Hall of Life: Difference between revisions

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* Entrance: {{#navi:t_garden|172|235}}
* Entrance: {{#navi:t_garden|172|235}}
* Time limit: 60 minutes
* Time limit: 60 minutes
* Cooldown: 15 minutes
* Cooldown: 10 minutes
* Requirement: 1x {{#item:1001415}}
* Requirement: 1x {{#item:1001415}}


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* Instance can be created as many times as you want until you choose to receive your reward for the week
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Creating the instance requires 1x {{#item:1001415}}
* Creating the instance requires 1x {{#item:1001415}}
* Hall of Life has 1 to 20 difficulty levels, starting at level 1
* Hall of Life has 1 to 20 challenge levels, starting at level 1
* After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level
* After defeating the boss, you can choose to increase the challenge level by 1 or to receive rewards for the current level
* Failing to defeat the boss will decrease the difficulty level by 1
* Failing to defeat the boss will decrease the challenge level by 1
* Amount and type of rewards increases with higher difficulty level
* Amount and type of rewards increases with higher challenge level
* Rewards can only be received once per week per master account
* Rewards can only be received once per week per master account
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Reward cooldown resets every Monday at 00:00 server time
* Reward cooldown resets every Friday at 09:45 server time, during weekly maintenance


<!--T:6-->
<!--T:6-->
When in a party:
When in a party:
* Every party member requires a {{#item:1001415}} to enter
* Every party member requires a {{#item:1001415}} to enter
* Difficulty level will be at the leader's difficulty level
* Challenge level will be at the leader's challenge level
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
* Party member's challenge can only be increase if the beaten challenge level is the same or higher than their own current level
* Failing to defeat the boss will decrease everyone's difficulty level
* Failing to defeat the boss will decrease everyone's challenge level
* When choosing to receive reward, reward will be at the leader's difficulty level
* When choosing to receive reward, the reward will be at the leader's challenge level
'''Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1''' <br>
'''Note: If you leave the instance without increasing the challenge or claiming your reward, the challenge level will decrease by 1''' <br>


== Disabled Debuffs == <!--T:7-->
== Disabled Debuffs == <!--T:7-->
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<!--T:11-->
Rigel takes 99.9% reduced damage. <br>
Rigel takes 99.9% reduced damage. <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
With higher challenge levels Rigel's attack, defenses, and recovery increases. <br>
The speed at which moving portals appear, and their damage also increases at higher difficulty levels.
The speed at which moving portals appear, and their damage also increases at higher challenge levels. <br>
Starting from challenge level 10 on, Rigel casts spells a little faster, and casting even faster at level 20.


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<!--T:12-->
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= Constellation's Blessing =
= Constellation's Blessing =


{{#item:420231}}
* The {{#item:420231}} must be equipped to enter the instance, increase the challenge level and receive rewards
* It does not have to be equipped during the fight
* It can be acquired at the Sealing Spirit Stone in front of the instance {{#navi:t_garden|165|232}}
* If sold to a vendor, a new one can be acquired the same way, keeping it's challenge level
* The enchant on it shows your current challenge level


= Mechanics & Skills = <!--T:13-->
= Mechanics & Skills = <!--T:13-->
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<!--T:19-->
Rewards can be received once per week per master account, resetting every Monday at 00:00 server time.
Rewards can be received once per week per master account, resetting every Friday at 09:45 server time


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|+ style =" text-align: left" |  
|+ style =" text-align: left" |  
|- style="background-color:#35fa86;"
|- style="background-color:#35fa86;"
| Difficulty Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
| Challenge Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
|-
|-
| {{#item:1001456}} || 15 || 23 || 32 || 41 || 50 || 59 || 68 || 77 || 90 || 108 || 126 || 144 || 162 || 180 || 198 || 216 || 234 || 252 || 270 || 288
| {{#item:1001456}} || 15 || 23 || 32 || 41 || 50 || 59 || 68 || 77 || 90 || 108 || 126 || 144 || 162 || 180 || 198 || 216 || 234 || 252 || 270 || 288
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