OS / OSAD Weapons

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OS / OSAD Weapon Exchange

To start the exchange, you must first complete the Capturing Elyumina quest.
Elyumina will appear after you speak with the Rebellion in Cor, at (sp_cor 108, 130). You can then exchange both equipment types from her.

  • OS Weapons
  • Illusion Armors

OS weapons can be obtained by exchanging 1 25668.png Broken Weapon (25668) and 50 25669.png Unknown Parts (25669) , with Elyumina.


OS Weapons

To reform OS Weapons to Thanatos OSAD Weapons at Item Reformer Whoopi (grademk 51, 169) (@go 50) you need following items:

OS Weapon Item Reform Example
Base Item Option Materials Refine Change Result Item
+9~+20
OS Weapon
200x 25669.png Unknown Parts (25669)

40x 25723.png Cor Core (25723)
70x 1000430.png Weapon Upgrade Stone (Low) (1000430)

none OSAD Weapon

To increase refine rate of OSAD Weapons between +0 and +11 by one you need to use a 101364.png OSAD Weapon Refine Hammer (101364) , 30x 25723.png Cor Core (25723) and 30x 25731.png Zelunium (25731) .
The 101364.png OSAD Weapon Refine Hammer (101364) can be purchased from Elyumina (sp_cor 111, 130)

OS Version Description OSAD Version Description
1862.png Burning Knuckle-OS [2] (1862) A purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster by 15%.
_______________________
Refine Level +11:
Increases Damage against Medium and Large size by 20%.
_______________________
Class Restrictions:
Sura
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 175
Weapon Level: 4
Refinable
Weight: 90
Required Level: 130
560034.png Burning Knuckle-OSAD [2] (560034) An upgraded purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +5%
_______________________
Refine Level +7:
Decreases Earth Shaker skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster by 30%.
_______________________
Refine Level +11:
Increases Damage against monsters of Medium and Large size by 20%.
Increases damage of Rampage Blaster by additional 45%.
_______________________
Class Restrictions:
Sura
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 175
Weapon Level: 5
Refinable / Gradable
Weight: 90
Required Level: 170
13493.png Cannon Rapier-OS [2] (13493) A sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Fire Ball by 30%.
_______________________
Refine Level +11:
Random chance to auto cast Hell Inferno Lv.3 when dealing physical damage.
_______________________
Class Restrictions:
Novice, Swordsman, Thief and Merchant classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 160
Magic Attack: 150
Weapon Level: 4
Refinable
Weight: 80
Required Level: 130
500051.png Cannon Rapier-OSAD [2] (500051) A upgraded version of the sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast Fire Bolt and Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
Refine Level +9:
Increases damage of Fire Bolt and Fire Ball by 60%.
_______________________
Refine Level +11:
Random chance to auto cast Level 4 Hell Inferno when dealing physical damage.
_______________________
Class Restrictions:
Novice, Swordsman, Thief and Merchant classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 160
Magic Attack: 150
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 170
16088.png Saphir Mace-OS [2] (16088) Extra blunt weapon wrapped in a blue glowing sphere.
_______________________
Indestructible in battle
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 20%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 15%.
_______________________
Class Restrictions:
Genetic
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 185
Weapon Level: 4
Refinable
Weight: 80
Required Level: 130
590043.png Saphir Mace-OSAD [2] (590043) An upgraded extra blunt weapon wrapped in a blue glowing sphere.
_______________________
Indestructible in battle
_______________________
ATK +5%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 25%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 15%.
Increases damage of Cart Cannon by additional 20%.
_______________________
Class Restrictions:
Genetic
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 185
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 170
16089.png Ultio-OS [2] (16089) A blunt decorated with an orb with a black glow.
_______________________
Indestructible in battle
_______________________
MATK +170
MATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Adoramus by 20%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
_______________________
Class Restrictions:
Archbishop
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 150
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 120
Required Level: 130
590044.png Ultio-OSAD [2] (590044) An upgraded mace decorated with an orb with a black glow.
_______________________
Indestructible in battle
_______________________
MATK +170
MATK +5%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by 30%.
Increases damage of Judex by 25%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
Decreases After Cast Delay by 15%.
_______________________
Class Restrictions:
Archbishop
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 150
Magic Attack: 170
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 170
18178.png Virtual Bow-OS [2] (18178) A bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Arrow Storm by 30%.
_______________________
Refine Level +11:
Increases damage of Arrow Storm by additional 20%.
_______________________
Class Restrictions:
Ranger
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 120
Required Level: 130
700054.png Virtual Bow-OSAD [2] (700054) An upgraded bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +5%
_______________________
Refine Level +7:
CRI +8
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Arrow Storm by 40%.
Increases damage of Sharp Shooting by 20%.
_______________________
Refine Level +11:
CRI +7
Increases damage of Arrow Storm by additional 30%.
_______________________
Class Restrictions:
Ranger
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 170
18179.png MH-P89-OS [2] (18179) Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases damage of Severe Rainstorm by 15%.
_______________________
Class Restrictions:
Minstrel and Wanderer
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 120
Required Level: 130
700055.png MH-P89-OSAD [2] (700055) An upgraded crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases damage of Severe Rainstorm by 40%.
_______________________
Class Restrictions:
Minstrel and Wanderer
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 170
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 170
18180.png AC-B44-OS [2] (18180) High strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases bow weapon damage by 5%.
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by 15%.
_______________________
Refine Level +11:
Increases bow weapon damage by additional 10%.
_______________________
Class Restrictions:
Shadow Chaser
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 60
Required Level: 130
700056.png AC-B44-OSAD [2] (700056) An upgraded high strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by 25%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 20%.
_______________________
Class Restrictions:
Shadow Chaser
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 60
Required Level: 170
21047.png Beam Claymore-OS [2] (21047) A Two-Handed sword made of high density Emerald that emiting rays of light.
_______________________
CRI +5
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
_______________________
Refine Level +11:
Increases Damage against Small and Medium size by 20%.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 250
Weapon Level: 4
Refinable
Weight: 180
Required Level: 130
600028.png Beam Claymore-OSAD [2] (600028) An upgraded version of a two-handed Sword made of high density emerald that emits rays of light.
_______________________
Indestructible in battle
_______________________
CRI +10
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by 20%.
Increases damage of Storm Blast by 25%.
_______________________
Refine Level +11:
Increases Damage against monsters of Small and Medium size by 25%.
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 170
26151.png Rutilus Stick-OS [2] (26151) Staff equipped with a red glowing orb.
_______________________
Indestructible in battle
_______________________
MATK +175
_______________________
Increases Magical Damage against Neutral and Earth elemental enemies by 5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
Random chance to increase Magical Damage with Fire element by 30% for 10 seconds when dealing magical damage.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
Class Restrictions:
Novice, Magician, Acolyte and Soul Linker classes
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 80
Magic Attack: 175
Weapon Level: 4
Refinable
Weight: 90
Required Level: 130
550075.png Rutilus Stick-OSAD [2] (550075) An upgraded Staff equipped with a red glowing orb.
_______________________
Indestructible in battle
_______________________
MATK +175
_______________________
Increases Magical Damage against Neutral and Earth elemental by 10%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Neutral and Fire element by 30%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
_______________________
Class Restrictions:
Novice, Magician, Acolyte and Soul Linker classes
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 80
Magic Attack: 175
Weapon Level: 5
Refinable / Gradable
Weight: 90
Required Level: 170
26164.png Electric Fox-OS [2] (26164) A machine in the form of a foxtail made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
Indestructible in battle
_______________________
MATK +350
MATK +5%
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear by 20%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Earth, Fire, Water, Ghost and Neutral element by 15%.
_______________________
Refine Level +11:
Increases damage of Catnip Meteor by 30%.
_______________________
Class Restrictions:
Summoner (Doram)
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 250
Magic Attack: 350
Weapon Level: 4
Refinable
Weight: 120
Required Level: 130
550076.png Electric Fox-OSAD [2] (550076) A upgraded version of a foxtail-shaped machine made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
Indestructible in battle
_______________________
MATK +350
MATK +10%
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear by 30%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Earth, Fire, Water, Ghost and Neutral element by 20%.
_______________________
Refine Level +11:
Increases damage of Catnip Meteor by 45%.
_______________________
Class Restrictions:
Summoner (Doram)
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 250
Magic Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 170
28038.png Meuchler-OS [2] (28038) Katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against Small and Medium size by 20%.
_______________________
Class Restrictions:
Guillotine Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 130
Required Level: 130
610039.png Meuchler-OSAD [2] (610039) An upgraded version of a katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher by 45%.
Decreases After Cast Delay by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of Small and Medium size by 20%.
_______________________
Class Restrictions:
Guillotine Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 170
28136.png Blasti-OS [2] (28136) Axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
Indestructible in battle
_______________________
Decreases damage taken from Medium and Large size by 10%.
_______________________
Refine Level +7:
Decreases damage taken from Medium and Large size by additional 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
Class Restrictions:
Mechanic
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 400
Weapon Level: 4
Refinable
Weight: 450
Required Level: 130
620018.png Blasti-OSAD [2] (620018) An upgraded axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
Indestructible in battle
_______________________
Decreases damage taken from Medium and Large size by 15%.
_______________________
Refine Level +7:
Decreases damage taken from Medium and Large size by additional 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 15%.
Increases damage of Arms Cannon by 25%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
_______________________
Class Restrictions:
Mechanic
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 400
Weapon Level: 5
Refinable / Gradable
Weight: 450
Required Level: 170
28253.png HR-S55-OS [2] (28253) Sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Hammer of God by 20%.
_______________________
Refine Level +11:
Decreases Hammer of God skill cooldown by 5 seconds.
_______________________
Class Restrictions:
Rebellion
_______________________
Type: Rifle
Position: Right Hand
Physical Attack: 250
Weapon Level: 4
Refinable
Weight: 100
Required Level: 130
810013.png HR-55-OSAD [2] (810013) An upgraded sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Hammer of God by 30%.
_______________________
Refine Level +11:
Decreases Hammer of God skill cooldown by 5 seconds.
Increases damage of Hammer of God by additional 20%.
_______________________
Class Restrictions:
Rebellion
_______________________
Type: Rifle
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 170
28755.png Kuroiro-OS [2] (28755) Dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against Shadow and Undead elemental enemies by 5%.
_______________________
Refine Level +7:
Increases Damage against Shadow and Undead elemental enemies by additional 10%.
_______________________
Refine Level +9:
Increases damage of Kunai Splash by 20%.
_______________________
Refine Level +11:
Increases Damage against Demon and Undead race by additional 10%.
_______________________
Class Restrictions:
Kagerou and Oboro
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 150
Weapon Level: 4
Refinable
Weight: 90
Required Level: 130
510066.png Kuroiro-OSAD [2] (510066) A upgraded version of the dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against Shadow and Undead elemental by 7%.
_______________________
Refine Level +7:
Increases Damage against Shadow and Undead elemental by additional 13%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 20%.
Increases damage of Kunai Splash by 35%.
_______________________
Refine Level +11:
Increases Damage against monsters of Demon and Undead race by 15%.
_______________________
Class Restrictions:
Ninja classes
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 150
Weapon Level: 5
Refinable / Gradable
Weight: 90
Required Level: 170
28629.png Circuit Board-OS [2] (28629) Circuit board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases Damage against Small and Medium size by 20%.
_______________________
Refine Level +11:
Increases Critical Damage by 20%.
_______________________
Class Restrictions:
Sage, Priest and Star Gladiator
_______________________
Type: Book
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 120
Required Level: 130
540051.png Circuit Board-OSAD [2] (540051) An upgraded version of a Circuit Board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Damage against monsters of Small and Medium size by 30%.
_______________________
Refine Level +11:
Increases Critical Damage by 20%.
Increases Melee Physical Damage by 10%.
_______________________
Class Restrictions:
Sage, Priest and Star Gladiator
_______________________
Type: Book
Position: Right Hand
Physical Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 170
32019.png Boost Lance-OS [2] (32019) A lance with a small propulsion device.
_______________________
Increases Attack Speed by 3%.
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 20%.
_______________________
Refine Level +11:
Increases damage of Banishing Point by 15%.
_______________________
Class Restrictions:
Royal Guard
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 190
Weapon Level: 4
Refinable
Weight: 100
Required Level: 130
530031.png Boost Lance-OSAD [2] (530031) An upgraded version of the lance with a small propulsion mechanism.
It is smaller than the existing lance, perhaps for propulsion.
_______________________
Increases Attack Speed by 5%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by additional 10%).
_______________________
Refine Level +9:
Increases damage of Banishing Point by 20%.
Increases damage of Cannon Spear by 20%.
_______________________
Refine Level +11:
Increases damage of Banishing Point by additional 25%.
_______________________
Class Restrictions:
Royal Guard
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 170

OS / OSAD Weapons Enchant

OS and OSAD Weapons can receive random enchants, through Weapon Modifiers. They can be obtained by exchanging 5 25723.png Cor Core (25723) or at the price of 1,000,000 zeny, with the Rebellion (sp_cor 108, 130).

You are able to choose between a Physical or Magical type of Weapon Modifications. Once you've chosen a category, you will get an enchant tier at random:

  • Normal Weapon Modifier
  • Advanced Weapon Modifier
  • Special Weapon Modifier


Using a Weapon Modifier will open up an enchanting window that will list every OS Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 2 random enchants from different lists, based on their enchanting slot.

Physical based Weapon Modifiers


23776.png Weapon Modification Device (Physical) (23776)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 3~15%
  • Increases damage to Earth property enemies by 3~15%
  • Increases damage to Fire property enemies by 3~15%
  • Increases damage to Wind property enemies by 3~15%
  • Increases damage to Poison property enemies by 3~15%
  • Increases damage to Holy property enemies by 3~15%
  • Increases damage to Shadow property enemies by 3~15%
  • Increases damage to Ghost property enemies by 3~15%
  • Increases damage to Undead property enemies by 3~15%
  • Atk + 5~20
  • Atk + 1~5%
  • Hit + 3~10
  • Crit + 3~10
  • Increases damage to Formless race enemies by 3~10%
  • Increases damage to Undead race enemies by 3~10%
  • Increases damage to Brute race enemies by 3~10%
  • Increases damage to Plant race enemies by 3~10%
  • Increases damage to Insect race enemies by 3~10%
  • Increases damage to Fish race enemies by 3~10%
  • Increases damage to Demon race enemies by 3~10%
  • Increases damage to Demi-Human race enemies by 3~10%
  • Increases damage to Angel race enemies by 3~10%
  • Increases damage to Dragon race enemies by 3~10%
  • Increases damage to small size enemies by 3~10%
  • Increases damage to medium size enemies by 3~10%
  • Increases damage to large size enemies by 3~10%
  • Increases ASPD by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Increases critical damage by 3~10%
  • Increases long-range damage by 3~10%


23777.png Advanced Weapon Modification Device (Physical) (23777)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 3~20%
  • Increases damage to Earth property enemies by 3~20%
  • Increases damage to Fire property enemies by 3~20%
  • Increases damage to Wind property enemies by 3~20%
  • Increases damage to Poison property enemies by 3~20%
  • Increases damage to Holy property enemies by 3~20%
  • Increases damage to Shadow property enemies by 3~20%
  • Increases damage to Ghost property enemies by 3~20%
  • Increases damage to Undead property enemies by 3~20%
  • Atk + 15~40
  • Atk + 1~10%
  • Hit + 3~15
  • Crit + 3~15
  • Increases damage to Formless race enemies by 3~15%
  • Increases damage to Undead race enemies by 3~15%
  • Increases damage to Brute race enemies by 3~15%
  • Increases damage to Plant race enemies by 3~15%
  • Increases damage to Insect race enemies by 3~15%
  • Increases damage to Fish race enemies by 3~15%
  • Increases damage to Demon race enemies by 3~15%
  • Increases damage to Demi-Human race enemies by 3~15%
  • Increases damage to Angel race enemies by 3~15%
  • Increases damage to Dragon race enemies by 3~15%
  • Increases damage to small size enemies by 3~15%
  • Increases damage to medium size enemies by 3~15%
  • Increases damage to large size enemies by 3~15%
  • Increases ASPD by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Increases critical damage by 3~15%
  • Increases long-range damage by 3~15%
  • Decreases SP consumption by 1~5%


23778.png Finest Weapon Modification Device (Physical) (23778)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 5~25%
  • Increases damage to Earth property enemies by 5~25%
  • Increases damage to Fire property enemies by 5~25%
  • Increases damage to Wind property enemies by 5~25%
  • Increases damage to Poison property enemies by 5~25%
  • Increases damage to Holy property enemies by 5~25%
  • Increases damage to Shadow property enemies by 5~25%
  • Increases damage to Ghost property enemies by 5~25%
  • Increases damage to Undead property enemies by 5~25%
  • Atk + 20~60
  • Atk + 3~15%
  • Hit + 3~20
  • Crit + 3~20
  • Increases damage to Formless race enemies by 3~20%
  • Increases damage to Undead race enemies by 3~20%
  • Increases damage to Brute race enemies by 3~20%
  • Increases damage to Plant race enemies by 3~20%
  • Increases damage to Insect race enemies by 3~20%
  • Increases damage to Fish race enemies by 3~20%
  • Increases damage to Demon race enemies by 3~20%
  • Increases damage to Demi-Human race enemies by 3~20%
  • Increases damage to Angel race enemies by 3~20%
  • Increases damage to Dragon race enemies by 3~20%
  • Increases damage to small size enemies by 3~20%
  • Increases damage to medium size enemies by 3~20%
  • Increases damage to large size enemies by 3~20%
  • Increases ASPD by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Increases critical damage by 3~20%
  • Increases long-range damage by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle.

Magical based Weapon Modifiers


23779.png Weapon Modification Device (Magic) (23779)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 3~15%
  • Increases magical damage to Earth property enemies by 3~15%
  • Increases magical damage to Fire property enemies by 3~15%
  • Increases magical damage to Wind property enemies by 3~15%
  • Increases magical damage to Poison property enemies by 3~15%
  • Increases magical damage to Holy property enemies by 3~15%
  • Increases magical damage to Shadow property enemies by 3~15%
  • Increases magical damage to Ghost property enemies by 3~15%
  • Increases magical damage to Undead property enemies by 3~15%
  • Matk + 5~20
  • Matk + 1~5%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~10%
  • Increases magical damage to Undead race enemies by 3~10%
  • Increases magical damage to Brute race enemies by 3~10%
  • Increases magical damage to Plant race enemies by 3~10%
  • Increases magical damage to Insect race enemies by 3~10%
  • Increases magical damage to Fish race enemies by 3~10%
  • Increases magical damage to Demon race enemies by 3~10%
  • Increases magical damage to Demi-Human race enemies by 3~10%
  • Increases magical damage to Angel race enemies by 3~10%
  • Increases magical damage to Dragon race enemies by 3~10%
  • Increases magical damage to small size enemies by 3~10%
  • Increases magical damage to medium size enemies by 3~10%
  • Increases damage against large size enemies by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Decreases variable cast time by 3~10%


23780.png Advanced Weapon Modification Device (Magic) (23780)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 3~20%
  • Increases magical damage to Earth property enemies by 3~20%
  • Increases magical damage to Fire property enemies by 3~20%
  • Increases magical damage to Wind property enemies by 3~20%
  • Increases magical damage to Poison property enemies by 3~20%
  • Increases magical damage to Holy property enemies by 3~20%
  • Increases magical damage to Shadow property enemies by 3~20%
  • Increases magical damage to Ghost property enemies by 3~20%
  • Increases magical damage to Undead property enemies by 3~20%
  • Matk + 15~40
  • Matk + 1~10%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~15%
  • Increases magical damage to Undead race enemies by 3~15%
  • Increases magical damage to Brute race enemies by 3~15%
  • Increases magical damage to Plant race enemies by 3~15%
  • Increases magical damage to Insect race enemies by 3~15%
  • Increases magical damage to Fish race enemies by 3~15%
  • Increases magical damage to Demon race enemies by 3~15%
  • Increases magical damage to Demi-Human race enemies by 3~15%
  • Increases magical damage to Angel race enemies by 3~15%
  • Increases magical damage to Dragon race enemies by 3~15%
  • Increases magical damage to small size enemies by 3~15%
  • Increases magical damage to medium size enemies by 3~15%
  • Increases magical damage to large size enemies by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Decreases variable cast time by 3~15%
  • Decreases SP consumption by 1~5%


23781.png Finest Weapon Modification Device (Magic) (23781)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 5~25%
  • Increases magical damage to Earth property enemies by 5~25%
  • Increases magical damage to Fire property enemies by 5~25%
  • Increases magical damage to Wind property enemies by 5~25%
  • Increases magical damage to Poison property enemies by 5~25%
  • Increases magical damage to Holy property enemies by 5~25%
  • Increases magical damage to Shadow property enemies by 5~25%
  • Increases magical damage to Ghost property enemies by 5~25%
  • Increases magical damage to Undead property enemies by 5~25%
  • Matk + 20~60
  • Matk + 3~15%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~20%
  • Increases magical damage to Undead race enemies by 3~20%
  • Increases magical damage to Brute race enemies by 3~20%
  • Increases magical damage to Plant race enemies by 3~20%
  • Increases magical damage to Insect race enemies by 3~20%
  • Increases magical damage to Fish race enemies by 3~20%
  • Increases magical damage to Demon race enemies by 3~20%
  • Increases magical damage to Demi-Human race enemies by 3~20%
  • Increases magical damage to Angel race enemies by 3~20%
  • Increases magical damage to Dragon race enemies by 3~20%
  • Increases magical damage to small size enemies by 3~20%
  • Increases magical damage to medium size enemies by 3~20%
  • Increases magical damage to large size enemies by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Decreases variable cast time by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle.

OSAD Weapons Enchant

OSAD Weapons can be enchanted additionally with more enchants at the Item Enchanter Azzam The Lucky (grademk 47, 184)

Item Slot Order Reset Process
Example:

600028.png Beam Claymore-OSAD [2] (600028)

3>2 500,000z
Perfect Enchants - Slot 2
Enchant Enchantment Materials
4832.png Expert Archer Lv1 (4832) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
311384.png Expert Fighter Lv. 1 (311384) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
311389.png Expert Magician Lv. 1 (311389) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
Perfect Enchants - Slot 3
Enchant Enchantment Materials
4818.png Sharp Lv1 (4818) 20x 25669.png Unknown Parts (25669) , 100,000z
4869.png DelayAfterAttack Lv1 (4869) 20x 25669.png Unknown Parts (25669) , 100,000z
311395.png Hit Plus Lv. 1 (311395) 20x 25669.png Unknown Parts (25669) , 100,000z
311400.png Caster Lv. 1 (311400) 20x 25669.png Unknown Parts (25669) , 100,000z

Upgrade Enchants - Slot 2
Example:
311384.png Expert Fighter Lv. 1 (311384) --> 311385.png Expert Fighter Lv. 2 (311385) costs: 40x 25669.png Unknown Parts (25669) , 10x 25723.png Cor Core (25723) and 200,000z
311385.png Expert Fighter Lv. 2 (311385) --> 311386.png Expert Fighter Lv. 3 (311386) costs: 60x 25669.png Unknown Parts (25669) , 15x 25723.png Cor Core (25723) and 300,000z
311386.png Expert Fighter Lv. 3 (311386) --> 311387.png Expert Fighter Lv. 4 (311387) costs: 80x 25669.png Unknown Parts (25669) , 20x 25723.png Cor Core (25723) and 400,000z
311387.png Expert Fighter Lv. 4 (311387) --> 311388.png Expert Fighter Lv. 5 (311388) costs: 100x 25669.png Unknown Parts (25669) , 25x 25723.png Cor Core (25723) and 500,000z
Upgrade Enchants - Slot 3
Example:
311400.png Caster Lv. 1 (311400) --> 311401.png Caster Lv. 2 (311401) costs: 40x 25669.png Unknown Parts (25669) and 200,000z
311401.png Caster Lv. 2 (311401) --> 311402.png Caster Lv. 3 (311402) costs: 60x 25669.png Unknown Parts (25669) and 300,000z
311402.png Caster Lv. 3 (311402) --> 311403.png Caster Lv. 4 (311403) costs: 80x 25669.png Unknown Parts (25669) and 400,000z
311403.png Caster Lv. 4 (311403) --> 311404.png Caster Lv. 5 (311404) costs: 100x 25669.png Unknown Parts (25669) and 500,000z

Enchants and their description
Enchant Description
311384.png Expert Fighter Lv. 1 (311384) Increases Melee Physical Damage by 2%.
_______________________
Type: Enchant
Position: Unknown
311385.png Expert Fighter Lv. 2 (311385) Increases Melee Physical Damage by 4%.
_______________________
Type: Enchant
Position: Unknown
311386.png Expert Fighter Lv. 3 (311386) Increases Melee Physical Damage by 6%.
_______________________
Type: Enchant
Position: Unknown
311387.png Expert Fighter Lv. 4 (311387) Increases Melee Physical Damage by 8%.
_______________________
Type: Enchant
Position: Unknown
311388.png Expert Fighter Lv. 5 (311388) Increases Melee Physical Damage by 10%.
_______________________
Type: Enchant
Position: Unknown
311389.png Expert Magician Lv. 1 (311389) Increases Magical Damage with every element by 2%.
_______________________
Type: Enchant
Position: Unknown
311390.png Expert Magician Lv. 2 (311390) Increases Magical Damage with every element by 4%.
_______________________
Type: Enchant
Position: Unknown
311391.png Expert Magician Lv. 3 (311391) Increases Magical Damage with every element by 6%.
_______________________
Type: Enchant
Position: Unknown
311392.png Expert Magician Lv. 4 (311392) Increases Magical Damage with every element by 8%.
_______________________
Type: Enchant
Position: Unknown
311393.png Expert Magician Lv. 5 (311393) Increases Magical Damage with every element by 10%.
_______________________
Type: Enchant
Position: Unknown
4832.png Expert Archer Lv1 (4832) Increases Ranged Physical Damage by 2%.
_______________________
Type: Enchant
Position: Unknown
4833.png Expert Archer Lv2 (4833) Increases Ranged Physical Damage by 4%.
_______________________
Type: Enchant
Position: Unknown
4834.png Expert Archer Lv3 (4834) Increases Ranged Physical Damage by 6%.
_______________________
Type: Enchant
Position: Unknown
4835.png Expert Archer Lv4 (4835) Increases Ranged Physical Damage by 8%.
_______________________
Type: Enchant
Position: Unknown
4836.png Expert Archer Lv5 (4836) Increases Ranged Physical Damage by 10%.
_______________________
Type: Enchant
Position: Unknown
311400.png Caster Lv. 1 (311400) Decreases Variable Casting Time by 2%.
_______________________
Type: Enchant
Position: Unknown
311401.png Caster Lv. 2 (311401) Decreases Variable Casting Time by 4%.
_______________________
Type: Enchant
Position: Unknown
311402.png Caster Lv. 3 (311402) Decreases Variable Casting Time by 6%.
_______________________
Type: Enchant
Position: Unknown
311403.png Caster Lv. 4 (311403) Decreases Variable Casting Time by 8%.
_______________________
Type: Enchant
Position: Unknown
311404.png Caster Lv. 5 (311404) Decreases Variable Casting Time by 10%.
_______________________
Type: Enchant
Position: Unknown
311395.png Hit Plus Lv. 1 (311395) HIT +5
Perfect HIT +3%
_______________________
Type: Enchant
Position: Unknown
311396.png Hit Plus Lv. 2 (311396) HIT +10
Perfect HIT +6%
_______________________
Type: Enchant
Position: Unknown
311397.png Hit Plus Lv. 3 (311397) HIT +15
Perfect HIT +9%
_______________________
Type: Enchant
Position: Unknown
311398.png Hit Plus Lv. 4 (311398) HIT +20
Perfect HIT +12%
_______________________
Type: Enchant
Position: Unknown
311399.png Hit Plus Lv. 5 (311399) HIT +25
Perfect HIT +15%
_______________________
Type: Enchant
Position: Unknown
4869.png DelayAfterAttack Lv1 (4869) Decreases After Attack Delay by 4%.
_______________________
Type: Enchant
Position: Unknown
4872.png DelayAfterAttack Lv2 (4872) Decreases After Attack Delay by 6%.
_______________________
Type: Enchant
Position: Unknown
4873.png DelayAfterAttack Lv3 (4873) Decreases After Attack Delay by 8%.
_______________________
Type: Enchant
Position: Unknown
4881.png DelayAfterAttack Lv4 (4881) Decreases After Attack Delay by 10%.
_______________________
Type: Enchant
Position: Unknown
311394.png Attack Delay Lv. 5 (311394) Increases Attack Speed by 10%.
ASPD +1
_______________________
Type: Enchant
Position: Unknown
4818.png Sharp Lv1 (4818) CRI +6
HIT +2
_______________________
Type: Enchant
Position: Unknown
4817.png Sharp Lv2 (4817) CRI +9
HIT +3
_______________________
Type: Enchant
Position: Unknown
4816.png Sharp Lv3 (4816) CRI +12
HIT +4
_______________________
Type: Enchant
Position: Unknown
4843.png Sharp Lv4 (4843) CRI +14
HIT +5
_______________________
Type: Enchant
Position: Unknown
4844.png Sharp Lv5 (4844) CRI +15
HIT +6
_______________________
Type: Enchant
Position: Unknown


OS Weapons

To reform OS Weapons to Thanatos OSAD Weapons at Item Reformer Whoopi (grademk 51, 169) (@go 50) you need following items:

OS Weapon Item Reform Example
Base Item Option Materials Refine Change Result Item
+9~+20
OS Weapon
200x 25669.png Unknown Parts (25669)

40x 25723.png Cor Core (25723)
70x 1000430.png Weapon Upgrade Stone (Low) (1000430)

none OSAD Weapon

To increase refine rate of OSAD Weapons between +0 and +11 by one you need to use a 101364.png OSAD Weapon Refine Hammer (101364) , 30x 25723.png Cor Core (25723) and 30x 25731.png Zelunium (25731) .
The 101364.png OSAD Weapon Refine Hammer (101364) can be purchased from Elyumina (sp_cor 111, 130)