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=== Illusion Armors === | === Illusion Armors === | ||
The Illusion equipments can be enchanted by using '''Modification Modules''', given by Rebellion {{#navi:sp_cor|108|130}}.<br>You can exchange 30 {{#item:25669|Unknown Parts}} and 5 {{#item:25723 | The Illusion equipments can be enchanted by using '''Modification Modules''', given by Rebellion {{#navi:sp_cor|108|130}}.<br>You can exchange 30 {{#item:25669|Unknown Parts}} and 5 {{#item:25723}} for a random Modification Module. | ||
To apply the Modification Modules, equip the Illusion armor and then speak with RS26 {{#navi:sp_cor|106|136}}. The enchanting process consumes the Modification Module and '''never fails'''. | To apply the Modification Modules, equip the Illusion armor and then speak with RS26 {{#navi:sp_cor|106|136}}. The enchanting process consumes the Modification Module and '''never fails'''. | ||
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|colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants''' | |colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants''' | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25670 | |style="text-align:left;"|{{#item:25670}} | ||
|style="text-align:left;"|{{#item:29527 | |style="text-align:left;"|{{#item:29527}} | ||
|Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10 | |Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10 | ||
|rowspan=2|{{#item:15376| Illusion Armor A-type}} | |rowspan=2|{{#item:15376| Illusion Armor A-type}} | ||
{{#item:15377 | {{#item:15377}} <br> | ||
{{#item:20933 | {{#item:20933}} <br> | ||
{{#item:20934 | {{#item:20934}} <br> | ||
{{#item:22196 | {{#item:22196}} <br> | ||
{{#item:22197 | {{#item:22197}}<br> | ||
|rowspan=8|3 | |rowspan=8|3 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25671 | |style="text-align:left;"|{{#item:25671}} | ||
|style="text-align:left;"|{{#item:29528 | |style="text-align:left;"|{{#item:29528}} | ||
|Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3 | |Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25672 | |style="text-align:left;"|{{#item:25672}} | ||
|style="text-align:left;"|{{#item:4742 | |style="text-align:left;"|{{#item:4742}} | ||
|Vit + 3 | |Vit + 3 | ||
|rowspan=2|{{#item:32207 | |rowspan=2|{{#item:32207}} <br> | ||
{{#item:32208 | {{#item:32208}} <br> | ||
{{#item:32209 | {{#item:32209}} <br> | ||
{{#item:32210 | {{#item:32210}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25673 | |style="text-align:left;"|{{#item:25673}} | ||
|style="text-align:left;"|{{#item:4752 | |style="text-align:left;"|{{#item:4752}} | ||
|Luk + 3 | |Luk + 3 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25674 | |style="text-align:left;"|{{#item:25674}} | ||
|style="text-align:left;"|{{#item:4702 | |style="text-align:left;"|{{#item:4702}} | ||
|Str + 3 | |Str + 3 | ||
|rowspan=2|{{#item:32207 | |rowspan=2|{{#item:32207}} | ||
{{#item:32209 | {{#item:32209}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25675 | |style="text-align:left;"|{{#item:25675}} | ||
|style="text-align:left;"|{{#item:4732 | |style="text-align:left;"|{{#item:4732}} | ||
|Agi + 3 | |Agi + 3 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25676 | |style="text-align:left;"|{{#item:25676}} | ||
|style="text-align:left;"|{{#item:4712 | |style="text-align:left;"|{{#item:4712}} | ||
|Int + 3 | |Int + 3 | ||
|rowspan=2|{{#item:32208 | |rowspan=2|{{#item:32208}} | ||
{{#item:32210 | {{#item:32210}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25677 | |style="text-align:left;"|{{#item:25677}} | ||
|style="text-align:left;"|{{#item:4722 | |style="text-align:left;"|{{#item:4722}} | ||
|Dex + 3 | |Dex + 3 | ||
|- | |- | ||
|colspan=5 style="background-color:#F0F8FF;"|'''Rare Enchants''' | |colspan=5 style="background-color:#F0F8FF;"|'''Rare Enchants''' | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25678 | |style="text-align:left;"|{{#item:25678}} | ||
|style="text-align:left;"|{{#item:29529 | |style="text-align:left;"|{{#item:29529}} | ||
|HP recovery + 20%. | |HP recovery + 20%. | ||
|{{#item:32207 | |{{#item:32207}} <br> | ||
{{#item:32209 | {{#item:32209}} | ||
|rowspan=2|2 | |rowspan=2|2 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25679 | |style="text-align:left;"|{{#item:25679}} | ||
|style="text-align:left;"|{{#item:29532 | |style="text-align:left;"|{{#item:29532}} | ||
|SP recovery + 20%. | |SP recovery + 20%. | ||
|{{#item:32208 | |{{#item:32208}} | ||
{{#item:32210 | {{#item:32210}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25680 | |style="text-align:left;"|{{#item:25680}} | ||
|style="text-align:left;"|{{#item:4826 | |style="text-align:left;"|{{#item:4826}} | ||
|MATK +18 Decrease Casting Time by 10%. | |MATK +18 Decrease Casting Time by 10%. | ||
|rowspan=4|{{#item:32207 | |rowspan=4|{{#item:32207}} <br> | ||
{{#item:32208 | {{#item:32208}} <br> | ||
{{#item:32209 | {{#item:32209}} <br> | ||
{{#item:32210 | {{#item:32210}} | ||
|rowspan=4|1 | |rowspan=4|1 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25681 | |style="text-align:left;"|{{#item:25681}} | ||
|style="text-align:left;"|{{#item:4881 | |style="text-align:left;"|{{#item:4881}} | ||
|ASPD + 10%. | |ASPD + 10%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25682 | |style="text-align:left;"|{{#item:25682}} | ||
|style="text-align:left;"|{{#item:4866 | |style="text-align:left;"|{{#item:4866}} | ||
|Critical damage + 10%, CRI + 4. | |Critical damage + 10%, CRI + 4. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25683 | |style="text-align:left;"|{{#item:25683}} | ||
|style="text-align:left;"|{{#item:4836 | |style="text-align:left;"|{{#item:4836}} | ||
|Ranged Attack +10%. | |Ranged Attack +10%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25684 | |style="text-align:left;"|{{#item:25684}} | ||
|style="text-align:left;"|{{#item:29531 | |style="text-align:left;"|{{#item:29531}} | ||
|MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750 | |MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750 | ||
|rowspan=3|{{#item:22196 | |rowspan=3|{{#item:22196}} | ||
{{#item:22197 | {{#item:22197}} | ||
|rowspan=9|2 | |rowspan=9|2 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25685 | |style="text-align:left;"|{{#item:25685}} | ||
|style="text-align:left;"|{{#item:29530 | |style="text-align:left;"|{{#item:29530}} | ||
|MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150 | |MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25686 | |style="text-align:left;"|{{#item:25686}} | ||
|style="text-align:left;"|{{#item:29533 | |style="text-align:left;"|{{#item:29533}} | ||
|Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%. | |Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25687 | |style="text-align:left;"|{{#item:25687}} | ||
|style="text-align:left;"|{{#item:29534 | |style="text-align:left;"|{{#item:29534}} | ||
|Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25. | |Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25. | ||
|rowspan=3|{{#item:15376 | |rowspan=3|{{#item:15376}} | ||
{{#item:15377 | {{#item:15377}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25688 | |style="text-align:left;"|{{#item:25688}} | ||
|style="text-align:left;"|{{#item:29535 | |style="text-align:left;"|{{#item:29535}} | ||
|Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25. | |Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25689 | |style="text-align:left;"|{{#item:25689}} | ||
|style="text-align:left;"|{{#item:29536 | |style="text-align:left;"|{{#item:29536}} | ||
|Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%. | |Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25690 | |style="text-align:left;"|{{#item:25690}} | ||
|style="text-align:left;"|{{#item:29537 | |style="text-align:left;"|{{#item:29537}} | ||
|ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%). | |ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%). | ||
|rowspan=3|{{#item:20933 | |rowspan=3|{{#item:20933}} | ||
{{#item:20934 | {{#item:20934}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25691 | |style="text-align:left;"|{{#item:25691}} | ||
|style="text-align:left;"|{{#item:29538 | |style="text-align:left;"|{{#item:29538}} | ||
|Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%. | |Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25692 | |style="text-align:left;"|{{#item:25692}} | ||
|style="text-align:left;"|{{#item:29539 | |style="text-align:left;"|{{#item:29539}} | ||
|Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%. | |Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%. | ||
|- | |- | ||
|colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants''' | |colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants''' | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25693 | |style="text-align:left;"|{{#item:25693}} | ||
|style="text-align:left;"|{{#item:29540 | |style="text-align:left;"|{{#item:29540}} | ||
|Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%. | |Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%. | ||
|{{#item:15376 | |{{#item:15376}} | ||
{{#item:15377 | {{#item:15377}} | ||
|rowspan=7|1 | |rowspan=7|1 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25694 | |style="text-align:left;"|{{#item:25694}} | ||
|style="text-align:left;"|{{#item:29541 | |style="text-align:left;"|{{#item:29541}} | ||
|Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. | |Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. | ||
|{{#item:22196 | |{{#item:22196}} | ||
{{#item:22197 | {{#item:22197}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25695 | |style="text-align:left;"|{{#item:25695}} | ||
|style="text-align:left;"|{{#item:29542 | |style="text-align:left;"|{{#item:29542}} | ||
|Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player). | |Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player). | ||
|{{#item:20933 | |{{#item:20933}} | ||
{{#item:20934 | {{#item:20934}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25696 | |style="text-align:left;"|{{#item:25696}} | ||
|style="text-align:left;"|{{#item:29543 | |style="text-align:left;"|{{#item:29543}} | ||
|Has a 2% chance to restore 2% of damage as HP when dealing physical damage. | |Has a 2% chance to restore 2% of damage as HP when dealing physical damage. | ||
|{{#item:32207 | |{{#item:32207}} | ||
{{#item:32209 | {{#item:32209}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25697 | |style="text-align:left;"|{{#item:25697}} | ||
|style="text-align:left;"|{{#item:29544 | |style="text-align:left;"|{{#item:29544}} | ||
|Has a 1% chance to restore 1% of damage as SP when dealing physical damage. | |Has a 1% chance to restore 1% of damage as SP when dealing physical damage. | ||
|{{#item:32208 | |{{#item:32208}} | ||
{{#item:32210 | {{#item:32210}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25698 | |style="text-align:left;"|{{#item:25698}} | ||
|style="text-align:left;"|{{#item:29545 | |style="text-align:left;"|{{#item:29545}} | ||
|Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage. | |Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage. | ||
|{{#item:32207 | |{{#item:32207}} | ||
{{#item:32209 | {{#item:32209}} | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25699 | |style="text-align:left;"|{{#item:25699}} | ||
|style="text-align:left;"|{{#item:29546 | |style="text-align:left;"|{{#item:29546}} | ||
|Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage. | |Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage. | ||
|{{#item:32208 | |{{#item:32208}} | ||
{{#item:32210 | {{#item:32210}} | ||
|- | |- | ||
|colspan=5 style="background-color:#F0F8FF;"|'''Legendary Enchants''' | |colspan=5 style="background-color:#F0F8FF;"|'''Legendary Enchants''' | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25700 | |style="text-align:left;"|{{#item:25700}} | ||
|style="text-align:left;"|{{#item:29547 | |style="text-align:left;"|{{#item:29547}} | ||
|Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. | |Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. | ||
|rowspan=6|{{#item:22196 | |rowspan=6|{{#item:22196}} | ||
{{#item:22197 | {{#item:22197}} | ||
|rowspan=6|1 | |rowspan=6|1 | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25701 | |style="text-align:left;"|{{#item:25701}} | ||
|style="text-align:left;"|{{#item:29548 | |style="text-align:left;"|{{#item:29548}} | ||
|Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds. | |Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25702 | |style="text-align:left;"|{{#item:25702}} | ||
|style="text-align:left;"|{{#item:29549 | |style="text-align:left;"|{{#item:29549}} | ||
|Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. | |Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25703 | |style="text-align:left;"|{{#item:25703}} | ||
|style="text-align:left;"|{{#item:29550 | |style="text-align:left;"|{{#item:29550}} | ||
|Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds. | |Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25704 | |style="text-align:left;"|{{#item:25704}} | ||
|style="text-align:left;"|{{#item:29551 | |style="text-align:left;"|{{#item:29551}} | ||
|Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. | |Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:25705 | |style="text-align:left;"|{{#item:25705}} | ||
|style="text-align:left;"|{{#item:29552 | |style="text-align:left;"|{{#item:29552}} | ||
|Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. | |Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. | ||
|} | |} |