Lxna's Elemental Master of Puppets Build Guide: Difference between revisions

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== Skills, what to use and when ==
== Skills, what to use and when ==
I'll separate this section into offence, deffence, elementals and utility skills.


=== Relevant Skills ===
=== Offence Skills ===
We will have 2 kinds of gameplay: before {{#item:540079}} / {{#item:540080}} and after. Same skills, but gameplay totally different.


{{#skill:5267}}
<blockquote>Our main damage dealer, the skill that should in your prefered skill button as this will be the one that you will be pressing it all the time:
This skill has Holy property all the time, so unfortunately, if mob is immune to holy damage we almost cannot kill it!
</blockquote>
{{#skill:6505}}
<blockquote>Our new skill that came just in the latest update (November, 2024). This skill has neutral element, but if use Guardian Stance it will be changed to Holy property. More on that later.
</blockquote>
{{#skill:5260}} '''and''' {{#skill:5255}}
<blockquote>IG can only use one stance at a time. Attack stance will increase your damage and lower your defences, while Guardian Stance will increase your defence while lower your '''weapon''' attack, so it has no offset for us!</blockquote>
{{#skill:5256}}
<blockquote>
This skill can only be used while in {{#skill:5255}} and will create an absorbing shield for every party member in 21x21 around you! While farming you can maintain 100% uptime of this skill so you can become immune to damage in most farming scenarios below depth farming.
</blockquote>
{{#skill:249}}
<blockquote>
Activate this skill to receive a 30% chance to block incoming attacks, nothing more. Use skill, get chonkier. Love it.
</blockquote>
{{#skill:2325}}
<blockquote>
One of our most important buffs. It improves all our stats in +30, gives flee and max Hp +20%, but it consumes hp and sp every 5 seconds. We can offset this downside using {{#skill:2315}} or {{#item:50035}}.
</blockquote>
{{#skill:2318}}
<blockquote>
One of our best buffs of it all! With this buff we can <b>dodge</b> every magic damage (almost like self GTB card). The gist of the skill is that the dodge chance is calculated by the following formulae:
<br>(INT+LUK) x (SkillLv /20 * BaseLv/200) + SkillLv
<br><br>Breaking down this, we will always have level 275 and Prestige at level 5, so the formula will be:
<br><br>(INT+LUK) x (5/20*275/200)+ 5 = (INT+LUK) x (34,38%) + 5%. <br><br>So to get 100% magic chance we would need 277 points distributed in int and luk to get it. You can chase that with gear or while using {{#skill:2325}}, as it gives +30 in each.
</blockquote>
{{#skill:5262}}
<blockquote>
Our best free buff of it all. It boosts cross rain damage by almost 50% and increase our defences against the force of evil (Shadow and undead). Keep it up all time!
</blockquote>
{{#skill:2315}}
<blockquote>
This buff you will use depending on what you need at the moment.
</blockquote>
* If you are low on SP use it on level 2;
* If you are low on HP use it on level 1;
* If you dont need to recover use it on level 3 to increase your MATK!;
</blockquote>
{{#skill:2313}}
<blockquote>
This skill is toggle, so just use it again in case you die!
</blockquote>
=== What skills do I use to farm? ===
Once you start gearing your character and getting stronger, you will notice that sometimes you can ditch some buff because you already are overkilling what you are farming. Always adapt the buffs you need conform what you are hunting!
===== Basic of self buffing =====
Considering you will be needing all the buffs to start hunting, use all the buffs in this list, in no specific order:
* {{#skill:2313}} (this is toggle, just use it once)
* {{#skill:5255}} (this is toggle, just use it once) (If you dont need the extra defences, consider switching this to {{#skill:5260}}
* {{#skill:249}}
* {{#skill:2325}} > {{#skill:2318}}
* {{#skill:5256}}
* {{#skill:5262}}
* {{#skill:2315}}
Once buffs ends, you will need to refresh them. To know which buff has ended you can keep an eye in the chat as it says in red per example "The Holy shield effect has been canceled";
If you dont want to keep track of every single buff, prioritize these:
# {{#skill:5262}}
# {{#skill:2325}} > {{#skill:2318}}
# {{#skill:5256}}
# {{#skill:2315}}
# {{#skill:249}}
===== Offensive Skills =====
You will be using {{#skill:5267}} almost every time with very few exceptions. Your main strategy is to teleport, get the aggro of all the mobs around you and while they are almost on you, you make it rain to kill everything! <s>Don't forget that this skills demands that you need to be in the screen to get kill account, so if you are doing kill quests like eden boards wait for the mob to be killed to get the credit!</s>  Thanks @Miku Kitsune, we only need to not be in a party for the kill count! YAY!
If you happen to encounter something holy immune (Novices in Bioresearch Laboratory, per example)  you can use the following skills, as both will hit neutral magic damage:
* {{#skill:6505}} with {{#skill:5260}}
* {{#skill:2321}} with {{#skill:2325}}
===== Skill Tree Build =====
This is the skills that I use! Feel free to adapt conform your needs!
====== Swordsman ======
[[File:Swordman.jpg|thumb|none|565x565px]]
<br>
====== Paladin ======
[[File:Paladin.jpg|thumb|none|562x562px]]
<br>
====== Royal Guard ======
[[File:Royalguard.jpg|none|thumb|565x565px]]
<br>
====== Imperial Guard ======
[[File:Imperialguard.jpg|none|thumb|522x522px]]
<br>
<br>


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