The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Increasing Activity acts similarly like the Professor's '''{{#skill:374}}''' skill, but without the "give-and-take" interaction of it.  
* Increasing Activity acts similarly like the Professor's '''{{#skill:374}}''' skill, but without the "give-and-take" interaction of it.  
* This skill gives out a flat amount of +50 (scales with level) of your AP to your allies. This isn't a %-% interaction, and you won't gain anything back as this is a one-way exchange of AP.  
* This skill gives out a flat amount of +50 (scales with level) of your AP to your allies. This isn't a %-% interaction, and you won't gain anything back as this is a one-way exchange of AP.  
* Regardless of level, per cast of Increasing Activity will always consume 50 AP. This means that if you use Levels 1-4 of this skill you will still continue to consume 50 AP even though for these levels it will only share 10/20/30/40 AP, consecutively. That's why it is recommendable to get Level 5 as much as you can.
* When focused on supporting, you can replenish back 5 AP by constantly casting any of your ground AoE skills such as  '''{{#skill:5372}}''', '''{{#skill:5369}}''', '''{{#skill:5370}}''', '''{{#skill:5373}}''', and '''{{#skill:5371}}'''. EMs never ran out of AP so don't be too stingy to share AP when you have this skill.
* When focused on supporting, you can replenish back 5 AP by constantly casting any of your ground AoE skills such as  '''{{#skill:5372}}''', '''{{#skill:5369}}''', '''{{#skill:5370}}''', '''{{#skill:5373}}''', and '''{{#skill:5371}}'''. EMs never ran out of AP so don't be too stingy to share AP when you have this skill.
* One other use of this skill is when you use the costume enchant stone {{#icon:1001420}}{{#linkitem:1001420|Elemental Master Stone (Garment)}}. For every level of Increasing Activity, it increases your <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> property magical damage by 2%. Others will max this skill out just for this purpose but in my opinion, it's really not worth it since at this point you already have too much <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> magical property damage modifiers thus making the damage difference barely noticeable. Besides, this one takes up too much skill points that it's better to expend it on skills such as '''{{#skill:5370}}''' or '''{{#skill:6517}}'''.
* One other use of this skill is when you use the costume enchant stone {{#icon:1001420}}{{#linkitem:1001420|Elemental Master Stone (Garment)}}. For every level of Increasing Activity, it increases your <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> property magical damage by 2%. Others will max this skill out just for this purpose but in my opinion, it's really not worth it since at this point you already have too much <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> magical property damage modifiers thus making the damage difference barely noticeable. Besides, this one takes up too much skill points that it's better to expend it on skills such as '''{{#skill:5370}}''' or '''{{#skill:6517}}'''.
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