Penghaw's Night Watch Guide
Disclaimer:
- This is a WIP.
- Last updated: 2023-08-30
- THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.
BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES. - Most of the contents here are just me sharing my thoughts and experience.
- To-do list:
- Update Progression End-Game gear section
- Make damage comparison with Physical Ranged Attack Stone + CON Stone (DUAL)
- Make damage comparison PCC +12 A vs Ice Rune Coat +11 A
Keywords
In this guide I will be using various keywords which are commonly known throughout the game.
Keyword | Acronym For | Notes |
NW | Night Watch | The class you're reading this guide for |
DPS | Damage Per Second | How much damage you can dish out in 1 second.
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AOE | Area Of Effect | Unit is measured in cell count from edge to edge. E.g. 11x11 = 5 cells to the left/above + 1 center + 5 cells to the right/below |
ASPD | Attack Speed | Max value is 193.
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GL | Grenade Launcher | One of NW's weapon options |
GG | Gatling Gun | One of NW's weapon options |
VITN | The Vigilante at Night | One of NW's GG skills. Sometimes also just referred as Vigilante. |
FCT | Fixed Cast Time | One of two element that determines how long it takes to cast your skill |
VCT | Variable Cast Time | The other element that determines how long it takes to cast your skill |
ACD | After Cast Delay | Determines how long your character is stuck after cast.
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Introduction
Night Watch is one of the extended classes available in Ragnarok Online.
They specialize in doing damage from a distance, be it single-target or area.
There are 5 different types of guns available for them, each useful for various situations.
They cannot farm or do MVPs as efficient as other classes designed for them, but they can do a pretty good job at it.
Pros & Cons
Pros:
- Extended class means no rebirth hassle and less EXP required to level compared to the main classes
- Extended class also means easy access to 100% DEF Bypass in form of Shadow Gears
- Able to farm relatively well thanks to large AOE skills
- Able to do MVPs relatively well thanks to skills that can crit
- Guns deal 100% damage to all size, meaning you have an extra Shadow Gear slot by skipping Infinity Shadow Gear
- Almost all skills have 0 VCT, and you only need to worry about FCT after you become Night Watch
Cons:
- Extended class also means lower total stats
- Due to how their skill is distributed, you will most likely need 2 weapons - 1 for farming and 1 for doing MVPs
- Above is also the reason why you will most likely need 2 sets of gears to optimize
- Not the best class at farming or doing MVPs
- Small HP pool - meaning you are squishy and dies easily without correct positioning
- Need to invest in 50% ACD reduction to spam skills optimally
- Suffers from CONundrum™ like Wind Hawks and bow-build Abyss Chasers
- CONundrum™ - a situation where you are forced to spend points into CON while other crit-based classes can optimally go for POW and CRT
Weapon Options
Your weapon choice will determine your playstyle.
Here's a simple breakdown of each gun and what skills you get.
Pistol
Capable of dealing the highest damage in one skill amongst the Night Watch's arsenal.
Can deal with most MVPs swiftly.
Sadly only have single target skills, so you will need to pair this with another gun for farming.
Skill | Properties | Summary |
Only One Bullet |
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Magazine for One |
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Rifle
The very weapon that relates with NW's identity as being mediocre.
Capable of competing with Pistol in terms of single-target DPS.
Allows you to use Anti-Material Blast (Obliterator) which has a 70% chance to reduce target's resistance by 50% for 10s.
Can deal the highest AOE DPS, but middling cast range and AOE makes it clunky.
Skill | Properties | Summary |
Only One Bullet |
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Spiral Shooting |
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Shotgun
Honestly I never tried this weapon, because its skills are bad.
GL has significantly wider AOE with Wild Fire.
GG has significantly wider AOE with Vigilante In The Night AND bypasses defense.
Also has big ASPD penalty.
Skill | Properties | Summary |
Wild Fire |
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The Vigilante at Night |
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Gatling Gun
One of the best weapon options for NW.
Gets innate DEF Bypass and deals damage in a massive AOE.
Also capable of dealing the most single-target damage excluding crit skills.
Skill | Properties | Summary |
Magazine for One |
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The Vigilante at Night |
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Grenade Launcher
Has the highest base weapon damage among NW's weapon options.
Also has the highest ASPD penalty, making it somewhat hard to spam skills with.
Very effective at clearing enemy clusters from a distance.
Skill | Properties | Summary |
Wild Fire |
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Spiral Shooting |
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Stats & Skill Build
Stats Build
This is just how I build my stats at Lv 260, and my justifications for the said breakdown.
You don't have to copy it 100%, but it should give you an idea on how to build your stats.
Stats do more than what I explained, you can check various online sources for the complete details.
Points Distribution
Stats | Points | Explanation |
STR | 100 |
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AGI | 2 |
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VIT | 120 |
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INT | 120 |
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DEX | 120 |
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LUK | 54 |
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POW | 100 |
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CON | 100 |
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CRT | 35 |
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Geared Screenshot
These images are based on my current setup which you can here.
With non-crit gears
With crit gears and Intensive Aim
Skill Build
I will only be listing skills that are good and give explanation on why you should take them.
You can spend leftover points however you see fit.
Gunslinger
Skill | Recommended Lv | Notes |
Single Action | 10 | Free bonus stats. |
Snake Eyes | 10 | Free bonus stats. |
Coin Flip | 5 | Required for . |
Increase Accuracy | 1 | Minor bonus stats. |
Chain Action | 10 | Helps your leveling early game. Required for Rapid Shower (Trigger Happy Shot). |
Rapid Shower (Trigger Happy Shot) | 10 | Helps your leveling early game. Required for Desperado. |
Desperado | 5 | AOE skill with radius too small to make use of. Required for Gatling Fever. |
Gatling Fever | 1 | Required for Fire Rain (Fire Deluge). |
Rebellion
Skill | Recommended Lv | Notes |
Fire Rain (Fire Deluge) | 1 or 5 | Gives bonus damage when using Rebellion Stone (1001048) . Required for Round Trip (Circle Dance). |
Round Trip (Circle Dance) | 10 | Rebellion's best skill. Allows you to farm effectively even at early levels. Only usable when using GG. |
1 | Instantly gives you 10 coins which will be spent to cast some of your skills. | |
Fallen Angel (Nephilim) | 0 or 1 | Optional. Only usable when using Pistol. Allows you to teleport to a cell at the cost of 1 coin. |
Platinum Alter | 5 | Only usable when using Holy bullet. Removed when you change bullets. Gives you a barrier based on your max HP, and gives you an ATK boost. Consumes all your coins to give stronger buff. Cannot be used together with Heat Barrel (Acceleration Bullet). |
Heat Barrel (Acceleration Bullet) | 5 | Reduces FCT and gives bonus ATK at the cost of reducing HIT. Consumes all your coins to give stronger buff. Cooldown is longer than duration. Cannot be used together with Platinum Alter. |
Anti-Material Blast (Obliterator) | 0 or 5 | Optional. Only usable when using Rifle. Has a 70% chance to reduce enemy resistance by 50% for 10s. |
Night Watch
Skill | Recommended Lv | Notes |
P.F.I | 10 | Free MASSIVE damage boost. |
Grenade Mastery | 10 | Free MASSIVE CON boost. |
Intensive Aim | 1 | What makes you capable of doing over 1 billion damage in a single skill. Moving with Fallen Angel (Nephilim) does not cancel the status. |
Hidden Card | 10 | One of the most powerful buffs in-game. Early game this skill alone easily doubles your damage output or more. |
The Vigilante at Night | 0 or 5 | Optional. Mandatory if using GG. An amazing skill that helps you retain the Round Trip (Circle Dance) spam playstyle. |
Only One Bullet | 0 or 5 | Optional. Mandatory if using Rifle. Meant to be spammed, so you will need to stack some ACD reduction and ASPD. |
Spiral Shooting | 0 or 5 | Optional. Mandatory if using Rifle. Rifle's only farming skill. |
Magazine for One | 0 or 5 | Optional. Mandatory if using Pistol or GG. Single-target massive damage that can be spammed up to twice per second. |
Wild Fire | 0 or 5 | Optional. Mandatory if using GL. The best farming skill IMO. |
Progression
WIP
Road to Night Watch
Early Game
You spin me right round baby right Round Trip (Circle Dance).
Leveling from Gunslinger until Rebellion will be a breeze since we don't have to do rebirth.
From then you will start spamming Round Trip (Circle Dance) all the way until you become NW.
Gears
Slot | Gear | Enchants | How to get | Notes |
Headgear - Top | Stripe Hat [1] (400049) Sagittarius Celestial Coronet [1] (400061) Ignis Cap [1] (400022) |
OS / OS-LT Headgears | Any of these are very good early game headgears that provides extra FCT. | |
Headgear - Middle | Sealed Chain (410093) Sealed Chain [1] (410094) |
Nifleheim F2 | Decent stats boost, usable until late game. Often sold in market for less than 5m. | |
Headgear - Lower | Bondage Necklace (420076) | Nifleheim F2 | Decent stats boost, usable until late game. Often sold in market for less than 5m. | |
Headgear - Lower | Feather in Mouth (420030) | Amicitia F2 | Decent stats boost, usable until late game. | |
Headgear - Lower | Blood Sucker (18754) | Equipment Crafting | Provides sustain so you can save zeny from buying potions. | |
Armor | Grace Trip Suit [1] (450108) | Grace Set | Gives massive bonus when equipped as a set and increases Round Trip (Circle Dance) significantly. Get this to +9 with the certificate. | |
Weapon | Illusion Butcher [2] (28254) | Any Ranged Physical Damage Any Ignore Physical of Normal Monsters OR Physical Damage to Normal Monsters |
Illusion of Labyrinth | Get this to at least +10 and put 2x Mutant Heart Hunter Bellare Card (27307) on it. |
Garment | Grace Attack Manteau [1] (480018) | Grace Set | Good bonus and easy to +9 with the certificate. | |
Shoes | Grace Attack Boots [1] (470020) | Grace Set | Good bonus and easy to +9 with the certificate. | |
Accessory - Pendant | Sheriff's Left Badge [1] (28495) | Complete Fistful of Zeny Quest | Very easy to get and gives decent bonus for early game. | |
Accessory - Ring | Grace Attack Ring [1] (490019) | Grace Set | Good bonus for early game. | |
Shadow Gear - Weapon | Rebellion Advanced Paradise Shadow Weapon (24711) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Shadow Gear - Shield | Advanced Paradise Shadow Shield (24693) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Shadow Gear - Armor | Advanced Paradise Shadow Armor (24694) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Shadow Gear - Shoes | Advanced Paradise Shadow Shoes (24695) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Shadow Gear - Pendant | Advanced Paradise Shadow Pendant (24697) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Shadow Gear - Earring | Advanced Paradise Shadow Earring (24696) | Eden Gear | Very easy to get, just rent it since it lasts for 1 month. | |
Pet | Incubus Egg (9052) | Pet System | Helps sustain your SP meaning you save tons of zeny in the long run. |
Farming
Location | Loot Setup | Notes |
Gefenia F3 | @autoloot 100 @nolootid +932|+2864|+1919|+5072|+1974|+2866|+2865 |
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Mid Game
At this point you should already be a NW.
Time to figure out which farming weapon you prefer.
Common choices are GG ( The Vigilante at Night) or GL ( Wild Fire).
Rifle ( Spiral Shooting) is also available but it is significantly worse than the other 2 and you will be needing tons of CRIT.
At this point you can also start looking up for costume enchants using your fashion points or from market.
Gears
Slot | Gear | Enchants | How to get | Notes |
Headgear - Top | Stripe Hat [1] (400049) Sagittarius Celestial Coronet [1] (400061) Ignis Cap [1] (400022) |
OS / OS-LT Headgears | Any of these are very good early game headgears that provides extra FCT. | |
Headgear - Top | Illusion Hot-Blooded Headband [1] (19344) | Rune of Strength Lv2 (4995) Rune of Strength Lv2 (4995) |
Illusion of Teddy Bear | If you don't need extra FCT this is a really good headgear IF you get it to +11 with the listed enchants. |
Headgear - Middle | Sealed Chain (410093) Sealed Chain [1] (410094) |
Nifleheim F2 | Decent stats boost, usable until late game. Often sold in market for less than 5m. | |
Headgear - Lower | Bondage Necklace (420076) | Nifleheim F2 | Decent stats boost, usable until late game. Often sold in market for less than 5m. | |
Headgear - Lower | Feather in Mouth (420030) | Amicitia F2 | Decent stats boost, usable until late game. | |
Headgear - Lower | Blood Sucker (18754) | Equipment Crafting | Provides sustain so you can save zeny from buying potions. | |
Armor | Gray Wolf Suit [1] (450177) | Wolf Orb (Angle Shot) (310533) Wolf Orb (Shooter) Lv.3 (310508) Wolf Orb (Shooter) Lv.2 (310505) |
Gray Wolf Equipment | Get this to +11 with the listed enchants. Gives significant upgrade and usable until you can switch to Nebula armor. |
Armor | Illusion Sprint Mail [1] (450182) | Rune of Strength Lv2 (4995) Rune of Strength Lv2 (4995) |
Illusion of Twins | Get this to +11 with the listed enchants. Cheaper but worse than Gray Wolf Armor. Must be equipped alongside +11 Illusion Sprint Shoes [1] (470066) . |
Weapon | Glacier Launcher (840009) | Glacier Flower Spell (Wild Fire) (311329) Glacier Flower Spell (Physical - Element) (311352) Glacier Flower Spell (Physical - Race) (311348) Glacier Flower Spell (ATK) (311342) |
Glacier Weapons | Get this to +9 with the listed enchants. Usually there are people in trade channel selling this at +0 for 20m. |
Weapon | Glacier Gatling (830013) | Glacier Flower Spell (The Vigilante at Night) (311325) Glacier Flower Spell (Physical - Element) (311352) Glacier Flower Spell (Physical - Race) (311348) Glacier Flower Spell (ATK) (311342) |
Glacier Weapons | Get this to +9 with the listed enchants. Usually there are people in trade channel selling this at +0 for 20m. |
Garment | Pirate Captain's Coat [1] (480174) | Equipment Crafting | Provides decent bonus at +9. Later on you will upgrade it to A +12 and will be usable until late game. | |
Shoes | Gray Wolf Boots [1] (470087) | Wolf Orb (Fixed Casting) Lv.3 (310602) Any |
Gray Wolf Equipment | Get this to +7 with Wolf Orb (Fixed Casting) Lv.3 (310602) . The FCT is useful until you can switch to Ice Rune Boots. |
Shoes | Illusion Sprint Shoes [1] (470066) | Rune of Strength Lv2 (4995) Rune of Strength Lv2 (4995) |
Illusion of Twins | Get this to +11 with the listed enchants. Cheaper but worse than Gray Wolf Boots. Must be equipped alongside +11 Illusion Sprint Mail [1] (450182) . |
Accessory - Pendant | Automatic Booster R [1] (490024) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Automatic Equipment (17.2) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. |
Accessory - Pendant | Sinful Ruby Necklace [1] (490045) | Sinful Accessories | The only accessory combo that gives FCT. Must be equipped alongside Sinful Ruby Ring [1] (490044) . | |
Accessory - Ring | Automatic Booster L [1] (490025) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Automatic Equipment (17.2) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. |
Accessory - Ring | Sinful Ruby Ring [1] (490044) | Sinful Accessories | The only accessory combo that gives FCT. Must be equipped alongside Sinful Ruby Necklace [1] (490045) . | |
Shadow Gear - Weapon | God Hammer Shadow Weapon (24607) | Shadow Gear | Upgrade it until you have a total of +20 with the other Shadow Gear pieces to get 100% DEF Bypass. | |
Shadow Gear - Armor | Rebellion Shadow Armor (24402) | Shadow Gear | Upgrade it until you have a total of +20 with the other Shadow Gear pieces to get 100% DEF Bypass. | |
Shadow Gear - Shoes | Rebellion Shadow Shoes (24405) | Shadow Gear | Upgrade it until you have a total of +20 with the other Shadow Gear pieces to get 100% DEF Bypass. | |
Shadow Gear - Pendant | Teleport Shadow Pendant (24143) | Shadow Gear | Upgrade it until you have a total of +20 with the other Shadow Gear pieces to get 100% DEF Bypass. | |
Pet | Incubus Egg (9052) | Pet System | Helps sustain your SP meaning you save tons of zeny in the long run. |
Farming
Location | Loot Setup | Notes |
Oz Labyrinth F2 | @autoloot 20 |
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Snake God's Warmth F2 | @autoloot 100 |
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Thanatos Tower Revamp F12 | @autoloot 100 @nolootid +7054 |
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End Game
Min-maxing time Painchamp
Gears
Get Full Penet SG to free up slots for Max Mammoth SG Remaining weapon and shield SG are free Get Dim glacier A +12 Temporal Circlet Wolf Acc for crit Pirate cap coat nebula? ice rune boots
Farming
Location | Loot ID | Notes |
Abandoned Pit F1 | @autoloot 100 @nolootid +620019|+587 |
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Clock Tower Unknown Basement | @autoloot 100 @nolootid +641|+508|+525|+15282|+1259|+1258|+962|+938|+999|+1006|+997+|+637|+1611 |
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Costume Enchants
You can start working towards these since early game since they will be usable until late game.
Either frequently check out the market and/or the trade channel, or try your luck with the costume enchant boxes.
Slot | Enchant | Best Odds | Notes |
Top | Rebellion Stone (Top) (1001047) | Costume Enchant Stone Box 28 (101675) | Gives 10% bonus damage against all size. Must have Platinum Alter at level 5. |
Top | Assassin Cross Stone II (Top) (1000222) | Costume Enchant Stone Box 20 (100202) | Gives 5% ATK and 15% Crit Damage. Must be equipped alongside Guillotine Cross Stone II (Garment) (1000221) . |
Top | Ranged Stone (Top) (1000375) | Costume Enchant Stone Box 22 (100502) | Gives 3% bonus long-range damage. Only worthwhile if you use the full combo. |
Mid | Rebellion Stone (1001048) | Costume Enchant Stone Box 28 (101675) | Gives 10% bonus long-range damage. Must have Fire Rain (Fire Deluge) at level 5. |
Mid | Ranged Stone (25061) | Costume Enchant Stone Box 22 (100502) | Gives 3% bonus long-range damage. Only worthwhile if you use the full combo. |
Low | Assassin Cross Stone II (Low) (1000224) | Costume Enchant Stone Box 20 (100202) | Gives 5% ACD. Must be equipped alongside Guillotine Cross Stone II (Garment) (1000221) . |
Low | Guillotine Cross Stone (Low) (1000976) | Costume Enchant Stone Box 27 (101416) | Gives 15% bonus damage against all race. Must be equipped alongside Guillotine Cross Stone II (Garment) (1000221) . |
Low | Ranged Stone (Low) (1000376) | Costume Enchant Stone Box 22 (100502) | Gives 3% bonus long-range damage. Only worthwhile if you use the full combo. |
Garment | Guillotine Cross Stone II (Garment) (1000221) | Costume Enchant Stone Box 20 (100202) | Gives 15% Crit Damage. Gives more bonus when equipped alongside Assassin Cross Stone II (Top) (1000222) and Assassin Cross Stone II (Low) (1000224) . |
Garment | Range Physical Attack Stone (Garment) (1001054) | Costume Enchant Stone Box 28 (101675) Costume Enchant Stone Box 30 (102193) |
Gives 3 P.ATK. Only worthwhile if you use the full combo. |
Dual | Critical Stone (Dual) (1000855) | Costume Enchant Stone Box 26 (101271) Costume Enchant Stone Box 30 (102193) |
Gives 10 Critical and 10% Crit Damage. |
Dual | Concentration Stone (Dual) (1000856) | Costume Enchant Stone Box 26 (101271) Costume Enchant Stone Box 28 (101675) |
Gives 5 CON. |
Dual | Power Stone(Dual) (1001055) | Costume Enchant Stone Box 28 (101675) | Gives 5 POW. |
Cards
You can start working towards these since early game since they will be usable until late game.
Either frequently check out the market and/or the trade channel, hunt the related monsters, or try your luck with the old card albums.
Slot | Card | Notes |
Headgear | Limacina Card (300363) | Gives most damage on headgear slot. |
Headgear | Abysmal King Dramoh Card (300150) | Gives some ATK%. Must be equipped alongside Abysmal Merman Card (300144) . |
Headgear | King Dramoh Card (4524) | Gives some STR and Max HP. Must be equipped alongside Abysmal King Dramoh Card (300150) . |
Headgear | Isaac Wigner Card (27396) | Gives 5% ACD. |
Headgear | Disguiser Card (300244) | Gives 1% long range physical damage at +9 and additional 2% at +11. |
Armor | Observation Card (4392) | Gives some DEX based on VIT. Must be equipped alongside Empathize Card (300270) . |
Armor | Helmut Lugenburg Card (300310) | Gives most damage after Observation Card (4392) Empathize Card (300270) combo. Useful if you want to use other Garment card. |
Weapon | Polluted Wander Man Card (27361) | Best generic physical damage card in weapon slot. |
Weapon | Abysmal Knight Card (4140) | Best card for MVP hunting. |
Garment | Empathize Card (300270) | Gives most damage on garment slot. Must be equipped alongside Observation Card (4392) . |
Garment | Crux Findel Card (300426) | Gives most damage after Observation Card (4392) Empathize Card (300270) combo. Useful if you want to use other Armor card. |
Shoes | Abysmal Merman Card (300144) | Gives most Crit Damage. Must be equipped alongside Abysmal King Dramoh Card (300150) . |
Shoes | Entangled Intermediate Rgan Card (300380) | Best card for crit build. Must be equipped on +12 Lv 2 equipment. |
Shoes | Midnight Blut Hase Card (300184) | Gives most damage for non-crit build. Very hard to get. |
Shoes | Blut Hase Card (27256) | Gives most damage for non-crit build after Midnight Blut Hase Card (300184) . |
Shoes | Midnight Odorico Card (300187) | Alternative for Midnight Blut Hase Card (300184) . Very hard to get. |
Shoes | Odorico Card (27260) | Alternative for Blut Hase Card (27256) . |
Accessory - Left | Aferde Card (300447) | Gives most damage for non-crit build. Must be equipped with Timbers Card (300449) . |
Accessory - Right | Timbers Card (300449) | Gives most damage for non-crit build. Must be equipped with Aferde Card (300447) . |
Accessory | Void Mimic Card (300278) | Gives most damage for crit build. |
Accessory - Left | Intermediate Rgan Card (300368) | Gives Critical and Crit Damage. Must be equipped with Lowest Rgan Card (300366) . |
Accessory - Right | Lowest Rgan Card (300366) | Gives Critical and Crit Damage. Must be equipped with Intermediate Rgan Card (300368) . |
My Gear Progression
How I went with my NW. You don't have to 100% copy, this is just a reference.
Early Game
I played Round Trip (Circle Dance) until I become NW.
After that I started building up 1.5s FCT for The Vigilante at Night.
Slot | Gear | Grade/Refine | Enchants | Cards | Notes |
Headgear - Top | Stripe Hat [1] (400049) | 11 | 0.2s + 1s (Wolf Boots FCT) + 0.3s (Sinful Ruby combo) = 1.5s FCT for The Vigilante at Night. | ||
Headgear - Middle | |||||
Headgear - Lower | Blood Sucker (18754) | ||||
Armor | Grace Trip Suit [1] (450108) | 9 | |||
Weapon | Illusion Butcher [2] (28254) | 10 | Mutant Heart Hunter Bellare Card (27307) Mutant Heart Hunter Bellare Card (27307) |
||
Garment | Grace Attack Manteau [1] (480018) | 9 | |||
Shoes | Grace Attack Boots [1] (470020) | 9 | Later on I switched to Gray Wolf Boots [1] (470087) ( Wolf Orb (Fixed Casting) Lv.3 (310602) ). | ||
Accessory - Pendant | Sheriff's Left Badge [1] (28495) | Later on I switched to Sinful Ruby Necklace [1] (490045) . | |||
Accessory - Ring | Grace Attack Ring [1] (490019) | Later on I switched to Sinful Ruby Ring [1] (490044) . | |||
Costume - Top | |||||
Costume - Middle | |||||
Costume - Lower | |||||
Costume - Garment | |||||
Shadow Gear - Weapon | Rebellion Advanced Paradise Shadow Weapon (24711) | 0 | |||
Shadow Gear - Shield | Advanced Paradise Shadow Shield (24693) | 0 | |||
Shadow Gear - Armor | Advanced Paradise Shadow Armor (24694) | 0 | |||
Shadow Gear - Shoes | Advanced Paradise Shadow Shoes (24695) | 0 | |||
Shadow Gear - Pendant | Advanced Paradise Shadow Pendant (24697) | 0 | |||
Shadow Gear - Earring | Advanced Paradise Shadow Earring (24696) | 0 | |||
Pet | Incubus Egg (9052) |
Mid Game
I felt that The Vigilante at Night is too clunky since I need to get up close, which takes time.
Wild Fire on the other hand can be cast from afar, has 11x11 AOE, and ignores terrain.
Also at that time someone was selling fully enchanted glacier weapons for 10m.
So I switched to GL and built the DEF Bypass Shadow Gear combo.
It was the easiest decision of my life.
Slot | Gear | Grade/Refine | Enchants | Cards | Notes |
Headgear - Top | Crown of Beelzebub [1] (400110) | C 11 | I got lucky and made this almost effortlessly. | ||
Headgear - Middle | Victory Wing Ears [1] (400002) | Long range physical attack +2% After cast delay -3% |
In hindsight Victory Wing Ears (400001) would be better since I didn't have any good cards. | ||
Headgear - Lower | Blood Sucker (18754) | ||||
Armor | Gray Wolf Suit [1] (450177) | 11 | Wolf Orb (Angle Shot) (310533) Wolf Orb (After Cast Delay) (310515) Wolf Orb (Shooter) Lv.2 (310505) |
Observation Card (4392) | Wolf Orb (After Cast Delay) (310515) can be swapped with Wolf Orb (Shooter) Lv.3 (310508) if you don't need ACD. |
Weapon | Glacier Launcher (840009) | 9 | Glacier Flower Spell (Wild Fire) (311329) Glacier Flower Spell (Physical - Element) (311352) Glacier Flower Spell (Physical - Race) (311348) Glacier Flower Spell (ATK) (311342) |
||
Garment | Pirate Captain's Coat [1] (480174) | 9 | Empathize Card (300270) | ||
Shoes | Gray Wolf Boots [1] (470087) | 7 | Wolf Orb (Fixed Casting) Lv.3 (310602) Wolf Orb (Health) Lv.1 (310588) |
Odorico Card (27260) | The FCT goes a long mile until you can get Ice Rune Boots. |
Accessory - Pendant | Automatic Booster R [1] (490024) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Timbers Card (300449) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. | |
Accessory - Ring | Automatic Booster L [1] (490025) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Aferde Card (300447) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. | |
Costume - Top | |||||
Costume - Middle | |||||
Costume - Lower | |||||
Costume - Garment | |||||
Shadow Gear - Weapon | God Hammer Shadow Weapon (24607) | 9 | I had this at +5, then decided to go +9 for the extra bonus. | ||
Shadow Gear - Shield | |||||
Shadow Gear - Armor | Rebellion Shadow Armor (24402) | 5 | Set to +5 to gain 100% DEF Bypass before I refined the weapon to +9. | ||
Shadow Gear - Shoes | Rebellion Shadow Shoes (24405) | 5 | Set to +5 to gain 100% DEF Bypass before I refined the earring to +9. | ||
Shadow Gear - Pendant | Teleport Shadow Pendant (24143) | 0 | Helps save money and weight. | ||
Shadow Gear - Earring | Flare Dance Shadow Earring (24604) | 9 | I had this at +5, then decided to go +9 for the extra bonus. | ||
Pet | Incubus Egg (9052) |
Current Setup
At this point I have 2 sets of gears, most are shared between them.
Farming build is for clearing mobs as efficiently as possible.
Crit build is specifically for MVPs, thus why I use Abysmal Knight Card (4140) .
Farming Build
Planned upgrades:
- Beelzebub Crown to A 12
- Sealed Chain to Battle Processor with Long-range 9~10% damage enchant
- Pirate Captain Coat to A 12
- Accessories to Varmundt
- Shadow Gear - Weapon to Mega Blitz
Crit Build
Planned upgrades:
- Acute Lv 6 to Lv 8~10 COPIUM
- Pirate Captain Coat to A 12
- Accessories to Varmundt and Stellar Seal
- Shadow Gear - Weapon to Mega Blitz
- Pet to Abysmal Knight
Damage Tests
Farming Build without Hidden Card
Farming Build with Hidden Card
Crit Build with Hidden Card and Max Intensive Aim
1.196b per skill, does more to bosses since I use Abysmal Knight Card (4140) .