Hall of Life: Difference between revisions

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* Entrance: {{#navi:t_garden|172|235}}
* Entrance: {{#navi:t_garden|172|235}}
* Time limit: 60 minutes
* Time limit: 60 minutes
* Cooldown: 15 minutes
* Requirement: 1x {{#item:1001415}}
* Requirement: 1x {{#item:1001415}}


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* Hall of Life has no instance cooldown
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Creating the instance requires 1x {{#item:1001415}}
* Creating the instance requires 1x {{#item:1001415}}
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* Amount and type of rewards increases with higher difficulty level
* Amount and type of rewards increases with higher difficulty level
* Rewards can only be received once per week per master account
* Rewards can only be received once per week per master account
* Reward cooldown resets every Sunday
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Reward cooldown resets every Monday at 00:00 server time


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When in a party:
When in a party:
* Only the party leader needs a {{#item:1001415}}
* Every party member requires a {{#item:1001415}} to enter
* Difficulty level will be at the leader's difficulty level
* Difficulty level will be at the leader's difficulty level
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
* Failing to defeat the boss will decrease everyone's difficulty level
* Failing to defeat the boss will decrease everyone's difficulty level
* When choosing to receive reward, reward will be at the leader's difficulty level
'''Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1''' <br>


== Disabled Debuffs == <!--T:7-->
== Disabled Debuffs == <!--T:7-->
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Rigel takes 99.9% reduced damage. <br>
Rigel takes 99.9% reduced damage. <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
Amount of moving portals also increases at higher difficulties.
The speed at which moving portals appear, and their damage also increases at higher difficulty levels.


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| {{#mob:22174}} <br> Large / Formless / Neutral lv2
| {{#mob:22174}} <br> Large / Formless / Neutral lv2
|}
|}
= Constellation's Blessing =
{{#item:420231}}


= Mechanics & Skills = <!--T:13-->
= Mechanics & Skills = <!--T:13-->
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* Phantom space can only be accessed during phase 1.
* Phantom space can only be accessed during phase 1
* Every minute a portal to the phantom space appears at the top of the area.
* Every minute a portal to the phantom space appears at the top of the area
* In the phantom space, there are 4 Rigel clones, 1 in each corner.
* In phantom space, there are 4 Rigel clones, 1 in each corner
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery.
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery
* Each player entering the phantom space increases Rigel's HP recovery.
* Each player entering the phantom space increases Rigel's HP recovery
* After defeating the 4 clones in the corners, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds.
* After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds
* When Rigel gets stunned, her HP recovery is negated for the duration of the stun and reset to base value.
* When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated
 


== Skills == <!--T:16-->
== Skills == <!--T:16-->
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1'''
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1'''
|-
|-
| Moving Portals || Occasionally summons portals, which move around the area, dealing damaged when touched
| Moving Portals || Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. <br> Damage increase is reset after clearing Phantom Space
|-
|-
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2'''
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2'''
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2'''  
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2'''  
|-
|-
| Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she has increased HP Recovery and takes less damage
| Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage
|}
|}


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Rewards can be received once per week per master account, resetting every Sunday.
Rewards can be received once per week per master account, resetting every Monday at 00:00 server time.


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