Melee Hyper Novice Guide by Jetago: Difference between revisions
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=== EarlyGame === | === EarlyGame Gear === | ||
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=== LateGame === | === LateGame Gear === | ||
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|{{#item:410017}} | |{{#item:410017}} | ||
|[[Rudus]] | |[[Rudus]] | ||
|Melee Dmg% | |Melee Dmg % | ||
|Obtainable as monster drop | |Obtainable as monster drop | ||
Combos with {{#item:480124}}for extra physical damage | Combos with {{#item:480124}}for extra physical damage | ||
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{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! | ! | ||
=== EndGame === | === EndGame Gear === | ||
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|{{#item:410233}} | |{{#item:410233}} | ||
| rowspan="2" |[[Alice Twisted Madness]] | | rowspan="2" |[[Alice Twisted Madness]] | ||
|Melee Dmg % | |||
| rowspan="2" | - | | rowspan="2" | - | ||
|- | |- | ||
|{{#item:420210}} | |{{#item:420210}} | ||
|Str | |||
Melee Dmg % | |||
|- | |- | ||
! colspan="4" |Armor | ! colspan="4" |Armor | ||
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| +10 {{#item:24679}} | | +10 {{#item:24679}} | ||
| rowspan="6" |Melee Dmg | | rowspan="6" |Melee Dmg % | ||
Pow +5 | Pow +5 | ||
|{{#item:1000377}} | |{{#item:1000377}} | ||
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{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! | ! | ||
=== EarlyGame === | === EarlyGame Gear === | ||
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! colspan="4" |Shield | ! colspan="4" |Shield | ||
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|{{#item:460017}} | | +11 {{#item:460017}} | ||
| rowspan="2" |[[Illusion of Twins]] | | rowspan="2" |[[Illusion of Twins]] | ||
| rowspan="2" |{{#item:4995}} | | rowspan="2" |{{#item:4995}} | ||
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| rowspan="2" |Can be refined up to +10 with {{#item:100699}} | | rowspan="2" |Can be refined up to +10 with {{#item:100699}} | ||
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|{{#item:460018}} | | +11 {{#item:460018}} | ||
|- | |- | ||
! colspan="4" |Garment | ! colspan="4" |Garment | ||
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{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! | ! | ||
=== LateGame === | === LateGame Gear === | ||
|- | |- | ||
| | | | ||
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|{{#item:410017}} | |{{#item:410017}} | ||
|[[Rudus]] | |[[Rudus]] | ||
|Melee Dmg% | |Melee Dmg % | ||
|Obtainable as monster drop | |Obtainable as monster drop | ||
|- | |- | ||
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! colspan="4" |Shield | ! colspan="4" |Shield | ||
|- | |- | ||
|{{#item:460017}} | | +11 {{#item:460017}} | ||
| rowspan="2" |[[Illusion of Twins]] | | rowspan="2" |[[Illusion of Twins]] | ||
| rowspan="2" |{{#item:4995}} | | rowspan="2" |{{#item:4995}} | ||
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| rowspan="2" |Can be refined up to +10 with {{#item:100699}} | | rowspan="2" |Can be refined up to +10 with {{#item:100699}} | ||
|- | |- | ||
|{{#item:460018}} | | +11 {{#item:460018}} | ||
|- | |- | ||
! colspan="4" |Garment | ! colspan="4" |Garment | ||
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{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! | ! | ||
=== EndGame === | === EndGame Gear === | ||
|- | |- | ||
| | | | ||
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|{{#item:410233}} | |{{#item:410233}} | ||
| rowspan="2" |[[Alice Twisted Madness]] | | rowspan="2" |[[Alice Twisted Madness]] | ||
|Melee Dmg % | |||
Critical Dmg % | |||
| rowspan="2" | - | | rowspan="2" | - | ||
|- | |- | ||
|{{#item:420210}} | |{{#item:420210}} | ||
|Str | |||
Melee Dmg % | |||
|- | |- | ||
! colspan="4" |Armor | ! colspan="4" |Armor | ||
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|- | |- | ||
| +10 {{#item:24679}} | | +10 {{#item:24679}} | ||
| rowspan="6" |Melee Dmg | | rowspan="6" |Melee Dmg % | ||
C. Rate +5 | C. Rate +5 | ||
|{{#item:1000222}} | |{{#item:1000222}} |
Revision as of 21:03, 21 July 2024
Introduction
Hi, I'm Jetago, a Hyper Novice main ^^~
I decided to write this guide to provide a couple of tips for anyone interested in being a Physical Hyper Novice *-*
It'll be focused of course on Double Bowling Bash and Mega Sonic Blow builds
I hope it'll be helpful ^^.
Stats and Traits
Let's go over the basics, Stats and traits and their benefits.
Stat | Points | Note |
---|---|---|
Str | 100-120 | this is our main damage status, increases Atk and Weight Limit, max it out for the maximal damage output. |
Agi | 90-100+ | Increases Aspd, Flee and improves the effect of Aspd potions, we're going to need a high Aspd to be able to spam our skills properly. |
Vit | 90-100+ | Increases MaxHp, Def, Mdef and Hp recovery, improves our tankiness and survivality (100 total Vit grants Stun status immunity). |
Int | 50-90 | Increases Matk, MaxSp, Mdef, Sp recovery and reduces Variable Cast Time (100 total Int grans Silence status immunity). |
Dex | 60-100 | Increases Hit and reduces Variable Cast Time, also slightly increases Atk and Aspd. |
Luk | 60-90/120-125 | Increases Critical Rate, main stat for critical builds, also slightly increases Atk, Matk, Hit, Flee and Perfect Dodge, raise your Luk depending on your needs or conditions (100 total Luk grants Curse status immunity). |
Trait | Points | Note |
---|---|---|
Pow | 100 | Increases Atk and P.Atk, this is our main damage trait. |
Wis | 0-35+ | Increases Mres, optional, get some points if you want to be more resistant to magical attacks. |
Sta | 0-35+ | Increases Res, optional, get some points if you want to be more resistant to Physical attacks. |
Spl | 0 | Increases Matk and S.Matk, not needed for physical damage dealers. |
Con | 0/35-100 | Increases P.Atk, Hit and Flee, this is the second best damage trait for non-critical builds and third best for critical. |
Crt | 0/35-100 | Increases C.Rate and H.Plus, this is the second best damage trait for critical builds. |
Skills
Here i will mention some of the skills that I personally find useful and that you may want to take into account
Super Novice | ||
---|---|---|
Blessing | 10 | Increases Str, Int, Dex and Hit for 4 minutes |
Increase Agility | 10 | Increases Agi, Aspd and Movement Speed for 4 minutes |
Teleport | 1 | Basically an Infinite Fly Wing (12887) use level 1 to avoid the window pop-up |
Warp Portal | 4 | Memorize up to 3 different locations (use /memo) and gain the ability to create portals to reach them quickly |
Magnum Break | 1 | Deals damage and knock-back enemies within 5x5 cells around you and significantly increases your damage for a short period after use |
Improve Concentration | 10 | Increases your Agi and Dex by a percentage for 4 minutes |
Enlarge Weight Limit | 10 | Increases Weight Limit by 2000 |
Discount | 10 | Buy items from Npcs for 24% less zeny |
Overcharge | 10 | Sell items to Npcs for 24% more zeny |
Pushcart | 10 | Enables using a cart with 8000 extra Weight Capacity |
Expanded Super Novice | ||
Faith | 10 | Increases MaxHp by 2000 and Holy element resistance by 50% |
Auto Guard | 10 | Enables a 30% chance to block physical attacks |
Aspersio | 5 | Enchants your weapon with Holy element, Holy deals increased damage against Shadow and Undead (and essentially Ghost) elements enemies |
Enchant Poison | 10 | Enchants you weapon with Poison element, Poison deals increased damage against Fire, Water, Wind and Earth elements enemies |
Breakthrough | 5 | Increases Atk, MaxHp, MaxSp and Healing received |
Transcendence | 5 | Increases MaxHp, MaxSp and Healing received |
Angel, Help me! | 1 | Restores for you and your party members within an area of 15x15 cells around you 1000Hp and 350Sp per second for 20 seconds |
Hyper Novice | ||
Self Study Tactics | 10 | Increases P.Atk and Hyper Novice skils base damage |
Double Bowling Bash | 10 | Main offensive skill, deals damage in a 9x9 AoE around the target and further increases its damage with the number of enemies within the AoE |
Mega Sonic Blow | 10 | Main offensive skill, single target, spammable, can Crit and its damage gets doubled when the target's Hp is below 50% |
Shield Chain Rush | 10 | Secondary offensive skill, ranged, deals damage in a 9x9 AoE around the target, can be used to get rid of low Hp enemies or for basic farming |
Breaking Limit | 1 | Ultimate AP Buff, massively increases our skills final damage (+100% Mega Sonic Blow | +120% Double Bowling Bash and Shield Chain Rush) for 5 minutes |
Gear Progression - Double Bowling Bash
Skill Notes: We're going to need at least 30% After Cast Delay reduction to get the max spam rate of DBB, Aspd doesn't need to be very high since it has a long cooldown, however higher numbers would help with with animation delay and cast delay of other skills/buffs
EarlyGame Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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LateGame Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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EndGame Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Shadow Gear and Costume Stones | ||||||||||||||||
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Gear Progression - Mega Sonic Blow
Skill Notes: We're going to need at least 30% After Cast Delay reduction and 183 Aspd to get the max spam rate of MSB, however higher numbers would help with with animation delay and cast delay of other skills/buffs, also we need around 140 to 150 Critical Rate to always hit crit on any monster, except inside Varmundt's Depth 1 and 2 which would require up to 200
EarlyGame Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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LateGame Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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EndGame Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Shadow Gear and Costume Stones | ||||||||||||||||
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Cards
Here's a list with some recommended cards for general use (No Mvps included)
Note: I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc.
Cards | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pets
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Utility Equipment
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Consumables
Just some consumables you might (or might not) need~
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Final Notes
Hey, you've reached the end~
That's all for now, If you have any question or suggestion, feel free to contact me via ping me on MuhRO Discord at #Novice channel or ingame as Jetago
Thanks for reading ^^