Hall of Life: Difference between revisions

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<languages/>
<languages/>
<translate>
<translate>
<!--T:1-->
<span style="background:#ff0000"><big>'''Not available yet'''</big></span>
<span style="background:#ff0000"><big>'''Not available yet'''</big></span>


= Overview =
= Overview = <!--T:2-->


<!--T:3-->
* Level Requirement: 250+
* Level Requirement: 250+
* Prerequisite: Step 10 of [[Garden of Time#Access Quest|Garden of Time]]
* Prerequisite: Step 10 of [[Garden of Time#Access Quest|Garden of Time]]
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* Requirement: 1x {{#item:1001415}}
* Requirement: 1x {{#item:1001415}}


= Instance =
= Instance = <!--T:4-->


<!--T:5-->
* Hall of Life has no instance cooldown
* Hall of Life has no instance cooldown
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Instance can be created as many times as you want until you choose to receive your reward for the week
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* Even after receiving rewards, you can still enter the instance as a helper for other players
* Even after receiving rewards, you can still enter the instance as a helper for other players


<!--T:6-->
When in a party:
When in a party:
* Only the party leader needs a {{#item:1001415}}
* Only the party leader needs a {{#item:1001415}}
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* Failing to defeat the boss will decrease everyone's difficulty level
* Failing to defeat the boss will decrease everyone's difficulty level


== Disabled Debuffs ==
== Disabled Debuffs == <!--T:7-->


<!--T:8-->
The debuffs of the following skills are disabled in the Instance:
The debuffs of the following skills are disabled in the Instance:


<!--T:9-->
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|+ style="text-align: left; min-width: 200px " | Disabled Debuffs
|+ style="text-align: left; min-width: 200px " | Disabled Debuffs
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|}
|}


= Boss =
= Boss = <!--T:10-->


<!--T:11-->
Rigel takes 99.9% reduced damage. <br>
Rigel takes 99.9% reduced damage. <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
Amount of moving portals also increases at higher difficulties.
Amount of moving portals also increases at higher difficulties.


<!--T:12-->
{| style="text-align: center;"
{| style="text-align: center;"
| {{#mob:22174}} <br> Large / Formless / Neutral lv2
| {{#mob:22174}} <br> Large / Formless / Neutral lv2
|}
|}


= Mechanics & Skills =
= Mechanics & Skills = <!--T:13-->


== Phantom Space ==
== Phantom Space == <!--T:14-->


<!--T:15-->
* Phantom space can only be accessed during phase 1.
* Phantom space can only be accessed during phase 1.
* Every minute a portal to the phantom space appears at the top of the area.
* Every minute a portal to the phantom space appears at the top of the area.
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* When Rigel gets stunned, her HP recovery is negated for the duration of the stun and reset to base value.
* When Rigel gets stunned, her HP recovery is negated for the duration of the stun and reset to base value.


== Skills ==
== Skills == <!--T:16-->


<!--T:17-->
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|+ style =" text-align: left" |  
|+ style =" text-align: left" |  
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|}
|}


= Rewards =
= Rewards = <!--T:18-->


<!--T:19-->
Rewards can be received once per week per master account, resetting every Sunday.
Rewards can be received once per week per master account, resetting every Sunday.


<!--T:20-->
{| class="wikitable mw-collapsible" style="text-align: center;"
{| class="wikitable mw-collapsible" style="text-align: center;"
|+ style =" text-align: left" |  
|+ style =" text-align: left" |  

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