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(→Skills Overview: Forgot to change the permanent +10 all stats bonus thingy) |
(→Equipment: Removed Sky Emperor copy paste stuff. I still miss errors from time to time wew) |
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|{{#item:510071}} | |{{#item:510071}} | ||
|Dagger | |Dagger | ||
|[[ | |[[Bioresearch Laboratory]] | ||
|This patented and blessed knife makes life a lot easier by enabling the use of Level 10 {{#skill:2284}} at +7. Despite its size modifier issues because it's a knife, it is still one of the best choices for this level range. | |This patented and blessed knife makes life a lot easier by enabling the use of Level 10 {{#skill:2284}} at +7. Despite its size modifier issues because it's a knife, it is still one of the best choices for this level range. | ||
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|Upper Headgear | |Upper Headgear | ||
|[[OS / OS-LT Headgears]] | |[[OS / OS-LT Headgears]] | ||
|Upgraded versions of OS Headgear | |Upgraded versions of OS Headgear. | ||
|- | |- | ||
|{{#item:410094}} | |{{#item:410094}} | ||
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|{{#item:18754}} | |{{#item:18754}} | ||
|Lower Headgear | |Lower Headgear | ||
| | |[[Equipment_Crafting#Floating_Book_-_Rideword_Hat,_Blood_Sucker,_Officer's_Hat|Equipment Crafting]] | ||
|A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration. | |A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration. | ||
|- | |- | ||
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|Upper Headgear | |Upper Headgear | ||
|Depth 2 | |Depth 2 | ||
|Best in slot headgear. Its full power is unleashed at Grade A and when paired with a Grade A {{#item: | |Best in slot headgear. Its full power is unleashed at Grade A and when paired with a Grade A {{#item:500094}} | ||
|- | |- | ||
|{{#item:410233}} | |{{#item:410233}} | ||
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|Sword | |Sword | ||
|[[Varmundt's Biosphere Depth 2|Depth 2]] | |[[Varmundt's Biosphere Depth 2|Depth 2]] | ||
|Most powerful and best-in-slot weapon despite its -17 ASPD penalty. It can have two powerful enchants of your choosing, no RNG nonsense. At Grade A and paired with a Grade A {{#item: | |Most powerful and best-in-slot weapon despite its -17 ASPD penalty. It can have two powerful enchants of your choosing, no RNG nonsense. At Grade A and paired with a Grade A {{#item:400545}}, it further increases {{#Skill:5451}} damage and FINALLY gives the Physical Hyper Novice an actual gap closer - {{#skill:2022}}. Though if you step on something incredibly sticky, like {{#skill:405}}, {{#skill:2022}} will fail. | ||
|- | |- | ||
|{{#item:460020}} | |{{#item:460020}} | ||
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|Weapon | |Weapon | ||
|[[Chapter 1]] | |[[Chapter 1]] | ||
|An adorably cute, unfrighteningly spoopy, and totally harmless little mace tailor-made for {{#skill:5451}}, greatly increasing its effectiveness. Unlike the Frontier combo for Mage HNs, this is a standalone. When using {{#skill:5461}}, for 150 seconds, enables the use of {{#skill:6513}} and reduces the cooldown of {{#skill:5451}} by 0.2 seconds. Finally, because it is a Mace, and a cute one at that, its -10 ASPD penalty is also cute compared to Daggers and One-Handed Swords. ADORABLE! | |An adorably cute, unfrighteningly spoopy, and totally harmless little mace tailor-made for {{#skill:5451}}, greatly increasing its effectiveness. Unlike the Frontier combo for Mage HNs, this is a standalone. When using {{#skill:5461}}, for 150 seconds, enables the use of {{#skill:6513}} and reduces the cooldown of {{#skill:5451}} by 0.2 seconds. Finally, because it is a Mace, and a cute one at that, its -10 ASPD penalty is also cute compared to Daggers and One-Handed Swords (-15 and -17 respectively). ADORABLE! | ||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Shadow Equipment''' | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Shadow Equipment''' | ||
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