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! colspan="2" |Accessories | ! colspan="2" |Accessories | ||
|- | |- | ||
|{{#item:490044}}{{#item:490045}} | |{{#item:490044}} {{#item:490045}} | ||
* {{#item:310197}}/ Any | * {{#item:310197}}/ Any | ||
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! colspan="2" |Headgear | ! colspan="2" |Headgear | ||
|- | |- | ||
| | | +11[C/A] {{#item:400110}} | ||
| | | | ||
* From: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | * From: [[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub, Fish Head Hat|Equipment Crafting]] | ||
* | * Transition headgear pretty strong and versatile | ||
|- | |- | ||
|{{#item:410094}} | |{{#item:410094}} | ||
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* Keep using this while you get a full enchant/grade Dim Glacier Weapon | * Keep using this while you get a full enchant/grade Dim Glacier Weapon | ||
|- | |- | ||
| | | +12[A] {{#item:500055}} | ||
+12[A] {{#item:500055}} | |||
* {{#item:311453}} | * {{#item:311453}} | ||
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* From: [[Issgard Equipment#Dim Glacier Weapons|Episode 19 Dim Glacier Weapons]] | * From: [[Issgard Equipment#Dim Glacier Weapons|Episode 19 Dim Glacier Weapons]] | ||
* This is currently the strongest weapon for Double Bowling Bash | * <s>This is currently the strongest weapon for Double Bowling Bash</s> Not anymore c: yet pretty strong | ||
|- | |- | ||
! colspan="2" |Shield | ! colspan="2" |Shield | ||
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! colspan="2" |Headgear | ! colspan="2" |Headgear | ||
|- | |- | ||
|<nowiki>+12[A] </nowiki>{{#item: | |<nowiki>+12[A] </nowiki>{{#item:400545}} | ||
* {{#item: | * {{#item:314253}} | ||
* {{#item:314245}} | |||
Or | Or | ||
* {{#item: | * {{#item:312700}} | ||
* {{#item: | * {{#item:4704}}/ Any | ||
| | | | ||
* From: [[ | * From: [[Varmundt's Biosphere Depth 2]] | ||
* | * this headgear/weapon combo becomes BiS thanks to the new Hit Physical damage enchantments | ||
* | |||
* {{#item:314245}}grants the highest damage | |||
* {{#item:312700}}is useful to reach the acd reduction requirement | |||
|- | |- | ||
|{{#item:410233}} | |{{#item:410233}} | ||
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* {{#item:310676}} | * {{#item:310676}} | ||
* {{#item:310744}} | * {{#item:310744}} | ||
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! colspan="2" |Weapon | ! colspan="2" |Weapon | ||
|- | |- | ||
|<nowiki>+12[A] </nowiki>{{#item: | |<nowiki>+12[A] </nowiki>{{#item:500094}} | ||
* {{#item:311934}} | |||
* {{#item:312800}} | |||
| | |||
* From: [[Varmundt's Biosphere Depth 2]] | |||
* | * Get the enchantments of your preference | ||
|- | |- | ||
! colspan="2" |Shield | ! colspan="2" |Shield | ||
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* From: [[Varmundt's Biosphere]] | * From: [[Varmundt's Biosphere]] | ||
* | * If the elemental enchant is level 4 or 5 it gets a better damage against specific elements | ||
|- | |- | ||
|<nowiki>+12[A] </nowiki>{{#item:470303}} | |<nowiki>+12[A] </nowiki>{{#item:470303}} | ||
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* {{#item:313090}} | * {{#item:313090}} | ||
| | | | ||
* From: [[ | * From: [[21 Age of Heroes#Overview Yorscalp|Episode 21 Yorscalp Gear]] | ||
* | * Better in general | ||
|- | |- | ||
! colspan="2" |Accessories | ! colspan="2" |Accessories | ||
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!Top | !Top | ||
| | | | ||
* {{#item: | * {{#item:1002281}} | ||
** | ** Physical and Magical Damage vs All Sizes +3% for every level of {{#skill:5075}} | ||
** Paired with | ** Paired with Hyper Novice Stone II Garment, Physical Damage vs All Elements +3% for every 2 levels of {{#skill:5449}} | ||
|- | |- | ||
!Mid | !Mid | ||
| | | | ||
* {{#item: | * {{#item:1002282}} | ||
** | ** Melee Damage +2% for every level of {{#skill:5075}} | ||
|- | |- | ||
!Low | !Low | ||
| | | | ||
* {{#item: | * {{#item:1002283}} | ||
** | ** Melee and Ranged Damage +15% if learned level 1 {{#skill:5076}} | ||
** Paired with Hyper Novice Stone II Garment, Melee Damage +15% if learned level 1 {{#skill:5461}} | |||
|- | |- | ||
!Garment | !Garment | ||
| | | | ||
* {{#item: | * {{#item:1002284}} | ||
** | ** Double Bowling Bash Damage +15% | ||
|- | |- | ||
!Dual | !Dual | ||
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* From: [[Varmundt's Biosphere]] | * From: [[Varmundt's Biosphere]] | ||
* | * If the elemental enchant is level 4 or 5 it gets a better damage against specific elements | ||
|- | |- | ||
|<nowiki>+12[A] </nowiki>{{#item:470303}} | |<nowiki>+12[A] </nowiki>{{#item:470303}} | ||
| Line 1,130: | Line 1,119: | ||
* {{#item:313090}} | * {{#item:313090}} | ||
| | | | ||
* From: [[ | * From: [[21 Age of Heroes#Overview Yorscalp|Episode 21 Yorscalp Gear]] | ||
* | * Better in general | ||
|- | |- | ||
! colspan="2" |Accessories | ! colspan="2" |Accessories | ||
| Line 1,268: | Line 1,257: | ||
|- | |- | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" width="100%" | ||
!Card | ! style=" width: 60% " |Card | ||
! | ! style=" width: 40% " |Notes | ||
|- | |- | ||
! colspan=" | ! colspan="2" |Headgear | ||
|- | |- | ||
|{{#item:300360}} | |{{#item:300360}} | ||
* Atk +10, P.Atk +1, Melee Damage +3%, At +9 Additional Melee Damage +2% | |||
|Best Headgear card for damage | |Best Headgear card for damage | ||
|- | |- | ||
|{{#item:300174}} | |{{#item:300174}} | ||
|If you | * MaxHP +10% | ||
|If you want some extra tankiness | |||
|- | |- | ||
|{{#item:300150}} | |{{#item:300150}} | ||
* MaxHp -5%, Atk +1% per 3 refines | |||
|Used early on for combos with {{#item:300144}}and {{#item:4524}} | |Used early on for combos with {{#item:300144}}and {{#item:4524}} | ||
|- | |- | ||
|{{#item:4524}} | |{{#item:4524}} | ||
* Str +2 | |||
* Combo {{#item:300150}}Str +4, MaxHP +15% | |||
| - | |||
|- | |- | ||
|{{#item:300456}} | |{{#item:300456}} | ||
* ACD -3%, At +10 Additional ACD -2%, On a Level 2 Headgear Additional ACD -2% | |||
| - | | - | ||
|- | |- | ||
|{{#item:27396}} | |{{#item:27396}} | ||
* ACD -5% | |||
| - | | - | ||
|- | |- | ||
! colspan=" | ! colspan="2" |Armor | ||
|- | |- | ||
|{{#item:4393}} | |{{#item:4393}} | ||
* Int +1 per 18 base Str | |||
* Combo {{#item:300271}}Melee Damage +15% per 40 base Str | |||
|Having no refinement requirements this combo is very good early on | |||
|- | |- | ||
|{{#item: | |{{#item:300524}} | ||
* P.Atk +10, MaxHP -7%, Flee +30, Atk +2% per 10 base Str, Critical -3 per 10 base Luk | |||
* Combo {{#item:300515}}Melee Damage +15%, Damage vs All Elements +15% | |||
|At high refinement levels this combo has the highest damage | |||
|- | |- | ||
|{{#item:300376}} | |{{#item:300376}} | ||
|Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats | * Def +100, RES +50, At +12 Atk +10%, MaxHP +30%, On a Level 2 Armor additional RES +50 | ||
|Alternative for a lot more tankiness, use it only on a +12 Armor, otherwise you'll lose in stats | |||
|- | |||
! colspan="2" |Garment | |||
|- | |- | ||
|{{#item: | |{{#item:300271}} | ||
| | * Melee Damage +10% | ||
| - | |||
|- | |- | ||
|{{#item: | |{{#item:300515}} | ||
* Flee +30, Critical -15, Melee Damage +10%, additional Melee Dmg +7% per 3 refines | |||
| - | | - | ||
|- | |- | ||
! colspan=" | |{{#item:300261}} | ||
* Critical +2 per 10 base Luk, If base Luk is 125 Crit Dmg +30% | |||
|Alternative in case you need more Critical Rate | |||
|- | |||
! colspan="2" |Weapon | |||
|- | |- | ||
|{{#item:4608}} | |{{#item:4608}} | ||
* Atk +15, Damage vs Medium and Large +20% | |||
* Combo {{#item:4609}}Damage vs Medium and Large +15% | |||
| - | |||
|- | |- | ||
|{{#item:27361}} | |{{#item:27361}} | ||
| | * Damage vs Medium and Large +30% | ||
|With no combo requirement it's a good all arounder | |||
|- | |- | ||
|{{#item: | |{{#item:300455}} | ||
* Damage vs Small +15%, additional Damage vs Small +5% per 4 refines | |||
* On a Level 5 Weapon Damage vs Medium +12%, Additional Damage vs Medium +4% per 3 refines | |||
* Combo {{#item:300457}}Damage vs Large +10%, additional Damage vs Large +3% per 2 refines | |||
| - | | - | ||
|- | |- | ||
|{{#item:300241}} | |{{#item:300241}} | ||
| | * Atk +15, Damage vs Medium +40% | ||
| rowspan="2" |Very good for fighting mobs of specific sizes | |||
|- | |- | ||
|{{#item:300240}} | |{{#item:300240}} | ||
* Atk +15, Damage vs Large +40% | |||
|- | |- | ||
! colspan=" | ! colspan="2" |Shield | ||
|- | |- | ||
|{{#item:4609}} | |{{#item:4609}} | ||
* Def +20, Damage taken from Medium and Large -25% | |||
* Combo {{#item:4608}}Damage taken from Medium and Large -5% | |||
| - | |||
|- | |- | ||
|{{#item:300379}} | |{{#item:300379}} | ||
|Best option | * Damage taken from all Races +15%, At +12 Damage taken from all Sizes -25%, On a Level 2 Shield RES and MRES +50 | ||
|Best option in defense, use it only on a +12 Shield, otherwise you'll lose in stats | |||
|- | |- | ||
|{{#item:300465}} | |{{#item:300465}} | ||
|Best option | * Str +10, Vit +15, Luk -25, Damage taken from All Sizes -20%, Def +20 and RES +5 per refine, At +7 Damage vs Water, Wind, Earth and Fire elements +25%, At +10 Melee Damage +10% | ||
|Best option in damage | |||
|- | |- | ||
! colspan=" | ! colspan="2" |Footgear | ||
|- | |- | ||
|{{#item: | |{{#item:300144}} | ||
* Atk +4 per 15 base Str | |||
* Combo {{#item:300150}}Critical Damage +15% | |||
| - | |||
|- | |- | ||
|{{#item: | |{{#item:300457}} | ||
* Atk +5%, On a Level 2 Footgear POW +3, CON +3 | |||
| - | | - | ||
|- | |- | ||
|{{#item:300380}} | |{{#item:300380}} | ||
|Best | * Critical +5, At +12 additional Critical +15, Critical Damage +10%, On a Level 2 Footgear C.RATE +5 | ||
|Best footgear card for Critical build, use it only on a +12 Footgear, otherwise you'll lose in stats | |||
|- | |- | ||
|{{#item:300177}} | |{{#item:300177}} | ||
* Damage vs All Sizes +5%, MaxHP +1000, Flee +35 | |||
| - | | - | ||
|- | |- | ||
! colspan=" | ! colspan="2" |Accessories | ||
|- | |- | ||
|{{#item:300278}} | |{{#item:300278}} | ||
* Critical Damage +15% | |||
| - | | - | ||
|- | |- | ||
|{{#item:300467}} | |{{#item:300467}} | ||
* [R] Melee Damage +15%, If base Luk is 90 Critical -15 | |||
| - | | - | ||
|- | |- | ||
|{{#item:300223}} | |{{#item:300223}} | ||
* [R] Melee Damage +6% | |||
* Combo {{#item:300220}}Additional Melee Damage +8% | |||
| - | |||
|- | |- | ||
|{{#item:300220}} | |{{#item:300220}} | ||
* [L] Melee Damage +6% | |||
| - | |||
|- | |- | ||
|{{#item:300365}} | |{{#item:300365}} | ||
* [R] Melee Damage +8% | |||
* Combo {{#item:300367}}Variable Cast Time -8% | |||
| - | |||
|- | |- | ||
|{{#item:300367}} | |{{#item:300367}} | ||
* [L] Melee Damage +8% | |||
| - | |||
|- | |||
|- | |- | ||
|{{#item:300526}} | |{{#item:300526}} | ||
* [R] Critical +5, Variable Cast Time -7% | |||
* Combo {{#item:300527}}C.RATE +2, Critical Damage +12% | |||
| - | |||
|- | |- | ||
|{{#item:300527}} | |{{#item:300527}} | ||
* [L] Critical +5, Variable Cast Time -7% | |||
| - | |||
|} | |} | ||
|} | |} | ||
edits