Chapter 1

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Call the World Tree

Call the World Tree marks the beginning of a new era. As disturbances ripple across the realms, the World Tree "source of life and balance" begins to stir. Adventurers are summoned to investigate its call, uncovering ancient truths and confronting threats that endanger the very foundation of the world. This chapter introduces a new story-line, characters, and regions, setting the stage for the trials and revelations to come.

Requirements

  • Level 200+
  • 5x 1036.png Dragon Scale (1036)
  • Starting Point: Small Ash Tree
    (prt_fild05 353, 252)

Main Quest

World Tree's Call

Unbelievable, but you recieved the World Tree's call! Touch the Small Ash Tree at (prt_fild05 353, 252) to start the adventure!

You will gain access to Ash Tree Village (go 61). Talk to Laphine Messenger at (ygg_edge 254, 243), she will tell you to find Sasha, she's busy with inviting more adventures.

Find Laphine Shasha at (ygg_edge 168, 139), he will tell you, that she came from Eclage here to greet everyone who arrives there. Est will appear, telling you, that he was also asked for help.

Talk to Maysel next to Shasha, who reward you with 10x 1001972.png Root Gold Coin (1001972). Your job will be to investigate into the distorted spaces.

Twisted Land of Darkness

You decide to see the state of the Twisted land of Darkness for yourself. Enter the portal at (ygg_edge 36, 117).


You need to find 3 Investigation Points (move close to trigger them) at:
1. (ygg_roots 334, 138)
2. (ygg_roots 299, 59)
3. (ygg_roots 186, 117)

Regeneration

While investigating the Twisted Land of Darkness, you hear a Scream. Talk to the source of sound at (ygg_roots 164, 131). Chez will aks you to help them. You grab the root and lift it up, Chez will try to pull Yvain out of it.


It seems Yvain needs your help, talk to Yvain to lift the roots, she will able to escape. They will tell you, that the Yggdrasil's roots are twisting and stabilizing the ruined land. It just happened that Yvain got caught up in them.


At (ygg_roots 151, 198) you will find Maggi, she will tell you that she's fine, but the earthquake separated her from her friends. She's glad she ran into you. She will show you, where the place was.


Follow her a lil bit up (ygg_roots 163, 236), to the place where everything happened. She will tell you, that the earthquake shook the ground so much.


Enter the crossroads via the red portal to investigate (ygg_roots 157, 242).


Inside the crossroads you will find the Investigator (hem_fild 204, 22), you will obtain information from the first crossroads. He will tell you, that Mark has been looking all over for his friends.


Go back to Maggi (ygg_roots 163, 236), another earthquake! They will tell you, that this place wasn't like this before, something is really wrong.


At (ygg_roots 119, 246) you will find an Investigator, he will provide you some more information about another missing companion.
Find Mark at (ygg_roots 39, 268). You discover what seems to be traces left by Tamarin.


Tamarin is at (ygg_roots 95, 157). Tamarin and Alf found a new crossroads.


Move to the crossroads and check it out. Talk to Tamarin again before entering (ygg_roots 42, 126).



Alf, who was waiting in the Twisted Land of Darkness, seems to have entered the crossroads first.


The situation inside the crossroads doesn't look good. Nothing aobut this place can be called normal. Enter the blue Portal (uknw_ruin 266, 241).


Talk to Tamarin again, you need to head back to Mulpure village to report everything you've learned so far. Dew is still missing.


Talk to another Investigator at (ygg_roots 204, 178) and ask about Dew. He will tell you that Dew went towards the village.


On your way you will find another Investigator at (ygg_roots 290, 199). He will tell you that Dew was seen heading east. Head east to find him.


You will find Mark again with Chez and Dew (ygg_roots 338, 243). They will tell you, that isn't the village. It's an entrnace to a Disorted Space. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


Back to Ash Tree Village

Head back to the village (@go 61) to visit Laphine Shasha (ygg_edge 168, 139) and discuss what to do next. He will ask you how the Land of Darkness was and that they received some information about the Distorted Spaces, they currently analyzing it.


Devries asks you to deliver 5x 1036.png Dragon Scale (1036) to his lab at (ygg_edge 150, 127). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


To Ruined Geffen

To investigate the Second World's Ruined Geffen, enter the portal at (ygg_edge 36, 117).


Among the crosspoints that appeared in the Twisted Land of Darkness, you decided to first investigate the Second World's Ruined Geffen are. There you will meet Taoist Jeon at (ygg_roots 164, 231).


Taoist Jeon sense an ominous presence from Geffen, so you decide to head to the ruined dimension's Geffen Field. Enter the red portal at (ygg_roots 161, 241).


Enter the hidden spot at (hem_fild 98, 153). There you will meet Reno and some others.


Talk to Reno, the group decides to go to Ruined Geffen, where help is needed. You will get rewarded with 3x 1001972.png Root Gold Coin (1001972)


Geffen of a Parallel World

To reach Ruined Geffen, leave the map through the west portal (hem_fild 35, 194).
You will meet a Geffen Resident. Talk to him twice.
You will hear, that people are worried about an illness. Find more residents for more details.
Another Geffen Resident is at (ch1_geffen 154, 59). They will tell you that the cause of the illness might be a mage in Geffen Tower.
Head to the tower at (ch1_geffen 121, 111) where you meet Charles.
A mysterious person is blocking your way at Geffen Tower. Ask what happened.
Mage Clover will appear, telling you that the path down to the basement of Geffen Tower is sealed by a barrier. The problem with the barrier is, if we remove it now, a horde of monsters will come out.
Ask Taoist Jeon if there's a safe way to remove it. You will get rewarded with 7x 1001972.png Root Gold Coin (1001972).
While Taoist Jeon, Charles and Clover think of a way to remove Geffen Tower's barrier, you decide to investigate the plague by going to the clinic in Ruined Geffen.

Geffen Clinic

The clinic is the building at (ch1_geffen 169, 172). Enter the Portal. Your goal is to ask about the disease that Dr. Neumann is treating at the clinic.
Inside the clinic you will find Doctor Neumann. He wants you to visit 5 Clinic Patients and grants you access to those information.
(ch1_gef_in 110, 30) Talk to both the Bath Craved and the Coughing Patient.
A Clinic Volunteer will appear, you can ask her for the towel you need for the Bath Craved Patient.
Talk to the Bath Craved Patient again.
Talk to the Skinny Patient at (ch1_gef_in 69, 112), he wants some food from another Clinic Volunteer.
The Clinic Volunteer is at (ch1_gef_in 107, 109). Ask them for a meal.
Head back to the Skinny Patient and hand out the meal.
Go back to the Clinic Volunteer where you will see another Young Patient.
The Young Patient asks for some sweets, talk to the Clinic Volunteer to get them.
Give the sweet potatoes to the Young Patient.
Talk to the last patient, Elderly Patient.
After helping all patients, head back to Doctor Neumann at (ch1_gef_in 78, 74).
You've gathered some information about the patients, talk to Einhar to share opinions about Soren's syndrome.
Leave the building and go to (ch1_geffen 101, 138). Enter the building and talk to Gregor.
Leave the building and enter the next building at (ch1_geffen 76, 191), talk to Einhar.

A Lead for Research

After gathering information, you return to the town hall of Ruined Geffen (ch1_geffen 102, 194).
Gregor tells you that he can now use his professional skills, choose: "I'll go.". You will get rewarded with 5x 1001972.png Root Gold Coin (1001972).
  • Healthy Person's Blood (ch1_geffen 181, 149)
  • Survivor's Blood (ch1_geffen 46, 88)
  • Patient Blood (ch1_geffen 170, 171) Enter clinic, get permission from Doctor Neumann.
Return to Gregor at (ch1_geffen 102, 194) after finishing the tasks. Talk to Einhar and Gregor till they disappear.
Meet Einhar and Gregor in Ruined Geffen at (ch1_geffen 175, 67) and enter Doctor Neumann's house. You should inform Doctor Neumann of the research results as soon as possible. Einhar is warning you, that they hear something from inside the house. You can hear someone shouting: "How long do we have to keep doing this dam thing! Is there even really a cure?". Seems a another man feeling bad about whatever Doctor Neumann is hiding and want to tell the truth to everyone.
It seems like Doctor Neumann is hiding something, together with Gregor you try to find out what. Talk to Gregor.
After talking to Gregor, go upstairs. Einhar found something interesting too. You will get rewarded with 5x 1001972.png Root Gold Coin (1001972).
Head back to the clinic in Ruined Geffen. You will meet Taoist Jeon in front of the clinic (ch1_geffen 165, 168). You have to tell him, that you and Gregor found a the source of infection. He tells you that they found a way to enter through the barrier sealing Ruined Geffen's underground. Go to the Geffen Tower.
Clover removes the barrier and you can enter the basement. You will get rewarded with 3x 1001972.png Root Gold Coin (1001972).

Between Civilization and Savagery

Entering the basement you meet Charles at (hem_dun01 26, 109) in the parallel world's ruined Verus. Why is it connected to the underground of Geffen? Taoist is warning you, to be more cautious and assume that it's not the same. Things are different here.


While exploring, you will find Clover's mentor in a hidden spot at (hem_dun01 77, 140). Talk to Clover, Sua and Parsifal. You will get rewarded with 5x 1001972.png Root Gold Coin (1001972). Clover is asking what this place was used for? Where are the people built this place?


Parsifal says he'll show you a new world and leads you to another hidden spot at (hem_dun01 174, 198). Talk to Charles, Clover, Parsifal and Taoist Jeon. You will see a dead person, while believers trust in the blessing of rebirth, Charles believes into a disease.


After seeing a person who died from the plague and become part of an Immortal Legion, you decide to follow the Immortal Legion.
You leave the hidden spot and find Charles outside at (hem_dun01 218, 208). You will get rewarded with 5x 1001972.png Root Gold Coin (1001972) and teleported to another map.


Air Fortress: Dark Whisper

You will meet Taoist Jeon who is following an Immortal Legion. Join him and follow the creature.


At the end of the stairs you will find a small room. Talk to Clover.


Search the side rooms and collect 2x 1001974.png Collected Sample (1001974).
Go first into the Right Room: You will find 3x Immortal Monsters in cubes, click on the tubes and kill them, to collect 1x 1001974.png Collected Sample (1001974).
Then head back and enter the Left Room: You will find 4x Mechanical Device, click on them and collect 1x 1001974.png Collected Sample (1001974).
As soon as you have collected 2x 1001974.png Collected Sample (1001974), go back to the middle room and talk to Taoist Jeon. The Group decides to meet in Ruined Verus again to discuss the new information they got.
You will get rewarded with 12x 1001972.png Root Gold Coin (1001972)
The new hiding spot is at (hem_dun01 184, 195). Talk to Clover. The group decides to avoid the swarming followers and escape to Ruined Geffen. The Believer want to know, if you meet new humans at the temple.
Head back to Ruined Geffen with @go 62 and meet up with Clover at the destroyed Geffen Tower (ch1_geffen 122, 118).
As information about the plague is collected, the group goes ahead to the town hall in Ruined Geffen to discuss things further, follow up (ch1_geffen 102, 194).
At the town hall in Ruined Geffen, the group discusses the plague based on the information brought back from Dark Whisper.

Talk to Einhar first and then to Taoist Jeon. You will get rewarded with 5x 1001972.png Root Gold Coin (1001972).

Identity of the Plague

After discussing, the group decides to share what they've learned with Doctor Neumann at (ch1_geffen 169, 172). Enter the Portal.


You will meet a Wandering Patient there. After talking with him, he will tell you, that the door at 9 o*clock is usually locked, but now it seems to be slightly open. Enter the portal.


On the way to the next Portal, a dialogue will appear. After entering the Portal you will find a shining spot "Doorway". You will hear the same man like earlier, begging to save his daughter, even if that means he has to do even more horrible things than anything he had ever done before.


Follow them into the next room through the south portal.


Einhar will appear and spawn a dark warp for you. He advices you to calm down and get help. Enter the dark portal.


Taoist Jeon is waiting for you at (ygg_fruit 40, 72). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).
Go back to Ruined Geffen (go 62) and head to the clinic at (ch1_geffen 169, 172). Enter the Portal and move to the room on the left again. Keep walking down until you reach the Ruined Geffen Underground.


An unexpected sight awaits in the basement of Doctor Neumann's clinic. Gregor seems to have found traces Einhar left behind. Talk to Gregor.


After wandering the basement of Doctor Neumann's clinic. Taoist Jeon manages to find Einhar's trail (ch1_que01 125, 57).


Follow the trail to Einhar's next mark (ch1_que01 51, 46).
You finally find Einhar in the basement (ch1_que01 67, 128), but he looks stunned. Talk to Einhar.


Walk back to the basement of the clinic (@go 62) at (ch1_gef_in 68, 33). You will meet Maxim, who will reward you with 10x 1001972.png Root Gold Coin (1001972).


Illusion Tome Exploration

You may have found a clue in the diary, return to Professor Telcos (@go 61) in Ash Tree Village (ygg_edge 212, 206).


By talking to Professor Telcos, he will show you the journal he created. Enter the book.


After entering the journal, head to Ziegler who is located at (ch1_vrgef2 139, 195).


Ziegler seems to be busy and leaves. Move to (ch1_vrgef2 190, 137), where you will meet him again.


Find Ziegler, who is located at (ch1_vrgef2 50, 93), again. He asks you for some help, so follow him into the house ahead.


Enter the house next to Ziegler who is located at (ch1_vrgef1 66, 137). He asks you to find something suspicious in the room.


In the same room, you will find items you can click on. Check them all until Ziegler gives you a new Quest icon to continue.

Talk to all objectives!
Talk to Ziegler and then leave the building.
Talk to him once again in front of the house.
After talking with Ziegler move to Neumann's house at (ch1_vrgef2 173, 64) and enter it.
There will be several dialogues, keep moving upstairs.
With the last dialogue, move back out of the house, where Ziegler is waiting for you.



If Ziegler doesn't appear, you didn't talk to all objectives at the earlier house!

You completed the Illusion Tome Exploration. Head back to Professor Telcos (@go 61). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).

The Doctor's Truth

Neumann was a fake doctor. Return to Ruined Geffen (go 62) and discuss this with Maxim (ch1_geffen 102, 194). You will receive 3 small visit-quests.


What Kind of Person is the Doctor? Part 1 (ch1_geffen 179, 161).
What Kind of Person is the Doctor? Part 2 (ch1_geffen 56, 90).
What Kind of Person is the Doctor? Part 3 (ch1_geffen 119, 195).
Talk to all of them. You will notice that they also don't know much about what kind of person Neumann was. Return to Maxim (ch1_geffen 102, 194).
Maxim says Margot, Neumann's wife, would probably know more about him. Let's visit her at (ch1_geffen 178, 63). Walk up the stairs.


Talk several times to her, she will ask you for a cup of water before continuing with her story about her husband Neumann.
Walk back to the entrance, where you will find a shining spot to get some water for Margot.
Return to her and give her the water. She will tell you that Neumann had a record about his experiments, you need to find it.
Walk back to the basement again, where you will find Neumann's record under the bed. Choose "Lift the mattress."


Take it and go back to Margot. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).
Return to the village via @go 61 and talk to Assistant Baily (ygg_edge 73, 151) and enter the portal. She will tell you that the nurse's blood could be helpful. She will go with you to Geffen to draw some blood from Margot.


Head back to Margot on the top floor of her house. (@go 62 and (ch1_geffen 178, 63)).


Talk to Baily, she will tell you that she will stay and monitor Margot's progress and provide relief there before returning back to the village.


You head back with @go 61 and visit Baily's Shelf (ygg_edge 73, 151). Enter the portal. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


To Brimir

A team has already departed for exploration. Use the warp portal at (ygg_edge 36, 117).


Move to (ygg_roots 37, 123) and enter the red portal.
You will meet them at (uknw_ruin 256, 238). Talk to one of them, they will warp you to a safe place.


Talk to them again inside the safe place . One and Zero will appear, talk to them too.


After they all disappear, leave the room and search for the 3 Brimir Residents at:
  • (uknw_ruin 253, 63)
  • (uknw_ruin 91, 173)
  • (uknw_ruin 153, 150)
After visiting all Brimir Residents, One will appear at (uknw_ruin 158, 158) telling you that one of the Residents may know how to break the chains tied to their ankles. He will warp you into another safe place. Talk to him again.
You have to hunt 10x Shadow Jailer (22464) and collect 5x 1001976.png Broken Petal (1001976) from them. Then return to One at (uknw_ruin 158, 158).
After you turn in the quest, you now have the solution to free the Valkyrie prisoners from their chains. Leave the safe place and talk to Dry Branch outside. Enter the safe place and talk to him again. Two will appear, talk to him too. He wants you to find Broken Branch in Brimir.


Broken Branch is located at (uknw_ruin 255, 59). Talking to him will summon Three. Enter the portal next to him.


Rotten Branch is at (uknw_ruin 93, 173), he warps you into a safe zone where Four spawns. Talk to them.
Return to One at (uknw_ruin 158, 158), enter the safe zone and talk to him again. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).
You unlock the daily quest: "A Formal Grave", "Cats are still Cats" and "In Fact. They too.".

The Land of Heat

Head back to the Village with @go 61 and talk to Laphine Shasha at (ygg_fruit 80, 122). Talk to her twice.


It seems the final clue for the cure can be found in Muspelheim. Visit Devries in (ygg_fruit 71, 78). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


Preparations to travel to Volund Valley in Muspelheim are complete, find the group in Volund Valley.
Enter the portal at (ygg_edge 36, 117)


To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).


By entering the map you will find a Survey Point, move close to it to enter the safe place.


Inside the safe place you will find Chez and the others waiting for you. Thanks to the temperature control device, operations in Muspelheim are now possible.


Head deeper inside to find Harban at (mu_fild01 158, 217). You obtain some information about Hal, go deeper into Muspelheim to find out more.


Deeper in Muspelheim you will find Tamarin at (mu_fild01 224, 245).


You learn about the team from Tamarin, now you search for Yupilus (mu_fild01 196, 184). You will be asked to collect Hal for his experiment.


Head to the 8 Workers at:
  • (mu_fild01 236, 293)
  • (mu_fild01 218, 308)
  • (mu_fild01 166, 369)
  • (mu_fild01 134, 308)
  • (mu_fild01 125, 303)
  • (mu_fild01 35, 192)
  • (mu_fild01 90, 195)
  • (mu_fild01 120, 235)
After you've gathered the required amount of Hal, return to Yupilus at (mu_fild01 199, 185). Inside the safe place also talk to Harban.
Talk to Yupilus again and you will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


Cure Created Successfully

You obtain a special Hal. Return to the Village and deliver it to Assistant Baily. Return to the village with @go 61 and follow the navi to (ygg_edge 73, 151), enter the portal.


Assistant Baily completes the cure using the special Hal and asks you to deliver it to Maxim in Ruined Geffen, use @go 62 and (ch1_geffen 102, 194).


Maxim suggest that it would be best to conduct a clinical trial rather than use the cure immediately.


Administer the cure to Margot first (ch1_geffen 178, 63).


You use the cure on the nurse. Talk to Maxim next to her. Maxim says he will take care of Margot, while the medicine takes effect. For a more accurate observation, bring him the journal of Margot's condition that he has been keeping.


Return to the Town Hall (ch1_geffen 102, 193), where you will see a shining spot containing the Journal. Choose "Small Journal".


Return to Maxim who is still with Margot (ch1_geffen 178, 63).


Maxim tells you that Margot's condition improved, the cure seems to be effective. Distribute the cure to the other patients at Geffen's clinic (ch1_geffen 169, 172). Enter the Portal.


  • Cure all 3 patients:
    • First room
    • (ch1_gef_in 112, 31)
    • (ch1_gef_in 112, 108)
After you have distributed the cure to the people at the clinic, return to Maxim at the Town Hall and report the results (ch1_geffen 102, 194). Talk to him twice. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


Bring down the Air Fortress

Our goal is to bring down Dark Whisper, the source of the plague. Head back to Ruined Geffen with @go 62 and enter the Portal at the ruined Geffen Tower (ch1_geffen 120, 118).


Talk to Est at (hem_dun01 206, 245). Create a party to join the instance "Ominous Dark Whisper".


Inside the instance talk to Est again, choose "Let's move out" to start the instance.


Follow Est who is disguised as Succubus. After some cursed monsters appear, you will get warped out.


Follow the stairs and kill the monsters on the way. Once you killed all monsters the way to the chamber will open.
You will meet the Immortal Monarch, kill him and talk to Est. (Destroy the crystal at the edge to deal damage to him). You will get rewarded with 20x 1001972.png Root Gold Coin (1001972).


After defeating the Immortal Monarch head back to the village via @go 61 and follow the navi: (ygg_edge 167, 137) and enter the portal.


Talk to Shasha inside, you will get rewarded with 10x 1001972.png Root Gold Coin (1001972).


Head back to Ruined Geffen with @go 62 and enter the Portal at the ruined Geffen Tower (ch1_geffen 120, 118).


The wizard professor says there's something to discuss about Dark Whisper (hem_dun01 201, 248).


You have completed the Main Quest of Chapter 1 and now have access to the Recreated Dark Whisper daily instance.

Side Quests

Clover's Worry

To start the side quest talk to Clover at the Ruined Geffen (ch1_geffen 120, 114).
Head into the portal and talk to the people who are left behind in Ruined Verus (hem_dun01 78, 142).
Sua and the others will tell you that the maddened people are the problem, you decide to go to Taoist Jeon in Ruined geffen to discuss solutions.
Return with @go 62 to Ruined Geffen and find Taoist Jeon at (ch1_geffen 171, 167), he will tell you that he'll take time to look around in Ruined verus and find a solution.
Return to the safe place in Ruined Verus (ch1_geffen 120, 114).
Head into the portal and enter the safe place in Ruined Verus (hem_dun01 78, 142) again.
Talk again to Sua.
Return back to Clover (@go 62) (ch1_geffen 120, 114). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).
You unlocked the daily quests: "This is a sacred remedy" and "Save them first".

Schrödinger's Dark Land

Back to Ash Tree Village (go 61) you will meet Yvain at (ygg_edge 180, 182). Yvain seems very worried about the researchers in the Dark Land.
Enter the portal at (ygg_edge 36, 117) to find the Investigator.
Investigator at (ygg_roots 280, 99) will tell you that the investigation is reporteldy smoothly. You need to find another Investigator.
Investigator at (ygg_roots 208, 95).
Researcher at (ygg_roots 120, 170), he will tell you that he injured their ankle during the tremor in the Dark Land.
Return to Yvain at (ygg_edge 180, 182) (@go 61). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972).
You unlocked the daily quest: "Help us, doctor!"

A Hazy Gate

Back to Ash Tree Village (go 61) you will meet Rubiel at (ygg_edge 180, 182). Rubiel asks you to come to the Geffen Field of the Second World.
First you need to leave the map at (ygg_edge 36, 117) and enter the blue portal.
Then you need to enter the red portal at (ygg_roots 161, 241).
Enter the safe space by clicking on the "Recon Point" at (hem_fild 180, 263).
At Rubiel you unlock special buffs which cost you 45x 1001996.png Mana Ring (1001996). You need to be level 260 or above.
Here you get a buff for one hour to enter West and East Encroched Geffenia.
West portal leads you to West Encroched Geffenia.
East/Upper portal leads you to East Encroched Geffenia.
Leave this room with the Recon Point and head to Minuel at (hem_fild 329, 191).
At Minuel you unlock special buffs which cost you 20x 1001996.png Mana Ring (1001996). Here you get a buff for one hour to enter Encroched Valkyrie Realm.
The red portal next to him will warp you to Encroched Valkyrie Realm.

Give me something todo

Enter the portal at (ygg_edge 36, 117)
To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).
Talk to Yupilus (mu_fild01 196, 184). She will warp you into a safe space. Talk again to her and to Harban.
Talk again to Yupilus, you will get rewarded with 10x 1001972.png Root Gold Coin (1001972). You unlock the daily: "Many things todo".

Daily Quests

Save them first

Talk to Clover to get the daily quest "Save them first". You need to hunt 300x Monsters in Ruined Verus.

Reward: 10x 1001972.png Root Gold Coin (1001972)

This is a sacred remedy

Talk to Taoist Jeon to recieve 5x 1001973.png Purification Amulet (1001973). Use it to purify 5x Verus believer in ruined Verus.

Reward: 5x 1001972.png Root Gold Coin (1001972)

Help us, doctor!

To start the daily quest talk to Yvain at (ygg_edge 180, 182) (@go 61).
Enter the portal at (ygg_edge 36, 117) to find the Investigator.
You will find many Investigators, talk to all of them till you find the injured one.
Head back to Yvain (@go 61).
Reward:5x 1001972.png Root Gold Coin (1001972).

Many Things to do

*Enter the portal at (ygg_edge 36, 117)
*To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).
Talk to Yupilus (mu_fild01 196, 184). Here you can get all 4x daily quests.
Grandfather: Collect 10x 1001977.png Hal (1001977).
Can we grill it?: Hunt 20x Volcano Clams.
Someone seemed to want this?: Hunt 20x Firafflesias.
We've been tricked!!!: Hunt 20x Fire Rings.
*You can take all quests at once and return in, every quest will be rewarded with 5x 1001972.png Root Gold Coin (1001972).

Brimir quests

To start the daily quests head to the tree (@go 61) and use the portal at (ygg_edge 36, 117).
The quest "In Fact, they too." is at NPC Four (uknw_ruin 93, 174). You have to kill 10x Shadow Jailers.

Reward: 5x 1001972.png Root Gold Coin (1001972)
The quest "Cats are still cats." is at NPC Three (uknw_ruin 252, 59). Talk to the Broken Branch to enter the room. You have to kill 10x Shadow Jailers.

Reward: 5x 1001972.png Root Gold Coin (1001972)
The quest "A formal Grave." is at NPC Two (uknw_ruin 149, 150). Talk to the Broken Branch to enter the room. You have to kill 50x Tulip and 50x Calendulas also to collect 20x 1001975.png Grey Petal (1001975).

Reward: 5x 1001972.png Root Gold Coin (1001972)

Fields/Monsters

Here's a list of the new monsters. The Eroded Geffenia monsters have a Tough version in their own map.

Map Monster
Twisted Dark Land
ygg_roots
22443.png
Yggring (22443)
22444.png
Leafeing (22444)
Outside the Bolund Valley
mu_fild01
22445.png
Charcoaring (22445)
22446.png
Vulring (22446)
22447.png
Fireloop (22447)
MVP
22494.png
Bulgasari (22494)
22448.png
Firafflesia (22448)
22449.png
Volimpet (22449)
22450.png
Fire Flower (22450)
Twisted Brimir 1F
uknw_ruin
22463.png
Nyaise (22463)
22464.png
Shadow Jailer (22464)
22465.png
Tulip (22465)
22466.png
Calendula (22466)
22467.png
Scabiosa (22467)
Twisted Brimir 2F
uknw_ruin2
22463.png
Nyaise (22463)
22464.png
Shadow Jailer (22464)
22468.png
Lobelia (22468)
22469.png
Myosotis (22469)
22470.png
Anemone (22470)
MVP
22495.png
Glutto (22495)
Ruined Geffen Field
hem_fild
22451.png
Peeping (22451)
22452.png
Polluted Silk Frog (22452)
22453.png
Polluted Silk Snail (22453)
22460.png
Immortal Officer (22460)
22461.png
Immortal Officer (22461)
22462.png
Immortal Officer (22462)
Ruined Verus
hem_dun01
22454.png
Encroached Ex-Rover (22454)
22455.png
Encroached Re-Rover (22455)
22456.png
Encroached Dimik (22456)
22457.png
Encroached Dimik (22457)
22458.png
Encroached Dimik (22458)
22459.png
Encroached Dimik (22459)
22460.png
Immortal Officer (22460)
22461.png
Immortal Officer (22461)
22462.png
Immortal Officer (22462)
Ruined Valkyrie Realm
hem_dun02
22471.png
Uncanny Skogul (22471)
22472.png
Uncanny Frus (22472)
22473.png
Listener (22473)
22474.png
Immortal Officer (22474)
22475.png
Immortal Officer (22475)
East of Eroded Geffenia
ch1_gfn01
22476.png
Toxit (22476)
22478.png
Lunarina (22478)
22480.png
Bloody Slasher (22480)
22482.png
Shadiest (22482)
22484.png
High Succubus (22484)
22486.png
High Incubus (22486)
22488.png
Chief Knight of Abyss (22488)
West of Eroded Geffenia
ch1_gfn03
22476.png
Toxit (22476)
22478.png
Lunarina (22478)
22480.png
Bloody Slasher (22480)
22482.png
Shadiest (22482)
22484.png
High Succubus (22484)
22486.png
High Incubus (22486)
22488.png
Chief Knight of Abyss (22488)


All new maps have Map Drops, which means that all monsters in that specific map can drop:

Map Map Drops Drop rate
Outside the Bolund Valley
mu_fild01
25728.png Shadowdecon Ore (25728) 2,19%
25729.png Shadowdecon (25729) 0,44%
25730.png Zelunium Ore (25730) 2,19%
25731.png Zelunium (25731) 0,44%
1000322.png Etel Dust (1000322) 1,43%
1001977.png Hal (1001977) 7,32%
Twisted Brimir 1F
uknw_ruin
25728.png Shadowdecon Ore (25728) 2,19%
25729.png Shadowdecon (25729) 0,44%
25730.png Zelunium Ore (25730) 2,19%
25731.png Zelunium (25731) 0,44%
1000322.png Etel Dust (1000322) 1,43%
Twisted Brimir 2F
uknw_ruin2
25728.png Shadowdecon Ore (25728) 2,19%
25729.png Shadowdecon (25729) 0,44%
25730.png Zelunium Ore (25730) 2,19%
25731.png Zelunium (25731) 0,44%
1000322.png Etel Dust (1000322) 1,43%
Ruined Geffen Field
hem_fild
25728.png Shadowdecon Ore (25728) 1,6%
25729.png Shadowdecon (25729) 0,25%
25730.png Zelunium Ore (25730) 1,6%
25731.png Zelunium (25731) 0,25%
1000322.png Etel Dust (1000322) 0,88%
Ruined Verus
hem_dun01
25728.png Shadowdecon Ore (25728) 2,19%
25729.png Shadowdecon (25729) 0,44%
25730.png Zelunium Ore (25730) 2,19%
25731.png Zelunium (25731) 0,44%
1000322.png Etel Dust (1000322) 1,43%
Ruined Valkyrie Realm
hem_dun02
25729.png Shadowdecon (25729) 0,44%
25731.png Zelunium (25731) 0,44%
1000322.png Etel Dust (1000322) 1,28%
1001997.png Frontier Magic Powder (1001997) 6,23%
1002003.png Azure Illusion Stone (1002003) 4,18%
1002004.png Sunset Illusion Stone (1002004) 4,18%
1002034.png Azure Dimensional Energy (1002034) 3,24%
1002035.png Sunset Dimensional Energy (1002035) 3,24%
1002011.png Chaotic Rune Fragment (1002011) 5,04%
1002012.png Chaotic Rune (1002012) 0,44%
1002039.png Sunset Dimensional Essence (1002039) 0,25%
1002038.png Azure Dimensional Essence (1002038) 0,25%
6755.png Contaminated Magic (6755) 2,74%
East of Eroded Geffenia
ch1_gfn01
25729.png Shadowdecon (25729) 0,61%
25731.png Zelunium (25731) 0,61%
1000322.png Etel Dust (1000322) 1,6%
1001997.png Frontier Magic Powder (1001997) 6,23%
1002005.png Teal Illusion Stone (1002005) 4,18%
1002006.png Pitch Black Illusion Stone (1002006) 4,18%
1002036.png Teal Dimensional Energy (1002036) 3,24%
1002037.png Pitch Black Dimensional Energy (1002037) 3,24%
1002014.png Otherworldly Rune Fragment (1002014) 5,45%
1002015.png Otherworldly Rune (1002015) 2,74%
1002016.png Otherworldly Essence (1002016) 0,92%
1002013.png Chaotic Essence (1002013) 0,92%
1001998.png Frontier Magic Stone (1001998) 0,92%
1002040.png Teal Dimensional Essence (1002040) 0,21%
1002041.png Pitch Black Dimensional Essence (1002041) 0,21%
6755.png Contaminated Magic (6755) 2,74%
West of Eroded Geffenia
ch1_gfn03
25729.png Shadowdecon (25729) 0,61%
25731.png Zelunium (25731) 0,61%
1000322.png Etel Dust (1000322) 1,6%
1001997.png Frontier Magic Powder (1001997) 6,23%
1002005.png Teal Illusion Stone (1002005) 4,18%
1002006.png Pitch Black Illusion Stone (1002006) 4,18%
1002036.png Teal Dimensional Energy (1002036) 3,24%
1002037.png Pitch Black Dimensional Energy (1002037) 3,24%
1002014.png Otherworldly Rune Fragment (1002014) 5,45%
1002015.png Otherworldly Rune (1002015) 2,74%
1002016.png Otherworldly Essence (1002016) 0,92%
1002013.png Chaotic Essence (1002013) 0,92%
1001998.png Frontier Magic Stone (1001998) 0,92%
1002040.png Teal Dimensional Essence (1002040) 0,21%
1002041.png Pitch Black Dimensional Essence (1002041) 0,21%
6755.png Contaminated Magic (6755) 2,74%

Instance

Mage Professor will open you the instance: "Prepare recreated Dark Whisper" at (hem_dun01 201, 248).

Exchange NPC

Enter the portal at (ygg_edge 142, 209) to exchange items with NPC Root Gold Exchanger (ygg_fruit 168, 124).

As long as you are not done with the main quest you will only have access to the "Root Gold Coin Shop" which contains the item: 104000.png Traveler's Leaf (104000).
After completing the main quest you will have access to all categories.

Available: Item Cost
Root Gold Coin 104000.png Traveler's Leaf (104000) 1001972.png Root Gold Coin (1001972)

5,000 zeny

Mana Ring Exchange 1001996.png Mana Ring (1001996)
1001972.png Root Gold Coin (1001972)

50,000 zeny

1001972.png Root Gold Coin (1001972)
1001996.png Mana Ring (1001996)

30,000 zeny

Various Materials 1001997.png Frontier Magic Powder (1001997) 5x 1000322.png Etel Dust (1000322)

1x 1001996.png Mana Ring (1001996)
10,000 zeny

1001998.png Frontier Magic Stone (1001998) 5x 1001997.png Frontier Magic Powder (1001997)

3x 1001972.png Root Gold Coin (1001972)
50,000 zeny

1002003.png Azure Illusion Stone (1002003) 7x 1001999.png Azure Illusion Fragment (1001999)

100x 1001997.png Frontier Magic Powder (1001997)
500,000 zeny

1002004.png Sunset Illusion Stone (1002004) 7x 1002000.png Sunset Illusion Fragment (1002000)

125x 1001997.png Frontier Magic Powder (1001997)
750,000 zeny

1002005.png Teal Illusion Stone (1002005) 7x 1002001.png Teal Illusion Fragment (1002001)

150x 1001997.png Frontier Magic Powder (1001997)
1,000,000 zeny

1002006.png Pitch Black Illusion Stone (1002006) 7x 1002002.png Pitch Black Fragment (1002002)

175x 1001997.png Frontier Magic Powder (1001997)
1,250,000 zeny

1002007.png Azure Frontier Stone (1002007) 3x 1001998.png Frontier Magic Stone (1001998)

4x 1002003.png Azure Illusion Stone (1002003)
15x 1002012.png Chaotic Rune (1002012)
750,000 zeny

1002008.png Sunset Frontier Stone (1002008) 6x 1001998.png Frontier Magic Stone (1001998)

5x 1002004.png Sunset Illusion Stone (1002004)
15x 1002012.png Chaotic Rune (1002012)
1,250,000 zeny

1002009.png Teal Frontier Stone (1002009) 10x 1001998.png Frontier Magic Stone (1001998)

7x 1002005.png Teal Illusion Stone (1002005)
15x 1002015.png Otherworldly Rune (1002015)
1,750,000 zeny

1002010.png Pitch Black Frontier Stone (1002010) 15x 1001998.png Frontier Magic Stone (1001998)

10x 1002006.png Pitch Black Illusion Stone (1002006)
15x 1002015.png Otherworldly Rune (1002015)
2,250,000 zeny

1002038.png Azure Dimensional Essence (1002038) 20x 1002034.png Azure Dimensional Energy (1002034)

5x 1002013.png Chaotic Essence (1002013)
15x 1001999.png Azure Illusion Fragment (1001999)
1,000,000 zeny

1002039.png Sunset Dimensional Essence (1002039) 20x 1002035.png Sunset Dimensional Energy (1002035)

5x 1002013.png Chaotic Essence (1002013)
15x 1002000.png Sunset Illusion Fragment (1002000)
1,750,000 zeny

1002040.png Teal Dimensional Essence (1002040) 20x 1002036.png Teal Dimensional Energy (1002036)

5x 1002016.png Otherworldly Essence (1002016)
15x 1002001.png Teal Illusion Fragment (1002001)
2,500,000 zeny

1002041.png Pitch Black Dimensional Essence (1002041) 20x 1002037.png Pitch Black Dimensional Energy (1002037)

5x 1002016.png Otherworldly Essence (1002016)
15x 1002002.png Pitch Black Fragment (1002002)
3,250,000 zeny

1002012.png Chaotic Rune (1002012) 10x 1002011.png Chaotic Rune Fragment (1002011)

3x 1001998.png Frontier Magic Stone (1001998)
5x 1001972.png Root Gold Coin (1001972)
100,000 zeny

1002015.png Otherworldly Rune (1002015) 10x 1002014.png Otherworldly Rune Fragment (1002014)

7x 1001998.png Frontier Magic Stone (1001998)
10x 1001972.png Root Gold Coin (1001972)
500,000 zeny

Entwined Equipment & Enchants

Overview

Entwined Equipment is the first Chapter 1 equipment tier built from post-story currencies. It consists of six base pieces for the armor, garment, and shoes slots, each compatible with selectable Entwined Enchants.

Requirements and Unlock

  • Base requirement: level 200 to begin Chapter 1.
  • Complete the Chapter 1 main story to enter the post-story equipment progression.
  • Shop categories may become available as Chapter 1 progression is completed. Check the options currently offered by the NPC before exchanging materials.

NPCs and Location

Root Gold Exchanger in Yggdrasil Fruit Garden.
Hotbeer Mor, the Entwined Equipment supplier.
  • Root Gold Exchanger: (ygg_fruit 165, 126). Handles Chapter 1 exchanges involving 1001972.png Root Gold Coin (1001972).
  • Hotbeer Mor: (ygg_fruit 168, 124). Sells the Entwined Equipment base pieces.

Obtaining Entwined Equipment

Each base piece costs 150 1001972.png Root Gold Coin (1001972) and 3,000,000 zeny.

Item ID Equipment type Cost
450440.png Entwined Magical Armor [1] (450440) 450440 Armor 150x 1001972.png Root Gold Coin (1001972)
3,000,000 zeny
450441.png Entwined Magical Robe [1] (450441) 450441 Armor
480545.png Entwined Magical Manteau [1] (480545) 480545 Garment
480546.png Entwined Magical Muffler [1] (480546) 480546 Garment
470333.png Entwined Magical Boots [1] (470333) 470333 Shoes
470334.png Entwined Magical Shoes [1] (470334) 470334 Shoes

Currencies and Materials

Purchasing Entwined Equipment requires 1001972.png Root Gold Coin (1001972). Enchanting also consumes 1001996.png Mana Ring (1001996) and 1001998.png Frontier Magic Stone (1001998).

Recreated Dark Whisper rewards

Recreated Dark Whisper awards one guaranteed reward box according to the cleared difficulty. These are instance rewards. Only the Root Gold Coin and Mana Ring contents relevant to Entwined progression are shown below.

Difficulty Reward item and ID Flux item group 1001972.png Root Gold Coin (1001972) 1001996.png Mana Ring (1001996) Database
Levels 1–2 104006.png Immortal Magic Box (104006)
104006
CH1_MD_REWARD_1 20 10 Flux
Level 3 104007.png Superior Immortal Magic Box (104007)
104007
CH1_MD_REWARD_2 40 20 Flux
Level 4 104008.png Supreme Immortal Magic Box (104008)
104008
CH1_MD_REWARD_3 60 30 Flux
Level 5 104009.png Extra Superior Immortal Magic Box (104009)
104009
CH1_MD_REWARD_4 100 50 Flux

Rune Tablet rewards

Rune Tablet System grants the following rewards when the listed Chapter 1 tablet is activated. These are Rune Tablet rewards, not Recreated Dark Whisper instance rewards.

Rune Tablet Milestone Reward item and ID Flux item group 1001972.png Root Gold Coin (1001972) 1001996.png Mana Ring (1001996) Database
Twisted Magic Gear Activation 104741.png Entwined Magical Equipment Activation Reward (104741)
104741
RT_CH01_ARMOR_A 100 100 Flux
Chaos Activation 104746.png Chaos Activation Reward (104746)
104746
RT_CH01_EXTRA_A 300 300 Flux

Equipment Progression

  1. Complete Chapter 1 and collect Root Gold Coins.
  2. Purchase one Entwined base piece from Hotbeer Mor.
  3. Apply its three selectable enchants in the order 4th slot, 3rd slot, then 2nd slot.
  4. Continue through Chapter 1's post-story content to gather the materials for Dimension Shoes.

Enchanting

Entwined enchants are selected by the player and applied with a guaranteed result. They cannot be reset, so confirm every choice before applying it. See Entwined Enchants for the slot order, full option lists, and deterministic total cost.

Related Guides

Dimension Shoes & Enchants

Overview

Dimension Shoes use selectable enchants that are upgraded in levels. Each slot starts with a selected Lv1 enchant and can be upgraded through Lv5 to its corresponding Special enchant.

Eligible items Enchant order
470335.png Dimension World Battle Greaves [1] (470335)
470336.png Dimension World Hunting Boots [1] (470336)
470337.png Dimension World Spell Shoes [1] (470337)
470338.png Dimension World Magic Shoes [1] (470338)
470339.png Dimension World Executioner Boots [1] (470339)
4th slot → 3rd slot → 2nd slot

Requirements and NPC

Bring an eligible pair of Dimension Shoes and the materials shown for the next operation. Acquisition NPCs and confirmed coordinates are listed at Dimension Equipment — NPCs and Location. The enchant interface itself is not assigned an unverified NPC name or destination marker in this guide.

Enchant Mechanics

  • Select one available Lv1 enchant when opening a slot.
  • Upgrade the selected enchant through Lv2, Lv3, Lv4, and Lv5, then complete it with the corresponding Special enchant.
  • From Lv1 through Lv4, every operation advances: 90% reaches the next level and 10% skips one level.
  • Lv5 → Special is guaranteed.
  • There is no no-progress failure result in these upgrade tables.

Slot Order

Order Slot Initial materials Initial zeny
1 4th 30x 1001972.png Root Gold Coin (1001972)
20x 1001996.png Mana Ring (1001996)
25x 1001998.png Frontier Magic Stone (1001998)
2,500,000
2 3rd 50x 1001972.png Root Gold Coin (1001972)
30x 1001996.png Mana Ring (1001996)
35x 1001998.png Frontier Magic Stone (1001998)
3,500,000
3 2nd 70x 1001972.png Root Gold Coin (1001972)
40x 1001996.png Mana Ring (1001996)
45x 1001998.png Frontier Magic Stone (1001998)
5,000,000

Reset

Resetting removes all three enchants from the selected Dimension Shoes.

Reset result Cost
Remove all three enchants 25x 1001972.png Root Gold Coin (1001972)
5,000,000 zeny

4th Slot Perfect Enchant

The initial 4th-slot selection costs 30 1001972.png Root Gold Coin (1001972), 20 1001996.png Mana Ring (1001996), 25 1001998.png Frontier Magic Stone (1001998), and 2,500,000 zeny.

Selectable Lv1 enchant Effect
313853.png Frontier Crystal (Life) 1Lv (313853) Physical damage to Brute-type monsters +3%
Magic damage to Brute-type monsters +3%
Physical damage to Plant-type monsters +3%
Magic damage to Plant-type monsters +3%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313858.png Frontier Crystal (Regiment) 1Lv (313858) Physical damage to Fish-type monsters +3%
Magic damage to Fish-type monsters +3%
Physical damage to Demi-Human monsters +3%
Magic damage to Demi-Human monsters +3%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%

_______________________
Type: Enchant
Position: Unknown
313863.png Frontier Crystal (Good and Evil) 1Lv (313863) Physical damage to Angel-type monsters +3%
Magic damage to Angel-type monsters +3%
Physical damage to Demon-type monsters +3%
Magic damage to Demon-type monsters +3%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313868.png Frontier Crystal (Immortal) 1Lv (313868) Physical damage to Undead monsters +3%
Magic damage to Undead monsters +3%
Physical damage to Dragon-type monsters +3%
Magic damage to Dragon-type monsters +3%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313873.png Frontier Crystal (Vain) 1Lv (313873) Physical damage to Insect-type monsters +3%
Magic damage to Insect-type monsters +3%
Physical damage to Formless monsters +3%
Magic damage to Formless monsters +3%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%

_______________________
Type: Enchant
Position: Unknown

Enchant Upgrade Slot 4

Upgrade costs and outcomes
Current level Result Materials Zeny
Lv1 Lv2 (90%)
Lv3 (10%)
12x 1002007.png Azure Frontier Stone (1002007)
10x 1002008.png Sunset Frontier Stone (1002008)
30x 1002012.png Chaotic Rune (1002012)
6x 1002013.png Chaotic Essence (1002013)
5,000,000
Lv2 Lv3 (90%)
Lv4 (10%)
14x 1002007.png Azure Frontier Stone (1002007)
12x 1002008.png Sunset Frontier Stone (1002008)
60x 1002012.png Chaotic Rune (1002012)
12x 1002013.png Chaotic Essence (1002013)
10,000,000
Lv3 Lv4 (90%)
Lv5 (10%)
16x 1002007.png Azure Frontier Stone (1002007)
14x 1002008.png Sunset Frontier Stone (1002008)
20x 1002015.png Otherworldly Rune (1002015)
5x 1002016.png Otherworldly Essence (1002016)
17,500,000
Lv4 Lv5 (90%)
Special (10%)
18x 1002007.png Azure Frontier Stone (1002007)
16x 1002008.png Sunset Frontier Stone (1002008)
40x 1002015.png Otherworldly Rune (1002015)
10x 1002016.png Otherworldly Essence (1002016)
27,500,000
Lv5 Special (100%) 150x 1002007.png Azure Frontier Stone (1002007)
150x 1002008.png Sunset Frontier Stone (1002008)
100x 1002009.png Teal Frontier Stone (1002009)
100x 1002010.png Pitch Black Frontier Stone (1002010)
25x 1002038.png Azure Dimensional Essence (1002038)
25x 1002039.png Sunset Dimensional Essence (1002039)
25x 1002040.png Teal Dimensional Essence (1002040)
25x 1002041.png Pitch Black Dimensional Essence (1002041)
100,000,000
Complete enchant progressions
Lv1 option Enchant Effect
313853.png Frontier Crystal (Life) 1Lv (313853) 313853.png Frontier Crystal (Life) 1Lv (313853) Physical damage to Brute-type monsters +3%
Magic damage to Brute-type monsters +3%
Physical damage to Plant-type monsters +3%
Magic damage to Plant-type monsters +3%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313854.png Frontier Crystal (Life) 2Lv (313854) Physical damage to Brute-type monsters +4%
Magic damage to Brute-type monsters +4%
Physical damage to Plant-type monsters +4%
Magic damage to Plant-type monsters +4%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= C:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313855.png Frontier Crystal (Life) 3Lv (313855) Physical damage to Brute-type monsters +5%
Magic damage to Brute-type monsters +5%
Physical damage to Plant-type monsters +5%
Magic damage to Plant-type monsters +5%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= C:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= B:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313856.png Frontier Crystal (Life) 4Lv (313856) Physical damage to Brute-type monsters +7%
Magic damage to Brute-type monsters +7%
Physical damage to Plant-type monsters +7%
Magic damage to Plant-type monsters +7%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= C:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= B:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%
_______________________
Grade >= A:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313857.png Frontier Crystal (Life) 5Lv (313857) Physical damage to Brute-type monsters +10%
Magic damage to Brute-type monsters +10%
Physical damage to Plant-type monsters +10%
Magic damage to Plant-type monsters +10%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= C:
Physical damage to Brute-type monsters +1%
Magic damage to Brute-type monsters +1%
Physical damage to Plant-type monsters +1%
Magic damage to Plant-type monsters +1%
_______________________
Grade >= B:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%
_______________________
Grade >= A:
Physical damage to Brute-type monsters +4%
Magic damage to Brute-type monsters +4%
Physical damage to Plant-type monsters +4%
Magic damage to Plant-type monsters +4%

_______________________
Type: Enchant
Position: Unknown
313939.png Dimension World Crystal (Life) (313939) Physical damage to Brute-type monsters +12%
Magic damage to Brute-type monsters +12%
Physical damage to Plant-type monsters +12%
Magic damage to Plant-type monsters +12%
_______________________
Grade >= D:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%
_______________________
Grade >= C:
Physical damage to Brute-type monsters +2%
Magic damage to Brute-type monsters +2%
Physical damage to Plant-type monsters +2%
Magic damage to Plant-type monsters +2%
_______________________
Grade >= B:
Physical damage to Brute-type monsters +4%
Magic damage to Brute-type monsters +4%
Physical damage to Plant-type monsters +4%
Magic damage to Plant-type monsters +4%
_______________________
Grade >= A:
Physical damage to Brute-type monsters +5%
Magic damage to Brute-type monsters +5%
Physical damage to Plant-type monsters +5%
Magic damage to Plant-type monsters +5%

_______________________
Type: Enchant
Position: Unknown
313858.png Frontier Crystal (Regiment) 1Lv (313858) 313858.png Frontier Crystal (Regiment) 1Lv (313858) Physical damage to Fish-type monsters +3%
Magic damage to Fish-type monsters +3%
Physical damage to Demi-Human monsters +3%
Magic damage to Demi-Human monsters +3%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%

_______________________
Type: Enchant
Position: Unknown
313859.png Frontier Crystal (Regiment) 2Lv (313859) Physical damage to Fish-type monsters +4%
Magic damage to Fish-type monsters +4%
Physical damage to Demi-Human monsters +4%
Magic damage to Demi-Human monsters +4%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= C:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%

_______________________
Type: Enchant
Position: Unknown
313860.png Frontier Crystal (Regiment) 3Lv (313860) Physical damage to Fish-type monsters +5%
Magic damage to Fish-type monsters +5%
Physical damage to Demi-Human monsters +5%
Magic damage to Demi-Human monsters +5%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= C:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= B:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%

_______________________
Type: Enchant
Position: Unknown
313861.png Frontier Crystal (Regiment) 4Lv (313861) Physical damage to Fish-type monsters +7%
Magic damage to Fish-type monsters +7%
Physical damage to Demi-Human monsters +7%
Magic damage to Demi-Human monsters +7%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= C:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= B:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%
_______________________
Grade >= A:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%

_______________________
Type: Enchant
Position: Unknown
313862.png Frontier Crystal (Regiment) 5Lv (313862) Physical damage to Fish-type monsters +10%
Magic damage to Fish-type monsters +10%
Physical damage to Demi-Human monsters +10%
Magic damage to Demi-Human monsters +10%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= C:
Physical damage to Fish-type monsters +1%
Magic damage to Fish-type monsters +1%
Physical damage to Demi-Human monsters +1%
Magic damage to Demi-Human monsters +1%
_______________________
Grade >= B:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%
_______________________
Grade >= A:
Physical damage to Fish-type monsters +4%
Magic damage to Fish-type monsters +4%
Physical damage to Demi-Human monsters +4%
Magic damage to Demi-Human monsters +4%

_______________________
Type: Enchant
Position: Unknown
313940.png Dimension World Crystal (Regiment) (313940) Physical damage to Fish-type monsters +12%
Magic damage to Fish-type monsters +12%
Physical damage to Demi-Human monsters +12%
Magic damage to Demi-Human monsters +12%
_______________________
Grade >= D:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%
_______________________
Grade >= C:
Physical damage to Fish-type monsters +2%
Magic damage to Fish-type monsters +2%
Physical damage to Demi-Human monsters +2%
Magic damage to Demi-Human monsters +2%
_______________________
Grade >= B:
Physical damage to Fish-type monsters +4%
Magic damage to Fish-type monsters +4%
Physical damage to Demi-Human monsters +4%
Magic damage to Demi-Human monsters +4%
_______________________
Grade >= A:
Physical damage to Fish-type monsters +5%
Magic damage to Fish-type monsters +5%
Physical damage to Demi-Human monsters +5%
Magic damage to Demi-Human monsters +5%

_______________________
Type: Enchant
Position: Unknown
313863.png Frontier Crystal (Good and Evil) 1Lv (313863) 313863.png Frontier Crystal (Good and Evil) 1Lv (313863) Physical damage to Angel-type monsters +3%
Magic damage to Angel-type monsters +3%
Physical damage to Demon-type monsters +3%
Magic damage to Demon-type monsters +3%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313864.png Frontier Crystal (Good and Evil) 2Lv (313864) Physical damage to Angel-type monsters +4%
Magic damage to Angel-type monsters +4%
Physical damage to Demon-type monsters +4%
Magic damage to Demon-type monsters +4%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313865.png Frontier Crystal (Good and Evil) 3Lv (313865) Physical damage to Angel-type monsters +5%
Magic damage to Angel-type monsters +5%
Physical damage to Demon-type monsters +5%
Magic damage to Demon-type monsters +5%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313866.png Frontier Crystal (Good and Evil) 4Lv (313866) Physical damage to Angel-type monsters +7%
Magic damage to Angel-type monsters +7%
Physical damage to Demon-type monsters +7%
Magic damage to Demon-type monsters +7%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%
_______________________
Grade >= A:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313867.png Frontier Crystal (Good and Evil) 5Lv (313867) Physical damage to Angel-type monsters +10%
Magic damage to Angel-type monsters +10%
Physical damage to Demon-type monsters +10%
Magic damage to Demon-type monsters +10%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Angel-type monsters +1%
Magic damage to Angel-type monsters +1%
Physical damage to Demon-type monsters +1%
Magic damage to Demon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%
_______________________
Grade >= A:
Physical damage to Angel-type monsters +4%
Magic damage to Angel-type monsters +4%
Physical damage to Demon-type monsters +4%
Magic damage to Demon-type monsters +4%

_______________________
Type: Enchant
Position: Unknown
313941.png Dimension World Crystal (Good and Evil) (313941) Physical damage to Angel-type monsters +12%
Magic damage to Angel-type monsters +12%
Physical damage to Demon-type monsters +12%
Magic damage to Demon-type monsters +12%
_______________________
Grade >= D:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%
_______________________
Grade >= C:
Physical damage to Angel-type monsters +2%
Magic damage to Angel-type monsters +2%
Physical damage to Demon-type monsters +2%
Magic damage to Demon-type monsters +2%
_______________________
Grade >= B:
Physical damage to Angel-type monsters +4%
Magic damage to Angel-type monsters +4%
Physical damage to Demon-type monsters +4%
Magic damage to Demon-type monsters +4%
_______________________
Grade >= A:
Physical damage to Angel-type monsters +5%
Magic damage to Angel-type monsters +5%
Physical damage to Demon-type monsters +5%
Magic damage to Demon-type monsters +5%

_______________________
Type: Enchant
Position: Unknown
313868.png Frontier Crystal (Immortal) 1Lv (313868) 313868.png Frontier Crystal (Immortal) 1Lv (313868) Physical damage to Undead monsters +3%
Magic damage to Undead monsters +3%
Physical damage to Dragon-type monsters +3%
Magic damage to Dragon-type monsters +3%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313869.png Frontier Crystal (Immortal) 2Lv (313869) Physical damage to Undead monsters +4%
Magic damage to Undead monsters +4%
Physical damage to Dragon-type monsters +4%
Magic damage to Dragon-type monsters +4%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%

_______________________
Type: Enchant
Position: Unknown
313870.png Frontier Crystal (Immortal) 3Lv (313870) Physical damage to Undead monsters +5%
Magic damage to Undead monsters +5%
Physical damage to Dragon-type monsters +5%
Magic damage to Dragon-type monsters +5%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313871.png Frontier Crystal (Immortal) 4Lv (313871) Physical damage to Undead monsters +7%
Magic damage to Undead monsters +7%
Physical damage to Dragon-type monsters +7%
Magic damage to Dragon-type monsters +7%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%
_______________________
Grade >= A:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%

_______________________
Type: Enchant
Position: Unknown
313872.png Frontier Crystal (Immortal) 5Lv (313872) Physical damage to Undead monsters +10%
Magic damage to Undead monsters +10%
Physical damage to Dragon-type monsters +10%
Magic damage to Dragon-type monsters +10%
_______________________
Grade >= D:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= C:
Physical damage to Undead monsters +1%
Magic damage to Undead monsters +1%
Physical damage to Dragon-type monsters +1%
Magic damage to Dragon-type monsters +1%
_______________________
Grade >= B:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%
_______________________
Grade >= A:
Physical damage to Undead monsters +4%
Magic damage to Undead monsters +4%
Physical damage to Dragon-type monsters +4%
Magic damage to Dragon-type monsters +4%

_______________________
Type: Enchant
Position: Unknown
313942.png Dimension World Crystal (Immortal) (313942) Physical damage to Undead monsters +12%
Magic damage to Undead monsters +12%
Physical damage to Dragon-type monsters +12%
Magic damage to Dragon-type monsters +12%
_______________________
Grade >= D:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%
_______________________
Grade >= C:
Physical damage to Undead monsters +2%
Magic damage to Undead monsters +2%
Physical damage to Dragon-type monsters +2%
Magic damage to Dragon-type monsters +2%
_______________________
Grade >= B:
Physical damage to Undead monsters +4%
Magic damage to Undead monsters +4%
Physical damage to Dragon-type monsters +4%
Magic damage to Dragon-type monsters +4%
_______________________
Grade >= A:
Physical damage to Undead monsters +5%
Magic damage to Undead monsters +5%
Physical damage to Dragon-type monsters +5%
Magic damage to Dragon-type monsters +5%

_______________________
Type: Enchant
Position: Unknown
313873.png Frontier Crystal (Vain) 1Lv (313873) 313873.png Frontier Crystal (Vain) 1Lv (313873) Physical damage to Insect-type monsters +3%
Magic damage to Insect-type monsters +3%
Physical damage to Formless monsters +3%
Magic damage to Formless monsters +3%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%

_______________________
Type: Enchant
Position: Unknown
313874.png Frontier Crystal (Vain) 2Lv (313874) Physical damage to Insect-type monsters +4%
Magic damage to Insect-type monsters +4%
Physical damage to Formless monsters +4%
Magic damage to Formless monsters +4%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= C:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%

_______________________
Type: Enchant
Position: Unknown
313875.png Frontier Crystal (Vain) 3Lv (313875) Physical damage to Insect-type monsters +5%
Magic damage to Insect-type monsters +5%
Physical damage to Formless monsters +5%
Magic damage to Formless monsters +5%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= C:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= B:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%

_______________________
Type: Enchant
Position: Unknown
313876.png Frontier Crystal (Vain) 4Lv (313876) Physical damage to Insect-type monsters +7%
Magic damage to Insect-type monsters +7%
Physical damage to Formless monsters +7%
Magic damage to Formless monsters +7%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= C:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= B:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%
_______________________
Grade >= A:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%

_______________________
Type: Enchant
Position: Unknown
313877.png Frontier Crystal (Vain) 5Lv (313877) Physical damage to Insect-type monsters +10%
Magic damage to Insect-type monsters +10%
Physical damage to Formless monsters +10%
Magic damage to Formless monsters +10%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= C:
Physical damage to Insect-type monsters +1%
Magic damage to Insect-type monsters +1%
Physical damage to Formless monsters +1%
Magic damage to Formless monsters +1%
_______________________
Grade >= B:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%
_______________________
Grade >= A:
Physical damage to Insect-type monsters +4%
Magic damage to Insect-type monsters +4%
Physical damage to Formless monsters +4%
Magic damage to Formless monsters +4%

_______________________
Type: Enchant
Position: Unknown
313943.png Dimension World Crystal (Vain) (313943) Physical damage to Insect-type monsters +12%
Magic damage to Insect-type monsters +12%
Physical damage to Formless monsters +12%
Magic damage to Formless monsters +12%
_______________________
Grade >= D:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%
_______________________
Grade >= C:
Physical damage to Insect-type monsters +2%
Magic damage to Insect-type monsters +2%
Physical damage to Formless monsters +2%
Magic damage to Formless monsters +2%
_______________________
Grade >= B:
Physical damage to Insect-type monsters +4%
Magic damage to Insect-type monsters +4%
Physical damage to Formless monsters +4%
Magic damage to Formless monsters +4%
_______________________
Grade >= A:
Physical damage to Insect-type monsters +5%
Magic damage to Insect-type monsters +5%
Physical damage to Formless monsters +5%
Magic damage to Formless monsters +5%

_______________________
Type: Enchant
Position: Unknown

3rd Slot Perfect Enchant

The initial 3rd-slot selection costs 50 1001972.png Root Gold Coin (1001972), 30 1001996.png Mana Ring (1001996), 35 1001998.png Frontier Magic Stone (1001998), and 3,500,000 zeny.

Selectable Lv1 enchant Effect
313878.png Frontier Crystal (Flame) 1Lv (313878) Magic damage to Dark property +3%
Physical damage to Dark property +3%
Magic damage to Fire property +3%
Physical damage to Fire property +3%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%

_______________________
Type: Enchant
Position: Unknown
313883.png Frontier Crystal (Frozen) 1Lv (313883) Magic damage to Holy property +3%
Physical damage to Holy property +3%
Magic damage to Water property +3%
Physical damage to Water property +3%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%

_______________________
Type: Enchant
Position: Unknown
313888.png Frontier Crystal (Earth) 1Lv (313888) Magic damage to Earth property +3%
Physical damage to Earth property +3%
Magic damage to Wind property +3%
Physical damage to Wind property +3%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%

_______________________
Type: Enchant
Position: Unknown
313893.png Frontier Crystal (Death) 1Lv (313893) Physical damage to Ghost property +3%
Magic damage to Ghost property +3%
Physical damage to Undead property +3%
Magic damage to Undead property +3%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%

_______________________
Type: Enchant
Position: Unknown
313898.png Frontier Crystal (Poison) 1Lv (313898) Magic damage to Poison property +3%
Physical damage to Poison property +3%
Magic damage to Neutral property +3%
Physical damage to Neutral property +3%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%

_______________________
Type: Enchant
Position: Unknown

Enchant Upgrade Slot 3

Upgrade costs and outcomes
Current level Result Materials Zeny
Lv1 Lv2 (90%)
Lv3 (10%)
12x 1002007.png Azure Frontier Stone (1002007)
10x 1002008.png Sunset Frontier Stone (1002008)
30x 1002012.png Chaotic Rune (1002012)
6x 1002013.png Chaotic Essence (1002013)
5,000,000
Lv2 Lv3 (90%)
Lv4 (10%)
14x 1002007.png Azure Frontier Stone (1002007)
12x 1002008.png Sunset Frontier Stone (1002008)
60x 1002012.png Chaotic Rune (1002012)
12x 1002013.png Chaotic Essence (1002013)
10,000,000
Lv3 Lv4 (90%)
Lv5 (10%)
16x 1002007.png Azure Frontier Stone (1002007)
14x 1002008.png Sunset Frontier Stone (1002008)
20x 1002015.png Otherworldly Rune (1002015)
5x 1002016.png Otherworldly Essence (1002016)
17,500,000
Lv4 Lv5 (90%)
Special (10%)
18x 1002007.png Azure Frontier Stone (1002007)
16x 1002008.png Sunset Frontier Stone (1002008)
40x 1002015.png Otherworldly Rune (1002015)
10x 1002016.png Otherworldly Essence (1002016)
27,500,000
Lv5 Special (100%) 150x 1002007.png Azure Frontier Stone (1002007)
150x 1002008.png Sunset Frontier Stone (1002008)
100x 1002009.png Teal Frontier Stone (1002009)
100x 1002010.png Pitch Black Frontier Stone (1002010)
25x 1002038.png Azure Dimensional Essence (1002038)
25x 1002039.png Sunset Dimensional Essence (1002039)
25x 1002040.png Teal Dimensional Essence (1002040)
25x 1002041.png Pitch Black Dimensional Essence (1002041)
100,000,000
Complete enchant progressions
Lv1 option Enchant Effect
313878.png Frontier Crystal (Flame) 1Lv (313878) 313878.png Frontier Crystal (Flame) 1Lv (313878) Magic damage to Dark property +3%
Physical damage to Dark property +3%
Magic damage to Fire property +3%
Physical damage to Fire property +3%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%

_______________________
Type: Enchant
Position: Unknown
313879.png Frontier Crystal (Flame) 2Lv (313879) Magic damage to Dark property +4%
Physical damage to Dark property +4%
Magic damage to Fire property +4%
Physical damage to Fire property +4%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= C:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%

_______________________
Type: Enchant
Position: Unknown
313880.png Frontier Crystal (Flame) 3Lv (313880) Magic damage to Dark property +5%
Physical damage to Dark property +5%
Magic damage to Fire property +5%
Physical damage to Fire property +5%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= C:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= B:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%

_______________________
Type: Enchant
Position: Unknown
313881.png Frontier Crystal (Flame) 4Lv (313881) Magic damage to Dark property +7%
Physical damage to Dark property +7%
Magic damage to Fire property +7%
Physical damage to Fire property +7%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= C:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= B:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%
_______________________
Grade >= A:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%

_______________________
Type: Enchant
Position: Unknown
313882.png Frontier Crystal (Flame) 5Lv (313882) Magic damage to Dark property +10%
Physical damage to Dark property +10%
Magic damage to Fire property +10%
Physical damage to Fire property +10%
_______________________
Grade >= D:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= C:
Magic damage to Dark property +1%
Physical damage to Dark property +1%
Magic damage to Fire property +1%
Physical damage to Fire property +1%
_______________________
Grade >= B:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%
_______________________
Grade >= A:
Magic damage to Dark property +4%
Physical damage to Dark property +4%
Magic damage to Fire property +4%
Physical damage to Fire property +4%

_______________________
Type: Enchant
Position: Unknown
313944.png Dimension World Crystal (Flame) (313944) Magic damage to Dark property +12%
Physical damage to Dark property +12%
Magic damage to Fire property +12%
Physical damage to Fire property +12%
_______________________
Grade >= D:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%
_______________________
Grade >= C:
Magic damage to Dark property +2%
Physical damage to Dark property +2%
Magic damage to Fire property +2%
Physical damage to Fire property +2%
_______________________
Grade >= B:
Magic damage to Dark property +4%
Physical damage to Dark property +4%
Magic damage to Fire property +4%
Physical damage to Fire property +4%
_______________________
Grade >= A:
Magic damage to Dark property +5%
Physical damage to Dark property +5%
Magic damage to Fire property +5%
Physical damage to Fire property +5%

_______________________
Type: Enchant
Position: Unknown
313883.png Frontier Crystal (Frozen) 1Lv (313883) 313883.png Frontier Crystal (Frozen) 1Lv (313883) Magic damage to Holy property +3%
Physical damage to Holy property +3%
Magic damage to Water property +3%
Physical damage to Water property +3%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%

_______________________
Type: Enchant
Position: Unknown
313884.png Frontier Crystal (Frozen) 2Lv (313884) Magic damage to Holy property +4%
Physical damage to Holy property +4%
Magic damage to Water property +4%
Physical damage to Water property +4%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= C:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%

_______________________
Type: Enchant
Position: Unknown
313885.png Frontier Crystal (Frozen) 3Lv (313885) Magic damage to Holy property +5%
Physical damage to Holy property +5%
Magic damage to Water property +5%
Physical damage to Water property +5%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= C:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= B:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%

_______________________
Type: Enchant
Position: Unknown
313886.png Frontier Crystal (Frozen) 4Lv (313886) Magic damage to Holy property +7%
Physical damage to Holy property +7%
Magic damage to Water property +7%
Physical damage to Water property +7%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= C:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= B:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%
_______________________
Grade >= A:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%

_______________________
Type: Enchant
Position: Unknown
313887.png Frontier Crystal (Frozen) 5Lv (313887) Magic damage to Holy property +10%
Physical damage to Holy property +10%
Magic damage to Water property +10%
Physical damage to Water property +10%
_______________________
Grade >= D:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= C:
Magic damage to Holy property +1%
Physical damage to Holy property +1%
Magic damage to Water property +1%
Physical damage to Water property +1%
_______________________
Grade >= B:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%
_______________________
Grade >= A:
Magic damage to Holy property +4%
Physical damage to Holy property +4%
Magic damage to Water property +4%
Physical damage to Water property +4%

_______________________
Type: Enchant
Position: Unknown
313945.png Dimension World Crystal (Frozen) (313945) Magic damage to Holy property +12%
Physical damage to Holy property +12%
Magic damage to Water property +12%
Physical damage to Water property +12%
_______________________
Grade >= D:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%
_______________________
Grade >= C:
Magic damage to Holy property +2%
Physical damage to Holy property +2%
Magic damage to Water property +2%
Physical damage to Water property +2%
_______________________
Grade >= B:
Magic damage to Holy property +4%
Physical damage to Holy property +4%
Magic damage to Water property +4%
Physical damage to Water property +4%
_______________________
Grade >= A:
Magic damage to Holy property +5%
Physical damage to Holy property +5%
Magic damage to Water property +5%
Physical damage to Water property +5%

_______________________
Type: Enchant
Position: Unknown
313888.png Frontier Crystal (Earth) 1Lv (313888) 313888.png Frontier Crystal (Earth) 1Lv (313888) Magic damage to Earth property +3%
Physical damage to Earth property +3%
Magic damage to Wind property +3%
Physical damage to Wind property +3%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%

_______________________
Type: Enchant
Position: Unknown
313889.png Frontier Crystal (Earth) 2Lv (313889) Magic damage to Earth property +4%
Physical damage to Earth property +4%
Magic damage to Wind property +4%
Physical damage to Wind property +4%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= C:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%

_______________________
Type: Enchant
Position: Unknown
313890.png Frontier Crystal (Earth) 3Lv (313890) Magic damage to Earth property +5%
Physical damage to Earth property +5%
Magic damage to Wind property +5%
Physical damage to Wind property +5%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= C:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= B:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%

_______________________
Type: Enchant
Position: Unknown
313891.png Frontier Crystal (Earth) 4Lv (313891) Magic damage to Earth property +7%
Physical damage to Earth property +7%
Magic damage to Wind property +7%
Physical damage to Wind property +7%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= C:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= B:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%
_______________________
Grade >= A:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%

_______________________
Type: Enchant
Position: Unknown
313892.png Frontier Crystal (Earth) 5Lv (313892) Magic damage to Earth property +10%
Physical damage to Earth property +10%
Magic damage to Wind property +10%
Physical damage to Wind property +10%
_______________________
Grade >= D:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= C:
Magic damage to Earth property +1%
Physical damage to Earth property +1%
Magic damage to Wind property +1%
Physical damage to Wind property +1%
_______________________
Grade >= B:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%
_______________________
Grade >= A:
Magic damage to Earth property +4%
Physical damage to Earth property +4%
Magic damage to Wind property +4%
Physical damage to Wind property +4%

_______________________
Type: Enchant
Position: Unknown
313946.png Dimension World Crystal (Earth) (313946) Magic damage to Earth property +12%
Physical damage to Earth property +12%
Magic damage to Wind property +12%
Physical damage to Wind property +12%
_______________________
Grade >= D:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%
_______________________
Grade >= C:
Magic damage to Earth property +2%
Physical damage to Earth property +2%
Magic damage to Wind property +2%
Physical damage to Wind property +2%
_______________________
Grade >= B:
Magic damage to Earth property +4%
Physical damage to Earth property +4%
Magic damage to Wind property +4%
Physical damage to Wind property +4%
_______________________
Grade >= A:
Magic damage to Earth property +5%
Physical damage to Earth property +5%
Magic damage to Wind property +5%
Physical damage to Wind property +5%

_______________________
Type: Enchant
Position: Unknown
313893.png Frontier Crystal (Death) 1Lv (313893) 313893.png Frontier Crystal (Death) 1Lv (313893) Physical damage to Ghost property +3%
Magic damage to Ghost property +3%
Physical damage to Undead property +3%
Magic damage to Undead property +3%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%

_______________________
Type: Enchant
Position: Unknown
313894.png Frontier Crystal (Death) 2Lv (313894) Physical damage to Ghost property +4%
Magic damage to Ghost property +4%
Physical damage to Undead property +4%
Magic damage to Undead property +4%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= C:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%

_______________________
Type: Enchant
Position: Unknown
313895.png Frontier Crystal (Death) 3Lv (313895) Physical damage to Ghost property +5%
Magic damage to Ghost property +5%
Physical damage to Undead property +5%
Magic damage to Undead property +5%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= C:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= B:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%

_______________________
Type: Enchant
Position: Unknown
313896.png Frontier Crystal (Death) 4Lv (313896) Physical damage to Ghost property +7%
Magic damage to Ghost property +7%
Physical damage to Undead property +7%
Magic damage to Undead property +7%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= C:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= B:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%
_______________________
Grade >= A:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%

_______________________
Type: Enchant
Position: Unknown
313897.png Frontier Crystal (Death) 5Lv (313897) Physical damage to Ghost property +10%
Magic damage to Ghost property +10%
Physical damage to Undead property +10%
Magic damage to Undead property +10%
_______________________
Grade >= D:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= C:
Physical damage to Ghost property +1%
Magic damage to Ghost property +1%
Physical damage to Undead property +1%
Magic damage to Undead property +1%
_______________________
Grade >= B:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%
_______________________
Grade >= A:
Physical damage to Ghost property +4%
Magic damage to Ghost property +4%
Physical damage to Undead property +4%
Magic damage to Undead property +4%

_______________________
Type: Enchant
Position: Unknown
313947.png Dimension World Crystal (Death) (313947) Physical damage to Ghost property +12%
Magic damage to Ghost property +12%
Physical damage to Undead property +12%
Magic damage to Undead property +12%
_______________________
Grade >= D:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%
_______________________
Grade >= C:
Physical damage to Ghost property +2%
Magic damage to Ghost property +2%
Physical damage to Undead property +2%
Magic damage to Undead property +2%
_______________________
Grade >= B:
Physical damage to Ghost property +4%
Magic damage to Ghost property +4%
Physical damage to Undead property +4%
Magic damage to Undead property +4%
_______________________
Grade >= A:
Physical damage to Ghost property +5%
Magic damage to Ghost property +5%
Physical damage to Undead property +5%
Magic damage to Undead property +5%

_______________________
Type: Enchant
Position: Unknown
313898.png Frontier Crystal (Poison) 1Lv (313898) 313898.png Frontier Crystal (Poison) 1Lv (313898) Magic damage to Poison property +3%
Physical damage to Poison property +3%
Magic damage to Neutral property +3%
Physical damage to Neutral property +3%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%

_______________________
Type: Enchant
Position: Unknown
313899.png Frontier Crystal (Poison) 2Lv (313899) Magic damage to Poison property +4%
Physical damage to Poison property +4%
Magic damage to Neutral property +4%
Physical damage to Neutral property +4%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= C:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%

_______________________
Type: Enchant
Position: Unknown
313900.png Frontier Crystal (Poison) 3Lv (313900) Magic damage to Poison property +5%
Physical damage to Poison property +5%
Magic damage to Neutral property +5%
Physical damage to Neutral property +5%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= C:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= B:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%

_______________________
Type: Enchant
Position: Unknown
313901.png Frontier Crystal (Poison) 4Lv (313901) Magic damage to Poison property +7%
Physical damage to Poison property +7%
Magic damage to Neutral property +7%
Physical damage to Neutral property +7%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= C:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= B:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%
_______________________
Grade >= A:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%

_______________________
Type: Enchant
Position: Unknown
313902.png Frontier Crystal (Poison) 5Lv (313902) Magic damage to Poison property +10%
Physical damage to Poison property +10%
Magic damage to Neutral property +10%
Physical damage to Neutral property +10%
_______________________
Grade >= D:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= C:
Magic damage to Poison property +1%
Physical damage to Poison property +1%
Magic damage to Neutral property +1%
Physical damage to Neutral property +1%
_______________________
Grade >= B:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%
_______________________
Grade >= A:
Magic damage to Poison property +4%
Physical damage to Poison property +4%
Magic damage to Neutral property +4%
Physical damage to Neutral property +4%

_______________________
Type: Enchant
Position: Unknown
313948.png Dimension World Crystal (Poison) (313948) Magic damage to Poison property +12%
Physical damage to Poison property +12%
Magic damage to Neutral property +12%
Physical damage to Neutral property +12%
_______________________
Grade >= D:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%
_______________________
Grade >= C:
Magic damage to Poison property +2%
Physical damage to Poison property +2%
Magic damage to Neutral property +2%
Physical damage to Neutral property +2%
_______________________
Grade >= B:
Magic damage to Poison property +4%
Physical damage to Poison property +4%
Magic damage to Neutral property +4%
Physical damage to Neutral property +4%
_______________________
Grade >= A:
Magic damage to Poison property +5%
Physical damage to Poison property +5%
Magic damage to Neutral property +5%
Physical damage to Neutral property +5%

_______________________
Type: Enchant
Position: Unknown

2nd Slot Perfect Enchant

The initial 2nd-slot selection costs 70 1001972.png Root Gold Coin (1001972), 40 1001996.png Mana Ring (1001996), 45 1001998.png Frontier Magic Stone (1001998), and 5,000,000 zeny.

Selectable Lv1 enchant Effect
313903.png Frontier Crystal (Fighting Spirit) 1Lv (313903) Grade >= D:
P.ATK +3
POW +1

_______________________
Type: Enchant
Position: Unknown
313909.png Frontier Crystal (Prudence) 1Lv (313909) Grade >= D:
P.ATK +3
CON +3

_______________________
Type: Enchant
Position: Unknown
313915.png Frontier Crystal (Pride) 1Lv (313915) Grade >= D:
S.MATK +3
SPL +1

_______________________
Type: Enchant
Position: Unknown
313921.png Frontier Crystal (Sageness) 1Lv (313921) Grade >= D:
S.MATK +3
SPL +1

_______________________
Type: Enchant
Position: Unknown
313927.png Frontier Crystal (Volition) 1Lv (313927) Grade >= D:
CRate +1
P.ATK +2
POW +1

_______________________
Type: Enchant
Position: Unknown
313933.png Frontier Crystal (Will) 1Lv (313933) Grade >= D:
CRate +1
P.ATK +2
CON +3

_______________________
Type: Enchant
Position: Unknown

Enchant Upgrade Slot 2

Upgrade costs and outcomes
Current level Result Materials Zeny
Lv1 Lv2 (90%)
Lv3 (10%)
14x 1002007.png Azure Frontier Stone (1002007)
12x 1002008.png Sunset Frontier Stone (1002008)
10x 1002009.png Teal Frontier Stone (1002009)
8x 1002010.png Pitch Black Frontier Stone (1002010)
15x 1002013.png Chaotic Essence (1002013)
6x 1002016.png Otherworldly Essence (1002016)
7,500,000
Lv2 Lv3 (90%)
Lv4 (10%)
16x 1002007.png Azure Frontier Stone (1002007)
14x 1002008.png Sunset Frontier Stone (1002008)
12x 1002009.png Teal Frontier Stone (1002009)
10x 1002010.png Pitch Black Frontier Stone (1002010)
10x 1002013.png Chaotic Essence (1002013)
9x 1002016.png Otherworldly Essence (1002016)
12,500,000
Lv3 Lv4 (90%)
Lv5 (10%)
18x 1002007.png Azure Frontier Stone (1002007)
16x 1002008.png Sunset Frontier Stone (1002008)
14x 1002009.png Teal Frontier Stone (1002009)
12x 1002010.png Pitch Black Frontier Stone (1002010)
25x 1002013.png Chaotic Essence (1002013)
12x 1002016.png Otherworldly Essence (1002016)
20,500,000
Lv4 Lv5 (90%)
Special (10%)
20x 1002007.png Azure Frontier Stone (1002007)
18x 1002008.png Sunset Frontier Stone (1002008)
16x 1002009.png Teal Frontier Stone (1002009)
14x 1002010.png Pitch Black Frontier Stone (1002010)
30x 1002013.png Chaotic Essence (1002013)
15x 1002016.png Otherworldly Essence (1002016)
30,000,000
Lv5 Special (100%) 250x 1002007.png Azure Frontier Stone (1002007)
250x 1002008.png Sunset Frontier Stone (1002008)
200x 1002009.png Teal Frontier Stone (1002009)
200x 1002010.png Pitch Black Frontier Stone (1002010)
75x 1002038.png Azure Dimensional Essence (1002038)
75x 1002039.png Sunset Dimensional Essence (1002039)
75x 1002040.png Teal Dimensional Essence (1002040)
75x 1002041.png Pitch Black Dimensional Essence (1002041)
100,000,000
Complete enchant progressions
Lv1 option Enchant Effect
313903.png Frontier Crystal (Fighting Spirit) 1Lv (313903) 313903.png Frontier Crystal (Fighting Spirit) 1Lv (313903) Grade >= D:
P.ATK +3
POW +1

_______________________
Type: Enchant
Position: Unknown
313904.png Frontier Crystal (Fighting Spirit) 2Lv (313904) Grade >= D:
P.ATK +4
POW +2
_______________________
Grade >= C:
Ranged Physical Damage +2%
Melee Physical Damage +2%

_______________________
Type: Enchant
Position: Unknown
313905.png Frontier Crystal (Fighting Spirit) 3Lv (313905) Grade >= D:
P.ATK +5
POW +3
_______________________
Grade >= C:
Ranged Physical Damage +4%
Melee Physical Damage +4%
_______________________
Grade >= B:
POW +3
For each 5 Refine Levels:
Base ATK +3

_______________________
Type: Enchant
Position: Unknown
313906.png Frontier Crystal (Fighting Spirit) 4Lv (313906) Grade >= D:
P.ATK +6
POW +4
_______________________
Grade >= C:
Ranged Physical Damage +6%
Melee Physical Damage +6%
_______________________
Grade >= B:
POW +4
For each 4 Refine Levels:
Base ATK +5
_______________________
Grade >= A:
For each 3 Refine Levels:
POW +5

_______________________
Type: Enchant
Position: Unknown
313907.png Frontier Crystal (Fighting Spirit) 5Lv (313907) Grade >= D:
P.ATK +7
POW +5
_______________________
Grade >= C:
Ranged Physical Damage +8%
Melee Physical Damage +8%
_______________________
Grade >= B:
POW +5
For each 3 Refine Levels:
Base ATK +7
_______________________
Grade >= A:
For each 2 Refine Levels:
POW +6

_______________________
Type: Enchant
Position: Unknown
313908.png Dimension World Crystal (Fighting Spirit) (313908) Physical damage to Boss monsters +5%
Physical damage to All sizes +15%
_______________________
Grade >= D:
P.ATK +7
POW +5
_______________________
Grade >= C:
Ranged Physical Damage +12%
Melee Physical Damage +12%
_______________________
Grade >= B:
POW +5
For each 3 Refine Levels:
Base ATK +9
_______________________
Grade >= A:
For each 2 Refine Levels:
POW +6

_______________________
Type: Enchant
Position: Unknown
313909.png Frontier Crystal (Prudence) 1Lv (313909) 313909.png Frontier Crystal (Prudence) 1Lv (313909) Grade >= D:
P.ATK +3
CON +3

_______________________
Type: Enchant
Position: Unknown
313910.png Frontier Crystal (Prudence) 2Lv (313910) Grade >= D:
P.ATK +4
CON +4
_______________________
Grade >= C:
Ranged Physical Damage +4%
Melee Physical Damage +4%

_______________________
Type: Enchant
Position: Unknown
313911.png Frontier Crystal (Prudence) 3Lv (313911) Grade >= D:
P.ATK +5
CON +5
_______________________
Grade >= C:
Ranged Physical Damage +6%
Melee Physical Damage +6%
_______________________
Grade >= B:
CON +5
For each 5 Refine Levels:
Base ATK +4

_______________________
Type: Enchant
Position: Unknown
313912.png Frontier Crystal (Prudence) 4Lv (313912) Grade >= D:
P.ATK +6
CON +6
_______________________
Grade >= C:
Ranged Physical Damage +8%
Melee Physical Damage +8%
_______________________
Grade >= B:
CON +6
For each 4 Refine Levels:
Base ATK +6
_______________________
Grade >= A:
For each 3 Refine Levels:
CON +6

_______________________
Type: Enchant
Position: Unknown
313913.png Frontier Crystal (Prudence) 5Lv (313913) Grade >= D:
P.ATK +7
CON +7
_______________________
Grade >= C:
Ranged Physical Damage +10%
Melee Physical Damage +10%
_______________________
Grade >= B:
CON +7
For each 3 Refine Levels:
Base ATK +8
_______________________
Grade >= A:
For each 2 Refine Levels:
CON +7

_______________________
Type: Enchant
Position: Unknown
313914.png Dimension World Crystal (Prudence) (313914) Physical damage to Boss monsters +5%
Physical damage to All sizes +15%
_______________________
Grade >= D:
P.ATK +7
CON +7
_______________________
Grade >= C:
Ranged Physical Damage +15%
Melee Physical Damage +15%
_______________________
Grade >= B:
CON +7
For each 3 Refine Levels:
Base ATK +10
_______________________
Grade >= A:
For each 2 Refine Levels:
CON +7

_______________________
Type: Enchant
Position: Unknown
313915.png Frontier Crystal (Pride) 1Lv (313915) 313915.png Frontier Crystal (Pride) 1Lv (313915) Grade >= D:
S.MATK +3
SPL +1

_______________________
Type: Enchant
Position: Unknown
313916.png Frontier Crystal (Pride) 2Lv (313916) Grade >= D:
S.MATK +4
SPL +2
_______________________
Grade >= C:
Magic damage with Neutral property +2%
Magic damage with Fire property +2%
Magic damage with Earth property +2%
Magic damage with Water property +2%
Magic damage with Wind property +2%
Magic damage with Poison property +2%
Magic damage with Dark property +2%

_______________________
Type: Enchant
Position: Unknown
313917.png Frontier Crystal (Pride) 3Lv (313917) Grade >= D:
S.MATK +5
SPL +3
_______________________
Grade >= C:
Magic damage with Neutral property +4%
Magic damage with Fire property +4%
Magic damage with Earth property +4%
Magic damage with Water property +4%
Magic damage with Wind property +4%
Magic damage with Poison property +4%
Magic damage with Dark property +4%
_______________________
Grade >= B:
SPL +3
For each 5 Refine Levels:
MATK +3

_______________________
Type: Enchant
Position: Unknown
313918.png Frontier Crystal (Pride) 4Lv (313918) Grade >= D:
S.MATK +6
SPL +4
_______________________
Grade >= C:
Magic damage with Neutral property +6%
Magic damage with Fire property +6%
Magic damage with Earth property +6%
Magic damage with Water property +6%
Magic damage with Wind property +6%
Magic damage with Poison property +6%
Magic damage with Dark property +6%
_______________________
Grade >= B:
SPL +4
For each 4 Refine Levels:
MATK +5
_______________________
Grade >= A:
For each 3 Refine Levels:
SPL +5

_______________________
Type: Enchant
Position: Unknown
313919.png Frontier Crystal (Pride) 5Lv (313919) Grade >= D:
S.MATK +7
SPL +5
_______________________
Grade >= C:
Magic damage with Neutral property +8%
Magic damage with Fire property +8%
Magic damage with Earth property +8%
Magic damage with Water property +8%
Magic damage with Wind property +8%
Magic damage with Poison property +8%
Magic damage with Dark property +8%
_______________________
Grade >= B:
SPL +5
For each 3 Refine Levels:
MATK +7
_______________________
Grade >= A:
For each 2 Refine Levels:
SPL +6

_______________________
Type: Enchant
Position: Unknown
313920.png Dimension World Crystal (Pride) (313920) Magic damage to Boss monsters +5%
Magic damage to All sizes +15%
_______________________
Grade >= D:
S.MATK +7
SPL +5
_______________________
Grade >= C:
Magic damage with Neutral property +12%
Magic damage with Fire property +12%
Magic damage with Earth property +12%
Magic damage with Water property +12%
Magic damage with Wind property +12%
Magic damage with Poison property +12%
Magic damage with Dark property +12%
_______________________
Grade >= B:
SPL +5
For each 3 Refine Levels:
MATK +9
_______________________
Grade >= A:
For each 2 Refine Levels:
SPL +6

_______________________
Type: Enchant
Position: Unknown
313921.png Frontier Crystal (Sageness) 1Lv (313921) 313921.png Frontier Crystal (Sageness) 1Lv (313921) Grade >= D:
S.MATK +3
SPL +1

_______________________
Type: Enchant
Position: Unknown
313922.png Frontier Crystal (Sageness) 2Lv (313922) Grade >= D:
S.MATK +4
SPL +2
_______________________
Grade >= C:
Magic damage with Undead property +2%
Magic damage with Fire property +2%
Magic damage with Neutral property +2%
Magic damage with Wind property +2%
Magic damage with Ghost property +2%
Magic damage with Holy property +2%
Magic damage with Dark property +2%

_______________________
Type: Enchant
Position: Unknown
313923.png Frontier Crystal (Sageness) 3Lv (313923) Grade >= D:
S.MATK +5
SPL +3
_______________________
Grade >= C:
Magic damage with Undead property +4%
Magic damage with Fire property +4%
Magic damage with Neutral property +4%
Magic damage with Wind property +4%
Magic damage with Ghost property +4%
Magic damage with Holy property +4%
Magic damage with Dark property +4%
_______________________
Grade >= B:
SPL +3
For each 5 Refine Levels:
MATK +3

_______________________
Type: Enchant
Position: Unknown
313924.png Frontier Crystal (Sageness) 4Lv (313924) Grade >= D:
S.MATK +6
SPL +4
_______________________
Grade >= C:
Magic damage with Undead property +6%
Magic damage with Fire property +6%
Magic damage with Neutral property +6%
Magic damage with Wind property +6%
Magic damage with Ghost property +6%
Magic damage with Holy property +6%
Magic damage with Dark property +6%
_______________________
Grade >= B:
SPL +4
For each 4 Refine Levels:
MATK +5
_______________________
Grade >= A:
For each 3 Refine Levels:
SPL +5

_______________________
Type: Enchant
Position: Unknown
313925.png Frontier Crystal (Sageness) 5Lv (313925) Grade >= D:
S.MATK +7
SPL +5
_______________________
Grade >= C:
Magic damage with Undead property +8%
Magic damage with Fire property +8%
Magic damage with Neutral property +8%
Magic damage with Wind property +8%
Magic damage with Ghost property +8%
Magic damage with Holy property +8%
Magic damage with Dark property +8%
_______________________
Grade >= B:
SPL +5
For each 3 Refine Levels:
MATK +7
_______________________
Grade >= A:
For each 2 Refine Levels:
SPL +6

_______________________
Type: Enchant
Position: Unknown
313926.png Dimension World Crystal (Sageness) (313926) Magic damage to Boss monsters +5%
Magic damage to All sizes +15%
_______________________
Grade >= D:
S.MATK +7
SPL +5
_______________________
Grade >= C:
Magic damage with Undead property +12%
Magic damage with Fire property +12%
Magic damage with Neutral property +12%
Magic damage with Wind property +12%
Magic damage with Ghost property +12%
Magic damage with Holy property +12%
Magic damage with Dark property +12%
_______________________
Grade >= B:
SPL +5
For each 3 Refine Levels:
MATK +9
_______________________
Grade >= A:
For each 2 Refine Levels:
SPL +6

_______________________
Type: Enchant
Position: Unknown
313927.png Frontier Crystal (Volition) 1Lv (313927) 313927.png Frontier Crystal (Volition) 1Lv (313927) Grade >= D:
CRate +1
P.ATK +2
POW +1

_______________________
Type: Enchant
Position: Unknown
313928.png Frontier Crystal (Volition) 2Lv (313928) Grade >= D:
CRate +2
P.ATK +2
POW +2
_______________________
Grade >= C:
Critical Damage +1%
Ranged Physical Damage +1%
Melee Physical Damage +1%

_______________________
Type: Enchant
Position: Unknown
313929.png Frontier Crystal (Volition) 3Lv (313929) Grade >= D:
CRate +2
P.ATK +3
POW +3
_______________________
Grade >= C:
Critical Damage +1%
Ranged Physical Damage +3%
Melee Physical Damage +3%
_______________________
Grade >= B:
CRT +3
For each 5 Refine Levels:
Critical +1
Base ATK +2

_______________________
Type: Enchant
Position: Unknown
313930.png Frontier Crystal (Volition) 4Lv (313930) Grade >= D:
CRate +2
P.ATK +4
POW +4
_______________________
Grade >= C:
Critical Damage +3%
Ranged Physical Damage +3%
Melee Physical Damage +3%
_______________________
Grade >= B:
CRT +4
For each 4 Refine Levels:
Critical +2
Base ATK +3
_______________________
Grade >= A:
For each 3 Refine Levels:
POW +4
CRT +1

_______________________
Type: Enchant
Position: Unknown
313931.png Frontier Crystal (Volition) 5Lv (313931) Grade >= D:
CRate +3
P.ATK +4
POW +5
_______________________
Grade >= C:
Critical Damage +5%
Ranged Physical Damage +5%
Melee Physical Damage +5%
_______________________
Grade >= B:
CRT +5
For each 3 Refine Levels:
Critical +2
Base ATK +5
_______________________
Grade >= A:
For each 2 Refine Levels:
POW +4
CRT +2

_______________________
Type: Enchant
Position: Unknown
313932.png Dimension World Crystal (Volition) (313932) Physical damage to Boss monsters +5%
Physical damage to All sizes +15%
_______________________
Grade >= D:
CRate +3
P.ATK +4
POW +5
_______________________
Grade >= C:
Critical Damage +7%
Ranged Physical Damage +7%
Melee Physical Damage +7%
_______________________
Grade >= B:
CRT +5
For each 3 Refine Levels:
Critical +4
Base ATK +5
_______________________
Grade >= A:
For each 2 Refine Levels:
POW +4
CRT +2

_______________________
Type: Enchant
Position: Unknown
313933.png Frontier Crystal (Will) 1Lv (313933) 313933.png Frontier Crystal (Will) 1Lv (313933) Grade >= D:
CRate +1
P.ATK +2
CON +3

_______________________
Type: Enchant
Position: Unknown
313934.png Frontier Crystal (Will) 2Lv (313934) Grade >= D:
CRate +2
P.ATK +2
CON +4
_______________________
Grade >= C:
Critical Damage +1%
Ranged Physical Damage +3%
Melee Physical Damage +3%

_______________________
Type: Enchant
Position: Unknown
313935.png Frontier Crystal (Will) 3Lv (313935) Grade >= D:
CRate +2
P.ATK +3
CON +5
_______________________
Grade >= C:
Critical Damage +1%
Ranged Physical Damage +5%
Melee Physical Damage +5%
_______________________
Grade >= B:
CRT +3
For each 5 Refine Levels:
Critical +1
Base ATK +3

_______________________
Type: Enchant
Position: Unknown
313936.png Frontier Crystal (Will) 4Lv (313936) Grade >= D:
CRate +2
P.ATK +4
CON +6
_______________________
Grade >= C:
Critical Damage +3%
Ranged Physical Damage +5%
Melee Physical Damage +5%
_______________________
Grade >= B:
CRT +4
For each 4 Refine Levels:
Critical +2
Base ATK +3
_______________________
Grade >= A:
For each 3 Refine Levels:
CON +3
CRT +2

_______________________
Type: Enchant
Position: Unknown
313937.png Frontier Crystal (Will) 5Lv (313937) Grade >= D:
CRate +3
P.ATK +4
CON +7
_______________________
Grade >= C:
Critical Damage +5%
Ranged Physical Damage +7%
Melee Physical Damage +7%
_______________________
Grade >= B:
CRT +5
For each 3 Refine Levels:
Critical +2
Base ATK +6
_______________________
Grade >= A:
For each 2 Refine Levels:
CON +4
CRT +3

_______________________
Type: Enchant
Position: Unknown
313938.png Dimension World Crystal (Will) (313938) Physical damage to Boss monsters +5%
Physical damage to All sizes +15%
_______________________
Grade >= D:
CRate +3
P.ATK +4
CON +7
_______________________
Grade >= C:
Critical Damage +8%
Ranged Physical Damage +10%
Melee Physical Damage +10%
_______________________
Grade >= B:
CRT +5
For each 3 Refine Levels:
Critical +4
Base ATK +6
_______________________
Grade >= A:
For each 2 Refine Levels:
CON +4
CRT +3

_______________________
Type: Enchant
Position: Unknown

Upgrade Results

Every listed upgrade advances the enchant, so there is no downgrade or no-progress result. Resetting is a separate action and removes all three enchants.

Related Guides

Cards

300633.png Yggring Card (300633)
CRT +7

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
300634.png Leafeing Card (300634)
CRT +3

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300635.png Charcoaring Card (300635)
DEF +80
RES +40
_______________________
For each 3 Refine Levels:
DEF +15
RES +8

_______________________
Type: Card
Compound on: Armor
Weight: 1
300636.png Vulring Card (300636)
P.ATK +7
Physical damage to Wind property +12%
_______________________
Refine >= 10:
Physical damage to Wind property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300637.png Fireloop Card (300637)
Resistance to Neutral property +15%
Ranged Physical Damage +20%
_______________________
For each 3 Refine Levels:
Ranged Physical Damage +4%
_______________________
[Set Bonus]
<ITEM>[Encroached Dimik Card]<INFO>300646</INFO></ITEM>
<ITEM>[Fireloop Card]<INFO>300637</INFO></ITEM>

Ranged Physical Damage +8%

_______________________
Type: Card
Compound on: Garment
Weight: 1
300638.png Firafflesia Card (300638)
ATK +8%
_______________________
Refine >= 7:
Physical damage to Demi-Human monsters +12%
_______________________
Refine >= 9:
Physical damage to Demi-Human monsters +8%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300639.png Volimpet Card (300639)
S.MATK +5
Magic damage to Earth property +7%
_______________________
Refine >= 10:
Magic damage to Earth property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300640.png Fire Flower Card (300640)
ATK +8%
_______________________
Refine >= 7:
Physical damage to Plant-type monsters +12%
_______________________
Refine >= 9:
Physical damage to Plant-type monsters +8%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300641.png Peeping Card (300641)
Variable Cast Time -5%
_______________________
For each 3 Refine Levels:
Magic damage with Fire property +4%
Magic damage with Neutral property +4%
Magic damage with Holy property +4%
Magic damage with Dark property +4%
Magic damage with Ghost property +4%
Magic damage with Wind property +4%
Magic damage with Undead property +4%
_______________________
Refine < 11:
Magic damage with Fire property +20%
Magic damage with Neutral property +20%
Magic damage with Holy property +20%
Magic damage with Dark property +20%
Magic damage with Ghost property +20%
Magic damage with Wind property +20%
Magic damage with Undead property +20%
_______________________
[Set Bonus]
<ITEM>[Encroached Re-Rover Card]<INFO>300645</INFO></ITEM>
<ITEM>[Peeping Card]<INFO>300641</INFO></ITEM>

Magic damage with Undead property +8%
Magic damage with Fire property +8%
Magic damage with Neutral property +8%
Magic damage with Wind property +8%
Magic damage with Ghost property +8%
Magic damage with Holy property +8%
Magic damage with Dark property +8%

_______________________
Type: Card
Compound on: Garment
Weight: 1
300642.png Polluted Silk Frog Card (300642)
P.ATK +7
Physical damage to Fire property +12%
_______________________
Refine >= 10:
Physical damage to Fire property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300643.png Polluted Silk Snail Card (300643)
Variable Cast Time -5%
_______________________
For each 3 Refine Levels:
Magic damage with Fire property +4%
Magic damage with Water property +4%
Magic damage with Earth property +4%
Magic damage with Dark property +4%
Magic damage with Neutral property +4%
Magic damage with Wind property +4%
Magic damage with Poison property +4%
_______________________
Refine < 11:
Magic damage with Fire property +20%
Magic damage with Water property +20%
Magic damage with Earth property +20%
Magic damage with Dark property +20%
Magic damage with Neutral property +20%
Magic damage with Wind property +20%
Magic damage with Poison property +20%
_______________________
[Set Bonus]
<ITEM>[Encroached Re-Rover Card]<INFO>300645</INFO></ITEM>
<ITEM>[Polluted Silk Snail Card]<INFO>300643</INFO></ITEM>

Magic damage with Neutral property +8%
Magic damage with Fire property +8%
Magic damage with Earth property +8%
Magic damage with Water property +8%
Magic damage with Wind property +8%
Magic damage with Poison property +8%
Magic damage with Dark property +8%

_______________________
Type: Card
Compound on: Garment
Weight: 1
300644.png Encroached Ex-Rover Card (300644)
Resistance to Neutral property +20%
Melee Physical Damage +20%
_______________________
For each 3 Refine Levels:
Melee Physical Damage +4%
_______________________
[Set Bonus]
<ITEM>[Encroached Dimik Card]<INFO>300646</INFO></ITEM>
<ITEM>[Encroached Ex-Rover Card]<INFO>300644</INFO></ITEM>

Melee Physical Damage +8%

_______________________
Type: Card
Compound on: Garment
Weight: 1
300645.png Encroached Re-Rover Card (300645)
Variable Cast Time -5%
_______________________
For each 2 Refine Levels:
Magic damage with All elements property +3%
_______________________
[Set Bonus]
<ITEM>[Encroached Re-Rover Card]<INFO>300645</INFO></ITEM>
<ITEM>[Peeping Card]<INFO>300641</INFO></ITEM>

Magic damage with Undead property +8%
Magic damage with Fire property +8%
Magic damage with Neutral property +8%
Magic damage with Wind property +8%
Magic damage with Ghost property +8%
Magic damage with Holy property +8%
Magic damage with Dark property +8%
_______________________
[Set Bonus]
<ITEM>[Encroached Re-Rover Card]<INFO>300645</INFO></ITEM>
<ITEM>[Polluted Silk Snail Card]<INFO>300643</INFO></ITEM>

Magic damage with Neutral property +8%
Magic damage with Fire property +8%
Magic damage with Earth property +8%
Magic damage with Water property +8%
Magic damage with Wind property +8%
Magic damage with Poison property +8%
Magic damage with Dark property +8%

_______________________
Type: Card
Compound on: Armor
Weight: 1
300646.png Encroached Dimik Card (300646)
Critical +7
Flee +30
_______________________
For each 2 Refine Levels:
Ranged Physical Damage +3%
Melee Physical Damage +3%
_______________________
[Set Bonus]
<ITEM>[Encroached Dimik Card]<INFO>300646</INFO></ITEM>
<ITEM>[Encroached Ex-Rover Card]<INFO>300644</INFO></ITEM>

Melee Physical Damage +8%
_______________________
[Set Bonus]
<ITEM>[Encroached Dimik Card]<INFO>300646</INFO></ITEM>
<ITEM>[Fireloop Card]<INFO>300637</INFO></ITEM>

Ranged Physical Damage +8%

_______________________
Type: Card
Compound on: Armor
Weight: 1
300647.png Nyaise Card (300647)
S.MATK +5
Magic damage to Dark property +7%
_______________________
Refine >= 10:
Magic damage to Dark property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300648.png Shadow Jailer Card (300648)
P.ATK +7
Physical damage to Ghost property +12%
_______________________
Refine >= 10:
Physical damage to Ghost property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300649.png Tulip Card (300649)
Variable Cast Time -5%
Max SP -5%
_______________________
[Set Bonus]
<ITEM>[Tulip Card]<INFO>300649</INFO></ITEM>
<ITEM>[Lobelia Card]<INFO>300652</INFO></ITEM>

After Cast Delay -5%
Variable Cast Time -10%

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300650.png Calendula Card (300650)
Melee Physical Damage +7%
Critical +2
_______________________
[Set Bonus]
<ITEM>[Calendula Card]<INFO>300650</INFO></ITEM>
<ITEM>[Myosotis Card]<INFO>300653</INFO></ITEM>

Critical Damage +10%
CRate +2

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300651.png Scabiosa Card (300651)
Ranged Physical Damage +7%
Variable Cast Time -5%
_______________________
[Set Bonus]
<ITEM>[Scabiosa Card]<INFO>300651</INFO></ITEM>
<ITEM>[Anemone Card]<INFO>300654</INFO></ITEM>

Critical Damage +10%
CRate +2

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300652.png Lobelia Card (300652)
After Cast Delay -3%
Variable Cast Time +5%
_______________________
[Set Bonus]
<ITEM>[Tulip Card]<INFO>300649</INFO></ITEM>
<ITEM>[Lobelia Card]<INFO>300652</INFO></ITEM>

After Cast Delay -5%
Variable Cast Time -10%

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300653.png Myosotis Card (300653)
CRate +1
Critical +5
Melee Physical Damage +5%
_______________________
[Set Bonus]
<ITEM>[Calendula Card]<INFO>300650</INFO></ITEM>
<ITEM>[Myosotis Card]<INFO>300653</INFO></ITEM>

Critical Damage +10%
CRate +2

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300654.png Anemone Card (300654)
Variable Cast Time -3%
Critical +5
Ranged Physical Damage +7%
_______________________
[Set Bonus]
<ITEM>[Scabiosa Card]<INFO>300651</INFO></ITEM>
<ITEM>[Anemone Card]<INFO>300654</INFO></ITEM>

Critical Damage +10%
CRate +2

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300655.png Uncanny Skogul Card (300655)
MATK +5%
_______________________
Refine >= 7:
Magic damage to Angel-type monsters +10%
_______________________
Refine >= 9:
Magic damage to Angel-type monsters +7%

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300656.png Uncanny Frus Card (300656)
P.ATK +7
Physical damage to Holy property +12%
_______________________
Refine >= 10:
Physical damage to Holy property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300657.png Listener Card (300657)
S.MATK +5
Magic damage to Water property +7%
_______________________
Refine >= 10:
Magic damage to Water property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300658.png Immortal Officer Card (300658)
S.MATK +5
Magic damage to Holy property +7%
_______________________
Refine >= 10:
Magic damage to Holy property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300659.png Toxit Card (300659)
P.ATK +7
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Physical damage to Boss monsters +2%
_______________________
Grade >= A:
Physical damage to All elements property +10%
_______________________
[Set Bonus]
<ITEM>[Toxit Card]<INFO>300659</INFO></ITEM>
<ITEM>[Bloody Slasher Card]<INFO>300661</INFO></ITEM>

Physical damage to Boss monsters +7%
Physical damage to Normal monsters +7%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Toxit Card]<INFO>300659</INFO></ITEM>

Physical damage to All sizes +8%

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300660.png Lunarina Card (300660)
S.MATK +5
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Magic damage to Normal monsters +2%
_______________________
Grade >= A:
Magic damage to All sizes +12%
_______________________
[Set Bonus]
<ITEM>[Lunarina Card]<INFO>300660</INFO></ITEM>
<ITEM>[Shadiest Card]<INFO>300662</INFO></ITEM>

Magic damage to Normal monsters +4%
Magic damage to Boss monsters +4%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Lunarina Card]<INFO>300660</INFO></ITEM>

Magic damage to All elements property +5%

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300661.png Bloody Slasher Card (300661)
P.ATK +7
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Physical damage to Normal monsters +2%
_______________________
Grade >= A:
Physical damage to All sizes +12%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Bloody Slasher Card]<INFO>300661</INFO></ITEM>

Physical damage to All elements property +5%
_______________________
[Set Bonus]
<ITEM>[Toxit Card]<INFO>300659</INFO></ITEM>
<ITEM>[Bloody Slasher Card]<INFO>300661</INFO></ITEM>

Physical damage to Boss monsters +7%
Physical damage to Normal monsters +7%

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300662.png Shadiest Card (300662)
S.MATK +5
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Magic damage to Boss monsters +2%
_______________________
Grade >= A:
Magic damage to All elements property +10%
_______________________
[Set Bonus]
<ITEM>[Lunarina Card]<INFO>300660</INFO></ITEM>
<ITEM>[Shadiest Card]<INFO>300662</INFO></ITEM>

Magic damage to Normal monsters +4%
Magic damage to Boss monsters +4%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Shadiest Card]<INFO>300662</INFO></ITEM>

Magic damage to All sizes +8%

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300663.png High Succubus Card (300663)
S.MATK +5
Magic damage to Neutral property +7%
_______________________
Refine >= 10:
Magic damage to Neutral property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300664.png High Incubus Card (300664)
P.ATK +7
Physical damage to Neutral property +12%
_______________________
Refine >= 10:
Physical damage to Neutral property +8%

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300665.png The Chief Knight of Abyss Card (300665)
Max HP -25%
_______________________
Armor Level = 2:
For each 3 Refine Levels:
Magic damage to Boss monsters +2%
Physical damage to Boss monsters +2%
_______________________
Grade >= A:
Magic damage to Boss monsters +10%
Physical damage to Boss monsters +10%
_______________________
Refine > 11:
Magic damage to Boss monsters +4%
Physical damage to Boss monsters +7%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Bloody Slasher Card]<INFO>300661</INFO></ITEM>

Physical damage to All elements property +5%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Toxit Card]<INFO>300659</INFO></ITEM>

Physical damage to All sizes +8%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Lunarina Card]<INFO>300660</INFO></ITEM>

Magic damage to All elements property +5%
_______________________
[Set Bonus]
<ITEM>[The Chief Knight of Abyss Card]<INFO>300665</INFO></ITEM>
<ITEM>[Shadiest Card]<INFO>300662</INFO></ITEM>

Magic damage to All sizes +8%

_______________________
Type: Card
Compound on: Armor
Weight: 1
300666.png [MVP] Bulgasari Card (300666)
S.MATK +15
ASPD +3
10% chance to autocast Rock Down Level 5 on melee normal attack
7% chance to autocast Abyss Flame Level 5 on melee normal attack

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300667.png [MVP] Glutto Card (300667)
Max HP +25%
Max SP -25%
Meat healing +150%

_______________________
Type: Card
Compound on: Shoes
Weight: 1

Overview

Zero Cell Sector is a post-story Chapter 1 farming hub for characters at Base Level 260 or higher. Its four sectors are divided into two progression tiers: Lux and Nox are the Level 260 entry areas, while Vita and Ark are the Level 270 advanced areas.

After the prerequisites are complete, Robin opens a one-time investigation that unlocks Zero Cell. Newt then provides the temporary authorization required to enter and re-enter the sectors.

Prerequisites

A Hazy Gate is a prerequisite for Robin's Zero Cell investigation. The Rubiel and Minuel services described in that side quest grant access to other post-story regions; they do not replace Newt's Zero Cell authorization.

Access Quest

Complete this investigation once to unlock Newt's Zero Cell entry service.

  1. Speak to Robin in Ash Tree Village at (ygg_edge 173, 185).
  2. Use the portal at (ygg_edge 32, 117) to reach the next area.
  3. Enter the portal to Erosion Zone 1 at (ygg_roots 151, 345).
  4. Find Newt at (ch1fild1 168, 38).
  5. Speak to Robin at (ch1fild1 101, 84).
  6. Investigate the trace at (ch1fild1 25, 132).
  7. Return to Robin at (ch1fild1 101, 84).
  8. Speak to Newt at (ch1fild1 106, 84) to finish the investigation and unlock the entry service.

Access Buff and Costs

After completing the access quest, speak to Newt at (ch1fild1 106, 84). He grants a one-hour authorization for either the Lux/Nox pair or the Vita/Ark pair. Entry and re-entry remain available while that authorization is active; after it expires, return to Newt and pay for a new one.

Area Internal map Role Requirement Cost Duration
Lux ch1zero1 Level 260 entry-tier farming area Base Level 260 50 × 1001996.png Mana Ring (1001996) 1 hour
Nox ch1zero2 Level 260 entry-tier farming area Base Level 260 50 × 1001996.png Mana Ring (1001996) 1 hour
Vita ch1zero3 Level 270 advanced farming area Base Level 270 70 × 1001996.png Mana Ring (1001996) 1 hour
Ark ch1zero4 Level 270 advanced farming area Base Level 270 70 × 1001996.png Mana Ring (1001996) 1 hour

Daily Quests

The four Zero Cell quests are accepted and turned in through Robin at (ch1fild1 101, 84). An active authorization from Newt is required to enter the corresponding sectors. See Related Repeatable Content for the wider Chapter 1 daily quest index.

Quest Area Objective Rewards
Clean Up Zero Cell Lux Lux Defeat 300 monsters 1 × 105161.png Tangled Singularity (105161)
15 × 1001996.png Mana Ring (1001996)
Clean Up Zero Cell Nox Nox Defeat 300 monsters 1 × 105161.png Tangled Singularity (105161)
15 × 1001996.png Mana Ring (1001996)
Clean Up Zero Cell Vita Vita Defeat 100 monsters 1 × 105162.png Frontier Singularity (105162)
20 × 1001996.png Mana Ring (1001996)
Clean Up Zero Cell Ark Ark Defeat 100 monsters 1 × 105162.png Frontier Singularity (105162)
20 × 1001996.png Mana Ring (1001996)

Maps

Post-story Maps places Zero Cell within the wider Chapter 1 progression. ch1fild1 is the access-route field and investigation boundary; it is not one of the four Zero Cell sectors.

Area and map Progression and access Representative monster
Twisted Land of Darkness — Erosion Zone 1
Erosion Zone 1
ch1fild1
Access quest route and boundary field 22669.png
M.RK-ERROR (22669)
Zero Cell Sector — Lux
Zero Cell Sector — Lux
ch1zero1
Level 260 entry tier; shares authorization with Nox 22507.png
M.RK-4480 (22507)
Zero Cell Sector — Nox
Zero Cell Sector — Nox
ch1zero2
Level 260 entry tier; shares authorization with Lux 22516.png
M.RG-5520 (22516)
Zero Cell Sector — Vita
Zero Cell Sector — Vita
ch1zero3
Level 270 advanced tier; shares authorization with Ark 22525.png
M.RK-0001 (22525)
Zero Cell Sector — Ark
Zero Cell Sector — Ark
ch1zero4
Level 270 advanced tier; shares authorization with Vita 22542.png
M.RG-0001 (22542)

Monster attributes. The tables below use the current MuhRO configuration. Compare size, race, and element when choosing racial, size, and elemental modifiers for a build. The tables are collapsed by default to keep the map overview compact.

Twisted Land of Darkness — Erosion Zone 1 (ch1fild1)
Monster Size / Race Element
M.RK-ERROR (22669) Medium / Demi-Human Fire 2
M.GC-ERROR (22670) Medium / Demon Poison 4
M.GC.D-ERROR (22671) Medium / Demon Dark 4
Lux — Zero Cell Sector (ch1zero1)
Monster Size / Race Element
M.RK-4480 (22507) Medium / Demi-Human Fire 2
M.MC.M-5407 (22508) Medium / Demi-Human Water 3
M.SC-3941 (22509) Medium / Demon Poison 4
M.RA-4152 (22510) Medium / Demi-Human Wind 4
M.SO-4206 (22511) Medium / Formless Ghost 2
M.AB-4084 (22512) Medium / Demi-Human Holy 3
M.MI.D-5794 (22513) Medium / Demi-Human Earth 4
M.GC.D-4402 (22514) Medium / Demon Dark 4
Nox — Zero Cell Sector (ch1zero2)
Monster Size / Race Element
M.RG-5520 (22516) Medium / Demi-Human Holy 2
M.MC-4593 (22517) Medium / Demi-Human Dark 3
M.GN-6059 (22518) Medium / Demi-Human Fire 4
M.GC-5848 (22519) Medium / Demon Poison 4
M.MI-4419 (22520) Medium / Demi-Human Wind 2
M.SR-5916 (22521) Medium / Demi-Human Water 3
M.WL-5581 (22522) Medium / Formless Ghost 3
M.WA-5598 (22523) Medium / Demi-Human Wind 3
Vita — Zero Cell Sector (ch1zero3)
Monster Size / Race Element
M.RK-0001 (22525) Medium / Demi-Human Fire 3
M.MC.M-0001 (22526) Medium / Demi-Human Water 4
M.SC-0001 (22527) Medium / Demon Poison 4
M.RA-0001 (22528) Medium / Demi-Human Wind 4
M.SO-0001 (22529) Medium / Formless Ghost 3
M.AB-0001 (22530) Medium / Demi-Human Holy 4
M.MI.D-0001 (22531) Medium / Demi-Human Earth 4
M.GC.D-0001 (22532) Medium / Demon Dark 4
Ark — Zero Cell Sector (ch1zero4)
Monster Size / Race Element
M.RG-0001 (22542) Medium / Demi-Human Holy 3
M.MC-0001 (22543) Medium / Demi-Human Dark 4
M.GN-0001 (22544) Medium / Demi-Human Fire 4
M.GC-0001 (22545) Medium / Demon Poison 4
M.MI-0001 (22546) Medium / Demi-Human Wind 3
M.SR-0001 (22547) Medium / Demi-Human Water 4
M.WL-0001 (22548) Medium / Formless Ghost 4
M.WA-0001 (22549) Medium / Demi-Human Wind 4


Equipment Progression

Zero Cell equipment is documented in dedicated guides. Eligible Encroached Weapons can progress through Frontier or Another Dimension branches; exchanges, random options, tuning, formulas, enchants, and reform details remain in those guides.

Step System Purpose
1 Encroached Weapon Base weapon family used for Zero Cell weapon progression
2 Chapter 1 - Zero Cell: Another Dimension Weapons Advanced transformation branch for eligible Encroached Weapons
3 Frontier Rune Crown Companion headgear progression
4 Frontier Rune Crown Enchants Dedicated crown optimization guide

Related Guides