Encroached Weapon/id: Difference between revisions

From MuhRO
Jump to navigation Jump to search
Muhbot (talk | contribs)
Machine translation (deepseek-flash)
Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
Line 96: Line 96:
Setiap senjata memakai salah satu dari sepuluh grup opsi di bawah ini. Opsi Baris 1 adalah pool utama. Opsi Baris 2 dan 3 memakai pool sekunder yang sama saat baris tersebut ada.
Setiap senjata memakai salah satu dari sepuluh grup opsi di bawah ini. Opsi Baris 1 adalah pool utama. Opsi Baris 2 dan 3 memakai pool sekunder yang sama saat baris tersebut ada.


<div lang="en" dir="ltr" class="mw-content-ltr">
Tabel-tabel dalam kondisi tertutup secara default karena katalog opsinya sangat banyak.
The tables are collapsed by default because the option catalog is extensive.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak Ranged 2H Critical ===
=== Ranged 2H Critical Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:700117}}, {{#item:810048}}
|{{#item:700117}}, {{#item:810048}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Ranged Physical Damage + 15% ~ 25%
|Damage Fisik Jarak Jauh + 15% ~ 25%
|-
|-
|Critical Damage + 25% ~ 45%
|Damage Kritis + 25% ~ 45%
|-
|-
|ATK + 20 ~ 50
|ATK + 20 ~ 50
Line 116: Line 113:
|CRIT + 7 ~ 15
|CRIT + 7 ~ 15
|-
|-
|Critical Rate + 5 ~ 12
|Peluang Kritis + 5 ~ 12
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Ranged Physical Damage + 5% ~ 15%
|Damage Fisik Jarak Jauh + 5% ~ 15%
|-
|-
|Critical Damage + 8% ~ 18%
|Damage Kritis + 8% ~ 18%
|-
|-
|ATK + 7 ~ 20
|ATK + 7 ~ 20
Line 128: Line 125:
|CRIT + 3 ~ 7
|CRIT + 3 ~ 7
|-
|-
|Critical Rate + 1 ~ 4
|Peluang Kritis + 1 ~ 4
|-
|-
|Physical Damage to Neutral Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Neutral + 4% ~ 12%
|-
|-
|Physical Damage to Water Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Water + 4% ~ 12%
|-
|-
|Physical Damage to Earth Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Earth + 4% ~ 12%
|-
|-
|Physical Damage to Wind Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Wind + 4% ~ 12%
|-
|-
|Physical Damage to Poison Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Poison + 4% ~ 12%
|-
|-
|Physical Damage to Holy Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Holy + 4% ~ 12%
|-
|-
|Physical Damage to Shadow Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Shadow + 4% ~ 12%
|-
|-
|Physical Damage to Ghost Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Ghost + 4% ~ 12%
|-
|-
|Physical Damage to Undead Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Properti Undead + 4% ~ 12%
|-
|-
|Physical Damage to Formless Monsters + 4% ~ 12%
|Damage Fisik ke Monster Formless + 4% ~ 12%
|-
|-
|Physical Damage to Undead Monsters + 4% ~ 12%
|Damage Fisik ke Monster Undead + 4% ~ 12%
|-
|-
|Physical Damage to Brute Monsters + 4% ~ 12%
|Damage Fisik ke Monster Brute + 4% ~ 12%
|-
|-
|Physical Damage to Plant Monsters + 4% ~ 12%
|Damage Fisik ke Monster Plant + 4% ~ 12%
|-
|-
|Physical Damage to Insect Monsters + 4% ~ 12%
|Damage Fisik ke Monster Insect + 4% ~ 12%
|-
|-
|Physical Damage to Fish Monsters + 4% ~ 12%
|Damage Fisik ke Monster Fish + 4% ~ 12%
|-
|-
|Physical Damage to Demon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Demon + 4% ~ 12%
|-
|-
|Physical Damage to Demi-Human Monsters + 4% ~ 12%
|Damage Fisik ke Monster Demi-Human + 4% ~ 12%
|-
|-
|Physical Damage to Angel Monsters + 4% ~ 12%
|Damage Fisik ke Monster Angel + 4% ~ 12%
|-
|-
|Physical Damage to Dragon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Dragon + 4% ~ 12%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak 2H Ranged ===
=== Ranged 2H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}}
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Ranged Physical Damage + 15% ~ 25%
|Damage Fisik Jarak Jauh + 15% ~ 25%
|-
|-
|Non-Critical Physical Damage + 25% ~ 45%
|Damage Fisik Non-Kritis + 25% ~ 45%
|-
|-
|ATK + 20 ~ 50
|ATK + 20 ~ 50
Line 188: Line 183:
|P.ATK + 5 ~ 12
|P.ATK + 5 ~ 12
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Ranged Physical Damage + 5% ~ 15%
|Damage Fisik Jarak Jauh + 5% ~ 15%
|-
|-
|Non-Critical Physical Damage + 8% ~ 18%
|Damage Fisik Non-Kritis + 8% ~ 18%
|-
|-
|ATK + 7 ~ 20
|ATK + 7 ~ 20
Line 200: Line 195:
|P.ATK + 1 ~ 4
|P.ATK + 1 ~ 4
|-
|-
|Physical Damage to Neutral Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
|-
|-
|Physical Damage to Water Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Air + 4% ~ 12%
|-
|-
|Physical Damage to Earth Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
|-
|-
|Physical Damage to Wind Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
|-
|-
|Physical Damage to Poison Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
|-
|-
|Physical Damage to Holy Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
|-
|-
|Physical Damage to Shadow Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
|-
|-
|Physical Damage to Ghost Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
|-
|-
|Physical Damage to Undead Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
|-
|-
|Physical Damage to Formless Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
|-
|-
|Physical Damage to Undead Monsters + 4% ~ 12%
|Damage Fisik ke Monster Undead + 4% ~ 12%
|-
|-
|Physical Damage to Brute Monsters + 4% ~ 12%
|Damage Fisik ke Monster Brute + 4% ~ 12%
|-
|-
|Physical Damage to Plant Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
|-
|-
|Physical Damage to Insect Monsters + 4% ~ 12%
|Damage Fisik ke Monster Serangga + 4% ~ 12%
|-
|-
|Physical Damage to Fish Monsters + 4% ~ 12%
|Damage Fisik ke Monster Ikan + 4% ~ 12%
|-
|-
|Physical Damage to Demon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Iblis + 4% ~ 12%
|-
|-
|Physical Damage to Demi-Human Monsters + 4% ~ 12%
|Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
|-
|-
|Physical Damage to Angel Monsters + 4% ~ 12%
|Damage Fisik ke Monster Malaikat + 4% ~ 12%
|-
|-
|Physical Damage to Dragon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Naga + 4% ~ 12%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak Kritis 2H Melee ===
=== Melee 2H Critical Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:610084}}, {{#item:600056}}
|{{#item:610084}}, {{#item:600056}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Melee Physical Damage + 15% ~ 25%
|Damage Fisik Melee + 15% ~ 25%
|-
|-
|Critical Damage + 25% ~ 45%
|Damage Kritis + 25% ~ 45%
|-
|-
|ATK + 20 ~ 50
|ATK + 20 ~ 50
Line 256: Line 249:
|CRIT + 7 ~ 15
|CRIT + 7 ~ 15
|-
|-
|Critical Rate + 5 ~ 12
|Peluang Kritis + 5 ~ 12
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Melee Physical Damage + 5% ~ 15%
|Damage Fisik Melee + 5% ~ 15%
|-
|-
|Critical Damage + 8% ~ 18%
|Damage Kritis + 8% ~ 18%
|-
|-
|ATK + 7 ~ 20
|ATK + 7 ~ 20
Line 268: Line 261:
|CRIT + 3 ~ 7
|CRIT + 3 ~ 7
|-
|-
|Critical Rate + 1 ~ 4
|Peluang Kritis + 1 ~ 4
|-
|-
|Physical Damage to Neutral Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
|-
|-
|Physical Damage to Water Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Air + 4% ~ 12%
|-
|-
|Physical Damage to Earth Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
|-
|-
|Physical Damage to Wind Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
|-
|-
|Physical Damage to Poison Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
|-
|-
|Physical Damage to Holy Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
|-
|-
|Physical Damage to Shadow Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
|-
|-
|Physical Damage to Ghost Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
|-
|-
|Physical Damage to Undead Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
|-
|-
|Physical Damage to Formless Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
|-
|-
|Physical Damage to Undead Monsters + 4% ~ 12%
|Damage Fisik ke Monster Undead + 4% ~ 12%
|-
|-
|Physical Damage to Brute Monsters + 4% ~ 12%
|Damage Fisik ke Monster Brute + 4% ~ 12%
|-
|-
|Physical Damage to Plant Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
|-
|-
|Physical Damage to Insect Monsters + 4% ~ 12%
|Damage Fisik ke Monster Serangga + 4% ~ 12%
|-
|-
|Physical Damage to Fish Monsters + 4% ~ 12%
|Damage Fisik ke Monster Ikan + 4% ~ 12%
|-
|-
|Physical Damage to Demon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Iblis + 4% ~ 12%
|-
|-
|Physical Damage to Demi-Human Monsters + 4% ~ 12%
|Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
|-
|-
|Physical Damage to Angel Monsters + 4% ~ 12%
|Damage Fisik ke Monster Malaikat + 4% ~ 12%
|-
|-
|Physical Damage to Dragon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Naga + 4% ~ 12%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak 2H Melee ===
=== Melee 2H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:620038}}
|{{#item:620038}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Melee Physical Damage + 15% ~ 25%
|Damage Fisik Melee + 15% ~ 25%
|-
|-
|Non-Critical Physical Damage + 25% ~ 45%
|Damage Fisik Non-Kritis + 25% ~ 45%
|-
|-
|ATK + 20 ~ 50
|ATK + 20 ~ 50
Line 328: Line 319:
|P.ATK + 5 ~ 12
|P.ATK + 5 ~ 12
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Melee Physical Damage + 5% ~ 15%
|Damage Fisik Melee + 5% ~ 15%
|-
|-
|Non-Critical Physical Damage + 8% ~ 18%
|Damage Fisik Non-Kritis + 8% ~ 18%
|-
|-
|ATK + 7 ~ 20
|ATK + 7 ~ 20
Line 340: Line 331:
|P.ATK + 1 ~ 4
|P.ATK + 1 ~ 4
|-
|-
|Physical Damage to Neutral Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
|-
|-
|Physical Damage to Water Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Air + 4% ~ 12%
|-
|-
|Physical Damage to Earth Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
|-
|-
|Physical Damage to Wind Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
|-
|-
|Physical Damage to Poison Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
|-
|-
|Physical Damage to Holy Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
|-
|-
|Physical Damage to Shadow Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
|-
|-
|Physical Damage to Ghost Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
|-
|-
|Physical Damage to Undead Property Monsters + 4% ~ 12%
|Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
|-
|-
|Physical Damage to Formless Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
|-
|-
|Physical Damage to Undead Monsters + 4% ~ 12%
|Damage Fisik ke Monster Undead + 4% ~ 12%
|-
|-
|Physical Damage to Brute Monsters + 4% ~ 12%
|Damage Fisik ke Monster Brute + 4% ~ 12%
|-
|-
|Physical Damage to Plant Monsters + 4% ~ 12%
|Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
|-
|-
|Physical Damage to Insect Monsters + 4% ~ 12%
|Damage Fisik ke Monster Serangga + 4% ~ 12%
|-
|-
|Physical Damage to Fish Monsters + 4% ~ 12%
|Damage Fisik ke Monster Ikan + 4% ~ 12%
|-
|-
|Physical Damage to Demon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Iblis + 4% ~ 12%
|-
|-
|Physical Damage to Demi-Human Monsters + 4% ~ 12%
|Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
|-
|-
|Physical Damage to Angel Monsters + 4% ~ 12%
|Damage Fisik ke Monster Malaikat + 4% ~ 12%
|-
|-
|Physical Damage to Dragon Monsters + 4% ~ 12%
|Damage Fisik ke Monster Naga + 4% ~ 12%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak Ranged 1H Critical ===
=== Ranged 1H Critical Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}}
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Ranged Physical Damage + 10% ~ 20%
|Damage Fisik Jarak Jauh + 10% ~ 20%
|-
|-
|Critical Damage + 15% ~ 35%
|Damage Critical + 15% ~ 35%
|-
|-
|ATK + 15 ~ 45
|ATK + 15 ~ 45
Line 396: Line 385:
|CRIT + 5 ~ 12
|CRIT + 5 ~ 12
|-
|-
|Critical Rate + 3 ~ 10
|Tingkat Critical + 3 ~ 10
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Ranged Physical Damage + 3% ~ 10%
|Damage Fisik Jarak Jauh + 3% ~ 10%
|-
|-
|Critical Damage + 5% ~ 15%
|Damage Critical + 5% ~ 15%
|-
|-
|ATK + 5 ~ 15
|ATK + 5 ~ 15
Line 408: Line 397:
|CRIT + 1 ~ 5
|CRIT + 1 ~ 5
|-
|-
|Critical Rate + 1 ~ 3
|Tingkat Critical + 1 ~ 3
|-
|-
|Physical Damage to Neutral Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Neutral Property + 3% ~ 10%
|-
|-
|Physical Damage to Water Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Water Property + 3% ~ 10%
|-
|-
|Physical Damage to Earth Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Earth Property + 3% ~ 10%
|-
|-
|Physical Damage to Wind Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Wind Property + 3% ~ 10%
|-
|-
|Physical Damage to Poison Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Poison Property + 3% ~ 10%
|-
|-
|Physical Damage to Holy Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Holy Property + 3% ~ 10%
|-
|-
|Physical Damage to Shadow Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Shadow Property + 3% ~ 10%
|-
|-
|Physical Damage to Ghost Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Ghost Property + 3% ~ 10%
|-
|-
|Physical Damage to Undead Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead Property + 3% ~ 10%
|-
|-
|Physical Damage to Formless Monsters + 3% ~ 10%
|Damage Fisik ke Monster Formless + 3% ~ 10%
|-
|-
|Physical Damage to Undead Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead + 3% ~ 10%
|-
|-
|Physical Damage to Brute Monsters + 3% ~ 10%
|Damage Fisik ke Monster Brute + 3% ~ 10%
|-
|-
|Physical Damage to Plant Monsters + 3% ~ 10%
|Damage Fisik ke Monster Plant + 3% ~ 10%
|-
|-
|Physical Damage to Insect Monsters + 3% ~ 10%
|Damage Fisik ke Monster Insect + 3% ~ 10%
|-
|-
|Physical Damage to Fish Monsters + 3% ~ 10%
|Damage Fisik ke Monster Fish + 3% ~ 10%
|-
|-
|Physical Damage to Demon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demon + 3% ~ 10%
|-
|-
|Physical Damage to Demi-Human Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demi-Human + 3% ~ 10%
|-
|-
|Physical Damage to Angel Monsters + 3% ~ 10%
|Damage Fisik ke Monster Angel + 3% ~ 10%
|-
|-
|Physical Damage to Dragon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Dragon + 3% ~ 10%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak Ranged 1H ===
=== Ranged 1H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}}
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Ranged Physical Damage + 10% ~ 20%
|Damage Fisik Jarak Jauh + 10% ~ 20%
|-
|-
|Non-Critical Physical Damage + 15% ~ 35%
|Damage Fisik Non-Critical + 15% ~ 35%
|-
|-
|ATK + 15 ~ 45
|ATK + 15 ~ 45
Line 468: Line 455:
|P.ATK + 3 ~ 10
|P.ATK + 3 ~ 10
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Ranged Physical Damage + 3% ~ 10%
|Damage Fisik Jarak Jauh + 3% ~ 10%
|-
|-
|Non-Critical Physical Damage + 5% ~ 15%
|Damage Fisik Non-Critical + 5% ~ 15%
|-
|-
|ATK + 5 ~ 15
|ATK + 5 ~ 15
Line 480: Line 467:
|P.ATK + 1 ~ 3
|P.ATK + 1 ~ 3
|-
|-
|Physical Damage to Neutral Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Neutral Property + 3% ~ 10%
|-
|-
|Physical Damage to Water Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Water Property + 3% ~ 10%
|-
|-
|Physical Damage to Earth Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Earth Property + 3% ~ 10%
|-
|-
|Physical Damage to Wind Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Wind Property + 3% ~ 10%
|-
|-
|Physical Damage to Poison Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Poison Property + 3% ~ 10%
|-
|-
|Physical Damage to Holy Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Holy Property + 3% ~ 10%
|-
|-
|Physical Damage to Shadow Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Shadow Property + 3% ~ 10%
|-
|-
|Physical Damage to Ghost Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Ghost Property + 3% ~ 10%
|-
|-
|Physical Damage to Undead Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead Property + 3% ~ 10%
|-
|-
|Physical Damage to Formless Monsters + 3% ~ 10%
|Damage Fisik ke Monster Formless + 3% ~ 10%
|-
|-
|Physical Damage to Undead Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead + 3% ~ 10%
|-
|-
|Physical Damage to Brute Monsters + 3% ~ 10%
|Damage Fisik ke Monster Brute + 3% ~ 10%
|-
|-
|Physical Damage to Plant Monsters + 3% ~ 10%
|Damage Fisik ke Monster Plant + 3% ~ 10%
|-
|-
|Physical Damage to Insect Monsters + 3% ~ 10%
|Damage Fisik ke Monster Insect + 3% ~ 10%
|-
|-
|Physical Damage to Fish Monsters + 3% ~ 10%
|Damage Fisik ke Monster Fish + 3% ~ 10%
|-
|-
|Physical Damage to Demon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demon + 3% ~ 10%
|-
|-
|Physical Damage to Demi-Human Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demi-Human + 3% ~ 10%
|-
|-
|Physical Damage to Angel Monsters + 3% ~ 10%
|Damage Fisik ke Monster Angel + 3% ~ 10%
|-
|-
|Physical Damage to Dragon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Dragon + 3% ~ 10%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak Melee 1H Critical ===
=== Melee 1H Critical Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}}
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Melee Physical Damage + 10% ~ 20%
|Damage Fisik Melee + 10% ~ 20%
|-
|-
|Critical Damage + 15% ~ 35%
|Damage Critical + 15% ~ 35%
|-
|-
|ATK + 15 ~ 45
|ATK + 15 ~ 45
Line 536: Line 521:
|CRIT + 5 ~ 12
|CRIT + 5 ~ 12
|-
|-
|Critical Rate + 3 ~ 10
|Tingkat Critical + 3 ~ 10
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Melee Physical Damage + 3% ~ 10%
|Damage Fisik Melee + 3% ~ 10%
|-
|-
|Critical Damage + 5% ~ 15%
|Damage Critical + 5% ~ 15%
|-
|-
|ATK + 5 ~ 15
|ATK + 5 ~ 15
Line 548: Line 533:
|CRIT + 1 ~ 5
|CRIT + 1 ~ 5
|-
|-
|Critical Rate + 1 ~ 3
|Tingkat Critical + 1 ~ 3
|-
|-
|Physical Damage to Neutral Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Neutral Property + 3% ~ 10%
|-
|-
|Physical Damage to Water Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Water Property + 3% ~ 10%
|-
|-
|Physical Damage to Earth Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Earth Property + 3% ~ 10%
|-
|-
|Physical Damage to Wind Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Wind Property + 3% ~ 10%
|-
|-
|Physical Damage to Poison Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Poison Property + 3% ~ 10%
|-
|-
|Physical Damage to Holy Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Holy Property + 3% ~ 10%
|-
|-
|Physical Damage to Shadow Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Shadow Property + 3% ~ 10%
|-
|-
|Physical Damage to Ghost Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Ghost Property + 3% ~ 10%
|-
|-
|Physical Damage to Undead Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead Property + 3% ~ 10%
|-
|-
|Physical Damage to Formless Monsters + 3% ~ 10%
|Damage Fisik ke Monster Formless + 3% ~ 10%
|-
|-
|Physical Damage to Undead Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead + 3% ~ 10%
|-
|-
|Physical Damage to Brute Monsters + 3% ~ 10%
|Damage Fisik ke Monster Brute + 3% ~ 10%
|-
|-
|Physical Damage to Plant Monsters + 3% ~ 10%
|Damage Fisik ke Monster Plant + 3% ~ 10%
|-
|-
|Physical Damage to Insect Monsters + 3% ~ 10%
|Damage Fisik ke Monster Insect + 3% ~ 10%
|-
|-
|Physical Damage to Fish Monsters + 3% ~ 10%
|Damage Fisik ke Monster Fish + 3% ~ 10%
|-
|-
|Physical Damage to Demon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demon + 3% ~ 10%
|-
|-
|Physical Damage to Demi-Human Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demi-Human + 3% ~ 10%
|-
|-
|Physical Damage to Angel Monsters + 3% ~ 10%
|Damage Fisik ke Monster Angel + 3% ~ 10%
|-
|-
|Physical Damage to Dragon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Dragon + 3% ~ 10%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak 1H Jarak Dekat ===
=== Melee 1H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}}
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Melee Physical Damage + 10% ~ 20%
|Damage Fisik Jarak Dekat + 10% ~ 20%
|-
|-
|Non-Critical Physical Damage + 15% ~ 35%
|Damage Fisik Non-Kritikal + 15% ~ 35%
|-
|-
|ATK + 15 ~ 45
|ATK + 15 ~ 45
Line 608: Line 591:
|P.ATK + 3 ~ 10
|P.ATK + 3 ~ 10
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Melee Physical Damage + 3% ~ 10%
|Damage Fisik Jarak Dekat + 3% ~ 10%
|-
|-
|Non-Critical Physical Damage + 5% ~ 15%
|Damage Fisik Non-Kritikal + 5% ~ 15%
|-
|-
|ATK + 5 ~ 15
|ATK + 5 ~ 15
Line 620: Line 603:
|P.ATK + 1 ~ 3
|P.ATK + 1 ~ 3
|-
|-
|Physical Damage to Neutral Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Neutral + 3% ~ 10%
|-
|-
|Physical Damage to Water Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Water + 3% ~ 10%
|-
|-
|Physical Damage to Earth Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Earth + 3% ~ 10%
|-
|-
|Physical Damage to Wind Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Wind + 3% ~ 10%
|-
|-
|Physical Damage to Poison Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Poison + 3% ~ 10%
|-
|-
|Physical Damage to Holy Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Holy + 3% ~ 10%
|-
|-
|Physical Damage to Shadow Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Shadow + 3% ~ 10%
|-
|-
|Physical Damage to Ghost Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Ghost + 3% ~ 10%
|-
|-
|Physical Damage to Undead Property Monsters + 3% ~ 10%
|Damage Fisik ke Monster Elemen Undead + 3% ~ 10%
|-
|-
|Physical Damage to Formless Monsters + 3% ~ 10%
|Damage Fisik ke Monster Formless + 3% ~ 10%
|-
|-
|Physical Damage to Undead Monsters + 3% ~ 10%
|Damage Fisik ke Monster Undead + 3% ~ 10%
|-
|-
|Physical Damage to Brute Monsters + 3% ~ 10%
|Damage Fisik ke Monster Brute + 3% ~ 10%
|-
|-
|Physical Damage to Plant Monsters + 3% ~ 10%
|Damage Fisik ke Monster Plant + 3% ~ 10%
|-
|-
|Physical Damage to Insect Monsters + 3% ~ 10%
|Damage Fisik ke Monster Insect + 3% ~ 10%
|-
|-
|Physical Damage to Fish Monsters + 3% ~ 10%
|Damage Fisik ke Monster Fish + 3% ~ 10%
|-
|-
|Physical Damage to Demon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demon + 3% ~ 10%
|-
|-
|Physical Damage to Demi-Human Monsters + 3% ~ 10%
|Damage Fisik ke Monster Demi-Human + 3% ~ 10%
|-
|-
|Physical Damage to Angel Monsters + 3% ~ 10%
|Damage Fisik ke Monster Angel + 3% ~ 10%
|-
|-
|Physical Damage to Dragon Monsters + 3% ~ 10%
|Damage Fisik ke Monster Dragon + 3% ~ 10%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Acak 1H Sihir ===
=== Magic 1H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}}
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Magic Damage of Neutral Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Neutral + 15% ~ 35%
|-
|-
|Magic Damage of Water Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Water + 15% ~ 35%
|-
|-
|Magic Damage of Earth Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Earth + 15% ~ 35%
|-
|-
|Magic Damage of Fire Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Fire + 15% ~ 35%
|-
|-
|Magic Damage of Wind Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Wind + 15% ~ 35%
|-
|-
|Magic Damage of Poison Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Poison + 15% ~ 35%
|-
|-
|Magic Damage of Holy Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Holy + 15% ~ 35%
|-
|-
|Magic Damage of Shadow Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Shadow + 15% ~ 35%
|-
|-
|Magic Damage of Ghost Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Ghost + 15% ~ 35%
|-
|-
|Magic Damage of Undead Element Skills + 15% ~ 35%
|Damage Sihir dari Skill Elemen Undead + 15% ~ 35%
|-
|-
|Magic Damage of All Element Skills + 5% ~ 15%
|Damage Sihir dari Semua Skill Elemen + 5% ~ 15%
|-
|-
|Variable Cast Time - 3% ~ 10%
|Variable Cast Time - 3% ~ 10%
Line 698: Line 679:
|S.MATK + 3 ~ 10
|S.MATK + 3 ~ 10
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Magic Damage of Neutral Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Neutral + 5% ~ 15%
|-
|-
|Magic Damage of Water Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Water + 5% ~ 15%
|-
|-
|Magic Damage of Earth Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Earth + 5% ~ 15%
|-
|-
|Magic Damage of Fire Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Fire + 5% ~ 15%
|-
|-
|Magic Damage of Wind Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Wind + 5% ~ 15%
|-
|-
|Magic Damage of Poison Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Poison + 5% ~ 15%
|-
|-
|Magic Damage of Holy Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Holy + 5% ~ 15%
|-
|-
|Magic Damage of Shadow Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Shadow + 5% ~ 15%
|-
|-
|Magic Damage of Ghost Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Ghost + 5% ~ 15%
|-
|-
|Magic Damage of Undead Element Skills + 5% ~ 15%
|Damage Sihir dari Skill Elemen Undead + 5% ~ 15%
|-
|-
|Magic Damage of All Element Skills + 2% ~ 5%
|Damage Sihir dari Semua Skill Elemen + 2% ~ 5%
|-
|-
|Variable Cast Time - 2% ~ 5%
|Variable Cast Time - 2% ~ 5%
Line 730: Line 711:
|S.MATK + 1 ~ 3
|S.MATK + 1 ~ 3
|-
|-
|Magical Damage to Neutral Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Neutral + 3% ~ 10%
|-
|-
|Magical Damage to Water Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Water + 3% ~ 10%
|-
|-
|Magical Damage to Earth Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Earth + 3% ~ 10%
|-
|-
|Magical Damage to Fire Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Fire + 3% ~ 10%
|-
|-
|Magical Damage to Wind Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Wind + 3% ~ 10%
|-
|-
|Magical Damage to Poison Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Poison + 3% ~ 10%
|-
|-
|Magical Damage to Holy Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Holy + 3% ~ 10%
|-
|-
|Magical Damage to Shadow Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Shadow + 3% ~ 10%
|-
|-
|Magical Damage to Ghost Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Ghost + 3% ~ 10%
|-
|-
|Magical Damage to Undead Property Monsters + 3% ~ 10%
|Damage Sihir ke Monster Elemen Undead + 3% ~ 10%
|-
|-
|Magical Damage to Formless Monsters + 3% ~ 10%
|Damage Sihir ke Monster Formless + 3% ~ 10%
|-
|-
|Magical Damage to Undead Monsters + 3% ~ 10%
|Damage Sihir ke Monster Undead + 3% ~ 10%
|-
|-
|Magical Damage to Brute Monsters + 3% ~ 10%
|Damage Sihir ke Monster Brute + 3% ~ 10%
|-
|-
|Magical Damage to Plant Monsters + 3% ~ 10%
|Damage Sihir ke Monster Plant + 3% ~ 10%
|-
|-
|Magical Damage to Insect Monsters + 3% ~ 10%
|Damage Sihir ke Monster Insect + 3% ~ 10%
|-
|-
|Magical Damage to Fish Monsters + 3% ~ 10%
|Damage Sihir ke Monster Fish + 3% ~ 10%
|-
|-
|Magical Damage to Demon Monsters + 3% ~ 10%
|Damage Sihir ke Monster Demon + 3% ~ 10%
|-
|-
|Magical Damage to Demi-Human Monsters + 3% ~ 10%
|Damage Sihir ke Monster Demi-Human + 3% ~ 10%
|-
|-
|Magical Damage to Angel Monsters + 3% ~ 10%
|Damage Sihir ke Monster Angel + 3% ~ 10%
|-
|-
|Magical Damage to Dragon Monsters + 3% ~ 10%
|Damage Sihir ke Monster Dragon + 3% ~ 10%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Opsi Random Magic 2H ===
=== Magic 2H Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:650048}}, {{#item:640051}}
|{{#item:650048}}, {{#item:640051}}
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 1
|Opsi Baris 1
|-
|-
|Magic Damage of Neutral Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Neutral + 25% ~ 45%
|-
|-
|Magic Damage of Water Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Water + 25% ~ 45%
|-
|-
|Magic Damage of Earth Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Earth + 25% ~ 45%
|-
|-
|Magic Damage of Fire Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Fire + 25% ~ 45%
|-
|-
|Magic Damage of Wind Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Wind + 25% ~ 45%
|-
|-
|Magic Damage of Poison Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Poison + 25% ~ 45%
|-
|-
|Magic Damage of Holy Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Holy + 25% ~ 45%
|-
|-
|Magic Damage of Shadow Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Shadow + 25% ~ 45%
|-
|-
|Magic Damage of Ghost Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Ghost + 25% ~ 45%
|-
|-
|Magic Damage of Undead Element Skills + 25% ~ 45%
|Damage Sihir dari Skill Elemen Undead + 25% ~ 45%
|-
|-
|Magic Damage of All Element Skills + 10% ~ 20%
|Damage Sihir dari Semua Skill Elemen + 10% ~ 20%
|-
|-
|Variable Cast Time - 5% ~ 15%
|Waktu Cast Variabel - 5% ~ 15%
|-
|-
|MATK + 20 ~ 50
|MATK + 20 ~ 50
Line 810: Line 789:
|S.MATK + 5 ~ 15
|S.MATK + 5 ~ 15
|- style="background-color:#E0FFFF; text-align: center;"
|- style="background-color:#E0FFFF; text-align: center;"
|Line Option 2 / 3
|Opsi Baris 2 / 3
|-
|-
|Magic Damage of Neutral Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Neutral + 7% ~ 20%
|-
|-
|Magic Damage of Water Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Water + 7% ~ 20%
|-
|-
|Magic Damage of Earth Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Earth + 7% ~ 20%
|-
|-
|Magic Damage of Fire Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Fire + 7% ~ 20%
|-
|-
|Magic Damage of Wind Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Wind + 7% ~ 20%
|-
|-
|Magic Damage of Poison Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Poison + 7% ~ 20%
|-
|-
|Magic Damage of Holy Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Holy + 7% ~ 20%
|-
|-
|Magic Damage of Shadow Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Shadow + 7% ~ 20%
|-
|-
|Magic Damage of Ghost Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Ghost + 7% ~ 20%
|-
|-
|Magic Damage of Undead Element Skills + 7% ~ 20%
|Damage Sihir dari Skill Elemen Undead + 7% ~ 20%
|-
|-
|Magic Damage of All Element Skills + 3% ~ 7%
|Damage Sihir dari Semua Skill Elemen + 3% ~ 7%
|-
|-
|Variable Cast Time - 3% ~ 7%
|Waktu Cast Variabel - 3% ~ 7%
|-
|-
|MATK + 7 ~ 20
|MATK + 7 ~ 20
Line 842: Line 821:
|S.MATK + 1 ~ 5
|S.MATK + 1 ~ 5
|-
|-
|Magical Damage to Neutral Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Neutral + 4% ~ 12%
|-
|-
|Magical Damage to Water Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Water + 4% ~ 12%
|-
|-
|Magical Damage to Earth Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Earth + 4% ~ 12%
|-
|-
|Magical Damage to Fire Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Fire + 4% ~ 12%
|-
|-
|Magical Damage to Wind Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Wind + 4% ~ 12%
|-
|-
|Magical Damage to Poison Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Poison + 4% ~ 12%
|-
|-
|Magical Damage to Holy Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Holy + 4% ~ 12%
|-
|-
|Magical Damage to Shadow Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Shadow + 4% ~ 12%
|-
|-
|Magical Damage to Ghost Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Ghost + 4% ~ 12%
|-
|-
|Magical Damage to Undead Property Monsters + 4% ~ 12%
|Damage Sihir ke Monster Properti Undead + 4% ~ 12%
|-
|-
|Magical Damage to Formless Monsters + 4% ~ 12%
|Damage Sihir ke Monster Formless + 4% ~ 12%
|-
|-
|Magical Damage to Undead Monsters + 4% ~ 12%
|Damage Sihir ke Monster Undead + 4% ~ 12%
|-
|-
|Magical Damage to Brute Monsters + 4% ~ 12%
|Damage Sihir ke Monster Brute + 4% ~ 12%
|-
|-
|Magical Damage to Plant Monsters + 4% ~ 12%
|Damage Sihir ke Monster Plant + 4% ~ 12%
|-
|-
|Magical Damage to Insect Monsters + 4% ~ 12%
|Damage Sihir ke Monster Insect + 4% ~ 12%
|-
|-
|Magical Damage to Fish Monsters + 4% ~ 12%
|Damage Sihir ke Monster Fish + 4% ~ 12%
|-
|-
|Magical Damage to Demon Monsters + 4% ~ 12%
|Damage Sihir ke Monster Demon + 4% ~ 12%
|-
|-
|Magical Damage to Demi-Human Monsters + 4% ~ 12%
|Damage Sihir ke Monster Demi-Human + 4% ~ 12%
|-
|-
|Magical Damage to Angel Monsters + 4% ~ 12%
|Damage Sihir ke Monster Angel + 4% ~ 12%
|-
|-
|Magical Damage to Dragon Monsters + 4% ~ 12%
|Damage Sihir ke Monster Dragon + 4% ~ 12%
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Mendaur Ulang Senjata yang Tidak Diinginkan==
==Recycling Unwanted Weapons==
Bicara dengan Tosslt di {{#navi:main_office|122|68}} dan gunakan layanan [[Recycler]]. Daur ulang hanya senjata yang tidak diinginkan: Encroached Weapon yang dipilih akan hancur.
Speak to Tosslt at {{#navi:main_office|122|68}} and use the [[Recycler]] service. Recycle only an unwanted weapon: the selected Encroached Weapon is destroyed.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Recycled material !! Exchange
! Material Daur Ulang !! Penukaran
|-
|-
| {{#item:50238}} || 50 fragments → one Zero Cell Rune matching the desired random option group
| {{#item:50238}} || 50 fragmen → satu Zero Cell Rune yang cocok dengan grup opsi random yang diinginkan
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Mengulang Opsi Random==
==Rerolling Random Options==
Menggunakan Zero Cell Rune akan mengulang opsi random pada senjata yang kompatibel. Daftar target saat ini mencakup Encroached Weapon dan hasil Frontier atau Another Dimension yang kompatibel, sehingga sistem yang sama tetap tersedia setelah transformasi.
Using a Zero Cell Rune rerolls the random options on a compatible weapon. The current target lists include Encroached Weapons and compatible Frontier or Another Dimension results, so the same system remains available after transformation.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
! Random option group !! Reroll item
! Grup Opsi Random !! Item Reroll
|-
|-
| Melee 1H || {{#item:50239}}
| Melee 1H || {{#item:50239}}
Line 926: Line 897:
| Magic 2H || {{#item:50248}}
| Magic 2H || {{#item:50248}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Mempersiapkan Senjata untuk Transformasi==
==Preparing a Weapon for Transformation==
Pilih grup opsi random yang diinginkan dan refine Encroached Weapon ke '''+10'''. Transformasi dijamin dan mempertahankan level refine, grade, kartu, dan opsi random senjata.
Choose the desired random option group and refine the Encroached Weapon to '''+10'''. Transformation is guaranteed and preserves the weapon's refine level, grade, cards and random options.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Item tuning lengkap, formula, biaya material, dan tabel hasil dipelihara di [[Another Dimension Weapon]]. Jangan daur ulang senjata yang dipilih untuk transformasi.
The complete tuning items, formulas, material costs and result tables are maintained in [[Another Dimension Weapon]]. Do not recycle the weapon selected for transformation.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Panduan Terkait==
==Related Guides==
* [[Zero Cell Sector]]
* [[Zero Cell Sector]]
* [[Another Dimension Weapon]]
* [[Another Dimension Weapon]]
* [[Frontier Rune Crown]]
* [[Frontier Rune Crown]]
* [[Recycler]]
* [[Recycler]]
</div>

Latest revision as of 13:42, 13 October 2026

Ringkasan

Encroached Weapon adalah senjata dasar untuk progresi senjata Zero Cell. Senjata ini didapatkan dari Zero Cell Weapon Box dengan grup opsi acak yang sudah terpasang, lalu di-refine ke +10 untuk transformasi Frontier atau Another Dimension.

Opsi acak terpisah dari slot kartu dan enchant equipment standar. Encroached Weapon yang tidak diinginkan bisa didaur ulang menjadi Zero Cell Weapon Fragments , yang ditukarkan dengan Zero Cell Rune spesifik kategori untuk reroll opsi.

Persyaratan dan Akses

Selesaikan persyaratan pasca-cerita Chapter 1 sebelum farming di empat map Zero Cell:

Mendapatkan Encroached Weapon

Zero Cell Weapon Box adalah drop map dari monster di sektor terkait. Setiap box berisi satu Encroached Weapon acak dari grup itemnya.

Sektor Box Peluang drop map
Lux 41251.png Zero Cell Weapon Box (Lux/Vita) (41251) 5.765%
Vita 41251.png Zero Cell Weapon Box (Lux/Vita) (41251) 18.075%
Nox 41252.png Zero Cell Weapon Box (Nox/Arc) (41252) 10.056%
Ark 41252.png Zero Cell Weapon Box (Nox/Arc) (41252) 18.075%

Zero Cell Weapon Box (Lux/Vita)

Grup item: CH1_ZEROCELL_WEAPON_BOX_LV.

Senjata Peluang box
540109.png Encroached Book [2] (540109) 9.0909%
700117.png Encroached Bow [3] (700117) 9.0909%
510140.png Encroached Dagger [2] (510140) 4.5455%
810048.png Encroached Firearm [3] (810048) 9.0909%
650048.png Encroached Huuma Shuriken [3] (650048) 9.0909%
610084.png Encroached Katar [3] (610084) 9.0909%
590081.png Encroached Mace [2] (590081) 4.5455%
550137.png Encroached Staff [2] (550137) 9.0909%
620038.png Encroached Two-Handed Axe [3] (620038) 9.0909%
630059.png Encroached Two-Handed Spear [3] (630059) 9.0909%
640051.png Encroached Two-Handed Staff [3] (640051) 9.0909%
600056.png Encroached Two-Handed Sword [3] (600056) 9.0909%

Zero Cell Weapon Box (Nox/Arc)

Grup item: CH1_ZEROCELL_WEAPON_BOX_NA. Nama item yang dikonfigurasi memakai “Arc”; map sektor terkait bernama Ark.

Senjata Peluang box
520054.png Encroached Axe [3] (520054) 10.0000%
540109.png Encroached Book [2] (540109) 10.0000%
700117.png Encroached Bow [3] (700117) 10.0000%
510140.png Encroached Dagger [2] (510140) 5.0000%
550174.png Encroached Foxtail [2] (550174) 10.0000%
570086.png Encroached Instrument [2] (570086) 10.0000%
560080.png Encroached Knuckles [2] (560080) 10.0000%
590081.png Encroached Mace [2] (590081) 5.0000%
530071.png Encroached Spear [2] (530071) 10.0000%
500119.png Encroached Sword [2] (500119) 10.0000%
580086.png Encroached Whip [2] (580086) 10.0000%

Opsi Acak

Setiap senjata memakai salah satu dari sepuluh grup opsi di bawah ini. Opsi Baris 1 adalah pool utama. Opsi Baris 2 dan 3 memakai pool sekunder yang sama saat baris tersebut ada.

Tabel-tabel dalam kondisi tertutup secara default karena katalog opsinya sangat banyak.

Opsi Acak Ranged 2H Critical

700117.png Encroached Bow [3] (700117), 810048.png Encroached Firearm [3] (810048)
Opsi Baris 1
Damage Fisik Jarak Jauh + 15% ~ 25%
Damage Kritis + 25% ~ 45%
ATK + 20 ~ 50
CRIT + 7 ~ 15
Peluang Kritis + 5 ~ 12
Opsi Baris 2 / 3
Damage Fisik Jarak Jauh + 5% ~ 15%
Damage Kritis + 8% ~ 18%
ATK + 7 ~ 20
CRIT + 3 ~ 7
Peluang Kritis + 1 ~ 4
Damage Fisik ke Monster Properti Neutral + 4% ~ 12%
Damage Fisik ke Monster Properti Water + 4% ~ 12%
Damage Fisik ke Monster Properti Earth + 4% ~ 12%
Damage Fisik ke Monster Properti Wind + 4% ~ 12%
Damage Fisik ke Monster Properti Poison + 4% ~ 12%
Damage Fisik ke Monster Properti Holy + 4% ~ 12%
Damage Fisik ke Monster Properti Shadow + 4% ~ 12%
Damage Fisik ke Monster Properti Ghost + 4% ~ 12%
Damage Fisik ke Monster Properti Undead + 4% ~ 12%
Damage Fisik ke Monster Formless + 4% ~ 12%
Damage Fisik ke Monster Undead + 4% ~ 12%
Damage Fisik ke Monster Brute + 4% ~ 12%
Damage Fisik ke Monster Plant + 4% ~ 12%
Damage Fisik ke Monster Insect + 4% ~ 12%
Damage Fisik ke Monster Fish + 4% ~ 12%
Damage Fisik ke Monster Demon + 4% ~ 12%
Damage Fisik ke Monster Demi-Human + 4% ~ 12%
Damage Fisik ke Monster Angel + 4% ~ 12%
Damage Fisik ke Monster Dragon + 4% ~ 12%

Opsi Acak 2H Ranged

650048.png Encroached Huuma Shuriken [3] (650048), 810048.png Encroached Firearm [3] (810048), 630059.png Encroached Two-Handed Spear [3] (630059)
Opsi Baris 1
Damage Fisik Jarak Jauh + 15% ~ 25%
Damage Fisik Non-Kritis + 25% ~ 45%
ATK + 20 ~ 50
ATK + 5% ~ 12%
P.ATK + 5 ~ 12
Opsi Baris 2 / 3
Damage Fisik Jarak Jauh + 5% ~ 15%
Damage Fisik Non-Kritis + 8% ~ 18%
ATK + 7 ~ 20
ATK + 1% ~ 4%
P.ATK + 1 ~ 4
Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
Damage Fisik ke Monster Elemen Air + 4% ~ 12%
Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
Damage Fisik ke Monster Undead + 4% ~ 12%
Damage Fisik ke Monster Brute + 4% ~ 12%
Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
Damage Fisik ke Monster Serangga + 4% ~ 12%
Damage Fisik ke Monster Ikan + 4% ~ 12%
Damage Fisik ke Monster Iblis + 4% ~ 12%
Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
Damage Fisik ke Monster Malaikat + 4% ~ 12%
Damage Fisik ke Monster Naga + 4% ~ 12%

Opsi Acak Kritis 2H Melee

610084.png Encroached Katar [3] (610084), 600056.png Encroached Two-Handed Sword [3] (600056)
Opsi Baris 1
Damage Fisik Melee + 15% ~ 25%
Damage Kritis + 25% ~ 45%
ATK + 20 ~ 50
CRIT + 7 ~ 15
Peluang Kritis + 5 ~ 12
Opsi Baris 2 / 3
Damage Fisik Melee + 5% ~ 15%
Damage Kritis + 8% ~ 18%
ATK + 7 ~ 20
CRIT + 3 ~ 7
Peluang Kritis + 1 ~ 4
Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
Damage Fisik ke Monster Elemen Air + 4% ~ 12%
Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
Damage Fisik ke Monster Undead + 4% ~ 12%
Damage Fisik ke Monster Brute + 4% ~ 12%
Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
Damage Fisik ke Monster Serangga + 4% ~ 12%
Damage Fisik ke Monster Ikan + 4% ~ 12%
Damage Fisik ke Monster Iblis + 4% ~ 12%
Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
Damage Fisik ke Monster Malaikat + 4% ~ 12%
Damage Fisik ke Monster Naga + 4% ~ 12%

Opsi Acak 2H Melee

620038.png Encroached Two-Handed Axe [3] (620038)
Opsi Baris 1
Damage Fisik Melee + 15% ~ 25%
Damage Fisik Non-Kritis + 25% ~ 45%
ATK + 20 ~ 50
ATK + 5% ~ 12%
P.ATK + 5 ~ 12
Opsi Baris 2 / 3
Damage Fisik Melee + 5% ~ 15%
Damage Fisik Non-Kritis + 8% ~ 18%
ATK + 7 ~ 20
ATK + 1% ~ 4%
P.ATK + 1 ~ 4
Damage Fisik ke Monster Elemen Netral + 4% ~ 12%
Damage Fisik ke Monster Elemen Air + 4% ~ 12%
Damage Fisik ke Monster Elemen Tanah + 4% ~ 12%
Damage Fisik ke Monster Elemen Angin + 4% ~ 12%
Damage Fisik ke Monster Elemen Racun + 4% ~ 12%
Damage Fisik ke Monster Elemen Suci + 4% ~ 12%
Damage Fisik ke Monster Elemen Bayangan + 4% ~ 12%
Damage Fisik ke Monster Elemen Hantu + 4% ~ 12%
Damage Fisik ke Monster Elemen Undead + 4% ~ 12%
Damage Fisik ke Monster Tanpa Bentuk + 4% ~ 12%
Damage Fisik ke Monster Undead + 4% ~ 12%
Damage Fisik ke Monster Brute + 4% ~ 12%
Damage Fisik ke Monster Tumbuhan + 4% ~ 12%
Damage Fisik ke Monster Serangga + 4% ~ 12%
Damage Fisik ke Monster Ikan + 4% ~ 12%
Damage Fisik ke Monster Iblis + 4% ~ 12%
Damage Fisik ke Monster Demi-Manusia + 4% ~ 12%
Damage Fisik ke Monster Malaikat + 4% ~ 12%
Damage Fisik ke Monster Naga + 4% ~ 12%

Opsi Acak Ranged 1H Critical

500119.png Encroached Sword [2] (500119), 510140.png Encroached Dagger [2] (510140), 530071.png Encroached Spear [2] (530071), 550174.png Encroached Foxtail [2] (550174), 560080.png Encroached Knuckles [2] (560080)
Opsi Baris 1
Damage Fisik Jarak Jauh + 10% ~ 20%
Damage Critical + 15% ~ 35%
ATK + 15 ~ 45
CRIT + 5 ~ 12
Tingkat Critical + 3 ~ 10
Opsi Baris 2 / 3
Damage Fisik Jarak Jauh + 3% ~ 10%
Damage Critical + 5% ~ 15%
ATK + 5 ~ 15
CRIT + 1 ~ 5
Tingkat Critical + 1 ~ 3
Damage Fisik ke Monster Neutral Property + 3% ~ 10%
Damage Fisik ke Monster Water Property + 3% ~ 10%
Damage Fisik ke Monster Earth Property + 3% ~ 10%
Damage Fisik ke Monster Wind Property + 3% ~ 10%
Damage Fisik ke Monster Poison Property + 3% ~ 10%
Damage Fisik ke Monster Holy Property + 3% ~ 10%
Damage Fisik ke Monster Shadow Property + 3% ~ 10%
Damage Fisik ke Monster Ghost Property + 3% ~ 10%
Damage Fisik ke Monster Undead Property + 3% ~ 10%
Damage Fisik ke Monster Formless + 3% ~ 10%
Damage Fisik ke Monster Undead + 3% ~ 10%
Damage Fisik ke Monster Brute + 3% ~ 10%
Damage Fisik ke Monster Plant + 3% ~ 10%
Damage Fisik ke Monster Insect + 3% ~ 10%
Damage Fisik ke Monster Fish + 3% ~ 10%
Damage Fisik ke Monster Demon + 3% ~ 10%
Damage Fisik ke Monster Demi-Human + 3% ~ 10%
Damage Fisik ke Monster Angel + 3% ~ 10%
Damage Fisik ke Monster Dragon + 3% ~ 10%

Opsi Acak Ranged 1H

570086.png Encroached Instrument [2] (570086), 590081.png Encroached Mace [2] (590081), 580086.png Encroached Whip [2] (580086)
Opsi Baris 1
Damage Fisik Jarak Jauh + 10% ~ 20%
Damage Fisik Non-Critical + 15% ~ 35%
ATK + 15 ~ 45
ATK + 3% ~ 10%
P.ATK + 3 ~ 10
Opsi Baris 2 / 3
Damage Fisik Jarak Jauh + 3% ~ 10%
Damage Fisik Non-Critical + 5% ~ 15%
ATK + 5 ~ 15
ATK + 1% ~ 3%
P.ATK + 1 ~ 3
Damage Fisik ke Monster Neutral Property + 3% ~ 10%
Damage Fisik ke Monster Water Property + 3% ~ 10%
Damage Fisik ke Monster Earth Property + 3% ~ 10%
Damage Fisik ke Monster Wind Property + 3% ~ 10%
Damage Fisik ke Monster Poison Property + 3% ~ 10%
Damage Fisik ke Monster Holy Property + 3% ~ 10%
Damage Fisik ke Monster Shadow Property + 3% ~ 10%
Damage Fisik ke Monster Ghost Property + 3% ~ 10%
Damage Fisik ke Monster Undead Property + 3% ~ 10%
Damage Fisik ke Monster Formless + 3% ~ 10%
Damage Fisik ke Monster Undead + 3% ~ 10%
Damage Fisik ke Monster Brute + 3% ~ 10%
Damage Fisik ke Monster Plant + 3% ~ 10%
Damage Fisik ke Monster Insect + 3% ~ 10%
Damage Fisik ke Monster Fish + 3% ~ 10%
Damage Fisik ke Monster Demon + 3% ~ 10%
Damage Fisik ke Monster Demi-Human + 3% ~ 10%
Damage Fisik ke Monster Angel + 3% ~ 10%
Damage Fisik ke Monster Dragon + 3% ~ 10%

Opsi Acak Melee 1H Critical

510140.png Encroached Dagger [2] (510140), 520054.png Encroached Axe [3] (520054), 540109.png Encroached Book [2] (540109), 560080.png Encroached Knuckles [2] (560080)
Opsi Baris 1
Damage Fisik Melee + 10% ~ 20%
Damage Critical + 15% ~ 35%
ATK + 15 ~ 45
CRIT + 5 ~ 12
Tingkat Critical + 3 ~ 10
Opsi Baris 2 / 3
Damage Fisik Melee + 3% ~ 10%
Damage Critical + 5% ~ 15%
ATK + 5 ~ 15
CRIT + 1 ~ 5
Tingkat Critical + 1 ~ 3
Damage Fisik ke Monster Neutral Property + 3% ~ 10%
Damage Fisik ke Monster Water Property + 3% ~ 10%
Damage Fisik ke Monster Earth Property + 3% ~ 10%
Damage Fisik ke Monster Wind Property + 3% ~ 10%
Damage Fisik ke Monster Poison Property + 3% ~ 10%
Damage Fisik ke Monster Holy Property + 3% ~ 10%
Damage Fisik ke Monster Shadow Property + 3% ~ 10%
Damage Fisik ke Monster Ghost Property + 3% ~ 10%
Damage Fisik ke Monster Undead Property + 3% ~ 10%
Damage Fisik ke Monster Formless + 3% ~ 10%
Damage Fisik ke Monster Undead + 3% ~ 10%
Damage Fisik ke Monster Brute + 3% ~ 10%
Damage Fisik ke Monster Plant + 3% ~ 10%
Damage Fisik ke Monster Insect + 3% ~ 10%
Damage Fisik ke Monster Fish + 3% ~ 10%
Damage Fisik ke Monster Demon + 3% ~ 10%
Damage Fisik ke Monster Demi-Human + 3% ~ 10%
Damage Fisik ke Monster Angel + 3% ~ 10%
Damage Fisik ke Monster Dragon + 3% ~ 10%

Opsi Acak 1H Jarak Dekat

590081.png Encroached Mace [2] (590081), 540109.png Encroached Book [2] (540109), 530071.png Encroached Spear [2] (530071), 560080.png Encroached Knuckles [2] (560080)
Opsi Baris 1
Damage Fisik Jarak Dekat + 10% ~ 20%
Damage Fisik Non-Kritikal + 15% ~ 35%
ATK + 15 ~ 45
ATK + 3% ~ 10%
P.ATK + 3 ~ 10
Opsi Baris 2 / 3
Damage Fisik Jarak Dekat + 3% ~ 10%
Damage Fisik Non-Kritikal + 5% ~ 15%
ATK + 5 ~ 15
ATK + 1% ~ 3%
P.ATK + 1 ~ 3
Damage Fisik ke Monster Elemen Neutral + 3% ~ 10%
Damage Fisik ke Monster Elemen Water + 3% ~ 10%
Damage Fisik ke Monster Elemen Earth + 3% ~ 10%
Damage Fisik ke Monster Elemen Wind + 3% ~ 10%
Damage Fisik ke Monster Elemen Poison + 3% ~ 10%
Damage Fisik ke Monster Elemen Holy + 3% ~ 10%
Damage Fisik ke Monster Elemen Shadow + 3% ~ 10%
Damage Fisik ke Monster Elemen Ghost + 3% ~ 10%
Damage Fisik ke Monster Elemen Undead + 3% ~ 10%
Damage Fisik ke Monster Formless + 3% ~ 10%
Damage Fisik ke Monster Undead + 3% ~ 10%
Damage Fisik ke Monster Brute + 3% ~ 10%
Damage Fisik ke Monster Plant + 3% ~ 10%
Damage Fisik ke Monster Insect + 3% ~ 10%
Damage Fisik ke Monster Fish + 3% ~ 10%
Damage Fisik ke Monster Demon + 3% ~ 10%
Damage Fisik ke Monster Demi-Human + 3% ~ 10%
Damage Fisik ke Monster Angel + 3% ~ 10%
Damage Fisik ke Monster Dragon + 3% ~ 10%

Opsi Acak 1H Sihir

510140.png Encroached Dagger [2] (510140), 540109.png Encroached Book [2] (540109), 550137.png Encroached Staff [2] (550137), 570086.png Encroached Instrument [2] (570086), 550174.png Encroached Foxtail [2] (550174), 580086.png Encroached Whip [2] (580086)
Opsi Baris 1
Damage Sihir dari Skill Elemen Neutral + 15% ~ 35%
Damage Sihir dari Skill Elemen Water + 15% ~ 35%
Damage Sihir dari Skill Elemen Earth + 15% ~ 35%
Damage Sihir dari Skill Elemen Fire + 15% ~ 35%
Damage Sihir dari Skill Elemen Wind + 15% ~ 35%
Damage Sihir dari Skill Elemen Poison + 15% ~ 35%
Damage Sihir dari Skill Elemen Holy + 15% ~ 35%
Damage Sihir dari Skill Elemen Shadow + 15% ~ 35%
Damage Sihir dari Skill Elemen Ghost + 15% ~ 35%
Damage Sihir dari Skill Elemen Undead + 15% ~ 35%
Damage Sihir dari Semua Skill Elemen + 5% ~ 15%
Variable Cast Time - 3% ~ 10%
MATK + 15 ~ 45
MATK + 3% ~ 10%
S.MATK + 3 ~ 10
Opsi Baris 2 / 3
Damage Sihir dari Skill Elemen Neutral + 5% ~ 15%
Damage Sihir dari Skill Elemen Water + 5% ~ 15%
Damage Sihir dari Skill Elemen Earth + 5% ~ 15%
Damage Sihir dari Skill Elemen Fire + 5% ~ 15%
Damage Sihir dari Skill Elemen Wind + 5% ~ 15%
Damage Sihir dari Skill Elemen Poison + 5% ~ 15%
Damage Sihir dari Skill Elemen Holy + 5% ~ 15%
Damage Sihir dari Skill Elemen Shadow + 5% ~ 15%
Damage Sihir dari Skill Elemen Ghost + 5% ~ 15%
Damage Sihir dari Skill Elemen Undead + 5% ~ 15%
Damage Sihir dari Semua Skill Elemen + 2% ~ 5%
Variable Cast Time - 2% ~ 5%
MATK + 5 ~ 15
MATK + 1% ~ 3%
S.MATK + 1 ~ 3
Damage Sihir ke Monster Elemen Neutral + 3% ~ 10%
Damage Sihir ke Monster Elemen Water + 3% ~ 10%
Damage Sihir ke Monster Elemen Earth + 3% ~ 10%
Damage Sihir ke Monster Elemen Fire + 3% ~ 10%
Damage Sihir ke Monster Elemen Wind + 3% ~ 10%
Damage Sihir ke Monster Elemen Poison + 3% ~ 10%
Damage Sihir ke Monster Elemen Holy + 3% ~ 10%
Damage Sihir ke Monster Elemen Shadow + 3% ~ 10%
Damage Sihir ke Monster Elemen Ghost + 3% ~ 10%
Damage Sihir ke Monster Elemen Undead + 3% ~ 10%
Damage Sihir ke Monster Formless + 3% ~ 10%
Damage Sihir ke Monster Undead + 3% ~ 10%
Damage Sihir ke Monster Brute + 3% ~ 10%
Damage Sihir ke Monster Plant + 3% ~ 10%
Damage Sihir ke Monster Insect + 3% ~ 10%
Damage Sihir ke Monster Fish + 3% ~ 10%
Damage Sihir ke Monster Demon + 3% ~ 10%
Damage Sihir ke Monster Demi-Human + 3% ~ 10%
Damage Sihir ke Monster Angel + 3% ~ 10%
Damage Sihir ke Monster Dragon + 3% ~ 10%

Opsi Random Magic 2H

650048.png Encroached Huuma Shuriken [3] (650048), 640051.png Encroached Two-Handed Staff [3] (640051)
Opsi Baris 1
Damage Sihir dari Skill Elemen Neutral + 25% ~ 45%
Damage Sihir dari Skill Elemen Water + 25% ~ 45%
Damage Sihir dari Skill Elemen Earth + 25% ~ 45%
Damage Sihir dari Skill Elemen Fire + 25% ~ 45%
Damage Sihir dari Skill Elemen Wind + 25% ~ 45%
Damage Sihir dari Skill Elemen Poison + 25% ~ 45%
Damage Sihir dari Skill Elemen Holy + 25% ~ 45%
Damage Sihir dari Skill Elemen Shadow + 25% ~ 45%
Damage Sihir dari Skill Elemen Ghost + 25% ~ 45%
Damage Sihir dari Skill Elemen Undead + 25% ~ 45%
Damage Sihir dari Semua Skill Elemen + 10% ~ 20%
Waktu Cast Variabel - 5% ~ 15%
MATK + 20 ~ 50
MATK + 5% ~ 15%
S.MATK + 5 ~ 15
Opsi Baris 2 / 3
Damage Sihir dari Skill Elemen Neutral + 7% ~ 20%
Damage Sihir dari Skill Elemen Water + 7% ~ 20%
Damage Sihir dari Skill Elemen Earth + 7% ~ 20%
Damage Sihir dari Skill Elemen Fire + 7% ~ 20%
Damage Sihir dari Skill Elemen Wind + 7% ~ 20%
Damage Sihir dari Skill Elemen Poison + 7% ~ 20%
Damage Sihir dari Skill Elemen Holy + 7% ~ 20%
Damage Sihir dari Skill Elemen Shadow + 7% ~ 20%
Damage Sihir dari Skill Elemen Ghost + 7% ~ 20%
Damage Sihir dari Skill Elemen Undead + 7% ~ 20%
Damage Sihir dari Semua Skill Elemen + 3% ~ 7%
Waktu Cast Variabel - 3% ~ 7%
MATK + 7 ~ 20
MATK + 1% ~ 5%
S.MATK + 1 ~ 5
Damage Sihir ke Monster Properti Neutral + 4% ~ 12%
Damage Sihir ke Monster Properti Water + 4% ~ 12%
Damage Sihir ke Monster Properti Earth + 4% ~ 12%
Damage Sihir ke Monster Properti Fire + 4% ~ 12%
Damage Sihir ke Monster Properti Wind + 4% ~ 12%
Damage Sihir ke Monster Properti Poison + 4% ~ 12%
Damage Sihir ke Monster Properti Holy + 4% ~ 12%
Damage Sihir ke Monster Properti Shadow + 4% ~ 12%
Damage Sihir ke Monster Properti Ghost + 4% ~ 12%
Damage Sihir ke Monster Properti Undead + 4% ~ 12%
Damage Sihir ke Monster Formless + 4% ~ 12%
Damage Sihir ke Monster Undead + 4% ~ 12%
Damage Sihir ke Monster Brute + 4% ~ 12%
Damage Sihir ke Monster Plant + 4% ~ 12%
Damage Sihir ke Monster Insect + 4% ~ 12%
Damage Sihir ke Monster Fish + 4% ~ 12%
Damage Sihir ke Monster Demon + 4% ~ 12%
Damage Sihir ke Monster Demi-Human + 4% ~ 12%
Damage Sihir ke Monster Angel + 4% ~ 12%
Damage Sihir ke Monster Dragon + 4% ~ 12%

Mendaur Ulang Senjata yang Tidak Diinginkan

Bicara dengan Tosslt di (main_office 122, 68) dan gunakan layanan Recycler. Daur ulang hanya senjata yang tidak diinginkan: Encroached Weapon yang dipilih akan hancur.

Material Daur Ulang Penukaran
50238.png Zero Cell Weapon Fragment (50238) 50 fragmen → satu Zero Cell Rune yang cocok dengan grup opsi random yang diinginkan

Mengulang Opsi Random

Menggunakan Zero Cell Rune akan mengulang opsi random pada senjata yang kompatibel. Daftar target saat ini mencakup Encroached Weapon dan hasil Frontier atau Another Dimension yang kompatibel, sehingga sistem yang sama tetap tersedia setelah transformasi.

Grup Opsi Random Item Reroll
Melee 1H 50239.png Zero Cell Rune (Melee 1H) (50239)
Melee 1H Critical 50240.png Zero Cell Rune (Melee 1H Crit) (50240)
Melee 2H 50241.png Zero Cell Rune (Melee 2H) (50241)
Melee 2H Critical 50242.png Zero Cell Rune (Melee 2H Crit) (50242)
Ranged 1H 50243.png Zero Cell Rune (Ranged 1H) (50243)
Ranged 1H Critical 50244.png Zero Cell Rune (Ranged 1H Crit) (50244)
Ranged 2H 50245.png Zero Cell Rune (Ranged 2H) (50245)
Ranged 2H Critical 50246.png Zero Cell Rune (Ranged 2H Crit) (50246)
Magic 1H 50247.png Zero Cell Rune (Magic 1H) (50247)
Magic 2H 50248.png Zero Cell Rune (Magic 2H) (50248)

Mempersiapkan Senjata untuk Transformasi

Pilih grup opsi random yang diinginkan dan refine Encroached Weapon ke +10. Transformasi dijamin dan mempertahankan level refine, grade, kartu, dan opsi random senjata.

Item tuning lengkap, formula, biaya material, dan tabel hasil dipelihara di Another Dimension Weapon. Jangan daur ulang senjata yang dipilih untuk transformasi.

Panduan Terkait