2,549
edits
| Line 368: | Line 368: | ||
* When timed perfectly, any targeted magical spells such as Fenrir's or Betelgeuse's '''{{#skill:2217}}''' can be absorbed by Magic Rod. You'll need a lot of after cast delay (ACD) reduction to spam this skill effectively though, and at higher levels it'll have a bigger time window so more targeted spells can be absorbed within that time frame. | * When timed perfectly, any targeted magical spells such as Fenrir's or Betelgeuse's '''{{#skill:2217}}''' can be absorbed by Magic Rod. You'll need a lot of after cast delay (ACD) reduction to spam this skill effectively though, and at higher levels it'll have a bigger time window so more targeted spells can be absorbed within that time frame. | ||
* One perfect scenario where you could utilize Magic Rod is in the instance [[Lake of Fire]] to absorb the [[Lake_of_Fire#Bosses|Mystical Beasts]]' targeted magical spells while you lure them to the eight (8) traps scattered around to unlock the boss battle. | * One perfect scenario where you could utilize Magic Rod is in the instance [[Lake of Fire]] to absorb the [[Lake_of_Fire#Bosses|Mystical Beasts]]' targeted magical spells while you lure them to the eight (8) traps scattered around to unlock the boss battle. | ||
* 193 '''ASPD''' | * 193 '''ASPD''' and 86% '''ACD''' are the conditions you need to meet to effectively spam this skill. | ||
* In PvP, you may use this skill to absorb the Warlock skill '''{{#skill:2214}}''' and the Performer skill '''{{#skill:2414}}'''. | * In PvP, you may use this skill to absorb the Warlock skill '''{{#skill:2214}}''' and the Performer skill '''{{#skill:2414}}'''. | ||
|style="text-align: center;" | 1 / 5 | |style="text-align: center;" | 1 / 5 | ||
| Line 520: | Line 520: | ||
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:red;">Fire 1</span> element permanently. Does not affect MVPs and boss monsters. | * Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:red;">Fire 1</span> element permanently. Does not affect MVPs and boss monsters. | ||
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%. | * Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%. | ||
* Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ( | * Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each | ||
|style="text-align: center;" | 1 | |style="text-align: center;" | 1 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
| Line 529: | Line 529: | ||
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:blue;">Water 1</span> element permanently. Does not affect MVPs and boss monsters. | * Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:blue;">Water 1</span> element permanently. Does not affect MVPs and boss monsters. | ||
* Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%. | * Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%. | ||
* Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ( | * Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each | ||
|style="text-align: center;" | 1 | |style="text-align: center;" | 1 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
| Line 538: | Line 538: | ||
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:green;">Wind 1</span> element permanently. Does not affect MVPs and boss monsters. | * Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:green;">Wind 1</span> element permanently. Does not affect MVPs and boss monsters. | ||
* Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%. | * Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%. | ||
* Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ( | * Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each | ||
|style="text-align: center;" | 1 | |style="text-align: center;" | 1 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
| Line 547: | Line 547: | ||
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:brown;">Earth 1</span> element permanently. Does not affect MVPs and boss monsters. | * Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:brown;">Earth 1</span> element permanently. Does not affect MVPs and boss monsters. | ||
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%. | * Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%. | ||
* Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ( | * Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each. | ||
|style="text-align: center;" | 1 | |style="text-align: center;" | 1 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
edits