| Item
|
Type
|
Way to obtain
|
Notes
|
| Paradise Set
|
Equipment Set
|
Eden Academy, Base Level 10
|
HIGHLY RECOMMENDED! Upon reaching Base Level 10, get the full set by going to @go 16. Go one room up, find Paradise Equipment and talk to Lothaire to get the set FOR FREE. It will serve you well until around level 100, when you'll get better version. There are other options below, but this is one of, if not the best one to use from level 10-100.
|
| 100-170
|
| Advanced Paradise Set
|
Chest
|
Eden Academy, Base Level 100
|
Upon reaching Base Level 100, go back to where you got the Paradise Set. Talk to Louis to get the Advanced Paradise Set in exchange for a couple of monster drops or by spending 10 Eden Coin (25223) per piece.
|
Noblesse Super Novice Robe [1] (450122)
Noblesse Magic Boots [1] (470017)
Noblesse Magic Manteau [1] (480014)
Noblesse Magic Ring [1] (490015)
|
Equipment Set
|
10 Token of Honor (6919) per piece. Obtained by completing 16.1 Banquet for Heroes
|
Good until level 125. It is highly recommended to complete the 16.1 Banquet for Heroes quest chain to get this over the other armors. While it gives less MATK compared to the Flattery Robe and is designed more towards an autospell build, completing the full set gives quite a lot of bonuses, which include reduction in Variable Casting Time and Aftercast Delay, and can be further upgraded into the Imperial and Grace sets. Finally, to put the icing on the cake, they can be refined to +9 thanks to the Noblesses Refine Ticket (100128) at a price of 10 Token of Honor (6919)
|
Imperial Super Novice Robe [1] (450124)
Imperial Magic Boots [1] (470019)
Imperial Magic Manteau [1] (480017)
Imperial Magic Ring [1] (490018)
|
Equipment Set
|
10 Schwarzwald Token of Honor (25155) per piece. Obtained by completing the 16.2 Terra Gloria
|
Good until level 150. An upgraded version of the Noblesse set. Like the Noblesse set, they can be easily refined to +9 thanks to the Imperial Refine Ticket (100129) , at the cost of...
|
Grace Super Novice Robe [1] (450126)
Grace Magic Boots [1] (470021)
Grace Magic Manteau [1] (480019)
Grace Magic Ring [1] (490020)
|
Equipment Set
|
20 Unknown Parts (25669) per piece. Obtained by completing the 17.1_Illusion
|
Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. Each piece costs 20 Unknown Parts (25669) while the Grace Refine Ticket (100130) costs 20 Cor Core (25723) .
|
Paradise Star Emperor Book of the Sun (540033)
Paradise Star Emperor Book of the Moon (540034)
|
Book
|
Eden Academy, Base Level 100 and above
|
Go back to where you got the Paradise Set and pay Labraham 10 Eden Coin (25223) . Choose the book of your preference.
|
Rideword Hat [1] (5208)
|
Upper Headgear
|
|
Increases survival thanks to HP and SP leech.
|
Illusion Silver Guard [1] (460018)
|
Shield
|
Illusion of Twins
|
Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|
Illusion Guard [1] (460017)
|
Shield
|
Illusion of Twins
|
Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|
Black Rosary [1] (2898)
|
Accessory
|
Nightmare Wraith Dead
|
Gives a nice boost to MDEF (+15), reducing damage from magic attacks and the chances of being Stone Cursed and Frozen.
|
| 170-200
|
Red Clark Casquette [1] (400021)
|
Upper Headgear
|
OS / OS-LT Headgears
|
Pair with Circuit Board-OS.
|
Monocle [1] (18874)
|
Mid Headgear
|
Owl Viscount, Owl Marquees
|
The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained via the Cash Shop, but only a few can be slotted by the Spiritual Auger (6396) .
|
Illusion Armor Type A [1] (15376)
|
Armor
|
17.1 Illusion
|
An upgrade over the Grace set but only at high refines (+9) and with modification modules. Gives a large increase in AATK (+100), even more AATK at higher refines and can be enchanted.
|
Automatic Armor Type A [1] (450127)
|
Armor
|
17.2 Sage Legacy
|
An improved version of the Illusion Armor, it gives a sizeable increase in MATK (+125), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
|
Circuit Board-OS [2] (28629)
|
Book
|
OS / OSAD Weapons
|
Increases ATK, ASPD (after attack delay reduction), damage against Small and Medium monsters, and CRIT DMG at +11. Best to refine it to +9, then reform it to Printed Circuit Board-OS (1001363) , or get a Relapse Book [2] (540043) instead.
|
Sloth Text [2] (540004)
|
Book
|
17.2 Sage Legacy
|
Boosts damage of Star Emperor's Moon skills.
|
Illusion Silver Guard [1] (460018)
|
Shield
|
Illusion of Twins
|
Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|
Illusion Guard [1] (460017)
|
Shield
|
Illusion of Twins
|
Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|
Illusion Engine Wing Type A [1] (20933)
|
Garment
|
17.1 Illusion
|
Max HP +1000. Adds 100 HP every 2 refine rate.
|
Automatic Engine Wing Type A [1] (480020)
|
Garment
|
17.2 Sage Legacy
|
Improved version of the Illusion Engine Wing.
|
Illusion Leg Type A [1] (22196)
|
Footgear
|
17.1 Illusion
|
Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either [1] (39531) for more survivability or [2] (39530) for more SP, and [3] (39541) .
|
Great Hero Boots [1] (22238)
|
Footgear
|
|
An obsolete and ancient pair of boots gets a modern touch-up. Best paired with a Patent Thousand Sun [2] (540010) .
|
Automatic Leg Type A [1] (470022)
|
Footgear
|
17.2 Sage Legacy
|
Improved version of the Illusion Leg.
|
Illusion Booster R [1] (32207)
|
Accessory
|
Illusion
|
Grants ATK +5%.
|
Illusion Booster L [1] (32208)
|
Accessory
|
Illusion
|
Grants ATK +5%.
|
Automatic Booster L [1] (490025)
|
Accessory
|
17.2 Sage Legacy
|
An improved version of the Illusion Booster.
|
Automatic Booster R [1] (490024)
|
Accessory
|
17.2 Sage Legacy
|
An improved version of the Illusion Booster.
|
| 200-230
|
Red Clock Casquette-LT [1] (400267)
|
Upper Headgear
|
OS / OS-LT Headgears
|
Upgraded versions of OS Headgear. Best paired with Circuit Board-OSAD [2] (540051) .
|
Sealed Chain [1] (410094)
|
Middle Headgear
|
Niflheim, random item from Niflheim Equipment Box (41080)
|
Boosts all CRIT, Melee and Ranged Physical Damage. Comboes with Bondage Necklace (420076)
|
CD in Mouth (420003)
|
Lower Headgear
|
Niflheim, random item from Niflheim Equipment Box (41080)
|
Boosts CRIT and CRIT DMG.
|
Grey Wolf Suit [1] (450177)
|
Armor
|
Gray Wolf Equipment
|
An improved version of the Automatic Armor, it gives a large increase in AATK (+130), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
|
Snow Flower Armor [1] (450206)
|
Armor
|
Issgard Equipment
|
A much better version of the Automatic Armor Type-B and Gray Wolf Robe, thanks to higher stats and the ability to choose which enchants you want. No RNG shenanigans.
|
Relapse Book [2] (540043)
|
Book
|
Niflheim
|
A level 5 weapon that boosts Noon Blast damage.
|
Wicked Book [2] (540042)
|
Book
|
Clock Tower Unknown Basement
|
A level 5 weapon that boosts Noon Blast and Sunset Blast damage.
|
Glacier Book (540049)
|
Book
|
Issgard Equipment
|
A non-slotted book that can be enchanted four times, making it a decently powerful weapon until the dimmer but more powerful Dim Glacier Book [1] (540056) is obtained.
|
Illusion Silver Guard [1] (460018)
|
Shield
|
Illusion of Twins
|
A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to refine this to +11 and get 2 Spellbound Nives.
|
Complete Encyclopedia [1] (460006)
|
Shield
|
Geffen Night Arena
|
Really THICC book that increases ATK and provides some MDEF. Can be enchanted. Try getting enchants that ignore the DEF of Normal or Boss monsters, preferably Boss monsters.
|
Grey Wolf Manteau [1] (480091)
|
Garment
|
Gray Wolf Equipment
|
Improved version of the Illusion Engine Wing and Automatic Engine Wing.
|
Snow Flower Manteau [1] (480159)
|
Garment
|
Issgard Equipment
|
Improved version of the Gray Wolf Muffler.
|
Convertible Physical Wing [1] (480124)
|
Garment
|
Convertible Wings
|
A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power, especially when refined and paired with either Deep Blue Sunglasses and Victory Wing Ears.
|
Hero Boots-LT [1] (470094)
|
Footgear
|
|
The current final form of the Ancient Hero Boots, this pair of shiny shoes gives a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg B-type at high refines AND when paired with the Freedom Stick-LT [2] (550082) .
|
Grey Wolf Boots [1] (470087)
|
Footgear
|
Gray Wolf Equipment
|
Improved version of the Illusion Leg and Automatic Leg.
|
Snow Flower Boots [1] (470115)
|
Footgear
|
Issgard Equipment
|
Improved version of the Gray Boots.
|
Sinful Ruby Ring [1] (490044)
Brilliant Light Ruby Ring [1] (490056)
|
Accessory (Right)
|
Thanatos Tower
|
These two are almost virtually identical to each other. Both give additional ATK and ASPD. Best paired with their necklace counterparts for the ACD and FCT reduction.
|
Half Blood Princess Ring [1] (490043)
Sinful Opal Necklace [1] (490055)
|
Accessory (Left)
|
Thanatos Tower
|
These two are almost virtually identical to each other. Both give additional ATK and VCT reduction. Best paired with their ring counterparts for the ACD and FCT reduction.
|
| 230-275
|
Boitata Hat [1] (400109)
|
Upper Headgear
|
Equipment Crafting
|
Headgear good for increasing CRIT in exchange for slightly reduced HIT.
|
Deep Blue Sunglasses [1] (410080)
|
Middle Headgear
|
Verus
|
A cool-looking slotted Middle Headgear that can be enchanted. Reduces Variable Cast Time. Try to get ATK enchants.
|
Victory Wing Ears [1] (400002)
|
Middle Headgear
|
Amicitia (0.05%)
|
A cool-looking slotted Middle Headgear that can be enchanted. Reduces After-Cast Delay. Try to get ATK enchants.
|
Orbs of Survival-LT (420066)
|
Lower Headgear
|
Rock Ridge
|
Lower headgear that boosts magical damage while reducing variable casting time.
|
Dim Glacier Armor [1] (450270)
|
Armor
|
20 The Immortal
|
An armor that gives a lot of power, sufficient for the late-game, but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive Blacksmith's Blessing (6635) to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
|
Dim Glacier Book [1] (540056)
|
Book
|
Issgard Equipment
|
2nd best-in-slot weapon despite having just 1 slot. It can have three very powerful enchants of your choosing, which means no RNG nonsense. It can be easily graded as well, because it doesn't need an exorbitant amount of zeny and expensive Blacksmith's Blessing (6635) to refine.
|
Glacier Guard [1] (460040)
|
Shield
|
Episode 20
|
Easy to get and fully enchant - the rewards from 20 The Immortal is enough to obtain one and fully enchant. Upgrade it to Grade C and refine it to +10. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. Having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|
Dim Glacier Manteau [1] (480283)
|
Garment
|
20 The Immortal
|
Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive Blacksmith's Blessing (6635) to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
|
Dim Glacier Boots [1] (470197)
|
Footgear
|
20 The Immortal
|
Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive Blacksmith's Blessing (6635) to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices. Despite its many benefits like reduced FCT, it is but a stopgap to the wonderful, wonderful moaning that's to come.
|
Venom Rune Ring [1] (490303)
|
Accessory (Right)
|
Varmundt's Biosphere
|
One of the best-in-slot accessories. EXPENSIVE to enchant!
|
Venom Magic Ring [1] (490306)
|
Accessory (Left)
|
Varmundt's Biosphere
|
One of the best-in-slot accessories. EXPENSIVE to enchant!
|
| 275+
|
Time Dimensions Rune Crown (Sky Emperor) [1] (400543)
|
Upper Headgear
|
Depth 2
|
Best in slot headgear. Its full power is unleashed at Grade A and when paired with a Grade A Dimensions Emperor Sun Book [2] (540083)
|
Gambler's Seal [1] (410233)
|
Middle Headgear
|
|
|
Ace of Hearts in Mouth (Melee Physical) (420210)
|
Lower Headgear
|
|
|
Engraved Corruption Poison Rune Cloth [1] (450285)
|
Armor
|
Varmundt's Biosphere Depth
|
The 2nd best-in-slot armor will serve you well until all the stars align. Grants copious amounts of ATK, CRIT, and CRIT DMG, especially at higher grades and higher refines.
|
Nebula Suit of Creative [1] (450172)
|
Armor
|
Constellation Tower
|
The best-in-slot armor, especially if all the stars align. The final (2nd slot) enchant is Star Cluster of Power Lv.3 (310676) . But once you obtain a Circulation of Life Winter [1] (480352) with the Life of Winter (Creative) (313023) enchant, Creative Signet of Star [1] (490135) with Star Cluster of Luck Lv5 (313033) , and Signet of Circulation Winter [1] (490486) with Signet of Spell Lv5 (312996) , there will be a huge increase in power.
|
Dimensions Emperor Sun Book [2] (540083)
|
Book
|
Time Gap Weapons
|
Most powerful and best-in-slot weapon. It can have two powerful enchants of your choosing, no RNG nonsense. When Grade A, it enables autocasting Noon Blast while using Sunset Blast when paired with a Grade A Time Dimensions Rune Crown (Hyper Novice) [1] (400545) , significantly increasing damage.
|
Mad Bunny-LT [1] (460020)
|
Shield
|
Alice
|
The more offensive-oriented shield. Upgrade it to at least Grade D for the damage reduction, but it is highly recommended to max it out at Grade A and refine it to +12 to take advantage of the Renovated Upper Rgan (300379) .
|
Glacier Guard [1] (460040)
|
Shield
|
Episode 20
|
The more defensive-oriented shield. Upgrade it to Grade C and refine it to +12 to take advantage of Renovated Upper Rgan (300379) 's damage reduction bonuses. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. The 10% reduced VCT will come in handy when using the Yordos Judge Card (300522) / Yortus Conjurator Card (300529) combo, while having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|
Circulation of Life Autumn [1] (480351)
|
Garment
|
Garden of Time - Divine Beast's Cloak: Winter
|
Best-in-slot Garment, becoming even stronger when all the stars align. See the Nebula Suit of Creative [1] (450172) above for more info.
|
Glade Rune Boots [1] (470174)
|
Footgear
|
Varmundt's Biosphere
|
This and the Yorscalp Boots below are tied for best in slot.
|
Yorscalp Boots [1] (470303)
|
Footgear
|
21 Age of Heroes
|
This and the Glade Rune Boots below are tied for best in slot.
|
Creative Signet of Star [1] (490135)
|
Accessory (Right)
|
Constellation Tower
|
The best-in-slot accessory, but it is very expensive to enchant due to extremely maddening RNG.
|
Signet of Circulation Winter [1] (490486)
|
Accessory (Left)
|
Garden of Time - Circulation of Life Accessories
|
The other best-in-slot accessory, but it is very expensive to enchant due to extremely maddening levels of RNG. Best paired with Circulation of Life Winter [1] (480352) .
|
| 285+ (Future, currently unobtainable here)
|
[4] (400989)
|
Headgear
|
???
|
Headgear that further aligns the Sky Emperor to the Sun. Significantly boosts Sun-related Skills. It must be graded and refined to A and at least +12, and it must absolutely be paired with a Grade A +12 [5] (540111) . Pairing them will make Noon Blast autocast Sunset Blast and Sky Sun for 150 seconds after activating Enchanting Sky.
|
| {{#item:540111}
|
Weapon
|
???
|
Significantly boosts damage of Sun-related skills. It must be graded and refined to A and at least +12, and it must absolutely be paired with a Grade A +12 [6] (400989) . The downside to this combo is, Enchanting Sky must be activated at all times and must be reactivated every 150 seconds for its effects to stay up and running.
|
Dimension World Battle Greaves [1] (470335)
|
Headgear
|
???
|
Boosts melee physical power at the cost of reduced HP. Enchanting it makes it SIGNIFICANTLY more powerful. If you have more than enough CRIT and CRIT DMG, pick this one.
|
Dimension World Executioner Boots [1] (470339)
|
Weapon
|
???
|
Boosts physical power and CRIT at the cost of reduced HP. Enchanting it makes it SIGNIFICANTLY more powerful. If you need more CRIT and CRIT DMG, pick this one.
|
| Shadow Equipment
|
| Beginner Shadow Gear
|
Shadow Gear Set
|
@go eden, Lucy
|
Starter shadow set
|
| Advanced Shadow Gear
|
Shadow Gear Set
|
@go eden, Lucy
|
Provides 50% DEF and MDEF pierce. Advanced Shadow Gear that's good until the mid-late game. Requires Base Level 100. Can be rented for 20 Eden Coin (25223) per week or 30 Eden Coin (25223) per piece, 80 Eden Coin (25223) for the class-specific weapon.
|
Maximum Mammoth Shadow Armor (24679)
Maximum Mammoth Shadow Shoes (24680)
|
Shadow Armor, Shadow Shoes
|
Shadow Gear
|
Shadow armor and shoes that increase physical damage while preventing knockback.
|
Infinity Shadow Weapon (24386)
|
Shadow Weapon
|
Shadow Gear
|
Nullifies weapon size penalty.
|
Absorb Shadow Shield (24685)
|
Shadow Shield
|
Shadow Gear
|
At +10, adds the a small chance to absorb HP and SP. Increases survivability.
|
Mega Blitz Shadow Shield (24767)
|
Shadow Shield
|
Shadow Gear
|
Increases CRIT, CRIT DMG, ASPD, and C.Rate.
|
Full Penetration Shadow Earring (24661)
Full Penetration Shadow Pendant (24662)
|
Shadow Ring, Shadow Earring
|
Shadow Gear
|
Provides full DEF penetration when both pieces are +9 and above.
|
Master Shadow Armor (24800)
Master Shadow Weapon (24792)
Master Shadow Shield (24793)
Master Shadow Shoes (24801)
Master Shadow Earring (24802)
Master Shadow Pendant (24803)
|
Shadow Gear Set
|
Shadow Gear
|
Deals slightly less damage compared to the three 2-sets above, but pierces through MRES. Enchant with the spell of your choosing and SPL.
|
Noon Sun Shadow Earring (24975)
Noon Sun Shadow Pendant (24976)
Master Shadow Shield (24793)
Master Shadow Shoes (24801)
Sunset Blast Shadow Armor (24977)
Sunset Blast Shadow Shoes (24978)
|
Shadow Gear Set
|
Shadow Gear
|
An improved version of the Master Shadow Set, tailored for Sun-Aligned Sky Emperors. Enchant with the spell of your choosing and POW .
|