Miyu's Magical Adventures Mage Guide: Difference between revisions

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[[File:Miyu Mage Tool Dealer 2.png|700px]]
[[File:Miyu Mage Tool Dealer 2.png|700px]]
</ul>
</ul>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Soft Mdef / Hard Mdef / Mres / Magic Penetrations</span></span></h2>
<h3><span class="mw-headline" id="Magic_Defense" style="font-size: 1.5rem;">Magic Defense</span></h3>
<ul style="font-size: 1.2rem;">
  <li>The total magical defense that is factored upon magic damage, which is generally based on MATK as a whole or partially. However, there are exceptions.</li>
  <li>To obtain the final damage, apply Hard MDEF first and then apply Soft MDEF.</li>
</ul>
<h3><span class="mw-headline" id="Soft_Magic_Defense" style="font-size: 1.5rem;">Soft Magic Defense</span></h3>
<ul style="font-size: 1.2rem;">
  <li>Soft magic defense, also known as "INT" magic defense, reduces incoming magic damage directly.</li>
</ul>
<pre style="font-size: 1.2rem;">
SoftMDEF      = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4
TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)]
</pre>
<ul style="font-size: 1.2rem;">
  <li><b>BonusA</b> is the sum of additive bonuses.</li>
  <li><b>BonusB</b> is the sum of multiplicative bonuses.</li>
</ul>
<ul style="font-size: 1.2rem;">
  <li>Monsters use a different SoftMDEF formula.</li>
</ul>
<pre style="font-size: 1.2rem;">
SoftMDEF      = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)
</pre>
<h3><span class="mw-headline" id="Hard_Magic_Defense" style="font-size: 1.5rem;">Hard Magic Defense</span></h3>
<ul style="font-size: 1.2rem;">
  <li>Hard magic defense, also known as "armor" or "equipment" magic defense, reduces incoming magic damage multiplicatively.</li>
  <li>Hard magic defense has a base value of 0, and is increased by equipment, some skills, and items.</li>
  <li><b>Damage after Hard MDEF</b> = <code>Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]</code></li>
</ul>
<p style="font-size: 1.2rem;">
⚠️ This indicates that as Hard MDEF increases, the percentage of magic damage reduced also increases, but with diminishing returns. For example: </br>
🔮 20 Hard MDEF provides approximately 15% damage reduction. </br>
🔮 40 Hard MDEF provides approximately 25% damage reduction. </br>
🔮 125 Hard MDEF provides approximately 50% damage reduction. </br>
</p>
[[File:Miyu mdef mres.png|400px]]
[[File:Miyu_effect_of_mdef.png|600px]]
<p style="font-size: 1.2rem;">
<b>(It is shown as </b><span style="color:Red;">A</span><b> + </b><span style="color:Blue;">B</span><b> in the Status Window, where </b><span style="color:Red;">A</span><b> represents the </b><span style="color:Red;">Soft Mdef</span><b> and </b><span style="color:Blue;">B</span><b> represents the </b><span style="color:Blue;">Hard Mdef</span><b>.)</b>
</p>
<ul style="font-size: 1.2rem;">
  <li>The Magical Defense (MDEF) system was revamped in the Renewal
  Update. HardDEF/MDEF is no longer limited into a 1-100 point system,
  with 100 being full immunity. Instead, the effect of HardMDEF is now
  reduced exponentially as the number goes up (i.e. the higher the number,
  the less effect every single point adds);</li>
</ul>
<ul style="font-size: 1.2rem;">
  <li>SoftDEF/MDEF, which is mostly based on VIT and INT respectively,
  did not go through a lot of change from Pre-Renewal. They reduce damage
  subtractively, removing flat amounts from the final damage after the
  HardDEF/MDEF reductions are applied.</li>
</ul>
<p style="font-size: 1.2rem;">
<b>(While introducing the 4th job trait/status seen as </b><span style="color:Green;">C</span><b> in the lower Status Window as </b><span style="color:Green;">Mres</span><b> </b>
</p>
<h3><span class="mw-headline" id="Magic_Resistance" style="font-size: 1.5rem;">Magic Resistance (MRES)</span></h3>
<ul style="font-size: 1.1rem;">
  <li>Magic Resistance (MRES) is a defensive stat that reduces incoming magic damage multiplicatively.</li>
  <li>MRES is primarily increased through equipment, buffs, skills, and certain consumable items.</li>
  <li><b>Formula:</b> The final damage reduction is calculated as:
    <pre style="font-size: 1.1rem;">
    Damage after MRES = Damage × [(1000 + MRES) ÷ (1000 + MRES × 10)]
    </pre>
  </li>
  <li>Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.</li>
</ul>
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.5rem;">MRES Penetration</span></h3>
<ul style="font-size: 1.1rem;">
  <li>MRES Penetration is an offensive stat that reduces the target's Magic Resistance (MRES), allowing for higher magic damage output.</li>
  <li>This stat is crucial for magic classes, such as Arch Mage, to deal consistent damage against high-MRES targets like bosses or heavily geared players.</li>
  <li><b>Formula:</b> The effective MRES after penetration is calculated as:
    <pre style="font-size: 1.1rem;">
    Effective MRES = Max(0, Target's MRES - MRES Penetration)
    </pre>
  </li>
  <li>MRES Penetration can be obtained through equipment effects, enchantments, and certain skills.</li>
</ul>




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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Mdef / Soft Mdef / Hard Mdef / Bypass Penetrations</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Diminishing Returns / Stacking Modifiers</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Diminishing Returns / Stacking Modifiers</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2>
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