Boots of Good and Evil
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Introduction
Boots of Good and Evil are series of shoes that gain powerful effects when paired with their Good and Evil Headgears counterpart.
Boots
You can buy those headgears at NPC Govil (tha_t12 122, 88).
Costs:
- 666x Piece of Sin (1000257)
- 600x Fragment of Good Will (1000263)
- 100x Blue Crystal Piece (1001086)
- 100x Hard Ice (1001135)
- 5x Powerful Soul Essence (25375)
- 18,000,000 zeny
Item | Hammer | Shop Materials | Item consumed | Refine Change |
All refined +9 ~ +11 Boots of Good and Evil | 1x Boots of Good and Evil Refine Hammer (102482) | 200x Piece of Sin (1000257) 200x Fragment of Good Will (1000263) 40x Elunium (985) 1x Explosion Card (4267) 1x Flamel Emure Card (4691) |
75x Piece of Sin (1000257)
75x Fragment of Good Will (1000263) |
+1 |
Headgears: | ||
Boots of Good and Evil (Cardinal) [1] (470207) ItemID: 470207 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, Matk + 7%. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. Increases all elemental magic damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Cardinal |
Boots of Good and Evil (Inquisitor) [1] (470208) ItemID: 470208 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Inquisitor |
Boots of Good and Evil (Soul Ascetic) [1] (470209) ItemID: 470209 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Matk + 7%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Magical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Soul Ascetic |
Boots of Good and Evil (Biolo) [1] (470210) ItemID: 470210 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Biolo |
Boots of Good and Evil (Dragon Knight) [1] (470211) ItemID: 470211 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Dragon Knight |
Boots of Good and Evil (Spirit Handler) [1] (470212) ItemID: 470212 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, Matk + 7%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Spirit Handler |
Boots of Good and Evil (Elemental Master) [1] (470213) ItemID: 470213 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Matk + 7%. _______________________ Refine Level +9: Increases all elemental magical damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Magical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Elemental Master |
Boots of Good and Evil (Windhawk) [1] (470214) ItemID: 470214 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Windhawk |
Boots of Good and Evil (Sky Emperor) [1] (470215) ItemID: 470215 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Sky Emperor |
Boots of Good and Evil (Meister) [1] (470221) ItemID: 470221 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: increases melee/Ranged Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Meister |
Boots of Good and Evil (Shadow Cross) [1] (470222) ItemID: 470222 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Shadow Cross |
Boots of Good and Evil (Shinkiro & Shiranui) [1] (470223) ItemID: 470223 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, MATK +7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Shinkiro, Shiranui |
Boots of Good and Evil (Abyss Chaser) [1] (470224) ItemID: 470224 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, MATK +7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Abyss Chaser |
Boots of Good and Evil (Troubadour & Trouvere) [1] (470225) ItemID: 470225 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, MATK +7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10% _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Troubadour, Trouvere |
Boots of Good and Evil (Hyper Novice) [1] (470226) ItemID: 470226 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, MATK +7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. Increases all elemental magical damage by 10% _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Hyper Novice |
Boots of Good and Evil (Imperial Guard) [1] (470236) ItemID: 470236 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%, MATK +7%. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. Increases Magical Damage with Holy element by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Imperial Guard |
Boots of Good and Evil (Arch Mage) [1] (470237) ItemID: 470237 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Matk + 7%. _______________________ Refine Level +9: Increases Magical Damage with Ghost, Shadow and Water element by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Magical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Arch Mage |
Boots of Good and Evil (Night Watch) [1] (470238) ItemID: 470238 _______________________ Boots containing the power of good and evil. _______________________ MaxHP + 500, MaxSP + 100. _______________________ For each 2 Refine Levels: MaxHP + 1%, MaxSP + 1%. _______________________ Refine Level +7: Atk + 7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: Res + 50 Mres + 50 _______________________ [Grade C]: Increases Physical Damage against all sizes by 10%. _______________________ [Grade B]: P.Atk + 7 S.Matk + 7 _______________________ [Grade A]: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Shoes Defense: 20 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 210 Night Watch |
Enchantment
All of its enchants are pickable.
Target Items | Slot 3 | Slot 4 | Reset Process |
All Boots of Good and Evil | 50x Curse Eroded Crystal (25739) 1x Enchant Ticket (1000874) and 5,000,000 zeny |
50x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925) and 1,000,000 zeny |
30x Curse Eroded Crystal (25739) 30x Curse Eroded Gemstone (25740) and 1,500,000 zeny 100% Chance |
Slot 3 Enchant
Class | Good | Evil |
Cardinal | Good Vigor (Cardinal) (312422) ItemID: 312422 _______________________ When equipped with Good Spell: Increases damage of Framen by 20%. Increases damage of Arbitrium by 40%. Increases Magical Damage against all elemental enemies by 20%, After Cast Delay -5%. |
Evil Vigor (Cardinal) (312425) ItemID: 312425 _______________________ When equipped with Evil Spell: Increases damage of Petitio by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%, Cri + 5. |
Inquisitor | Good Vigor (Inquisitor) (312423) ItemID: 312423 _______________________ When equipped with Good Spell: Increases damage of Third Punish by 20%. Increases damage of First Brand by 40%. Increases Physical Damage against all elemental enemies by 20%, Increases Attack Speed by 5%. |
Evil Vigor (Inquisitor) (312426) ItemID: 312426 _______________________ When equipped with Evil Spell: Increases damage of Explosion Blaster by 20%. Increases damage of Oleum Sanctum by 40%. Increases Physical Damage against all elemental enemies by 20%, Cri + 5. |
Soul Ascetic | Good Vigor (Soul Ascetic) (312424) ItemID: 312424 _______________________ When equipped with Good Spell: Increases damage of Talisman of Four Bearing God by 20%. Increases damage of Talisman of Red Phoenix by 40%. Increases Magical Damage against all elemental enemies by 20%, Decreases Variable Casting Time by 5%. |
Evil Vigor (Soul Ascetic) (312427) ItemID: 312427 _______________________ When equipped with Evil Spell: Increases damage of Exorcism of Malicious Soul by 20%. Increases damage of Talisman of Soul Stealing by 40%. Increases Magical Damage against all elemental enemies by 20%, Decreases Variable Casting Time by 5%. |
Biolo | Good Vigor (Biolo) (312447) ItemID: 312447 _______________________ When equipped with Good Spell: Increases damage of Explosive Powder by 30%. Increases Melee Physical Damage by 20%, Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Biolo) (312448) ItemID: 312448 _______________________ When equipped with Evil Spell: Increases damage of Mayhemic Thorns by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Dragon Knight | Good Vigor (Dragon Knight) (312449) ItemID: 312449 _______________________ When equipped with Good Spell: Increases damage of Dragonic Breath by 20%. Increases damage of Madness Crusher by 40%. Increases Physical Damage against all elemental enemies by 20%. After Cast Delay -5%. |
Evil Vigor (Dragon Knight) (312450) ItemID: 312450 _______________________ When equipped with Evil Spell: Increases damage of Hack and Slasher by 20%. Increases damage of Storm Slash by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. |
Spirit Handler | Good Vigor (Spirit Handler) (312451) ItemID: 312451 _______________________ When equipped with Good Spell: Increases damage of Chulho Sonic Claw by 20%. Increases damage of Hogogong Strike by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. |
Evil Vigor (Spirit Handler) (312452) ItemID: 312452 _______________________ When equipped with Evil Spell: Increases damage of Hyunrok Cannon by 20%. Increases damage of Hyunrok Breeze by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Elemental Master | Good Vigor (Elemental Master) (312639) ItemID: 312639 _______________________ When equipped with Good Spell: Increases damage of Diamond Storm by 20%. Increases damage of Terra Drive by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Evil Vigor (Elemental Master) (312642) ItemID: 312642 _______________________ When equipped with Evil Spell: Increases damage of Venom Swamp by 20%. Increases damage of Conflagration by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Windhawk | Good Vigor (Windhawk) (312640) ItemID: 312640 _______________________ When equipped with Good Spell: Increases damage of Crescive Bolt by 20%. Increases damage of Gale Storm by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. |
Evil Vigor (Windhawk) (312643) ItemID: 312643 _______________________ When equipped with Evil Spell: Increases damage of Flame Trap and Solid Trap by 20%. Increases damage of Swift Trap and Deep Blind Trap by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. |
Sky Emperor | Good Vigor (Sky Emperor) (312641) ItemID: 312641 _______________________ When equipped with Good Spell: Increases damage of Noon Blast by 20%. Increases damage of Sunset Blast by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri + 5. |
Evil Vigor (Sky Emperor) (312644) ItemID: 312644 _______________________ When equipped with Evil Spell: Increases damage of Midnight Kick by 20%. Increases damage of Dawn Break by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. |
Meister | Good Vigor (Meister) (312649) ItemID: 312649 _______________________ When equipped with Good Spell: Increases damage of Mighty Smash by 20%. Increases damage of Axe Stomp by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Meister) (312652) ItemID: 312652 _______________________ When equipped with Evil Spell: Increases damage of Triple Laser by 30%. Increases Critical Damage by 20%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 |
Shadow Cross | Good Vigor (Shadow Cross) (312650) ItemID: 312650 _______________________ When equipped with Good Spell: Increases damage of Eternal Slash by 20%. Increases damage of Savage Impact by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 |
Evil Vigor (Shadow Cross) (312653) ItemID: 312653 _______________________ When equipped with Evil Spell: Increases damage of Impact Crater by 30%. Increases Critical Damage by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Shinkiro & Shiranui | Good Vigor (Shinkiro & Shiranui) (312651) ItemID: 312651 _______________________ When equipped with Good Spell: Increases damage of Huuma Shuriken - Construct by 20%. Increases damage of Huuma Shuriken - Grasp by 40%. Increases Physical Damage against all elemental enemies by 20%. Decreases Variable Casting Time by 5%. |
Evil Vigor (Shinkiro & Shiranui) (312654) ItemID: 312654 _______________________ When equipped with Evil Spell: Increases damage of Darkening Cannon by 20%. Increases damage of Red Flame Cannon by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Abyss Chaser | Good Vigor (Abyss Chaser) (312685) ItemID: 312685 _______________________ When equipped with Good Spell: Increases damage of Abyss Dagger by 20%. Increases damage of Deft Stab by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Abyss Chaser) (312686) ItemID: 312686 _______________________ When equipped with Evil Spell: Increases damage of Chain Reaction Shot by 20%. Increases damage of Frenzy Shot by 40%. Increases Physical Damage against all elemental enemies by 20%. Cri +5 |
Troubadour & Trouvere | Good Vigor (Troubadour & Trouvere) (312687) ItemID: 312687 _______________________ When equipped with Good Spell: Increases damage of Rhythm Shooting by 20%. Increases damage of Rose Blossom by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Troubadour & Trouvere) (312688) ItemID: 312688 _______________________ When equipped with Evil Spell: Increases damage of Metallic Fury by 20%. Increases damage of Sound Blend by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Hyper Novice | Good Vigor (Hyper Novice) (312689) ItemID: 312689 _______________________ When equipped with Good Spell: Increases damage of Shield Chain Rush by 20%. Increases damage of Spiral Pierce Max by 40%. Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Hyper Novice) (312690) ItemID: 312690 _______________________ When equipped with Evil Spell: Increases damage of Napalm Vulcan Strike by 20%. Increases damage of Ground Gravitation by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Imperial Guard | Good Vigor (Imperial Guard) (312801) ItemID: 312801 _______________________ When equipped with Good Spell: Increases damage of Overslash by 30%. Increases Melee Physical Damage by 20%, Increases Physical Damage against all elemental enemies by 20%. Increases Attack Speed by 5%. |
Evil Vigor (Imperial Guard) (312802) ItemID: 312802 _______________________ When equipped with Evil Spell: Increases damage of Cross Rain by 30%. Increases Magical Damage with Holy element by 20%, Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Arch Mage | Good Vigor (Arch Mage) (312803) ItemID: 312803 _______________________ When equipped with Good Spell: Increases damage of Frozen Slash by 20%. Increases damage of Rain of Crystal by 40%. Increases Magical Damage against all elemental enemies by 20%., After Cast Delay -5%. |
Evil Vigor (Arch Mage) (312804) ItemID: 312804 _______________________ When equipped with Evil Spell: Increases damage of Soul Vulcan Strike by 20%. Increases damage of Mystery Illusion by 40%. Increases Magical Damage against all elemental enemies by 20%., Decreases Variable Casting Time by 5%. |
Night Watch | Good Vigor (Night Watch) (312805) ItemID: 312805 _______________________ When equipped with Good Spell and Crown of Good and Evil (Night Watch - Rifle): Increases damage of Spiral shooting by 20%. Increases damage of Only One Bullet by 40%. Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. _______________________ When equipped with Good Spell and Crown of Good and Evil (Night Watch - Shotgun): Increases damage of The Vigilante at Night by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. _______________________ When equipped with Good Spell and Crown of Good and Evil (Night Watch - Gatling Gun): Increases damage of Magazine for One by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. _______________________ When equipped with Good Spell and Crown of Good and Evil (Night Watch - Revolver): Increases damage of Magazine for One by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Cri + 5. _______________________ When equipped with Good Spell and Crown of Good and Evil (Night Watch - Grenade Launcher): Increases damage of Wild Fire by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. |
Evil Vigor (Night Watch) (312806) ItemID: 312806 _______________________ When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Rifle): Increases damage of Hasty Fire in the Hole by 20%. Increases damage of Grenades Dropping by 40%. Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. _______________________ When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Shotgun): Increases damage of Wild Fire by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. _______________________ When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Gatling Gun): Increases damage of The Vigilante at Night by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. _______________________ When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Revolver): Increases damage of Only One Bullet by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% Increases Attack Speed by 5%. _______________________ When equipped with Evil Spell and Crown of Good and Evil (Night Watch - Grenade Launcher): Increases damage of Spiral Shooting by 30%. Increases Ranged Physical Damage by 20% Increases Physical Damage against all elemental enemies by 20% After Cast Delay -5%. |
Slot 4 Enchant
Perfect Enchants | Upgrade Options | |||
Materials | Level 2 | Materials | Level 3 | |
Spell Lv5 (4826) ItemID: 4826 _______________________ MATK +18 _______________________ Decreases Variable Casting Time by 10%. |
+ 100x Curse Eroded Crystal (25739) 100x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925) |
Spell Lv6 (4827) ItemID: 4827 _______________________ MATK +21 _______________________ Decreases Variable Casting Time by 10%. |
+ 250x Curse Eroded Crystal (25739) 250x Curse Eroded Gemstone (25740) 1x Powerful Dimensional Essence (7925) |
Spell Lv7 (4828) ItemID: 4828 _______________________ MATK +24 _______________________ Decreases Variable Casting Time by 10%. |
Expert Magician Lv3 (311391) ItemID: 311391 _______________________ Increases Magical Damage with every element by 6%. |
Expert Magician Lv4 (311392) ItemID: 311392 _______________________ Increases Magical Damage with every element by 8%. |
Expert Magician Lv5 (311393) ItemID: 311393 _______________________ Increases Magical Damage with every element by 10%. | ||
After Attack Delay Lv2 (4872) ItemID: 4872 _______________________ Decreases After Attack Delay by 6%. |
After Attack Delay Lv3 (4873) ItemID: 4873 _______________________ Decreases After Attack Delay by 8%. |
After Attack Delay Lv4 (4881) ItemID: 4881 _______________________ Decreases After Attack Delay by 10%. | ||
Expert Fighter Lv3 (311386) ItemID: 311386 _______________________ Increases Melee Physical Damage by 6%. |
Expert Fighter Lv4 (311387) ItemID: 311387 _______________________ Increases Melee Physical Damage by 8%. |
Expert Fighter Lv5 (311388) ItemID: 311388 _______________________ Increases Melee Physical Damage by 10%. | ||
Expert Archer Lv3 (4834) ItemID: 4834 _______________________ Increases Ranged Physical Damage by 6%. |
Expert Archer Lv4 (4835) ItemID: 4835 _______________________ Increases Ranged Physical Damage by 8%. |
Expert Archer Lv5 (4836) ItemID: 4836 _______________________ Increases Ranged Physical Damage by 10%. |