Melee Hyper Novice Guide by Jetago: Difference between revisions

no edit summary
No edit summary
Line 1,164: Line 1,164:
|-
|-
|{{#item:300360}}
|{{#item:300360}}
|Atk +10, P.Atk +1, Melee Dmg +3%, if Headgear is +9 Melee Dmg +2%
|Atk +10, P.Atk +1, Melee Dmg +3%, If Headgear is +9 additional Melee Dmg +2%
|Best Headgear card for damage
|Best Headgear card for damage
|-
|-
Line 1,176: Line 1,176:
|-
|-
|{{#item:300150}}
|{{#item:300150}}
|Atk +1% per 3 refines
|MaxHp -5%, Atk +1% per 3 refines
|Used for combos with {{#item:300144}}and {{#item:4524}}
|Used early on for combos with {{#item:300144}}and {{#item:4524}}
|-
|-
|{{#item:4524}}
|{{#item:4524}}
Line 1,184: Line 1,184:
|-
|-
|{{#item:300456}}
|{{#item:300456}}
|After Cast Delay -3%, if Headgear is +10 After Cast Delay -2%, if Headgear is Level 2 After Cast Delay -2%
|After Cast Delay -3%, if Headgear is +10 additional After Cast Delay -2%, if Headgear is Level 2 additional After Cast Delay -2%
| -
| -
|-
|-
Line 1,195: Line 1,195:
|{{#item:4393}}
|{{#item:4393}}
|Int +1 per 18 base Str
|Int +1 per 18 base Str
|Combo with {{#item:300271}}: Melee Dmg +15% per 40 base Str, <s>best option for damage</s>
|Combo with {{#item:300271}}: Melee Dmg +15% per 40 base Str
|-
|-
|{{#item:300362}}
|{{#item:300362}}
Line 1,202: Line 1,202:
|-
|-
|{{#item:300376}}
|{{#item:300376}}
|Def +100, Res +50, if Armor is +12 Atk +10%, MaxHp +30%, if Armor is level 2 Res +50
|Def +100, Res +50, if Armor is +12 Atk +10%, MaxHp +30%, if Armor is level 2 additional Res +50
|Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats
|Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats
|-
|-
|{{#item:300524}}
|{{#item:300524}}
|P.Atk +10, MaxHP -7%, Flee +30, Atk +2% per 10 Base Str, Crit Rate -3 per 10 Base Luk
|P.Atk +10, MaxHP -7%, Flee +30, Atk +2% per 10 Base Str, Critical -3 per 10 Base Luk
|Combo With {{#item:300515}}: Melee Dmg +15%, Dmg vs All Elements +15%, Highest Damage combo but reduces Critical Rate by a big amount
|Combo With {{#item:300515}}: Melee Dmg +15%, Dmg vs All Elements +15%, Highest Damage combo but reduces Critical Rate
|-
|-
|{{#item:300523}}
|{{#item:300523}}
|Crit Rate +5, Crit Dmg +12%, if Armor is +9 Crit Rate +5, if Armor is +11 Crit Rate +6
|Critical +5, Crit Dmg +12%, if Armor is +9 additional Critical +5, if Armor is +11 additional Critical +6
|
| -
|-
|-
! colspan="3" |Weapon
! colspan="3" |Weapon
Line 1,224: Line 1,224:
|-
|-
|{{#item:300263}}
|{{#item:300263}}
|Atk +5%, if compounded on Dagger or Sword Melee Dmg +10%, Melee Dmg +5% per 3 refines
|Atk +5%, if compounded on Dagger or Sword Melee Dmg +10%, additional Melee Dmg +5% per 3 refines
| -
| -
|-
|-
|{{#item:300455}}
|{{#item:300455}}
|Dmg vs Small +15%, Dmg vs Small +5% per 4 refines, if Weapon is level 5 Dmg vs Medium +12%, Dmg vs Medium +4% per 3 refines
|Dmg vs Small +15%, additional Dmg vs Small +5% per 4 refines, if Weapon is level 5 Dmg vs Medium +12%, additional Dmg vs Medium +4% per 3 refines
|Combo with {{#item:300457}}: Dmg vs Large +10%, Dmg vs Large +3% per 2 refines
|Combo with {{#item:300457}}: Dmg vs Large +10%, additional Dmg vs Large +3% per 2 refines
|-
|-
|{{#item:300461}}
|{{#item:300461}}
|Atk +40, Melee Dmg +5%, if Weapon is +10 Melee Dmg +5%, if Weapon is level 5 Melee Dmg +10%
|Atk +40, Melee Dmg +5%, if Weapon is +10 additional Melee Dmg +5%, if Weapon is level 5 additional Melee Dmg +10%
|Combo with {{#item:300459}}: Melee Dmg +15%
|Combo with {{#item:300459}}: Melee Dmg +15%
|-
|-
Line 1,261: Line 1,261:
|{{#item:300271}}
|{{#item:300271}}
|Melee Dmg +10%
|Melee Dmg +10%
|Combo with {{#item:4393}}: Melee Dmg +15% per 40 base Str, <s>Best option for damage</s>
|Combo with {{#item:4393}}: Melee Dmg +15% per 40 base Str
|-
|-
|{{#item:300422}}
|{{#item:300422}}
|Melee Dmg +5%, Melee Dmg +4% per 2 refines
|Melee Dmg +5%, additional Melee Dmg +4% per 2 refines
| -
| -
|-
|-
|{{#item:300261}}
|{{#item:300261}}
|Crit Rate +2 per 10 base Luk, if base Luk is 125 Crit Dmg +30%
|Critical +2 per 10 base Luk, if base Luk is 125 Crit Dmg +30%
|Alternative in case you need more Critical Rate
|Alternative in case you need more Critical Rate
|-
|-
|{{#item:300515}}
|{{#item:300515}}
|Flee +30, Crit Rate -15, Melee Dmg +10%, Melee Dmg +7% per 3 refines
|Flee +30, Critical -15, Melee Dmg +10%, additional Melee Dmg +7% per 3 refines
|Combo With {{#item:300524}}: Melee Dmg +15%, Dmg vs All Elements +15%, Highest Damage combo but reduces Critical Rate by a big amount
|Combo With {{#item:300524}}: Melee Dmg +15%, Dmg vs All Elements +15%, Highest Damage combo but reduces Critical
|-
|-
! colspan="3" |Footgear
! colspan="3" |Footgear
|-
|-
|{{#item:300380}}
|{{#item:300380}}
|Crit Rate +5, if Footgear is +12 Crit Rate +15, Crit Dmg +10%, if Footgear is level 2 C.Rate +5
|Critical +5, if Footgear is +12 additional Critical +15, Crit Dmg +10%, if Footgear is level 2 C.Rate +5
|Best Footgear card for Critical build, use only on a +12 Footgear, otherwise you'll lose in stats
|Best Footgear card for Critical build, use only on a +12 Footgear, otherwise you'll lose in stats
|-
|-
|{{#item:300457}}
|{{#item:300457}}
|Atk +5%, if Footgear is level 2 Pow +3, Con +3
|Atk +5%, if Footgear is level 2 Pow +3, Con +3
|Combo with {{#item:300455}}: Dmg vs Large +10%, Dmg vs Large +3% per 2 refines
|Combo with {{#item:300455}}: Dmg vs Large +10%, additional Dmg vs Large +3% per 2 refines
|-
|-
|{{#item:300144}}
|{{#item:300144}}
Line 1,300: Line 1,300:
|-
|-
|{{#item:300467}}
|{{#item:300467}}
|(R) Melee Dmg +15%, if base Luk is 90 Crit Rate -15
|(R) Melee Dmg +15%, if base Luk is 90 Critical -15
| -
| -
|-
|-
|{{#item:300223}}
|{{#item:300223}}
|(R) Melee Dmg +6%
|(R) Melee Dmg +6%
| rowspan="2" |Combo Effect: Melee Dmg +8%
| rowspan="2" |Combo Effect: additional Melee Dmg +8%
|-
|-
|{{#item:300220}}
|{{#item:300220}}
Line 1,318: Line 1,318:
|-
|-
|{{#item:300366}}
|{{#item:300366}}
|(R) Crit Rate +6, C.Rate +1
|(R) Critical +6, C.Rate +1
| rowspan="2" |Combo Effect: Crit Dmg +8%
| rowspan="2" |Combo Effect: Crit Dmg +8%
|-
|-
|{{#item:300368}}
|{{#item:300368}}
|(L) Crit Rate +6, C.Rate +1
|(L) Critical +6, C.Rate +1
|-
|-
|{{#item:300526}}
|{{#item:300526}}
|(R) Crit Rate +5, Variable Cast Time -7%
|(R) Critical +5, Variable Cast Time -7%
| rowspan="2" |Combo Effect: C.Rate +2, Crit Dmg +12%
| rowspan="2" |Combo Effect: C.Rate +2, Crit Dmg +12%
|-
|-
|{{#item:300527}}
|{{#item:300527}}
|(L) Crit Rate +5, Variable Cast Time -7%
|(L) Critical +5, Variable Cast Time -7%
|}
|}
|}
|}
Line 1,346: Line 1,346:
|{{#item:9052}}
|{{#item:9052}}
| rowspan="7" |[[Pet System]]
| rowspan="7" |[[Pet System]]
|MaxSp +5%  
|MaxSp +5%, chance to gain 1% of the damage dealt as Sp
Enable a chance to gain 1% of the damage dealt as Sp
| rowspan="2" |Useful pets for self sustain
| rowspan="2" |Decent early pets for self sustain
|-
|-
|{{#item:9055}}
|{{#item:9055}}
|MaxHp +1%  
|MaxHp +1%, chance to gain 5% of the damage dealt as Hp
Enable a chance to gain 5% of the damage dealt as Hp
|-
|-
|{{#item:9090}}
|{{#item:9090}}
Line 1,359: Line 1,357:
|-
|-
|{{#item:9126}}
|{{#item:9126}}
|Aspd +7% Hit +18  
|Aspd +7% Hit +18, Melee Dmg +5%
Melee Dmg +5%
|-
|-
|{{#item:9193}}
|{{#item:9193}}
|Nullifies Size Penalty  
|Nullifies Size Penalty, Dmg vs Normal Class +7%
Dmg vs Normal Class +7%
|Good for hunting Normal mobs and gives flexibility for Shadow Gear
|Good for hunting Normal mobs, not the big deal vs Bosses (Con: expensive to make)
|-
|-
|{{#item:9142}}
|{{#item:9142}}
|Crit Rate +8  
|Critical +8, C.Rate +3
C.Rate +3
|Useful pet if you need more Critical Rate
|Best pet if you need more Critical Rate
|-
|-
|{{#item:9132}}
|{{#item:9132}}
|Atk +5% P.Atk +2  
|Atk +5%, P.Atk +2, Dmg vs Boss Class +5%
Dmg vs Boss Class +5%
|Best pet for killing Boss/Mvp Monsters
|Best pet for killing Bosses/Mvps
|}
|}
|}
|}
Line 1,403: Line 1,397:
|{{#item:19117}}
|{{#item:19117}}
| rowspan="3" |[[Poring Village]]
| rowspan="3" |[[Poring Village]]
| rowspan="7" |Various equipments for Item Drop Rate and Experience Gain increase
| rowspan="7" |Various equipments that increase Experience Gain and Item Drops Rates
|-
|-
|{{#item:19118}}
|{{#item:19118}}
Line 1,426: Line 1,420:


== Consumables ==
== Consumables ==
Just some consumables you might (or might not) need~
Here some consumables you might (or not) need~
{| class="wikitable" style="width:100%"
{| class="wikitable" style="width:100%"
! style="width:100%" |Consumables
! style="width:100%" |Consumables
149

edits