Lv 7]: Reflected Damage: 31%
[Lv 8]: Reflected Damage: 34%
[Lv 9]: Reflected Damage: 37%
[Lv 10]: Reflected Damage: 40%
LvSP CostDuration
1355 min
2405 min
3455 min
4505 min
5555 min
6605 min
7655 min
8705 min
9755 min
10805 min
RequiresShield
Holy Cross
Max Level: 10
Requirement: Faith 7
Skill Form: Active
Type: Physical Melee
Property: Holy
Target: Enemy
Description: Strike an enemy in a cross motion, hitting them with Holy property damage.
There is a (3 x SkillLv)% chance to cause the Blind status to any enemies hit.
Damage is increased when using a Two Handed weapon.
[Lv 1]: One Hand ATK 135%, Two Hand 270%
[Lv 2]: One Hand ATK 170%, Two Hand 340%
[Lv 3]: One Hand ATK 205%, Two Hand 410%
[Lv 4]: One Hand ATK 240%, Two Hand 480%
[Lv 5]: One Hand ATK 275%, Two Hand 550%
[Lv 6]: One Hand ATK 310%, Two Hand 620%
[Lv 7]: One Hand ATK 345%, Two Hand 690%
[Lv 8]: One Hand ATK 380%, Two Hand 760%
[Lv 9]: One Hand ATK 415%, Two Hand 830%
[Lv 10]: One Hand ATK 450%, Two Hand 900%
LvSP CostRange
111Weapon range +1
212Weapon range +1
313Weapon range +1
414Weapon range +1
515Weapon range +1
616Weapon range +1
717Weapon range +1
818Weapon range +1
919Weapon range +1
1020Weapon range +1
Grand Cross
Max Level: 10
Requirement: Faith 10, Holy Cross 6
Skill Form: Active
Type: Special Magical
Property: Holy
Target: Self
Description: Summon a holy cross on the ground around yourself, dealing damage to all enemies within it, and consuming 20% of your current HP on cast.
This skill deals magic damage, but is increased by both physical and magical bonuses.
There is a 100% chance to cause the Blind status to all Demon race, Undead race, and Undead property enemies hit with this skill.
This skill is not affected by Mastery ATK.
This skill ignores enemy Flee.
[Lv 1]: ATK/MATK 140%
[Lv 2]: ATK/MATK 180%
[Lv 3]: ATK/MATK 220%
[Lv 4]: ATK/MATK 260%
[Lv 5]: ATK/MATK 300%
[Lv 6]: ATK/MATK 340%
[Lv 7]: ATK/MATK 380%
[Lv 8]: ATK/MATK 420%
[Lv 9]: ATK/MATK 460%
[Lv 10]: ATK/MATK 500%
LvSP CostHP Cost (Max HP)Fixed CastVariable CastAfter Cast DelayCool DownDurationRange
13720%0.5s1s0.5s1s0.95s9 cells
24420%0.5s1s0.5s1s0.95s9 cells
35120%0.5s1s0.5s1s0.95s9 cells
45820%0.5s1s0.5s1s0.95s9 cells
56520%0.5s1s0.5s1s0.95s9 cells
67220%0.5s1s0.5s1s0.95s9 cells
77920%0.5s1s0.5s1s0.95s9 cells
88620%0.5s1s0.5s1s0.95s9 cells
99320%0.5s1s0.5s1s0.95s9 cells
1010020%0.5s1s0.5s1s0.95s9 cells
Devotion
Max Level: 5
Requirement: Grand Cross 4, Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Party Member (Excluding Crusader)
Dispellable: Dispell, Clearance, Banishing
Description: Protect target party member by linking yourself to them.
You will receive all of the damage of anyone you are linked to, and they will receive 0 damage.
Anyone you have linked will gain the effects of your Autoguard, Defender, Reflect Shield, and Endure statuses.
Devotion can only be cast on party members within 30 Base Levels of you.
Devotion links will be broken if the target is too far away from you, or if they die.
This skill can not be used on Crusader classes.
[Lv 1]: Duration 30s, Max Links: 1, Range: 7
[Lv 2]: Duration 45s, Max Links: 2, Range: 8
[Lv 3]: Duration 60s, Max Links: 3, Range: 9
[Lv 4]: Duration 75s, Max Links: 4, Range: 10
[Lv 5]: Duration 90s, Max Links: 5, Range: 11
LvSP CostFixed CastVariable CastRange
1251.5s1.5s7 cells
2251.5s1.5s8 cells
3251.5s1.5s9 cells
4251.5s1.5s10 cells
5251.5s1.5s11 cells
Providence
Max Level: 5
Requirement: Divine Protection 5, Heal 5
Skill Form: Active
Type: Supportive
Target: Ally (Excluding Crusader)
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase target characters resistance to Demon race enemies, and Holy Property enemies.
This skill can not be used on Crusader classes.
[Lv 1]: Demon/Holy Resistance +5%
[Lv 2]: Demon/Holy Resistance +10%
[Lv 3]: Demon/Holy Resistance +15%
[Lv 4]: Demon/Holy Resistance +20%
[Lv 5]: Demon/Holy Resistance +25%
LvSP CostFixed CastVariable CastDurationRange
1301.5s1.5s180s9 cells
2301.5s1.5s180s9 cells
3301.5s1.5s180s9 cells
4301.5s1.5s180s9 cells
5301.5s1.5s180s9 cells
Defender
Max Level: 5
Requirement: Shield Boomerang 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Raise your shield to protect yourself from ranged damage at the cost of reducing your ASPD and Movement Speed.
Casting this skill again will cancel the effect.
Requires Shield.
[Lv 1]: Ranged Damage -20%, ASPD: 80%
[Lv 2]: Ranged Damage -35%, ASPD: 85%
[Lv 3]: Ranged Damage -50%, ASPD: 90%
[Lv 4]: Ranged Damage -65%, ASPD: 95%
[Lv 5]: Ranged Damage -80%, ASPD: 100%
LvSP CostAfter Cast DelayDuration
1300.8s180s
2300.8s180s
3300.8s180s
4300.8s180s
5300.8s180s
RequiresShield
Spear Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Spear class weapon.
While mounted on a Peco Peco, Dragon, or Gryphon, this skill adds an additional +1 Mastery ATK per skill level.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
Spear Quicken
Max Level: 10
Requirement: Spear Mastery 10
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase your ASPD, by 10%, as well as your Critical Rate, and FLEE for the skill duration.
This will also increase your Scaling ASPD by 7.
Changing or removing your weapon will cancel this effect instantly.
The Quagmire and Decrease Agility skills will also cancel this effect instantly.
Requires Spear.
[Lv 1]: Critical +3, Flee +2, Duration 30s
[Lv 2]: Critical +6, Flee +4, Duration 60s
[Lv 3]: Critical +9, Flee +6, Duration 90s
[Lv 4]: Critical +12, Flee +8, Duration 120s
[Lv 5]: Critical +15, Flee +10, Duration 150s
[Lv 6]: Critical +18, Flee +12, Duration 180s
[Lv 7]: Critical +21, Flee +14, Duration 210s
[Lv 8]: Critical +24, Flee +16, Duration 240s
[Lv 9]: Critical +27, Flee +18, Duration 270s
[Lv 10]: Critical +30, Flee +20, Duration 300s
LvSP CostDuration
12430s
22860s
33290s
436120s
540150s
644180s
748210s
852240s
956270s
10605 min
WeaponOne-Handed Spear, Two-Handed Spear
Riding
Max Level: 1
Requirement: Endure 1
Skill Form: Passive
Description: Enables you to rent a Peco Peco.
While mounted on a Peco Peco, you will gain the following effects: [1]: Increased Movement Speed, [2]: Increased Weight Limit by 1000, [3]: Ignore Size Penalty with Spear weapons against Medium Size enemies, [4]: Spear Mastery provides an additional +1 Mastery ATK per skill level, [5]: Reduces ASPD to 50%, which can be regained with Cavalier Mastery.
Cavalry Mastery
Max Level: 5
Requirement: Riding 1
Skill Form: Passive
Description: Regain ASPD that is lost while mounted on a Peco Peco.
At skill level 5 your ASPD will return to normal.
[Lv 1]: 60% Attack speed
[Lv 2]: 70% Attack speed
[Lv 3]: 80% Attack speed
[Lv 4]: 90% Attack speed
[Lv 5]: 100% Attack speed
Cure
Max Level: 1
Requirement: Heal 2
Requirement: Faith 5
Requirement: Heal 2
Skill Form: Active
Type: Supportive
Target: Ally
Description: Cure target friendly character from the Silence, Blind, Confusion, and Bitescar status effects.
(Bitescar is caused by the Silvervine Root Twist skill).
LvSP CostAfter Cast DelayRange
1151s9 cells
Heal
Max Level: 10
Skill Form: Active
Type: Recovery
Property: Holy
Target: Ally
Description: Restore the HP of target friendly character.
Strength of the healing is increased based on your Base Level, INT, Healing Power, Weapon MATK, and Status MATK.

The amount of HP restored is based on this formula: [ SkillLv x ((BaseLv + INT) / 5) x 3 ] This value is then multiplied by: [ 1 + (Healing Power / 100) ] Finally, your Weapon MATK, and Status MATK are then added to this value.
LvSP CostAfter Cast DelayRange
1130.5s9 cells
2160.5s9 cells
3190.5s9 cells
4220.5s9 cells
5250.5s9 cells
6280.5s9 cells
7310.5s9 cells
8340.5s9 cells
9370.5s9 cells
10400.5s9 cells
Divine Protection
Max Level: 10
Requirement: Cure 1
Skill Form: Passive
Description: Reduce incoming damage taken from Demon and Undead race enemies.
This reduction is a flat amount applied after your other damage reduction effects.
This reduction is increased by 1 for every 25 Base Levels.
[Lv 1]: Base Reduction: 3
[Lv 2]: Base Reduction: 6
[Lv 3]: Base Reduction: 9
[Lv 4]: Base Reduction: 12
[Lv 5]: Base Reduction: 15
[Lv 6]: Base Reduction: 18
[Lv 7]: Base Reduction: 21
[Lv 8]: Base Reduction: 24
[Lv 9]: Base Reduction: 27
[Lv 10]: Base Reduction: 30
Demon Bane
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Passive
Description: Increase your Mastery ATK against Demon and Undead race enemies.
Mastery ATK is increased by 1 for every 20 Base Levels.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
Habilidades de misión
Shrink
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Adds a chance whenever the Auto Guard status blocks an attack, to knock back the attacker 2 cells.
Knockback chance is (5 x AutoGuardLv)% Shrink can only be used while the Auto Guard status is active.
Casting Shrink again will cancel the status.
LvSP CostDuration
110015 min
RequiresShield

Paladin 3️⃣


Habilidades de Paladin 📒
Pressure
Max Level: 5
Requirement: Endure 5, Faith 5, Shield Charge 2
Skill Form: Active
Type: Magical
Property: Holy
Target: Enemy
Description: Summon a massive crucifix from the sky to crush your enemies by hitting them 3 times with Holy property magic damage.
Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 650%
[Lv 2]: MATK 800%
[Lv 3]: MATK 950%
[Lv 4]: MATK 1100%
[Lv 5]: MATK 1250%
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1300.4s1s1s9 cells
2350.4s1s1s9 cells
3400.4s1s1s9 cells
4450.4s1s1s9 cells
5500.4s1s1s9 cells
Sacrifice
Max Level: 5
Requirement: Endure 1, Devotion 3
Skill Form: Active
Type: Supportive
Property: Neutral
Target: Self
Description: Enhance the damage of the next 5 auto attacks you do, however you will also lose 9% of your MaxHP with each attack.
This skills damage is increased based on your MaxHP.
This skill ignores enemy Flee.
This skill ignores enemy DEF.
[Lv 1]: Damage ratio = 100%
[Lv 2]: Damage ratio = 110%
[Lv 3]: Damage ratio = 120%
[Lv 4]: Damage ratio = 130%
[Lv 5]: Damage ratio = 140%
LvSP Cost
1100
2100
3100
4100
5100
Gospel
Max Level: 10
Requirement: Faith 8, Divine Protection 3, Demon Bane 5
Skill Form: Active
Type: Supportive
Target: Self, Party Members
Dispellable: Dispell, Clearance, Banishing
Description: Sing a hymn that will inspire your party by providing random positive effects to anyside the area of effect.
Enemies that enter the area will be inflicted with negative effects.
This skill will be cancelled if you are inflicted with the Silence status.
Recasting Gospel will also cancel the skill.
[ Positive Effects ]: [1]: Restore 1~9999 HP randomly [2]: Cures most abnormal status effects [3]: Grants level 10 Blessing [4]: Grants level 10 Increase Agility [5]: Endow weapons with Holy property [6]: Endow armors with Holy property [7]: Increase MaxHP by 100% [8]: Increase MaxSP by 100% [9]: Increase all basic stats by 20 [10]: Increase Hard DEF by 25% for 10s [11]: Increase Attack Power by 100% [12]: Increase FLEE and HIT by 50 [13]: Grants immunity to status effects
LvSP CostDuration
18060s
28060s
38060s
48060s
58060s
610060s
710060s
810060s
910060s
1010060s
Shield Chain
Max Level: 5
Requirement: Shield Boomerang 5
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Description: Throw your shield at an enemy, inflicting ranged damage to them.
This skill has an increased HIT rate.
Base damage of this skill is increased by your Shield Weight + (ShieldRefine x 4) Base damage is then increased by the Shield Power status.
[ SkillLv x 14 x ShieldMasteryLv ] (Shield Power is a fourth job effect/skill) Base skill damage is then multiplied by (BaseLevel / 100).
This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 500%, HIT +20, 7 cells range
[Lv 2]: ATK 700%, HIT +20, 7 cells range
[Lv 3]: ATK 900%, HIT +20, 9 cells range
[Lv 4]: ATK 1100%, HIT +20, 9 cells range
[Lv 5]: ATK 1300%, HIT +20, 11 cells range
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1280.2s0.8s1s7 cells
2310.2s0.8s1s7 cells
3340.2s0.8s1s9 cells
4370.2s0.8s1s9 cells
5400.2s0.8s1s11 cells
RequiresShield

Royal Guard 4️⃣

Habilidades de Royal Guard 📙
Cannon Spear
Max Level: 5
Requirement: Pinpoint Attack 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Thrust your spear with the force of a cannon, inflicting ranged damage to target enemy, and all enemies around them.
Base damage is increased by (SkillLv x STR)% While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 200)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
Requires Spear.
[Lv 1]: ATK 120%, AoE: 3x3 cells
[Lv 2]: ATK 240%, AoE: 3x3 cells
[Lv 3]: ATK 360%, AoE: 5x5 cells
[Lv 4]: ATK 480%, AoE: 5x5 cells
[Lv 5]: ATK 600%, AoE: 7x7 cells
LvSP CostCool DownRange
1301.7s7 cells
2351.7s7 cells
3401.7s7 cells
4451.7s7 cells
5501.7s7 cells
WeaponOne-Handed Spear, Two-Handed Spear
Banishing Point
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy from 7 cells away with your spear.
Base skill damage is increased by 70% for every level of Bash.
While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 180)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill has increased HIT.
Requires Spear.
[Lv 1]: ATK 100%, HIT +5
[Lv 2]: ATK 200%, HIT +10
[Lv 3]: ATK 300%, HIT +15
[Lv 4]: ATK 400%, HIT +20
[Lv 5]: ATK 500%, HIT +25
[Lv 6]: ATK 600%, HIT +30
[Lv 7]: ATK 700%, HIT +35
[Lv 8]: ATK 800%, HIT +40
[Lv 9]: ATK 900%, HIT +45
[Lv 10]: ATK 1000%, HIT +50
LvSP CostRange
1205 cells
2225 cells
3245 cells
4265 cells
5285 cells
6305 cells
7325 cells
8345 cells
9365 cells
10385 cells
WeaponOne-Handed Spear, Two-Handed Spear
Trample
Max Level: 3
Skill Form: Active
Type: Supportive
Target: Self
Description: Trample over a 5x5 area around yourself, destroying all nearby traps.
Explosive type traps that are destroyed will still be activated to deal damage.
[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
LvSP CostAfter Cast Delay
1301s
2451s
3601s
Shield Press
Max Level: 10
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Melee
Property: Neutral
Target: Enemy
Description: Smash target enemy with your shield 5 times, dealing melee physical damage.
Base damage is increased by 1% every 1 STR.
While the Shield Power status is active, Base skill damage is increased by: (15 x SkillLv x ShieldMasteryLv)% (Shield Power is a fourth job effect) Base skill damage is then increased by: (Shield Weight)% Base damage of this skill is multiplied by (BaseLevel / 100).
Finally Base skill damage is increased by: (VIT x Shield Refine)% This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
LvSP CostCool DownRange
1102s1 cell
2122s1 cell
3142s1 cell
4162s1 cell
5182s1 cell
6202s1 cell
7222s1 cell
8242s1 cell
9262s1 cell
10282s1 cell
RequiresShield
Reflect Damage Reduction
Max Level: 5
Requirement: Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Clearance
Description: Decrease the amount of melee reflect damage you receive for 300 seconds.
This skill can not be used with Reflect Shield.
Requires a Shield.
[Lv 1]: Reflect Damage Received -10%
[Lv 2]: Reflect Damage Received -20%
[Lv 3]: Reflect Damage Received -30%
[Lv 4]: Reflect Damage Received -40%
[Lv 5]: Reflect Damage Received -50%
LvSP CostCool DownDuration
16060s5 min
27060s5 min
38060s5 min
49060s5 min
510060s5 min
RequiresShield
Pinpoint Attack
Max Level: 5
Requirement: Banishing Point 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Quickly move close to target enemy and strike them in a vital point, with a chance to cause various abnormal status effects.
Base damage is increased by 5% every 1 AGI.
Base damage of this skill is multiplied by (BaseLevel / 120).
This skill always deals Critical Hits.
Requires Spear.
[Lv 1]: ATK 100%, Cause Bleeding
[Lv 2]: ATK 200%, Break enemies Headgear
[Lv 3]: ATK 300%, Break enemies Shield
[Lv 4]: ATK 400%, Break enemies Armor
[Lv 5]: ATK 500%, Break enemies Weapon
LvSP CostAfter Cast DelayCool DownDurationRange
1501s5s12s5 cells
2501s5s12s5 cells
3501s5s12s5 cells
4501s5s12s5 cells
5501s5s12s5 cells
WeaponOne-Handed Spear, Two-Handed Spear
Vanguard Force
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bolster your defenses and gather Rage Counters by chance when receiving physical attacks.
Skill level affects the maximum amount of Rage Counters you can have, as well as the MaxHP and DEF increasing bonuses.
Rage Counters can be consumed by the Burst Attack skill.
Casting this skill again will the effects.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: Counter Chance: 20%, Max Counter: 7, MaxHP +3%, DEF +2%, SP Drain: 20 per 10s
[Lv 2]: Counter Chance: 32%, Max Counter: 9, MaxHP +6%, DEF +4%, SP Drain: 16 per 10s
[Lv 3]: Counter Chance: 44%, Max Counter: 11, MaxHP +9%, DEF +6%, SP Drain: 12 per 10s
[Lv 4]: Counter Chance: 56%, Max Counter: 13, MaxHP +12%, DEF +8%, SP Drain: 8 per 10s
[Lv 5]: Counter Chance: 68%, Max Counter: 15, MaxHP +15%, DEF +10%, SP Drain: 4 per 10s
LvSP CostFixed CastAfter Cast DelayDuration
1301s1s5 min
2301s1s5 min
3301s1s5 min
4301s1s5 min
5301s1s5 min
Burst Attack
Max Level: 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Release all of the Rage Counters you have gathered with Vanguard Force, in order to deal great damage to a single enemy.
Damage is based on this formula: ATK (Rage Counter x 200)% then add: ((MaxHP - CurrentHP) / 100)% Base damage of this skill is then multiplied by (BaseLevel / 100).
LvSP CostAfter Cast DelayRange
11503s1 cell
Shield Spell
Max Level: 3
Requirement: Shield Press 3, Earth Drive 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Use the magical power of your shield in order to grant various bonuses for 90 seconds.
You can only have one effect at a time.
Requires Shield.
[Lv 1]: Recovers 5% of MaxHP every 3 seconds
[Lv 2]: Recovers 3% of MaxSP every 5 seconds
[Lv 3]: Weapon ATK +150, MATK +150
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1501s1s2s90s
2501s1s2s90s
3501s1s2s90s
RequiresShield
Exceed Break
Max Level: 5
Requirement: Banishing Point 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Gather your strength, empowering your next autoattack.
While this effect is active, your Movement Speed is decreased, and the effect is cancelled if you take any damage.
Base damage of this skill is increased by (JobLv x 15)%, then increased by (WeaponWeight x WeaponLv x (BaseLv / 100))%
[Lv 1]: Autoattack Damage: ATK 100%
[Lv 2]: Autoattack Damage: ATK 200%
[Lv 3]: Autoattack Damage: ATK 300%
[Lv 4]: Autoattack Damage: ATK 400%
[Lv 5]: Autoattack Damage: ATK 500%
LvSP CostVariable CastAfter Cast DelayDuration
1205s1s5 min
2325.5s1s5 min
3446s1s5 min
4566.5s1s5 min
5687s1s5 min
Over Brand
Max Level: 5
Requirement: Moon Slasher 3, Pinpoint Attack 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Draw a cross on the ground around yourself, hitting all enemies in a 7x7 area 3 times with melee physical damage.
This skill does increased damage while the Overbrand Ready status is active.
Base skill damage is increased by 50% for every level of Spear Quicken.
Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 350%/hit, (Overbrand Ready 500%)
[Lv 2]: ATK 700%/hit, (Overbrand Ready 1000%)
[Lv 3]: ATK 1050%/hit, (Overbrand Ready 1500%)
[Lv 4]: ATK 1400%/hit, (Overbrand Ready 2000%)
[Lv 5]: ATK 1750%/hit, (Overbrand Ready 2500%)
LvSP CostFixed CastAfter Cast DelayCool DownRange
1200.5s1s0.3s2 cells
2300.5s1s0.3s2 cells
3400.5s1s0.3s2 cells
4500.5s1s0.3s2 cells
5600.5s1s0.3s2 cells
WeaponOne-Handed Spear, Two-Handed Spear
Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to completely dodge magic attacks.
The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
LvSP CostFixed CastVariable CastCool DownDuration
1752s1s60s30s
2802s1s60s45s
3852s1s60s60s
4902s1s60s75s
5952s1s60s90s
Banding
Max Level: 5
Requirement: Pinpoint Attack 3, Burst Attack 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF based on the amount of party members in an 11x11 area around yourself.
This skill can only be cast while in a party.
This bonus does not stack with Prestige.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: DEF +18 for each party member, Duration 60 seconds, SP Drain: 6 per 5s
[Lv 2]: DEF +21 for each party member, Duration 90 seconds, SP Drain: 5 per 5s
[Lv 3]: DEF +24 for each party member, Duration 120 seconds, SP Drain: 4 per 5s
[Lv 4]: DEF +27 for each party member, Duration 150 seconds, SP Drain: 3 per 5s
[Lv 5]: DEF +30 for each party member, Duration 180 seconds, SP Drain: 2 per 5s
LvSP CostFixed CastCool DownDuration
1301s5sNone
2361s5sNone
3421s5sNone
4481s5sNone
5541s5sNone
Moon Slasher
Max Level: 5
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Swing your spear around yourself, dealing damage to all enemies in a 7x7 area, and granting yourself the Overbrand Ready status for a short duration.
Overbrand Ready increases the damage of the Over Brand skill.
Base skill damage of this skill is increased by (OverBrandLv x 80)%.
Base damage of this skill is then multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 120%, Duration: 2 seconds
[Lv 2]: ATK 240%, Duration: 4 seconds
[Lv 3]: ATK 360%, Duration: 6 seconds
[Lv 4]: ATK 480%, Duration: 8 seconds
[Lv 5]: ATK 600%, Duration: 10 seconds
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1201s1s6s1s
2241s1s5s1s
3281s1s4s1s
4321s1s3s1s
5361s1s2s1s
WeaponOne-Handed Spear, Two-Handed Spear
Genesis Ray
Max Level: 10
Requirement: Grand Cross 5
Skill Form: Active
Type: Magical
Property: Holy
Target: Self
Description: Use the power of god to inflict Holy property magic damage to all enemies in an 11x11 area around yourself.
When this skill deals damage to Demon, or Undead race enemies, it has a 50% chance to inflict them with the Blind status.
While the Inspiration status is active, this skill will deal Neutral magic damage instead.
Base damage is increased by 1% every 1 INT.
Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 350%
[Lv 2]: MATK 700%
[Lv 3]: MATK 1050%
[Lv 4]: MATK 1400%
[Lv 5]: MATK 1750%
[Lv 6]: MATK 2100%
[Lv 7]: MATK 2450%
[Lv 8]: MATK 2800%
[Lv 9]: MATK 3150%
[Lv 10]: MATK 3500%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1450.5s2s1s2s10s1 cell
2500.5s2s1s2s10s1 cell
3550.5s3s1s2s10s1 cell
4600.5s3s1s2s10s1 cell
5650.5s4s1s2s10s1 cell
6700.5s4s1s2s10s1 cell
7750.5s5s1s2s10s1 cell
8800.5s5s1s2s10s1 cell
9850.5s6s1s2s10s1 cell
10900.5s6s1s2s10s1 cell
Piety
Max Level: 5
Requirement: Faith 3
Skill Form: Active
Type: Supportive
Target: Self, Party Member
Dispellable: Dispell, Clearance, Banishing
Description: Endow yourself and nearby party members armor with the Holy Property.
Consumes 2 Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
LvSP CostItemsVariable CastDuration
140Holy Water x23s60s
245Holy Water x22.5s80s
350Holy Water x22s100s
455Holy Water x21.5s120s
560Holy Water x21s140s
Earth Drive
Max Level: 5
Requirement: Reflect Damage Reduction 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Brandish your shield to deal melee physical damage to all nearby enemies.
This skill will remove the Hiding status from any enemies in the area.
This skill also removes most ground effects in the area it is cast.
Base damage is increased by 1% every 1 STR.
Base damage is increased by 1% every 1 VIT.
While the Shield Power status is active, Base skill damage is increased by: (37 x SkillLv x ShieldMasterySkillLv)% (Shield Power is a fourth job effect) Base damage of this skill is then multiplied by (BaseLevel / 100).
This skill is not affected by Mastery ATK.
Requires a Shield.
[Lv 1]: ATK 380%, AoE: 3x3
[Lv 2]: ATK 760%, AoE: 3x3
[Lv 3]: ATK 1140%, AoE: 5x5
[Lv 4]: ATK 1520%, AoE: 5x5
[Lv 5]: ATK 1900%, AoE: 7x7
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1521s1s6.5s3s
2601s1s5.5s6s
3681s1s4.5s9s
4761s1s3.5s12s
5841s1s2.5s15s
RequiresShield
Hesperus Lit
Max Level: 5
Requirement: Prestige 3, Banding 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy with the power of light, hitting them 3 times.
This skill does increased damage while the Inspiration status is active.
Base damage is increased by (VIT / 6)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 300%/hit, (Inspiration 450%)
[Lv 2]: ATK 600%/hit, (Inspiration 900%)
[Lv 3]: ATK 900%/hit, (Inspiration 1350%)
[Lv 4]: ATK 1200%/hit, (Inspiration 1800%)
[Lv 5]: ATK 1500%/hit, (Inspiration 2250%)
LvSP CostAfter Cast DelayCool DownRange
1370.5s0.2s3 cells
2440.5s0.2s3 cells
3510.5s0.2s3 cells
4580.5s0.2s3 cells
5650.5s0.2s3 cells
WeaponOne-Handed Spear, Two-Handed Spear
Inspiration
Max Level: 5
Requirement: Shield Spell 3, Genesis Ray 4, Piety 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Accept the holy spirit into your body granting you the Inspiration status, greatly increasing your HIT, Basic Stats, Weapon ATK, MATK, and MaxHP.
When you cast Inspiration, it will remove various negative status effects from yourself, and the Inspiration status will continue to prevent them for the skills duration.
Every 5 seconds this skill drains some MaxHP and MaxSP, if your HP or SP reach 0, this skills effects are cancelled.
You are protected from the following effects: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect.
[Lv 1]: HIT +12, All Stats +6, MaxHP +4%, Weapon ATK +40, MATK +40, Duration: 60s, Consumes 3% HP/4% SP every 5 seconds
[Lv 2]: HIT +24, All Stats +12, MaxHP +8%, Weapon ATK +80, MATK +80, Duration: 90s, Consumes 2.5% HP/3.5% SP every 5 seconds
[Lv 3]: HIT +36, All Stats +18, MaxHP +12%, Weapon ATK +120, MATK +120, Duration: 120s, Consumes 2% HP/3% SP every 5 seconds
[Lv 4]: HIT +48, All Stats +24, MaxHP +16%, Weapon ATK +160, MATK +160, Duration: 150s, Consumes 1.5% HP/2.5% SP every 5 seconds
[Lv 5]: HIT +60, All Stats +30, MaxHP +20%, Weapon ATK +200, MATK +200, Duration: 180s, Consumes 1% HP/2% SP every 5 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1801s2s2s500s60s
2901s2s2s7 min90s
31001s2s2s340s120s
41101s2s2s260s150s
51201s2s2s180s180s
King's Grace
Max Level: 5
Requirement: Reflect Damage 5
Skill Form: Active
Type: Supportive
Target: Self, Party Members
Dispellable: Dispell, Clearance, Banishing
Description: Bestow royal blessings upon yourself and your party members, which recovers MaxHP every second, and removes various abnormal status effects for 5 seconds.
This skill will immobilize yourself and all party members that are affected.
You also will not be able to take any type of damage while this skill is active.
Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling.
[Lv 1]: Recover 4% MaxHP every second
[Lv 2]: Recover 5% MaxHP every second
[Lv 3]: Recover 6% MaxHP every second
[Lv 4]: Recover 7% MaxHP every second
[Lv 5]: Recover 8% MaxHP every second
LvSP CostAfter Cast DelayCool DownDuration
12000.5s100s5s
21800.5s90s5s
31600.5s80s5s
41400.5s70s5s
51200.5s60s5s
Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Imperial Guard 5️⃣

Habilidades de Imperial Guard 📕
Guard Stance
Max Level: 5
Requirement: Shield Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF at the cost of reducing your Weapon ATK.
Requires Shield.
[Lv 1]: DEF +100, Weapon ATK -50
[Lv 2]: DEF +150, Weapon ATK -100
[Lv 3]: DEF +200, Weapon ATK -150
[Lv 4]: DEF +250, Weapon ATK -200
[Lv 5]: DEF +300, Weapon ATK -250
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
RequiresShield
Guardian Shield
Max Level: 5
Requirement: Guard Stance 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Using the protective energy of your shield, grant a massive physical damage shield to yourself and party members in a 21x21 AoE around you for 40 seconds.
Guardian Shield can only be used in Guard Stance.
The durability of a shield is determined by 30% of the caster's MaxHP, plus base level and STA.
[Lv 1]: Shield Durability percentage: 25%
[Lv 2]: Shield Durability Percentage: 50%
[Lv 3]: Shield Durability Percentage: 75%
[Lv 4]: Shield Durability Percentage: 100%
[Lv 5]: Shield Durability Percentage: 125%
LvSP CostAP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
160351s2s0.3s25s40s
260351s2s0.3s25s40s
360351s2s0.3s25s40s
460351s2s0.3s25s40s
560351s2s0.3s25s40s
Active statusGuard Stance
Rebound Shield
Max Level: 5
Requirement: Guard Stance 4
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself for heavy combat reducing the damage taken through Devotion by a massive amount for 60 seconds.
Rebound Shield can only be used in Guard Stance.
[Lv 1]: Damage Reduction: 10%
[Lv 2]: Damage Reduction: 20%
[Lv 3]: Damage Reduction: 30%
[Lv 4]: Damage Reduction: 40%
[Lv 5]: Damage Reduction: 50%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s15s60s
2601s2s1s15s60s
3601s2s1s15s60s
4601s2s1s15s60s
5601s2s1s15s60s
Active statusGuard Stance
Shield Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your RES, and the base skill damage of Cross Rain.
These bonuses only apply while equipped with a Shield.
[Lv 1]: Res +3
[Lv 2]: Res +6
[Lv 3]: Res +9
[Lv 4]: Res +12
[Lv 5]: Res +15
[Lv 6]: Res +18
[Lv 7]: Res +21
[Lv 8]: Res +24
[Lv 9]: Res +27
[Lv 10]: Res +30
Spear & Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your HIT and the base skill damage of Overslash, Shield Shooting, and Cross Rain.
These bonuses only apply when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear class weapon.
[Lv 1]: HIT +3
[Lv 2]: HIT +6
[Lv 3]: HIT +9
[Lv 4]: HIT +12
[Lv 5]: HIT +15
[Lv 6]: HIT +18
[Lv 7]: HIT +21
[Lv 8]: HIT +24
[Lv 9]: HIT +27
[Lv 10]: HIT +30
Attack Stance
Max Level: 5
Requirement: Spear & Sword Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Enter the attack stance, increasing your P.Atk, and S.Matk at the cost of DEF.
[Lv 1]: DEF -40, P.Atk +3, S.Matk+3
[Lv 2]: DEF -80, P.Atk +6, S.Matk+6
[Lv 3]: DEF -120, P.Atk +9, S.Matk+9
[Lv 4]: DEF -160, P.Atk +12, S.Matk+12
[Lv 5]: DEF -200, P.Atk +15, S.Matk+15
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
Ultimate Sacrifice
Max Level: 5
Requirement: Rebound Shield 3, Guardian Shield 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare to make the ultimate sacrifice, reducing your Current HP to 1, and granting the Ultimate Sacrifice status to all nearby party members.
Ultimate Sacrifice status will immediately resurrect the player with the status, with 100% HP, and 100% SP, if they die.
Ultimate Sacrifice can only be used in Guard Stance.
[Lv 1]: Cooldown: 40 seconds, 3x3 AoE
[Lv 2]: Cooldown: 60 seconds, 3x3 AoE
[Lv 3]: Cooldown: 80 seconds, 5x5 AoE
[Lv 4]: Cooldown: 100 seconds, 5x5 AoE
[Lv 5]: Cooldown: 120 seconds, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
11202s2s1s20s5 min
21202s2s1s40s5 min
31202s2s1s60s5 min
41202s2s1s80s5 min
51202s2s1s100s5 min
Active statusGuard Stance
Holy Shield
Max Level: 5
Requirement: Shield Mastery 5, Cross Rain 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage.
While the Holy Shield status is active, it will increase the base damage of Cross Rain.
Requires Shield.
[Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7%, Duration: 60 seconds.
[Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9%, Duration: 90 seconds.
[Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11%, Duration: 120 seconds.
[Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13%, Duration: 150 seconds.
[Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15%, Duration: 180 seconds.
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s40s180s
2601s2s1s60s180s
3601s2s1s80s180s
4601s2s1s100s180s
5601s2s1s120s180s
RequiresShield
Grand Judgement
Max Level: 10
Requirement: Overslash 5, Spear & Sword Mastery 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Dispellable: Yes
Description: Inflict your judgement upon target enemy, dealing great damage to them.
Grand Judgement only be used in Attack Stance.
After casting this skill, you will gain the Spear Scar status for 150 seconds.
Spear Scar increases the base damage of Banishing Point, and Cannon Spear.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 POW.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)% Requires Spear.
[Lv 1]: ATK 1750%, (Plant/Insect 2000%)
[Lv 2]: ATK 3250%, (Plant/Insect 3650%)
[Lv 3]: ATK 4750%, (Plant/Insect 5300%)
[Lv 4]: ATK 6250%, (Plant/Insect 6950%)
[Lv 5]: ATK 7750%, (Plant/Insect 8600%)
[Lv 6]: ATK 9250%, (Plant/Insect 10250%)
[Lv 7]: ATK 10750%, (Plant/Insect 11900%)
[Lv 8]: ATK 12250%, (Plant/Insect 13550%)
[Lv 9]: ATK 13750%, (Plant/Insect 15200%)
[Lv 10]: ATK 15250%, (Plant/Insect 16850%)
LvSP CostAP CostFixed CastVariable CastCool DownDurationRange
151151s1s0.5s150s9 cells
254151s1s0.5s150s9 cells
357151s1s0.5s150s9 cells
460151s1s0.5s150s9 cells
563151s1s0.5s150s9 cells
666151s1s0.5s150s9 cells
769151s1s0.5s150s9 cells
872151s1s0.5s150s9 cells
975151s1s0.5s150s9 cells
1078151s1s0.5s150s9 cells
WeaponOne-Handed Spear, Two-Handed Spear
Active statusAttack Stance
Judgement Cross
Max Level: 10
Requirement: Cross Rain 5, Holy Shield 3
Skill Form: Active
Type: Magical
Property: Neutral
Target: Enemy
Description: Cast your judgement onto enemies dealing neutral property magic damage to them.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 SPL.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)%
[Lv 1]: MATK 1950%, (Plant/Insect 2100%)
[Lv 2]: MATK 3900%, (Plant/Insect 4200%)
[Lv 3]: MATK 5850%, (Plant/Insect 6300%)
[Lv 4]: MATK 7800%, (Plant/Insect 8400%)
[Lv 5]: MATK 9750%, (Plant/Insect 10500%)
[Lv 6]: MATK 11700%, (Plant/Insect 12600%)
[Lv 7]: MATK 13650%, (Plant/Insect 14700%)
[Lv 8]: MATK 15600%, (Plant/Insect 16800%)
[Lv 9]: MATK 17550%, (Plant/Insect 18900%)
[Lv 10]: MATK 19500%, (Plant/Insect 21000%)
LvSP CostAP CostFixed CastVariable CastCool DownRange
160101.5s4s0.5s9 cells
265101.5s4s0.5s9 cells
370101.5s4s0.5s9 cells
475101.5s4s0.5s9 cells
580101.5s4s0.5s9 cells
685101.5s4s0.5s9 cells
790101.5s4s0.5s9 cells
895101.5s4s0.5s9 cells
9100101.5s4s0.5s9 cells
10105101.5s4s0.5s9 cells
Shield Shooting
Max Level: 5
Requirement: Shield Mastery 5, Attack Stance 2
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Throw your shield at an enemy dealing damage to them, and nearby enemies.
After casting this skill, you will gain the Shield Power status for 10 seconds.
Shield Power increases the base damage of Shield Chain, Shield Press, and Earth Drive.
Shield Power is dispellable by Dispel, Clearance, and Banishing Buster.
Base damage is increased by 10% every 1 POW.
Base skill damage is increased by: (ShieldWeight)% + (ShieldRefine x 100)% + (ShieldMasteryLv x 150 x ShieldShootingLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Shield.
[Lv 1]: ATK 4500%, 5x5 AoE
[Lv 2]: ATK 8000%, 5x5 AoE
[Lv 3]: ATK 11500%, 5x5 AoE
[Lv 4]: ATK 15000%, 7x7 AoE
[Lv 5]: ATK 18500%, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1400.5s0.5s0.5s0.7s10s9 cells5
2450.5s0.5s0.5s0.7s10s9 cells5
3500.5s0.5s0.5s0.7s10s9 cells5
4550.5s0.5s0.5s0.7s10s9 cells5
5600.5s0.5s0.5s0.7s10s9 cells5
RequiresShield
Overslash
Max Level: 10
Requirement: Attack Stance 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Stab your weapon into target enemy before tearing it away, dealing damage to all enemies with a 7x7 AoE around them.
Overslash can only be used in Attack Stance.
This skill hits more times if more enemies are hit by it.
1 Enemies: 3 Hits.
2-3 Enemies: 5 Hits.
4+ Enemies: 7 Hits.
Base damage is increased by 5% every 1 POW.
Base skill damage is increased by: (SpearSwordMasteryLv x 60 x OverslashLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 260%/hit
[Lv 2]: ATK 520%/hit
[Lv 3]: ATK 780%/hit
[Lv 4]: ATK 1040%/hit
[Lv 5]: ATK 1300%/hit
[Lv 6]: ATK 1560%/hit
[Lv 7]: ATK 1820%/hit
[Lv 8]: ATK 2080%/hit
[Lv 9]: ATK 2340%/hit
[Lv 10]: ATK 2600%/hit
LvSP CostFixed CastAfter Cast DelayCool DownRangeAP Recovery
1380.5s0.5s0.7s3 cells5
2410.5s0.5s0.7s3 cells5
3440.5s0.5s0.7s3 cells5
4470.5s0.5s0.7s3 cells5
5500.5s0.5s0.7s3 cells5
6530.5s0.5s0.7s3 cells5
7560.5s0.5s0.7s3 cells5
8590.5s0.5s0.7s3 cells5
9620.5s0.5s0.7s3 cells5
10650.5s0.5s0.7s3 cells5
Active statusAttack Stance
Cross Rain
Max Level: 10
Requirement: Shield Mastery 1
Skill Form: Active
Type: Magical
Property: Holy
Target: Ground
Description: Bless an area with sacred energy raining down swords upon any enemies inside that area, inflicting Holy property magic damage every 0.3 seconds for 2.4 seconds.
Base damage is increased while the Holy Shield status is active.
Base damage is increased by 7% every 1 SPL.
Base skill damage is increased by: (SpearSwordMasteryLv x 10 x CrossRainLv)% If the Holy Shield status is active, base skill damage is increased by: (SpearSwordMasteryLv x 5 x CrossRainLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 450%/hit, (Holy Shield 650%), 3x3 AoE
[Lv 2]: MATK 900%/hit, (Holy Shield 1300%), 3x3 AoE
[Lv 3]: MATK 1350%/hit, (Holy Shield 1950%), 3x3 AoE
[Lv 4]: MATK 1800%/hit, (Holy Shield 2600%), 5x5 AoE
[Lv 5]: MATK 2250%/hit, (Holy Shield 3250%), 5x5 AoE
[Lv 6]: MATK 2700%/hit, (Holy Shield 3900%), 5x5 AoE
[Lv 7]: MATK 3150%/hit, (Holy Shield 4550%), 7x7 AoE
[Lv 8]: MATK 3600%/hit, (Holy Shield 5200%), 7x7 AoE
[Lv 9]: MATK 4050%/hit, (Holy Shield 5850%), 7x7 AoE
[Lv 10]: MATK 4500%/hit, (Holy Shield 6500%), 9x9 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1671.5s4s0.15s2.4s2.4s9 cells6
2701.5s4s0.15s2.4s2.4s9 cells6
3731.5s4s0.15s2.4s2.4s9 cells6
4761.5s4s0.15s2.4s2.4s9 cells6
5791.5s4s0.15s2.4s2.4s9 cells6
6821.5s4s0.15s2.4s2.4s9 cells6
7851.5s4s0.15s2.4s2.4s9 cells6
8881.5s4s0.15s2.4s2.4s9 cells6
9911.5s4s0.15s2.4s2.4s9 cells6
10941.5s4s0.15s2.4s2.4s9 cells6
Radiant Spear
Max Level: 10
Requirement: Over Slash 3, Shield Shooting 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Global Cooldown: 1 second
Description: A skill for one-handed spears only, usable only in attack stance.
Deals ranged physical damage to a single target and enemies around it.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on the level of Spear & Sword Mastery, caster's base level, and POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]:ATK 4650+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 4900+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 2]:ATK 5800+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 6300+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 3]:ATK 6950+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 7700+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 4]:ATK 8100+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 9100+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 5]:ATK 9250+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 10500+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 6]:ATK 10400+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 11900+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 7]:ATK 11550+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 13300+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 8]:ATK 12700+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 14700+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 9]:ATK 13850+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 16100+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv10]:ATK 15000+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 17500+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1671s1s1s0.7s7 cells2
2691s1s1s0.7s7 cells2
3711s1s1s0.7s7 cells2
4731s1s1s0.7s7 cells2
5751s1s1s0.7s7 cells2
6771s1s1s0.7s7 cells2
7791s1s1s0.7s7 cells2
8811s1s1s0.7s7 cells2
9831s1s1s0.7s7 cells2
10851s1s1s0.7s7 cells2
WeaponOne-Handed Spear
Active statusAttack Stance
Imperial Cross
Max Level: 5
Requirement: Over Slash 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Usable only in attack stance.
Deals melee physical damage to a single target 3 times.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on Spear & Sword Mastery, caster's base level, and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK 3000+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 3400+(Spear&Sword Mastery Lv x25)%
[Lv 2]: ATK 4350+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 5050+(Spear&Sword Mastery Lv x25)%
[Lv 3]: ATK 5700+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 6700+(Spear&Sword Mastery Lv x25)%
[Lv 4]: ATK 7050+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 8350+(Spear&Sword Mastery Lv x25)%
[Lv 5]: ATK 8400+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 10000+(Spear&Sword Mastery Lv x25)%
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1490.7s0.4s2 cells2
2530.7s0.4s2 cells2
3570.7s0.4s2 cells2
4610.7s0.4s2 cells2
5650.7s0.4s2 cells2
Active statusAttack Stance
Imperial Pressure
Max Level: 5
Requirement: Spear & Sword Mastery 7, Guard Stance 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Crush the target with the power of unwavering faith.
Deals neutral magic damage to the target and nearby enemies.
If in Guard Stance, the attack's element changes to Holy.
Damage increases based on the caster's Base Level, SPL and the level of Spear & Sword Mastery.
Base damage is increased by 7% every 1 SPL.
[Lv 1]: 6400% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 2]: 9050% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 3]: 11700% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 4]: 14350% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 5]: 17000% MATK + (Spear & Sword Mastery Lv x50)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1891.5s2s1s0.45s9 cells2
2931.5s2s1s0.45s9 cells2
3971.5s2s1s0.45s9 cells2
41011.5s2s1s0.45s9 cells2
51051.5s2s1s0.45s9 cells2

Distribución de habilidades ♻️

Esta es una distribución de habilidades optimizada, diseñada para ofrecer la máxima flexibilidad en el contenido de endgame.

Leyenda de colores

Color Significado
🔴 Rojo Habilidades prerrequisito obligatorias
🔵 Azul Habilidades para un leveo eficiente
🟢 Verde Habilidades esenciales del núcleo

Características clave

  • Se cumplen todas las habilidades prerrequisito para el avance a 4.ª clase
  • Distribución equilibrada tanto para el leveo como para el contenido de endgame
  • Asignación flexible de las habilidades de 4.ª clase para distintas situaciones
  • Eficiencia de puntos de habilidad optimizada, sin inversiones desperdiciadas

Ejemplos de árbol de habilidades

Como alternativa, si no quieres obtener ni usar Gospel, puedes conseguir Banding en su lugar.

🔴 = Prerrequisitos 🔵 = Leveo 🟢 = Importante





Equipamiento y encantamientos

¡Déjame mostrarte lo mejor que hay disponible!

(aún en construcción)


Equipamiento principal ♎️ (Cabeza)


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Equipamiento principal ♓️ (Armaduras)


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Equipamiento principal ♐️ (Armas)


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Equipamiento principal ♊️ (Escudo)


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Equipamiento principal ⛎ (Capa)


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Equipamiento principal ♑️ (Calzado)


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Equipamiento principal ♉️ (Accesorios)


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Shadow Gears ♒️ (Shadows)

24764.png Lord Bearer's Shadow Armor (24764) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24763.png Lord Bearer's Shadow Shoes (24763) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24792.png Master Shadow Weapon (24792) 4744.png VIT+5 (4744) 312190.png STA+3 (312190) o 312191.png WIS+3 (312191)
24793.png Master Shadow Shield (24793) 4744.png VIT+5 (4744) 312190.png STA+3 (312190) o 312191.png WIS+3 (312191)
24339.png Almighty Shadow Earring (24339) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24340.png Almighty Shadow Pendant (24340) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24679.png Maximum Mammoth Shadow Armor (24679) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24680.png Maximum Mammoth Shadow Shoes (24680) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24768.png Mega Blitz Shadow Weapon (24768) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24746.png Separate Reload Shadow Shield (24746) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24681.png Maximum Mammoth Shadow Earring (24681) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24682.png Maximum Mammoth Shadow Pendant (24682) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24757.png Wisdom Shadow Weapon (24757) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24758.png Wisdom Shadow Shield (24758) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24759.png Stamina Shadow Weapon (24759) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24760.png Stamina Shadow Shield (24760) 4862.png MaxHP+2% (4862) STA +1-5 o WIS +1-5
24879.png Stout Shadow Earring (24879) 4742.png VIT+3 (4742) 312679.png S. Vitality Lv5 (312679)
24878.png Stout Shadow Pendant (24878) 4742.png VIT+3 (4742) 312679.png S. Vitality Lv5 (312679)
24028.png Hard Shadow Armor (24028) 4862.png MaxHP+2% (4862)
24025.png Champion Shadow Shoes (24025) 4862.png MaxHP+2% (4862)
24363.png Elegant Shadow Weapon (24363) 4862.png MaxHP+2% (4862)
24053.png Safeguard Shadow Shield (24053) 4862.png MaxHP+2% (4862)
24049.png Hard Shadow Earring (24049) 4862.png MaxHP+2% (4862)
24321.png Bearer's Shadow Pendant II (24321) 4862.png MaxHP+2% (4862)
24669.png Mammoth Shadow Armor (24669) 4862.png MaxHP+2% (4862)
24670.png Mammoth Shadow Shoes (24670) 4862.png MaxHP+2% (4862)
24673.png Mammoth Shadow Weapon (24673) 4862.png MaxHP+2% (4862)
24674.png Mammoth Shadow Shield (24674) 4862.png MaxHP+2% (4862)
24672.png Mammoth Shadow Earring (24672) 4862.png MaxHP+2% (4862)
24671.png Mammoth Shadow Pendant (24671) 4862.png MaxHP+2% (4862)

Etapas de equipamiento y builds

Para más información sobre encantamientos, consulta mi Sección de equipo y encantamientos!

ETAPA 1 🕐(Tier inicial)

Adecuado para etapas tempranas o progreso inicial. Ofrece utilidad básica, pero pierde efectividad a medida que avanzas.


Equipamiento de la etapa 1 (Tier inicial)
🚸Tipo ⚔️Equipamiento 👻Shadow Gears y 🌑Costume stones
Superior 400140.png Advanced Paradise Hat (400140)
Medio 410091.png Cor Core Booster (410091)
Inferior 19238.png Poring Village Leek (19238) o 19239.png Poring Village Carrot (19239) 20307.png C. Beginner Cap (20307)
Armadura 450186.png Advanced Paradise Robe (450186) o +4 2394.png Glorious Suit (2394) 24689.png Paradise Shadow Armor (24689)
Arma 500033.png Paradise Crusader Sword (500033) 24687.png Paradise Shadow Weapon (24687)
Escudo +4 2138.png Bradium Shield [1] (2138) o +4 2114.png Stone Buckler [1] (2114) 24688.png Paradise Shadow Shield (24688)
Capa 480106.png Advanced Paradise Muffler (480106) o +4 2549.png Glorious Muffler (2549)
Calzado 470093.png Advanced Paradise Shoes (470093) o +4 2444.png Glorious Shoes (2444) 24690.png Paradise Shadow Shoes (24690)
Accesorio (Derecho) 490129.png Advanced Paradise Necklace (490129) o 2772.png Glorious Ring (2772) 24691.png Paradise Shadow Earring (24691)
Accesorio (Izquierdo) 490128.png Advanced Paradise Magic Ring (490128) o 2772.png Glorious Ring (2772) 24692.png Paradise Shadow Pendant (24692)
📌Descripciones del equipamiento
400140.png Advanced Paradise Hat (400140)A high-quality cap given to members of the Paradise Group.
_______________________
MATK +60
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Magical attacks have a certain chance to recover 350 HP every second for 4 seconds.
Magical attacks have a certain chance to recover 80 SP every second for 4 seconds.

_______________________
Type: Armor
Position: Head Top
Defense: 7
Armor Level: 1
Required Level: 100
410091.png Cor Core Booster (410091)Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
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When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.

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Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
19238.png Poring Village Leek (19238)Fresh leek, which is native to Poring Village.
_______________________
Physical attacks have a chance to transform you into a Smokey for 5 seconds.
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During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 30
19239.png Poring Village Carrot (19239)Fresh carrot, which is native to Poring Village.
_______________________
Physical attacks have a chance to transform you into a Lunatic for 5 seconds.
_______________________
During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 10
Required Level: 30
450186.png Advanced Paradise Robe (450186)A high-quality robe given to members of the Paradise Group.
_______________________
MaxHP +1000
MaxSP +250
_______________________
Decreases After Cast Delay by 5%.
_______________________
For each 10 Base Level:
MATK +5 (Up to Base Level 150)
_______________________
Base Level at least 105:
MATK +3%
_______________________
Base Level at least 110:
Decreases After Cast Delay by additional 5%.
_______________________
Base Level at least 120:
MaxHP +3%
_______________________
Base Level at least 130:
MATK +40

_______________________
Type: Armor
Position: Armor
Defense: 35
Armor Level: 1
Required Level: 100
2394.png Glorious Suit (2394)A suit that only a champion of battlefield can wear.
_______________________
MaxHP +20%
_______________________
Decreases damage taken from Demi-Human race by 7%.
_______________________
When equipped with Glorious Shoes and Glorious Muffler:
Increases physical damage against all classes by 5%
MATK +5%
Increases recovery amount gained from Heal, Potion Pitcher and Sanctuary by 3%.
Prevents Frozen status.
_______________________
Can be enchanted by:
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Armor
Defense: 10
Armor Level: 1
Refinable
Required Level: 81
500033.png Paradise Crusader Sword (500033)A one-handed sword for beginners made by Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
Base Level at least 60:
Decreases Variable Casting Time by 10%.
_______________________
Base Level at least 75:
Increases damage of Grand Cross by 10%.
_______________________
Base Level at least 90:
Increases damage of Grand Cross by additional 15%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Crusader classes

_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 160
Magic Attack: 160
Weapon Level: 3
Required Level: 45
2138.png Bradium Shield [1] (2138)A heavy and strong shield made out of Bradium.
_______________________
AGI -1
MaxHP +500
_______________________
Increases damage of Shield Boomerang by 60%.
_______________________
Class Restrictions:
Transcendent 2nd classes

_______________________
Type: Armor
Position: Left Hand
Defense: 98
Armor Level: 1
Refinable
Weight: 180
Required Level: 65
2114.png Stone Buckler [1] (2114)A stone shield which Thor obtained by killing Hrungnir, king of giants.
It possesses the powers of giants which rival the might of the gods.
_______________________
Decreases damage taken from Large size by 5%.
_______________________
When equipped with Magni's Cap and Odin's Blessing:
STR +2
DEF +5
MDEF +5
When equipped by Swordman classes:
DEF +6
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Left Hand
Defense: 45
Armor Level: 1
Refinable
Weight: 150
Required Level: 65
480106.png Advanced Paradise Muffler (480106)A high-quality muffler given to members of the Paradise Group.
_______________________
FLEE +40
_______________________
Decreases damage taken from Neutral elemental attacks by 20%.
Decreases Variable Casting Time by 15%.
_______________________
For each 10 Base Level:
Increases Attack Speed by 1%.
(Up to Base Level 150)
_______________________
Base Level at least 105:
Increases Attack Speed (Decreases After Attack Delay by additional 5%).
_______________________
Base Level at least 110:
Decreases Variable Casting Time by additional 5%.
_______________________
Base Level at least 120:
Decreases After Cast Delay by 5%.
_______________________
Base Level at least 130:
Decreases After Cast Delay by additional 5%.

_______________________
Type: Armor
Position: Garment
Defense: 10
Armor Level: 1
Required Level: 100
2549.png Glorious Muffler (2549)A garment that only a champion of battlefield can wear.
_______________________
MaxHP +5%
_______________________
Decreases damage taken from Demi-Human race by 5%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Garment
Defense: 3
Armor Level: 1
Refinable
Required Level: 81
470093.png Advanced Paradise Shoes (470093)A pair of high-quality shoes given to members of the Paradise Group.
_______________________
Increases Magical Damage with every element by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
For each 10 Base Level:
MaxHP +40, MaxSP +30 (Up to Base Level 150)
_______________________
Base Level at least 105:
Decreases Variable Casting Time by 10%.
_______________________
Base Level at least 110:
Increases Magical Damage against enemies of every element by 5%.
_______________________
Base Level at least 120:
Increases Magical Damage against enemies of every element by additional 5%.
_______________________
Base Level at least 130:
MATK +5%

_______________________
Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Required Level: 100
2444.png Glorious Shoes (2444)A pair of shoes that only a champion of battlefield can wear.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from Demi-Human race by 4%.
_______________________
Random chance to auto-cast Level 1 Increase Agi on wearer when receiving physical damage.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Armor Level: 1
Refinable
Required Level: 81
490129.png Advanced Paradise Necklace (490129)A high-quality necklace given to members of the Paradise Group.
_______________________
Decreases Variable Casting Time by 10%.
Increases Attack Speed by 5%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Required Level: 100
2772.png Glorious Ring (2772)A ring that only a champion of battlefield can wear.
_______________________
MaxHP +300
_______________________
Increases Attack Speed by 5%.
Decreases damage taken from Water, Wind, Earth and Fire elementals attack by 10%.
Decreases Variable Casting Time by 3%.
Increases Healing skills effectiveness by 5%.
_______________________
When equipped with Medal of Honor:
ATK +5%
MATK +3%
Increases Healing skills effectiveness by 5%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Required Level: 81
490128.png Advanced Paradise Magic Ring (490128)A high-quality magic ring given to members of the Paradise Group.
_______________________
MATK +3%
_______________________
Protects from skill cast interruption.
_______________________
When equipped with Advanced Paradise Necklace:
Decreases Fixed Casting Time by 0.2 seconds.
Decreases Variable Casting Time by 10%.

Base Level at least 105:
MATK +2%

Base Level at least 110:
Increases Magical Damage with every element by 5%.

Base Level at least 120:
Increases Magical Damage against enemies of every element by 5%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Required Level: 100
20307.png C. Beginner Cap (20307)A costume awarded to adventurer who barely start his adventure.
_______________________
HIT +30
MaxHP +1000
MaxSP +200
_______________________
Decreases Variable Casting Time by 10%.
Increases restoration amount of Novice Potion by 50%.
Increases Healing amount by 150%.
_______________________
For each 10 Base Level:
HIT -3
Increases Variable Casting Time by 1%
MaxHP -100, MaxSP -20
Decreases Healing amount by 10%,
Increases Healing received and Restoration items by 10%.
_______________________
When Base Level 99+ is reached, the item effect will not activate.
_______________________
The effect will not work during WoE, WoE:Second Edition, Battleground and WoE:TE Edition.
_______________________
This item can not be traded with other accounts.

_______________________
Type: Costume
Position: Head Low
Recolor: Not available
24689.png Paradise Shadow Armor (24689)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +5
_______________________
When equipped with Paradise Shadow Weapon, Paradise Shadow Shield, Paradise Shadow Shoes, Paradise Shadow Pendant and Paradise Shadow Earring:
ASPD +2
Decreases Variable Casting Time by 10%.
Ignores physical and magical defense of all race, except Players, by 50%.

_______________________
Type: Shadowgear
Position: Shadow Armor
24687.png Paradise Shadow Weapon (24687)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
Increases Magical Damage with every element by 5%.
Increases Melee and Ranged Physical Damage by 5%.

_______________________
Type: Shadowgear
Position: Shadow Weapon
24688.png Paradise Shadow Shield (24688)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 5%.

_______________________
Type: Shadowgear
Position: Shadow Shield
24690.png Paradise Shadow Shoes (24690)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed by 5%.

_______________________
Type: Shadowgear
Position: Shadow Shoes
24691.png Paradise Shadow Earring (24691)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +5

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
24692.png Paradise Shadow Pendant (24692)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +5

_______________________
Type: Shadowgear
Position: Shadow Left Accessory



ETAPA 2 🕑(Tier medio)

Bueno para etapas intermedias o de juego medio. Rendimiento equilibrado pero no excepcional.


Equipamiento de la etapa 2 (Tier medio)
🚸Tipo ⚔️Equipamiento 👻Shadow Gears y 🌑Costume stones
Superior +9 19033.png Ancient Decoration of Rift [1] (19033) 1000616.png Royal Guard Stone (Top) (1000616)
Medio 410091.png Cor Core Booster (410091) 6743.png HP Stone (Mid) (6743)
Inferior 19143.png Poring Balloon (19143) o 5594.png Donut In Mouth (5594) 25063.png Stamina Stone (Low) (25063)
Armadura 15116.png Airship Armor (15116) o +9 15141.png Rift Ancient Armor [1] (15141) 24694.png Advanced Paradise Shadow Armor (24694)
Arma +7 1505.png Mace [4] (1505) 24699.png Royal Guard Advanced Paradise Shadow Weapon (24699)
Escudo +4 2122.png Platinum Shield (2122) o +4 2115.png Valkyrie Shield [1] (2115) 24693.png Advanced Paradise Shadow Shield (24693)
Capa 20743.png Airship Manteau [1] (20743) o +9 20779.png Rift Manteau [1] (20779) 25067.png Cast Stone (Garment) (25067)
Calzado 22046.png Airship's Boots (22046) o +9 22075.png Rift Shoes [1] (22075) 24695.png Advanced Paradise Shadow Shoes (24695)
Accesorio (Derecho) 2978.png Gentle Heart [1] (2978) o 2898.png Black Rosary [1] (2898) 24697.png Advanced Paradise Shadow Pendant (24697)
Accesorio (Izquierdo) 2978.png Gentle Heart [1] (2978) o 2898.png Black Rosary [1] (2898) 24696.png Advanced Paradise Shadow Earring (24696)
📌Descripciones de equipo
19033.png Ancient Decoration of Rift [1] (19033)A hairband obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Head Top
Defense: 2
Armor Level: 1
Refinable
Weight: 20
Required Level: 100
410091.png Cor Core Booster (410091)Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.

_______________________
Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
19143.png Poring Balloon (19143)A Poring balloon that floating over your head. Somehow you feel really luck just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance a defeated monster will drop Jellopy.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
5594.png Donut In Mouth (5594)Chewing on this deliciously glazed ring-shaped fried cake will make you happy.
_______________________
MaxHP +100
Restores 1 HP every 10 seconds.
_______________________
From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Low
Defense: 1
Armor Level: 1
Weight: 5
15116.png Airship Armor (15116)Armor wore by travelers who went on board the Felock's airship.
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +1000
MaxSP +100
MDEF +10
_______________________
When equipped with Airship Manteau and Airship's Boots:
MaxHP +25%
MaxSP +25%
Increases movement speed.

_______________________
Type: Armor
Position: Armor
Defense: 100
Armor Level: 1
Weight: 70
Required Level: 125
15141.png Rift Ancient Armor [1] (15141)A suit of armor obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
MaxSP -100
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600
_______________________
When equipped with Ancient Decoration of Rift:
MaxSP +100
Protects from skill cast interruption.
_______________________
When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes:
MaxHP +1000
Increases recovery amount gained from Healing skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)

_______________________
Type: Armor
Position: Armor
Defense: 30
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
1505.png Mace [4] (1505)A flanged, solid club that is effective for simple smashing.
_______________________
Class Restrictions:
Novice, Swordsman, Acolyte, Druid and Merchant

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 37
Weapon Level: 1
Refinable
Weight: 80
Required Level: 2
2122.png Platinum Shield (2122)A magnificent platinum shield that is rumored to be able to reflect harmul magic.
_______________________
MDEF +5
_______________________
Decreases damage taken from Medium and Large size by 15%.
_______________________
Decreases damage taken from Undead race by 10%.
_______________________
Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack.
_______________________
Class Restrictions:
All Transcendent classes except Novice

_______________________
Type: Armor
Position: Left Hand
Defense: 95
Armor Level: 1
Refinable
Weight: 120
Required Level: 68
2115.png Valkyrie Shield [1] (2115)A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
_______________________
MDEF +5
_______________________
Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%.
_______________________
When equipped with Fricca's Circlet and Odin's Blessing:
DEF +2
MDEF +5
All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Left Hand
Defense: 80
Armor Level: 1
Refinable
Weight: 50
Required Level: 65
20743.png Airship Manteau [1] (20743)A cloak worn by travelers who went aboard the airship.
These are goods that were stolen by monsters during airship raid.
_______________________
FLEE +20
_______________________
Decreases Variable Casting Time by 20%.
_______________________
Decreases damage taken from Neutral elemental attacks by 10%.

_______________________
Type: Armor
Position: Garment
Defense: 25
Armor Level: 1
Required Level: 125
20779.png Rift Manteau [1] (20779)A cloak obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Garment
Defense: 16
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
22046.png Airship's Boots (22046)Boots used by travelers who come aboard Felock's airship.
Stolen by the monsters during the event of airship raid.
_______________________
AGI +1
Increases Attack Speed by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 26
Armor Level: 1
Required Level: 125
22075.png Rift Shoes [1] (22075)A shoes obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Shoes
Defense: 12
Armor Level: 1
Refinable
Weight: 25
Required Level: 100
2978.png Gentle Heart [1] (2978)A gem with warm light. Contains cozy and warm magic power.
_______________________
MaxHP +500
Recover 300 HP every 10 seconds.
_______________________
Enables the use of Level 3 Scream
_______________________
When equipped with Wounded Heart:
Adds a chance that your mind will be possessed by abandoned doll.
_______________________
Enchantable: Yes

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 110
2898.png Black Rosary [1] (2898)A black rosary made from a rare black purified ore.
_______________________
MDEF +15

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 90
1000616.png Royal Guard Stone (Top) (1000616)A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each Level of Inspiration:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with Royal Guard Stone (Garment):
Increases damage of Cannon Spear by 15%.
_______________________
When equipped with Royal Guard Stone II (Garment):
Increases damage of Genesis Ray by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25063.png Stamina Stone (Low) (25063)A stone that raise health point.
Adds enchantment on low slot costume.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24694.png Advanced Paradise Shadow Armor (24694)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +15

_______________________
Type: Shadowgear
Position: Shadow Armor
Required Level: 100
24699.png Royal Guard Advanced Paradise Shadow Weapon (24699)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:
Decreases Cannon Spear skill cooldown by 0.5 seconds.
Increases Magical Damage with Holy element by 10%.
Increases damage of Banishing Point, Overbrand and Genesis Ray by 15%.
Increases Magical Damage with every element by 15%.
Increases Melee and Ranged Physical Damage by 15%.
ASPD +2
Ignores physical defense of all race, except Players, by 50%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Shadowgear
Position: Shadow Weapon
Required Level: 100
24693.png Advanced Paradise Shadow Shield (24693)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 10%.

_______________________
Type: Shadowgear
Position: Shadow Shield
Required Level: 100
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24695.png Advanced Paradise Shadow Shoes (24695)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed by 7%.

_______________________
Type: Shadowgear
Position: Shadow Shoes
Required Level: 100
24697.png Advanced Paradise Shadow Pendant (24697)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +15

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Required Level: 100
24696.png Advanced Paradise Shadow Earring (24696)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +15

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Required Level: 100


ETAPA 3 🕒(Nivel tardío)

Empieza a destacar en las etapas tardías o bajo condiciones específicas. Más fuerte que las opciones de nivel inicial o medio, pero no es la elección definitiva.


Equipo de Etapa 3 (Nivel tardío)
🚸Tipo ⚔️Equipo 👻Equipo de sombra y 🌑Piedras de disfraz
Superior +9 18908.png Piamette's Red Ears [1] (18908) or +11 400023.png Drooping Thanatos's Dolor [1] (400023) 1000616.png Royal Guard Stone (Top) (1000616)
Media 18599.png Black Devil's Mask (18599) or 5985.png Noble Mask (5985) 6743.png HP Stone (Mid) (6743)
Inferior 19154.png Arch Angeling Balloon (19154) or 19268.png Gigant Snake Breath (19268) 6951.png HP Stone (Low) (6951)
Armadura +11 15393.png Gold Dragon Plate [1] (15393) or +9 15347.png Overwelm Vit Armor [1] (15347) +8 24028.png Hard Shadow Armor (24028)
Arma +7 1505.png Mace [4] (1505) or +11 32026.png Blocking Spear [2] (32026) +8 24363.png Elegant Shadow Weapon (24363)
Escudo +9 460018.png Illusion Silver Guard [1] (460018) or +9 460017.png Illusion Guard [1] (460017) +7 24053.png Safeguard Shadow Shield (24053)
Capa +10 20718.png Gigant Snake Skin [1] (20718) or +8 20965.png Temporal Vit Manteau [1] (20965) 25067.png Cast Stone (Garment) (25067)
Calzado +9 22008.png Temporal DEX Boots [1] (22008) or +9 22007.png Temporal VIT Boots [1] (22007) +7 24025.png Champion Shadow Shoes (24025)
Accesorio (Derecho) 32209.png Illusion Battle chip R [1] (32209) or 32248.png Safety Pendant R [1] (32248) +7 24049.png Hard Shadow Earring (24049)
Accesorio (Izquierdo) 32210.png Illusion Battle chip L [1] (32210) or 32250.png Safety Epaulet R [1] (32250) +7 24321.png Bearer's Shadow Pendant II (24321)
📌Descripciones de equipo
18908.png Piamette's Red Ears [1] (18908)Piamette's red ears cap. It's a favorite among children.
_______________________
STR +5
MaxHP +5%
_______________________
Decreases damage taken from Fire elemental enemies by 10%.
_______________________
Refine Level +9:
ASPD +1
_______________________
For each 2 Refine Level above +9:
ASPD +1
_______________________
From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Top
Defense: 8
Armor Level: 1
Refinable
Weight: 30
18599.png Black Devil's Mask (18599)A grotesque headgear which covers a half of a person's face. But don'tyou worry. The part of eyes are open so you can see well.
_______________________
All Basic Stats +2
_______________________
Can be crafted at: <NAVI>Charlotte<INFO>m_crafting,43,51,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
19154.png Arch Angeling Balloon (19154)An Arch Angeling balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Enables the use of Level 1 Resurrection.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
19268.png Gigant Snake Breath (19268)A model depicting the fire that the giant snake is emitting
Just wearing it makes me feel like a giant snake.
_______________________
Increases Magical Damage with Fire element by 1%.
_______________________
When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]:
For each 20 base STR:
ATK +5
_______________________
For each 20 base AGI:
Decreases After Attack Delay by 3%.
_______________________
For each 20 base VIT:
Increases Neutral elemental resistance by 1%.
_______________________
For each 20 base INT:
Decreased Variable Casting Time by 4%.
_______________________
For each 20 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 20 base LUK:
Increases Critical Damage by 3%.
_______________________
Can be crafted at: <NAVI>Trapped Demoness<INFO>m_crafting,99,134,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Low
Defense: 2
Armor Level: 1
Weight: 30
15393.png Gold Dragon Plate [1] (15393)You can feel the life force of the dragon just by
wearing this armor that has been accumulated for a long time.
_______________________
VIT +12
MaxHP +20%
MaxSP +5%.
_______________________
For each 2 Refine Levels:
Increases Attack Speed by 3%.
Decreases Variable Casting Time by 3%.
_______________________
For each 3 Refine Levels:
Increases Damage against Dragon race by 7%.
_______________________
Refine Level +11:
Increases Damage against Medium and Large size by 6%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +80, MDEF +15
MaxHP +10%
_______________________
For each 30 base VIT:
Decreases damage taken from Medium and Large size by 1%.
_______________________
receiving physical or magical damage has a chance to activate Dragon's Health:
Decreases damage taken from all size enemies by 7% for 10 seconds.
_______________________
If base VIT at least 120:
Increases the chance to activate Dragon's Health and decreases damage taken from all size enemies by additional 5% to the Dragon's Health effect.
_______________________
Total Refine Level of entire set at least +33:
Increases Attack Speed by 20%.
Decreases After Cast Delay by 25%.

_______________________
Type: Armor
Position: Armor
Defense: 110
Armor Level: 1
Refinable
Weight: 120
Required Level: 170
15347.png Overwelm Vit Armor [1] (15347) of armor embedded with hardened vitality.
_______________________
ATK +50
_______________________
For each 3 Refine Levels:
MaxHP +2%
_______________________
Refine Level +7:
Ignores physical defense of Brute and Demon race by 30%.
_______________________
Refine Level +9:
Increases Physical Damage against Brute and Demon race by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against Wind and Earth elemental enemies by 10%.
_______________________
When equipped with Temporal VIT Boots or Modified VIT Boots:
MaxHP +10%
If total Refine Level of entire set at least +21:
Ignores physical defense of Brute and Demon race by 20%.

_______________________
Type: Armor
Position: Armor
Defense: 120
Armor Level: 1
Refinable
Weight: 200
1505.png Mace [4] (1505)A flanged, solid club that is effective for simple smashing.
_______________________
Class Restrictions:
Novice, Swordsman, Acolyte, Druid and Merchant

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 37
Weapon Level: 1
Refinable
Weight: 80
Required Level: 2
32026.png Blocking Spear [2] (32026)Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
_______________________
ATK +10%
Increases damage of Banishing Point by 10%.
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 300
Required Level: 170
460018.png Illusion Silver Guard [1] (460018)A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
460017.png Illusion Guard [1] (460017)A shield made to simply block enemy attacks.
_______________________
ASPD +2
_______________________
For each 2 Refine Levels:
Perfect HIT +3% (Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
20718.png Gigant Snake Skin [1] (20718)A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungandr's reincarnate.
_______________________
MDEF +10
_______________________
When equipped with any type of Temporal Boots:
MaxHP +15%
MaxSP +5%
_______________________
Enchantable: Yes

_______________________
Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
20965.png Temporal Vit Manteau [1] (20965)It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your stamina.
_______________________
For each 2 Refine Levels:
ATK +10
MaxHP +400
_______________________
For each 4 Refine Levels:
MaxHP +3%
_______________________
Refine Level +7:
ATK +7%
_______________________
Refine Level +9:
Ignores 20% physical and magic defense of Animal and Demon race monsters.
_______________________
Refine Level +11:
Ignores additional 10% physical and magic defense of Animal and Demon race monsters.
_______________________
When equipped with Temporal VIT Boots [1]:
Decreases After Cast Delay by 5%.

Refine Level of Temporal VIT Boots [1] is +10 or higher:
Ignores 30% physical and magic defense of Animal and Demon race monsters.

_______________________
Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
Required Level: 100
22008.png Temporal DEX Boots [1] (22008)These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
For each 3 Refine Levels:
MaxHP +300
MaxSP +10
_______________________
Base VIT at least 120:
MaxHP +8%
_______________________
Can be enchanted by:
<NAVI>Hugin's Magician<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
Class Restrictions:
All Classes

_______________________
Type: Armor
Position: Shoes
Defense: 25
Armor Level: 1
Refinable
Weight: 60
Required Level: 99
32209.png Illusion Battle chip R [1] (32209)This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32210.png Illusion Battle chip L [1] (32210)This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32248.png Safety Pendant R [1] (32248)Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Increases Attack Speed by 5%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Physical Damage taken from all size enemies by 3%.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
32250.png Safety Epaulet R [1] (32250)Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
ATK +5%

_______________________
Type: Armor
Position: Left Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
1000616.png Royal Guard Stone (Top) (1000616)A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each Level of Inspiration:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with Royal Guard Stone (Garment):
Increases damage of Cannon Spear by 15%.
_______________________
When equipped with Royal Guard Stone II (Garment):
Increases damage of Genesis Ray by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951)A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +50
_______________________
Refine Level +7:
MaxHP +1%
_______________________
When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Armor
Refinable
24363.png Elegant Shadow Weapon (24363)A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +100
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
When equipped with Elegant Shadow Earring and Elegant Shadow Pendant:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
_______________________
Total Refine Level of entire set at least +15:
Increases trigger rate by 1%.
_______________________
Total Refine Level of entire set at least +25:
Increases restored HP by 150.
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Elegant)

_______________________
Type: Shadowgear
Position: Shadow Weapon
Refinable
24053.png Safeguard Shadow Shield (24053)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from Boss class by 1%.
_______________________
Refine Level +7:
Decreases damage taken from Boss class by additional 1%.
_______________________
Refine Level +9:
Decreases damage taken from Boss class by additional 1%.
_______________________
When equipped with Liberation Shadow Shoes:
Increases Physical Damage against Boss class by 5%.
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Race)

_______________________
Type: Shadowgear
Position: Shadow Shield
Refinable
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +20
MaxSP +10
_______________________
Refine Level +7:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Shoes
Refinable
24049.png Hard Shadow Earring (24049)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
_______________________
Refine Level +7:
MaxHP +1%
_______________________
Refine Level +9:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24321.png Bearer's Shadow Pendant II (24321)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
MaxHP +1%
_______________________
Refine Level +7:
MaxHP +2%
_______________________
When equipped with Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes and Bearer's Shadow Earring:
All Basic Stats +1
_______________________
Total Refine Level of entire set at least +45:
Enables unlimited effect of Endure.
MaxHP -60%
_______________________
For each Refine Level of entire set:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


ETAPA 4 🕓(Nivel fuerte)

Consistentemente poderoso y efectivo en la mayoría de las situaciones. No es exactamente lo mejor absoluto, pero se acerca.


Equipo de Etapa 4 (Nivel fuerte)
🚸Tipo ⚔️Equipo 👻Equipo de sombra y 🌑Piedras de disfraz
Superior +11 19366.png Illusion Goibne's Helm [1] (19366) 25710.png Paladin Stone (Top) (25710)
Media 5985.png Noble Mask (5985) or 410233.png Gambler's Seal [1] (410233) 6743.png HP Stone (Mid) (6743)
Inferior 420021.png Young Leaf of World Tree (Vitality) (420021) 6951.png HP Stone (Low) (6951)
Armadura +11 15348.png Illusion Goibne's Armor [1] (15348) +9 24028.png Hard Shadow Armor (24028)
Arma +9 530015.png Illusion Gelerdria [2] (530015) +7 24792.png Master Shadow Weapon (24792)
Escudo +12 460018.png Illusion Silver Guard [1] (460018) +7 24793.png Master Shadow Shield (24793)
Capa +11 20923.png Illusion Goibne's Spaulders [1] (20923) 25067.png Cast Stone (Garment) (25067)
Calzado +11 22192.png Illusion Goibne's Greaves [1] (22192) +9 24025.png Champion Shadow Shoes (24025)
Accesorio (Derecho) 490048.png Sinful Topaz Ring [1] (490048) or 490052.png Sinful Sapphire Ring [1] (490052) +7 24339.png Almighty Shadow Earring (24339)
Accesorio (Izquierdo) 490049.png Sinful Topaz Necklace [1] (490049) or 490053.png Sinful Sapphire Necklace [1] (490053) +7 24340.png Almighty Shadow Pendant (24340)
📌Descripciones de equipamiento
19366.png Illusion Goibne's Helm [1] (19366)One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
_______________________
VIT +3,
MDEF +3
_______________________
Refine Level +7:
VIT +5
_______________________
Refine Level +9:
Decreases After Cast Delay by 12%.
_______________________
When equipped with Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
_______________________
Decreases damage taken from Water, Wind,
Earth and Fire elemental attacks by 10%.
_______________________
Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%
_______________________
Total Refine Level of entire set at least +36:
Decreases Fixed Casting Time by 0.7 seconds.
_______________________
Total Refine Level of entire set at least +40:
Decreases After Cast Delay by 20%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Head Top
Defense: 25
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
5985.png Noble Mask (5985)A silver mask worn by nobles.
_______________________
MaxHP +1%
Increases Attack Speed by 1%.
_______________________
Increases damage of Sacrifice by (Base Level*2)%.
_______________________
Decreases Variable Casting Time of Devotion and Pressure by 2 seconds.
_______________________
Base Level at least 100:
MaxHP +1%
Decreases After Attack Delay by 1%.
Base Level at least 150:
MaxHP +1%
Increases Attack Speed by 1%.
_______________________
Class Restrictions:
_______________________
Can be crafted at: <NAVI>Resting Evil<INFO>m_crafting,65,128,0,100,0,0</INFO></NAVI>

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 20
Required Level: 30
410233.png Gambler's Seal [1] (410233)A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
15348.png Illusion Goibne's Armor [1] (15348)A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
MaxHP +10%
_______________________
Refine Level +7:
DEF +50
_______________________
Refine Level +9:
DEF +100
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Armor
Defense: 158
Armor Level: 1
Refinable
Weight: 350
Required Level: 130
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
460018.png Illusion Silver Guard [1] (460018)A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

_______________________
Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
20923.png Illusion Goibne's Spaulders [1] (20923)The first armor made by Goibne. He loved the shoulder straps very much.
_______________________
VIT +1
MDEF +2
_______________________
Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%.
_______________________
Refine Level +9:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Garment
Defense: 47
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
22192.png Illusion Goibne's Greaves [1] (22192)Shoe that Goibne made for a bet against his rival Dulb.
_______________________
MaxHP +5%, MaxSP +5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Defense: 42
Armor Level: 1
Refinable
Weight: 120
Required Level: 130
490048.png Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490049.png Sinful Topaz Necklace [1] (490049)A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Topaz Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490052.png Sinful Sapphire Ring [1] (490052) stained with sin with a blue Sapphire embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
MATK +10%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490053.png Sinful Sapphire Necklace [1] (490053)A necklace stained with sin, decorated with purple Amethyst.
It is emitting a dark and cold energy from the deep.
_______________________
MATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Sapphire Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
25710.png Paladin Stone (Top) (25710)A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
_______________________
For every 2 Levels of Faith:
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743)Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951)A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +50
_______________________
Refine Level +7:
MaxHP +1%
_______________________
When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +20
MaxSP +10
_______________________
Refine Level +7:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
_______________________
Total Refine Level of entire set at least +15:
MaxHP +1%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

_______________________
Type: Shadowgear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


ETAPA 5 🕔(Nivel épico)

La elección definitiva para el máximo rendimiento. Óptimo para escenarios avanzados y muy deseable.


Equipamiento de Etapa 5 (Nivel Épico)
🚸Tipo ⚔️Equipo 👻Equipo de Sombra y 🌑Piedras de Traje
Superior +12 18983.png Old Crown of Guardian [1] (18983) o +10 19475.png Temporal Circlet (Royal Guard) [1] (19475) 1000616.png Royal Guard Stone (Top) (1000616)
Intermedio 410233.png Gambler's Seal [1] (410233) o 410080.png Deep Blue Sunglasses [1] (410080) 25006.png VIT Convert Stone (Mid) (25006)
Inferior 420021.png Young Leaf of World Tree (Vitality) (420021) 25008.png VIT Convert Stone (Low) (25008)
Armadura +12 15399.png VIT Soutane [1] (15399) +9 24764.png Lord Bearer's Shadow Armor (24764) o +9 24679.png Maximum Mammoth Shadow Armor (24679)
Arma +9 530015.png Illusion Gelerdria [2] (530015) o +9 13418.png Glorious Holy Avenger (13418) +9 24792.png Master Shadow Weapon (24792)
Escudo +12 28922.png Illusion Sacred Mission [1] (28922) o +11 [C] 460040.png Glacier Guard [1] (460040) +9 24793.png Master Shadow Shield (24793)
Capa +11 20838.png Illusion Muffler [1] (20838) o +9 20947.png Clergy's Manteau [1] (20947) 25067.png Cast Stone (Garment) (25067) y 1001172.png Stamina Wisdom Stone (Dual) (1001172)
Calzado +11 470023.png Automatic Leg Type B [1] (470023) o +11 22133.png Illusion Shoes [1] (22133) +9 24763.png Lord Bearer's Shadow Shoes (24763) o +9 24680.png Maximum Mammoth Shadow Shoes (24680)
Accesorio (Derecho) 490026.png Automatic Battle Chip R [1] (490026) o 490048.png Sinful Topaz Ring [1] (490048) +9 24339.png Almighty Shadow Earring (24339)
Accesorio (Izquierdo) 490163.png Hero's Badge [1] (490163) o 490049.png Sinful Topaz Necklace [1] (490049) +9 24340.png Almighty Shadow Pendant (24340)
📌Descripciones del equipo
18983.png Old Crown of Guardian [1] (18983)An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
19475.png Temporal Circlet (Royal Guard) [1] (19475)A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
For each 4 Refine Levels:
Increases long range physical damage by 5%.
_______________________
Refine Level +11:
ATK +5%
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Required Level: 170
410233.png Gambler's Seal [1] (410233)A sticker that gamblers put on their cheeks.
It can be attached and detached.
_______________________
From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
410080.png Deep Blue Sunglasses [1] (410080)Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Additional abilities can be activated by using the Lens Craft Stone.
Lens Craft Stone can be obtained from
<NAVI>[Muszaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyanvine Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
15399.png VIT Soutane [1] (15399)The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed by 7%.
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
MaxHP +2%
_______________________
For each 3 Refine Levels:
VIT +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 10%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race monsters by 20%.
_______________________
Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.

_______________________
Type: Armor
Position: Armor
Defense: 100
Armor Level: 1
Refinable
Weight: 80
Required Level: 170
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
13418.png Glorious Holy Avenger (13418)A weapon that only a champion of battlefield can wield.
_______________________
INT +6, MATK +80
Increases Int based on Refine Level.
***Additional Weapon Refining Level Option***
+6 Upgrade: Decreases SP Consumption by 10 %
+9 Upgrade: When using [Pressure], will also cast Level 1 [Lex Aeterna].
+10 Upgrade: INT +5
_______________________
Class Restrictions:
Swordsman and Merchant

_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 130
Magic Attack: 80
Weapon Level: 4
Refinable
Required Level: 80
28922.png Illusion Sacred Mission [1] (28922)A symbolic shield, rumored to have been given from God to his messenger.
_______________________
INT +2
VIT +3
MDEF +3
_______________________
For each Refine Level:
Increases damage of Earth Drive by 7%.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Left Hand
Defense: 190
Armor Level: 1
Refinable
Weight: 160
Required Level: 120
460040.png Glacier Guard [1] (460040)A shield forged by imbuing the power of a Divine Cat Whiskers with Isgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
RES +15, MRES +15
_______________________
For each 2 Refine Levels:
DEF +10, MDEF +2
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +10:
DEF +50, MDEF +10
_______________________
[Bonus by Grade]
[Grade D]:
RES +10, MRES +10.
_______________________
[Grade C]:
P.ATK +2, S.MATK +2.

_______________________
Type: Armor
Position: Left Hand
Defense: 220
Armor Level: 2
Refinable / Gradable
Weight: 350
Required Level: 230
20838.png Illusion Muffler [1] (20838)A warm scarf that is worn around the neck and shoulders.
_______________________
MaxHP +100
MaxSP +10
_______________________
For each Refine Level:
MaxHP +100
MaxSP +5
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Garment
Defense: 8
Armor Level: 1
Refinable
Weight: 40
Required Level: 99
20947.png Clergy's Manteau [1] (20947)Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.
_______________________
MaxSP +5%
MDEF +10
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage against Angel and Demon race by 1%.
_______________________
For each 3 Refine Levels:
Decreases damage taken from Angel and Demon race by 1%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 10%.

_______________________
Type: Armor
Position: Garment
Defense: 40
Armor Level: 1
Refinable
Weight: 45
Required Level: 170
470023.png Automatic Leg Type B [1] (470023)Combat boots B type improved with the technology of Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Automatic Armor Type A:
MaxSP +7%
_______________________
When equipped with Automatic Armor Type B:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 160
22133.png Illusion Shoes [1] (22133)A pair of shoes made of supple, high quality leather.
_______________________
MaxHP +100
MaxSP +10
_______________________
For each Refine Level:
MaxHP +100, MaxSP +5.
_______________________
Class Restrictions:
All Jobs except Novice

_______________________
Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Refinable
Weight: 40
Required Level: 99
490026.png Automatic Battle Chip R [1] (490026)A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 160
490163.png Hero's Badge [1] (490163)An insignia worn by Ancient Heroes.
It seems to resonate with the weapons of Ancient Heroes.
_______________________
All Basic Stats +2

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 20
Required Level: 150
490048.png Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed by 7%.
_______________________
When equipped with
Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490049.png Sinful Topaz Necklace [1] (490049)A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Sinful Topaz Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 15%.

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
1000616.png Royal Guard Stone (Top) (1000616)Ragnarok Online X Auction's Donation Promotion Event Box!
Your little donation brightens the candle of love.
_______________________
50x [Bound] Level 10 Blessing Scroll
50x [Bound] Level 10 Increase Agility Scroll
30x [Bound] Small Life Potion
30x [Bound] Medium Life Potion
30x [Bound] Mysterious Life Potion
20x [Bound] Almighty
20x [Bound] Power Booster
20x [Bound] Infinity Drink
20x [Bound] Small Mana Potion
20x World Tour Ticket
_______________________
(This item will be deleted at the last regular inspection in January 2021.)

_______________________
Type: Usable
Position: Unknown
Weight: 1
25006.png VIT Convert Stone (Mid) (25006)A stone that raise VIT but Reduces LUK.
Adds enchantment on low slot costume.
VIT +3, LUK -3.
When equipped with VIT Convert Stone::
AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24764.png Lord Bearer's Shadow Armor (24764)A suit of armor worn on top of normal armor for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
When combined with Lord Bearer's Shadow Shoes:
All Basic Stats +2
Total Refine Level of entire set (Armor, Shoes) at least +18:
MaxHP -20%
Enables unlimited effect of Endure.
Total Refine Level of entire set (Armor, Shoes) at least +20:
MaxHP +25%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24679.png Maximum Mammoth Shadow Armor (24679)A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
When equipped with Maximum Mammoth Shadow Shoes:
ATK +2%

Total Refine Level of entire set at least +18:
Prevents knock-back effect.

If total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every element by 12%.
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
25067.png Cast Stone (Garment) (25067)A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1001172.png Stamina Wisdom Stone (Dual) (1001172)STA + 5, WIS + 5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24763.png Lord Bearer's Shadow Shoes (24763)A pair of shoes worn on top of normal shoes for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24680.png Maximum Mammoth Shadow Shoes (24680)A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Mammoth)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable


ETAPA 6 🕕(Mejor equipo posible)

La combinación de equipo que rompe el meta actual en este momento.


Equipamiento de Etapa 6 (Mejor equipo posible)
🚸Tipo ⚔️Equipo 👻Equipo de Sombra y 🌑Piedras de Traje
Superior +14 18983.png Old Crown of Guardian [1] (18983) 1000616.png Royal Guard Stone (Top) (1000616)
Intermedio 410080.png Deep Blue Sunglasses [1] (410080) 25006.png VIT Convert Stone (Mid) (25006)
Inferior 420021.png Young Leaf of World Tree (Vitality) (420021) 1001329.png Super Novice Stone (Low) (1001329)
Armadura +15 [A] 450170.png Nebula Armor of Stamina [1] (450170) +10 24764.png Lord Bearer's Shadow Armor (24764)
Arma +12 530015.png Illusion Gelerdria [2] (530015) +9 24792.png Master Shadow Weapon (24792)
Escudo +12 28922.png Illusion Sacred Mission [1] (28922) +9 24793.png Master Shadow Shield (24793)
Capa +10 [A]480231.png Glade Rune Manteau [1] (480231) 1001326.png Super Novice Stone (Garment) (1001326) y 1001172.png Stamina Wisdom Stone (Dual) (1001172)
Calzado +11 [A]470174.png Glade Rune Boots [1] (470174) +10 24763.png Lord Bearer's Shadow Shoes (24763)
Accesorio (Derecho) 490133.png Stamina Signet of Star [1] (490133) +10 24339.png Almighty Shadow Earring (24339)
Accesorio (Izquierdo) 490485.png Signet of Circulation Autumn [1] (490485) +10 24340.png Almighty Shadow Pendant (24340)
📌Descripciones del equipo
18983.png Old Crown of Guardian [1] (18983)An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
410080.png Deep Blue Sunglasses [1] (410080)Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Additional abilities can be activated by using the Lens Craft Stone.
Lens Craft Stone can be obtained from
<NAVI>[Muszaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyanvine Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.

_______________________
Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
420021.png Young Leaf of World Tree (Vitality) (420021)The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
450170.png Nebula Armor of Stamina [1] (450170)A armor that received the energy of stamina among the power of stars.
The physical defense and resilience will be increased.
_______________________
STA +1
MaxHP +10%
_______________________
For each 2 Refine Levels:
DEF +15
_______________________
Refine Level +9:
Increases Healing skills effectiveness by 10%.
_______________________
Refine Level +11:
MaxHP +15%
_______________________
[Bonus by Grade]
[Grade D]:
DEF +5
For each 2 Refine Levels:
Increases Healing skills effectiveness by 2%.
For each 4 Refine Levels:
RES +1
_______________________
[Grade C]:
DEF +7
For each 2 Refine Levels:
Increases Healing skills effectiveness by 3%.
For each 4 Refine Levels:
RES +2
_______________________
[Grade B]:
For each 3 Refine Levels:
MaxHP +1%
For each 4 Refine Levels:
RES +3
_______________________
[Grade A]:
For each 3 Refine Levels:
MaxHP +2%
For each 4 Refine Levels:
RES +4

_______________________
Type: Armor
Position: Armor
Defense: 175
Armor Level: 2
Refinable / Gradable
Weight: 250
Required Level: 240
530015.png Illusion Gelerdria [2] (530015)It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
CRI +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
_______________________
Class Restrictions:
Royal Guard classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
28922.png Illusion Sacred Mission [1] (28922)A manteau engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of every race by 10%.
_______________________
When equipped with Glade Rune Armor and Glade Rune Boots:
For each 30 base VIT:
STA +1

MaxHP +20%
Decreases damage taken from enemies of Earth element by 10%.
_______________________
[Bonus by Grade]
[Grade D]
MaxHP +5%
_______________________
[Grade C]
MaxHP +5%
RES +5
MRES +5
_______________________
[Grade B]
Decreases After Cast Delay by 5%
RES +5
MRES +5
_______________________
[Grade A]
Decreases After Cast Delay by 10%
P.ATK +2

_______________________
Type: Armor
Position: Garment
Defense: 45
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 230
470174.png Glade Rune Boots [1] (470174)Boots engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of glade.
_______________________
Refine Level +7:
MaxHP +10%, P.ATK +2
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of every size by 10%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
[Bonus by Grade]
[Grade D]
MaxHP +5%
_______________________
[Grade C]
Fixed Casting Time -0.3 seconds.
_______________________
[Grade B]
MaxHP +7%
Variable Casting Time -5%.
_______________________
[Grade A]
Fixed Casting Time -0.2 seconds.
P.ATK +2

_______________________
Type: Armor
Position: Shoes
Defense: 45
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 230
490133.png Stamina Signet of Star [1] (490133)A seal imbued with the power of stamina from the stars.
_______________________
MaxHP +7%, RES +3.
_______________________
When equipped with Nebula Armor of Stamina:
MaxHP +5%, RES +3.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490485.png Signet of Circulation Autumn [1] (490485)A seal imbued with the energy of autumn according to the truth of the cycle of life.
_______________________
Increases all element magical damage by 10%, reduces variable casting time by 10%.
_______________________
When equipped with Circulation of Life: Autumn:
reduces After Cast Delay by 10%,
increases magical damage against all race monsters (except players) by 5%,
_______________________
For each 2 Refine Levels of Garment:
increases magical damage against all race monsters (except players) by additional 3%.

_______________________
Type: Armor
Position: Left Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 250
25710.png Paladin Stone (Top) (25710)A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
_______________________
For every 2 Levels of Faith:
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25006.png VIT Convert Stone (Mid) (25006)A stone that raise VIT but Reduces AGI.
Adds enchantment in mid slot costume.
VIT +3, AGI -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25008.png VIT Convert Stone (Low) (25008)A stone that raise VIT but Reduces LUK.
Adds enchantment on low slot costume.
VIT +3, LUK -3.
When equipped with VIT Convert Stone::
AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24764.png Lord Bearer's Shadow Armor (24764)A suit of armor worn on top of normal armor for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
When combined with Lord Bearer's Shadow Shoes:
All Basic Stats +2
Total Refine Level of entire set (Armor, Shoes) at least +18:
MaxHP -20%
Enables unlimited effect of Endure.
Total Refine Level of entire set (Armor, Shoes) at least +20:
MaxHP +25%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792)A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793)A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
P.ATK +2, S.MATK +2
_______________________
Class Restrictions:
4th and High Expanded Classes
_______________________
From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

_______________________
Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
1001326.png Super Novice Stone (Garment) (1001326)A stone that awakens the potential of a super novice.
Gives the following effects when compounded on a slot of a Costume Garment.
_______________________
If user learned Breakthrough level 5, enables to use Wind Cutter level 5.
If user learned Transcendence level 5, enables to use Judex level 10.
_______________________
When equipped with Paladin Stone (Top):
Def + 120, Mdef + 15.
_______________________
When equipped with High Wizard Stone (Mid):
increases Judex damage by 3% per each level of Transcendence user learned.
_______________________
When equipped with Stalker Stone (Low):
increases Wind Cutter damage by 3% per each level of Breakthrough user learned.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1001172.png Stamina Wisdom Stone (Dual) (1001172)STA + 5, WIS + 5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
24763.png Lord Bearer's Shadow Shoes (24763)A pair of shoes worn on top of normal shoes for additional defense.
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
Refine Level +7:
Increases Damage against all sizes by 5%.
_______________________
Refine Level +9:
MaxHP +5%
_______________________
From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

_______________________
Type: ShadowGear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339)A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340)A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
For each Refine Level:
All Basic Stats +1
_______________________
From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

_______________________
Type: Shadowgear
Position: Shadow Left Accessory
Refinable

Para más información sobre encantamientos, consulta mi Sección de Equipo y Encantamientos!

Build de Devotion 🔰

Build de Devotion

Habilidad principal: Sacrifice,
Habilidad secundaria: Guardian Shield y Prestige

⚠️ Haz clic en Expandir para ver la build completa ⚠️
Equipamiento ⚔️


Superior || +14 18983.png Old Crown of Guardian [1] (18983)


Intermedio || 410080.png Deep Blue Sunglasses [1] (410080)


Inferior || 420021.png Young Leaf of World Tree (Vitality) (420021)


Armadura || +15 [A] 450170.png Nebula Armor of Stamina [1] (450170)


Arma || +12 530015.png Illusion Gelerdria [2] (530015)


Escudo || +12 28922.png Illusion Sacred Mission [1] (28922)


Capa || +10 [A]480231.png Glade Rune Manteau [1] (480231)


Calzado || +11 [A]470174.png Glade Rune Boots [1] (470174)


Accesorio (Derecho) || 490133.png Stamina Signet of Star [1] (490133)


Accesorio (Izquierdo) || 490485.png Signet of Circulation Autumn [1] (490485)

Equipo de Sombra + Piedras de Traje 🌌


Superior || 1000616.png Royal Guard Stone (Top) (1000616)


Intermedio || 25006.png VIT Convert Stone (Mid) (25006)


Inferior || 1001329.png Super Novice Stone (Low) (1001329)


Armadura || +10 24764.png Lord Bearer's Shadow Armor (24764)


Arma || +9 24792.png Master Shadow Weapon (24792)


Escudo || +9 24793.png Master Shadow Shield (24793)


Capa || 1001326.png Super Novice Stone (Garment) (1001326) y 1001172.png Stamina Wisdom Stone (Dual) (1001172)


Calzado || +10 24763.png Lord Bearer's Shadow Shoes (24763)


Accesorio (Derecho) || +10 24339.png Almighty Shadow Earring (24339)


Accesorio (Izquierdo) || +10 24340.png Almighty Shadow Pendant (24340)

Cartas 🎴


Superior || 300174.png Melted Poring Card (300174) Medio || 300174.png Melted Poring Card (300174) Inferior || Ninguno Armadura || 300376.png Two Eyes Dollocaris (300376) Arma || X2 4919.png Demon's Essence VIT 3 (4919) Escudo || 300465.png Elite Rgan Guardian Card (300465) Prenda || 4646.png Infinite Chimera Card (4646) Zapatos || 4381.png Green Ferus Card (4381) Accesorio D || 300076.png Broken Beta Guards Card (300076) Accesorio I || 300076.png Broken Beta Guards Card (300076)

Para más información sobre encantamientos, revisa mi sección de Equipamiento y Encantamientos!


Rune Tablet

¡Guardias de Runas, reúnanse!

Runas de HP ❤️

🔑 Rune System es el nuevo sistema en Ragnarok Online

📌Rune tablet otorga al jugador efectos adicionales aparte de los objetos equipados.

Lista de tablillas
Nombre del conjunto de tablillas Piezas de runa requeridas Coste de activación Efectos
Episode 17
Wing Set

Aries
Papila Triples
Garden Beautification
Heart Hunter Sanare
Bookworm

1500 x 1000103.png Varmeal Ticket (1000103)
7 x 1000104.png Magical Soapstone (1000104)
200 x 1001282.png Imperfect Rune (1001282)
3 x 1001283.png Perfect Rune (1001283)

2 piezas: Cada 3 niveles de mejora: Atk + 3, Matk + 3; Cada 5 niveles de mejora: MaxHP + 1%, MaxSP + 1%
4 piezas: MaxHP adicional + 1%, MaxSP + 1%, Atk + 15, Matk + 15
5 piezas: MaxHP adicional + 3%, MaxSP + 3%, Atk + 45, Matk + 45

Automatic Armor Set

Automatic Armor A
Automatic Armor B

1350 x 1000103.png Varmeal Ticket (1000103)
100 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)

2 piezas: Def + 100, Mdef + 25, cada 3 niveles de mejora: MaxHP + 1%

Episode 18
Grey Wilderness Set Ashring Recipe

Grey Wolf


Rakehand


Phantom Kite


Lava and Ash


Hot Volcaring

650 x 1000405.png Amethyst Fragment (1000405)


150 x 1001282.png Imperfect Rune (1001282)


1 x 1001283.png Perfect Rune (1001283)

2 piezas: ATK +10 MATK +10, Por cada 3 mejoras ATK +3 MATK +3

4 piezas: Por cada 3 mejoras: Variable Cast Time -1% Attack Speed +1%


6 piezas: MHP +2% MSP +2%, Por cada 3 mejoras: MHP +1%, MSP +1%

Episode 19
Ultra Limacina Set Limacina
Frozen Lake
1550 x 1000608.png Flower Petals (1000608)
200 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)
2 piezas: RES +55, MRES +55, Por cada 3 mejoras: WIS +2, STA +2, RES +5, MRES +5
Family Set⭐️ Watcher
Family
Failure
850 x 1000608.png Flower Petals (1000608)
150 x 1001282.png Imperfect Rune (1001282)
1 x 1001283.png Perfect Rune (1001283)
2 piezas: Por cada 5 mejoras: MHP +1%, MSP +1%

3 piezas: MHP +4%, MSP +4%

EVT
22nd Anniversary Set Night Market Poring
Night Market Lunatic
Night Market Fabre
Night Market BeBe
Night Market Coco
Night Market Food
22 x 1001282.png Imperfect Rune (1001282) 2 piezas: Cada 3 niveles de mejora: Atk + 1, Matk + 1

4 piezas: Atk +10, Matk +10
5 piezas: Cada 5 niveles de mejora: Attack Speed +1%, Variable Cast Time -1%
6 piezas: MHP +1000 MSP +500, Por cada 3 mejoras: MHP +100, MSP +10

Puedes encontrar y activar esto en la sala de Mejora de Equipo (@go 50) (grademk 50, 179)

Consumibles / Esenciales

¡Un buen Tank debe asegurarse de estar bien equipado y lleno!

Consumibles 🥃

¡Bebamos más pociones de saluuuud!

🍾 ¡Estos son todos los Consumibles que nos favorecerán más en la batalla de la supervivencia!


Lista de todos los objetos esenciales
Consumible 🧃 Descripción 📃 Dónde obtenerlo ❓
657.png Berserk Potion (657) A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
Type: Stat booster
Effect: Increases attack speed
_______________________
Class Restrictions:
Swordsman, Merchant and Wizard classes; Rogue and Magician
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 20
Required Level: 85
Cualquier Tool Dealer🥤
12437.png Enrich Celermine Juice (12437) A juice that made of various potions.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 5
Special Pharmacy
12215.png Level 10 Blessing Scroll (12215) A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
Type: Magic scroll
Cast: Level 10 Blessing

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12216.png Level 10 Increase Agility Scroll (12216) A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
Type: Magic scroll
Cast: Level 10 Increase Agility

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12218.png Level 5 Assumptio Scroll (12218) A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
Type: Magic scroll
Cast: Level 5 Assumptio

_______________________
Type: Usable
Position: Unknown
Weight: 1
Event Eggs🥚 o Cash Shop💰
12710.png Guyak Pudding (12710) Once eat the pudding while it's cold, it soothes summer heat for a while.
_______________________
Type: Supportive
Effect: Increases movement speed
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 20
Event Eggs🥚 o Cash Shop💰 o Slots🎰
23204.png Brilliant Protection Scroll (23204) A scroll that greatly increases the physical and magical defenses for a certain period of time, helping to increase the survival rate.
_______________________
Effect:
DEF +500
MDEF +200
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPC's below to craft a True Brilliant Protection Scroll:
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Event Eggs🥚 o Cash Shop💰
12414.png Guarana Candy (12414) A candy made of guarana fruit. don'teat too much at once beacuse it increases concentration.
_______________________
Type: Stat booster
Effect: Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(brasilis 187, 161)
22750.png Transformation Scroll (Horn Scaraba) (22750) Over a period of time this scroll transforms you into a Horn Scaraba.
During transformation:
ASPD +2
HIT +10

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
22751.png Transformation Scroll (Wanderer) (22751) Over a period of time this scroll transforms you into a Wanderer.
During transformation:
ASPD +2
HIT +10

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
11592.png Trans Candy Red (11592) Transform user into Bloody Murderer for 10 minutes.
During transformation: MaxHP +20%.
_______________________
Restores about 45 HP.

_______________________
Type: Healing
Position: Unknown
Weight: 3
(moc_para01 52, 31) o Event Eggs🥚
12424.png HP Increase Potion (Large) (12424) A big bottle of potion that can increases MaxHP.
_______________________
Type: Restorative
Heal: 5% HP
Effect: Considerably increases MaxHP
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 8
Special Pharmacy
12427.png SP Increase Potion (Large) (12427) A big bottle of potion that increases MaxSP.
_______________________
Type: Restorative
Heal: 8% SP
Effect: Considerably increases MaxSP
_______________________
The effect will not disappear even if the character dies.
500 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 8
Special Pharmacy
14600.png Mental Potion (14600) A potion that refill your spirit.
_______________________
Effect:
MaxSP +10%
Decreases SP Consumption by 10%
Increases movement speed for 10 minutes.
_______________________
The effect will not disappear even if the character dies.
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
14766.png Limited Power Booster (14766) A booster that increases your power significantly.
_______________________
ATK & MATK +30
ATK & MATK +1%
HIT & FLEE +30
ASPD +1
Decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decrease percentage effect is applied to Fixed Casting Time.)
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the NPCs below to create a True Limited Power Booster.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
23475.png Infinity Drink (23475) An Infinity Drink which you can feel infinite energy from.
_______________________
Effect:
MaxHP and MaxSP +5%
Increases Critical, Ranged Physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPCs to make a True Infinity Drink.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12684.png Enhanced ASPD Potion (12684) The Bonus ASPD is affected by character's AGI point
If this potion is used with those other ASPD up potion, the effect will be maximized.
_______________________
Effect:
Increases Attack Speed.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Enhanced ASPD Potion.
<NAVI>Nyang Time<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>Nyang Time<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
23203.png Small Mana Potion (23203) A small bottle of sap from the petals of Yggdrasil. It is said to be effective in mana regeneration.
_______________________
Effect:
Recovers 5% of MaxSP every 5 seconds.
_______________________
The effect does not activate in Berserk.
_______________________
The effect will not disappear even if the character dies.
_______________________
Take it to the following NPC's below to craft a True Small Mana Potion:
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
14534.png Small Life Potion (14534) A small bottle of Yggdrasil Tree Sap that is effective on healing wounds.
_______________________
Effect:
Recovers 5% of MaxHP every 5 seconds.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Small Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
14535.png Medium Life Potion (14535) A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds.
_______________________
Effect:
Recovers 7% of MaxHP every 4 seconds.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Medium Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12832.png Mysterious Life Potion (12832) A potion that created from concentrated Life Potion and other recovery potions.
_______________________
Effect:
Recovers 4% of MaxHP every 3 seconds.
_______________________
This item cannot be used in Berserk state.
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Mysterious Life Potion.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12883.png Almighty (12883) Created from all ultimate ingredients.
_______________________
Effect:
All Basic Stats +10
ATK and MATK +30
_______________________
The effect will not disappear even if the character dies.
_______________________
Follow the NPC below to make True Almighty.
<NAVI>[Nyang Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyang Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
30 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
(moc_para01 52, 31) o Cash Shop💰
12430.png Warg Blood Cocktail (12430) A deep red colored cocktail containing wolf's blood.
_______________________
Type: Cooked Food
Effect: INT +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12432.png Siroma Icetea (12432) Fantastic combination of transparent ice and tea.
_______________________
Type: Cooked Food
Effect: DEX +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12433.png Drosera Herb Stew (12433) One of the best delicacies in Arunafeltz that has a chewy texture.
_______________________
Type: Cooked Food
Effect: AGI +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12431.png Minor Brisket (12431) Meat of a Minor's head. Famous for it's soft and tender textures.
_______________________
Type: Cooked Food
Effect: VIT +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12434.png Petite Tail Noodle (12434) A Geffen delicacy that is decorated with the best part of the Petite, the tail.
_______________________
Type: Cooked Food
Effect: LUK +20
_______________________
The effect will not disappear even if the character dies.
5 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 5
Mix Cooking
12118.png Fireproof Potion (12118) A potion that will
temporarily increase
the user's resistance
to the Fire element
at the cost of increasing
damage from the Water
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Fire resistances +20%
Water resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion o 4389.png Plasma Card (4389)
12119.png Coldproof Potion (12119) A potion that will
temporarily increase
the user's resistance
to the Water element
at the cost of increasing
damage from the Wind
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Water resistances +20%
Wind resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion o 4389.png Plasma Card (4389)
12121.png Thunderproof Potion (12121) A potion that will
temporarily increase
the user's resistance
to the Wind element
at the cost of increasing
damage from the earth
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Wind resistances +20%
Earth resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion o 4389.png Plasma Card (4389)
12120.png Earthproof Potion (12120) A potion that will
temporarily increase
the user's resistance
to the earth element
at the cost of increasing
damage from the Fire
element for the potion's active duration.
_______________________
Type: Supportive
Effect:
Earth resistances +20%
Fire resistance -15%
20 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
Prepare Potion o 4389.png Plasma Card (4389)
1100005.png Concentrated Golden Syrup Potion (1100005) Potion created by mixing White Syrup and Yellow Syrup and then
concentrating it once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
Effect: Recovers 2750 HP

_______________________
Type: Healing
Position: Unknown
Weight: 0.2
Required Level: 180
Special Pharmacy
1100004.png Concentrated Blue Syrup Potion (1100004) Potion created by concentrating Blue Syrup once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
Effect: Recovers 360 SP

_______________________
Type: Healing
Position: Unknown
Weight: 0.2
Required Level: 120
Special Pharmacy
607.png Yggdrasil Berry (607) Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life.
_______________________
Type: Restorative
Heal: 100% HP, 100% SP
4 Seconds

_______________________
Type: Healing
Position: Unknown
Weight: 30
(yuno 215, 344)
608.png Yggdrasil Seed (608) Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence.
_______________________
Type: Restorative
Heal: 50% HP, 50% SP
2 Seconds

_______________________
Type: Healing
Position: Unknown
Weight: 30
(yuno 215, 344)
506.png Green Potion (506) A bottle of potion made from grinded Green Herbs.
_______________________
Type: Restorative
Cure: Poison, Silence, Blind, Confuse, Hallucination

_______________________
Type: Healing
Position: Unknown
Weight: 7
Cualquier Tool Dealer🥤
525.png Panacea (525) A mystic remedy for all illnesses.
_______________________
Type: Restorative
Cure: Poison, Curse, Silence, Confuse, Blind, Hallucination

_______________________
Type: Healing
Position: Unknown
Weight: 10
Cualquier Tool Dealer🥤
610.png Yggdrasil Leaf (610) Leaf from the Yggdrasil tree which maintains the mortal coil.
_______________________
Type: Restorative
Effect: Revive KO'ed character

_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
Cualquier Tool Dealer🥤
523.png Holy Water (523) Blessed water used in sacred ceremonies.
_______________________
Type: Restorative
Cure: Curse

_______________________
Type: Healing
Position: Unknown
Weight: 3
Cualquier Tool Dealer🥤



Mascotas

Si mueres, perderás la intimidad D:

Compañeros 🐶

¡Woah, mascota enoooorme!...

🐈 ¡Asegúrate de mantener bien alimentadas a tus mascotas! He listado todos los compañeros que son ideales para nosotros los Paladins.

Domesticación
Mascota 🐸 Dónde obtenerlo ❓ Descripción 📃
1096.png
Angeling (1096)
⭐️
Evolved Mastering

1 2282.png Halo (2282)

50 509.png White Herb (509)

20 503.png Yellow Potion (503)

200 909.png Jellopy (909)

An egg in which an Angeling cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +1%
Increases recovery amount gained from Healing skills and Restorative items by 2%.
_______________________
When intimacy is Neutral:
MaxHP +1%
Increases recovery amount gained from Healing skills and Restorative items by 4%.
_______________________
When intimacy is Cordial:
MaxHP +2%
Increases recovery amount gained from Healing skills and Restorative items by 6%.
_______________________
When intimacy is Loyal:
MaxHP +2%
Increases recovery amount gained from Healing skills and Restorative items by 8%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1275.png
Alice (1275)
661.png Soft Apron (661) An egg in which an Alice cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MDEF +1
Decreases damage taken from Demi-Human race by 1%.
_______________________
When intimacy is Loyal:
MDEF +2
Decreases damage taken from Demi-Human race by 2%.
_______________________
Diet: White Potion

_______________________
Type: Petegg
Position: Unknown
1737.png
Aliza (1737)
Evolved Alice

200 511.png Green Herb (511)

30 985.png Elunium (985)

500 7047.png Alice's Apron (7047)

1 4253.png Alice Card (4253)

An egg in which a Aliza pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MDEF +4
_______________________
When intimacy is Neutral:
MDEF +5
Increases Healing skills effectiveness by 2%.
_______________________
When intimacy is Cordial:
MDEF +6
Increases Healing skills effectiveness by 4%.
_______________________
When intimacy is Loyal:
MDEF +7
Increases Healing skills effectiveness by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
20940.png
Blue Moon Loli Ruri (20940)
⭐️
Evolved Loli Ruri

500x 7214.png Bat Cage (7214)
50x 510.png Blue Herb (510)
1x 7019.png Loki's Whispers (7019)
10x 4191.png Loli Ruri Card (4191)

An egg in which a Blue Moon Loli Ruri pet rests. Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1, MaxHP +1%
_______________________
When intimacy is Neutral:
VIT +2, MaxHP +2%
_______________________
When intimacy is Cordial:
VIT +3, MaxHP +3%
Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When intimacy is Loyal:
VIT +4, MaxHP +5%
Random chance to auto-cast Level 2 Kyrie Eleison on yourself when receiving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Diet: Pet Food

_______________________
Type: PetEgg
Position: Unknown
1101.png
Baphomet Jr. (1101)
642.png Book of the Devil (642) An egg in which a Baphomet Jr. cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
DEF +1
MDEF +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Loyal:
DEF +2
MDEF +2
Increases resistance against Stun status by 2%.
_______________________
Diet: Honey

_______________________
Type: Petegg
Position: Unknown
1188.png
Bongun (1188)
659.png Her Heart (659) An egg in which a Bongun cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Loyal:
VIT +2
Increases resistance against Stun status by 2%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1631.png
Chung E (1631)
12395.png Tantan Noodle (12395) An egg in which a Chung E cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
DEF +1
Decreases damage taken from Demi-Human race by 1%.
_______________________
When intimacy is Loyal:
DEF +2
Decreases damage taken from Demi-Human race by 2%.
_______________________
Diet: Bun

_______________________
Type: Petegg
Position: Unknown
1011.png
Chonchon (1011)
624.png Rotten Fish (624) An egg in which a Chonchon cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
AGI +1
FLEE +2
_______________________
When intimacy is Loyal:
AGI +2
FLEE +3
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1109.png
Deviruchi (1109)
641.png Contract in Shadow (641) An egg in which a Deviruchi cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MATK +1%
ATK +1%.
_______________________
When intimacy is Loyal:
MaxHP +1%
MaxSP +1%
MATK +1%
ATK +1%.
_______________________
Diet: Shoot

_______________________
Type: Petegg
Position: Unknown
3023.png
Fire Golem (3023)
Evolved Golem

500 953.png Stone Heart (953)

20 990.png Red Blood (990)

3 12371.png Magical Lithography (12371)

1 27029.png Fire Golem Card (27029)

An egg that contains a Fire Golem Pet.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward or Shy:
MaxHP + 200
_______________________
When intimacy is Neutral:
MaxHP + 300
_______________________
When intimacy is Cordial:
MaxHP + 400
Increases fire property magical damage by 3%.
_______________________
When intimacy is Loyal:
MaxHP + 500
Increases fire property magical damage by 5%.
_______________________
Diet: Pet Food

_______________________
Type: PetEgg
Position: Unknown
1005.png
Familiar (1005)
101331.png Assorted Fruit Trap (101331) An egg in which a Familiar pet rests. Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +3
Increases resistance to Curse status by 10%.
_______________________
When intimacy is Loyal:
INT +5
Increases resistance to Curse status by 20%.
_______________________
Diet: Complex Fruit Juice

_______________________
Type: PetEgg
Position: Unknown
1040.png
Golem (1040)
12371.png Magical Lithography (12371) An egg in which a Golem cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +100
_______________________
When intimacy is Loyal:
MaxHP +150
_______________________
Diet: Mystic Stone

_______________________
Type: Petegg
Position: Unknown
1369.png
Grand Peco (1369)
Evolved Peco Peco

10 537.png Pet Food (537)

3 632.png Fatty Chubby Earthworm (632)

300 7101.png PecoPeco Feather (7101)

1 4031.png Pecopeco Card (4031)

10 522.png Mastela Fruit (522)

An egg in which a Grand Peco cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +150
MaxSP -10
_______________________
When intimacy is Neutral:
MaxHP +200
_______________________
When intimacy is Cordial:
MaxHP +300
_______________________
When intimacy is Loyal:
MaxHP +400
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1815.png
Rice Cake (1815)
12340.png Chewy Rice Powder (12340) An egg in which a Hard Rice Cute Cake Pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Decreases damage taken from Neutral elemental attacks by 1%.
_______________________
When intimacy is Loyal:
Decreases damage taken from Neutral elemental attacks by 2%.
_______________________
Diet: Green Herb

_______________________
Type: Petegg
Position: Unknown
1035.png
Hunter Fly (1035)
626.png Monster Juice (626) An egg in which a Hunter Fly cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Perfect Dodge +2
_______________________
When intimacy is Loyal:
Perfect Dodge +2
HIT +1
_______________________
Diet: Red Gemstone

_______________________
Type: Petegg
Position: Unknown
1512.png
Hyegun (1512)
Evolved Bongun

100 7277.png Munak Doll (7277)

50 7014.png Old Portrait (7014)

1 5367.png Yao Jun Hat [1] (5367)

1 4328.png Hyegun Card (4328)

An egg in which a Hyegun cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1
Increases resistance against Stun status by 1%.
_______________________
When intimacy is Neutral:
VIT +2
Increases resistance against Stun status by 2%.
_______________________
When intimacy is Cordial:
VIT +3
Increases resistance against Stun status by 3%.
Random chance to absorb 1% damage against target into SP.
_______________________
When intimacy is Loyal:
VIT +4
Increases resistance against Stun status by 4%.
Random chance to absorb 1% damage against target into SP.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1505.png
Loli Ruri (1505)
⭐️
12360.png Very Red Juice (12360) An egg in which a Loli Ruri cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +3%
Random chance to auto-cast Level 1 Heal on master when receiving physical damage.
_______________________
When intimacy is Loyal:
MaxHP +5%
Random chance to auto-cast Level 2 Heal on master when receiving physical damage.
_______________________
Diet: Pumpkin Pie

_______________________
Type: Petegg
Position: Unknown
2398.png
Little Poring (2398)
12846.png Little Unripe Apple (12846) An egg in which a Little Poring cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Increases HP Recovery Rate by 50%.
_______________________
When intimacy is Loyal:
Increases HP Recovery Rate by 75%.
_______________________
Diet: Apple Juice

_______________________
Type: Petegg
Position: Unknown
1058.png
Metaller (1058)
Evolved Rocker

777 940.png Grasshopper's Leg (940)

200 508.png Yellow Herb (508)

3 707.png Singing Plant (707)

1 4057.png Metaller Card (4057)

An egg in which a Metaller cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is Neutral:
MaxHP +38
Increases HP Recovery Rate by 10%.
_______________________
When intimacy is Cordial:
MaxHP +55
Increases HP Recovery Rate by 15%.
Increases Damage against Plant race by 3%.
_______________________
When intimacy is Loyal:
MaxHP +70
Increases HP Recovery Rate by 20%.
Increases Damage against Plant race by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1026.png
Munak (1026)
636.png No Recipient (636) An egg in which a Munak cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +1
DEF +1
_______________________
When intimacy is Loyal:
INT +2
DEF +2
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1404.png
Miyabi Ningyo (1404)
12366.png Girl Doll (12366) An egg in which a Miyabi Ningyo cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +1
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is Loyal:
INT +2
Decreases Variable Casting Time by 5%.
_______________________
Diet: Well Ripened Berry

_______________________
Type: Petegg
Position: Unknown
1148.png
Medusa (1148)
12368.png Splendid Mirror (12368) An egg in which a Medusa cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
Increases resistance against Curse status by 5%.
_______________________
When intimacy is Loyal:
VIT +2
Increases resistance against Curse status by 8%.
_______________________
Diet: Apple Pudding

_______________________
Type: Petegg
Position: Unknown
1143.png
Marionette (1143)
12361.png Delicious Shaved Ice (12361) An egg in which a Marionette cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
when wearer receive physical attacks, adds a chance for 3 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
When intimacy is Loyal:
when wearer receive physical attacks, adds a chance for 5 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
Diet: Small Snow Flower

_______________________
Type: Petegg
Position: Unknown
1002.png
Poring (1002)
619.png Unripe Apple (619) An egg in which a Poring cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
LUK +2
CRI +1
_______________________
When intimacy is Loyal:
LUK +3
CRI +1
_______________________
Diet: Apple Juice

_______________________
Type: Petegg
Position: Unknown
1031.png
Poporing (1031)
621.png Bitter Herb (621) An egg in which a Poporing cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
LUK +2
Increases resistance against Poison status by 10%.
_______________________
When intimacy is Loyal:
LUK +3
Increases resistance against Poison status by 15%.
_______________________
Diet: Green Herb

_______________________
Type: Petegg
Position: Unknown
1019.png
Peco Peco (1019)
632.png Fatty Chubby Earthworm (632) An egg in which a PecoPeco cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +150
_______________________
When intimacy is Loyal:
MaxHP +200
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1077.png
Poison Spore (1077)
631.png Deadly Noxious Herb (631) An egg in which a Poison Spore cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
STR +1
INT +1
_______________________
When intimacy is Loyal:
STR +2
INT +2
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1052.png
Rocker (1052)
629.png Singing Flower (629) An egg in which a Rocker cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is Loyal:
MaxHP +38
Increases HP Recovery Rate by 6%.
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1495.png
Stone Shooter (1495)
12369.png Coconut Oil (12369) An egg in which a Stone Shooter cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Decreases damage taken from Fire elemental attacks by 3%.
_______________________
When intimacy is Loyal:
Decreases damage taken from Fire elemental attacks by 5%.
_______________________
Diet: Plant Neutrient

_______________________
Type: Petegg
Position: Unknown
1167.png
Savage Babe (1167)
627.png Sweet Milk (627) An egg in which a Savage Babe cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
VIT +1
MaxHP +50
_______________________
When intimacy is Loyal:
VIT +2
MaxHP +75
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
1166.png
Savage (1166)
Evolved Savage Babe

10 537.png Pet Food (537)

3 627.png Sweet Milk (627)

100 517.png Meat (517)

50 949.png Feather (949)

An egg in which a Savage cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
VIT +1
MaxHP +50
_______________________
When intimacy is Neutral:
VIT +2
MaxHP +50
_______________________
When intimacy is Cordial:
VIT +2
MaxHP +100
_______________________
When intimacy is Loyal:
VIT +2
MaxHP +200
_______________________
Diet: Pet Food

_______________________
Type: Petegg
Position: Unknown
2313.png
Tikbalang (2313)
12699.png Tikbalang Harness (12699) An egg in which a Tikbalang cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%.
MDEF +3
_______________________
When intimacy is Loyal:
Increases Physical Damage against Bakonawa, Bangungot and Buwaya by 10%.
MDEF +5
_______________________
Diet: Monster's Feed

_______________________
Type: Petegg
Position: Unknown
1010.png
Willow (1010)
23257.png Old Tree's Dew (23257) An egg in which a Willow cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
INT +2
_______________________
When intimacy is Loyal:
INT +3
_______________________
Diet: Fine-grained Trunk

_______________________
Type: Petegg
Position: Unknown
1179.png
Whisper (1179)
12363.png Ghost Coffin (12363) An egg in which a Whisper cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Cordial:
FLEE +7
Enables the use of Level 1 Hiding.
_______________________
When intimacy is Loyal:
FLEE +10
Enables the use of Level 1 Hiding.
_______________________
Diet: Damp Darkness

_______________________
Type: Petegg
Position: Unknown

Nivelación

Morir te hace perder puntos de experiencia, ¡ten cuidado!~

Lugares para subir de nivel 💡

Puedes obtener 1 manual de principiante gratis al inicio, ¡así que úsalo con sabiduría!

No olvides llevar y usar 12208.png Battle Manual (12208)

Nivel ↗️ Mazmorra 🌋 Misiones disponibles 🧾
1 - 40 Anthell Dungeon 1 🦟 Ninguna
40 - 70 Orc Dungeon 1 👹 Eden Board Quest
70 - 99 Glastheim Monastery 👻 Eden Board Quest
100 - 130 Illusion of Moonlight 🦊 Main Office Board Quest
130 - 160 Illusion of Vampire 🦇 Main Office Board Quest
160 - 200 Illusion of Labyrinth 🐍 Main Office Board Quest
200 - 230 Illusion of Underwater 2 🦀 Main Office Board Quest
230 - 240 Abyss Lake 4 🐉 Main Office Board Quest & Eden Board Quest
240 - 250 Varmundt's Biosphere A & B 🦖 Main Office Board Quest & Eden Board Quest
250 - 260 Power Twisted Plains 🐎 Main Office Board Quest
260 - 275 Varmundt's Biosphere Depth o Varmundt's Biosphere Depth 2 🐊 Main-Office Board Quest

Puedes conseguir manuales de campo de experiencia o 12263.png [Bound] Battle Manual (12263) en (moc_para01 52, 31) Eden Machine, que cuesta x20 25223.png Eden Coin (25223)

💡También puedes esperar el Evento de EXP (bono de +50% más exp); puedes revisarlo con el NPC Capoo ubicado aquí:(neustadt 113, 116)

Dificultad de las instancias

¡Las instancias sueltan Antiquity! ¡asegúrate de terminar las mazmorras!

Definitivamente puedes hacer la mayoría, si no todas, las instancias en solitario (a menos que requiera un compañero)

He listado todas las instancias posibles que podrías querer farmear a medida que avanzas en el juego

Instancias 💰

  • Los episodios están agrupados aproximadamente según su fecha de lanzamiento y la progresión del juego.
  • Las instancias dentro de cada nivel están ordenadas aproximadamente según cuándo deberías intentarlas.
  • Los niveles Rojo y Morado (Nightmare/Extreme/Expert) suelen ser contenido de final del juego.
  • Algunas instancias pueden parecer más fáciles o más difíciles debido a actualizaciones y buffs/nerfs.
  • Considera tu progresión de equipo y la composición de tu grupo al intentar dificultades más altas.

Además, puedes consultar esta guía sobre cuánto puedes farmear/ganar por 30 min o gum en diferentes tipos de escenarios: https://wiki.muhro.eu/Farming_Items

Instancias que puedes farmear por Episodios / Dificultad
Nightmare Mode
(Se requiere grupo)
Tomb of Remorse • Constellation Tower • Airship Destruction • Simulation Battle • Hall of Life • Lake of Fire • Final Battle
Extreme Mode
(A veces se necesita grupo)
Memories of Thanatos • Geffen Night Arena • Immortal • Alice Twisted Madness • Airship Crash • Sunken Tower
Expert Mode
(Solo grupo si es necesario)
Old Glast Heim Challenge Mode • Villa of Deception • Sticky Sea
Very Hard Mode Fall of Glastheim • Water Garden • Lost in Time • Hidden Flower Garden
Hard Mode Old Glast Heim • Horror Toy Factory • Temple God • Morses Cave • Bios Island• Infinite Space • Faceworms Nest • Endless Cellar / Endless Tower • Geffen Magic Tournament • Cor Mission • OS Mission
Normal Mode Devil Tower • Geffen Magic Tournament • Central Laboratory • Last Room • Bioresearch Laboratory • Charleston Crisis • Friday • Heart Hunter War Base • Sky Fortress • Wolfchev's Laboratory • Room of Consciousness • King's Heels • Dreams and Shadows
Easy Mode Sealed Shrine • Sarah and Fenrir • Sanctuary Purification • Airship Raid • Hey! Sweety! • Nightmarish Jitterbug • Sarah's Memory • Werner's Laboratory • Half-Moon in the Daytime • Deserted Island
Novice Mode Nidhoggur's Nest • Hazy Forest • Octopus Cave • Iwin Patrol • Bakonawa Lake • Buwaya Cave • Malangdo Culvert • Orc's Memory • Bangungot Hospital • Overlook Water Dungeon
Beginner Mode Poring Village • Wave Mode

💡No olvides conseguir las misiones de las instancias y entregarlas después de terminarlas, puedes revisar esto en el NPC Daily Instance Board ubicado aquí:(main_office 123, 53)

Jugabilidad

Gracias por ver uwu

Gameplays de Paladin 🎥

Aquí hay unos pequeños videos que hice con la clase


0.jpg (Pronto) (Pronto)
(Pronto) (Pronto) (Pronto)
(Pronto) (Pronto) (Pronto)


Galería

Los Grandes y Poderosos

Artes de Paladin 📸

¡Contempla! ¡Los Protectores de Midgard!


Versiones Chibi


Sprites

¡Un Paladin a la moda es el más real!

Atuendos 👗

Puedes cambiar tu atuendo libremente mediante 50010.png Alternate Outfit Coupon (50010) y usarlo en el NPC estilista
(Obtienes este vale en la Cash Shop, o de otro jugador)


Paletas 👘

¡Aquí tienes la lista de Paletas de Color que quizás quieras revisar para tus combinaciones de estilo!
(La imagen proporcionada es para sprites tanto masculinos como femeninos)

Sprites y atuendos de Swordsman
1.º 2.º Trascendente 3.º 3.º alternativo (j) 4.º
Swordsman Crusader Paladin Royal Guard Royal Guard alternativo Imperial Guard

Siglas

¿Recuerdas qué significan las siglas RGTB?

Glosario 📝

Sigla Significado Descripción
BS Bash Habilidad de daño básica
SC Shield Chain Cadena de ataques basada en escudo
SB Shield Boomerang Ataque de escudo a distancia
GC Grand Cross Área en forma de cruz sagrada
GS Guardian Shield Protección para todo el grupo
DV Devotion Comparte HP con un aliado
RS Rebound Shield Reduce a la mitad el daño recibido
PB Pinpoint Break Ataque que perfora armadura
AG Auto Guard Bloqueo automático
PS Pressure Ataque de aturdimiento a un solo objetivo
GD Guard Postura activa de bloqueo
PR Providence Buff de protección divina
HS Holy Shield Reduce el daño de Sombra/Oscuridad recibido


Nombres de clases

Sigla Significado Descripción
RG Royal Guard Clase avanzada de tanque/soporte
IG Imperial Guard Clase guardiana suprema
CS Crusader Clase de caballero sagrado
PAL Paladin Caballero sagrado avanzado
LK Lord Knight Espadachín avanzado
SW Swordsman Clase básica de espada


Mecánicas del juego

Sigla Significado Descripción
DEF Defensa Estadística de defensa física
VIT Vitalidad Estadística de HP y defensa
STR Fuerza Poder de ataque físico
AGI Agilidad Estadística de velocidad de ataque
SHP Soft HP HP sin buffs
HHP Hard HP HP con todos los buffs
BLK Bloqueo Probabilidad de bloqueo con escudo
PDEF Defensa física Defensa física total
ASPD Velocidad de ataque Ataques por segundo
DPS Daño por segundo Medida de daño infligido
PPM Pociones por minuto Tasa de consumo de pociones


Términos de equipo

Sigla Significado Descripción
2HS Two-Handed Sword Arma de daño pesado
1HS One-Handed Sword Espada estándar
SLD Shield Equipo defensivo
GHA Glorious Holy Avenger Arma de elemento sagrado


Efectos de estado

Sigla Significado Descripción
STUN Aturdido Impide movimiento/acción
ROOT Enraizado Impide el movimiento
CURSE Maldito Cuerpo lento y rojizo
PROV Provoke Aumenta la amenaza/daño
PIETY Elemento sagrado Otorga elemento sagrado
CHAOS Confundido REEEEEEEE


Estadísticas del personaje

Estadística Significado Descripción
VIT Vitalidad HP y defensa
STR Fuerza Peso
AGI Agilidad Velocidad de ataque
DEX Destreza Precisión/Bloqueo
LUK Suerte La mano derecha de Prestige
INT Inteligencia La mano izquierda de Prestige


Recursos

Término Significado Descripción
HW Holy Water Objeto para curar estados
YGG Yggdrasil Berry La fruta de la vida
Blue Syrup Blue Potion Objeto de recuperación de SP
Yellow Syrup Yellow Potion Objeto de recuperación de HP


Consejos y trucos

¡Cuanto más sabes!

¿Eh? ¿Quién fue ese...?

Consejos pro 📌

  • ¿Sabías que puedes reflejar el daño físico y mágico entrante con tu objetivo de Devotion?
  • ¿Sabías que puedes eliminar hechizos de suelo y trampas con Earth Drive y Trample?
  • ¿Sabías que puedes obtener esta habilidad secreta adicional de Platinum llamada Shrink para mejorar el efecto de tu Auto Guard?
  • ¿Sabías que Endure otorga nada menos que +10 de Mdef? ¡Úsalo a tu favor!
  • Ten cuidado al usar la habilidad Defending Aura. Ralentiza a ti y a tu objetivo de Devotion. Úsala solo para tanquear en un lugar fijo (Úsala con sabiduría)
  • ¿Sabías que también podemos ser una ametralladora de Lex Aeterna? (Mira mi guía de ametralladora Lex arriba)
  • ¿Sabías que los requisitos de INT y LUK de la habilidad Prestige no provienen solo de las estadísticas base? (sí, puedes obtener más de buffs/equipo/consumibles/etc.)
  • ⚠️ NO USES King's Grace King's Grace EN SITUACIONES CRÍTICAS DE TANQUEO (Puedes hacer que maten a tu compañero o a toda la party, bueno, excepto a ti)
  • (Especialmente en PvP/BG/WoE)


Modificadores de velocidad de ataque

¡Seremos rápidos como nuestros amiguitos pajaritos!

ASPD de Paladin 🎈


ASPD (Peso)
Equipo ⚔️ Velocidad de ataque 📈 De 2.ª clase 2️⃣
🖐 Sin arma 156 0
2142.pngShield -5 0
510035.pngDagger -7 +1
1505.pngMace -4 +1
1101.pngSword(1h) -5 -2
1160.pngSword(2h) -9 +6
1301.pngAxe(1h) -8 +2
1362.pngAxe(2h) -12 +3
1405.pngSpear(1h) -10 +3
1475.pngSpear(2h) -10 +2


ASPD (Consumibles de Tool Dealer)
Pociones de ASPD 🧪 ¿Utilizable? ❔
645.png Concentration Potion (645) ✔️
656.png Awakening Potion (656) ✔️
657.png Berserk Potion (657) ✔️

Preguntas Frecuentes

¿Por qué no montamos a caballo? ¿Acaso no existen? (・_・;)

Preguntas frecuentes 🔍

Clase Swordsman - Preguntas frecuentes
Preguntas Respuestas
▶ ¿Me divertiré jugando como Tank / Paladin? Sí
▶ ¿Me arrepentiré de jugar esta clase? No
▶ ¿Estamos en una buena posición en el meta actual? Sí
▶ ¿Esta clase también es buena para contenido PvP / WoE / BG [Siege]? Sí
▶ ¿Auto-Guard es obligatorio? Sí (Siempre)
▶ ¿Puede Paladin dar buff a otra clase Paladin? No
▶ ¿Puede Paladin jugar como DPS también? Sí
▶ ¿Debería preocuparme más por HP y Reducciones que por Flee Tanking? Sí
▶ ¿Hay una cantidad límite de Def/Mdef/M.res/Res que podamos acumular? Sí
▶ ¿Debería usar Defender siempre? No
▶ ¿Es necesario volver a lanzar Devotion? Sí
▶ ¿Son los Paladins una buena clase inicial o de farmeo? No
▶ ¿Sigue siendo bueno usar Sacrifice? No
▶ ¿Puedo usar mi equipo de Tank en otras clases tanque? Sí
▶ ¿Puedo ignorar DEX con 100% VCT? Sí
▶ ¿Puedo hacer que Devotion sea insta-cast? Sí
▶ ¿Podemos seguir siendo decentes sin insta-cast? Sí
▶ ¿Podemos cazar MvPs en solitario? Sí
▶ ¿Es necesario obtener los stats int y luk? Sí
▶ ¿Es necesario 193 ASPD? No

Menciones especiales

¡Gracias!


¡Gracias por leer mi guía! ¡Ya estás listo para tanquear cualquier cosa!🛡️

Agradecimientos especiales 🎁

Espresso💐
Schuuuubiiii 💐
Rain 💐
Maple 💐
y a todos los demás que apoyaron y cuidaron/respetaron mi trabajo 💐

Ver más

📌 Mi perfil: https://wiki.muhro.eu/User:Miyu/
📁 Miyu's Imperial Guard Devotion and Tank Guide ✅ ¡Estás aquí ahora mismo!~ ♥

📁 Miyu's Spirit Handler Healer and Tank Guide

📁 Miyu's Cardinal Mediale and Tank Guide

📁 Miyu's Magical Adventures Mage Guide