Mid Game
Part I
| Type | Item | Card | Notes |
|---|---|---|---|
| Upper | +9 to +10 [C] OR +10 to +11 [A] |
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| Middle | or |
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| Lower |
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| Armor | +12 |
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| Weapon | +12 [A] or +12 [A] |
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| Shield | +10 to +11 [C] |
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| Garment | +9 to +10 [C/A] or +12 or +10 [C] |
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| Shoe | +9 to +10 [A] |
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| Accessory (Right) |
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| Accessory (Left) |
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Mid Game is the start where you can finally farm comfortably and considerably well on popular farming maps. You should also be finished with Episode 19 or 20 by this point and you ought to get better gears now such as
Glacier Guard [1] (460040) . While this shield takes less priority than your other gears, it is fairly cheap to get and enchant. It only costs 100
Sacred Cat Whiskers (1001217) to buy one. The same with the enchanting process, it is also affordable. To know more about the enchanting costs, check this page.
Technically, it's not supposed to be your first exposure to Varmundt and its Biospheres since you can access it as early as you gain access to Episode 17.2 but at the current state of your gears at the time you can't farm in those areas just yet. But now that you do, you can now start upgrading your accessories to
Temple Magic Ring [1] (490307) and
Temple Rune Ring [1] (490304) . You would need to reform two (2) copies of
Varmundt Temple Rune Ring [1] (490301) first. They give good increase in damage so farm for them as soon as you are able to. For more info on their enchants, check this page. As stated on the table, you need not to aim for the
Brilliant Biosphere Gem (Boss Type) and
Brilliant Biosphere Gem (Normal Type) as it's purely RNG to get them so for now you can just settle for the different racial enchants and focus more on upgrading the 3rd and 4th slot enchants. Now if you're looking for an upgrade for your Convertible Magical Wing, you can start making your own
Death Rune Manteau [1] (480233) as you farm for your two Varmundt rings as well. Death Rune Manteau needs reforming too just like the rings. The manteau starts to perform slightly better than Convertible Wing at +10~+11 Grade C. For more info on how to enchant your Varmundt Rings and Death Rune Manteau, refer to this page.
★Provided you have completed the Dimensions combo consisting of
Time Dimensions Rune Crown (Elemental Master) [1] (400536) and
Dimensions Elemental Magic Book [2] (540079) or
Dimensions Elemental Spell Book [2] (540080) , you can now fully refine and grade these items. At Grade A, these equipment will unlock your true potential and will allow you to autocast your ultimate skill
Elemental Buster which will make farming much easier for you.
Part II
| Type | Item | Card | Notes |
|---|---|---|---|
| Upper | +11 to +12 [A] |
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| Middle | or |
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| Lower |
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| Armor | +10 to +12 [B] |
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| Weapon | +12 [A] or +12 [A] |
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| Shield | +10 to +11 [C] |
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| Garment | +10 to +12 [A] |
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| Shoe | +10 to +12 [A] |
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| Accessory (Right) |
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| Accessory (Left) |
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Your first exposure to the Hall of Life farming fever will officially start here in Mid Game's Part II. To prepare yourself for the next big leap of upgrades, you will start working on four (4) new pieces of equipment:
Nebula Robe of Spell [1] (450173) ,
Manteau of Mystical Beast Autumn [1] (480347) ,
Spell Signet of Star [1] (490136) , and
Signet of Circulation Autumn [1] (490485) . These gears will work as a set and each of them have enchants that will combo with the other gear's enchant which is why they are called the Hall of Life (HoL) gears.
The Nebula Robe of Spell and its enchants are obtained from Constellation Tower. Clearing the instance and defeating Betelgeuse will reward you with
Meteorite Powder (1000372) ,
Meteorite Powder of Spell (1000402)
Meteorite Fragment (1000373) , and
Meteorite Fragment of Spell (1000446) which will be all needed for upgrading your Nebula Robe of Spell. Some other stat fragments like
Unknown Meteorite Fragment (1001599) ,
Stamina Meteorite Fragment (1000443) and
Agile Meteorite Fragment (1000444) will also be dropped here which will be used for enchanting and upgrading your Spell Signet of Star. For more detailed pieces of information regarding Nebula Robe of Spell's and Spell Signet of Star's enchantment system, you may visit this page.
The Manteau of Mystical Beast Autumn is still in its unreformed version, but you can already start refining and grading it and worry about enchanting it later. You will need to farm the Lake of Fire instance to get the needed materials to buy one copy of this manteau, which is also the same case with your Signet of Circulation Autumn. For more info about the Autumn Manteau, ckindly check this page. Though with the Signet, you will have to either buy the mats or farm the Hall of Life instance on a weekly basis to get
Fruit of Birth (1001457) and
Fruit of Extinction (1001458) so you can purchase yourself one signet. If you're looking to enchant your signet as early as now, you will need to farm Zones 1 & 2 of the Forgotten Time dungeon and the big three (3) Glast Heim instances—Old Glast Heim, Fall of Glastheim, and Old Glast Heim Challenge Mode. The drops such as
Coagulated Spell (6608) ,
Contaminated Magic (6755) ,
Curse Eroded Crystal (25739) ,
Temporal Gemstone (25865) , and
Temporal Spell (25866) from these three instances will be used to exchange them to the NPC Vending Machine (t_garden 132, 117) for items like
Energy of Fire (1001461) ,
Energy of Earth (1001464) ,
Grace of Spirit (1001465) , and
Energy of Elemental (1001600) which will be used for enchanting your signet and eventually your reformed
Circulation of Life Autumn [1] (480351) . For more info about the Signet and its enchanting process, you can check this page and for its material costs you may check this one.
Endgame
Part I
| Type | Item | Card | Enchants and Notes |
|---|---|---|---|
| Upper | +12 [A] |
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| Middle |
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| Lower |
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| Armor | +12 to +15 [A] |
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| Weapon | +12 [A] and/or +12 [A] |
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| Shield | +12 [C] or +12 [A] |
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| Garment | +12 [A] |
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| Shoe | +12 [A] |
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| Accessory (Right) |
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| Accessory (Left) |
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Endgame now finally and this is the last stage of your gear progression but certainly not the last (costumes?). Here, most of the things you will do is going to be min-maxing and striving to get the best possible enchant and upgrade on your gears. Some players settle for the bare minimum and that's fine too if you don't fancy suffering more with RNG, but you're still in endgame. Moreover, this will be the stage where you'll most likely want to buy your own MVP cards either by farming them yourselves from instances or buying them from sellers. The useful MVP cards for EM are listed in the table. I suggest you get them when you have the time and budget for it; EM is an already strong class and these MVP cards scale well with EM's skills.
Gears that are new in this section are the Alice gears
Mad Bunny-LT [1] (460020) ,
Gambler's Seal [1] (410233) , and
Ace of Spades in Mouth (Magical) (420213) . The Mad Bunny is sought for the utility that it gives. It gives more ASPD and ACD plus 10% resistance against all element. Damage-wise, it didn't perform significantly better than
Glacier Guard [1] (460040) in my tests, but having more utility is nice to those who prefer it over damage. On the other hand, the middle and lower headgears Gambler's Seal and Ace of Spades are your next new upgrade in those slots. They were upgraded last because they give little improvement in damage as compared to the costs of crafting them and your other core gears.
If you're one of those people who joined the bandwagon and only played EM because of the autocast feature that the Dimensions set gives, well this is now the part (or earlier before now) where you should have a
Time Dimensions Rune Crown (Elemental Master) [1] (400536) to pair with one of your books. To craft one, you'll need to have access first to Depth Abyss 2. You will need 2,000 Reputation pts. from Varmundt's Biosphere Depth to access this dungeon. More pieces of information regarding the enchanting process on this page. Put as much attention as you can on the Dimensions Rune Crown and Dimensions Book and refine them to +15 if you can because besides allowing you the ability to autocast
Elemental Buster, these two will also give you Elemental Buster skill modifier. At +15 for both pieces of equipment, it'll be a total of 60% Elemental Buster skill modifier! No other classes besides EM and only EM gets the privilege and the prestige of autocasting their ultimate and on top of that gets skill modifier for it, so make sure to capitalize on that.
Then lastly, you can upgrade your armor to either
Nebula Robe of Spell [1] (450173) or
Engraved Soul Purification Rune Robe [1] (450284) and the endless debate whether to stick to Nebula or Engraved still remains to this day simply because Nebula is a future-proof BiS gear that will complement the Hall of Life (HoL) gears. This is also the reason why people started investing on a
Spell Signet of Star [1] (490136) as it'll be part of the HoL series. It recently had just gotten its 2nd enchant
Star Cluster of Intelligence Lv5 (313038) in anticipation for HoL.
On the other hand, Soul Robe for the majority still outperforms Nebula since it gives +15% increased damage against bosses while Nebula does not. However, when you already have too much boss modifier, Nebula starts to perform better according to my tests. A Soul Purification Robe, the Demigod Rune Tablet,
[MVP] Demigod Lasgand Card (300472) , 2 Varmundt Rings with
Brilliant Biosphere Gem (Boss Type) enchant,
Glacier Guard [1] (460040) with
Glacier Flower Meow Power (Intelligence) enchant, and a
White Knight Egg (9134) would give over 163% Boss modifier and at that point you're experiencing diminishing returns, which is why Nebula starts performing better. If you want to know more about diminishing returns, Choi has explained it in-depth in his Guide to Magic.
Part II – Absolute Endgame
| Type | Item | Card | Enchants and Notes |
|---|---|---|---|
| Upper | +15 [A] |
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| Middle |
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| Lower |
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| Armor | +15 [A] |
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| Weapon | +15 [A] and/or +15 [A] |
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| Shield | +15 [A] or +15 [C] |
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| Garment | +15 [A] |
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| Shoe | +15 [A] |
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| Accessory (Right) |
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| Accessory (Left) |
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Endgame's Part II, aka Absolute Endgame, will be your very last stage of gear progression ( no, really, it's costumes). This is the part where all your gears has to be refined to +15 to reap the full effects and benefits of your cards and enchants. This is also the part where equipment that will cost you more than 10 billion zeny will be bought and upgraded last. Farming Villa of Deception to get both
[MVP] Twisted God Card (300228) and
[MVP] Schulang Card (300227) to complete your Demigod Rune Tablet and conquering Tower of Trials to obtain the currency
Special Instance Coin (50209) to buy yourself the Skill Master Shadow Gears will all be part of this last stage. In other words, this is the stage of min-maxing everything until you wait again for the next big update to come to the server.
The only brand new equipment that got added to this part is the overly expensive
Dimension World Spell Shoes [1] (470337) . This boots is part of the Chapter 1 content, and you will need to farm two new dungeons, namely Encroached Geffenia and Ruined Valkyrie Realm, and an instance called Recreated Dark Whisper. In Encroached Geffenia, monsters here will drop
Frontier Magic Stone (1001998) while monsters at Ruined Valkyrie Realm will drop
Chaotic Rune (1002012) . These two items are needed to craft and enchant your Dimension World Shoes. What's good in these dungeons is that they benefit with the party loot drop system exclusive to the server. This means that each loot is rolled individually per member and all members will get what the other person is looting which is why partying up is highly advisable in these dungeons. More mobs killed and ground covered in a party mean more drops so enjoy!
On the other hand, the Recreated Dark Whisper, after a successful clear, will reward you with the
Root Gold Coin (1001972) . This currency is used to exchange items to NPC Root Gold Exchanger (ygg_fruit 168, 124) such as
Azure Frontier Stone (1002007) ,
Sunset Frontier Stone (1002008) ,
Teal Frontier Stone (1002009) , and
Pitch Black Frontier Stone (1002010) which will be all needed to upgrade your boots. The NPC will also exchange these gold coins to
Mana Ring (1001996) which can be used to get an hour buff that will let you enter and farm the two (2) aforementioned Chapter 1 dungeons. If you think and feel farming and completing our Hall of Life equipment is already grindy to the max, you will probably lose all hope and scratch the back of your head out of frustration because this piece of equipment is undeniably costly to craft and fully enchant. But my best advise for you is to take things slowly, do not rush everything, and just progress on your own pace. This content is meant to be completed within a year anyway, and not within a span of a month. Bask in the joy of being in endgame, and do not forget to rest from time to time so as to avoid burning out.