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== Game Setup ==
== Game Setup ==
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打开 '''Client Tools > Game Setup''',即可在 Patcher 内配置原版客户端。此工作流程不再需要单独的 OpenSetup 应用程序。
Open '''Client Tools > Game Setup''' to configure the original client inside the patcher. A separate OpenSetup application is no longer needed for this workflow.
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更改设置前,请关闭正在运行的原始客户端。在同一 Windows 环境或 Wine 前缀中,某些偏好设置会在不同角色和客户端安装之间共享。保存共享设置前,补丁程序可能要求关闭所有原始客户端。
Close running original clients before changing settings. Some preferences are shared across characters and client installations in the same Windows environment or Wine prefix. The patcher may require every original client to be closed before saving shared settings.
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游戏设置会加载你的当前配置,并包含四个标签页:显示、音频、游戏和维护。
Game Setup loads your current configuration and contains four tabs: Display, Audio, Game and Maintenance.
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* '''保存''' 会应用设置并报告结果。成功保存后窗口保持打开。
* '''Save''' applies the settings and reports the result. The window remains open after a successful save.
* '''取消''' 或关闭按钮会丢弃未保存的表单编辑。
* '''Cancel''' or the close button discards unsaved form edits.
* '''Reset display and audio''' puts defaults into the form. Review them and click '''Save''' to apply them. It also resets the displayed quality and window/input options but keeps the Game tab's command toggles.
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维护操作有各自的确认提示,确认后立即生效。关闭对话框或按下取消不会撤销已完成的维护操作。
Maintenance actions have their own confirmation and take effect immediately after confirmation. Closing the dialog or pressing Cancel does not undo a completed maintenance action.
</div>
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<span id="Display"></span>
=== Display ===
=== 显示 ===
</div>
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首次设置时,选择一个检测到的图形设备和适合你显示器的窗口分辨率。'''重置显示和音频''' 在可用时优先选择 DirectX 9、1280 x 720 和 32 位色。这些是初始默认值;你可以选择其他受支持的模式。
For a first setup, select a detected graphics device and a windowed resolution that fits your display. '''Reset display and audio''' prefers DirectX 9, 1280 x 720 and 32-bit color when these are available. These are starting defaults; you can choose a different supported mode.
</div>
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[[File:MuhRO-Patcher-1045-display.png|thumb|none|720px|The Display tab with an example graphics device and windowed resolution.]]
[[File:MuhRO-Patcher-1045-display.png|thumb|none|720px|The Display tab with an example graphics device and windowed resolution.]]
</div>
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{| class="wikitable"
{| class="wikitable"
! Setting !! What it does
! 设置 !! 作用
|-
|-
| Graphics API || Selects DirectX 7 or DirectX 9 for the original client. The available devices and modes depend on this choice and the installed renderer.
| 图形 API || 为原始客户端选择 DirectX 7 或 DirectX 9。可用设备和模式取决于此选择和已安装的渲染器。
|-
|-
| Graphics device || Selects a device detected on your computer. Choose one from the list. Recheck this setting after a graphics driver or renderer change.
| Resolution || Sets the game's render size. Choose an offered mode for fullscreen. Custom Width and Height are available for windowed play within the supported limits.
| Color Depth || Selects an available color depth, normally 32 bit or 16 bit. Availability depends on the device and mode.
| 颜色深度 || 选择一个可用的颜色深度,通常为 32 位或 16 位。可用性取决于设备和模式。
|-
|-
| Fullscreen || Starts the original client in fullscreen. Fullscreen and Borderless window cannot be enabled together.
| 全屏 || 以全屏模式启动原始客户端。全屏和无边框窗口不能同时启用。
|-
|-
| Test graphics || Opens a preview of the selected mode for up to 15 seconds. Press Escape to close it early. Testing does not save settings or launch your game account.
| Set Windows high performance GPU || Sets Windows' graphics preference for the game executable. This Windows-only option can be useful on systems with more than one GPU. The actual result depends on the driver and hardware.
| 设置 Windows 高性能 GPU || 设置 Windows 对游戏可执行文件的图形偏好。这个仅限 Windows 的选项在具有多个 GPU 的系统上可能有用。实际结果取决于驱动程序和硬件。
|}
|}
</div>
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预览成功后,点击'''保存'''。如果预览失败,请先返回受支持的设备和模式,然后再试一次。
After a successful preview, click '''Save'''. If the preview fails, return to a supported device and mode before trying again.
</div>
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<span id="Window_and_input_options"></span>
==== Window and input options ====
==== 窗口和输入选项 ====
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当已安装的客户端提供 ROExt 支持时,会显示额外的控制选项。保存更改并重启游戏即可使用它们。
Additional controls are shown when the installed client provides ROExt support. Save changes and restart the game to use them.
</div>
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[[File:MuhRO-Patcher-1045-window-options.png|thumb|none|720px|Window options with the Minimize with Ctrl+W checkbox enabled.]]
[[File:MuhRO-Patcher-1045-window-options.png|thumb|none|720px|Window options with the Minimize with Ctrl+W checkbox enabled.]]
</div>
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{| class="wikitable"
{| class="wikitable"
! Setting !! What it does
! 设置 !! 作用
|-
|-
| Borderless window || Uses a window without the normal border. Leave Fullscreen disabled for this mode.
| 无边框窗口 || 使用没有普通边框的窗口。此模式下请保持全屏禁用。
|-
|-
| Custom borderless size || Enables the custom window position and size fields. Window X and Y set its position; Window Width and Height set its size.
| 自定义无边框尺寸 || 启用自定义窗口位置和尺寸字段。窗口 X 和 Y 设置其位置;窗口宽度和高度设置其尺寸。
|-
|-
| Always on top || Keeps the game window above ordinary windows.
| 总在最前 || 使游戏窗口保持在普通窗口之上。
|-
|-
| Remap extra mouse buttons || Enables ROExt's additional mouse-button mapping. It does not provide a custom binding editor.
| 重新映射额外鼠标按钮 || 启用 ROExt 的额外鼠标按钮映射。它不提供自定义绑定编辑器。
|-
|-
| Close with Alt+PrintScreen instead of Alt+F4 || Changes ROExt's close shortcut to reduce accidental closes with Alt+F4.
| Disable screen fading || Disables the supported fade-out and fade-in transitions.
| 禁用屏幕淡入淡出 || 禁用受支持的淡出和淡入过渡。
|-
|-
| Minimize with Ctrl+W || Check this box to let Ctrl+W minimize the game window. Uncheck it to disable the shortcut. Save and restart the game to apply the change.
| Allow cursor outside the game window || A legacy compatibility option. The current ROExt build does not implement the old MouseFreedom setting, so this checkbox does not provide that behavior in the current build.
'''BGM''' enables background music and '''Sound effects''' enables game sounds. Each has a volume slider from 0 to 100.
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[[File:MuhRO-Patcher-1045-audio.png|thumb|none|720px|Audio device options and separate music and sound-effect volumes.]]
[[File:MuhRO-Patcher-1045-audio.png|thumb|none|720px|Audio device options and separate music and sound-effect volumes.]]
</div>
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高级控制选项包括:
The advanced controls are:
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{| class="wikitable"
{| class="wikitable"
! Setting !! Choices
! 设置 !! 选项
|-
|-
| Sound mode || No sound, 2D sound or 3D sound.
| 声音模式 || 无声音、2D 声音或 3D 声音。
|-
|-
| Speaker mode || Stereo, Headphones, Surround or Four speakers.
| 扬声器模式 || 立体声、耳机、环绕声或四扬声器。
|-
|-
| Sound channels || 48, 32 or 16.
| 声音声道 || 48、32 或 16。
|-
|-
| Sound frequency || 22050, 11025 or 8000 Hz.
| 声音频率 || 22050、11025 或 8000 Hz。
|-
|-
| Sound quality || 16 bit or 8 bit.
| 声音质量 || 16 位或 8 位。
|}
|}
</div>
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某些高级声音设置是旧版偏好设置,在特定客户端版本中可能没有可听效果。更改后请保存并重启游戏。如果没有声音,请检查声音模式、BGM 和音效开关、它们的音量以及 Windows 或 Wine 的音频输出。
Some advanced sound settings are legacy preferences and may have no audible effect in a particular client build. Save and restart the game after changing them. If sound is missing, check Sound mode, the BGM and Sound effects switches, their volumes and the Windows or Wine audio output.
This tab includes '''Trilinear filtering''', '''Mouse exclusive''', '''Sprite quality''' and '''Texture quality'''. Sprite and texture quality offer Low, Medium and High.
</div>
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[[File:MuhRO-Patcher-1045-game.png|thumb|none|720px|The Game tab contains quality options and client command preferences.]]
[[File:MuhRO-Patcher-1045-game.png|thumb|none|720px|The Game tab contains quality options and client command preferences.]]
The remaining checkboxes store client command preferences. The table lists the controls and their associated commands. Some are legacy client features; availability and behavior depend on the client build.
</div>
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{| class="wikitable"
{| class="wikitable"
! Group !! Preferences
! 分组 !! 偏好设置
|-
|-
| Input and targeting || Battle mode (<code>/battlemode</code>), No Shift skill use (<code>/noshift</code>), No Ctrl attack lock (<code>/noctrl</code>), Attack snap (<code>/snap</code>), Item snap (<code>/itemsnap</code>), Skill snap (<code>/skillsnap</code>), Battle target guide (<code>/btg</code>), Quick slot 1 (<code>/q1</code>) and Quick slot 2 (<code>/q2</code>).
| Names and interface || Show names (<code>/showname</code>), Window snap (<code>/window</code>), Shopping board (<code>/shopping</code>), Status icons (<code>/stateinfo</code>), Monster HP bar (<code>/monsterhp</code>), Minimap (<code>/minimap</code>), Guild emblems (<code>/emblem</code>), Show shops (<code>/showshop</code>) and First-run tips (<code>/firstrun</code>).
| 名称与界面 || 显示名称(<code>/showname</code>)、窗口吸附(<code>/window</code>)、购物板(<code>/shopping</code>)、状态图标(<code>/stateinfo</code>)、怪物 HP 条(<code>/monsterhp</code>)、小地图(<code>/minimap</code>)、公会徽章(<code>/emblem</code>)、显示商店(<code>/showshop</code>)以及首次运行提示(<code>/firstrun</code>)。
|-
|-
| Graphics and camera || Fog (<code>/fog</code>), Auras (<code>/aura</code>), Alt aura display (<code>/aura2</code>), Miss display (<code>/miss</code>), Effects (<code>/effect</code>), Camera rotation (<code>/camera</code>), Light map (<code>/lightmap</code>), Quake effect (<code>/quake</code>), Sprite mable (<code>/mable</code>), Expanded sight (<code>/zoom</code>) and Mineffect (<code>/mineffect</code>).
Use Maintenance when a specific client preference or cache needs repair. Read the confirmation before continuing. Close the game first so it cannot write old settings back or keep files open.
</div>
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[[File:MuhRO-Patcher-1045-maintenance.png|thumb|none|720px|Maintenance actions create backups before changing the selected settings or files.]]
[[File:MuhRO-Patcher-1045-maintenance.png|thumb|none|720px|Maintenance actions create backups before changing the selected settings or files.]]
</div>
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{| class="wikitable"
{| class="wikitable"
! Action !! Result
! 操作 !! 结果
|-
|-
| Reset window and chat positions || Backs up and resets saved interface and chat-window positions. Useful for windows that are misplaced or off screen.
| Reset remembered skill levels || Resets the client's remembered skill-use levels. It does not reset learned skills or refund skill points.
| 重置记住的技能等级 || 重置客户端记住的技能使用等级。它不会重置已学技能或返还技能点。
|-
|-
| Clear emblem cache || Moves the cached guild emblems to backup so the client can recreate its cache.
| 清除公会徽章缓存 || 将缓存的公会徽章移动到备份,以便客户端重建缓存。
|-
|-
| Move screenshots to backup || Moves the current screenshot folder into the dated backup.
| 将截图移动到备份 || 将当前截图文件夹移动到带日期的备份中。
|-
|-
| Move replays to backup || Moves the current replay folder into the dated backup.
| 将回放移动到备份 || 将当前回放文件夹移动到带日期的备份中。
|-
|-
| Move chat logs to backup || Moves the current chat-log folder into the dated backup.
| 将聊天日志移动到备份 || 将当前聊天日志文件夹移动到带日期的备份中。
|-
|-
| Reset graphics, interface and skill levels || Backs up and resets the corresponding client options and remembered interface/skill preferences. Review and save Game Setup before launching again. This action does not erase game accounts, character progress, installed patches or your screenshot, replay and chat-log folders.
The result shows the backup location under <code>savedata/setup-backups</code> in your game folder. Keep this backup if you might need to recover files or settings. The included <code>backup.json</code> records the action and restoration information. There is no automatic Restore button in Game Setup; ask support if you need help restoring a backup.
</div>
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界面位置和记住的技能等级会在使用同一 Windows 环境或 Wine prefix 的所有原版客户端和角色之间共享。
Interface positions and remembered skill levels can be shared across all original clients and characters using the same Windows environment or Wine prefix.
Open '''Client Tools > Turbo Setup''' to edit Turbo bindings in the configuration window. Normal configuration no longer requires editing a file in Notepad.
Turbo repeats a configured action while you hold its assigned key, the controller is enabled and the game is focused. Release the key to stop repeating. Use the pause shortcut while the game is focused to turn the controller on or off. The default Pause Key is P, making the shortcut Alt+P. The default starting state is Off.
</div>
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<span id="Adding_and_editing_bindings"></span>
=== Adding and editing bindings ===
=== 添加和编辑绑定 ===
</div>
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# 在 '''添加绑定''' 下,选择绑定类型。
# Under '''Add Binding''', choose the binding type.
# 捕获你想使用的按键。对于技能或物品,请使用其游戏内快捷栏槽位所分配的按键。
# Capture the key you want to use. For a skill or item, use the key assigned to its in-game hotbar slot.
# 设置重复之间的延迟,然后点击 '''+ 添加'''。
# Set the delay between repeats and click '''+ Add'''.
# 检查绑定列表,然后点击 '''保存'''。
# Review the binding list and click '''Save'''.
# 在游戏中,如果使用默认暂停键,请按 Alt+P 启用 Turbo,然后按住分配的按键。
# In the game, enable Turbo with Alt+P if using the default pause key, then hold the assigned key.
</div>
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{| class="wikitable"
{| class="wikitable"
! Binding type !! Use
! 绑定类型 !! 用途
|-
|-
| Smart Left || Presses the skill key and clicks at the mouse position. Use it for skills that require a target or ground selection.
| 智能左键 || 按下技能键并在鼠标位置点击。用于需要目标或地面选取的技能。
|-
|-
| Alt+Right click || Repeats Alt+right-click. This action does not press a skill hotbar key.
| Alt+右键点击 || 重复 Alt+右键点击。此操作不会按下技能快捷栏按键。
|-
|-
| Turbo || Repeats the assigned key. Use it for actions that work from the hotbar without a target click, such as suitable self-use skills or consumables.
Each key should have one binding. Existing rows let you change the type, key and delay or delete the binding. Delays are in milliseconds and can range from 1 to 10000. The initial default is 10 ms. A delay is the minimum wait after an action, not a guaranteed cast rate. A shorter delay does not remove skill cooldowns, cast times or server restrictions.
</div>
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你可以更改 Pause Key、Default State 和 Default Delay。暂停快捷键使用 Alt 加上配置的 Pause Key。更改 Default Delay 不会改写现有绑定上已设置的延迟。更改 Default State 还会更新正在运行客户端中的启用状态。
You can change the Pause Key, Default State and Default Delay. The pause shortcut uses Alt plus the configured Pause Key. Changing Default Delay does not rewrite the delays already set on existing bindings. Changing Default State also updates the enabled state in a running client.
'''Save''' writes the configuration to <code>MuhTurbo.ini</code>. The current original client automatically reloads valid changes without needing a restart.
* '''INI Path''' and '''Load''' are advanced controls for loading a configuration file. Leave the normal path unchanged unless you specifically need to work with another configuration.
If the Turbo window opens with missing text, close it, enable '''Compatibility mode''' next to Turbo Setup in the patcher and reopen the tool. This setting affects the Turbo editor's display.
Open '''Client Tools > Addons''' to install or remove supported visual customizations. Close game clients before changing files and wait for the operation to finish. Check the reported installed state, then restart the game to see the result.
</div>
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[[File:MuhRO-Patcher-1045-addons.png|thumb|none|420px|Official visual addons, renderer choices and the Custom GRF controls.]]
[[File:MuhRO-Patcher-1045-addons.png|thumb|none|420px|Official visual addons, renderer choices and the Custom GRF controls.]]
</div>
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<span id="Official_visual_addons"></span>
=== Official visual addons ===
=== 官方视觉 Addons ===
</div>
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{| class="wikitable"
{| class="wikitable"
! Addon !! Available choices
! Addon !! 可用选项
|-
|-
| Wide Description Skin || On or Off.
| Wide Description Skin || On 或 Off.
|-
|-
| Transparent Skillbar || On or Off.
| Transparent Skillbar || On 或 Off.
|-
|-
| Original Cursor || On or Off.
| Original Cursor || On 或 Off.
|-
|-
| HD8Bit Damage Font || On or Off.
| HD8Bit Damage Font || On 或 Off.
|-
|-
| Hotbar Numbers || White, Black or Off.
| Hotbar Numbers || White、Black 或 Off.
|-
|-
| Original Casting Circle || On or Off.
| Original Casting Circle || On 或 Off.
|}
|}
</div>
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'''Off''' 会移除该官方视觉覆盖。此后外观将来自其余已安装的游戏和自定义资源。
'''Off''' removes that official visual override. The appearance then comes from the remaining installed game and custom assets.
</div>
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'''Reset official add-ons''' 会一同关闭官方视觉 Addons。它会保留你的自定义和灰度纹理,并且不会重置 Renderer 选项。
'''Reset official add-ons''' switches the official visual addons off together. It keeps your custom and gray textures and does not reset the Renderer selection.
The Renderer row offers '''Default''', '''DXVK''' and '''dgVoodoo'''. Default restores the renderer choice without one of these local wrappers. DXVK and dgVoodoo are alternative graphics compatibility options; their results depend on the computer and driver.
</div>
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Renderer 选项和 Game Setup 的 Graphics API 是分开的设置。更改 Renderer 后,请重新打开 Game Setup,检查检测到的图形设备和模式,如有需要进行测试并保存。无法识别的自定义渲染器可能会阻止图形检测;请先选择一个受支持的 Renderer 选项,然后再重试。
The Renderer choice and Game Setup's Graphics API are separate settings. After changing Renderer, reopen Game Setup, review the detected graphics device and mode, test if needed and save. An unrecognized custom renderer can prevent graphics detection; select a supported Renderer option before trying again.
Custom GRF is the supported place for permitted custom asset archives. You do not need to edit <code>GRF.INI</code> or merge changes into the patcher's managed game archives.
</div>
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* '''Replace from archive''' 会用所选压缩包替换已保存的自定义集合,并启用它。
* '''Replace from archive''' replaces the saved custom collection with the selected archive and enables it.
Supported input formats are GRF, GPF, ZIP, RGZ and compatible additive THOR archives. Imports are checked before installation. Protected content and malformed archives are rejected. THOR files that delete content or do not merge into a GRF are not supported here. This is an asset importer, not a DLL or executable installer.
</div>
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不允许替换头饰、NPC、怪物和职业的精灵图。导入压缩包不会改变这些自定义规则。
Headgear, NPC, monster and class sprite replacements are not permitted. Importing an archive does not change those customization rules.
Custom assets can take priority over official visual addons. If an addon appears unchanged, temporarily turn Custom GRF off and restart the game to check for an overlapping custom file.
Older manual downloads for a transparent menu or original textures do not have their own official addon buttons. A compatible permitted asset archive can be imported through Custom GRF. Old links and archives should not be assumed to work with the current client.
Open '''Client Tools > /greymap + LGP''' to install gray-map textures, customize tiles and change LGP artwork. Close the game before changing these files and restart it afterward.
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[[File:MuhRO-Patcher-1045-graymap-lgp.png|thumb|none|420px|Gray-map sources, custom tiles and LGP image controls. Scroll within the panel for more options.]]
[[File:MuhRO-Patcher-1045-graymap-lgp.png|thumb|none|420px|Gray-map sources, custom tiles and LGP image controls. Scroll within the panel for more options.]]
</div>
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<span id="Gray-map_textures"></span>
=== Gray-map textures ===
=== 灰度地图纹理 ===
</div>
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# 选择内置的 '''Gray''' 或 '''Vik Green''' 来源。
# Choose the built-in '''Gray''' or '''Vik Green''' source.
# 点击 '''Install / Replace''' 并等待成功消息。
# Click '''Install / Replace''' and wait for the success message.
# 启动游戏并使用 <code>/greymap</code> 切换已安装的灰度纹理。
# Launch the game and use <code>/greymap</code> to toggle the installed gray textures.
'''Clear installed gray''' empties the installed gray texture archive. Use the in-game <code>/greymap</code> command when you only want to turn the display off temporarily. The patcher does not show whether the in-game toggle is currently on.
</div>
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'''Replace from archive''' 会安装兼容的自定义灰度纹理集。'''Merge archive''' 会将兼容的纹理添加到现有集合中。如果你之后可能想重新安装,请保留源压缩包。
'''Replace from archive''' installs a compatible custom gray texture set. '''Merge archive''' adds compatible textures to the existing set. Keep your source archive if you might want to reinstall it later.
Gray imports accept recognized gray-grid BMP textures. Ordinary world textures, map geometry, scripts, effects and sprites do not belong in this importer. Map shapes and movement permissions remain server-controlled.
Only the selected tile types change. '''Reset''' returns one tile type to its built-in artwork. Empty or void areas use the blocked tile.
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图像必须为 PNG 或 BMP,大小不超过 8 MB,且不超过 2048 x 2048 像素。地砖贴图会被转换为 32 x 32 像素,并且不保留透明度。更改地砖图像不会改变角色可以移动或攻击的位置。
Images must be PNG or BMP, at most 8 MB and no larger than 2048 x 2048 pixels. Tile artwork is converted to 32 x 32 pixels without transparency. Changing a tile's image does not change where your character can move or attack.
# Use '''Choose image''', inspect the selection and click '''Install image'''.
# 重启游戏以加载更改后的贴图。
# Restart the game to load the changed artwork.
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'''Seen last session''' 会将列表筛选为上次游戏会话中记录的地面技能。如果列表为空,请先进行一次包含地面技能的游戏会话。单个技能图像优先于 All skill floors 贴图。
'''Seen last session''' filters the list to floor skills recorded during your last game session. If the list is empty, play a session containing floor skills first. Individual skill images take priority over the All skill floors artwork.
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LGP 导入接受不超过 8 MB、2048 x 2048 像素的 PNG 或 BMP。透明度会被保留。'''Reset image''' 会移除所选的自定义覆盖。重置后的技能随后可以使用你自定义的 All skill floors 贴图(如果你已自定义过)。'''Restore all originals''' 会移除自定义的 LGP 贴图,同时保留其他无关的自定义资源。
LGP imports accept PNG or BMP up to 8 MB and 2048 x 2048 pixels. Transparency is preserved. '''Reset image''' removes the selected custom override. A reset skill can then use your All skill floors artwork if you have customized it. '''Restore all originals''' removes the custom LGP artwork while keeping unrelated custom assets.
Open '''Proxy Latency''' to compare measured connection routes. '''Refresh''' repeats the measurement. '''Best''' marks the route with the lowest calculated score in that measurement.
The results can include estimated route delay, hop delay and failed connection probes shown as loss. This loss value is not a direct measurement of in-game packet loss. Conditions can change, so the lowest result is not a guarantee of the best connection throughout a game session. This window measures routes; clicking or refreshing it does not select your in-game proxy.
'''Automatically send crash diagnostics''' controls automatic report uploads where supported. It is enabled by default. Turning it off keeps reports local instead of uploading them automatically.
The patcher can show whether reports were sent, retained or are waiting for another attempt. If you report a crash to support, include what you were doing and the approximate time even when automatic diagnostics are enabled.
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<span id="Troubleshooting"></span>
== Troubleshooting ==
== 故障排除 ==
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{| class="wikitable"
{| class="wikitable"
! Problem !! What to check
! 问题 !! 检查事项
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| Login or game launch is unavailable || Wait for patching to finish. Read the current status or error. If an update is required, close game clients and complete it.
| Game Setup keeps opening before launch || Select a detected device and supported mode, then Save. Close the window after the success message. A preview or Cancel does not save the configuration.
| 启动前总是弹出 Game Setup || 选择检测到的设备和支持的模式,然后点击 Save。看到成功提示后关闭窗口。预览或 Cancel 不会保存配置。
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| No graphics device or an unsupported renderer is reported || Check Addons > Renderer and select a supported option. Reopen Game Setup afterward. Original-client graphics detection on Linux requires a working Wine environment.
| 提示没有图形设备或渲染器不受支持 || 检查 Addons > Renderer 并选择受支持的选项。之后重新打开 Game Setup。在 Linux 上检测原版客户端的图形需要可正常工作的 Wine 环境。
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| Graphics fail after changing renderer or driver || Reopen Game Setup and review the detected device. Try a supported windowed mode and Test graphics, then Save. Reset display and audio can refill the form with defaults.
| 更改渲染器或驱动后图形出现问题 || 重新打开 Game Setup 并检查检测到的设备。尝试受支持的窗口模式并点击 Test graphics,然后 Save。Reset display and audio 可以用默认值重新填充表单。
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| Saving reports that settings changed elsewhere || Close other setup tools and game clients. Close and reopen Game Setup to load the current values, then make the changes again.
| 保存时提示设置已在别处更改 || 关闭其他设置工具和游戏客户端。关闭并重新打开 Game Setup 以加载当前值,然后重新进行更改。
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| Saving reports a permissions or shared-settings error || Follow the exact error. Close every original client when requested. If it persists, send support the error text and patcher version.
| A game account still shows Online || Use Click to Kick if you intend to disconnect it, wait a few seconds and Refresh Now before trying again.
| 游戏账号仍显示为 Online || 如果你想断开该账号,请使用 Click to Kick,等待几秒并点击 Refresh Now,然后再重试。
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| Turbo does nothing || Check the binding key, hotbar assignment and active profile. Save the configuration and enable the controller with Alt plus its Pause Key. Hold the binding key while the game is focused. Restart the game if it has not picked up the saved configuration.
| Turbo 没有反应 || 检查绑定按键、快捷栏分配和当前配置档。保存配置,并用 Alt 加上其 Pause Key 启用控制器。在游戏处于焦点状态时按住绑定按键。如果游戏没有读取到已保存的配置,请重启游戏。
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| Turbo Setup has missing text || Close the tool, enable its Compatibility mode in the patcher and reopen it.
| An addon or LGP image is not visible || Check that the operation succeeded and restart the game. Check Custom GRF state and possible overlapping custom assets.
| Gray textures have not changed || Confirm that textures are installed, restart the game and check the in-game /greymap toggle. Installing textures and enabling their display are separate steps.
| Interface or chat windows are misplaced || Close the game and use Game Setup > Maintenance > Reset window and chat positions. Keep the reported backup.
| 界面或聊天窗口位置错乱 || 关闭游戏,并使用 Game Setup > Maintenance > Reset window and chat positions。保留提示中的备份。
For support, copy the patcher version and the exact status or error message. Include your operating system, selected renderer and the steps that reproduce the problem. A screenshot of the error can help; hide account details and never include your password.
Renderer 选项和 Game Setup 的 Graphics API 是分开的设置。更改 Renderer 后,请重新打开 Game Setup,检查检测到的图形设备和模式,如有需要进行测试并保存。无法识别的自定义渲染器可能会阻止图形检测;请先选择一个受支持的 Renderer 选项,然后再重试。