Airship Crash
Gambaran Keseluruhan
Ymir Fragment (1000363)
Ymir Ore (1000364)
Unknown Boots [1]
Antiquity Crash Site (Unidentified Creature) (102573)
Panduan
- Selepas Airship Raid bersama Captain Ferlock, kapal udara hilang kawalan dan terhempas ke sebuah pulau yang tidak dikenali.
- Ymir Stone yang digunakan untuk menggerakkan kapal udara pecah dan bertaburan di seluruh pulau.
- Pasukan ekspedisi bergerak ke lokasi kemalangan untuk pemerhatian.
- Matlamat anda adalah membantu pasukan ekspedisi menavigasi pulau ini dan menyiasat monster yang mendiami tempat ini.
- Melalui kesan daripada Ymir Stone, monster-monster ini sangat kuat.
- Apabila tiba di pulau itu, anda akan disambut oleh seorang saintis yang memberitahu anda supaya menuju ke gua untuk bertemu dengan pasukan ekspedisi.
- Jika anda mencari sekurang-kurangnya 5 penumpang yang cedera dan membantu mereka, versi boss yang lebih lemah akan muncul kemudian.
- Pergi ke portal masuk yang ditandakan pada minimap. Apabila anda memasuki gua, anda akan menemui pasukan ekspedisi.
- Cakap dengan Professor untuk menerima taklimat mengenai situasi dan proses penyiasatan.
- Cakap dengan Professor sekali lagi untuk menyertai pasukan penyiasatan.
- Berhati-hati: Apabila anda menyertai penyiasatan, monster akan mula muncul termasuk di atas anda.
Misi
- Cakap dengan Student untuk menerima misi di mana anda perlu membunuh monster dari peta.
- Anda tidak boleh mengambil lebih daripada satu misi bunuh pada satu masa.
| Misi | Ganjaran |
| Bunuh 50 Monster | 50,000,000 / 40,000,000 exp Membuka misi Bunuh 100 Monster. |
| Bunuh 100 Monster | 100,000,000 / 80,000,000 exp Membuka misi Bunuh 150 Monster. |
| Bunuh 150 Monster | 150,000,000 / 120,000,000 exp |
Penunjuk Escape Rope
- Cakap dengan Student untuk mengetahui tentang Escape Rope.
- Oleh sebab anda tidak boleh teleport dalam instance, anda boleh menggunakan Rope Piles untuk teleport kembali ke pasukan penyiasatan.
- Pilih Pilihan 2 untuk menandakan minimap anda dengan semua lokasi tali.
Serpihan
- Cakap dengan Ghost Zack yang akan memberitahu anda tentang cara memanggil MVP.
- Berikan dia 25x
Ymir Fragment (1000363) untuk memanggil MVP.
Monster
Jika anda tidak membantu orang yang terkandas, MVP yang lebih kuat akan muncul.
| Monster | HP |
Rotten Tree (20886) |
17,421,722 |
Melted Poring (20887) |
13,295,524 |
Grave Worm (20888) |
18,797,121 |
Brain Sucker (20889) |
16,734,022 |
Moskillro (20890) |
15,358,623 |
Unidentified Creatures (20891) |
868,754,928 |
Unidentified Life Forms (21062) |
1,578,754,928 |
Kad
Increases Natural HP Recovery Rate by 100%. Increases Damage against Insect race by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 |
When compounded on either One-Handed Staff or Two-Handed Staff: Ignores magic defense of all race, except Players, by 10%. For each 4 Refine Levels: Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
MaxHP -15% _______________________ Drains 2 SP on each physical attack. Physical attacks have a random chance to absorb 20% of the inflicted damage as HP. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Decreases Variable Casting Time by 7%. Decreases Attack Speed (Increases After Attack Delay by 3%). _______________________ Type: Card Compound on: Accessory Weight: 1 |
MaxHP +10% _______________________ Base VIT at least 100: Decreases damage taken from Earth and Poison elemental attacks by 1%. _______________________ Base VIT at least 130: Decreases damage taken from Earth and Poison elemental attacks by 3%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Increases Magical Damage with Poison and Shadow element by 30%. Increases damage taken from Holy elemental attacks by 10%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
When compounded on either Two-Handed Sword or Two-Handed Axe: Increases Melee Physical Damage by 10%. ASPD +1 For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Ganjaran
Semua monster mempunyai peluang untuk menjatuhkan
Ymir Ore (1000364) yang boleh ditukar menjadi
Ymir Fragment (1000363), serta kad masing-masing.
MVP mempunyai peluang rendah untuk menjatuhkan item berikut:
Boots of Unknown Power [1] (470071)
Boots of Unknown Dexterity [1] (470072)
Boots of Unknown Life [1] (470073)
Boots of Unknown Magic Power [1] (470074)
Boots of Unknown Agility [1] (470076)
Boots of Unknown Luck [1] (470077)
Ymir Beads (100476)
| Penerangan Boots | ||
Old shoes that have been eroded by an unknown force. Whenever the wearer exerts force, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase STR by 175 for 10 seconds. _______________________ Refine Level +13: Increases Melee Physical Damage by 7%. _______________________ [Bonus by Grade] [Grade D]: STR gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: STR gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer concentrates, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +110 MaxSP +10 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds. _______________________ Refine Level +13: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer feels pain, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +10 MATK +10 _______________________ For each 3 Refine Levels: MaxHP +150 MaxSP +15 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds. _______________________ Refine Level +13: Decreases After Cast Delay by 5%. _______________________ [Bonus by Grade] [Grade D]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 75 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer uses magic, he can feel the boots react. _______________________ For each 2 Refine Levels: MATK +15 Increases Healing skills effectiveness by 2%. _______________________ For each 3 Refine Levels: MaxHP +80 MaxSP +20 _______________________ Refine Level +9: Decreases Variable Casting Time by 7%. _______________________ Refine Level +11: Magical attacks have a random chance to increase INT by 175 for 10 seconds. _______________________ Refine Level +13: Increases Magical Damage with every element by 7%. _______________________ [Bonus by Grade] [Grade D]: INT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: INT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 50 Armor Level: 2 Refinable / Gradable Weight: 65 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer makes agile movements, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase AGI by 175 for 10 seconds. _______________________ Refine Level +13: Increases melee and Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer is lucky, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +100 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase LUK by 175 for 10 seconds. _______________________ Refine Level +13: CRI +7 Increases Critical Damage by 7%. ATK +7% _______________________ [Bonus by Grade] [Grade D]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 72 Required Level: 230 |
Pertukaran Item
Cakap dengan Rusbald untuk bertukar.
| Item | Jumlah Mata Wang |
| 150,000z 17x | |
|
185x |
Enchant
- Anda menggunakan
Ymir Beads (100476) untuk enchant Unknown Stat Boots anda.
| Pilihan Baris | Kemungkinan Enchant |
| 1 | MHP + 1% ~ 10% MSP + 1% ~ 10% |
| 2 | HP Recovery + 25% ~ 50% SP Recovery + 25% ~ 50% |






