Choi's Soul Ascetic Guide: Difference between revisions

 
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Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango's guide to leveling and farming with SA]]!
<big><span style="color:#871b1b">Last updated: August 12th, 2025</span></big><br>


== Notes ==
== Notes ==
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== Gear Progression ==
== Gear Progression ==
[[Madame Celery's Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi's_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages.  
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi's_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages.  


It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.  
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.  
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At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. <br>
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. <br>
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. <br>
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. <br>
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade.  
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade.  


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* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}


Zeny Tip: You should be able to farm comfortably at Clock Tower Basement and Niflheim 2 now, and they'll provide a lot of great end-game material as well. As mentioned, now would be a great time to work on your shadow gear, as both those maps provide {{#item:25729}}.
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!
 
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you're strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]


=== Phase Four ===
=== Phase Four ===
We're almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard) and Depth 1 and 2.  
We're almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life.  


For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won't be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo.  
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won't be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo.  
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it.  
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it.  
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build.


{| class="wikitable"
{| class="wikitable"
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| Shield || +11 {{#item:460018}} or <br> +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} <br> Glacier: Your choice on the enchants for the Glacier Guard.
| Shield || +11 {{#item:460018}} or <br> +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} <br> Glacier: Your choice on the enchants for the Glacier Guard.
|-
|-
| Garment || +11 [A] {{#item:480233}} <br> +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. <br> Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}
| Garment || +11 to +12 {{#item:480125}} <br> +11 [A] {{#item:480233}} <br> +11 [A] {{#item:480284}} || <br> DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. <br> Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}
|-
|-
| Shoe || +12 [A] {{#item:470204}} ||
| Shoe || +12 [A] {{#item:470204}} ||
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| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it's a .05% chance.
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it's a .05% chance.
|}
|}
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.
<big><span style="color:#871b1b">Gaebolg and Yorscalp Gear</span></big><br>
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.


=== Phase Five ===
=== Phase Five ===
AKA the final phase. Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.  
AKA the final phase. Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you'll need after losing the Convertible Magical Wing and Wolf Robe. I don't recommend switching out of the Convertible Magical Wing until you get the Stellar Spell Seal fully enchanted and upgraded.  
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT.  


The {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively.
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear.


The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build.  
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build.  
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! Type !! Item !! Notes
! Type !! Item !! Notes
|-
|-
| Upper || EXO: +11 to +12  [A]{{#item:400111}} <br> Talisman: +12  [A]{{#item:400544}} || <br> TD: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}
| Upper || 12  [A]{{#item:400544}} || <br> TG: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}
|-
|-
| Middle || {{#item:410233}} ||
| Middle || {{#item:410233}} ||
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| Armor || +12 [A]{{#item:450173}} <br> +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} <br> Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}
| Armor || +12 [A]{{#item:450173}} <br> +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} <br> Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}
|-
|-
| Weapon || EXO: +12 [A] {{#item:550089}} <br> EXO: +11 [A] {{#item: 550092}} <br> Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Dim: {{#item:311458}}{{#item:311320}}{{#item:311320}} <br> Flush: {{#item:311393}}{{#item:311404}} <br> Time Dim: For the Dimensions Weapon, use the enchant you prefer.  
| Weapon || EXO: +12 [A] {{#item:550155}} <br> Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. <br> Time Dim: For the Dimensions Weapon, use the enchant you prefer.  
|-
|-
| Shield || +9 to +12 [A] {{#item:460020}} <br> +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. <br> Glacier: Your choice on the enchants for the Glacier Guard.
| Shield || +9 to +12 [A] {{#item:460020}} <br> +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. <br> Glacier: Your choice on the enchants for the Glacier Guard.
|-
|-
| Garment || +11 [A] {{#item:480233}} <br> +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. <br> Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}
|-
|-
| Shoe || +12 [A] {{#item:470204}} ||
| Shoe || +12 [A] {{#item:470204}} ||
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| Accessory (Right) || {{#item:490136}} <br> {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} <br> TRR: {{#item:311958}}{{#item:311998}} If you don't need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead.  
| Accessory (Right) || {{#item:490136}} <br> {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} <br> TRR: {{#item:311958}}{{#item:311998}} If you don't need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead.  
|-
|-
| Accessory (Left) || {{#item:490307}} || TMR: {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}}
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}
|}
|}


For pure damage, {{#item:490304}} is better than {{#item:490136}} due to the power of the Second Slot Enchant. However, the Second Slot Enchant is limited to two races (unless you get the normal/boss enchant). Additionally, the Stellar Seal gives 30% variable cast reduction from a single accessory which is very powerful.
In terms of Priority I would recommend:
# {{#item:400544}} and {{#item:550132}} for Talisman Builds
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants
# {{#item:410233}} and {{#item:420213}}
# {{#item:490136}} with the {{#item:313038}} enchant
# {{#item:480351}} and {{#item:490485}}


{{#item:490052}} and {{#item:490053}} will still be useful to have due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.
After completing Phase 5 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.


== Misc ==
== Misc ==
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* Earring: {{#item:24665}}
* Earring: {{#item:24665}}
* Pendant: {{#item:24668}}
* Pendant: {{#item:24668}}
For Special Master Shadow Gear:
* Armor: {{#item:24997}}/{{#item:24993}}
* Weapon: {{#item:24792}}
* Shield: {{#item:24793}}
* Shoes: {{#item:24998}}/{{#item:24994}}
* Earring: {{#item:24999}}/{{#item:24995}}
* Pendant: {{#item:1270000}}/{{#item:24996}}


=== Costume Stones and Pets ===
=== Costume Stones and Pets ===
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| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need
|-
|-
| Armor || {{#item:300376}} or {{#item:300308}} ||
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}.
|-
|-
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}
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| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield
|-
|-
| Garment || {{#item:300375}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}
|-
|-
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}
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