Lady Lilith's Short Intro to Magic Guards: Difference between revisions

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That page is under construction! <br>
That page is under construction! <br>
Work in progress! <br>
Work in progress! <br>
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== Introduction ==
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Reasons to play Magic Guards:
* Being magic means never worry about HIT things
* Magic is fancy and beautiful !
* Very helpful in party gameplay
* Outfit is elegant, brilliant, gorgeous and irresistible !
* Incredibly tanky and durable against all types of damage
* Cosplaying Paladins! Yay!
* Having mount is always nice (weigth and speed are always welcomed!)
* Gryphons are just fluffy nuggets! <3
* Easy and straight-forward gameplay
* A whole bunch of flying damage numbers!.. Mindblowing!
* Easy switching from defensive into offensive
* The best exorcist in the neighborhood
* You may farm harder maps than colleagues with the same level of equipment
* Drinking coffee in Glast Heim
Things to consider when starting a Magic Guard:
* You will struggle with Holy opponents (but they are still kill-able)
* You may deal lesser damage than colleagues with the same level of equipment
* You may need a lot of ACDR% equipment to achieve max potential (that's expensive!)


== Introduction ==
== Status & Traits ==
== Status & Traits ==
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== Credits ==
Special thanks to Muh, Icecold, Kino, Yvonne and all community!
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