Translations:Entwined Equipment/3/en

Dimensional World Shoes Costs:

250x 1001996.png Mana Ring (1001996)
20x 1002007.png Azure Frontier Stone (1002007)
15x 1002008.png Sunset Frontier Stone (1002008)
30x 1002012.png Chaotic Rune (1002012)
10,000,000 zeny

470335.png Dimension World Battle Greaves [1] (470335)
Battle greaves imbued with magical powers flowing from the dimensional frontier.
_______________________
POW +7
CON +7
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with Venom Magic Ring:
Increases Physical Damage against enemies of every element by 10%.
Increases Physical Damage against enemies of all sizes by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Spring:
P.ATK +7
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +5
CON +5
ATK +25
_______________________
[Grade C]:
ATK +3%
P.ATK +3
_______________________
[Grade B]:
ATK +5%
P.ATK +3
_______________________
[Grade A]:
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470336.png Dimension World Hunting Boots [1] (470336)
Hunting boots imbued with magical powers flowing from the dimensional frontier.
_______________________
POW +7
CON +7
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with Soul Magic Ring:
Increases Physical Damage against enemies of every element by 10%.
Increases Physical Damage against enemies of all sizes by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Summer:
P.ATK +7
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +5
CON +5
ATK +25
_______________________
[Grade C]:
ATK +3%
P.ATK +3
_______________________
[Grade B]:
ATK +5%
P.ATK +3
_______________________
[Grade A]:
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470337.png Dimension World Spell Shoes [1] (470337)
Sage's shoes imbued with magical power flowing from the dimensional frontier.
_______________________
SPL +7
CON +7
Increases SP Consumption by 10%.
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
S.MATK +5
Increases Magical Damage of Neutral, Shadow and Poison elemental attacks by 15%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage of Fire, Water, Wind and Earth elemental attacks by 15%.
_______________________
When equipped with Temple Magic Ring:
Increases Magical Damage against enemies of every element by 10%.
Increases Magical Damage against enemies of all sizes by 10%.
Increases Magical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
When equipped with Signet of Circulation Autumn:
S.MATK +7
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
SPL +5
CON +5
MATK +25
_______________________
[Grade C]:
MATK +3%
S.MATK +3
_______________________
[Grade B]:
MATK +5%
S.MATK +3
_______________________
[Grade A]:
Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 15%.
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470338.png Dimension World Magic Shoes [1] (470338)
A pair of wizard's shoes imbued with magical powers flowing from the dimensional frontier.
_______________________
SPL +7
CON +7
Increases SP Consumption by 10%.
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
S.MATK +5
Increases Magical Damage of Neutral, Holy and Fire elemental attacks by 15%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage of Shadow, Ghost, Undead and Wind elemental attacks by 15%.
_______________________
When equipped with Temple Magic Ring:
Increases Magical Damage against enemies of every element by 10%.
Increases Magical Damage against enemies of all sizes by 10%.
Increases Magical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
When equipped with Signet of Circulation Autumn:
S.MATK +7
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
SPL +5
CON +5
MATK +25
_______________________
[Grade C]:
MATK +3%
S.MATK +3
_______________________
[Grade B]:
MATK +5%
S.MATK +3
_______________________
[Grade A]:
Increases Magical Damage of Neutral, Holy, Shadow, Ghost, Undead, Fire and Wind elemental attacks by 15%.
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470339.png Dimension World Executioner Boots [1] (470339)
Executioner's boots imbued with magical powers flowing from the dimensional frontier.
_______________________
POW +5
CRT +5
Critical +3
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Critical Damage by 5%.
_______________________
Refine Level +11:
Critical +5
Decreases Fixed Casting Time by 1 second.
Increases Critical Damage by additional 10%.
_______________________
When equipped with Venom Magic Ring or Soul Magic Ring:
Increases Physical Damage against enemies of every element by 10%.
Increases Physical Damage against enemies of all sizes by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Winter:
C.RATE +5
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +3
CRT +3
Critical +10
_______________________
[Grade C]:
ATK +3%
C.RATE +4
Increases Critical Damage by 10%.
_______________________
[Grade B]:
ATK +5%
P.ATK +4
_______________________
[Grade A]:
Increases Melee and Ranged Physical Damage by 8%.
Increases Physical Damage against enemies in Encroached Geffenia area by 12%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260

Overview

Entwined Enchants are selectable options for the armor, garments, and shoes listed on Entwined Equipment. Every listed application is guaranteed; the player chooses one valid option for the current equipment type and slot.

Requirements and NPC

Bring an eligible Entwined base item and the materials shown below. The equipment and acquisition NPC route are documented at Entwined Equipment — NPCs and Location. The enchant interface itself is not assigned an unverified NPC name or destination marker in this guide.

How Enchanting Works

  • Enchants are applied in the fixed order 4th slot → 3rd slot → 2nd slot.
  • Each application is selectable and guaranteed.
  • Options depend on whether the item is armor, a garment, or shoes.
  • Entwined enchants cannot be reset. Review all three choices before confirming the first application.

Slot Order and Costs

Order Slot 1001972.png Root Gold Coin (1001972) 1001996.png Mana Ring (1001996) 1001998.png Frontier Magic Stone (1001998) Zeny
1 4th 50 75 4,000,000
2 3rd 100 125 5 6,000,000
3 2nd 150 175 15 8,000,000

Total Enchant Cost

Because the three applications are guaranteed, the material total is deterministic.

Scope 1001972.png Root Gold Coin (1001972) 1001996.png Mana Ring (1001996) 1001998.png Frontier Magic Stone (1001998) Zeny
Fully enchant one owned Entwined item 300 375 20 18,000,000
Buy and fully enchant one Entwined item 450 375 20 21,000,000

Armor Enchants

Armor enchant options
Eligible equipment Slot Selectable enchant Effect
450440.png Entwined Magical Armor [1] (450440)
450441.png Entwined Magical Robe [1] (450441)
4th 313822.png Frontier Spell (Warrior) (313822) Base ATK +30
_______________________
Refine >= 7:
Melee Physical Damage +3%
_______________________
Refine >= 9:
Melee Physical Damage +4%

_______________________
Type: Enchant
Position: Unknown
313823.png Frontier Spell (Ranger) (313823) Base ATK +30
_______________________
Refine >= 7:
Ranged Physical Damage +3%
_______________________
Refine >= 9:
Ranged Physical Damage +4%

_______________________
Type: Enchant
Position: Unknown
313824.png Frontier Spell (Sage) (313824) MATK +30
_______________________
Refine >= 7:
Magic damage with Earth property +7%
Magic damage with Water property +7%
Magic damage with Wind property +7%
_______________________
Refine >= 9:
Magic damage with Neutral property +7%
Magic damage with Fire property +7%
Magic damage with Poison property +7%
Magic damage with Dark property +7%

_______________________
Type: Enchant
Position: Unknown
313825.png Frontier Spell (Mage) (313825) MATK +30
_______________________
Refine >= 7:
Magic damage with Holy property +7%
Magic damage with Fire property +7%
Magic damage with Neutral property +7%
_______________________
Refine >= 9:
Magic damage with Undead property +7%
Magic damage with Wind property +7%
Magic damage with Ghost property +7%
Magic damage with Dark property +7%

_______________________
Type: Enchant
Position: Unknown
313826.png Frontier Spell (Assassin) (313826) Critical +2
Base ATK +20
_______________________
Refine >= 7:
Critical Damage +3%
_______________________
Refine >= 9:
Critical Damage +4%

_______________________
Type: Enchant
Position: Unknown
3rd 313827.png Frontier Spell (Berserker) (313827) P.ATK +2
ATK +2%
Base ATK +25
_______________________
Refine >= 7:
Melee Physical Damage +5%
_______________________
Refine >= 9:
Melee Physical Damage +5%
_______________________
Grade >= D:
Melee Physical Damage +5%
_______________________
Grade >= C:
Melee Physical Damage +5%

_______________________
Type: Enchant
Position: Unknown
313828.png Frontier Spell (Marksman) (313828) P.ATK +2
ATK +2%
Base ATK +25
_______________________
Refine >= 7:
Ranged Physical Damage +5%
_______________________
Refine >= 9:
Ranged Physical Damage +5%
_______________________
Grade >= D:
Ranged Physical Damage +5%
_______________________
Grade >= C:
Ranged Physical Damage +5%

_______________________
Type: Enchant
Position: Unknown
313829.png Frontier Spell (Grand Sage) (313829) S.MATK +2
MATK +2%
MATK +25
_______________________
Refine >= 7:
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
_______________________
Refine >= 9:
Magic damage with Neutral property +10%
Magic damage with Fire property +10%
Magic damage with Poison property +10%
Magic damage with Dark property +10%
_______________________
Grade >= D:
Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%
_______________________
Grade >= C:
Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%

_______________________
Type: Enchant
Position: Unknown
313830.png Frontier Spell (Grand Mage) (313830) S.MATK +2
MATK +2%
MATK +25
_______________________
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
_______________________
Refine >= 9:
Magic damage with Undead property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
_______________________
Grade >= D:
Magic damage with Undead property +5%
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Wind property +5%
Magic damage with Ghost property +5%
Magic damage with Holy property +5%
Magic damage with Dark property +5%
_______________________
Grade >= C:
Magic damage with Undead property +5%
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Wind property +5%
Magic damage with Ghost property +5%
Magic damage with Holy property +5%
Magic damage with Dark property +5%

_______________________
Type: Enchant
Position: Unknown
313831.png Frontier Spell (Executioner) (313831) P.ATK +2
Critical +5
Base ATK +25
_______________________
Refine >= 7:
Critical Damage +5%
_______________________
Refine >= 9:
Critical Damage +5%
_______________________
Grade >= D:
Critical Damage +5%
_______________________
Grade >= C:
Critical Damage +5%

_______________________
Type: Enchant
Position: Unknown
2nd 313832.png Frontier Spell (Global Cooldown) (313832) After Cast Delay -2%
_______________________
Refine >= 7:
After Cast Delay -2%
_______________________
Refine >= 9:
After Cast Delay -2%
_______________________
Grade >= D:
After Cast Delay -2%
_______________________
Grade >= C:
After Cast Delay -2%

_______________________
Type: Enchant
Position: Unknown
313833.png Frontier Spell (Power Force) (313833) P.ATK +1
ATK +2%
_______________________
Refine >= 7:
ATK +3%
_______________________
Refine >= 9:
ATK +4%
_______________________
Grade >= D:
ATK +2%
_______________________
Grade >= C:
ATK +3%

_______________________
Type: Enchant
Position: Unknown
313834.png Frontier Spell (Magic Force) (313834) S.MATK +1
MATK +2%
_______________________
Refine >= 7:
MATK +3%
_______________________
Refine >= 9:
MATK +4%
_______________________
Grade >= D:
MATK +2%
_______________________
Grade >= C:
MATK +3%

_______________________
Type: Enchant
Position: Unknown

Garment Enchants

Garment enchant options
Eligible equipment Slot Selectable enchant Effect
480545.png Entwined Magical Manteau [1] (480545)
480546.png Entwined Magical Muffler [1] (480546)
4th 313835.png Frontier Spell (Physical Defense) (313835) DEF +100
RES +15
_______________________
Refine >= 7:
DEF +25
RES +5
_______________________
Refine >= 9:
DEF +25
RES +5

_______________________
Type: Enchant
Position: Unknown
313836.png Frontier Spell (Magical Defense) (313836) MDEF +20
M.RES +10
_______________________
Refine >= 7:
MDEF +5
M.RES +3
_______________________
Refine >= 9:
MDEF +5
M.RES +3

_______________________
Type: Enchant
Position: Unknown
3rd 313837.png Frontier Spell (Speed) (313837) ASPD +10%
_______________________
Refine >= 7:
ASPD +5%
_______________________
Refine >= 9:
ASPD +5%

_______________________
Type: Enchant
Position: Unknown
313838.png Frontier Spell (Caster) (313838) Variable Cast Time -10%
_______________________
Refine >= 7:
Variable Cast Time -5%
_______________________
Refine >= 9:
Variable Cast Time -5%

_______________________
Type: Enchant
Position: Unknown
2nd 313839.png Frontier Spell (Melee) (313839) Melee Physical Damage +5%
P.ATK +2
_______________________
Refine >= 7:
Melee Physical Damage +3%
_______________________
Refine >= 9:
Melee Physical Damage +3%
_______________________
Grade >= D:
Melee Physical Damage +4%
Perfect Hit +5
_______________________
Grade >= C:
Melee Physical Damage +5%
Perfect Hit +5

_______________________
Type: Enchant
Position: Unknown
313840.png Frontier Spell (Range) (313840) Ranged Physical Damage +5%
P.ATK +2
_______________________
Refine >= 7:
Ranged Physical Damage +3%
_______________________
Refine >= 9:
Ranged Physical Damage +3%
_______________________
Grade >= D:
Ranged Physical Damage +4%
Perfect Hit +5
_______________________
Grade >= C:
Ranged Physical Damage +5%
Perfect Hit +5

_______________________
Type: Enchant
Position: Unknown
313841.png Frontier Spell (Spell) (313841) Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%
S.MATK +2
_______________________
Refine >= 7:
Magic damage with Earth property +6%
Magic damage with Water property +6%
Magic damage with Wind property +6%
_______________________
Refine >= 9:
Magic damage with Neutral property +6%
Magic damage with Fire property +6%
Magic damage with Poison property +6%
Magic damage with Dark property +6%
_______________________
Grade >= D:
Magic damage with Neutral property +4%
Magic damage with Fire property +4%
Magic damage with Earth property +4%
Magic damage with Water property +4%
Magic damage with Wind property +4%
Magic damage with Poison property +4%
Magic damage with Dark property +4%
Max SP +2%
_______________________
Grade >= C:
Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%
Max SP +3%

_______________________
Type: Enchant
Position: Unknown
313842.png Frontier Spell (Magic) (313842) S.MATK +2
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Holy property +5%
Magic damage with Wind property +5%
Magic damage with Dark property +5%
Magic damage with Ghost property +5%
Magic damage with Undead property +5%
_______________________
Refine >= 7:
Magic damage with Holy property +6%
Magic damage with Fire property +6%
Magic damage with Neutral property +6%
_______________________
Refine >= 9:
Magic damage with Undead property +6%
Magic damage with Wind property +6%
Magic damage with Ghost property +6%
Magic damage with Dark property +6%
_______________________
Grade >= D:
Max SP +2%
Magic damage with Fire property +4%
Magic damage with Neutral property +4%
Magic damage with Holy property +4%
Magic damage with Wind property +4%
Magic damage with Dark property +4%
Magic damage with Ghost property +4%
Magic damage with Undead property +4%
_______________________
Grade >= C:
Max SP +3%
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Holy property +5%
Magic damage with Wind property +5%
Magic damage with Dark property +5%
Magic damage with Ghost property +5%
Magic damage with Undead property +5%

_______________________
Type: Enchant
Position: Unknown
313843.png Frontier Spell (Critical) (313843) Critical Damage +5%
CRate +2
_______________________
Refine >= 7:
Critical Damage +3%
_______________________
Refine >= 9:
Critical Damage +3%
_______________________
Grade >= D:
Critical Damage +4%
Critical +2
_______________________
Grade >= C:
Critical Damage +5%
Critical +3

_______________________
Type: Enchant
Position: Unknown

Shoes Enchants

Shoes enchant options
Eligible equipment Slot Selectable enchant Effect
470333.png Entwined Magical Boots [1] (470333)
470334.png Entwined Magical Shoes [1] (470334)
4th 313844.png Frontier Spell (Size Attack) (313844) Physical damage to All sizes +3%
_______________________
Refine >= 7:
Physical damage to All sizes +3%
_______________________
Refine >= 9:
Physical damage to All sizes +2%

_______________________
Type: Enchant
Position: Unknown
313845.png Frontier Spell (Size Spell) (313845) Magic damage to All sizes +3%
_______________________
Refine >= 7:
Magic damage to All sizes +3%
_______________________
Refine >= 9:
Magic damage to All sizes +2%

_______________________
Type: Enchant
Position: Unknown
3rd 313846.png Frontier Spell (Physical Force) (313846) P.ATK +1
ATK +1%
Base ATK +10
_______________________
Refine >= 7:
ATK +1%
Base ATK +10
_______________________
Refine >= 9:
ATK +2%
Base ATK +15

_______________________
Type: Enchant
Position: Unknown
313847.png Frontier Spell (Magical Force) (313847) S.MATK +1
MATK +1%
MATK +10
_______________________
Refine >= 7:
MATK +1%
MATK +10
_______________________
Refine >= 9:
MATK +2%
MATK +15

_______________________
Type: Enchant
Position: Unknown
2nd 313848.png Frontier Spell (Over Power) (313848) P.ATK +3
ATK +2%
_______________________
Grade >= D:
Melee Physical Damage +5%
_______________________
Grade >= C:
Melee Physical Damage +5%
P.ATK +2

_______________________
Type: Enchant
Position: Unknown
313849.png Frontier Spell (Firing Shot) (313849) P.ATK +3
ATK +2%
_______________________
Grade >= D:
Ranged Physical Damage +5%
_______________________
Grade >= C:
Ranged Physical Damage +5%
P.ATK +2

_______________________
Type: Enchant
Position: Unknown
313850.png Frontier Spell (Spell Buster) (313850) S.MATK +3
MATK +2%
_______________________
Grade >= D:
Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%
_______________________
Grade >= C:
Magic damage with Neutral property +5%
Magic damage with Fire property +5%
Magic damage with Earth property +5%
Magic damage with Water property +5%
Magic damage with Wind property +5%
Magic damage with Poison property +5%
Magic damage with Dark property +5%
S.MATK +2

_______________________
Type: Enchant
Position: Unknown
313851.png Frontier Spell (Magic Storm) (313851) S.MATK +3
MATK +2%
_______________________
Grade >= D:
Magic damage with Undead property +5%
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Wind property +5%
Magic damage with Ghost property +5%
Magic damage with Holy property +5%
Magic damage with Dark property +5%
_______________________
Grade >= C:
Magic damage with Undead property +5%
Magic damage with Fire property +5%
Magic damage with Neutral property +5%
Magic damage with Wind property +5%
Magic damage with Ghost property +5%
Magic damage with Holy property +5%
Magic damage with Dark property +5%
S.MATK +2

_______________________
Type: Enchant
Position: Unknown
313852.png Frontier Spell (Lucky Strike) (313852) P.ATK +3
Critical +5
_______________________
Grade >= D:
Critical Damage +5%
_______________________
Grade >= C:
Critical Damage +5%
CRate +2

_______________________
Type: Enchant
Position: Unknown

Reset and Replacement

Entwined enchant reset is not available. Treat each confirmed choice as permanent for that item.

Related Guides