Temple God

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Prequest (Base Level 160+)

This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.

  1. Go to Pile of Rags (morroc 137, 238) and choose Remove it. You will find that there is a person under there.
  2. Choose to Shake the rags, to wake him up. He will ask for something to eat.
  3. Give him 1 528.png Monster's Feed (528) , and he will wake up to introduce himself as Tamarin.
  4. Choose to Introduce yourself. He will appreciate your friendliness.
  5. He will ask about a place to wash up. Tell him the place, and finally Accompany him there.
  6. Go to the northwestern portal (or use the Warper > Dungeons > Pyramids and exit the dungeon), and head to Tamarin at (moc_ruins 107, 139)
  7. He will tell his story, choose I'm listening, and then Tell him you want to tag along.
  8. Use the Warper > Special Areas > Dimensional Time Gap. Tamarin is just south of where you spawn. (dali 112, 69)
  9. Go northwest and take the warp to access the second area (or use the Warper > Heroes' Trails > Ghost Palace) then, go to the south-east. On the second island, turn to the south-west and talk to the Sand Mound (dali02 88, 62) Tamarin will appear to talk to you. Choose Enter.
  10. You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
  11. Talk to Bargat Tiblack standing near you and accept her hunting quest. You have to help her kill 20 Fire Pits and collect 50 Burning Bug Skins. When you kill a Fire Pit, Fire Bug appear and they drop the skins at a 40% rate.
  12. Return to Bargat Tiblack and she will ask you to kill 50 Sonia and gather 50 Yummy Stems. Tamarin will call you before you finish the conversation.
  13. Talk to Tamarin and he will offer his help killing the Sonias. You will now only need to kill 25 of them and gather 25 of the stems.
  14. Meet Tamarin at the center of the map when you're done. (moro_vol 198, 179)He will offer you some of the stems to taste.
  15. Return to Bargat Tiblack. He will mention something about a cave, and tells you to meet Instructor Rugen.
  16. Find Instructor Rugen at the southwestern corner of the map (moro_vol 105, 71) and choose Talk to him.
  17. Talk to Intoxicated Patient below Rugen to feed him the Sonia stems, and return to Instructor Rugen.
  18. Go back to Bargat Tiblack, and you will be rewarded with EXP, as well as access to the Fire Cave.


Fire Basin Cards

Card Description
27026.png Fire Condor Card (27026) Decreases Variable Casting Time of Fire Ball by 50%.
Increases damage of Fire Ball by 100%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
27027.png Fire Sandman Card (27027) DEF +50
Decreases Damage taken from Fire elemental attacks by 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
27028.png Fire Frilldora Card (27028) Increases Magical Damage against Earth elemental enemies by 3%.
_______________________
Refine Level +7:
Increases Magical Damage against Earth elemental enemies by 5%.
_______________________
Refine Level +9:
Increases Magical Damage against Earth elemental enemies by 7%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
27029.png Fire Golem Card (27029) Decreases Damage taken from Fire elemental attacks by 20%.
Increases Physical Damage against Fire elemental enemies by 5%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
27030.png Fulbuk Card (27030) Random chance to inflict Burning status on the target when dealing physical or magical attack.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Other languages:

Bios Island

Requirements and Rewards

  • Benutze den Warper > Instanzen > Bios Island
  • Basislevel 160
  • 1 Stunde zum Abschließen dieser Instanz
  • 1 Tag Abklingzeit
  • Belohnung: 1 6684.png Token Of Hero (6684) und 1 22537.png Prize Of Hero (22537)

Instance

Die Instanz ist in 3 Teile unterteilt.

In Teil 1 und 2 besteht Ihr Ziel darin, jeden einzelnen Mob auf der Karte zu töten, um den Warp ganz rechts zu öffnen.

  1. Betrete die Feuerhöhle, indem du mit dem Warper sprichst > Instanzen > Bios-Insel.
  2. Sprich mit dem Wandernden Alten (moro_cav 45, 60), um die Bios-Insel-Quest zu beginnen.
  3. Klicke auf den Gelben Samen (moro_cav 45, 60), der sich direkt neben dem Wandernden Alten Mann befindet. Von diesem NPC aus kannst du die Instanz generieren und betreten.
  4. Gehe nach dem Betreten ein Stück nach Osten, um eine Dialogszene zwischen Vrid und Zeith zu sehen.
  5. Du wirst aufgefordert, alle Monster im ersten und zweiten Stock zu eliminieren, um weiterzukommen. Sie richten großen Schaden an, also sei vorsichtig!
  6. Im letzten Raum triffst du Vrid und Zeith erneut. Nach dem Dialog erscheinen drei Reihen von Mobs. Töte sie alle, um weiterzukommen.
  7. Der Reaper Yanku erscheint dann. Er ist relativ einfach zu finden, achte aber darauf, dem Kometenangriff auszuweichen (du kannst dafür Spellbreak verwenden).
  8. Der MVP hinterlässt nach seinem Tod einen Heldenpreis (normaler Drop). Sprich anschließend mit Vrid, um das Gebiet zu verlassen und mit einem Heldentoken belohnt zu werden.

Monsters

Monster Level HP Size/Race/Element
First Floor
3010.gif
Corrupt Orc Baby (3010)
158 250,000 Small / Demi-Human / Earth 2
3011.gif
Corrupt Baby Desert Wol (3011)
158 232,890 Small / Brute / Fire 2
3012.gif
Corrupt Familiar (3012)
158 222,550 Small / Fish / Water 2
Second Floor
3013.gif
Corrupt Orc Warrior (3013)
158 300,000 Medium / Demi-Human / Earth 2
3014.gif
Corrupt Desert Wolf (3014)
158 292,450 Medium / Brute / Fire 2
3015.gif
Corrupt Phen (3015)
158 284,110 Medium / Fish / Water 2
Third Floor
3016.gif
Corrupt Orc Zombie (3016)
158 375,000 Medium / Demi-Human / Undead 2
3017.gif
Corrupt Verit (3017)
158 352,715 Medium / Brute / Undead 2
3018.gif
Corrupt Megalodon (3018)
158 347,413 Medium / Fish / Undead 2
3029.gif
Reaper Yanku (3029)
(MVP)
159 50,000,000 Large / Undead / Undead 4

Cards

Card Description
27328.png Birth and Death Card (27328) MaxHP +500
MaxSP +50
Increases damage taken from Angel race by 50%.
_______________________
When equipped with Orb Baby Card:
FLEE +5
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
When equipped with Baby Desert Wolf Card:
INT +3
MaxSP +100
MATK +5%
_______________________
When equipped with Familiar Card:
ATK +15
Increases Physical Damage against Shadow elemental enemies by 20%.
_______________________
When equipped with Orc Warrior Card:
Increases damage taken from Demi-Human race by 15%.
_______________________
When equipped with Baby Desert Wolf Card:
Increases damage taken from Medium and Large size by 15%.
_______________________
When equipped with Phen Card:
Decreases Variable Casting Time by 25%.
_______________________
When equipped with Orc Zombie Card:
HIT +15
FLEE +15
Increases Critical Damage by 15%.
_______________________
When equipped with Verit Card:
MaxHP +4%
MaxSP +4%
_______________________
When equipped with Megalodon Card:
DEF +100

_______________________
Type: Card
Compound on: Head Top
Weight: 1
27327.png [MVP] Grim Reaper Ankou Card (27327) Receiving physical or magical damage has a chance to curse all enemies in 17x17 cells around the caster
and increase ATK by 25% and MATK by 25% for 10 seconds.
The chance increases with the Refine Level.
Transforms into Grim Reaper Ankou for 5 seconds, when using the First Aid skill.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
Other languages:

Morses Cave

Voraussetzungen und Belohnungen


  • Du kannst auf diese Instanz zugreifen, wenn du Bios Island abgeschlossen hast. Es wird empfohlen, nur wenige Support-Klassen und die maximale Anzahl an Schadensverursachern mitzubringen, da dies die Wahrscheinlichkeit verringert, während der Aufteilung in Phase 3 keinen Schadensverursacher zu haben.

Instanz

Um diese Instanz zu betreten, wechseln Sie im Instanz-Tab zu „Bios Island“.

Sprechen Sie mit Senior Tracker (moro_cav 61, 69), um die Instanz zu generieren.

Sprechen Sie mit der Red Flower (moro_cav 57, 65), um einzutreten.

Die Instanz ist in fünf Phasen unterteilt.

  1. Du kämpfst gegen neun Morrocs Ghuls und tötest sie alle, um weiterzukommen.
  2. Ein geschwächter Morroc erscheint. Töte ihn und zieh weiter.
  3. Deine Gruppe wird zufällig in zwei Gruppen aufgeteilt und bleibt an Ort und Stelle. Bei einer schlechten Aufteilung kannst du die Mitglieder erneut in den Dungeon schicken und sie erneut zufällig teleportieren lassen. Beide Gruppen müssen am Leben sein und alle Monster getötet haben, sonst endet die Instanz.
  4. Alle Gruppenmitglieder werden zurück in denselben Eisraum teleportiert und du erhältst neue Monsterwellen zum Töten.
  5. Deine Gruppe trifft auf Morrocs Totenbeschwörer (Geisterform). Er ist ziemlich schwach und leicht zu töten.
  6. Nach seiner Tötung verwandelt er sich in seine endgültige Form (Nekromant). Der MVP selbst ist nicht allzu schwer zu besiegen, er spammt lediglich Frostwitz und Meteorsturm. Das Schwierige ist die Menge an Sklaven, die alle 20 Sekunden erscheinen und deine Gruppe leicht überwältigen können, wenn du nicht aufpasst. Es wird empfohlen, eure Gruppe entlang der Mauern zu gruppieren und in dieser Phase zusammenzubleiben.
  7. Der Morroc-Nekromant lässt beim Tod zwei Heldenpreise fallen.
  8. Sprich mit dem Teleportationsgerät, um die Karte zu verlassen, und sprich mit Senior Tracker (moro_cav 61, 69), um dein Heldenzeichen zu erhalten.

Monsters

Monster HP Race Element
3001.gif
Morroc's Ghoul (3001)
295,240 Demon Neutral 3
3003.gif
Morroc's Archer Skeleton (3003)
295,240 Demon Neutral 3
3004.gif
Morroc's Wraith (3004)
100,000 Demon Neutral 3
3005.gif
Morroc's Verit (3005)
442,860 Demon Neutral 3
3002.gif
Morroc's Osiris (3002)
442,860 Demon Neutral 3
3008.gif
Morroc Hidden (3008)
295,240 Demon Neutral 3
2999.gif
Morroc Necromancer (2999)

(MVP)

4,000,000 Human Neutral 3
3000.gif
Morroc Necromancer (3000)
(MVP)
80,000,000 Human Earth 4

Cards

Card Description
27326.png [MVP] Morocc's Minion Card (27326) ATK +100
Increases Attack Speed greatly (Decreases After Attack Delay by 25%).
MaxHP -20%
_______________________
When equipped with Despair God Morocc Card:
MaxHP +50%

_______________________
Type: Card
Compound on: Armor
Weight: 1

Temple of the Demon God

Requirements and Rewards

  • Base Lvl 160
  • Completed Bios Island and Morse Cave
  • You have 1 hour to complete this instance
  • 1 day cooldown
  • Reward: 22567.png Expedition Prize Box (22567)

Instance

Talk to Commander Hibba Agip (moro_vol 108, 88) and Abidal to take the two quests which are necessary to start the instance.

Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.

Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.

Ahat & Shnaim

Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.

At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.

Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.

Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.

Brinaranea

In this room you will face Brinaranea and Frost Spiders.

Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.

OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.

Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.

Muspelskoll

In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.

Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.

To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.

This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.

OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of base exp and job exp.

Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.

Morroc

The final fight has three stages:

Morroc in his kid form a.k.a. Demigod until you reach 50% of HP

Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%

Morroc in his adult form a.k.a. Despair God Morroc

Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.

Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.

Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.

If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.

Monsters

Monster Level HP Size / Race / Element
3105.gif
Demon God's Apostle Aha (3105)
149 5,000,000 Large / Angel / Fire 2
3106.gif
Demon God's Apostle Shn (3106)
149 5,000,000 Medium / Demon / Ghost 3
3088.gif
Frost Spider (3088)
155 155,600 Medium / Plant / Water 1
3091.gif
Brinaranea (3091)
165 81,650,000 Large / Demon / Water 3
3089.gif
Frenzied Kasa (3089)
155 185,000 Large / Demon / Dark 2
3090.gif
Mad Salamander (3090)
155 217,650 Medium / Demon / Dark 2
3092.gif
Muspellskoll (3092)
165 55,620,000 Large / Demon / Fire 3
3098.gif
Morroc of the Genesis (3098)
160 1,450,000 Large / Demon Dark 4
3098.gif
Morroc of the Genesis (3098)
160 3,258,000 Large / Demon / Dark 4
3096.gif
Demigod (3096)
175 80,000,000 Small / Demon / Holy 3
3097.gif
Despair God Morroc (3097)
175 120,000,000 Medium / Demon / Dark 2

Cards

Card Description
27322.png Demon God's Apostle Ahat Card (27322) MaxSP +5%
_______________________
When equipped with Apostle of Morocc Shinaim Card:
MaxSP +5%

_______________________
Type: Card
Compound on: Accessory
Weight: 1
27323.png Apostle of Morocc Shinaim Card (27323) MaxHP +5%
_______________________
When equipped with Demon God's Apostle Ahat Card:
MaxHP +5%

_______________________
Type: Card
Compound on: Accessory
Weight: 1
27324.png Brinaranea Card (27324) Increases Magical Damage with Water element by 15%.
_______________________
When equipped with Muspellskoll Card:
Increases Magical Damage with Water element by aditional 10%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
27325.png Muspellskoll Card (27325) Decreases Damage taken from Fire elemental attacks by 30%.
_______________________
When equipped with Brinaranea Card:
Increases Damage against Fire elemental enemies by 10%.

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
27321.png [MVP] Despair God Morocc Card (27321) Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1

Essences of Evil

Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.

The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.

Unlike normal cards, Essences of Evil can be put in any piece of equipment.

Item Description
4908.png Demon's Essence STR 1 (4908) An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +1
ATK +3
INT -1
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4910.png Demon's Essence STR 3 (4910) An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +4
ATK +12
INT -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4912.png Demon's Essence INT 2 (4912) An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +2
MATK +6
STR -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4913.png Demon's Essence INT 3 (4913) An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +4
MATK +12
STR -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4915.png Demon's Essence AGI 2 (4915) An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +2
FLEE +4
VIT -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4916.png Demon's Essence AGI 3 (4916) An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +4
FLEE +8
VIT -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4918.png Demon's Essence VIT 2 (4918) An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +2
DEF +6
MDEF +4
AGI -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4919.png Demon's Essence VIT 3 (4919) An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +4
DEF +12
MDEF +8
AGI -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4921.png Demon's Essence DEX 2 (4921) An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +2
HIT +4
LUK -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4922.png Demon's Essence DEX 3 (4922) An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +4
HIT +8
LUK -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4924.png Demon's Essence LUK 2 (4924) An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +2
CRI +2
DEX -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1
4925.png Demon's Essence LUK 3 (4925) An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +4
CRI +4
DEX -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.

_______________________
Type: Enchant
Position: Head Top
Weight: 1

Prize of Hero

The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.

Item Description
15093.png Heroic Plate [1] (15093) Honorable plate given to those who fought Satan Morocc. There is strong power that protects this plate.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
MDEF +5
_______________________
Increases damage of Banishing Point by 10%.
_______________________
Increases damage of Storm Blast by 10%.
_______________________
Random chance to auto-cast Level 10 Heal or Level 10 Stormgust when dealing physical damage.
chance is increased with a higher Refine Level.
_______________________
Class Restrictions:
Rune Knight and Royal Guard
_______________________
Type: Armor
Position: Armor
Defense: 120
Armor Level: 1
Refinable
Weight: 400
Required Level: 160
15095.png Heroic Judgement Shawl [1] (15095) Honorable robe given to those who fought Satan Morocc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
_______________________
Increases damage of Dragon Combo, Sky Net Blow and Earth Shaker by 10%.
_______________________
Increases damage of Judex and Adoramus by 10%.
_______________________
Random chance to auto-cast Level 1 Lex Aeterna when performing magical attacks.
chance is increased with a higher Refine Level.
_______________________
Random chance to auto-cast Level 10 Kyrie Eleison when performing physical attacks.
chance is increased with a higher Refine Level.
_______________________
Class Restrictions:
Archbishop and Sura
_______________________
Type: Armor
Position: Armor
Defense: 77
Armor Level: 1
Refinable
Weight: 50
Required Level: 160
15094.png Heroic Magic Coat [1] (15094) Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level.
_______________________
MaxHP +5%
MaxSP +5%
MATK +10
FLEE +10
_______________________
Increases damage of Crimson Rock and Psychic Wave by 10%.
_______________________
If the Refine Level is an odd number, protects from skill cast interruption and the Variable Casting Time is increased by 20%.
If the Refine Level is an even number, MDEF +1 and the Variable Casting Time is reduced by 1% for every 2 Refine Level.
_______________________
Class Restrictions:
Warlock and Sorcerer
_______________________
Type: Armor
Position: Armor
Defense: 50
Armor Level: 1
Refinable
Weight: 80
Required Level: 160
15098.png Heroic Target Suit [1] (15098) Honorable suit given to those who fought Satan Morocc. This clothes makes its wearer to attack faster.
_______________________
All Basic Stats +1
ASPD +1
MaxHP +5%
MaxSP +5%
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
Random chance to auto-cast Level 10 Improve Concentration or Level 10 Double Strafe when dealing physical damage.
auto-cast rate is increased depend on Refine Level.
_______________________
Class Restrictions:
Ranger, Minstrel and Wanderer
_______________________
Type: Armor
Position: Armor
Defense: 60
Armor Level: 1
Refinable
Weight: 20
Required Level: 160
15097.png Heroic Hidden Clothes [1] (15097) Honorable clothes given to those who fought Satan Morocc. This clothes exerts the power of wearer.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of Fatal Manace, Triangle Shot by 10%.
_______________________
Increases damage of Cross Impact and Cross Ripper Slasher by 10%.
_______________________
Random chance to increase Critical by 20, FLEE by 20, physical damage against all classes by 10% and MATK by 10% for 10 seconds when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
Class Restrictions:
Guillotine Cross and Shadow Chaser
_______________________
Type: Armor
Position: Armor
Defense: 70
Armor Level: 1
Refinable
Weight: 20
Required Level: 160
15096.png Heroic Trade Mail [1] (15096) Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
MDEF +5
_______________________
Random chance to inflict Stun, Poison, Silence, Curse status on the target when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
Base STR at least 90:
For each 2 Refine Levels:
STR +1
_______________________
Base INT at least 90:
For each 2 Refine Levels:
INT +1
_______________________
Base VIT at least 90:
For each 2 Refine Levels:
VIT +1
_______________________
Base AGI at least 90:
For each 2 Refine Levels:
AGI +1
_______________________
Base DEX at least 90:
For each 2 Refine Levels:
DEX +1
_______________________
Base LUK at least 90:
For each 2 Refine Levels:
LUK +1
_______________________
Class Restrictions:
Mechanic and Genetic
_______________________
Type: Armor
Position: Armor
Defense: 100
Armor Level: 1
Refinable
Weight: 50
Required Level: 160
22035.png Heoric Nepenthes Shoes [1] (22035) This technology will help you to be faster. Made with nepenthes leaves, known for their effect to alleviate muscle tension.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +8:
Decreases Variable Casting Time by additional 5%.

For each Refine Level above +8:
Decreases Variable Casting Time by additional 1%. (Upt to +10)
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 3%.

For each Refine Level above +11:
Decreases Variable Casting Time by additional 3%. (Up to +13)

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Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Refinable
Weight: 30
Required Level: 160
22036.png Heroic Silver Fox Leather Boots [1] (22036) A boots made of silver fox fur that able to increase wearer's traction.
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Increases Ranged Physical Damage by 5%.
_______________________
For each Refine Level equal or above +8:
Increases Ranged Physical Damage by additional 1%.
(Up to +13)

_______________________
Type: Armor
Position: Shoes
Defense: 15
Armor Level: 1
Refinable
Weight: 30
Required Level: 160
22037.png Heroic Ungoliant Upgrade Boots [1] (22037) Boots stained with body fluids Ungoliant extract that may improve the capacity to Reduces concentration.
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Decreases SP Consumption by 5%.
_______________________
For each Refine Level equal or above +8:
Decreases SP Consumption by additional 1%.
(Up to +13)

_______________________
Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Refinable
Weight: 30
Required Level: 160

Heroic Ring

The 2981.png Heroic Ring (2981) can be purchased with 30 6684.png Token Of Hero (6684) by the NPC Hero Token Exchanger.
(moro_cav 32, 73)

The 2981.png Heroic Ring (2981) can be enchanted and reset enchantments with 6684.png Token Of Hero (6684) by the NPC Expert Enchanter Byrnes.
(moro_cav 34, 65)

Heroic Ring Enchantment

There are 4 slots available to enchant, Byrnes will ask you what kind of enchant category you want for each slot.
Once chosen, Byrnes will give a random enchant from the desired category.
To reset the enchant, you need to give him 3 6684.png Token Of Hero (6684) .
Be careful since resetting means wiping ALL ENCHANT SLOTS.
Below is the enchant category available for each slot and each respective enchants:

Slot 1 Slot 2 Slot 3 Slot 4
Stats Random Enchant Stats Random Enchant Stats Random Enchant Stats Random Enchant
STR +1~+5 ATK +1%~+5% MAX HP +1%~+5% DEF +3 +6 +9 +12 +15
INT +1~+5 MATK +1%~+5% MAX SP +25 +50 +75 +100 +150 MDEF +1 +2 +3 +4 +5
AGI +1~+5
VIT +1~+5
DEX +1~+5
LUK +1~+5