The Complete Elemental Master Guide by Goldie: Difference between revisions

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* When timed perfectly, any targeted magical spells such as Fenrir's or Betelgeuse's '''{{#skill:2217}}''' can be absorbed by Magic Rod. You'll need a lot of after cast delay (ACD) reduction to spam this skill effectively though, and at higher levels it'll have a bigger time window so more targeted spells can be absorbed within that time frame.
* When timed perfectly, any targeted magical spells such as Fenrir's or Betelgeuse's '''{{#skill:2217}}''' can be absorbed by Magic Rod. You'll need a lot of after cast delay (ACD) reduction to spam this skill effectively though, and at higher levels it'll have a bigger time window so more targeted spells can be absorbed within that time frame.
* One perfect scenario where you could utilize Magic Rod is in the instance [[Lake of Fire]] to absorb the [[Lake_of_Fire#Bosses|Mystical Beasts]]' targeted magical spells while you lure them to the eight (8) traps scattered around to unlock the boss battle.
* One perfect scenario where you could utilize Magic Rod is in the instance [[Lake of Fire]] to absorb the [[Lake_of_Fire#Bosses|Mystical Beasts]]' targeted magical spells while you lure them to the eight (8) traps scattered around to unlock the boss battle.
* 193 '''ASPD''', and 86% '''ACD''' are the conditions you need to meet to effectively spam this skill.
* 193 '''ASPD''' and 86% '''ACD''' are the conditions you need to meet to effectively spam this skill.
* In PvP, you may use this skill to absorb the Warlock skill '''{{#skill:2214}}''' and the Performer skill '''{{#skill:2414}}'''.
* In PvP, you may use this skill to absorb the Warlock skill '''{{#skill:2214}}''' and the Performer skill '''{{#skill:2414}}'''.
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* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:red;">Fire 1</span> element permanently. Does not affect MVPs and boss monsters.
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:red;">Fire 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ('''@go 40''') for a fixed price of 80,000 zeny each
* Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each
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* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:blue;">Water 1</span> element permanently. Does not affect MVPs and boss monsters.
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:blue;">Water 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ('''@go 40''') for a fixed price of 80,000 zeny each
* Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each
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* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:green;">Wind 1</span> element permanently. Does not affect MVPs and boss monsters.
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:green;">Wind 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ('''@go 40''') for a fixed price of 80,000 zeny each
* Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each
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* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:brown;">Earth 1</span> element permanently. Does not affect MVPs and boss monsters.
* Forcibly changes a single target's [[Elements#Elemental Attribute Table|elemental property]] to <span style="color:brown;">Earth 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} ('''@go 40''') for a fixed price of 80,000 zeny each.
* Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at [[Eden Market#Elemental Potions/Converter|Eden Market]] {{#navi:paramk|99|99}} (@go 40) for a fixed price of 80,000 zeny each.
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