Rakugaki's PvM Hyper Novice: Difference between revisions

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→‎Stats and Traits: Yordos yortus yorscalp yorforger yoscopus yoster yorker worker irk err...
(→‎Equipment: Added shadow equipment. Looks like the Mage Build is up-to-date for the more important parts I guess? Renomnom pls help hahahahaha)
(→‎Stats and Traits: Yordos yortus yorscalp yorforger yoscopus yoster yorker worker irk err...)
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|AGI
|AGI
|60-80
|60-80<br>100+ (Judge / Conjurator Card Combo)
|Used mainly for reducing animation and flinching animation time and the chances of getting inflicted by Bleeding and Sleep. Try to get 100 Total AGI for full immunity against Bleeding and Sleep.
|Used mainly for reducing animation and flinching animation time and the chances of getting inflicted by Bleeding and Sleep. Try to get 100 Total AGI for full immunity against Bleeding and Sleep.
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|VIT
|VIT
|70-90
|70-90<br>100+ (Judge / Conjurator Card Combo)
|Increases Max HP while reducing the chances of getting inflicted by Poison. Try to get 100 Total VIT for full immunity against Poison.
|Increases Max HP while reducing the chances of getting inflicted by Poison. Try to get 100 Total VIT for full immunity against Poison.
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|INT
|INT
|120+ or 130 (Judge / Conjurator Card Combo)
|120+<br>130 (Judge / Conjurator Card Combo)
|Main stat. At least 120 INT and DEX are recommended for reducing Variable Cast Time to a minimum.
|Main stat. At least 120 INT and DEX are recommended for reducing Variable Cast Time to a minimum.
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|DEX
|DEX
|120+ or 1-9 (Judge / Conjurator Card Combo)
|120+<br>1-9 (Judge / Conjurator Card Combo)
|At least 120 INT and DEX are recommended for reducing Variable Cast Time to a minimum. When using the Judge/Conjurator card combo, leave DEX below 10 so SP Cost won't get too expensive. However, doing this requires 100% VCT reduction, which is possible with the help of the Circulation of Life Garment and Accessory, and the Spell Star Signet.
|At least 120 INT and DEX are recommended for reducing Variable Cast Time to a minimum. When using the {{#item:300522}}/{{#item:300529}} combo, leave DEX below 10 so SP Cost won't get too expensive. However, doing this requires 100% Variable Cast Time (VCT) reduction.
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|LUK
|LUK
|60-80 or 120+ (Judge / Conjurator Card Combo)
|60-80<br>100+ (Judge / Conjurator Card Combo)
|Leftover. Marginally increases MATK while reducing the chances of getting cursed as well as reducing its duration. Try to get 100 Total LUK for full immunity against Curse. LUK increases MATK more than DEX, so increase this a lot more when using the Judge/Conjurator card combo.
|Leftover. Marginally increases MATK while reducing the chances of getting cursed as well as reducing its duration. Try to get 100 Total LUK for full immunity against Curse. LUK increases MATK more than DEX, so increase this a lot more when using the {{#item:300522}}/{{#item:300529}} combo.
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|CRT
|CRT
|0-72
|0-72
|After getting 110 SPL and CON, adjust STA, WIS, or CRT.  Thanks to a buff making Heal spammable, investing into CRT instead of STA or WIS is now viable. 72 CRT almost doubles healing (e.g. 5500 to 9750), and with enough ACD, one can spam heal to save on a lot of potions. However, a decent amount of ACD reduction (40%+) and ASPD are needed for it to be effective.
|After getting 110 SPL and CON, adjust STA, WIS, or CRT.  Thanks to a buff making Heal spammable, investing into CRT instead of STA or WIS is now viable. 72 CRT almost doubles healing (e.g. 5500 to 9750), and with enough ACD and ASPD, one can spam heal to save a lot of potions and zeny. However, a decent amount of ACD reduction (40%+) and ASPD (165+) are needed for it to be effective.
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