Memories of Thanatos
Aperçu
- Niveau requis : 180+
- Quête requise : Thanatos Tower
- Taille du groupe : 1+
- Emplacement : (thana_step 154, 367)
- Temps de recharge : 1 jour
- Récompenses :
Fragment of Good Will (1000263)
Piece of Sin (1000257)- [1] [2] Brilliant Light Necklace and Ring
- [3] [4] Sinful Necklace and Ring
Étages
Vous devez lancer une instance depuis Thanatos Tower dans les escaliers entre le 6e et le 7e étage. L'instance contient 7 étages de monstres de niveau 200+ et vous devez traverser les souvenirs de Thanatos.
Les étages 1, 6 et 7 sont toujours identiques. L'ordre des souvenirs (étages 2, 3, 4 et 5) est aléatoire à chaque instance.
Étage 1 ~ Avertissement de l'ange
Vous êtes accueilli par un PNJ ange (Observation) qui vous avertit à propos de Thanatos et vous déconseille d'aller plus loin. Vous continuez malgré tout pour revivre les souvenirs de Thanatos. Cependant, les anges tenteront de vous arrêter.
Attention : de nombreuses Observations apparaîtront sur vous.
Tâches :
- Tuez toutes les Observations dans la salle.
- Passez à l'étage suivant.
Étages 2-5
Souvenir de la Haine
Tâches :
- Tuez tous les Happy Givers et Empathizers.
- Tuez Odium of Thanatos qui apparaît au centre.
- Obtenez Fragment of Hatred auprès du PNJ lumineux au centre.
- Obtenez les 4 Colored Charm Stones près des bougies encadrées en rouge sur la carte.
- Passez à l'étage suivant.
Souvenir de l'Agonie
À cet étage, Firewall apparaîtra en diagonale à travers la carte. Cela ne cause pas beaucoup de dégâts, si ce n'est de vous bloquer.
Tâches :
- Tuez tous les Shelters.
- Tuez Dolor of Thanatos qui apparaît au centre.
- Obtenez Fragment of Agony auprès du PNJ lumineux au centre.
- Passez à l'étage suivant.
Souvenir de la Tristesse
Tâches :
- Tuez tous les Solaces.
- Tuez Maero of Thanatos qui apparaît au centre.
- Obtenez Fragment of Misery auprès du PNJ lumineux au centre.
- Passez à l'étage suivant.
Souvenir du Désespoir
À cet étage, Earthquake se produit à des emplacements aléatoires. Elle inflige environ 3,000 dégâts par coup.
Tâches :
- Tuez tous les Retributions.
- Tuez Despero of Thanatos qui apparaît au centre.
- Obtenez Fragment of Despair auprès du PNJ lumineux au centre.
- Passez à l'étage suivant.
Étage 6 ~ Souvenir de la Colère
Tâches :
- Utilisez vos fragments sur les 4 statues marquées en rouge.
- Tuez tous les Regret, Resentment, Horror et Anger of Thanatos qui apparaissent au centre.
- Obtenez Black Charm Stone sur la statue au nord marquée en jaune.
- Utilisez les 5 Charm Stones dans la zone verte centrale pour ouvrir le portail vers Thanatos.
- Passez à l'étage suivant.
Étage 7 ~ Thanatos
- Thanatos est enfermé au centre et le chef de groupe doit lui parler pour le libérer.
- Lorsqu'il est libéré, il annoncera les souvenirs qui alimentent sa colère. Faites attention au message vert.
- Pour affaiblir Thanatos, vous devez trouver la statue de souvenir correspondante à l'un des 5 emplacements marqués en rouge.
- Si vous détruisez la mauvaise statue de souvenir, Thanatos se renforcera à la place.
- Thanatos change aléatoirement son élément en Ghost / Dark / Holy.
- Toutes les 5~10 secondes, Ground Drive et Thunder Storm seront lancés autour de Thanatos.
- Lorsque Thanatos reste à faible vie pendant un moment, il se transformera en sa forme brisée.
- Après avoir tué Thanatos, parlez à Lucille pour recevoir
Antiquity Thanatos Tower (Memory of Thanatos) (102572) et quitter l'instance.
Monstres et Cartes
| Monstre | PV | Race/Élément/Taille | Carte |
Empathize (20787) |
3,788,426 | Angel/Holy 4/Medium | |
Happy (20788) |
Angel/Neutral 4/Medium | 3,827,826 | |
Baroness of Retribution (20789) |
3,888,057 | Angel/Dark 3/Medium | |
Mistress of Shelter (20790) |
3,869,550 | Angel/Holy 3/Medium | |
Lady Solace (20791) |
3,811,137 | Angel/Holy 3/Medium | |
Anger of Thanatos (20792) |
3,845,405 | Demon/Fire 4/Large | |
Horror of Thanatos (20793) |
3,807,368 | Demon/Poison 4/Small | |
Resent of Thanatos (20794) |
3,883,906 | Undead/Ghost 4/Medium | |
Regret of Thanatos (20795) |
3,831,613 | Demon/Ghost 4/Large | |
Odium of Thanatos (20796) |
3,864,195 | Demon/Ghost 4/Large | |
Despero of Thanatos (20797) |
3,850,734 | Undead/Ghost 4/Large | |
Maero of Thanatos (20798) |
3,834,643 | Undead/Ghost 4/Medium | |
Dolor of Thanatos (20799) |
3,830,553 | Undead/Ghost 4/Small | |
Observation (20800) |
3,848,907 | Angel/Neutral 4/Medium | |
Buff (20786) |
1,000,000 | Formless/Neutral 1/Medium | |
Thanatos Phantom (20784) |
442,473,041 | Demon/Ghost 4/Large | DEF -30 FLEE -30 _______________________ Enchants compounded weapon with the Investigate skill effect. Each attack drains 1 SP. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Broken Thanatos (20785) |
442,473,041 | Demon/Ghost 4/Large | Increases Physical Damage against Demi-Human and Demon race by 40%. Increases Physical Damage taken from Demi-Human and Demon race by 30%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Récompenses
Équipement
Inside Thanatos Tower Dungeon and Instance there can drop following items:
Drooping Thanatos's Dolor [1] (400023),
Thanatos's Maero Mask (436000),
Thanatos's Despero Mask (436001),
Thanatos's Odium Mask (436002),
Magic Swordsman Thanatos's Sword [1] (480136),
Thanatos' Necklace (490099)
| Item | Description | Special |
| A doll hat that resembles Thanatos' agony. There are rumors that this doll is talking. _______________________ Increases Damage against Holy and Shadow elemental, Dragon and Angel race by 10%. _______________________ For each 2 Refine Levels: Increases Damage against Holy and Shadow elemental, Dragon and Angel race by additional 1%. _______________________ MaxHP +5% MaxSP +5% _______________________ Refine Level +7: ATK +5% MATK +5% _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Decreases After Cast Delay by 15%. _______________________ Type: Armor Position: Head Top Defense: 30 Armor Level: 1 Refinable Weight: 10 |
none | |
| The mask used Thanatos' Sorrow. It's abilities and memories seem to be handed down. _______________________ MATK +3% _______________________ Increases Magical Damage against Players by 10%. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 99 |
can be slotted with Soul Plunger | |
| The mask worn by Thanatos' despair. It seems to be popular with it's charming design. _______________________ ATK +3% _______________________ Increases Physical Damage against Players by 10%. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 99 |
can be slotted with Soul Plunger | |
| The mask used by Thanatos' hatred. He had a defense that did not go well with his charming appearance. _______________________ MaxHP +5% _______________________ Decreases Damage taken from Players by 5%. _______________________ Type: Armor Position: Head Mid Defense: 3 Armor Level: 1 Weight: 10 Required Level: 99 |
can be slotted with Soul Plunger | |
| A magic sword said to have been used by a powerful magic swordsman in the past. Part of that power still resides in it. _______________________ Base Level at least 210: P.ATK +3, S.MATK +3. _______________________ Base Level at least 230: P.ATK +2, S.MATK +2. _______________________ For each 3 Refine Levels: Increases Melee and Ranged Physical Damage by 2%. Increases Magical Damage with every element by 2%. _______________________ For each 5 Refine Levels: Increases Damage against enemies of Medium and Large size by 5%. _______________________ Refine Level +9: Ignores physical and magical defense of monsters of Dragon and Angel race by 20%. _______________________ Refine Level +11: Ignores physical and magical defense of monsters of Dragon and Angel race by additional 10%. _______________________ When equipped with Drooping Thanatos's Dolor: Decreases Variable Casting Time by 10%. Refine Level of Drooping Thanatos's Dolor is +7 or higher: Increases Damage against enemies of Holy and Shadow element by 15%. Refine Level of Drooping Thanatos's Dolor is +9 or higher: Increases Damage against enemies of Dragon and Angel race by 15%. Refine Level of Drooping Thanatos's Dolor is +11 or higher: Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ When equipped with either :Red Force Pendant or Blue Mental Pendant: ATK +50, MATK +50. Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ Type: Armor Position: Garment Defense: 60 Armor Level: 2 Refinable Weight: 50 Required Level: 180 |
can be turned into a garment costume |
Magic Swordsman Thanatos's Sword-FA Reform
| Reform | ||||
| Magic Swordsman Thanatos's Sword | Option | Materials | Refine Change | Mad Bunny LT |
| +9-+20 |
|
15x 5x 5x 50x 200x |
-5 | |
| OR | ||||
|
30x 9x 9x 100x 200x |
-1 | ||
| Item | Description |
| A magic sword said to have been used by a powerful magic swordsman in the past. Part of that power still resides in it. _______________________ Base Level at least 250: P.ATK +8, S.MATK +8. _______________________ For each 2 Refine Levels: Increases Melee and Ranged Physical Damage by 3%. Increases Magical Damage with every element by 3%. _______________________ For each 4 Refine Levels: Increases Damage against enemies of Medium and Large size by 5%. _______________________ Refine Level +9: Ignores physical and magical defense of monsters of Dragon and Angel race by 7%. _______________________ Refine Level +11: Ignores physical and magical defense of monsters of Dragon and Angel race by additional 7%. _______________________ When equipped with Drooping Thanatos's Dolor-LT: Decreases Variable Casting Time by 10%. Refine Level of Drooping Thanatos's Dolor-LT is +7 or higher: Increases Damage against enemies of Holy and Shadow element by 20%. Refine Level of Drooping Thanatos's Dolor-LT is +9 or higher: Increases Damage against enemies of Dragon and Angel race by 15%. Refine Level of Drooping Thanatos's Dolor-LT is +11 or higher: Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ When equipped with either :Red Force Pendant-LT or Blue Mental Pendant-LT: ATK +50, MATK +50. P.ATK +3, S.MATK +3. Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ [Bonus by Grade] [Grade D]: P.ATK +5 S.MATK +5 _______________________ [Grade C]: Ignore physical / magical defense of Dragon and Angel race by 5%. _______________________ [Grade B]: Ignore physical / magical defense of Dragon and Angel race by additional 5%. _______________________ [Grade A]: Ignore physical / magical defense of Dragon and Angel race by additional 5%. _______________________ Type: Armor Position: Garment Defense: 90 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 210 |
Accessoires
To get a Red or Blue Mental Pendant, you need a
Thanatos' Necklace (490099). You can trade the
Thanatos' Necklace (490099) + 25x
Pendant Crafted Stone (100579) at Muzaszir.
The
Thanatos' Necklace (490099) is a monsterdrop at Thanatos Tower.
| Item | |
A pendant customized with Thanatos' necklace. It has the power to restore HP. _______________________ ATK +5% MATK +5% _______________________ When equipped with Drooping Thanatos's Dolor: For each 4 Refine Levels of Drooping Thanatos's Dolor: Decreases After Cast Delay by 2%. Refine Level of Drooping Thanatos's Dolor is +7 or higher: Physical attacks have a 5% chance to absorb 5% of the inflicted damage as HP. Magical attacks have a 4% chance to recover 300 HP per second for 4 times. Refine Level of Drooping Thanatos's Dolor is +9 or higher: ATK +5% MATK +5% Refine Level of Drooping Thanatos's Dolor is +11 or higher: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Random options can be given with the 'Dark Stone' item. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 |
A pendant customized with Thanatos' necklace. It has the power to restore SP. _______________________ ATK +5% MATK +5% _______________________ When equipped with Drooping Thanatos's Dolor: For each 4 Refine Levels of Drooping Thanatos's Dolor: Decreases After Cast Delay by 2%. Refine Level of Drooping Thanatos's Dolor is +7 or higher: Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP. Magical attacks have a 4% chance to recover 70 SP per second for 4 times. Refine Level of Drooping Thanatos's Dolor is +9 or higher: ATK +5% MATK +5% Refine Level of Drooping Thanatos's Dolor is +11 or higher: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Random options can be given with the 'Dark Stone' item. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 |
Both pendants can be enchanted by using
Dark Stone (100580) as enchant material. Dark Stone can be bought at NPC Muzaszir with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy
Dark Stone (100580).
| 1st enchant list | 2nd enchant list |
|
reduces delay after attack 3-5% |
reduces delay after attack 3-5% |
Éclats
Tous les monstres de l'instance ont une faible chance de laisser tomber l'un des Brilliant Light Accessories ou Sinful Accessories.
Le MVP de l'instance peut laisser tomber un
Fragment of Good Will (1000263) complet et un
Piece of Sin (1000257) complet.
Les monstres à l'intérieur de l'instance ne laissent pas tomber les éclats. Vous pouvez farmer les éclats dans les étages 9 à 12 de Thanatos Tower en mode normal :
Fragment of Anger (1000243),
Fragment of Fear (1000244),
Fragment of Resentment (1000245),
Fragment of Regret (1000255),
Fragment of Sorrow (1000256),
Fragment of Empathy (1000258),
Fragment of Happiness (1000259),
Fragment of Rest (1000260),
Fragment of Comfort (1000261),
Fragment of Blessing (1000262).
Échange d'objets
Échange d'éclats
| Objet | Montant en monnaie |
| 1x |
5x ou 5x ou 5x ou 5x ou 5x |
| 1x |
5x ou 5x ou 5x ou 5x ou 5x |
Sinful Accessories
Sinful Accessories are part of the Memory of Thanatos Instance.
| 50x | |
| Item | Description |
| stained with sin with a red Ruby embedded in it. From the depths, it is sending out evil and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring stained with sin with green Emeralds. Evil and powerful energy is being released from the depths. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Green Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| stained with sin with golden Topaz embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| stained with sin with a purple Amethyst embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| stained with sin with a blue Sapphire embedded in it. Evil and powerful energy is being released from the depths. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| stained with sin with a white Opal embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Silver Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, decorated with reddish Rubies. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, adorned with green Emeralds. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Emerald Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, decorated with golden Topaz. It is emitting a dark and cold energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Topaz Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, decorated with purple Amethyst. It is emitting a dark and cold energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Amethyst Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, decorated with purple Amethyst. It is emitting a dark and cold energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A necklace stained with sin, decorated with white Opal. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Opal Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
Brilliant Light Accessories
Brilliant Light Accessories are part of the Memory of Thanatos Instance.
| 50x | |
| Item | Description |
| A ring that shines brightly with red rubies. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with STR Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring that shines brightly with a purple Amethyst. From the depths, it has a sacred and powerful energy. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with DEX Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring that shines brightly with a green Emeralds. From the depths, it has a sacred and powerful energy. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with VIT Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring that shines brightly with a turquoise Zircon. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with AGI Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring that shines brightly with a blue Sapphire. From the depths, it has a sacred and powerful energy. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A ring that shines brightly with a sea-colored Aquamarine. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with LUK Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with red Rubies. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with a purple Amethyst. It radiates bright and warm energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Amethyst Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with a green Emeralds. It radiates bright and warm energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Emerald Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with a turquoise Zircon. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Zircon Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with a blue Sapphire. It radiates bright and warm energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
| A shining necklace decorated with a sea-colored Aquamarine. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Aquamarine Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 | |
Enchantement
Enchantement d'accessoire du péché
(tha_t01 136, 83)
Vous pouvez enchanter vos accessoires de deux manières :
- Méthode 1 : Vous pouvez choisir l'enchantement mais vous obtiendrez un niveau aléatoire de celui-ci. Cela enchante dans l'ordre 4e -> 3e. Coût : 50x
Piece of Sin (1000257). - Méthode 2 : Vous recevez deux enchantements aléatoires sur l'accessoire aux 3e et 4e emplacements. Coût : 10x
Piece of Sin (1000257). - Vous pouvez réinitialiser l'accessoire (tous les enchantements en même temps, non sélectionnables) avec deux options :
* 1,000,000z - 70% de réussite. En cas d'échec, l'accessoire est détruit. * 3 Nyangvine Fruit - 100% de réussite. Les Nyangvine Fruit sont disponibles à notre Marché
| 3rd Slot | 4th Slot |
ATK +1% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Dragon race by 10%. _______________________ Type: Enchant Position: Unknown |
ATK +3% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Enchant Position: Unknown |
ATK +5% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Dragon race by 20%. _______________________ Type: Enchant Position: Unknown |
ATK +7% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Dragon race by 25%. _______________________ Type: Enchant Position: Unknown |
ATK +10% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Dragon race by 35%. _______________________ Type: Enchant Position: Unknown |
MATK +1% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Dragon race by 10%. _______________________ Type: Enchant Position: Unknown |
MATK +3% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Enchant Position: Unknown |
MATK +5% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Dragon race by 20%. _______________________ Type: Enchant Position: Unknown |
MATK +7% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Dragon race by 25%. _______________________ Type: Enchant Position: Unknown |
MATK +10% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Dragon race by 35%. _______________________ Type: Enchant Position: Unknown |
Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
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Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
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Increases Critical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
|
MaxHP, MaxSP +1% _______________________ Type: Enchant Position: Unknown |
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MaxHP, MaxSP +3% _______________________ Type: Enchant Position: Unknown |
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MaxHP, MaxSP +5% _______________________ Type: Enchant Position: Unknown |
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MaxHP, MaxSP +7% _______________________ Type: Enchant Position: Unknown |
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MaxHP, MaxSP +10% _______________________ Type: Enchant Position: Unknown |
Enchantement d'accessoire Brilliant Light
(tha_t01 136, 83)
Vous pouvez enchanter vos accessoires de deux façons :
- Méthode 1 : vous choisissez l'enchantement souhaité, mais vous n'obtenez qu'un seul enchantement sur l'accessoire. Peu importe l'emplacement. Vous ne pouvez pas enchanter de nouveau sans réinitialiser. Coût : 50x
Fragment of Good Will (1000263). - Méthode 2 : deux enchantements aléatoires sont appliqués à l'accessoire, sur le 3e et le 4e emplacement. Coût : 10x
Fragment of Good Will (1000263). - Vous pouvez réinitialiser l'accessoire (tous les enchantements en une seule fois, sans choix possible) avec deux options :
* 1,000,000z - 70 % de réussite. En cas d'échec, l'accessoire est détruit. * 3 Nyangvine Fruit - 100 % de réussite. Les Nyangvine Fruits sont disponibles à notre marché
| 3e emplacement | 4e emplacement |
ATK +1% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Demon race by 10%. _______________________ Type: Enchant Position: Unknown |
ATK +3% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Enchant Position: Unknown |
ATK +5% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Demon race by 20%. _______________________ Type: Enchant Position: Unknown |
ATK +7% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Demon race by 25%. _______________________ Type: Enchant Position: Unknown |
ATK +10% _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against Angel and Demon race by 35%. _______________________ Type: Enchant Position: Unknown |
MATK +1% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Demon race by 10%. _______________________ Type: Enchant Position: Unknown |
MATK +3% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Demon race by 15%. _______________________ Type: Enchant Position: Unknown |
MATK +5% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Demon race by 20%. _______________________ Type: Enchant Position: Unknown |
MATK +7% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Demon race by 25%. _______________________ Type: Enchant Position: Unknown |
MATK +10% _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage against Angel and Demon race by 35%. _______________________ Type: Enchant Position: Unknown |
Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
|
Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
|
MaxHP, MaxSP +1% _______________________ Type: Enchant Position: Unknown |
|
MaxHP, MaxSP +3% _______________________ Type: Enchant Position: Unknown |
|
MaxHP, MaxSP +5% _______________________ Type: Enchant Position: Unknown |
|
MaxHP, MaxSP +7% _______________________ Type: Enchant Position: Unknown |
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MaxHP, MaxSP +10% _______________________ Type: Enchant Position: Unknown |


