Airship Crash
Panoramica
Ymir Fragment (1000363)
Ymir Ore (1000364)
Unknown Boots [1]
Antiquity Crash Site (Unidentified Creature) (102573)
Procedura
- Dopo l'Airship Raid con Captain Ferlock, l'airship perde il controllo e si schianta su un'isola non identificata.
- Lo Ymir Stone usato per alimentare l'airship si rompe e si disperde sull'isola.
- Una squadra di spedizione raggiunge il luogo dello schianto per osservare.
- Il tuo obiettivo è aiutare la squadra di spedizione a orientarsi sull'isola e a investigare sui mostri che la abitano.
- A causa degli effetti dello Ymir Stone, questi mostri sono molto potenti.
- Quando arrivi sull'isola, verrai accolto da uno scienziato che ti dice di dirigerti verso la caverna per incontrarti con la squadra di spedizione.
- Se cerchi e aiuti almeno 5 passeggeri feriti, in seguito apparirà una versione più debole del boss.
- Vai al portale d'ingresso segnato sulla minimappa. Quando entri nella caverna, troverai la squadra di spedizione.
- Parla con Professor per ricevere un briefing sulla situazione e sul processo di indagine.
- Parla di nuovo con Professor per unirti alla squadra di investigazione.
- Attenzione: quando ti unisci all'indagine, i mostri inizieranno ad apparire, anche sopra di te.
Missioni
- Parla con Student per ricevere una missione in cui devi uccidere mostri dalla mappa.
- Non puoi accettare più missioni di uccisione contemporaneamente.
| Missione | Ricompensa |
| Uccidi 50 mostri | 50,000,000 / 40,000,000 exp Sblocca la missione Uccidi 100 mostri. |
| Uccidi 100 mostri | 100,000,000 / 80,000,000 exp Sblocca la missione Uccidi 150 mostri. |
| Uccidi 150 mostri | 150,000,000 / 120,000,000 exp |
Indicatore Escape Rope
Frammenti
- Parla con Ghost Zack, che ti parlerà dell'evocazione dell'MVP.
- Dagli 25x
Ymir Fragment (1000363) per evocare l'MVP.
Mostri
Se non aiuti le persone bloccate, arriverà l'MVP più forte.
| Mostro | HP |
Rotten Tree (20886) |
17,421,722 |
Melted Poring (20887) |
13,295,524 |
Grave Worm (20888) |
18,797,121 |
Brain Sucker (20889) |
16,734,022 |
Moskillro (20890) |
15,358,623 |
Unidentified Creatures (20891) |
868,754,928 |
Unidentified Life Forms (21062) |
1,578,754,928 |
Carte
Increases Natural HP Recovery Rate by 100%. Increases Damage against Insect race by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 |
When compounded on either One-Handed Staff or Two-Handed Staff: Ignores magic defense of all race, except Players, by 10%. For each 4 Refine Levels: Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
MaxHP -15% _______________________ Drains 2 SP on each physical attack. Physical attacks have a random chance to absorb 20% of the inflicted damage as HP. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Decreases Variable Casting Time by 7%. Decreases Attack Speed (Increases After Attack Delay by 3%). _______________________ Type: Card Compound on: Accessory Weight: 1 |
MaxHP +10% _______________________ Base VIT at least 100: Decreases damage taken from Earth and Poison elemental attacks by 1%. _______________________ Base VIT at least 130: Decreases damage taken from Earth and Poison elemental attacks by 3%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Increases Magical Damage with Poison and Shadow element by 30%. Increases damage taken from Holy elemental attacks by 10%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
When compounded on either Two-Handed Sword or Two-Handed Axe: Increases Melee Physical Damage by 10%. ASPD +1 For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Ricompense
Tutti i mostri hanno una probabilità di lasciar cadere
Ymir Ore (1000364), che può essere convertito in
Ymir Fragment (1000363), così come le rispettive carte.
L'MVP ha una bassa probabilità di lasciar cadere i seguenti oggetti:
Boots of Unknown Power [1] (470071)
Boots of Unknown Dexterity [1] (470072)
Boots of Unknown Life [1] (470073)
Boots of Unknown Magic Power [1] (470074)
Boots of Unknown Agility [1] (470076)
Boots of Unknown Luck [1] (470077)
Ymir Beads (100476)
| Descrizione Stivali | ||
Old shoes that have been eroded by an unknown force. Whenever the wearer exerts force, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase STR by 175 for 10 seconds. _______________________ Refine Level +13: Increases Melee Physical Damage by 7%. _______________________ [Bonus by Grade] [Grade D]: STR gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: STR gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer concentrates, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +110 MaxSP +10 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds. _______________________ Refine Level +13: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer feels pain, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +10 MATK +10 _______________________ For each 3 Refine Levels: MaxHP +150 MaxSP +15 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds. _______________________ Refine Level +13: Decreases After Cast Delay by 5%. _______________________ [Bonus by Grade] [Grade D]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 75 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer uses magic, he can feel the boots react. _______________________ For each 2 Refine Levels: MATK +15 Increases Healing skills effectiveness by 2%. _______________________ For each 3 Refine Levels: MaxHP +80 MaxSP +20 _______________________ Refine Level +9: Decreases Variable Casting Time by 7%. _______________________ Refine Level +11: Magical attacks have a random chance to increase INT by 175 for 10 seconds. _______________________ Refine Level +13: Increases Magical Damage with every element by 7%. _______________________ [Bonus by Grade] [Grade D]: INT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: INT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 50 Armor Level: 2 Refinable / Gradable Weight: 65 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer makes agile movements, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase AGI by 175 for 10 seconds. _______________________ Refine Level +13: Increases melee and Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer is lucky, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +100 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase LUK by 175 for 10 seconds. _______________________ Refine Level +13: CRI +7 Increases Critical Damage by 7%. ATK +7% _______________________ [Bonus by Grade] [Grade D]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 72 Required Level: 230 |
Scambio Oggetti
Parla con Rusbald per scambiare.
| Oggetto | Quantità di valuta |
| 150,000z 17x | |
|
185x |
Incantamento
- Usi
Ymir Beads (100476) per incantare i tuoi Unknown Stat Boots.
| Opzione Linea | Incantamento possibile |
| 1 | MHP + 1% ~ 10% MSP + 1% ~ 10% |
| 2 | HP Recovery + 25% ~ 50% SP Recovery + 25% ~ 50% |