Dimension Equipment
Dimension Shoes
| Dimension World Shoes | Costs: 250x |
Battle greaves imbued with magical powers flowing from the dimensional boundary. _______________________ POW +7 CON +7 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Melee Physical Damage by 10%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Melee Physical Damage by additional 10%. _______________________ When equipped with Venom Magic Ring: Increases Physical Damage against enemies of every element enemies by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Spring: P.ATK +7 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +5 CON +5 ATK +25 _______________________ [Grade C]: ATK +3% P.ATK +3 _______________________ [Grade B]: ATK +5% P.ATK +3 _______________________ [Grade A]: Increases Melee Physical Damage by 15%. Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Hunting boots imbued with magical powers flowing from the dimensional boundary. _______________________ POW +7 CON +7 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Ranged Physical Damage by 10%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Ranged Physical Damage by additional 10%. _______________________ When equipped with Soul Magic Ring: Increases Physical Damage against enemies of every element enemies by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Summer: P.ATK +7 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +5 CON +5 ATK +25 _______________________ [Grade C]: ATK +3% P.ATK +3 _______________________ [Grade B]: ATK +5% P.ATK +3 _______________________ [Grade A]: Increases Ranged Physical Damage by 15%. Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Sage's shoes imbued with magical power flowing from the dimensional boundary. _______________________ SPL +7 CON +7 Increases SP Consumption by 10%. _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: S.MATK +5 Increases Magical Damage of Neutral, Shadow and Poison elemental attacks by 15%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Magical Damage of Fire, Water, Wind and Earth elemental attacks by 15%. _______________________ When equipped with Temple Magic Ring: Increases Magical Damage against enemies of every element enemies by 10%. Increases Magical Damage against enemies of all size enemies by 10%. Increases Magical Damage against enemies in Encroached Geffenia area by 15%. _______________________ When equipped with Signet of Circulation Autumn: S.MATK +7 Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ [Bonus by Grade] [Grade D]: SPL +5 CON +5 MATK +25 _______________________ [Grade C]: MATK +3% S.MATK +3 _______________________ [Grade B]: MATK +5% S.MATK +3 _______________________ [Grade A]: Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 15%. Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
A pair of wizard's shoes imbued with magical powers flowing from the dimensional boundary. _______________________ SPL +7 CON +7 Increases SP Consumption by 10%. _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: S.MATK +5 Increases Magical Damage of Neutral, Holy and Fire elemental attacks by 15%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Magical Damage of Shadow, Ghost, Undead and Wind elemental attacks by 15%. _______________________ When equipped with Temple Magic Ring: Increases Magical Damage against enemies of every element enemies by 10%. Increases Magical Damage against enemies of all size enemies by 10%. Increases Magical Damage against enemies in Encroached Geffenia area by 15%. _______________________ When equipped with Signet of Circulation Autumn: S.MATK +7 Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ [Bonus by Grade] [Grade D]: SPL +5 CON +5 MATK +25 _______________________ [Grade C]: MATK +3% S.MATK +3 _______________________ [Grade B]: MATK +5% S.MATK +3 _______________________ [Grade A]: Increases Magical Damage of Neutral, Holy, Shadow, Ghost, Undead, Fire and Wind elemental attacks by 15%. Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Executioner's boots imbued with magical powers flowing from the dimensional boundary. _______________________ POW +5 CRT +5 Critical +3 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Critical Damage by 5%. _______________________ Refine Level +11: Critical +5 Decreases Fixed Casting Time by 1 second. Increases Critical Damage by additional 10%. _______________________ When equipped with Venom Magic Ring or Soul Magic Ring: Increases Physical Damage with every element by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Winter: C.RATE +5 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +3 CRT +3 Critical +10 _______________________ [Grade C]: ATK +3% C.RATE +4 Increases Critical Damage by 10%. _______________________ [Grade B]: ATK +5% P.ATK +4 _______________________ [Grade A]: Increases Melee and Ranged Physical Damage by 8%. Increases Physical Damage against enemies in Encroached Geffenia area by 12%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 | |
Overview
| Items | Enchant order | Reset |
|---|---|---|
| 4th > 3rd > 2nd Slot | 100% Success Rate 25x Note: Enchants do NOT downgrade on fail. | |
4th Slot Perfect Enchant
| Costs: | 4th Slot Perfect Enchant | ||||
| 30x 20x |
Physical damage to Brute-type monsters +3% Magic damage to Brute-type monsters +3% Physical damage to Plant-type monsters +3% Magic damage to Plant-type monsters +3% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Fish-type monsters +3% Magic damage to Fish-type monsters +3% Physical damage to Demi-Human monsters +3% Magic damage to Demi-Human monsters +3% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Angel-type monsters +3% Magic damage to Angel-type monsters +3% Physical damage to Demon-type monsters +3% Magic damage to Demon-type monsters +3% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Undead monsters +3% Magic damage to Undead monsters +3% Physical damage to Dragon-type monsters +3% Magic damage to Dragon-type monsters +3% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Insect-type monsters +3% Magic damage to Insect-type monsters +3% Physical damage to Formless monsters +3% Magic damage to Formless monsters +3% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 4
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Physical damage to Insect-type monsters +12% Magic damage to Insect-type monsters +12% Physical damage to Formless monsters +12% Magic damage to Formless monsters +12% _______________________ Grade >= D: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= C: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= B: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= A: Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +5% Magic damage to Brute-type monsters +5% Physical damage to Plant-type monsters +5% Magic damage to Plant-type monsters +5% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +7% Magic damage to Brute-type monsters +7% Physical damage to Plant-type monsters +7% Magic damage to Plant-type monsters +7% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= A: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +10% Magic damage to Brute-type monsters +10% Physical damage to Plant-type monsters +10% Magic damage to Plant-type monsters +10% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= A: Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +12% Magic damage to Brute-type monsters +12% Physical damage to Plant-type monsters +12% Magic damage to Plant-type monsters +12% _______________________ Grade >= D: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= C: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= B: Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Grade >= A: Physical damage to Brute-type monsters +5% Magic damage to Brute-type monsters +5% Physical damage to Plant-type monsters +5% Magic damage to Plant-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Fish-type monsters +3% Magic damage to Fish-type monsters +3% Physical damage to Demi-Human monsters +3% Magic damage to Demi-Human monsters +3% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +5% Magic damage to Fish-type monsters +5% Physical damage to Demi-Human monsters +5% Magic damage to Demi-Human monsters +5% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +7% Magic damage to Fish-type monsters +7% Physical damage to Demi-Human monsters +7% Magic damage to Demi-Human monsters +7% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= A: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +10% Magic damage to Fish-type monsters +10% Physical damage to Demi-Human monsters +10% Magic damage to Demi-Human monsters +10% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= A: Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +12% Magic damage to Fish-type monsters +12% Physical damage to Demi-Human monsters +12% Magic damage to Demi-Human monsters +12% _______________________ Grade >= D: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= C: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= B: Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Grade >= A: Physical damage to Fish-type monsters +5% Magic damage to Fish-type monsters +5% Physical damage to Demi-Human monsters +5% Magic damage to Demi-Human monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Angel-type monsters +3% Magic damage to Angel-type monsters +3% Physical damage to Demon-type monsters +3% Magic damage to Demon-type monsters +3% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +5% Magic damage to Angel-type monsters +5% Physical damage to Demon-type monsters +5% Magic damage to Demon-type monsters +5% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +7% Magic damage to Angel-type monsters +7% Physical damage to Demon-type monsters +7% Magic damage to Demon-type monsters +7% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= A: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +10% Magic damage to Angel-type monsters +10% Physical damage to Demon-type monsters +10% Magic damage to Demon-type monsters +10% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= A: Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +12% Magic damage to Angel-type monsters +12% Physical damage to Demon-type monsters +12% Magic damage to Demon-type monsters +12% _______________________ Grade >= D: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= C: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= B: Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Grade >= A: Physical damage to Angel-type monsters +5% Magic damage to Angel-type monsters +5% Physical damage to Demon-type monsters +5% Magic damage to Demon-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Undead monsters +3% Magic damage to Undead monsters +3% Physical damage to Dragon-type monsters +3% Magic damage to Dragon-type monsters +3% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +5% Magic damage to Undead monsters +5% Physical damage to Dragon-type monsters +5% Magic damage to Dragon-type monsters +5% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +7% Magic damage to Undead monsters +7% Physical damage to Dragon-type monsters +7% Magic damage to Dragon-type monsters +7% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= A: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +10% Magic damage to Undead monsters +10% Physical damage to Dragon-type monsters +10% Magic damage to Dragon-type monsters +10% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= A: Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +12% Magic damage to Undead monsters +12% Physical damage to Dragon-type monsters +12% Magic damage to Dragon-type monsters +12% _______________________ Grade >= D: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= C: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= B: Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Grade >= A: Physical damage to Undead monsters +5% Magic damage to Undead monsters +5% Physical damage to Dragon-type monsters +5% Magic damage to Dragon-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Insect-type monsters +3% Magic damage to Insect-type monsters +3% Physical damage to Formless monsters +3% Magic damage to Formless monsters +3% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +7% Magic damage to Insect-type monsters +7% Physical damage to Formless monsters +7% Magic damage to Formless monsters +7% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= A: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +10% Magic damage to Insect-type monsters +10% Physical damage to Formless monsters +10% Magic damage to Formless monsters +10% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= A: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +12% Magic damage to Insect-type monsters +12% Physical damage to Formless monsters +12% Magic damage to Formless monsters +12% _______________________ Grade >= D: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= C: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= B: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= A: Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Type: Enchant Position: Unknown |
3rd Slot Perfect Enchant
| Costs: | 3rd Slot Perfect Enchant | ||||
| 50x 30x |
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Holy property +3% Physical damage to Holy property +3% Magic damage to Water property +3% Physical damage to Water property +3% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Earth property +3% Physical damage to Earth property +3% Magic damage to Wind property +3% Physical damage to Wind property +3% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Ghost property +3% Magic damage to Ghost property +3% Physical damage to Undead property +3% Magic damage to Undead property +3% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Poison property +3% Physical damage to Poison property +3% Magic damage to Neutral property +3% Physical damage to Neutral property +3% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 3
| Enchant | Chance | Materials | Zeny | ||
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
90% |
12x |
5,000,000 |
Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
90% |
14x |
10,000,000 |
Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
90% |
16x |
17,500,000 |
Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
90% |
18x |
27,500,000 |
Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
100% |
150x |
100,000,00 |
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Holy property +3% Physical damage to Holy property +3% Magic damage to Water property +3% Physical damage to Water property +3% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +5% Physical damage to Holy property +5% Magic damage to Water property +5% Physical damage to Water property +5% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +7% Physical damage to Holy property +7% Magic damage to Water property +7% Physical damage to Water property +7% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= A: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +10% Physical damage to Holy property +10% Magic damage to Water property +10% Physical damage to Water property +10% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= A: Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +12% Physical damage to Holy property +12% Magic damage to Water property +12% Physical damage to Water property +12% _______________________ Grade >= D: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= C: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= B: Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Grade >= A: Magic damage to Holy property +5% Physical damage to Holy property +5% Magic damage to Water property +5% Physical damage to Water property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Earth property +3% Physical damage to Earth property +3% Magic damage to Wind property +3% Physical damage to Wind property +3% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +5% Physical damage to Earth property +5% Magic damage to Wind property +5% Physical damage to Wind property +5% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +7% Physical damage to Earth property +7% Magic damage to Wind property +7% Physical damage to Wind property +7% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= A: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +10% Physical damage to Earth property +10% Magic damage to Wind property +10% Physical damage to Wind property +10% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= A: Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +12% Physical damage to Earth property +12% Magic damage to Wind property +12% Physical damage to Wind property +12% _______________________ Grade >= D: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= C: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= B: Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Grade >= A: Magic damage to Earth property +5% Physical damage to Earth property +5% Magic damage to Wind property +5% Physical damage to Wind property +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Ghost property +3% Magic damage to Ghost property +3% Physical damage to Undead property +3% Magic damage to Undead property +3% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +5% Magic damage to Ghost property +5% Physical damage to Undead property +5% Magic damage to Undead property +5% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +7% Magic damage to Ghost property +7% Physical damage to Undead property +7% Magic damage to Undead property +7% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= A: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +10% Magic damage to Ghost property +10% Physical damage to Undead property +10% Magic damage to Undead property +10% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= A: Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +12% Magic damage to Ghost property +12% Physical damage to Undead property +12% Magic damage to Undead property +12% _______________________ Grade >= D: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= C: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= B: Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Grade >= A: Physical damage to Ghost property +5% Magic damage to Ghost property +5% Physical damage to Undead property +5% Magic damage to Undead property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Poison property +3% Physical damage to Poison property +3% Magic damage to Neutral property +3% Physical damage to Neutral property +3% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +5% Physical damage to Poison property +5% Magic damage to Neutral property +5% Physical damage to Neutral property +5% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +7% Physical damage to Poison property +7% Magic damage to Neutral property +7% Physical damage to Neutral property +7% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= A: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +10% Physical damage to Poison property +10% Magic damage to Neutral property +10% Physical damage to Neutral property +10% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= A: Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +12% Physical damage to Poison property +12% Magic damage to Neutral property +12% Physical damage to Neutral property +12% _______________________ Grade >= D: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= C: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= B: Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Grade >= A: Magic damage to Poison property +5% Physical damage to Poison property +5% Magic damage to Neutral property +5% Physical damage to Neutral property +5% _______________________ Type: Enchant Position: Unknown |
2nd Slot Perfect Enchant
| Costs: | 2nd Slot Perfect Enchant | |||||
| 70x 40x |
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +3 CON +3 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +2 POW +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +2 CON +3 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 2
| Enchant | Chance | Materials | Zeny | ||
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Damage +2% Melee Damage +2% _______________________ Type: Enchant Position: Unknown |
90% |
14x |
7,500,000 |
Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Damage +4% Melee Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Damage +2% Melee Damage +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Damage +4% Melee Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
90% |
16x |
12,500,000 |
Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Damage +6% Melee Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Damage +4% Melee Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Damage +6% Melee Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
90% |
18x |
20,000,000 |
Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +8% Melee Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Damage +6% Melee Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +8% Melee Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
90% |
20x |
30,000,000 |
Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +12% Melee Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +8% Melee Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +12% Melee Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
100% |
250x |
100,000,00 |
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Damage +2% Melee Damage +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Damage +4% Melee Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Damage +6% Melee Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +8% Melee Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Damage +12% Melee Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +3 CON +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 CON +4 _______________________ Grade >= C: Ranged Damage +4% Melee Damage +4% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 CON +5 _______________________ Grade >= C: Ranged Damage +6% Melee Damage +6% _______________________ Grade >= B: CON +5 _______________________ For each 5 Refine Levels: Base ATK +4 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 CON +6 _______________________ Grade >= C: Ranged Damage +8% Melee Damage +8% _______________________ Grade >= B: CON +6 _______________________ For each 4 Refine Levels: Base ATK +6 _______________________ Grade >= A: For each 3 Refine Levels: CON +6 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 CON +7 _______________________ Grade >= C: Ranged Damage +10% Melee Damage +10% _______________________ Grade >= B: CON +7 _______________________ For each 3 Refine Levels: Base ATK +8 _______________________ Grade >= A: For each 2 Refine Levels: CON +7 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 CON +7 _______________________ Grade >= C: Ranged Damage +15% Melee Damage +15% _______________________ Grade >= B: CON +7 _______________________ For each 3 Refine Levels: Base ATK +10 _______________________ Grade >= A: For each 2 Refine Levels: CON +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +4 SPL +2 _______________________ Grade >= C: Magic damage to Neutral property +2% Magic damage to Fire property +2% Magic damage to Earth property +2% Magic damage to Water property +2% Magic damage to Wind property +2% Magic damage to Poison property +2% Magic damage to Dark property +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +5 SPL +3 _______________________ Grade >= C: Magic damage to Neutral property +4% Magic damage to Fire property +4% Magic damage to Earth property +4% Magic damage to Water property +4% Magic damage to Wind property +4% Magic damage to Poison property +4% Magic damage to Dark property +4% _______________________ Grade >= B: SPL +3 _______________________ For each 5 Refine Levels: MATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +6 SPL +4 _______________________ Grade >= C: Magic damage to Neutral property +6% Magic damage to Fire property +6% Magic damage to Earth property +6% Magic damage to Water property +6% Magic damage to Wind property +6% Magic damage to Poison property +6% Magic damage to Dark property +6% _______________________ Grade >= B: SPL +4 _______________________ For each 4 Refine Levels: MATK +5 _______________________ Grade >= A: For each 3 Refine Levels: SPL +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage to Neutral property +8% Magic damage to Fire property +8% Magic damage to Earth property +8% Magic damage to Water property +8% Magic damage to Wind property +8% Magic damage to Poison property +8% Magic damage to Dark property +8% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +7 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to All sizes +15% _______________________ Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage to Neutral property +12% Magic damage to Fire property +12% Magic damage to Earth property +12% Magic damage to Water property +12% Magic damage to Wind property +12% Magic damage to Poison property +12% Magic damage to Dark property +12% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +9 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +4 SPL +2 _______________________ Grade >= C: Magic damage to Undead property +2% Magic damage to Fire property +2% Magic damage to Neutral property +2% Magic damage to Wind property +2% Magic damage to Ghost property +2% Magic damage to Holy property +2% Magic damage to Dark property +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +5 SPL +3 _______________________ Grade >= C: Magic damage to Undead property +4% Magic damage to Fire property +4% Magic damage to Neutral property +4% Magic damage to Wind property +4% Magic damage to Ghost property +4% Magic damage to Holy property +4% Magic damage to Dark property +4% _______________________ Grade >= B: SPL +3 _______________________ For each 5 Refine Levels: MATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +6 SPL +4 _______________________ Grade >= C: Magic damage to Undead property +6% Magic damage to Fire property +6% Magic damage to Neutral property +6% Magic damage to Wind property +6% Magic damage to Ghost property +6% Magic damage to Holy property +6% Magic damage to Dark property +6% _______________________ Grade >= B: SPL +4 _______________________ For each 4 Refine Levels: MATK +5 _______________________ Grade >= A: For each 3 Refine Levels: SPL +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage to Undead property +8% Magic damage to Fire property +8% Magic damage to Neutral property +8% Magic damage to Wind property +8% Magic damage to Ghost property +8% Magic damage to Holy property +8% Magic damage to Dark property +8% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +7 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to All sizes +15% _______________________ Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage to Undead property +12% Magic damage to Fire property +12% Magic damage to Neutral property +12% Magic damage to Wind property +12% Magic damage to Ghost property +12% Magic damage to Holy property +12% Magic damage to Dark property +12% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +9 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +2 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +2 POW +2 _______________________ Grade >= C: Critical Damage +1% Ranged Damage +1% Melee Damage +1% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +3 POW +3 _______________________ Grade >= C: Critical Damage +1% Ranged Damage +3% Melee Damage +3% _______________________ Grade >= B: CRT +3 _______________________ For each 5 Refine Levels: Critical +1 Base ATK +2 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +4 _______________________ Grade >= C: Critical Damage +3% Ranged Damage +3% Melee Damage +3% _______________________ Grade >= B: CRT +4 _______________________ For each 4 Refine Levels: Critical +2 Base ATK +3 _______________________ Grade >= A: For each 3 Refine Levels: POW +4 CRT +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +5 _______________________ Grade >= C: Critical Damage +5% Ranged Damage +5% Melee Damage +5% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +2 Base ATK +5 _______________________ Grade >= A: For each 2 Refine Levels: POW +4 CRT +2 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +4 POW +5 _______________________ Grade >= C: Critical Damage +7% Ranged Damage +7% Melee Damage +7% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +4 Base ATK +5 _______________________ Grade >= A: For each 2 Refine Levels: POW +4 CRT +2 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +2 CON +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +2 CON +4 _______________________ Grade >= C: Critical Damage +1% Ranged Damage +3% Melee Damage +3% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +3 CON +5 _______________________ Grade >= C: Critical Damage +1% Ranged Damage +5% Melee Damage +5% _______________________ Grade >= B: CRT +3 _______________________ For each 5 Refine Levels: Critical +1 Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 CON +6 _______________________ Grade >= C: Critical Damage +3% Ranged Damage +5% Melee Damage +5% _______________________ Grade >= B: CRT +4 _______________________ For each 4 Refine Levels: Critical +2 Base ATK +3 _______________________ Grade >= A: For each 3 Refine Levels: CON +3 CRT +2 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 CON +7 _______________________ Grade >= C: Critical Damage +5% Ranged Damage +7% Melee Damage +7% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +2 Base ATK +6 _______________________ Grade >= A: For each 2 Refine Levels: CON +4 CRT +3 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +4 CON +7 _______________________ Grade >= C: Critical Damage +8% Ranged Damage +10% Melee Damage +10% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +4 Base ATK +6 _______________________ Grade >= A: For each 2 Refine Levels: CON +4 CRT +3 _______________________ Type: Enchant Position: Unknown |