Melee Hyper Novice Guide by Jetago: Difference between revisions
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|'''Luk''' | |'''Luk''' | ||
|60-90/120-125 | |60-90/120-125 | ||
|Increases Critical Rate, main stat for critical builds,also slightly increases Atk, Matk, Hit, Flee and Perfect Dodge, raise your Luk depending on your needs or conditions (100 total Luk grants '''Curse''' status immunity). | |Increases Critical Rate, main stat for critical builds, also slightly increases Atk, Matk, Hit, Flee and Perfect Dodge, raise your Luk depending on your needs or conditions (100 total Luk grants '''Curse''' status immunity). | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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== Skills == | == Skills == | ||
Here i will mention some of the skills that I personally find useful and that you may want to take into account | Here i will mention some of the skills that I personally find useful and that you may want to take into account | ||
{| class="wikitable" | |||
! colspan="3" |Super Novice | |||
|- | |||
{{#skill:34}} | |{{#skill:34}} | ||
|10 | |||
{{#skill:29}} | |Increases Str, Int, Dex and Hit for 4 minutes | ||
|- | |||
{{#skill:26}} | |{{#skill:29}} | ||
|10 | |||
{{#skill:27}} | |Increases Agi, Aspd and Movement Speed for 4 minutes | ||
|- | |||
{{#skill:7}} | |{{#skill:26}} | ||
|1 | |||
{{#skill:45}} | |Basically an {{#item:12887}} use level 1 to avoid the window pop-up | ||
|- | |||
{{#skill:36}} | |{{#skill:27}} | ||
|4 | |||
{{#skill:37}} | |Memorize up to 3 different locations (use /memo) and gain the ability to create portals to reach them quickly | ||
|- | |||
{{#skill:38}} | |{{#skill:7}} | ||
|1 | |||
{{#skill:39}} | |Deals damage and knock-back enemies within 5x5 cells around you and significantly increases your damage for a short period after use | ||
|- | |||
|{{#skill:45}} | |||
|10 | |||
{{#skill:248}} | |Increases your Agi and Dex by a percentage for 4 minutes | ||
|- | |||
{{#skill:249}} | |{{#skill:36}} | ||
|10 | |||
{{#skill:68}} | |Increases Weight Limit by 2000 | ||
|- | |||
{{#skill:138}} | |{{#skill:37}} | ||
|10 | |||
{{#skill:5075}} {{#skill:5077}} | |Buy items from Npcs for 24% less zeny | ||
|- | |||
{{#skill:5076}} | |{{#skill:38}} | ||
|10 | |||
|Sell items to Npcs for 24% more zeny | |||
|- | |||
{{#skill:5449}} | |{{#skill:39}} | ||
|10 | |||
{{#skill:5451}} | |Enables using a cart with 8000 extra Weight Capacity | ||
|- | |||
{{#skill:5452}} | ! colspan="3" |Expanded Super Novice | ||
|- | |||
{{#skill:5453}} | |{{#skill:248}} | ||
|10 | |||
{{#skill:5461}} | |Increases MaxHp by 2000 and Holy element resistance by 50% | ||
|- | |||
|{{#skill:249}} | |||
|10 | |||
|Enables a 30% chance to block physical attacks | |||
|- | |||
|{{#skill:68}} | |||
|5 | |||
|Enchants your weapon with Holy element, Holy deals increased damage against Shadow and Undead (and essentially Ghost) elements enemies | |||
|- | |||
|{{#skill:138}} | |||
|10 | |||
|Enchants you weapon with Poison element, Poison deals increased damage against Fire, Water, Wind and Earth elements enemies | |||
|- | |||
|{{#skill:5075}} | |||
|5 | |||
|Increases Atk, MaxHp, MaxSp and Healing received | |||
|- | |||
|{{#skill:5077}} | |||
|5 | |||
|Increases MaxHp, MaxSp and Healing received | |||
|- | |||
|{{#skill:5076}} | |||
|1 | |||
|Restores for you and your party members within an area of 15x15 cells around you 1000Hp and 350Sp per second for 20 seconds | |||
|- | |||
! colspan="3" |Hyper Novice | |||
|- | |||
|{{#skill:5449}} | |||
|10 | |||
|Increases P.Atk and Hyper Novice skils base damage | |||
|- | |||
|{{#skill:5451}} | |||
|10 | |||
|Main offensive skill, deals damage in a 9x9 AoE around the target and further increases its damage with the number of enemies within the AoE | |||
|- | |||
|{{#skill:5452}} | |||
|10 | |||
|Main offensive skill, single target, spammable, can Crit and its damage gets doubled when the target's Hp is below 50% | |||
|- | |||
|{{#skill:5453}} | |||
|10 | |||
|Secondary offensive skill, ranged, deals damage in a 9x9 AoE around the target, can be used to get rid of low Hp enemies or for basic farming | |||
|- | |||
|{{#skill:5461}} | |||
|1 | |||
|<nowiki>Ultimate AP Buff, massively increases our skills final damage (+100% Mega Sonic Blow | +120% Double Bowling Bash and Shield Chain Rush) for 5 minutes</nowiki> | |||
|} | |||
[[File:HnSkillTreeEx.png|center|thumb|999x999px|Skill Tree Example]] | |||
== Gear Progression - {{#skill:5451}} == | == Gear Progression - {{#skill:5451}} == | ||
'''Skill Notes:''' We're going to need at least 30% After Cast Delay reduction to get the max spam rate of DBB, Aspd doesn't need to be very high since it has a long | '''Skill Notes:''' We're going to need at least 30% After Cast Delay reduction to get the max spam rate of DBB, Aspd doesn't need to be very high since it has a long cooldown, however higher numbers would help with with animation delay and cast delay of other skills/buffs | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="4" | | ! colspan="4" | | ||
Line 132: | Line 180: | ||
|- | |- | ||
! rowspan="2" |Upper | ! rowspan="2" |Upper | ||
|{{#item:19223}} | | +11 {{#item:19223}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Frozen]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:9785}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
|{{#item:400021}} | | +9 {{#item:400021}} | ||
| - | | - | ||
| | |Source: [[OS / OS-LT Headgears|Episode 17.1]] | ||
|- | |- | ||
!Middle | !Middle | ||
Line 145: | Line 193: | ||
{{#item:410094}} | {{#item:410094}} | ||
| - | | - | ||
| rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside | | rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside Niflheim Dungeon | ||
|- | |- | ||
!Lower | !Lower | ||
Line 152: | Line 200: | ||
|- | |- | ||
!Armor | !Armor | ||
|{{#item:450182}} | | +11 {{#item:450182}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments, and combos with {{#item:470066}} | |||
|- | |- | ||
! rowspan="3" |Weapon | ! rowspan="3" |Weapon | ||
|{{#item:510070}} | | +11 {{#item:510070}} | ||
{{#item:510071}} | +9 {{#item:510071}} | ||
| - | | - | ||
| | |Source: [[Bioresearch Laboratory#How to obtain|Bioresearch Laboratory]] | ||
Enables the use of {{#skill:2284}} get this ONLY if you're aiming to solo-leveling as a Super Novice, if you're already a Hyper Novice or have a better leveling path just skip it | |||
|- | |- | ||
|{{#item:500007}} | | +9 {{#item:500007}} | ||
| - | | - | ||
| | |Source: [[Sin Weapons and Enchants (17.2)|Episode 17.2]] | ||
Thanks to its 3 card slots can work decently | Thanks to its 3 card slots can work decently until getting your next weapon | ||
|- | |- | ||
|{{#item:510062}} | | +9 {{#item:510062}} | ||
{{#item:500050}} | +9 {{#item:500050}} | ||
|{{#item:311335}} | |{{#item:311335}} | ||
{{#item:311348}} | {{#item:311348}} | ||
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{{#item:311342}} | {{#item:311342}} | ||
| | |Source: [[Issgard Equipment#Glacier Weapons (Melee and Bows)|Episode 19]] | ||
Can be bought from market for relatively cheap, usually around 10 to 20 million zeny | Can be bought from market for relatively cheap, usually around 10 to 20 million zeny | ||
Best Early-Mid weapon | Best Early-Mid weapon | ||
|- | |- | ||
!Shield | !Shield | ||
|{{#item:460017}} | | +11 {{#item:460017}} | ||
{{#item:460018}} | +11 {{#item:460018}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
! rowspan="3" |Garment | ! rowspan="3" |Garment | ||
|{{#item:20963}} | | +8 {{#item:20963}} | ||
| - | | - | ||
| | |Source: [[King Schmidts & Young Leaf#Temporal Manteaus|Fall of Glastheim]] | ||
|- | |- | ||
|{{#item:480136}} | | +9 {{#item:480136}} | ||
| - | | - | ||
|Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | |Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | ||
|- | |- | ||
|{{#item:20948}} | | +11 {{#item:20948}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Labyrinth]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100423}}requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
!Footgear | !Footgear | ||
|{{#item:470066}} | | +11 {{#item:470066}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments, and combos with {{#item:450182}} | |||
|- | |- | ||
! rowspan="2" |Accessories | ! rowspan="2" |Accessories | ||
|{{#item:490044}} | |{{#item:490044}} | ||
{{#item:490045}} | {{#item:490045}} | ||
| | |{{#item:310201}}-Any- | ||
| | |Source: [[Memories of Thanatos#Sinful Accessories|Sinful Accessories]] | ||
|- | |- | ||
|{{#item:490024}} | |{{#item:490024}} | ||
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{{#item:1000137}} (L) | {{#item:1000137}} (L) | ||
| | |Source: [[Automatic Equipment (17.2)|Episode 17.2]] | ||
Drain Life and Soul modules can be replaced with {{#item:1000117}} if you'd like to use them also for Mega Sonic Blow build | Drain Life and Soul modules can be replaced with {{#item:1000117}} if you'd like to use them also for Mega Sonic Blow build | ||
|} | |} | ||
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| +11/12[C/A] {{#item:400110}} | | +11/12[C/A] {{#item:400110}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | ||
MVP drop items can be obtained from {{#item:50001}} rewarded by completing Main Office hunting missions; {{#item:25731}} drops in level 200+ dungeons such as Niffelheim, Amicitia or Rudus F4 | |||
Currently the most reliable Headgear for this build | Currently the most reliable Headgear for this build | ||
|- | |- | ||
Line 243: | Line 293: | ||
|{{#item:410017}} | |{{#item:410017}} | ||
|Melee Damage% | |Melee Damage% | ||
|Dropped from monsters inside Rudus Dungeon F4, | |Dropped from monsters inside Rudus Dungeon F4, Enchantable: [[Muzaszir]] {{#item:100481}} | ||
combos with {{#item:480124}} for extra physical damage | |||
|- | |- | ||
|{{#item:410093}} | |{{#item:410093}} | ||
{{#item:410094}} | {{#item:410094}} | ||
| - | | - | ||
| rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside | | rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon | ||
|- | |- | ||
!Lower | !Lower | ||
Line 260: | Line 311: | ||
{{#item:310506}} | {{#item:310506}} | ||
| | |Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | ||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
|- | |- | ||
| +12[A] {{#item:450169}} | | +12[A] {{#item:450169}} | ||
Line 268: | Line 319: | ||
{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Constellation Tower]] | ||
Second best armor, capable of doubling your damage when compared to {{#item:450177}}when fully enchanted/graded/refined | |||
Nebula of Fighting can be replaced with {{#item:310735}} if you'd like to use it also for Mega Sonic Blow build | Nebula of Fighting can be replaced with {{#item:310735}} if you'd like to use it also for Mega Sonic Blow build | ||
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{{#item:311335}} | {{#item:311335}} | ||
| | |Source: [[Issgard Equipment#Dim Glacier Weapons|Episode 19]] | ||
Currently the most reliable weapon for this build | Currently the most reliable weapon for this build | ||
|- | |- | ||
Line 286: | Line 337: | ||
| +11 {{#item:460017}} | | +11 {{#item:460017}} | ||
+11 {{#item:460018}} | +11 {{#item:460018}} | ||
|{{#item:4995}} | |x2 {{#item:4995}} | ||
|Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | |||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
!Garment | !Garment | ||
| +11 {{#item:480124}} | | +11 {{#item:480124}} | ||
| - | | - | ||
| | |Source: [[Convertible Wings]] | ||
requires +11 to get a big damage boost, combos with {{#item:410017}} for extra physical damage | |||
|- | |- | ||
!Footgear | !Footgear | ||
Line 302: | Line 353: | ||
{{#item:310599}} | {{#item:310599}} | ||
| | |Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | ||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
Note | Note:: these boots only surpass the damage of enchanted +11 {{#item:470066}} when Overpower enchantment procs, if you don't want damage inconsistencies or don't need the extra Hp/Sp provided by these just skip it | ||
|- | |- | ||
!Accessories | !Accessories | ||
|{{#item:490106}} | |{{#item:490106}} | ||
{{#item:490107}} | {{#item:490107}} | ||
|{{#item:310633}} | |x2 {{#item:310633}} | ||
-Any- | |||
|Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | |||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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| +12[A] {{#item:400110}} | | +12[A] {{#item:400110}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | ||
MVP drop items can be obtained from {{#item:50001}} rewarded by completing Main Office hunting missions; {{#item:25731}} drops in level 200+ dungeons such as Niffelheim, Amicitia or Rudus F4 | |||
|- | |- | ||
!Middle | !Middle | ||
|{{#item:410233}} | |{{#item:410233}} | ||
| rowspan="2" |Melee Damage% | | rowspan="2" |Melee Damage% | ||
| rowspan="2" | | | rowspan="2" |Source: [[Alice Twisted Madness]] Enchantable: [[Muzaszir]] {{#item:102278}} {{#item:102277}} | ||
|- | |- | ||
!Lower | !Lower | ||
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{{#item:312319}} | {{#item:312319}} | ||
| | |Source: [[Varmundt's Biosphere Depth]] | ||
Best in Slot armor provides a big damage boost especially againts Boss class monsters | Best in Slot armor provides a big damage boost especially againts Boss class monsters | ||
|- | |- | ||
Line 354: | Line 405: | ||
{{#item:311335}} | {{#item:311335}} | ||
| | |Source: [[Issgard Equipment#Dim Glacier Weapons|Episode 19]] | ||
|- | |- | ||
!Shield | !Shield | ||
Line 360: | Line 411: | ||
|{{#item:310863}} | |{{#item:310863}} | ||
or {{#item:310866}} | or {{#item:310866}} | ||
| | |Source: [[Alice Twisted Madness]] | ||
Pretty optional shield, not exactly an upgrade in terms of damage but provides great utility in Defense, Aspd, Acd Critical Rate etc. if you don't need these stats you can skip it | Pretty optional shield, not exactly an upgrade in terms of damage but provides great utility in Defense, Aspd, Acd Critical Rate etc. if you don't need these stats you can skip it | ||
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{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Varmundt's Biosphere]] | ||
|- | |- | ||
!Footgear | !Footgear | ||
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{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Varmundt's Biosphere]] | ||
|- | |- | ||
!Accessories | !Accessories | ||
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{{#item:311978}} | {{#item:311978}} | ||
| | |Source: [[Varmundt's Biosphere]] | ||
Feel free to keep any 45% Biosphere gem | Feel free to keep any 45% Biosphere gem of your preference | ||
{{#item:311943}}is pure min-maxing | {{#item:311943}}is pure min-maxing and can be difficult to obtain | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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|- | |- | ||
! rowspan="3" |Upper | ! rowspan="3" |Upper | ||
|{{#item:5897}} | | +9 {{#item:5897}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Ascendant Crown, Adventurer's Backpack, Fallen Angel Wings|Equipment Crafting]] or Cash Shop | ||
Provides some sorted stats, early source of critical rate | Provides some sorted stats, early source of critical rate | ||
|- | |- | ||
|{{#item:19223}} | | +11 {{#item:19223}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Frozen]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:9785}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
|{{#item:400021}} | | +9 {{#item:400021}} | ||
| - | | - | ||
| | |Source: [[OS / OS-LT Headgears|Episode 17.1]] | ||
|- | |- | ||
!Middle | !Middle | ||
Line 450: | Line 501: | ||
{{#item:410094}} | {{#item:410094}} | ||
| - | | - | ||
| rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside | | rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon | ||
|- | |- | ||
!Lower | !Lower | ||
Line 457: | Line 508: | ||
|- | |- | ||
!Armor | !Armor | ||
|{{#item:450182}} | | +11 {{#item:450182}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments, and combos with {{#item:470066}} | |||
|- | |- | ||
! rowspan="3" |Weapon | ! rowspan="3" |Weapon | ||
|{{#item:510070}} | | +11 {{#item:510070}} | ||
{{#item:510071}} | +9 {{#item:510071}} | ||
| - | | - | ||
| | |Source: [[Bioresearch Laboratory#How to obtain|Bioresearch Laboratory]] | ||
Enables the use of {{#skill:2284}} get this ONLY if you're aiming to solo-leveling as a Super Novice, if you're already a Hyper Novice or have a better leveling path just skip it | |||
|- | |- | ||
|{{#item:500007}} | | +9 {{#item:500007}} | ||
| - | | - | ||
| | |Source: [[Sin Weapons and Enchants (17.2)|Episode 17.2]] | ||
Thanks to its 3 card slots can work decently | Thanks to its 3 card slots can work decently until getting your next weapon | ||
|- | |- | ||
|{{#item:510062}} | | +9 {{#item:510062}} | ||
{{#item:500050}} | +9 {{#item:500050}} | ||
|{{#item:311336}} | |{{#item:311336}} | ||
{{#item:311348}} | {{#item:311348}} | ||
Line 481: | Line 533: | ||
{{#item:311342}} | {{#item:311342}} | ||
| | |Source: [[Issgard Equipment#Glacier Weapons (Melee and Bows)|Episode 19]] | ||
Can be bought from market for relatively cheap, usually around 10 to 20 million zeny | Can be bought from market for relatively cheap, usually around 10 to 20 million zeny | ||
Best Early-Mid weapon | Best Early-Mid weapon | ||
|- | |- | ||
!Shield | !Shield | ||
|{{#item:460017}} | | +11 {{#item:460017}} | ||
{{#item:460018}} | +11 {{#item:460018}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
! rowspan="3" |Garment | ! rowspan="3" |Garment | ||
|{{#item:20964}} | | +8 {{#item:20964}} | ||
| - | | - | ||
| | |Source: [[King Schmidts & Young Leaf#Temporal Manteaus|Fall of Glastheim]] | ||
|- | |- | ||
|{{#item:480136}} | | +9 {{#item:480136}} | ||
| - | | - | ||
|Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | |Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | ||
|- | |- | ||
|{{#item:20948}} | | +11 {{#item:20948}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Labyrinth]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100423}}requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
!Footgear | !Footgear | ||
|{{#item:470066}} | | +11 {{#item:470066}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments, and combos with {{#item:450182}} | |||
|- | |- | ||
! rowspan="2" |Accessories | ! rowspan="2" |Accessories | ||
|{{#item:490044}} | |{{#item:490044}} | ||
{{#item:490045}} | {{#item:490045}} | ||
| | |{{#item:310211}}-Any- | ||
| | |Source: [[Memories of Thanatos#Sinful Accessories|Sinful Accessories]] | ||
|- | |- | ||
|{{#item:490024}} | |{{#item:490024}} | ||
Line 525: | Line 577: | ||
{{#item:1000117}} | {{#item:1000117}} | ||
| | |Source: [[Automatic Equipment (17.2)|Episode 17.2]] | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 539: | Line 591: | ||
| +11/12[C/A] {{#item:400109}} | | +11/12[C/A] {{#item:400109}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Boitata Hat's and Armor|Equipment Crafting]] Glacia Extracts can be obtained from recycling Dim glacier weapons from Episode 19 or just bought from market; {{#item:25731}} drops in level 200+ dungeons such as Niffelheim, Amicitia or Rudus F4 | ||
Decent generic Headgear for Critical builds | Decent generic Headgear for Critical builds | ||
|- | |- | ||
Line 547: | Line 599: | ||
{{#item:4703}}or Any | {{#item:4703}}or Any | ||
| | |Source: [[Old Glast Heim Challenge Mode]] | ||
With proper enchants and refinement it can deal a higher damage and provide a better Critical Rate than Boitata Hat but it'll be only usable for Novices | With proper enchants and refinement it can deal a higher damage and provide a better Critical Rate than Boitata Hat but it'll be only usable for Novices while Boitata can be used for Any class | ||
|- | |- | ||
! rowspan="2" |Middle | ! rowspan="2" |Middle | ||
|{{#item:410017}} | |{{#item:410017}} | ||
|Melee Damage% | |Melee Damage% | ||
|Dropped from monsters inside Rudus Dungeon F4, | |Dropped from monsters inside Rudus Dungeon F4, Enchantable: [[Muzaszir]] {{#item:100481}} | ||
|- | |- | ||
|{{#item:410093}} | |{{#item:410093}} | ||
{{#item:410094}} | {{#item:410094}} | ||
| - | | - | ||
| rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside | | rowspan="2" |Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon | ||
|- | |- | ||
! rowspan="2" |Lower | ! rowspan="2" |Lower | ||
Line 569: | Line 621: | ||
{{#item:4702}}or any | {{#item:4702}}or any | ||
| | |Source: [[King Schmidts & Young Leaf#Young Leaf of World Tree|Fall of Glastheim]] | ||
|- | |- | ||
! rowspan="2" |Armor | ! rowspan="2" |Armor | ||
Line 577: | Line 629: | ||
{{#item:310506}} | {{#item:310506}} | ||
| | |Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | ||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
|- | |- | ||
| +12[A] {{#item:450169}} | | +12[A] {{#item:450169}} | ||
Line 585: | Line 637: | ||
{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Constellation Tower]] | ||
Previous best armor, capable of doubling your damage when compared to {{#item:450177}}when fully enchanted/graded/refined | |||
|- | |- | ||
! rowspan="2" |Weapon | ! rowspan="2" |Weapon | ||
Line 595: | Line 647: | ||
{{#item:311336}} | {{#item:311336}} | ||
| | |Source: [[Issgard Equipment#Dim Glacier Weapons|Episode 19]] | ||
Previous best weapon | Previous best weapon, can be skiped if you'd want to get your next weapon from market instead of farming | ||
|- | |- | ||
| +12[A] {{#item:500094}} | | +12[A] {{#item:500094}} | ||
|Any Gem and Crystal | |Any Gem and Crystal of your preference | ||
| | |Source: [[Varmundt's Biosphere Depth 2]] | ||
Best in Slot weapon for this build, effective even without enchantments | |||
|- | |- | ||
!Shield | !Shield | ||
| +11 {{#item:460017}} | | +11 {{#item:460017}} | ||
+11 {{#item:460018}} | +11 {{#item:460018}} | ||
| | |x2 {{#item:4995}} | ||
| | |Source: [[Illusion of Twins]] Enchantable: [[Illusion Enchantment]] | ||
can be refined to +10 using {{#item:100699}} requires +11 to get the maximal benefit from its enchantments | |||
|- | |- | ||
!Garment | !Garment | ||
| +11[C/A]{{#item:480174}} | | +11[C/A]{{#item:480174}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | ||
MVP drop items can be obtained from {{#item:50001}} rewarded by completing Main Office hunting missions; {{#item:25731}} drops in level 200+ dungeons such as Niffelheim, Amicitia or Rudus F4 | |||
|- | |- | ||
!Footgear | !Footgear | ||
Line 621: | Line 674: | ||
{{#item:310599}} | {{#item:310599}} | ||
| | |Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | ||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
Note | Note: these boots only surpass the damage of enchanted +11 {{#item:470066}} when Overpower enchantment procs, if you don't want damage inconsistencies or don't need the extra Hp/Sp provided by these just skip it | ||
|- | |- | ||
!Accessories | !Accessories | ||
Line 630: | Line 683: | ||
{{#item:490107}} | {{#item:490107}} | ||
|{{#item:310633}} | |{{#item:310633}} | ||
And/Or | |||
{{#item:310632}} | {{#item:310632}} | ||
Choose your enchantments depending on your Critical Rate | -Any- | ||
|Source: [[18 Direction of Prayer#Item Exchange|Episode 18]] | |||
{{#item:1000405}}can be obtained through Episode 18 daily quests and dropped from monsters inside OZ Dungeon F2 | |||
Choose your enchantments depending on your needs of Critical Rate | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 653: | Line 708: | ||
{{#item:4704}}or any | {{#item:4704}}or any | ||
| | |Source: [[Varmundt's Biosphere Depth 2]] | ||
Best in Slot headgear for this build | |||
|- | |- | ||
!Middle | !Middle | ||
|{{#item:410233}} | |{{#item:410233}} | ||
| rowspan="2" |Melee Damage% | | rowspan="2" |Melee Damage% | ||
| rowspan="2" | | | rowspan="2" |Source: [[Alice Twisted Madness]] Enchantable: [[Muzaszir]] {{#item:102278}} {{#item:102277}} | ||
|- | |- | ||
!Lower | !Lower | ||
Line 669: | Line 725: | ||
{{#item:312379}} | {{#item:312379}} | ||
| | |Source: [[Varmundt's Biosphere Depth]] | ||
Provides a more manageable Critical Rate at the cost of sacrificing a little bit of damage | Provides a more manageable Critical Rate at the cost of sacrificing a little bit of damage | ||
|- | |- | ||
Line 677: | Line 733: | ||
{{#item:312319}} | {{#item:312319}} | ||
| | |Source: [[Varmundt's Biosphere Depth]] | ||
Best in terms of damage but reduces your Critical Rate, if you can manage that go for it | Best in terms of damage but reduces your Critical Rate, if you can manage that go for it | ||
|- | |- | ||
Line 683: | Line 739: | ||
| +12[A] {{#item:500094}} | | +12[A] {{#item:500094}} | ||
|Any Gem and Crystal that fits your preference | |Any Gem and Crystal that fits your preference | ||
| | |Source: [[Varmundt's Biosphere Depth 2]] | ||
Best in Slot weapon for this build, effective even without enchantments | |||
|- | |- | ||
!Shield | !Shield | ||
Line 700: | Line 756: | ||
| +12[A]{{#item:480174}} | | +12[A]{{#item:480174}} | ||
| - | | - | ||
| | |Source: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | ||
Provides a more manageable Critical Rate and After Cast Delay reduction, additionally it can be used for any other critical class either ranged or melee | Provides a more manageable Critical Rate and After Cast Delay reduction, additionally it can be used for any other critical class either ranged or melee | ||
|- | |- | ||
Line 710: | Line 766: | ||
{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Varmundt's Biosphere]] | ||
When compared with {{#item:480174}} Fire Manteau only really shines when fighting specific elemental monsters | When compared with {{#item:480174}} Fire Manteau only really shines when fighting specific elemental monsters | ||
{{#item:310932}} could provide better damage but {{#item:310922}} is more versatile since it works for any build | |||
|- | |- | ||
!Footgear | !Footgear | ||
Line 723: | Line 779: | ||
{{#item:4704}} or Any | {{#item:4704}} or Any | ||
| | |Source: [[Varmundt's Biosphere]] | ||
{{#item:310932}} could provide better damage but {{#item:310922}}is more versatile since it works for any build | |||
|- | |- | ||
!Accessories | !Accessories | ||
Line 736: | Line 792: | ||
{{#item:311978}} | {{#item:311978}} | ||
| | |Source: [[Varmundt's Biosphere]] | ||
Feel free to keep any 45% Biosphere | Feel free to keep any 45% Biosphere gem of your preference | ||
{{#item:311943}}is pure min-maxing | {{#item:311943}}is pure min-maxing and can be difficult to obtain | ||
{{#item:311963}} could provide better damage but {{#item:311953}}is more versatile since it works for any build | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 774: | Line 830: | ||
'''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc. | '''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|- | |- | ||
!Position | !Position |
Latest revision as of 23:11, 25 June 2024
Introduction
Hi, I'm Jetago, a Hyper Novice main ^^~
I decided to write this guide to provide a couple of tips for anyone interested in being a Physical Hyper Novice *-*
It'll be focused of course on Double Bowling Bash and Mega Sonic Blow builds
I hope it'll be helpful ^^.
Stats and Traits
Let's go over the basics, Stats and traits and their benefits.
Stat | Points | Note |
---|---|---|
Str | 100-120 | this is our main damage status, increases Atk and Weight Limit, max it out for the maximal damage output. |
Agi | 90-100+ | Increases Aspd, Flee and improves the effect of Aspd potions, we're going to need a high Aspd to be able to spam our skills properly. |
Vit | 90-100+ | Increases MaxHp, Def, Mdef and Hp recovery, improves our tankiness and survivality (100 total Vit grants Stun status immunity). |
Int | 50-90 | Increases Matk, MaxSp, Mdef, Sp recovery and reduces Variable Cast Time (100 total Int grans Silence status immunity). |
Dex | 60-100 | Increases Hit and reduces Variable Cast Time, also slightly increases Atk and Aspd. |
Luk | 60-90/120-125 | Increases Critical Rate, main stat for critical builds, also slightly increases Atk, Matk, Hit, Flee and Perfect Dodge, raise your Luk depending on your needs or conditions (100 total Luk grants Curse status immunity). |
Trait | Points | Note |
---|---|---|
Pow | 100 | Increases Atk and P.Atk, this is our main damage trait. |
Wis | 0-35+ | Increases Mres, optional, get some points if you want to be more resistant to magical attacks. |
Sta | 0-35+ | Increases Res, optional, get some points if you want to be more resistant to Physical attacks. |
Spl | 0 | Increases Matk and S.Matk, not needed for physical damage dealers. |
Con | 0/35-100 | Increases P.Atk, Hit and Flee, this is the second best damage trait for non-critical builds and third best for critical. |
Crt | 0/35-100 | Increases C.Rate and H.Plus, this is the second best damage trait for critical builds. |
Skills
Here i will mention some of the skills that I personally find useful and that you may want to take into account
Super Novice | ||
---|---|---|
![]() |
10 | Increases Str, Int, Dex and Hit for 4 minutes |
![]() |
10 | Increases Agi, Aspd and Movement Speed for 4 minutes |
![]() |
1 | Basically an ![]() |
![]() |
4 | Memorize up to 3 different locations (use /memo) and gain the ability to create portals to reach them quickly |
![]() |
1 | Deals damage and knock-back enemies within 5x5 cells around you and significantly increases your damage for a short period after use |
![]() |
10 | Increases your Agi and Dex by a percentage for 4 minutes |
![]() |
10 | Increases Weight Limit by 2000 |
![]() |
10 | Buy items from Npcs for 24% less zeny |
![]() |
10 | Sell items to Npcs for 24% more zeny |
![]() |
10 | Enables using a cart with 8000 extra Weight Capacity |
Expanded Super Novice | ||
![]() |
10 | Increases MaxHp by 2000 and Holy element resistance by 50% |
![]() |
10 | Enables a 30% chance to block physical attacks |
![]() |
5 | Enchants your weapon with Holy element, Holy deals increased damage against Shadow and Undead (and essentially Ghost) elements enemies |
![]() |
10 | Enchants you weapon with Poison element, Poison deals increased damage against Fire, Water, Wind and Earth elements enemies |
![]() |
5 | Increases Atk, MaxHp, MaxSp and Healing received |
![]() |
5 | Increases MaxHp, MaxSp and Healing received |
![]() |
1 | Restores for you and your party members within an area of 15x15 cells around you 1000Hp and 350Sp per second for 20 seconds |
Hyper Novice | ||
![]() |
10 | Increases P.Atk and Hyper Novice skils base damage |
![]() |
10 | Main offensive skill, deals damage in a 9x9 AoE around the target and further increases its damage with the number of enemies within the AoE |
![]() |
10 | Main offensive skill, single target, spammable, can Crit and its damage gets doubled when the target's Hp is below 50% |
![]() |
10 | Secondary offensive skill, ranged, deals damage in a 9x9 AoE around the target, can be used to get rid of low Hp enemies or for basic farming |
![]() |
1 | Ultimate AP Buff, massively increases our skills final damage (+100% Mega Sonic Blow | +120% Double Bowling Bash and Shield Chain Rush) for 5 minutes |
![](/images/thumb/3/3f/HnSkillTreeEx.png/999px-HnSkillTreeEx.png)
Gear Progression -
Double Bowling Bash
Skill Notes: We're going to need at least 30% After Cast Delay reduction to get the max spam rate of DBB, Aspd doesn't need to be very high since it has a long cooldown, however higher numbers would help with with animation delay and cast delay of other skills/buffs
Early/Mid-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +11 ![]() |
x2 ![]() |
Source: Illusion of Frozen Enchantable: Illusion Enchantment
can be refined to +10 using |
+9 ![]() |
- | Source: Episode 17.1 | |
Middle | ![]()
|
- | Can be bought from market for relatively cheap or dropped from monsters inside Niflheim Dungeon |
Lower | ![]() |
- | |
Armor | +11 ![]() |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Weapon | +11 ![]() +9 |
- | Source: Bioresearch Laboratory
Enables the use of |
+9 ![]() |
- | Source: Episode 17.2
Thanks to its 3 card slots can work decently until getting your next weapon | |
+9 ![]() +9 |
![]()
|
Source: Episode 19
Can be bought from market for relatively cheap, usually around 10 to 20 million zeny Best Early-Mid weapon | |
Shield | +11 ![]() +11 |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Garment | +8 ![]() |
- | Source: Fall of Glastheim |
+9 ![]() |
- | Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | |
+11 ![]() |
x2 ![]() |
Source: Illusion of Labyrinth Enchantable: Illusion Enchantment
can be refined to +10 using | |
Footgear | +11 ![]() |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Accessories | ![]()
|
![]() |
Source: Sinful Accessories |
![]()
|
![]()
|
Source: Episode 17.2
Drain Life and Soul modules can be replaced with |
Late-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +11/12[C/A] ![]() |
- | Source: Equipment Crafting
MVP drop items can be obtained from |
Middle | ![]() |
Melee Damage% | Dropped from monsters inside Rudus Dungeon F4, Enchantable: Muzaszir ![]() combos with |
![]()
|
- | Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon | |
Lower | ![]() |
- | |
Armor | +11 ![]() |
![]()
|
Source: Episode 18
|
+12[A] ![]() |
![]()
|
Source: Constellation Tower
Second best armor, capable of doubling your damage when compared to Nebula of Fighting can be replaced with | |
Weapon | +12[A] ![]() +12[A] |
![]() |
Source: Episode 19
Currently the most reliable weapon for this build |
Shield | +11 ![]() +11 |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Garment | +11 ![]() |
- | Source: Convertible Wings
requires +11 to get a big damage boost, combos with |
Footgear | +11 ![]() |
![]()
|
Source: Episode 18
Note:: these boots only surpass the damage of enchanted +11 |
Accessories | ![]()
|
x2 ![]() -Any- |
Source: Episode 18
|
End-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +12[A] ![]() |
- | Source: Equipment Crafting
MVP drop items can be obtained from |
Middle | ![]() |
Melee Damage% | Source: Alice Twisted Madness Enchantable: Muzaszir ![]() ![]() |
Lower | ![]() | ||
Armor | +11/12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere Depth
Best in Slot armor provides a big damage boost especially againts Boss class monsters |
Weapon | +12[A] ![]() +12[A] |
![]() |
Source: Episode 19 |
Shield | +12[A] ![]() |
![]() or |
Source: Alice Twisted Madness
Pretty optional shield, not exactly an upgrade in terms of damage but provides great utility in Defense, Aspd, Acd Critical Rate etc. if you don't need these stats you can skip it if you choose Defense enchant it'll end up dealing less damage than an Illusion Guard, With Physical enchant still loses but the difference is smaller |
Garment | +12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere |
Footgear | +12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere |
Accessories | ![]()
|
![]()
|
Source: Varmundt's Biosphere
Feel free to keep any 45% Biosphere gem of your preference
|
Shadow Gear and Costume Enchant Stones | |
---|---|
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+9/10 ![]() |
![]() |
+9/10 ![]() |
- |
Note: for the shadow gear Enchantment Pow+5 is the best option for this build.
Melee Damage% is decent as well |
Gear Progression -
Mega Sonic Blow
Skill Notes: We're going to need at least 30% After Cast Delay reduction and 183 Aspd to get the max spam rate of MSB, however higher numbers would help with with animation delay and cast delay of other skills/buffs, also we need around 140 to 150 Critical Rate to always hit crit on any monster, except inside Varmundt's Depth 1 and 2 which would require up to 200
Early/Mid-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +9 ![]() |
- | Source: Equipment Crafting or Cash Shop
Provides some sorted stats, early source of critical rate |
+11 ![]() |
x2 ![]() |
Source: Illusion of Frozen Enchantable: Illusion Enchantment
can be refined to +10 using | |
+9 ![]() |
- | Source: Episode 17.1 | |
Middle | ![]()
|
- | Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon |
Lower | ![]() |
- | |
Armor | +11 ![]() |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Weapon | +11 ![]() +9 |
- | Source: Bioresearch Laboratory
Enables the use of |
+9 ![]() |
- | Source: Episode 17.2
Thanks to its 3 card slots can work decently until getting your next weapon | |
+9 ![]() +9 |
![]()
|
Source: Episode 19
Can be bought from market for relatively cheap, usually around 10 to 20 million zeny Best Early-Mid weapon | |
Shield | +11 ![]() +11 |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Garment | +8 ![]() |
- | Source: Fall of Glastheim |
+9 ![]() |
- | Can be bought from market for relatively cheap or dropped from monsters inside Thanatos Tower F11 and F12 | |
+11 ![]() |
x2 ![]() |
Source: Illusion of Labyrinth Enchantable: Illusion Enchantment
can be refined to +10 using | |
Footgear | +11 ![]() |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Accessories | ![]()
|
![]() |
Source: Sinful Accessories |
![]()
|
![]()
|
Source: Episode 17.2 |
Late-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +11/12[C/A] ![]() |
- | Source: Equipment Crafting Glacia Extracts can be obtained from recycling Dim glacier weapons from Episode 19 or just bought from market; ![]() Decent generic Headgear for Critical builds |
+11/12 ![]() |
![]()
|
Source: Old Glast Heim Challenge Mode
With proper enchants and refinement it can deal a higher damage and provide a better Critical Rate than Boitata Hat but it'll be only usable for Novices while Boitata can be used for Any class | |
Middle | ![]() |
Melee Damage% | Dropped from monsters inside Rudus Dungeon F4, Enchantable: Muzaszir ![]() |
![]()
|
- | Can be bought from market for relatively cheap or dropped from monsters inside Niflheim dungeon | |
Lower | ![]() |
- | |
![]() |
![]()
|
Source: Fall of Glastheim | |
Armor | +11 ![]() |
![]()
|
Source: Episode 18
|
+12[A] ![]() |
![]()
|
Source: Constellation Tower
Previous best armor, capable of doubling your damage when compared to | |
Weapon | +12[A] ![]() +12[A] |
![]() |
Source: Episode 19
Previous best weapon, can be skiped if you'd want to get your next weapon from market instead of farming |
+12[A] ![]() |
Any Gem and Crystal of your preference | Source: Varmundt's Biosphere Depth 2
Best in Slot weapon for this build, effective even without enchantments | |
Shield | +11 ![]() +11 |
x2 ![]() |
Source: Illusion of Twins Enchantable: Illusion Enchantment
can be refined to +10 using |
Garment | +11[C/A]![]() |
- | Source: Equipment Crafting
MVP drop items can be obtained from |
Footgear | +11 ![]() |
![]()
|
Source: Episode 18
Note: these boots only surpass the damage of enchanted +11 |
Accessories | ![]()
|
![]() And/Or
-Any- |
Source: Episode 18
Choose your enchantments depending on your needs of Critical Rate |
End-Game Gear | |||
---|---|---|---|
Position | Gear | Enchantment | Notes |
Upper | +12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere Depth 2
Best in Slot headgear for this build |
Middle | ![]() |
Melee Damage% | Source: Alice Twisted Madness Enchantable: Muzaszir ![]() ![]() |
Lower | ![]() | ||
Armor | +11/12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere Depth
Provides a more manageable Critical Rate at the cost of sacrificing a little bit of damage |
+11/12[A] ![]() |
![]()
|
Source: Varmundt's Biosphere Depth
Best in terms of damage but reduces your Critical Rate, if you can manage that go for it | |
Weapon | +12[A] ![]() |
Any Gem and Crystal that fits your preference | Source: Varmundt's Biosphere Depth 2
Best in Slot weapon for this build, effective even without enchantments |
Shield | +12[A] ![]() |
![]() or
|
Obtainable from Alice Twisted Madness
Pretty optional shield, not exactly an upgrade in terms of damage but provides great utility in Defense, Aspd, Acd Critical Rate etc. if you don't need these stats you can skip it if you choose Defense enchant it'll end up dealing less damage than an Illusion Guard, With Physical enchant still loses but the difference is smaller |
Garment | +12[A]![]() |
- | Source: Equipment Crafting
Provides a more manageable Critical Rate and After Cast Delay reduction, additionally it can be used for any other critical class either ranged or melee |
+12[A] ![]() |
![]()
or
|
Source: Varmundt's Biosphere
When compared with
| |
Footgear | +12[A] ![]() |
![]()
or
|
Source: Varmundt's Biosphere
|
Accessories | ![]()
|
![]()
or
|
Source: Varmundt's Biosphere
Feel free to keep any 45% Biosphere gem of your preference
|
Shadow Gear and Costume Enchant Stones | |
---|---|
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+10 ![]() |
![]() |
+9/10 ![]() |
![]() |
+9/10 ![]() |
- |
Note: for the shadow gear Enchantment C.Rate+5 or Pow+5 is the best option for this build.
Melee Damage% is decent as well |
Cards
Here's a list with some recommended cards (No Mvps included)
Note: I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc.
Position | Card | Effect | Notes |
---|---|---|---|
Upper | ![]() |
Atk +10, P.Atk +1, Melee Dmg +3%, if Headgear is +9 Melee Dmg +2% | Best Headgear card for damage |
![]() |
MaxHp +10% | If you prefer some extra tankiness | |
![]() |
Atk +1% per 3 refines | Used for combos with ![]() ![]() | |
Middle | ![]() |
Atk +10, P.Atk +1, Melee Dmg +3% | Best Headgear card for damage |
![]() |
MaxHp +10% | If you prefer some extra tankiness | |
![]() |
Str +2 | Combo with ![]() | |
Armor | ![]() |
Int +1 per 18 base Str | Combo with ![]() |
![]() |
P.Atk +1, Melee Dmg +4% per 3 refines | Combo with ![]() | |
![]() |
Def +100, Res +50, if Armor is +12 Atk +10%, MaxHp +30%, if Armor is level 2 Res +50 | Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats | |
Weapon | ![]() |
Atk +15, Dmg vs Medium and Large +20% | Combo with ![]() |
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Dmg vs Medium and Large +30% | - | |
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Atk +5%, if compounded on Dagger or Sword Melee Dmg +10%, Melee Dmg +5% per 3 refines | - | |
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Dmg vs Small +15%, Dmg vs Small +5% per 4 refines, if Weapon is level 5 Dmg vs Medium +12%, Dmg vs Medium +4% per 3 refines | Combo with ![]() | |
Shield | ![]() |
Def +20, Dmg taken from Medium and Large -25% | Combo with ![]() |
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Dmg taken from All Races -15%, if Shield is +12 Dmg taken from All Sizes -25%, if Shield is level 2 Res and Mres +50 | Best option for defense, Use only on a +12 Shield, otherwise you'll lose in stats | |
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Str +10, Vit +15, Luk -25, Dmg taken from All Sizes -20%, Def +20 and RES +5 per refine, if Shield is +7 Dmg vs Water, Wind, Earth and Fire +25%, if Shield is +10 Melee Dmg +10% | Best option for damage but less defensive | |
Garment | ![]() |
Melee Dmg +10% | Combo with ![]() |
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Melee Dmg +5%, Melee Dmg +4% per 2 refines | - | |
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Critical Rate +2 per 10 base Luk, if base Luk is 125 Critical Dmg +30% | Alternative in case you need more Critical Rate | |
Footgear | ![]() |
Critical Rate +5, if Footgear is +12 Critical Rate +15, Critical Dmg +10%, if Footgear is level 2 C.Rate +5 | Best Footgear card for Critical build, use only on a +12 Footgear, otherwise you'll lose in stats |
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Atk +5%, if Footgear is level 2 Pow +3, Con +3 | Combo with ![]() | |
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Atk +4 per 15 base Str | Combo with ![]() | |
Accessories | ![]() |
Critical Dmg +15% | - |
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(Right Slot only) Melee Dmg +15%, if base Luk is 90 Critical Rate -15 | - | |
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(Right Slot only) Melee Dmg +6% | Combo Effect: Melee Dmg +8% | |
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(Left Slot only) Melee Dmg +6% |
Pets
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MaxSp +5%, Enable a chance to gain 1% of the damage dealt as Sp with each attack |
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MaxHp +1%, Enable a chance to gain 5% of the damage dealt as Hp with each attack |
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Aspd +7%, Hit +18, Melee Dmg +5% | Decent Pet for General Use |
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Critical Rate +8, C.Rate +3 | Best pet if you need more Critical Rate and a bit of Critical Dmg |
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Atk +5%, P.Atk +2, Dmg vs Boss Class +5% | Best pet for damage and kill Mvps |
Utility Equipment
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When enchanted with ![]() ![]() Source: Hugel Race |
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Enable the use of Level 1 ![]() Source: Token of Honor |
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Lower Headgear which enable a chance to drain 5% of the damage dealt to an enemy as Hp with each attack
Source: Equipment Crafting |
Consumables
Just some consumables you might (or might not) need~
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Recovers Hp |
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Recovers Sp |
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Melee Dmg +15% |
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Increases Aspd |
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Increases Aspd |
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Critical Rate +30 |
Final Notes
Hey, you've reached the end~
That's all for now, If you have any question or suggestion, feel free to contact me via ping me on MuhRO Discord at #Novice channel as Jetago or ingame as HyperJetago
Thanks for reading ^^