Lady Lilith's Short Intro to Magic Guards
!!! DISCLAIMER !!!
That page is under construction!
Work in progress!
Introduction

Reasons to play Magic Guards:
- Being magic means never worry about HIT things
- Magic is fancy and beautiful !
- Very helpful in party gameplay
- Outfit is elegant, brilliant, gorgeous and irresistible !
- Incredibly tanky and durable against all types of damage
- Cosplaying Paladins! Yay!
- Having mount is always nice (weigth and speed are always welcomed!)
- Gryphons are just fluffy nuggets! <3
- Easy and straight-forward gameplay
- A whole bunch of flying damage numbers!.. Mindblowing!
- Easy switching from defensive into offensive
- The best exorcist in the neighborhood
- You may farm harder maps than colleagues with the same level of equipment
- Drinking coffee in Glast Heim
Things to consider when starting a Magic Guard:
- You will struggle with Holy opponents (but they are still kill-able)
- You may deal lesser damage than colleagues with the same level of equipment
- You may need a lot of ACDR% equipment to achieve max potential (that's expensive!)
Status & Traits
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Skill Build
| Swordsman |
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![]() There is nothing to change. |
| Paladin |
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![]() You may opt to have |
| Royal Guard |
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![]() You may opt to have |
| Imperial Guard |
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![]() You may ignore |
Tactics
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![]() Max Level: 10 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Activate the Auto Guard status, enabling you to block any physical attacks for 500 seconds. Whenever this skill blocks an enemies attack, you will be immobilized for a short time. Casting this skill again will cancel the Auto Guard status. Requires Shield. [Lv 1]: Block Chance: 5%, Immobilize 0.3s [Lv 2]: Block Chance: 10%, Immobilize 0.3s [Lv 3]: Block Chance: 14%, Immobilize 0.3s [Lv 4]: Block Chance: 18%, Immobilize 0.3s [Lv 5]: Block Chance: 21%, Immobilize 0.3s [Lv 6]: Block Chance: 24%, Immobilize 0.2s [Lv 7]: Block Chance: 26%, Immobilize 0.2s [Lv 8]: Block Chance: 28%, Immobilize 0.2s [Lv 9]: Block Chance: 29%, Immobilize 0.2s [Lv 10]: Block Chance: 30%, Immobilize 0.1s
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![]() Max Level: 5 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Bolster your defenses and gather Rage Counters by chance when receiving physical attacks. Skill level affects the maximum amount of Rage Counters you can have, as well as the MaxHP and DEF increasing bonuses. Rage Counters can be consumed by the Burst Attack skill. Casting this skill again will the effects. This skill continuously drains SP, if you run out of SP the skill will be cancelled. [Lv 1]: Counter Chance: 20%, Max Counter: 7, MaxHP +3%, DEF +2%, SP Drain: 20 per 10s [Lv 2]: Counter Chance: 32%, Max Counter: 9, MaxHP +6%, DEF +4%, SP Drain: 16 per 10s [Lv 3]: Counter Chance: 44%, Max Counter: 11, MaxHP +9%, DEF +6%, SP Drain: 12 per 10s [Lv 4]: Counter Chance: 56%, Max Counter: 13, MaxHP +12%, DEF +8%, SP Drain: 8 per 10s [Lv 5]: Counter Chance: 68%, Max Counter: 15, MaxHP +15%, DEF +10%, SP Drain: 4 per 10s
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![]() Max Level: 5 Requirement: Shield Mastery 5, Cross Rain 3 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage. While the Holy Shield status is active, it will increase the base damage of Cross Rain. Requires Shield. [Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7%, Duration: 60 seconds. [Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9%, Duration: 90 seconds. [Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11%, Duration: 120 seconds. [Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13%, Duration: 150 seconds. [Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15%, Duration: 180 seconds.
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![]() Max Level: 5 Requirement: Trample 3 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Increase your DEF and chance to completely dodge magic attacks. The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100). [Lv 1]: Duration: 30 seconds [Lv 2]: Duration: 45 seconds [Lv 3]: Duration: 60 seconds [Lv 4]: Duration: 75 seconds [Lv 5]: Duration: 90 seconds
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![]() Max Level: 5 Requirement: Shield Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Self Dispellable: No Description: Increase your DEF at the cost of reducing your Weapon ATK. Requires Shield. [Lv 1]: DEF +100, Weapon ATK -50 [Lv 2]: DEF +150, Weapon ATK -100 [Lv 3]: DEF +200, Weapon ATK -150 [Lv 4]: DEF +250, Weapon ATK -200 [Lv 5]: DEF +300, Weapon ATK -250
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![]() Max Level: 5 Requirement: Guard Stance 2 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Using the protective energy of your shield, grant a massive physical damage shield to yourself and party members in a 21x21 AoE around you for 40 seconds. Guardian Shield can only be used in Guard Stance. The durability of a shield is determined by 30% of the caster's MaxHP, plus base level and STA. [Lv 1]: Shield Durability percentage: 25% [Lv 2]: Shield Durability Percentage: 50% [Lv 3]: Shield Durability Percentage: 75% [Lv 4]: Shield Durability Percentage: 100% [Lv 5]: Shield Durability Percentage: 125%
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![]() Max Level: 10 Requirement: Shield Boomerang 3 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Banishing Description: Use your shield to reflect melee physical damage back to whoever attacks you for 300 seconds. Removing your shield will cancel this effect. Requires Shield. [Lv 1]: Reflected Damage: 13% [Lv 2]: Reflected Damage: 16% [Lv 3]: Reflected Damage: 19% [Lv 4]: Reflected Damage: 22% [Lv 5]: Reflected Damage: 25% [Lv 6]: Reflected Damage: 28% [Lv 7]: Reflected Damage: 31% [Lv 8]: Reflected Damage: 34% [Lv 9]: Reflected Damage: 37% [Lv 10]: Reflected Damage: 40%
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![]() Max Level: 5 Requirement: Shield Boomerang 1 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Raise your shield to protect yourself from ranged damage at the cost of reducing your ASPD and Movement Speed. Casting this skill again will cancel the effect. Requires Shield. [Lv 1]: Ranged Damage -20%, ASPD: 80% [Lv 2]: Ranged Damage -35%, ASPD: 85% [Lv 3]: Ranged Damage -50%, ASPD: 90% [Lv 4]: Ranged Damage -65%, ASPD: 95% [Lv 5]: Ranged Damage -80%, ASPD: 100%
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![]() Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Adds a chance whenever the Auto Guard status blocks an attack, to knock back the attacker 2 cells. Knockback chance is (5 x AutoGuardLv)% Shrink can only be used while the Auto Guard status is active. Casting Shrink again will cancel the status.
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Max Level: 5 Requirement: Spear & Sword Mastery 3 Skill Form: Active (Toggle) Type: Supportive Target: Self Dispellable: No Description: Enter the attack stance, increasing your P.Atk, and S.Matk at the cost of DEF. [Lv 1]: DEF -40, P.Atk +3, S.Matk+3 [Lv 2]: DEF -80, P.Atk +6, S.Matk+6 [Lv 3]: DEF -120, P.Atk +9, S.Matk+9 [Lv 4]: DEF -160, P.Atk +12, S.Matk+12 [Lv 5]: DEF -200, P.Atk +15, S.Matk+15
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![]() Max Level: 3 Requirement: Shield Press 3, Earth Drive 2 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Use the magical power of your shield in order to grant various bonuses for 90 seconds. You can only have one effect at a time. Requires Shield. [Lv 1]: Recovers 5% of MaxHP every 3 seconds [Lv 2]: Recovers 3% of MaxSP every 5 seconds [Lv 3]: Weapon ATK +150, MATK +150
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![]() Max Level: 5 Requirement: Shield Spell 3, Genesis Ray 4, Piety 5 Skill Form: Active Type: Supportive Target: Self Dispellable: No Description: Accept the holy spirit into your body granting you the Inspiration status, greatly increasing your HIT, Basic Stats, Weapon ATK, MATK, and MaxHP. When you cast Inspiration, it will remove various negative status effects from yourself, and the Inspiration status will continue to prevent them for the skills duration. Every 5 seconds this skill drains some MaxHP and MaxSP, if your HP or SP reach 0, this skills effects are cancelled. You are protected from the following effects: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect. [Lv 1]: HIT +12, All Stats +6, MaxHP +4%, Weapon ATK +40, MATK +40, Duration: 60s, Consumes 3% HP/4% SP every 5 seconds [Lv 2]: HIT +24, All Stats +12, MaxHP +8%, Weapon ATK +80, MATK +80, Duration: 90s, Consumes 2.5% HP/3.5% SP every 5 seconds [Lv 3]: HIT +36, All Stats +18, MaxHP +12%, Weapon ATK +120, MATK +120, Duration: 120s, Consumes 2% HP/3% SP every 5 seconds [Lv 4]: HIT +48, All Stats +24, MaxHP +16%, Weapon ATK +160, MATK +160, Duration: 150s, Consumes 1.5% HP/2.5% SP every 5 seconds [Lv 5]: HIT +60, All Stats +30, MaxHP +20%, Weapon ATK +200, MATK +200, Duration: 180s, Consumes 1% HP/2% SP every 5 seconds
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![]() Max Level: 10 Requirement: Provoke 5 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks. Also increases your MDEF for the duration. Endure status will be cancelled after receiving 7 normal attacks. You can not ignore the stagger effect in WoE. [Lv 1]: Lasts 10 seconds, MDEF +1 [Lv 2]: Lasts 13 seconds, MDEF +2 [Lv 3]: Lasts 16 seconds, MDEF +3 [Lv 4]: Lasts 19 seconds, MDEF +4 [Lv 5]: Lasts 22 seconds, MDEF +5 [Lv 6]: Lasts 25 seconds, MDEF +6 [Lv 7]: Lasts 28 seconds, MDEF +7 [Lv 8]: Lasts 31 seconds, MDEF +8 [Lv 9]: Lasts 34 seconds, MDEF +9 [Lv 10]: Lasts 37 seconds, MDEF +10
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Max Level: 10 Skill Form: Active Type: Recovery Property: Holy Target: Ally Description: Restore the HP of target friendly character. Strength of the healing is increased based on your Base Level, INT, Healing Power, Weapon MATK, and Status MATK. The amount of HP restored is based on this formula: [ SkillLv x ((BaseLv + INT) / 5) x 3 ] This value is then multiplied by: [ 1 + (Healing Power / 100) ] Finally, your Weapon MATK, and Status MATK are then added to this value.
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Max Level: 1 Requirement: Heal 2 Requirement: Faith 5 Requirement: Heal 2 Skill Form: Active Type: Supportive Target: Ally Description: Cure target friendly character from the Silence, Blind, Confusion, and Bitescar status effects. (Bitescar is caused by the Silvervine Root Twist skill).
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Max Level: 5 Requirement: Grand Cross 4, Reflect Shield 5 Skill Form: Active Type: Supportive Target: Party Member (Excluding Crusader) Dispellable: Dispell, Clearance, Banishing Description: Protect target party member by linking yourself to them. You will receive all of the damage of anyone you are linked to, and they will receive 0 damage. Anyone you have linked will gain the effects of your Autoguard, Defender, Reflect Shield, and Endure statuses. Devotion can only be cast on party members within 30 Base Levels of you. Devotion links will be broken if the target is too far away from you, or if they die. This skill can not be used on Crusader classes. [Lv 1]: Duration 30s, Max Links: 1, Range: 7 [Lv 2]: Duration 45s, Max Links: 2, Range: 8 [Lv 3]: Duration 60s, Max Links: 3, Range: 9 [Lv 4]: Duration 75s, Max Links: 4, Range: 10 [Lv 5]: Duration 90s, Max Links: 5, Range: 11
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Max Level: 5 Requirement: Guard Stance 4 Skill Form: Active Type: Supportive Target: Self Dispellable: Dispell, Clearance, Banishing Description: Prepare yourself for heavy combat reducing the damage taken through Devotion by a massive amount for 60 seconds. Rebound Shield can only be used in Guard Stance. [Lv 1]: Damage Reduction: 10% [Lv 2]: Damage Reduction: 20% [Lv 3]: Damage Reduction: 30% [Lv 4]: Damage Reduction: 40% [Lv 5]: Damage Reduction: 50%
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![]() Max Level: 5 Requirement: Reflect Damage 5 Skill Form: Active Type: Supportive Target: Self, Party Members Dispellable: Dispell, Clearance, Banishing Description: Bestow royal blessings upon yourself and your party members, which recovers MaxHP every second, and removes various abnormal status effects for 5 seconds. This skill will immobilize yourself and all party members that are affected. You also will not be able to take any type of damage while this skill is active. Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling. [Lv 1]: Recover 4% MaxHP every second [Lv 2]: Recover 5% MaxHP every second [Lv 3]: Recover 6% MaxHP every second [Lv 4]: Recover 7% MaxHP every second [Lv 5]: Recover 8% MaxHP every second
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How to press my buttons?
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First of all make sure your toggleable skills are always active:
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Max AoE DPS
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What to wear?
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| End Game Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Boring Math aka Advanced Magic
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Cast time = Variable Cast Time + Fixed Cast Time |
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Credits
Special thanks to Muh, Icecold, Kino, Yvonne and all community!
























