Wind Hawk Guide by Hurt Locker: Difference between revisions

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+15 [A] {{#item:400985| Frontier Rune Crown (Wind Hawk)}} With:
+15 [A] {{#item:400985| Frontier Rune Crown (Wind Hawk)}} With:
*{{#item:312753|Acute Jewel Lv5}}
*{{#item:312753|Acute Jewel Lv5}}
*{{#item:312712|Time Dimension Jewel (Luck) Lv3}}  
*{{#item:312712|Time Dimension Jewel (Luck) Lv3}} '''Dmg''' or if you need ACD:
*{{#item:312700|Time Dimension Jewel (Agility) Lv3}} or {{#item:312718|Time Dimension Jewel (Wisdom) Lv3}}  
*{{#item:4754|Luk+4}}  
*{{#item:4754|Luk+4}}  
| style="background:#EBEBFF;"| Hat Late Game, its enormous potential will determine if you want to further refine the Gale Storm build. Recommended? Only if you like mini-maxing.
| style="background:#EBEBFF;"| Hat Late Game, its enormous potential will determine if you want to further refine the Gale Storm build. Recommended? Only if you like mini-maxing.
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+15 [A] {{#item:700119|Frontier Wind Bow}}  
+15 [A] {{#item:700119|Frontier Wind Bow}}  
*Critical Attack 40-45%
*Critical Attack 40-45%
*Critical Attack 10-18% or Long Range Physical Attack 10-18%
*Critical Attack 10-18% or Long Range Physical Attack 10-15%
*Critical Attack 10-18% or Long Range Physical Attack 10-18%
*Critical Attack 10-18% or Long Range Physical Attack 10-15%
* [[Chapter_1#Encroached_Weapon_Enchants|Here you can see the enchants of your choice]]
* [[Chapter_1#Encroached_Weapon_Enchants|Here you can see the enchants of your choice]]
| style="background:#EBEBFF;"| '''BIS bow for the Gale Storm build''', allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple. '''It needs near-perfect enchantments to be BIS; otherwise, it's Time Gap Bow.'''
| style="background:#EBEBFF;"| '''BIS bow for the Gale Storm build''', allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple. '''It needs near-perfect enchantments to be BIS; otherwise, it's Time Gap Bow.'''
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*{{#item:313033 |Star Cluster of Luck Lv5}}  
*{{#item:313033 |Star Cluster of Luck Lv5}}  
| style="background:#EBEBFF;"| Combo with acce and armor , also important too.  
| style="background:#EBEBFF;"| Combo with acce and armor , also important too.  
*Whether you get a {{#item:310701|Star of Master Archer Lv.5}} or {{#item:310706|Star of Sharp Lv.5}} both are good options '''(but Sharp x2 is better in every way).'''
*Whether you get a {{#item:310701|Star of Master Archer Lv.5}} or {{#item:310706|Star of Sharp Lv.5}} both are good options '''(The difference is less than 0.05%, either one is a good option).'''
|}
|}


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| style="background:#FFC3B8;"| '''Card options in Garment:'''
| style="background:#FFC3B8;"| '''Card options in Garment:'''


*{{#item:300473|[MVP] Snow Angel Card}}'''Damage OP (if you're not worried about the crit rate)'''
*{{#item:300530|[MVP] Yortus Arbiter Card}} '''Damage OP, without any penalty'''
*{{#item:300530|[MVP] Yortus Arbiter Card}} '''Damage OP, without any penalty'''
*{{#item:300473|[MVP] Snow Angel Card}}'''If you have it, it's worth using (if you're not worried about the crit rate)'''
*{{#item:4676| [MVP] Ranger Shecil Card}}'''Good for survival/solo'''
*{{#item:4676| [MVP] Ranger Shecil Card}}'''Good for survival/solo'''


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! style="background-color:#E813CE; |Testing
! style="background-color:#E813CE; |Testing
|- style=height:13em
|- style=height:13em
| style="background-color:#EDBDFC; "| '''{{#item:300530|[MVP] Yortus Arbiter Card}} '''
[[File:aq.arbiter.png|200px]]
*At this point I have 262 Critical
*It's more aggressive, betting on every buff received (and hoping for better cards in a future patch)
*Only need good stats
'''* {{#item:300530|[MVP] Yortus Arbiter Card}} You'll want 120 LUK, but 10 critical rate? We don't need more right now; you can use more convenient stats(at this point you'll have -90k+ hp).'''
| style="background-color:#F5A6E9; " align="center" |[[File:cb.arbiter.png|250px]]
|-


| style="background-color:#EDBDFC; "| '''{{#item:300473|[MVP] Snow Angel Card}} '''
| style="background-color:#EDBDFC; "| '''{{#item:300473|[MVP] Snow Angel Card}} '''
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*It is more balanced, allowing for normal progression
*It is more balanced, allowing for normal progression
*Need refine +15 garment
*Need refine +15 garment
*''' Special thanks to SCVoid for the testing'''
'''* {{#item:300473|[MVP] Snow Angel Card}} You'll need to use 99 LUK to avoid losing critical rate. And with the help of multiple consumables, you'll be able to use it.'''
'''* {{#item:300473|[MVP] Snow Angel Card}} You'll need to use 99 LUK to avoid losing critical rate. And with the help of multiple consumables, you'll be able to use it.'''
| style="background-color:#F5A6E9; " align="center" |[[File:cb.arbiter.png|250px]]
|-
| style="background-color:#EDBDFC; "| '''{{#item:300530|[MVP] Yortus Arbiter Card}} '''
[[File:aq.arbiter.png|200px]]
*At this point I have 262 Critical
*It's more aggressive, betting on every buff received (and hoping for better cards in a future patch)
*Only need good stats
'''* {{#item:300530|[MVP] Yortus Arbiter Card}} You'll want 120 LUK, but 10 critical rate? We don't need more right now; you can use more convenient stats(at this point you'll have -90k+ hp).'''
| style="background-color:#F5A6E9; " align="center" |[[File:cb.snow.png|250px]]
| style="background-color:#F5A6E9; " align="center" |[[File:cb.snow.png|250px]]
|-
|-
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*{{#item:314245|Time Dimension Jewel (power) Lv3}}  
*{{#item:314245|Time Dimension Jewel (power) Lv3}}  
*{{#item:4744|Vit+5}}
*{{#item:4744|Vit+5}}
| style="background:#EBEBFF;"| '''Experimental, I don't know if that's the BIS, but it's hard to ignore 100%+ Not-Crit'''
| style="background:#EBEBFF;"| '''For now, the BIS is fine if you're interested in building it. It's hard to ignore 100%+ Not-Crit'''
|-
|-


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<br>
<br>
'''But you're looking for my opinion, right? I recommend this:'''
'''But you're looking for my opinion, right? I recommend this:'''
<br>
'''Special thanks to Zumi,ElectricRomeo, SainLucca'''
<br>
<br>
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%;"
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*'''1. What is the best?'''
*'''1. What is the best?'''
*'''2. Is it the best for everything?'''
*'''2. Is it the best for everything?'''
*'''3. What does the weapon need to be strong?'''


| style="background:#EBEBFF;"|  
| style="background:#EBEBFF;"|  
*'''R1.''' It depends on how you look at it; both aim for practically the same thing, except one allows for an additional card slot on the weapon (3 in total), which allows for more damage; Warrior, Thanatos, etc. '''Short answer: look at the tests'''
*'''R1.''' It depends on how you look at it; both aim for practically the same thing, except one allows for an additional card slot on the weapon (3 in total), which allows for more damage; Warrior, Thanatos, etc. '''Short answer: look at the tests'''
<br>
<br>
*'''R2.''' Easy, Combo TDRC = Crescive Bolt and Gale Storm, Combo Frontier is same, just more easy why is 1 bow for both builds '''(but Yorscap Crown + Demonic Wing is better for CB).'''
*'''R2.''' Easy, Combo TDRC = Crescive Bolt and Gale Storm, Combo Frontier is same, just more easy why is 1 bow for both builds '''(but Yorscap Crown + Demonic Wing is better for CB).'''
<br>
*'''R3.''' '''The weapon enchant needs at least 60%/78% critical damage to be effective and 20% Long Range, C. Rate NO good.''' If you don't have that, you can keep what you have and then look for what you need (the choice is yours).
|-
|-


| style="background:#FFF1AB;"|  
| style="background:#FFF1AB;"|  
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<br><br>
<br><br>
*'''R3.''' You can use it from +12 grade A, with {{#item:313426|Warrant of Arbiter}} without needing the {{#item:300595|Epesto Walther Megas Card}} (It's stronger if you have the card).
*'''R3.''' You can use it from +12 grade A, with {{#item:313426|Warrant of Arbiter}} without needing the {{#item:300595|Epesto Walther Megas Card}} (It's stronger if you have the card).
|-
| style="background:#FFF1AB;"|
{{#item:700119|Frontier Wind Bow}} and {{#item:700127|Dimenonic Wing}}
*'''What are the minimum enchantments required?'''
| style="background:#EBEBFF;"|
If you don't have that, you can keep what you have and then look for what you need '''(the choice is yours; C. Rate NO GOOD)'''
* '''1. Critical Attack 60%-78%'''
* '''2. Critical Attack 40%-45% / Long Range Physical Attack 20-30%'''
* '''3. Long Range Physical Attack 20-25% / Critical Attack 20-36%'''
* '''4. Long Range Physical Attack 40-55%'''
<br>
The best option is still to go for Full Critical, however, combining Critical/Long Range is also a good option, allowing for a balance. Now the question is, which enchant should I aim for if I have {{#item:300530|[MVP] Yortus Arbiter Card}} or {{#item:300473|[MVP] Snow Angel Card}} ? '''At this point, you should aim for a Critical Damage/Long Range balance close to 500%+. It's not difficult; the challenge lies in imagining it.''' You can make changes to the configuration or recommendations I've made (for example, using Expert Archer on Nebula instead of Sharp if you use Yortus Arbiter).
'''Based on the tests provided by GM Icecold'''
|-
|-


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| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}}'''
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}}'''
*+12 [A] {{#item:700127|Dimenonic Wing}} '''78% Critical Damage'''
*+12 [A] {{#item:700127|Demonic Wing}} '''78% Critical Damage'''
*{{#item:300519|Yormi Card}}+ {{#item:300506|Scalleg Card}} + {{#item:300595|Epesto Card}}
*{{#item:300519|Yormi Card}}+ {{#item:300506|Scalleg Card}} + {{#item:300595|Epesto Card}}
| style="background-color:#8CFA9B; " align="center" |[[File:yorscalp.demonic.png|250px]]
| style="background-color:#8CFA9B; " align="center" |[[File:yorscalp.demonic.png|250px]]
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You might be wondering, why Yorscalp Crown for Gale Storm? Well, it provides a significant damage boost thanks to the resistance omission. The difference becomes noticeable as you progress to content like ToT (in cases like ZeroCell, I would recommend using the Frontier combo for increased speed). As for Crescive Bolt against MVPs, it's the same principle, no mystery there. However, '''both depend on a certain factor: the buff included in each (Fronter Buff and Demonic Buff)'''. It's important to take advantage of these buffs when using them.
You might be wondering, why Yorscalp Crown for Gale Storm? Well, it provides a significant damage boost thanks to the resistance omission. The difference becomes noticeable as you progress to content like ToT (in cases like ZeroCell, I would recommend using the Frontier combo for increased speed). As for Crescive Bolt against MVPs, it's the same principle, no mystery there. However, '''both depend on a certain factor: the buff included in each (Fronter Buff and Demonic Buff)'''. It's important to take advantage of these buffs when using them.


*''' Demonic Buff: 15% Range damage, Critical and 15% RES bypass (if you change weapons you lose the buff)'''
*''' Frontier Buff: Critical damage, C. rate, Critical and Gale Storm cooldown reduction. '''
*''' Frontier Buff: Critical damage, C. rate, Critical and Gale Storm cooldown reduction (NOTE: The buff is not lost when changing equipment, so you can use it in different ways. You just need to renew it periodically).'''
 
*'''Frontier Buff'''
{| class="wikitable mw-collapsible mw-collapsed" style="width:35%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:35%;"
! style="background-color:#E813CE; |Testing
! style="background-color:#E813CE; |Testing
|- style=height:13em
|- style=height:13em
| style="background-color:#A6E8F5; "| '''+12 A Combo TDRC in Gale Storm'''
[[File:gale.bufffrontier.timegap.png|250px]]
|-
| style="background-color:#8CFAF2; "| '''+12 A Combo Frontier in Gale Storm'''
| style="background-color:#8CFAF2; "| '''+12 A Combo Frontier in Gale Storm'''
[[File:gale.bufffrontier.yorscal.png|250px]]
[[File:gale.bufffrontier.yorscal.png|250px]]
|-
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}} in Gale Storm'''
[[File:test.timegap.png|250px]]
|-
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}} in Gale Storm'''
[[File:gale.bufffrontier.yorscal1.png|250px]]
|-
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}} in Crescive Bolt'''
[[File:test.timegap.png|250px]]
|}
|}


*'''Demonic Buff'''
*''' Demonic Buff: 15% Range damage, Critical and 15% RES bypass (if you change weapons you lose the buff)'''
{| class="wikitable mw-collapsible mw-collapsed" style="width:35%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:35%;"
! style="background-color:#E813CE; |Testing
! style="background-color:#E813CE; |Testing
|- style=height:13em
|- style=height:13em
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}} in Crescive Bolt'''
| style="background-color:#8CFA9B; "| '''+15 A {{#item:400723|Yorscalp Crown of Execution}} + {{#item:700127|Dimenonic Wing}} in Crescive Bolt'''
[[File:test.timegap.png|250px]]
[[File:Cb.buffdemonic.png|250px]]
|}
|}


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*'''Zoraka'''
*'''Zoraka'''
*'''IceFeather'''
*'''IceFeather'''
*'''Luxernis'''
*'''Eneru'''
*'''Eneru'''
*'''GM Icecold'''
*'''SCVoid'''
*'''No Guild (Guild)'''
*'''Pixel Legends (Guild)'''
*'''Pixel Legends (Guild)'''
*'''Donylicious'''
[[Category:Wind Hawk]]
[[Category:Wind Hawk]]