197
edits
(→Equipment: Moved Dimension shoes from unobtainable future equips to 275+) |
(→Cards and Pets: Added some Ch1 cards) |
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| Line 925: | Line 925: | ||
|Armor | |Armor | ||
|Increases CRIT and and CRIT DMG, especially at higher refines. | |Increases CRIT and and CRIT DMG, especially at higher refines. | ||
|- | |||
|{{#item:300646}} | |||
|Armor | |||
|Provides a good amount of Melee and Ranged Damage, some CRIT and slightly increased survivability in the form of Flee +30. Combo with {{#item:300644}} for even more damage. | |||
|- | |||
|{{#item:300665}} | |||
|Armor | |||
|Increases Physical and Magical damage against Boss monsters at the cost of 25% reduced Max HP. Best paired with {{#item:300661}} and {{#item:300659}}. With the full combo, it deals about 10% more damage vs. the {{#item:300646}} + {{#item:300644}} combo, but at the cost of survivability | |||
|- | |- | ||
|{{#item:300533}} | |{{#item:300533}} | ||
| Line 949: | Line 957: | ||
|Weapon | |Weapon | ||
|Increases damage against Large monsters. Books have a BIG 50% penalty against Large enemies. This can help fix some of that while waiting for something like a {{#item:24386}}. <!-- It is clear that the sequence of cards is kinda lifted straight out of [[Melee Hyper Novice Guide by Jetago|Jetago's guide]] --> | |Increases damage against Large monsters. Books have a BIG 50% penalty against Large enemies. This can help fix some of that while waiting for something like a {{#item:24386}}. <!-- It is clear that the sequence of cards is kinda lifted straight out of [[Melee Hyper Novice Guide by Jetago|Jetago's guide]] --> | ||
|- | |||
|{{#item:300659}} | |||
|Weapon | |||
|One of the best cards for Melee Physical Builds, because it has a damage modifier against Boss monsters. If the weapon is Grade A, it adds the rare Physical Damage against all enemy elements modifier. Best paired with {{#item:300661}} to add a damage modifier to Normal monsters. | |||
|- | |||
|{{#item:300661}} | |||
|Weapon | |||
|One of the best cards for Melee Physical Builds, because it has a damage modifier against Normal monsters. If the weapon is Grade A, it adds a Physical Damage against all sizes modifier. Best paired with {{#item:300659}} to add a damage modifier to Boss monsters. | |||
|- | |- | ||
|{{#item:27356}} | |{{#item:27356}} | ||
| Line 987: | Line 1,003: | ||
|Garment | |Garment | ||
|Significantly increases Melee Physical Damage, especially when paired with {{#item:300524}} but OH MY GOODNESS the CRIT RATE reduction! | |Significantly increases Melee Physical Damage, especially when paired with {{#item:300524}} but OH MY GOODNESS the CRIT RATE reduction! | ||
|- | |||
|{{#item:300644}} | |||
|Garment | |||
|Greatly raises Melee Physical Damage and pairs with {{#item:300646}} to provide even more damage and some survivability on the side as well. | |||
|- | |- | ||
|{{#item:300144}} | |{{#item:300144}} | ||
| Line 1,018: | Line 1,038: | ||
|CRIT DMG +15% | |CRIT DMG +15% | ||
|- | |- | ||
|{{#item:300223}}{{#item:300220}} | |{{#item:300223}}<br>{{#item:300220}} | ||
|Accessory | |Accessory | ||
|These two cards boost Melee damage. | |These two cards boost Melee damage. | ||
|- | |- | ||
|{{#item:300365}}{{#item:300367}} | |{{#item:300365}}<br>{{#item:300367}} | ||
|Accessory | |Accessory | ||
|These two cards boost Melee damage and reduces VCT. | |These two cards boost Melee damage and reduces VCT. | ||
|- | |- | ||
|{{#item:300366}}{{#item:300367}} | |{{#item:300366}}<br>{{#item:300367}} | ||
|Accessory | |||
|These cards boost CRIT RATE, CRIT DMG, and C.RATE. | |||
|- | |||
|{{#item:300650}}<br>{{#item:300653}} | |||
|Accessory | |Accessory | ||
|These | |These cards boost Melee damage, CRIT RATE, CRIT DMG, and C.RATE. | ||
|- | |- | ||
|{{#item:1001044}}<br>{{#item:1001045}}<br>{{#item:1001046}}<br>{{#item:1001419}} | |{{#item:1001044}}<br>{{#item:1001045}}<br>{{#item:1001046}}<br>{{#item:1001419}} | ||
edits