Penghaw's Night Watch Guide: Difference between revisions
m (→Mid Game) |
m (→Current Setup) |
||
Line 929: | Line 929: | ||
|{{#item:470175}} | |{{#item:470175}} | ||
|A 12 | |A 12 | ||
|{{#item: | |{{#item:311867}}<br>{{#item:310928}}<br>{{#item:4722}} | ||
|{{#item:300380}} | |{{#item:300380}} | ||
|- | |- | ||
Line 1,068: | Line 1,068: | ||
|{{#item:470175}} | |{{#item:470175}} | ||
|A 12 | |A 12 | ||
|{{#item: | |{{#item:311867}}<br>{{#item:310928}}<br>{{#item:4722}} | ||
|{{#item:300380}} | |{{#item:300380}} | ||
|- | |- |
Revision as of 11:54, 31 July 2023
Disclaimer:
- This is a WIP.
- Last updated: 2023-07-30
- THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.
BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES. - Most of the contents here are just me sharing my thoughts and experience.
Keywords
In this guide I will be using various keywords which are commonly known throughout the game.
Keyword | Acronym For | Notes |
NW | Night Watch | The class you're reading this guide for |
DPS | Damage Per Second | How much damage you can dish out in 1 second.
|
AOE | Area Of Effect | Unit is measured in cell count from edge to edge. E.g. 11x11 = 5 cells to the left/above + 1 center + 5 cells to the right/below |
ASPD | Attack Speed | Max value is 193.
|
GL | Grenade Launcher | One of NW's weapon options |
GG | Gatling Gun | One of NW's weapon options |
VITN | The Vigilante at Night | One of NW's GG skills. Sometimes also just referred as Vigilante. |
FCT | Fixed Cast Time | One of two element that determines how long it takes to cast your skill |
VCT | Variable Cast Time | The other element that determines how long it takes to cast your skill |
ACD | After Cast Delay | Determines how long your character is stuck after cast.
|
Introduction
Night Watch is one of the extended classes available in Ragnarok Online.
They specialize in doing damage from a distance, be it single-target or area.
There are 5 different types of guns available for them, each useful for various situations.
They cannot farm or do MVPs as efficient as other classes designed for them, but they can do a pretty good job at it.
Pros & Cons
Pros:
- Extended class means no rebirth hassle and less EXP required to level compared to the main classes
- Extended class also means easy access to 100% DEF Bypass in form of Shadow Gears
- Able to farm relatively well thanks to large AOE skills
- Able to do MVPs relatively well thanks to skills that can crit
- Guns deal 100% damage to all size, meaning you have an extra Shadow Gear slot by skipping Infinity Shadow Gear
- Almost all skills have 0 VCT, and you only need to worry about FCT after you become Night Watch
Cons:
- Extended class also means lower total stats
- Due to how their skill is distributed, you will most likely need 2 weapons - 1 for farming and 1 for doing MVPs
- Above is also the reason why you will most likely need 2 sets of gears to optimize
- Not the best class at farming or doing MVPs
- Small HP pool - meaning you are squishy and dies easily without correct positioning
- Need to invest in 50% ACD reduction to spam skills optimally
- Suffers from CONundrum™ like Wind Hawks and bow-build Abyss Chasers
- CONundrum™ - a situation where you are forced to spend points into CON while other crit-based classes can optimally go for POW and CRT
Weapon Options
Your weapon choice will determine your playstyle.
Here's a simple breakdown of each gun and what skills you get.
Pistol
Capable of dealing the highest damage in one skill amongst the Night Watch's arsenal.
Can deal with most MVPs swiftly.
Sadly only have single target skills, so you will need to pair this with another gun.
Skill | Properties | Summary |
Only One Bullet |
|
|
Magazine for One |
|
|
Rifle
The very weapon that relates with NW's identity as being mediocre.
Capable of competing with Pistol in terms of single-target DPS.
Allows you to use Anti-Material Blast (Obliterator) which has a 70% chance to reduce target's resistance by 50% for 10s.
Can deal the highest AOE DPS, but middling cast range and AOE makes it clunky.
Skill | Properties | Summary |
Only One Bullet |
|
|
Spiral Shooting |
|
|
Shotgun
Honestly I never tried this weapon, because the its skills are bad.
GL has significantly wider AOE with Wild Fire.
GG has significantly wider AOE with Vigilante In The Night AND bypasses defense.
Also has big ASPD penalty.
Skill | Properties | Summary |
Wild Fire |
|
|
The Vigilante at Night |
|
|
Gatling Gun
One of the best weapon options for NW.
Gets innate DEF Bypass and deals damage in a massive AOE.
Also capable of dealing the most single-target damage excluding crit skills.
Skill | Properties | Summary |
Magazine for One |
|
|
The Vigilante at Night |
|
|
Grenade Launcher
Has the highest base weapon damage among NW's weapon options.
Also has the highest ASPD penalty, making it somewhat hard to spam skills with.
Very effective at clearing enemy clusters from a distance.
Skill | Properties | Summary |
Wild Fire |
|
|
Spiral Shooting |
|
|
Status & Skill Build
Status
WIP
Stats breakdown coming soon
Get Critical to 144~150
Skill Build
I will only be listing skills that are good and give explanation on why you should take them.
You can spend leftover points however you see fit.
Gunslinger
Skill | Recommended Lv | Notes |
Single Action | 10 | Free bonus stats. |
Snake Eyes | 10 | Free bonus stats. |
Coin Flip | 5 | Required for . |
Increase Accuracy | 1 | Minor bonus stats. |
Chain Action | 10 | Helps your leveling early game. Required for Rapid Shower (Trigger Happy Shot). |
Rapid Shower (Trigger Happy Shot) | 10 | Helps your leveling early game. Required for Desperado. |
Desperado | 5 | AOE skill with radius too small to make use of. Required for Gatling Fever. |
Gatling Fever | 1 | Required for Fire Rain (Fire Deluge). |
Rebellion
Skill | Recommended Lv | Notes |
Fire Rain (Fire Deluge) | 1 or 5 | Gives bonus damage when using Rebellion Stone (1001048) . Required for Round Trip (Circle Dance). |
Round Trip (Circle Dance) | 10 | Rebellion's best skill. Allows you to farm effectively even at early levels. Only usable when using GG. |
1 | Instantly gives you 10 coins which will be spent to cast some of your skills. | |
Fallen Angel (Nephilim) | 0 or 1 | Optional. Only usable when using Pistol. Allows you to teleport to a cell at the cost of 1 coin. |
Platinum Alter | 5 | Only usable when using Holy bullet. Removed when you change bullets. Gives you a barrier based on your max HP, and gives you an ATK boost. Cannot be used together with Heat Barrel (Acceleration Bullet). |
Heat Barrel (Acceleration Bullet) | 5 | Reduces FCT and gives bonus ATK at the cost of reducing HIT. Cooldown is longer than duration. Cannot be used together with Platinum Alter. |
Anti-Material Blast (Obliterator) | 0 or 5 | Optional. Only usable when using Rifle. Has a 70% chance to reduce enemy resistance by 50% for 10s. |
Night Watch
Skill | Recommended Lv | Notes |
P.F.I | 10 | Free MASSIVE damage boost. |
Grenade Mastery | 10 | Free MASSIVE CON boost. |
Intensive Aim | 1 | What makes you capable of doing over 1 billion damage in a single skill. Moving with Fallen Angel (Nephilim) does not cancel the status. |
Hidden Card | 10 | One of the most powerful buffs in-game. Early game this skill alone easily doubles your damage output or more. |
The Vigilante at Night | 0 or 5 | Optional. Mandatory if using GG. An amazing skill that helps you retain the Round Trip (Circle Dance) spam playstyle. |
Only One Bullet | 0 or 5 | Optional. Mandatory if using Rifle. Meant to be spammed, so you will need to stack some ACD reduction and ASPD. |
Spiral Shooting | 0 or 5 | Optional. Mandatory if using Rifle. Rifle's only farming skill. |
Magazine for One | 0 or 5 | Optional. Mandatory if using Pistol or GG. Single-target massive damage that can be spammed up to twice per second. |
Wild Fire | 0 or 5 | Optional. Mandatory if using GL. The best farming skill IMO. |
Progression
WIP
Road to Night Watch
Early Game
You spin me right round baby right round trip
Gears
Slot | Item | Enchants | Card | Explanation | How to get Grace set and Paradise weapon Pivot to Illu Butcher etc Eden SG Get Incubus!!
Farming
Location | Loot Setup | Notes |
Gefenia F3 | @autoloot 100 @nolootid +932|+2864|+1919|+5072|+1974|+2866|+2865 |
|
Mid Game
Figure out your playstyle/weapon choice
Gears
Glacier weapon or Hero stuff? Get 100% Bypass with class/skill SG (CAN BE SKIPPED IF YOU PLAY GG) Wolf suit FCT 1~1.5s Wolf accessories or Auto boosters or Snow Flower accessories
Costume Enchants
AssassinX-2 Top Rebel Mid GX Low GX-2 Garment
Farming
Location | Loot Setup | Notes |
Oz Labyrinth F2 | @autoloot 20 |
|
Snake God's Warmth F2 | @autoloot 100 |
|
Thanatos Tower Revamp F12 | @autoloot 100 @nolootid +7054 |
|
End Game
Min-maxing time Painchamp
Gears
Get Full Penet SG to free up slots for Max Mammoth SG Remaining weapon and shield SG are free Get Dim glacier A +12 Temporal Circlet Wolf Acc for crit Pirate cap coat nebula? ice rune boots
Farming
Location | Loot ID | Notes |
Abandoned Pit F1 | @autoloot 100 @nolootid +620019|+587 |
|
Clock Tower Unknown Basement | @autoloot 100 @nolootid +641|+508|+525|+15282|+1259|+1258|+962|+938|+999|+1006|+997+|+637|+1611 |
|
My Gear Progression
How I went with my NW. You don't have to 100% copy, this is just a reference.
Early Game
I played Round Trip (Circle Dance) until I become NW.
After that I started building up 1.5s FCT for The Vigilante at Night.
Slot | Gear | Grade/Refine | Enchants | Cards | Notes |
Headgear - Top | Stripe Hat [1] (400049) | 11 | 0.2s + 1s (Wolf Boots FCT) + 0.3s (Sinful Ruby combo) = 1.5s FCT for The Vigilante at Night. | ||
Headgear - Middle | |||||
Headgear - Lower | Blood Sucker (18754) | ||||
Armor | Grace Trip Suit [1] (450108) | 9 | |||
Weapon | Illusion Butcher [2] (28254) | 10 | Mutant Heart Hunter Bellare Card (27307) Mutant Heart Hunter Bellare Card (27307) |
||
Garment | Grace Attack Manteau [1] (480018) | 9 | |||
Shoes | Grace Attack Boots [1] (470020) | 9 | Later on I switched to Gray Wolf Boots [1] (470087) ( Wolf Orb (Fixed Casting) Lv.3 (310602) ). | ||
Accessory - Pendant | Sheriff's Left Badge [1] (28495) | Later on I switched to Sinful Ruby Necklace [1] (490045) . | |||
Accessory - Ring | Grace Attack Ring [1] (490019) | Later on I switched to Sinful Ruby Ring [1] (490044) . | |||
Costume - Top | |||||
Costume - Middle | |||||
Costume - Lower | |||||
Costume - Garment | |||||
Shadow Gear - Weapon | Rebellion Advanced Paradise Shadow Weapon (24711) | 0 | |||
Shadow Gear - Shield | Advanced Paradise Shadow Shield (24693) | 0 | |||
Shadow Gear - Armor | Advanced Paradise Shadow Armor (24694) | 0 | |||
Shadow Gear - Shoes | Advanced Paradise Shadow Shoes (24695) | 0 | |||
Shadow Gear - Pendant | Advanced Paradise Shadow Pendant (24697) | 0 | |||
Shadow Gear - Earring | Advanced Paradise Shadow Earring (24696) | 0 | |||
Pet | Incubus Egg (9052) |
Mid Game
I felt that The Vigilante at Night is too clunky since I need to get up close, which takes time.
Wild Fire on the other hand can be cast from afar, has 11x11 AOE, and ignores terrain.
Also at that time someone was selling fully enchanted glacier weapons for 10m.
So I switched to GL and built the DEF Bypass Shadow Gear combo.
It was the easiest decision of my life.
Slot | Gear | Grade/Refine | Enchants | Cards | Notes |
Headgear - Top | Crown of Beelzebub [1] (400110) | C 11 | I got lucky and made this almost effortlessly. | ||
Headgear - Middle | Victory Wing Ears [1] (400002) | Long range physical attack +2% After cast delay -3% |
In hindsight Victory Wing Ears (400001) would be better since I didn't have any good cards. | ||
Headgear - Lower | Blood Sucker (18754) | ||||
Armor | Gray Wolf Suit [1] (450177) | 11 | Wolf Orb (Angle Shot) (310533) Wolf Orb (After Cast Delay) (310515) Wolf Orb (Shooter) Lv.2 (310505) |
Observation Card (4392) | Wolf Orb (After Cast Delay) (310515) can be swapped with Wolf Orb (Shooter) Lv.3 (310508) if you don't need ACD. |
Weapon | Glacier Launcher (840009) | 9 | Glacier Flower Spell (Wild Fire) (311329) Glacier Flower Spell (Physical - Element) (311352) Glacier Flower Spell (Physical - Race) (311348) Glacier Flower Spell (ATK) (311342) |
||
Garment | Pirate Captain's Coat [1] (480174) | 9 | Empathize Card (300270) | ||
Shoes | Gray Wolf Boots [1] (470087) | 7 | Wolf Orb (Fixed Casting) Lv.3 (310602) Wolf Orb (Health) Lv.1 (310588) |
Odorico Card (27260) | The FCT goes a long mile until you can get Ice Rune Boots. |
Accessory - Pendant | Automatic Booster R [1] (490024) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Timbers Card (300449) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. | |
Accessory - Ring | Automatic Booster L [1] (490025) | Automatic Modification Orb (Attack Speed) (310093) Automatic Modification Orb (All Force) (310120) Automatic Modification Orb (Expert Archer) (310095) |
Aferde Card (300447) | Tons of bonus and usable until you can afford Varmundt or Stellar Seal. | |
Costume - Top | |||||
Costume - Middle | |||||
Costume - Lower | |||||
Costume - Garment | |||||
Shadow Gear - Weapon | God Hammer Shadow Weapon (24607) | 9 | I had this at +5, then decided to go +9 for the extra bonus. | ||
Shadow Gear - Shield | |||||
Shadow Gear - Armor | Rebellion Shadow Armor (24402) | 5 | Set to +5 to gain 100% DEF Bypass before I refined the weapon to +9. | ||
Shadow Gear - Shoes | Rebellion Shadow Shoes (24405) | 5 | Set to +5 to gain 100% DEF Bypass before I refined the earring to +9. | ||
Shadow Gear - Pendant | Teleport Shadow Pendant (24143) | 0 | Helps save money and weight. | ||
Shadow Gear - Earring | Flare Dance Shadow Earring (24604) | 9 | I had this at +5, then decided to go +9 for the extra bonus. | ||
Pet | Incubus Egg (9052) |
Current Setup
At this point I have 2 sets of gears, most are shared between them.
Farming build is for clearing mobs as efficiently as possible.
Crit build is specifically for MVPs, thus why I use Abysmal Knight Card (4140) .
Farming Build
Planned upgrades:
- Beelzebub Crown to A 12
- Sealed Chain to Battle Processor with Long-range 9~10% damage enchant
- Pirate Captain Coat to A 12
- Accessories to Varmundt
- Costume - Middle to Rebellion Mid
- Shadow Gear - Weapon to Mega Blitz
Crit Build
Planned upgrades:
- Acute Lv 6 to Lv 8~10 COPIUM
- Pirate Captain Coat to A 12
- Accessories to Varmundt and Stellar Seal
- Costume - Middle to Rebellion Mid
- Shadow Gear - Weapon to Mega Blitz
- Shadow Gear - Shield to Separate Reload
- Pet to Abysmal Knight