The Performer's Life By Conga Lyne

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Revision as of 05:45, 11 April 2024 by CongaLyne (talk | contribs)
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Introduction

Hi, I'm Conga Lyne, a performer main, hopefully this guide will help you along your journey playing the performer classes!
Take note, I haven't achieve complete endgame gears as of writing and will update this guide periodically as I progress.

This guide will also focus on magical dps Performer, specifically the skill Metallic Fury, I will be focusing on the skill as it is spammable, has a large AoE, can be any element and has low entry requirements.
If you need any direct help, you can most likely find me in the #archer channel on discord or as "Conga lyne MtF" ingame, I might take a while to respond so sending an RODex may be more convenient for both of us.

With all that said, let's get into it.

Notice 11/04/2024

As of writing, Depths 2 has just released.
Because of this, the endgame equipment data may be out of date for the weapon & headgear slots
The gear progression table will be updated when possible, but for the time being, consider dim glacier potentially being out of date.

Leveling

Going from level 0 to 200 is your first major goal, silver arrows will be the most useful throughout most areas of play.

Something that will help you significantly early on is eden group gear, you can attain eden group equipment by first joining the eden group after talking to Secretary Lime Evenor (moc_para01 27, 35), and then talking to the various equipment masters at (moc_para01 107, 79).
Start from the bottom and work your way towards the top, I recommend gathering the items for Louis's free advanced items, but find it easier to spend 10 eden group coins on Labraham's advanced weapon.
You can use the @wd <item name>, and @wi <monster name> commands to find where to locate the required materials.

You can get normal eden group equipment at any level and advanced eden group equipment at level 100.

Level Map Quests Notes
0-10 Prontera Plains (prt_fild08 340, 215) None
10-40 Ant Hell

(anthell01 35, 262)

none Focus on killing the eggs as they won't fight back.
40-70 Orc Dungeon

(orcsdun01 32, 170)

None
70-99 Glastheim Monastery

(gl_church 156, 7)

Eden Board level 70-99 board quest (15x Wraith & Evil Druid)

(moc_para01 40, 38)

100-130 Illusion of Moonlight

(pay_d03_i 140, 44)

100x of any type in Illusion of Moonlight

(pay_d03_i 153, 33)

130-160 Illusion of Vampire

(gef_d01_i 115, 216)

100x of any type in Illusion of Vampire

(gef_d01_i 124, 237)

160-200 Verus Outskirts

(ver_tunn 13, 35)

Hunt 50x recon robot

(moc_para01 52, 37)

If you find someone offering a level 180+ leech and you're level 180 or above, I recommend taking their offer.

When this happens, you want to accept the illusion of underwater board quests in the main office (main_office 123, 36), go to illusion of underwater floor 2 (speak to Jerry in illusion of underwater floor 1), wait until the quest is finished, turn in your quest for exp, and repeat until the leech is finished or you reach your desired level. Remember to change your job at level 200!

If they specifically say they're doing einbech 3 instead, then just navigate to einbech 3. (ein_dun02 25, 250)

Also at level 180, you can turn in Thanatos fragments for exp at the main office quest board, you won't be able to farm these items yourself but can usually purchase them from other players at a cheap price.

200-220 Illusion of Underwater Floor 2

(iz_d05_i 142, 188)

100x of any type in Illusion of Underwater Floor 2

(main_office 123, 36)

Niflheim Dungeon floor 1 is a much faster place to level up, but you'll want gear that can hit at least 20m dps before trying to tackle it.
220+ Abyss Lakes Floor 4

(abyss_04 169, 160)

All Abyss Lakes 4 quests

(main_office 123, 36)

Hunt 240x of any type in Abyss floor 4 (moc_para01 52, 37)

This is also a convenient way to farm eden coins

Once you have proper endgame gear, you can farm Varmundt Depths floor 1 when you're level 250

Recommended leveling skills:

  • 1st job: Double Strafe, Arrow Shower
  • 2nd job: Throw Arrow, Arrow Vulcan
  • 3rd job: Reverberation
  • 4th job: Metallic Fury

After you have a reliable zeny income, you can make a +10 1702.png Bow [4] (1702) and fill it with 4428.png Bow Guardian Card (4428) to make leveling up future Performers a lot faster.

Gameplay & Skills

Trouvere stat & trait assignment
Trouvere stat & trait assignment

For stats, you want to max int, dex and spl
You should get a healthy amount of vit & agi for durability and fast animation speed, and dumb left over points into str, wis and sta for carry weight & additional durability.
There aren't any specific tricks to pay attention to when playing Troubadour or Trouvere, just remember to keep your buffs up.
The songs you choose however, do matter.


1st job skills

  • 43.png Owl's Eye
  • 44.png Vulture's Eye
  • 45.png Improve Concentration

Starting on 1st job and working our way to 4th, we'll max out our passive skills and attention concentrate for as many stat buffs as possible from the archer job, leftover job points can be dumped into the 1st job damage skills.


2nd job skills
On 2nd job and onwards our skills will vary depending on the gender.

  • 321.png Poem of Bragi and 320.png Assassin Cross of Sunset
  • 329.png Fortune's Kiss and 330.png Service For You
  • 5068.png Skillful Professional Musician
  • 323.png Dancing Lesson or 315.png Musical Lesson

For Male performers, you should get Poem of Bragi and your favourite song of choice (I recommend Assassin Cross of Sunset for GM events)
For Female performers, you should get Fortune's Kiss and Service For You, you won't use Fortune's Kiss outside of party play, but Service For You will be very useful for SP conservation while farming.
Skillful Professional Musician is also a critical skill to get for both classes, as well as reaching max level with Dance Lessons for more passive stat bonuses.


3rd job skills

  • 2413.png Metallic Sound
  • 2412.png Lesson
  • 2350.png Swing Dance or 2382.png Echo Song
  • 5007.png Frigg's Song
  • 2427.png Song of Mana
  • 2434.png Unlimited Humming Voice
  • 2414.png Reverberation

For 3rd job, you should get Metallic Sound to level 5 as we'll need it for later, additionally, reach max level with Voice Lessons.
Depending on your gender, you'll either be getting Swing Dance or Echo Song.
Make sure to also grab Frigg's Song, Song of Mana and Unlimited Humming Voice.

Song of mana will be very useful for farming dungeons as it can single handedly supply your mana if continuously recast when off cooldown.
Unlimited humming voice will be useful for when we need a large amount of damage, such as when fighting an MVP or powerful group of mobs.
Frigg's Song will likely only be used when fighting enemies who deal a large amount of damage such as Depths mobs and is useful for those circumstances.
Reverberation is also a useful skill to have for GM events.


4th job skills

  • 5356.png Metallic Fury
  • 5357.png Sound Blend
  • 5349.png Stage Manner
  • 5352.png Sonata of Kvasir
  • 5351.png Mystic Symphony
  • 5362.png Serenade of Jawaii
  • 5364.png March of Prontera

Finally for 4th job, we mainly care about maxing Metallic Fury, Sound Blend and Stage Manners.
Sound Blend will be critical for killing bosses and strong enemies as it puts a debuff on it's victims which causes them to take increased damage from Metallic Fury.
Also be sure to grab Mystic Symphony and Sonata of Kvasir, afterwards you can grab as many songs as you like.
I recommend assigning Serenade of Jawaii and March of Prontera to max level as well, as they will be your main 4th job buff skills for yourself and your party.
They won't be as significant as most 2nd and 3rd job skills are, but will provide useful benefits and become stronger if a fellow performer is in your party!

Gameplay (Arrows)

As stated in the previous section, there aren't too many tricks to be aware of, just be sure to keep your buffs up and you'll be fine.

The only thing to be weary of is what arrow you currently have equipped as it will determine what element Metallic Fury uses.
Some enemies are immune to certain elements, while others may take 200% damage when using the right element against them.
Every enemy has a unique element you'll need to be conscious of which you can check using @mi <monstername> ingame (for example @mi Moonlight Flower), or by searching them on Divine Pride.

For the most part, holy damage is generally effective against almost all creatures except holy element enemies.
I recommend keeping different arrows on your hotbar to quickly swap between them when needed, as you can easily double your damage by using the right arrow or loose 75% of it by using the wrong one.


Use whatever feels most comfortable for you.

Gameplay (Maximizing Damage from Skills)

Metallic fury is our bread and butter for doing damage, however by itself it can only do so much.
Let's say we have a Metallic fury which can hit for 100k damage, ignoring gear completely this is good, but we can do much better.

First we'll cast Sound Brand on our target, this will increase the damage of our Metallic Fury on them from 100k to 120k, this is a fantastic boost against bosses but not so useful against regular mobs as it'll take more time than it's worth to cast sound brand on all of them.

If we need more damage we can use Unlimited Humming Voice to increase our total damage by 40%, turning our 100k damage Metallic Fury into a 140k damage Metallic fury which is effective against all mobs.

Of course, we can combine these for a multiplicative bonus of 168% damage for a 168k damage Metallic Fury, without even taking elemental vulnerabilities into account which will provide us with even more damage.

As always also remember to add on Serenade of Jawaii for extra damage on top!

Stat Goals

Most classes will need to hit certain amounts of fixed cast time or after cast delay before maximizing their damage, but performers only need 20% After Cast Delay (ACD) to get the most out of their main dps skill Metallic Fury.
Poem of Bragi can provide 30% for free, but is only accessible to male performers.
If you are pursuing the path of being a Trouvere rather than a Troubadour, you will need to find a way to achieve 20% ACD through equipment alone.

New Wave Sunglasses are very useful for giving 10% ACD and an illusion Silver Guard can provide an additional 5% if refined to +10 using Illusion Refinement Boxes. The remaining after cast delay reduction can be achieve through dim glacier weapons, but can prove to be very expensive to obtain early on.
A cheaper option to consider might be the Sinful accessories as their set bonus provides 5% ACD reduction and do not need to be enchanted to provide this effect.

Combining New Wave Sun Glasses, Sinful Accessories and a +10 Illusion Silver Guard, you can achieve 20% ACD as a trouvere without Poem of Bragi.

When you have more endgame equipment, a Grade 5 magical spell Dim Glacier instrument along with any source of 5% ACD reduction (Mad Bunny-LT enchanting, shadow gear enchanting, etc), you should confidently be able to reach 20% without the need for specialized equipment

After achieving 20% After Cast Delay reduction you're free to pump damage as high as you can, which is exactly what we'll be doing.

Gear Progression

Based off Celery's Gear Progression Table

For female performers, remember you only need to reach 20% ACD with your equipment, pick whichever combination is most convenient for you to hit 20%!

Gear Slots Beginner Early Game Mid Game Endgame Post-Endgame
Upper Headgear Advanced Eden Headgear Wickebine's Black Cat Ears-LT Wickebine's Black Cat Ears-LT Vesper Helm

Note: You should only switch off of wickebine's black cat ears after obtaining full tempest shadow gear, as you will otherwise loose large amounts damage due to not having mdef pierce to bypass monster's mdef stat.

Vesper Helm
Middle Headgear New Wave Sunglasses (If female)

Sealed Chain (If male, any card or EoE Int3)

New Wave Sunglasses (If female)

Victory Wing Ears (If female and using Convertible Magical Wing)
Sealed Chain (If male, any card or EoE Int3)
Poring Sunglasses (unslotted)

New Wave Sunglasses (If female and can't reach 20% acd without)

Gambler's Seal
Poring Sunglasses

Gambler's Seal

Poring Sunglasses

Lower Headgear Poring Family Balloon Poring Family Balloon Ace of Spades

Poring Family Balloon

Ace of Spades

Happy Balloon

Armor Advanced Eden Armor Gray Wolf Robe Gray Wolf Robe

Snow Flower Robe

Nebula Robe of Spell

Soul Purification Rune Robes

Soul Purification Rune Robes
Weapon Advanced Eden Weapon Advanced Eden Weapon

Glacier Weapon

Glacier Weapon

Dim Glacier Weapon

Dim Glacier Weapon Dim Glacier Weapon
Shield Illusion Silver Guard Mad Bunny

Illusion Silver Guard (If female)

Mad Bunny - LT

Illusion Silver Guard (If female or the shield has 2x rune of intellect enchants)

Mad Bunny - LT
Garment Advanced Eden Garment Gray Wolf Robe

Grace Magic Manteau (If female)

Temporal Manteau

Gray Wolf Muffler

Snow Flower Muffler

Grace Magic Manteau (If female)

Convertible Magical Wing (Combines with Victory Wing Ears for 15% ACD)

Varmundt Rune Manteau Varmundt Rune Manteau
Footgear Advanced Eden Footgear Gray Wolf Footgear Moan of Corruption Moan of Corruption Moan of Corruption
Accessory Right Advanced Eden Accessory Right Sinful or Brilliant Light accessories Sinful or Brilliant Light accessories Varmundt Temple Rings Varmundt Temple Rings
Accessory Left Advanced Eden Accessory Left Sinful or Brilliant Light accessories Sinful or Brilliant Light accessories Varmundt Temple Rings Varmundt Temple Rings
Pet Egg Mutating White Knight Egg White Knight Egg White Knight Egg
Shadow Gear Full Tempest Shadow Gear (Accessories) Full Tempest Shadow Gear (Accessories)

Full Spell Shadow Gear (Armor/Shield/Weapon/Footgear)

Costume Enchants Arch Bishop Stones in Top, Low and Garment 1 slots Arch Bishop Stones in Top, Low and Garment 1 slots Arch Bishop Stones in Top, Low and Garment 1 slots

Card Progression

Based off Celery's Gear Progression Table

Gear Slots Normal MVP Notes
Headgear 4557.png Weakened Fenrir Card (4557) , 27159.png Uzhas Card (27159) ,

4913.png Demon's Essence INT 3 (4913) or any Lichtern card

300377.png [MVP] Ultra Limacina Card (300377) , 4528.png [MVP] Mutant Coelacanth Card (4528)
Armor 4119.png Bathory Card (4119) , 4141.png Evil Druid Card (4141) , 300376.png Two Eyes Dollocaris Card (300376) or 300308.png Meyer Lugenburg Card (300308) 4560.png [MVP] Clown Alphoccio Card (4560) , 4652.png [MVP] Nightmare Amon Ra Card (4652) Two-Eye Dollocaris should only be used on +12 armor, as it will provide curses instead of boons otherwise.

Exercise caution when using the Meyer Lugenberg card, as it can cause SP consumption to be higher than what is sustainable with Song of Mana, which can be troublesome if farming without a 23203.png Small Mana Potion (23203) .
Evil Druid will grant immunity to shadow damage like bathory but will also grant immunity to being frozen, however, it will also come at the cost of being damaged when a Priest attempts to heal you.
The Clown Alphoccio MVP card will only be useful on female performers, as male performers already have the skill Poem of Bragi.
The Clown card can also be used on a piece of equipment you swap to rather than your main robe, as you only need to cast the skill periodically.

Weapon 27384.png Mutating White Knight Card (27384)
Shield 27385.png Mutating Khalitzburg Card (27385) or 300379.png Modified Senior Rgan Card (300379) Modified Senior Rgan should only be used on a +12 shield, as it will provide curses instead of boons otherwise.

You will also be sacrificing a very small amount of damage using Senior Rgan by breaking the white knight/khalitzburg combo, but will gain a significant boost to your survivability in return.
While the 4636.png [MVP] Bijou Card (4636) can allow for the highest dps possible from the card slot, you may still want to use a normal defensive card as you will need some amount of durability for most late game content and the damage gained will be negligible at best with endgame equipment.

Garment 300260.png Napeo Card (300260) , 300424.png Friedrich S. Heine Card (300424) or 300375.png One Eye Dollocaris Card (300375) Any 100% elemental boost card, best being Himmelmez One Eye Dollocaris should only be used on a +12 garment, as it will provide curses instead of boons otherwise.

One Eye Dollocaris, if put on the appropriate garment, will likely be the best card to use for boosting damage output as it provides a 33% boost to selected elements over Friedrich's 24% boost on a +12 garment.
While Friedrich boosts all elements over Dollocaris's select elements, Dollocaris's element pool contains the four most frequently used elements in the game as a Performer, particularly holy and shadow.

Footgear 4658.png Nightmare Verit Card (4658) , 4381.png Green Ferus Card (4381) , 27014.png Green Cenere Card (27014) or 300292.png Extra Joker Card (300292) 4441.png [MVP] Falling Bishop Card (4441)
Accessory 300448.png Dispol Card (300448) , 300218.png Ashhopper Card (300218) , 4577.png Elvira Card (4577) , 27125.png Headless Mule Card (27125) or 4040.png Creamy Card (4040) The creamy card can teleport faster than flywings as the skill has no use delay when cast, but consumes an accessory slot which could be used to improve damage.

As an alternative, teleport shadow gear can also provide the skill without taking up an accessory slot, however, you will likely ultimately prefer the extra shadow gear slot with endgame equipment.

Dungeon/Instance Progression

Note: This list assumes you're using Guyak Pudding, Bubble Gum and the Teleport Spell for dungeon farming.

As you gain more powerful equipment you'll be able to take on more powerful dungeons and instances.
It can be confusing to know where to start however, but here's my general recommendation for when it's a good idea to start farming a certain dungeon.

The following list does not take elemental bonuses into account, so you'll need to think about that yourself before tackling a certain dungeon if you feel you're ready for it.
With that said, here's my general recommendation for progression:

Location Damage Output Notable Drops Zeny Gained
GM Events 0 dps Muh Coins Varies depending on market price.

As of writing, Muh Coins are valued at 80,000 zeny each.
Be careful not to throw away all your coins when the slot machine appears.

Geffenia 100k damage per Metallic Fury Almost everything Every item earned here is NPC vendable, it is recommended to have a fully leveled haggler pass or have a merchant character you can move your items to before selling for 24% extra zeny per item.

With basic drop rate gear and bubble gum, it should be possible to achieve 50m per hour, however, your zeny/hr depends solely on how fast you can kill monsters.
For this reason, you may not want to use Metallic Fury here and instead use Reverberation as it has a much shorter 0.15s cooldown compared to Metallic Fury's 0.4s cooldown, allowing you to cast it much more often.
Your attack speed with reverberation will depend on how much After Cast Delay reduction you have, if you have fast cast time and fast attack speed, so your equipment will likely differ from your normal gear.

You may want to start with metallic fury until you feel confident you can One Hit kill mobs with Reverberation, at which point continue using reverberation from there.

Here is a useful @nolootid list by Teragram, to be used with @autoloot 100 for Geffenia:
@nolootid +2866|+15036|+1974|+2865|+1478|+12020|+509|+1009|+1919|+2864|+12370|+1004|+12736|+932|+5072|+1472|+12373|+7578|+5017|+2407|+2318|+2255|+2125

Remember to have an empty inventory aside from the bare essentials before starting as you will frequently be moving items between inventories while depositing farming loot.

Dungeon of Oz Floor 2 5m damage per Metallic Fury 1000405.png Amethyst Fragment (1000405) , 25729.png Shadowdecon (25729) , 25731.png Zelunium (25731) Varies depending on market price.

As of writing, 1400 fragments can be consistently gained per hour with Bubble Gum & Guyak Pudding.
Assuming they're sold at 40,000 zeny each, this can earn 56m zeny per hour
Combined with raw zeny earned from killing monsters, you can easily boost this up to 67m zeny per hour.

Challenge Old Glast Heim 100m dps 25866.png Temporal Spell (25866) , 25867.png Temporal Fragment (25867) Varies depending on market price.

As of writing, 21 fragments can be consistently gained per run at Challenge 10.
Assuming they're sold at 300,000 zeny each, this can earn 6m zeny per run
Additional item drops such as temporal circlet, spell fragments, temporal gemstones and NPC vendable items like 6610.png Glast Horrendous Mouth (6610) and 6609.png Glast Decayed Nail (6609) can also add to the zeny per run.
You will need to play the easier tiers to unlock the more difficult levels of the instance with more rewards, so you may need to do a few runs before you can gain the full rewards from this instance.

Niflheim Dungeon Floor 2 100m dps 12103.png Bloody Branch (12103) , 25729.png Shadowdecon (25729) , 25731.png Zelunium (25731) , 1000322.png Etel Dust (1000322) Varies depending on market price.

As of writing, 20 branches can be gained on average per hour with Bubble Gum & Guyak Pudding.
Assuming they're sold at 1.5m zeny each, this can earn 30m zeny per hour.
Taking the raw zeny gained from killing monsters (18m) and assuming you earn 200 Zelunium sold at 85k each (17m)
It isn't unreasonable to gain 65m per hour on average depending on the market rate for each item.

Varmundt Death Sphere 100m dps All Biosphere unique item drops

For example: 1001141.png Death Essence (1001141) , 1000643.png Death Rune (1000643)
and 1000639.png Death Rune Fragment (1000639)
https://wiki.muhro.eu/index.php/Varmundt's_Biosphere

Varies depending on market price.

Most of the items dropped here won't immediately be for zeny gain, but rather for materials to work towards crafting and enchanting a 480233.png Death Rune Manteau [1] (480233) , which will be a critical piece of equipment for the endgame.
You may need a 50035.png The One Potion (50035) to farm here until you gain better equipment to easily deal with mobs without the need of buff items.
Note that the monsters here have a very high amount of MDEF, so you will need some source of 100% mdef pierce to properly fight the monsters here.

Any Varmundt BioSphere 150m dps All Biosphere unique item drops

For example: 1001141.png Death Essence (1001141) , 1000641.png Fire Rune (1000641) and 1000638.png Ice Rune Fragment (1000638)
https://wiki.muhro.eu/index.php/Varmundt's_Biosphere

Varies depending on market price.

As of writing, 23m raw zeny can be earnt per hour, combined with an average of 50 essences (at 300k ea), 200 runes (at 29k ea) and 10m from NPC vending Engraved Orlean/Varmundt Rune equipment drops, it shouldn't be unreasonable to make at least 53m per hour with an undergeared setup.
However, this is not taking into account the various Upgrade Stones which can drop from the biospheres which can be sold for additional profit.
Moreso, you'll obtain a significantly high drop rate on all items once you can begin to 1-hit kill the biosphere monsters. I do not have the data for endgame zeny/hr as of writing this, but this will be updated in the future once I have more data.

Be sure to check which biosphere items sell best on the market before farming.
You may need a 50035.png The One Potion (50035) to farm here until you gain better equipment to easily deal with mobs without the need of buff items.
Note that the monsters here have a very high amount of MDEF, so you will need some source of 100% mdef pierce to properly fight the monsters here.
Remember to repeatedly turn in the biosphere quest for a guaranteed 2 essences from the related biosphere each time.

Thanatos Tower Floor 12 7m damage per Metallic Fury 25729.png Shadowdecon (25729) , 25731.png Zelunium (25731) and raw zeny 70m raw zeny per hour from NPC selling items

200 Zelunium per hour, assuming they're sold at 82,000 zeny each, gives 16.4m zeny
200 Shadowdecon per hour, assuming they're sold at 38,000 zeny each, gives 7.6m zeny
Combining everything together, it shouldn't be unreasonable to farm at least 94m zeny per hour here
You can increase your income by equipping Item Drop Rate Gear for more NPC vendable items, Shadowdecon and Zelunium

It is recommended to have a fully leveled haggler pass or have a merchant character you can move your items to before selling for 24% extra zeny per item.

To enter this area, you'll need to do a Short Quest.

Miscellaneous Advice

This section is dedicated to other pieces of useful information which doesn't quite fit anywhere else.
Let's get started

  • Free Bubble Gum & Buff Potions
    • You can earn free bubble gum, battle manuals and buff potions by completing eden board quests and trading your eden coins in at the Eden Vending Machine (moc_para01 51, 31).
    • My preferred way to farm eden coins is in Abyss 4, by taking the Abyss 4 eden board quest (moc_para01 52, 37) and the main office Abyss Lakes 4 quests (main_office 123, 36) as you can farm 25223.png Eden Coin (25223) and 50001.png Forgotten Heirloom (50001) simultaneously.
    • However, the fastest place to farm solely eden coins is Varmundt Power Plant 2 due to the significantly higher monster density.
  • Casual MVP farming
    • Field MVPs can be fun to hunt, but remember use a bubblegum when you go to hunt them, BBG is nearly free thanks to Eden Board farming and a 0.08% MVP card drop rate is a lot better than 0.04%.
    • Further on this note, if used with guyak pudding, a single bubble gum is enough to clear all of Endless Tower or Endless Cellar.
    • MVPs also frequently drop 50034.png Shadow Crate (50034) , 25729.png Shadowdecon (25729) and 25731.png Zelunium (25731) which are useful materials.
    • Random MVP drops such as 968.png Heroic Emblem (968) and 25629.png Knot Letter (25629) are also useful for shadow gears, so shouldn't be abandoned.
  • Bloody Branch Popping
    • Are you rich and want to gamble for an MVP card?
    • If you have a large amount of bloody branches, you can pop a HE Bubble Gum and spam bloody branches for a chance at an MVP card.
    • On average, you'll usually want about 1,000 branches for 1 MVP card using this method, since while you'll have a 0.12% chance to drop a card on each MVP, not all MVPs spawned from the branch drop an MVP card.
  • Cheap Reform Refines
    • When reforming items, such as a 28902.png Mad Bunny [1] (28902) into a 460020.png Mad Bunny-LT [1] (460020) , you'll usually be given an option between a cheap option for -5 refine levels and an expensive option for -1 refine level
    • While it is immediately cheaper to take the cheap option, if you're interested in getting an item to +12 without concern for grading it in the future, it will ultimately be cheaper overall to purchase a Safe to +x Certificate one above your desired refine level and reform it using the expensive option.
    • This won't work for most equipment as the refine level will be reset upon grading regardless, but it might happen to come in useful one day under niche circumstances where grading equipment is not a concern.
    • As a 2nd reminder, this won't be useful for most equipment as grading will reset the refine level regardless of how high it is.