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Disclaimer: | Disclaimer: | ||
# This is a WIP. | # This is a WIP. | ||
# Last updated: 2023-08- | # Last updated: 2023-08-30 | ||
# THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.<br>BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES. | # THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.<br>BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES. | ||
# Most of the contents here are just me sharing my thoughts and experience. | # Most of the contents here are just me sharing my thoughts and experience. | ||
# Currently in the middle of burnout so my gear progression will be slow. | |||
# To-do list: | # To-do list: | ||
## Update Progression End-Game gear section | |||
## Make damage comparison with Physical Ranged Attack Stone + CON Stone (DUAL) | ## Make damage comparison with Physical Ranged Attack Stone + CON Stone (DUAL) | ||
## Make damage comparison PCC +12 A vs Ice Rune Coat +11 A | ## Make damage comparison PCC +12 A vs Ice Rune Coat +11 A | ||
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|Gatling Gun | |Gatling Gun | ||
|One of NW's weapon options | |One of NW's weapon options | ||
|- | |- | ||
|FCT | |FCT | ||
|Fixed Cast Time | |Fixed Cast Time | ||
|One of two | |One of two elements that determines how long it takes to cast your skill | ||
|- | |- | ||
|VCT | |VCT | ||
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|ACD | |ACD | ||
|After Cast Delay | |After Cast Delay | ||
|Determines how long your character is | |Determines how long your character is locked in animation after casting skill. | ||
<br> | <br> | ||
Can be reduced with ACD reduction effects. | Can be reduced with ACD reduction effects. | ||
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<br> | <br> | ||
They cannot farm or do MVPs as efficient as other classes designed for them, but they can do a pretty good job at it. | They cannot farm or do MVPs as efficient as other classes designed for them, but they can do a pretty good job at it. | ||
<br> | |||
=== Pros & Cons === | === Pros & Cons === | ||
Pros: | Pros: | ||
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* Suffers from CONundrum™ like Wind Hawks and bow-build Abyss Chasers | * Suffers from CONundrum™ like Wind Hawks and bow-build Abyss Chasers | ||
** CONundrum™ - a situation where you are forced to spend points into CON while other crit-based classes can optimally go for POW and CRT | ** CONundrum™ - a situation where you are forced to spend points into CON while other crit-based classes can optimally go for POW and CRT | ||
<br> | |||
=== Weapon Options === | === Weapon Options === | ||
Your weapon choice will determine your playstyle. | Your weapon choice will determine your playstyle. | ||
<br> | <br> | ||
Here's a simple breakdown of each gun and what skills you get. | Here's a simple breakdown of each gun and what skills you get. | ||
<br> | |||
==== Pistol ==== | ==== Pistol ==== | ||
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Can deal with most MVPs swiftly. | Can deal with most MVPs swiftly. | ||
<br> | <br> | ||
Sadly only have single target skills, so you will need to pair this with another gun. | Sadly only have single target skills, so you will need to pair this with another gun for farming. | ||
<br> | <br> | ||
{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|Skill | |'''Skill''' | ||
|Properties | |'''Properties''' | ||
|Summary | |'''Summary''' | ||
|- | |- | ||
|{{#skill:5406}} | |{{#skill:5406}} | ||
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<br> | <br> | ||
{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|Skill | |'''Skill''' | ||
|Properties | |'''Properties''' | ||
|Summary | |'''Summary''' | ||
|- | |- | ||
|{{#skill:5406}} | |{{#skill:5406}} | ||
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Honestly I never tried this weapon, because its skills are bad. | Honestly I never tried this weapon, because its skills are bad. | ||
<br> | <br> | ||
GL has significantly wider AOE with | GL has significantly wider AOE with {{#skill:5409}}. | ||
<br> | <br> | ||
GG has significantly wider AOE with | GG has significantly wider AOE with {{#skill:5405}} AND bypasses defense. | ||
<br> | <br> | ||
Also has big ASPD penalty. | Also has big ASPD penalty. | ||
{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|Skill | |'''Skill''' | ||
|Properties | |'''Properties''' | ||
|Summary | |'''Summary''' | ||
|- | |- | ||
|{{#skill:5409}} | |{{#skill:5409}} | ||
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{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|Skill | |'''Skill''' | ||
|Properties | |'''Properties''' | ||
|Summary | |'''Summary''' | ||
|- | |- | ||
|{{#skill:5408}} | |{{#skill:5408}} | ||
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{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|Skill | |'''Skill''' | ||
|Properties | |'''Properties''' | ||
|Summary | |'''Summary''' | ||
|- | |- | ||
|{{#skill:5409}} | |{{#skill:5409}} | ||
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== Stats & Skill Build == | == Stats & Skill Build == | ||
=== Stats === | === Stats Build === | ||
This is | This is how I build my stats at Lv 260. | ||
<br> | <br> | ||
You don't have to copy it 100%, but it should give you an idea on how to build your stats. | You don't have to copy it 100%, but it should give you an idea on how to build your stats. | ||
<br> | <br> | ||
Stats do more than what I explained, you can check various online sources for the complete details. | Stats do more than what I explained, you can check various online sources for the complete details. | ||
<br> | |||
==== Points Distribution ==== | |||
{|class="wikitable" style="text-align: left; margin:left; width: 80%;" | {|class="wikitable" style="text-align: left; margin:left; width: 80%;" | ||
|'''Stats''' | |'''Stats''' | ||
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|100 | |100 | ||
| | | | ||
* Slightly adds damage. Get in multiples of 5. | |||
* Adds 1 Status ATK for every 5 total points. | * Adds 1 Status ATK for every 5 total points. | ||
* Adds 30 weight limit for each base points. | * Adds 30 weight limit for each base points. | ||
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|2 | |2 | ||
| | | | ||
* | * If you have 50% ACD, get until you have 175 ASPD so you can spam skills efficiently. Otherwise don't bother. | ||
* Adds 1 Flee for each total points. | * Adds 1 Flee for each total points. | ||
* Grants immunity to Bleed and Sleep at 100 total points. | * Grants immunity to Bleed and Sleep at 100 total points. | ||
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|120 | |120 | ||
| | | | ||
* Helps your survive damage. | * Helps your survive damage since you are squishy. | ||
* Adds 1% Max HP for each total points. | * Adds 1% Max HP for each total points. | ||
* Adds 1 Soft DEF for every 2 total points. | * Adds 1 Soft DEF for every 2 total points. | ||
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|120 | |120 | ||
| | | | ||
* Helps your survive magic damage. | * Helps your survive magic damage since you are squishy. | ||
* Grants immunity to Silence at 100 total points. Some skills still ignore this. | * Grants immunity to Silence at 100 total points. Some skills still ignore this. | ||
* Adds 1 Soft MDEF for each total points. | * Adds 1 Soft MDEF for each total points. | ||
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| | | | ||
* Get in multiples of 3 until you can reach 144-150 Crit. Can settle for less since {{#skill:5403}} gives 30 Crit. | * Get in multiples of 3 until you can reach 144-150 Crit. Can settle for less since {{#skill:5403}} gives 30 Crit. | ||
* Can ignore if not playing crit. | |||
* Adds 1 Crit for every 3 total points. | * Adds 1 Crit for every 3 total points. | ||
* Adds 1 ATK for every 3 total points. | * Adds 1 ATK for every 3 total points. | ||
|- | |||
|style="background-color: #B0C4DE;"| | |||
|style="background-color: #B0C4DE;"| | |||
|style="background-color: #B0C4DE;"| | |||
|- | |- | ||
|POW | |POW | ||
|100 | |100 | ||
| | | | ||
* Adds damage | * Adds damage. Ideally get it in multiples of 3. | ||
* Adds 5 Status ATK for each total points. | * Adds 5 Status ATK for each total points. | ||
* Adds 1 P.ATK for every 3 total points. | * Adds 1 P.ATK for every 3 total points. | ||
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|- | |- | ||
|} | |} | ||
<br> | |||
==== Geared Screenshot ==== | |||
These images are based on my current setup which you can check [https://wiki.muhro.eu/Penghaw%27s_Night_Watch_Guide#Current_Setup here]. | |||
<br> | |||
'''With non-crit gears''' | |||
<br> | |||
[[File:non-crit.png|400px]] | |||
<br> | |||
<br> | |||
'''With crit gears and {{#skill:5403}}''' | |||
<br> | |||
[[File:crit.png|400px]] | |||
<br> | <br> | ||
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<br> | <br> | ||
You can spend leftover points however you see fit. | You can spend leftover points however you see fit. | ||
<br> | <br> | ||
==== Gunslinger ==== | ==== Gunslinger ==== | ||
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* {{#item:12370}} can translate to a lot of money since taming is super easy here and there's a high demand of {{#item:9052}}. | * {{#item:12370}} can translate to a lot of money since taming is super easy here and there's a high demand of {{#item:9052}}. | ||
** Read [[Pet System]] Taming Chance section for details. | ** Read [[Pet System]] Taming Chance section for details. | ||
*** TL;DR taming chance is always starts at 2%, but can be increased up to 100% based on: | |||
**** How high your LUK is. | |||
**** How low the target monster's current HP is. | |||
**** How high your Base LV is compared to the target monster's Base LV. | |||
** Demand might change depending on player population. | ** Demand might change depending on player population. | ||
* Requires a bit of walking from F1. | * Requires a bit of walking from F1. | ||
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=== Current Setup === | === Current Setup === | ||
At this point I have 2 sets of gears, | At this point I have 2 sets of gears, some are shared between them. | ||
<br> | <br> | ||
Farming build is for clearing mobs as efficiently as possible. | Farming build is for clearing mobs as efficiently as possible. | ||
<br> | <br> | ||
Crit build is specifically for MVPs, thus why I use {{#item:4140}}. | Crit build is single-target so it is specifically for MVPs, thus why I use {{#item:4140}}. | ||
<br> | <br> | ||
==== Farming Build ==== | ==== Farming Build ==== | ||
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