Melee Hyper Novice Guide by Jetago: Difference between revisions

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|'''Sta'''
|'''Sta'''
|0-35+
|0-70+
|Increases Res, optional, get some points if you want to be more resistant to Physical attacks (Close it preferably in multiples of 3).
|Increases Res, optional, get some points if you want to be more resistant to Physical attacks (Close it preferably in multiples of 3).
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|'''Wis'''
|'''Wis'''
|0-35+
|0-70+
|Increases Mres, optional, get some points if you want to be more resistant to magical attacks (Close it preferably in multples of 3).
|Increases Mres, optional, get some points if you want to be more resistant to Magical attacks (Close it preferably in multples of 3).
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|-
|'''Spl'''
|'''Spl'''
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|'''Con'''
|'''Con'''
|0/35-110
|0/70-110
|Increases P.Atk, Hit and Flee, this is the second best damage trait for No-Crit builds and third for Crit (Close it preferably in multiples of 5).
|Increases P.Atk, Hit and Flee, this is the second best damage trait for No-Crit builds and third for Crit (Close it preferably in multiples of 5).
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|'''Crt'''
|'''Crt'''
|0/35-110
|0/70-110
|Increases C.Rate and H.Plus, this is the second best damage trait for Crit builds (Close it preferably in multiples of 3).
|Increases C.Rate and H.Plus, this is the second best damage trait for Crit builds (Close it preferably in multiples of 3).
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