Drooping Thanatos's Dolor-LT
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Drooping Thanatos's Dolor
Base Item | Option | Materials | Refine Change | Result Item ⇒ Next Option | Materials | Refine Change |
+9~+20
|
![]() |
100x ![]() 15x |
-5 | ![]() ⇓ +9~+11 ⇒ |
150x ![]() 1x |
+1 |
OR | ||||||
![]() |
200x ![]() 30x |
-1 | ||||
A doll hat that resembles Thanatos' agony. There are rumors that this doll is talking. _______________________ Increases Damage against Holy and Shadow elemental, Dragon and Angel race by 10%. _______________________ For each 2 Refine Levels: Increases Damage against Holy and Shadow elemental, Dragon and Angel race by additional 1%. _______________________ MaxHP +5% MaxSP +5% _______________________ Refine Level +7: ATK +5% MATK +5% _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Decreases After Cast Delay by 15%. _______________________ Type: Armor Position: Head Top Defense: 30 Armor Level: 1 Refinable Weight: 10 |
An improved version of the doll hat resembling Thanatos' agony. _______________________ Increases physical and magical damage against holy and shadow property enemies, dragon and angel race monsters by 10% and additional 2% per 3 refine rate. MaxHP + 10%, MaxSP + 7%. _______________________ Refine Level +7: Atk + 5%, Matk + 5%. _______________________ Refine Level +9: Decreases Variable Casting Time by 15%. _______________________ Refine Level +11: Decreases After Cast Delay by 15%. _______________________ [Bonus by Grade] [Grade D]: All Traits +2 _______________________ [Grade C]: RES + 50 MRES + 50 _______________________ [Grade B]: Damage against enemies of every size +10% _______________________ [Grade A]: Decreases Damage taken from Angel race by 5%. _______________________ Type: Armor Position: Head Top Defense: 30 Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 210 |
Enchantment
The enchant is random on all of its slots.
Target Items | Slot 3 | Slot 4 | Reset Process |
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50x ![]() 10x ![]() and 100,000 zeny |
30x ![]() 5x ![]() and 500,000 zeny |
10x ![]() 10x ![]() and 1,000,000 zeny 100% Chance |
Slot 3 Enchant
Enchants | Upgrade Options | |||
Materials | Level 4 | |||
![]() Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
+ 200x ![]() 1x ![]() |
![]() Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown | ||
![]() Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown | |||
![]() Increases Magical Damage with every element by 6%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage with every element by 8%. _______________________ Type: Enchant Position: Unknown |
Slot 4 Enchant
Enchants | Upgrade Options | |||
Materials | Level 2 | Materials | Level 3 | |
![]() Increases Melee Physical Damage by 4%. Perfect HIT +1 _______________________ Type: Enchant Position: Unknown |
+ 200x ![]() 1x ![]() |
![]() Increases Melee Physical Damage by 8%. Perfect HIT +2 _______________________ Type: Enchant Position: Unknown |
+ 50x ![]() 1x ![]() |
![]() Increases Melee Physical Damage by 12%. Perfect HIT +3 _______________________ Type: Enchant Position: Unknown |
![]() MATK +4% Decreases Fixed Casting Time by 0.1 second. _______________________ Type: Enchant Position: Unknown |
![]() MATK +8% Decreases Fixed Casting Time by 0.2 seconds. _______________________ Type: Enchant Position: Unknown |
![]() MATK +12% Decreases Fixed Casting Time by 0.3 seconds. _______________________ Type: Enchant Position: Unknown | ||
![]() Increases Ranged Physical Damage by 4%. Increases Attack Speed by 1%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Ranged Physical Damage by 8%. Increases Attack Speed by 2%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Ranged Physical Damage by 12%. Increases Attack Speed by 3%. _______________________ Type: Enchant Position: Unknown | ||
![]() CRI +3 Increases Critical Damage by 20%. _______________________ Type: Enchant Position: Unknown |
![]() CRI +6 Increases Critical Damage by 35%. _______________________ Type: Enchant Position: Unknown |
![]() CRI +9 Increases Critical Damage by 50%. _______________________ Type: Enchant Position: Unknown | ||
![]() MaxHP +5% |
![]() MaxHP +10% |
![]() MaxHP +15% |