Illusion Armors (17.1): Difference between revisions

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=== Illusion Armors ===
=== Illusion Armors ===
The Illusion equipments can be enchanted by using '''Modification Modules''', given by Rebellion {{#navi:sp_cor|108|130}}.<br>You can exchange 30 {{#item:25669|Unknown Parts}} and 5 {{#item:25723|Cor Cores}} for a random Modification Module.
The Illusion equipments can be enchanted by using '''Modification Modules''', given by Rebellion {{#navi:sp_cor|108|130}}.<br>You can exchange 30 {{#item:25669|Unknown Parts}} and 5 {{#item:25723}} for a random Modification Module.


To apply the Modification Modules, equip the Illusion armor and then speak with RS26 {{#navi:sp_cor|106|136}}. The enchanting process consumes the Modification Module and '''never fails'''.  
To apply the Modification Modules, equip the Illusion armor and then speak with RS26 {{#navi:sp_cor|106|136}}. The enchanting process consumes the Modification Module and '''never fails'''.  
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|colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants'''
|-
|-
|style="text-align:left;"|{{#item:25670| Modification Module (Defense)}}
|style="text-align:left;"|{{#item:25670}}
|style="text-align:left;"|{{#item:29527| Modification Orb (Defense)}}
|style="text-align:left;"|{{#item:29527}}
|Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10
|Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10
|rowspan=2|{{#item:15376| Illusion Armor A-type}}  
|rowspan=2|{{#item:15376| Illusion Armor A-type}}  
{{#item:15377| Illusion Armor B-type}} <br>
{{#item:15377}} <br>
{{#item:20933| Illusion Engine Wing A-type}} <br>
{{#item:20933}} <br>
{{#item:20934| Illusion Engine Wing B-type}} <br>
{{#item:20934}} <br>
{{#item:22196| Illusion Leg A-type}} <br>
{{#item:22196}} <br>
{{#item:22197| Illusion Leg B-type}}<br>
{{#item:22197}}<br>
|rowspan=8|3
|rowspan=8|3
|-
|-
|style="text-align:left;"|{{#item:25671| Modification Module (Magic Defense)}}
|style="text-align:left;"|{{#item:25671}}
|style="text-align:left;"|{{#item:29528| Modification Orb (Magic Defense)}}
|style="text-align:left;"|{{#item:29528}}
|Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3
|Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3
|-
|-
|style="text-align:left;"|{{#item:25672| Modification Module (Vit)}}
|style="text-align:left;"|{{#item:25672}}
|style="text-align:left;"|{{#item:4742| Vit + 3}}
|style="text-align:left;"|{{#item:4742}}
|Vit + 3
|Vit + 3
|rowspan=2|{{#item:32207| Illusion Booster R}} <br>
|rowspan=2|{{#item:32207}} <br>
{{#item:32208| Illusion Booster L}} <br>
{{#item:32208}} <br>
{{#item:32209| Illusion Battle Chip R}} <br>
{{#item:32209}} <br>
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|-
|-
|style="text-align:left;"|{{#item:25673| Modification Module (Luk)}}
|style="text-align:left;"|{{#item:25673}}
|style="text-align:left;"|{{#item:4752| Luk + 3}}
|style="text-align:left;"|{{#item:4752}}
|Luk + 3
|Luk + 3
|-
|-
|style="text-align:left;"|{{#item:25674| Modification Module (Str)}}
|style="text-align:left;"|{{#item:25674}}
|style="text-align:left;"|{{#item:4702| Str + 3}}
|style="text-align:left;"|{{#item:4702}}
|Str + 3
|Str + 3
|rowspan=2|{{#item:32207| Illusion Booster R}}  
|rowspan=2|{{#item:32207}}  
{{#item:32209| Illusion Battle Chip R}}
{{#item:32209}}
|-
|-
|style="text-align:left;"|{{#item:25675| Modification Module (Agi)}}
|style="text-align:left;"|{{#item:25675}}
|style="text-align:left;"|{{#item:4732| Agi + 3}}
|style="text-align:left;"|{{#item:4732}}
|Agi + 3
|Agi + 3
|-
|-
|style="text-align:left;"|{{#item:25676| Modification Module (Int)}}
|style="text-align:left;"|{{#item:25676}}
|style="text-align:left;"|{{#item:4712| Int + 3}}
|style="text-align:left;"|{{#item:4712}}
|Int + 3
|Int + 3
|rowspan=2|{{#item:32208| Illusion Booster L}}  
|rowspan=2|{{#item:32208}}  
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|-
|-
|style="text-align:left;"|{{#item:25677| Modification Module (Dex)}}
|style="text-align:left;"|{{#item:25677}}
|style="text-align:left;"|{{#item:4722| Dex + 3}}
|style="text-align:left;"|{{#item:4722}}
|Dex + 3
|Dex + 3
|-
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Rare Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Rare Enchants'''
|-
|-
|style="text-align:left;"|{{#item:25678| Modification Module (HP recovery)}}
|style="text-align:left;"|{{#item:25678}}
|style="text-align:left;"|{{#item:29529| Modification Orb (HP recovery)}}
|style="text-align:left;"|{{#item:29529}}
|HP recovery + 20%.
|HP recovery + 20%.
|{{#item:32207| Illusion Booster R}} <br>
|{{#item:32207}} <br>
{{#item:32209| Illusion Battle Chip R}}
{{#item:32209}}
|rowspan=2|2
|rowspan=2|2
|-
|-
|style="text-align:left;"|{{#item:25679| Modification Module (SP recovery)}}
|style="text-align:left;"|{{#item:25679}}
|style="text-align:left;"|{{#item:29532| Modification Orb (SP recovery)}}
|style="text-align:left;"|{{#item:29532}}
|SP recovery + 20%.
|SP recovery + 20%.
|{{#item:32208| Illusion Booster L}}  
|{{#item:32208}}  
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|-
|-
|style="text-align:left;"|{{#item:25680| Modification Module (Spell)}}
|style="text-align:left;"|{{#item:25680}}
|style="text-align:left;"|{{#item:4826| Spell 5}}
|style="text-align:left;"|{{#item:4826}}
|MATK +18 Decrease Casting Time by 10%.
|MATK +18 Decrease Casting Time by 10%.
|rowspan=4|{{#item:32207| Illusion Booster R}} <br>
|rowspan=4|{{#item:32207}} <br>
{{#item:32208| Illusion Booster L}} <br>
{{#item:32208}} <br>
{{#item:32209| Illusion Battle Chip R}} <br>
{{#item:32209}} <br>
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|rowspan=4|1
|rowspan=4|1
|-
|-
|style="text-align:left;"|{{#item:25681| Modification Module (Attack Speed)}}
|style="text-align:left;"|{{#item:25681}}
|style="text-align:left;"|{{#item:4881| ASPD Lv 4}}
|style="text-align:left;"|{{#item:4881}}
|ASPD + 10%.
|ASPD + 10%.
|-
|-
|style="text-align:left;"|{{#item:25682| Modification Module (Fatal)}}
|style="text-align:left;"|{{#item:25682}}
|style="text-align:left;"|{{#item:4866| Fatal Lv 4}}
|style="text-align:left;"|{{#item:4866}}
|Critical damage + 10%, CRI + 4.
|Critical damage + 10%, CRI + 4.
|-
|-
|style="text-align:left;"|{{#item:25683| Modification Module (Expert Archer)}}
|style="text-align:left;"|{{#item:25683}}
|style="text-align:left;"|{{#item:4836| Expert Archer 5}}
|style="text-align:left;"|{{#item:4836}}
|Ranged Attack +10%.
|Ranged Attack +10%.
|-
|-
|style="text-align:left;"|{{#item:25684| Modification Module (Vital)}}
|style="text-align:left;"|{{#item:25684}}
|style="text-align:left;"|{{#item:29531| Modification Orb (Vital)}}
|style="text-align:left;"|{{#item:29531}}
|MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750
|MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750
|rowspan=3|{{#item:22196| Illusion Leg A-type}}  
|rowspan=3|{{#item:22196}}  
{{#item:22197| Illusion Leg B-type}}
{{#item:22197}}
|rowspan=9|2
|rowspan=9|2
|-
|-
|style="text-align:left;"|{{#item:25685| Modification Module (Mental)}}
|style="text-align:left;"|{{#item:25685}}
|style="text-align:left;"|{{#item:29530| Modification Orb (Mental)}}
|style="text-align:left;"|{{#item:29530}}
|MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150
|MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150
|-
|-
|style="text-align:left;"|{{#item:25686| Modification Module (Heal)}}
|style="text-align:left;"|{{#item:25686}}
|style="text-align:left;"|{{#item:29533| Modification Orb (Willpower)}}
|style="text-align:left;"|{{#item:29533}}
|Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
|Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
|-
|-
|style="text-align:left;"|{{#item:25687| Modification Module (Power)}}
|style="text-align:left;"|{{#item:25687}}
|style="text-align:left;"|{{#item:29534| Modification Orb (Power)}}
|style="text-align:left;"|{{#item:29534}}
|Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25.
|Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25.
|rowspan=3|{{#item:15376| Illusion Armor A-type}}  
|rowspan=3|{{#item:15376}}  
{{#item:15377| Illusion Armor B-type}}
{{#item:15377}}
|-
|-
|style="text-align:left;"|{{#item:25688| Modification Module (Magic)}}
|style="text-align:left;"|{{#item:25688}}
|style="text-align:left;"|{{#item:29535| Modification Orb (Magic)}}
|style="text-align:left;"|{{#item:29535}}
|Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25.
|Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25.
|-
|-
|style="text-align:left;"|{{#item:25689| Modification Module (Shooter)}}
|style="text-align:left;"|{{#item:25689}}
|style="text-align:left;"|{{#item:29536| Modification Orb (Shooter)}}
|style="text-align:left;"|{{#item:29536}}
|Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%.
|Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%.
|-
|-
|style="text-align:left;"|{{#item:25690| Modification Module (Fast)}}
|style="text-align:left;"|{{#item:25690}}
|style="text-align:left;"|{{#item:29537| Modification Orb (Fast)}}
|style="text-align:left;"|{{#item:29537}}
|ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%).
|ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%).
|rowspan=3|{{#item:20933| Illusion Engine Wing A-type}}  
|rowspan=3|{{#item:20933}}  
{{#item:20934| Illusion Engine Wing B-type}}
{{#item:20934}}
|-
|-
|style="text-align:left;"|{{#item:25691| Modification Module (Caster)}}
|style="text-align:left;"|{{#item:25691}}
|style="text-align:left;"|{{#item:29538| Modification Orb (Caster)}}
|style="text-align:left;"|{{#item:29538}}
|Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%.
|Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%.
|-
|-
|style="text-align:left;"|{{#item:25692| Modification Module (Critical)}}
|style="text-align:left;"|{{#item:25692}}
|style="text-align:left;"|{{#item:29539| Modification Orb (Critical)}}
|style="text-align:left;"|{{#item:29539}}
|Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%.
|Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%.
|-
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants'''
|-
|-
|style="text-align:left;"|{{#item:25693| Modification Module (Delay After Skill)}}
|style="text-align:left;"|{{#item:25693}}
|style="text-align:left;"|{{#item:29540| Modification Orb (Delay After Skill)}}
|style="text-align:left;"|{{#item:29540}}
|Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%.
|Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%.
|{{#item:15376| Illusion Armor A-type}}
|{{#item:15376}}
{{#item:15377| Illusion Armor B-type}}
{{#item:15377}}
|rowspan=7|1
|rowspan=7|1
|-
|-
|style="text-align:left;"|{{#item:25694| Modification Module (Fixed Casting)}}
|style="text-align:left;"|{{#item:25694}}
|style="text-align:left;"|{{#item:29541| Modification Orb (Fixed Casting)}}
|style="text-align:left;"|{{#item:29541}}
|Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
|Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
|{{#item:22196| Illusion Leg A-type}}
|{{#item:22196}}
{{#item:22197| Illusion Leg B-type}}
{{#item:22197}}
|-
|-
|style="text-align:left;"|{{#item:25695| Modification Module (Above All)}}
|style="text-align:left;"|{{#item:25695}}
|style="text-align:left;"|{{#item:29542| Modification Orb (Above All)}}
|style="text-align:left;"|{{#item:29542}}
|Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player).
|Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player).
|{{#item:20933| Illusion Engine Wing A-type}}  
|{{#item:20933}}  
{{#item:20934| Illusion Engine Wing B-type}}
{{#item:20934}}
|-
|-
|style="text-align:left;"|{{#item:25696| Modification Module (Drain Life)}}
|style="text-align:left;"|{{#item:25696}}
|style="text-align:left;"|{{#item:29543| Modification Orb (Drain Life)}}
|style="text-align:left;"|{{#item:29543}}
|Has a 2% chance to restore 2% of damage as HP when dealing physical damage.
|Has a 2% chance to restore 2% of damage as HP when dealing physical damage.
|{{#item:32207| Illusion Booster R}}  
|{{#item:32207}}  
{{#item:32209| Illusion Battle Chip R}}
{{#item:32209}}
|-
|-
|style="text-align:left;"|{{#item:25697| Modification Module (Drain Soul)}}
|style="text-align:left;"|{{#item:25697}}
|style="text-align:left;"|{{#item:29544| Modification Orb (Drain Soul)}}
|style="text-align:left;"|{{#item:29544}}
|Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
|Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
|{{#item:32208| Illusion Booster L}}  
|{{#item:32208}}  
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|-
|-
|style="text-align:left;"|{{#item:25698| Modification Module (Magic Healing)}}
|style="text-align:left;"|{{#item:25698}}
|style="text-align:left;"|{{#item:29545| Modification Orb (Magic Healing)}}
|style="text-align:left;"|{{#item:29545}}
|Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage.
|Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage.
|{{#item:32207| Illusion Booster R}}  
|{{#item:32207}}  
{{#item:32209| Illusion Battle Chip R}}
{{#item:32209}}
|-
|-
|style="text-align:left;"|{{#item:25699| Modification Module (Magic Soul)}}
|style="text-align:left;"|{{#item:25699}}
|style="text-align:left;"|{{#item:29546| Modification Orb (Magic Soul)}}
|style="text-align:left;"|{{#item:29546}}
|Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage.
|Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage.
|{{#item:32208| Illusion Booster L}}  
|{{#item:32208}}  
{{#item:32210| Illusion Battle Chip L}}
{{#item:32210}}
|-
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Legendary Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Legendary Enchants'''
|-
|-
|style="text-align:left;"|{{#item:25700| Modification Module (Unlimited Vital)}}
|style="text-align:left;"|{{#item:25700}}
|style="text-align:left;"|{{#item:29547| Modification Orb (Unlimited Vital)}}
|style="text-align:left;"|{{#item:29547}}
|Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.  [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
|Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.  [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
|rowspan=6|{{#item:22196| Illusion Leg A-type}}  
|rowspan=6|{{#item:22196}}  
{{#item:22197| Illusion Leg B-type}}
{{#item:22197}}
|rowspan=6|1
|rowspan=6|1
|-
|-
|style="text-align:left;"|{{#item:25701| Modification Module (Spell Buster)}}
|style="text-align:left;"|{{#item:25701}}
|style="text-align:left;"|{{#item:29548| Modification Orb (Spell Buster)}}
|style="text-align:left;"|{{#item:29548}}
|Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.  [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds.
|Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.  [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds.
|-
|-
|style="text-align:left;"|{{#item:25702| Modification Module (Firing Shot)}}
|style="text-align:left;"|{{#item:25702}}
|style="text-align:left;"|{{#item:29549| Modification Orb (Firing Shot)}}
|style="text-align:left;"|{{#item:29549}}
|Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.  [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
|Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.  [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
|-
|-
|style="text-align:left;"|{{#item:25703| Modification Module (Overpower)}}
|style="text-align:left;"|{{#item:25703}}
|style="text-align:left;"|{{#item:29550| Modification Orb (Overpower)}}
|style="text-align:left;"|{{#item:29550}}
|Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.  [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds.
|Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.  [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds.
|-
|-
|style="text-align:left;"|{{#item:25704| Modification Module (Fatal Flash)}}
|style="text-align:left;"|{{#item:25704}}
|style="text-align:left;"|{{#item:29551| Modification Orb (Fatal Flash)}}
|style="text-align:left;"|{{#item:29551}}
|Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.  [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
|Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.  [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
|-
|-
|style="text-align:left;"|{{#item:25705| Modification Module (Lucky Strike)}}
|style="text-align:left;"|{{#item:25705}}
|style="text-align:left;"|{{#item:29552| Modification Orb (Lucky Strike)}}
|style="text-align:left;"|{{#item:29552}}
|Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.  [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
|Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.  [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
|-
|}
|}