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* Entrance: {{#navi:t_garden|172|235}} | * Entrance: {{#navi:t_garden|172|235}} | ||
* Time limit: 60 minutes | * Time limit: 60 minutes | ||
* Cooldown: 15 minutes | |||
* Requirement: 1x {{#item:1001415}} | * Requirement: 1x {{#item:1001415}} | ||
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* Instance can be created as many times as you want until you choose to receive your reward for the week | * Instance can be created as many times as you want until you choose to receive your reward for the week | ||
* Creating the instance requires 1x {{#item:1001415}} | * Creating the instance requires 1x {{#item:1001415}} | ||
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* Amount and type of rewards increases with higher difficulty level | * Amount and type of rewards increases with higher difficulty level | ||
* Rewards can only be received once per week per master account | * Rewards can only be received once per week per master account | ||
* Even after receiving rewards, you can still enter the instance as a helper for other players | * Even after receiving rewards, you can still enter the instance as a helper for other players | ||
* Reward cooldown resets every Monday at 00:00 server time | |||
<!--T:6--> | <!--T:6--> | ||
When in a party: | When in a party: | ||
* | * Every party member requires a {{#item:1001415}} to enter | ||
* Difficulty level will be at the leader's difficulty level | * Difficulty level will be at the leader's difficulty level | ||
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level | * Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level | ||
* Failing to defeat the boss will decrease everyone's difficulty level | * Failing to defeat the boss will decrease everyone's difficulty level | ||
* When choosing to receive reward, reward will be at the leader's difficulty level | |||
'''Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1''' <br> | |||
== Disabled Debuffs == <!--T:7--> | == Disabled Debuffs == <!--T:7--> | ||
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Rigel takes 99.9% reduced damage. <br> | Rigel takes 99.9% reduced damage. <br> | ||
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br> | With higher difficulty levels Rigel's attack, defense, and recovery increases. <br> | ||
The speed at which moving portals appear, and their damage also increases at higher difficulty levels. | |||
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| {{#mob:22174}} <br> Large / Formless / Neutral lv2 | | {{#mob:22174}} <br> Large / Formless / Neutral lv2 | ||
|} | |} | ||
= Constellation's Blessing = | |||
{{#item:420231}} | |||
= Mechanics & Skills = <!--T:13--> | = Mechanics & Skills = <!--T:13--> | ||
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* Phantom space can only be accessed during phase 1 | * Phantom space can only be accessed during phase 1 | ||
* Every minute a portal to the phantom space appears at the top of the area | * Every minute a portal to the phantom space appears at the top of the area | ||
* In | * In phantom space, there are 4 Rigel clones, 1 in each corner | ||
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | * If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | ||
* Each player entering the phantom space increases Rigel's HP recovery | * Each player entering the phantom space increases Rigel's HP recovery | ||
* After defeating | * After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds | ||
* When Rigel | * When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed | ||
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated | |||
== Skills == <!--T:16--> | == Skills == <!--T:16--> | ||
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | ||
|- | |- | ||
| Moving Portals || | | Moving Portals || Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. <br> Damage increase is reset after clearing Phantom Space | ||
|- | |- | ||
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | ||
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| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | ||
|- | |- | ||
| Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she | | Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage | ||
|} | |} | ||
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Rewards can be received once per week per master account, resetting every | Rewards can be received once per week per master account, resetting every Monday at 00:00 server time. | ||
<!--T:20--> | <!--T:20--> |
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