Chapter 1

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Call the World Tree

Call the World Tree marca el comienzo de una nueva era. A medida que las perturbaciones se propagan por los reinos, el Árbol del Mundo, "fuente de vida y equilibrio", comienza a agitarse. Los aventureros son convocados para investigar su llamada, descubriendo verdades antiguas y enfrentándose a amenazas que ponen en peligro los propios cimientos del mundo. Este capítulo introduce una nueva línea argumental, personajes y regiones, preparando el escenario para las pruebas y revelaciones que están por venir.

Requisitos

  • Nivel 200+
  • Punto de inicio: Pequeño Árbol de Ceniza
    (prt_fild05 353, 252)

Misión Principal

La Llamada del Árbol del Mundo

  1. Pequeño Árbol de Ceniza
    (prt_fild05 353, 252)
  2. Habla con la Mensajera Laphine (ygg_edge 254, 243)
  3. Encuentra a Laphine Shasha (ygg_edge 168, 139)
  4. Habla con Maysel junto a Shasha, recibirás como recompensa 10x 1001972.png Root Gold Coin (1001972) .

Tierra Retorcida de la Oscuridad

  1. Entra al portal en (ygg_edge 36, 117)
  2. Necesitas encontrar 3 Puntos de Investigación (acércate para activarlos) en:
    (ygg_roots 334, 138)
    (ygg_roots 299, 59)
    (ygg_roots 186, 117)

Regeneración

  1. Mientras investigas la Tierra Retorcida de la Oscuridad, escuchas un Grito. Habla con la fuente del sonido en (ygg_roots 164, 131).
  2. Parece que Yvain necesita tu ayuda, habla con Yvain para levantar las raíces.
  3. En (ygg_roots 151, 198) encontrarás a Maggi.
  4. Maggi te dice que se separó de su grupo debido a un terremoto.
  5. Entra a la encrucijada a través del portal rojo para investigar (ygg_roots 157, 242).
  6. Dentro de la encrucijada encontrarás al Investigador, obtendrás información de la primera encrucijada.
  7. Regresa con Maggi.
  8. En (ygg_roots 116, 246) encontrarás a otro Investigador, te proporciona información sobre otro compañero desaparecido.
  9. Encuentra a Mark en (ygg_roots 39, 268). Descubres lo que parecen ser rastros dejados por Tamarin.
  10. Tamarin está en (ygg_roots 95, 157). Tamarin y Alf encontraron una nueva intersección.
  11. Muévete a la nueva intersección y revísala. Habla con Tamarin nuevamente antes de entrar (ygg_roots 42, 126).
  12. Alf, que estaba esperando en la Tierra Retorcida de la Oscuridad, parece haber entrado primero en la intersección.
  13. La situación dentro no parece buena. Entra al Portal azul (uknw_ruin 266, 241).
  14. Habla con Tamarin nuevamente, necesitas regresar a la aldea de Mulpure para informar todo lo que has aprendido hasta ahora. Dew sigue desaparecido.
  15. Habla con otro Investigador en (ygg_roots 204, 178) y pregunta por Dew. Él te dirá que Dew se dirigió hacia la aldea.
  16. En tu camino encontrarás a otro Investigador en (ygg_roots 290, 199). Él te dirá que vieron a Dew dirigiéndose hacia el este. Dirígete al este para encontrarlo.
  17. Volverás a encontrar a Mark junto con Chez y Dew (ygg_roots 338, 243). Recibirás como recompensa 10x 1001972.png Root Gold Coin (1001972) .

De regreso a la Aldea del Árbol de Ceniza

  1. Regresa a la aldea (@go 61) para visitar a Laphine Shasha (ygg_edge 168, 139) y hablar sobre qué hacer a continuación.
  2. Devries te pide que entregues 5x 1036.png Dragon Scale (1036) a su laboratorio en (ygg_edge 150, 127). Recibirás como recompensa 10x 1001972.png Root Gold Coin (1001972) .

Hacia Geffen en Ruinas

  1. Para investigar Geffen en Ruinas del Segundo Mundo, entra al portal en (ygg_edge 36, 117).
  2. Allí te encontrarás con el Taoísta Jeon en (ygg_roots 164, 231).
  3. El Taoísta Jeon percibe una presencia ominosa proveniente de Geffen, por lo que decides dirigirte al Campo de Geffen de la dimensión en ruinas. Entra al portal rojo en (ygg_roots 161, 241).
  4. Entra al lugar oculto en (hem_fild 98, 153). Allí conocerás a Reno y a algunos otros.
  5. Habla con Reno, el grupo decide ir a Geffen en Ruinas, donde se necesita ayuda. Recibirás como recompensa 3x 1001972.png Root Gold Coin (1001972)

Geffen de un Mundo Paralelo

  1. Para llegar a Geffen en Ruinas, sal del mapa por el portal oeste (hem_fild 35, 194).
  2. Allí te encontrarás con un Geffen Resident, habla con él dos veces.
    Escucharás que la gente está preocupada por una enfermedad. Encuentra a más residentes para obtener más detalles.
  3. Otro Geffen Resident está en (ch1_geffen 154, 59). Te dirá que la causa de la enfermedad podría ser un mago en la Torre de Geffen.
  4. Dirígete a la torre en (ch1_geffen 121, 111), allí conocerás a Charles.
  5. Una persona misteriosa está bloqueando tu camino en la Torre de Geffen. Pregunta qué ocurrió.
  6. Aparecerá la Maga Clover, diciéndote que el camino hacia el sótano de la Torre de Geffen está sellado por una barrera.
  7. Habla con el Taoísta Jeon para ver si existe una forma segura de eliminarla. Recibirás como recompensa 7x 1001972.png Root Gold Coin (1001972) .
  8. Mientras el Taoísta Jeon, Charles y Clover piensan en una manera de eliminar la barrera de la Torre de Geffen, decides investigar la plaga yendo a la clínica en Geffen en Ruinas.

Clínica de Geffen

  1. La clínica es el edificio en (ch1_geffen 169, 172). Entra por el Portal.
  2. Dentro de la clínica encontrarás al Doctor Neumann. Él quiere que visites a 5 Pacientes de la Clínica.
    • (ch1_gef_in 110, 30) Paciente que necesita un baño (Bath Craved) y Paciente con tos (Cough Patient).
  3. Aparecerá un Voluntario de la Clínica, puedes pedirle allí la toalla que necesitas para el Paciente que necesita un baño.
  4. Habla nuevamente con el Paciente que necesita un baño.
  5. Habla con el Paciente Delgado (Skinny Patient) en (ch1_gef_in 69, 112), quiere algo de comida de otro Voluntario de la Clínica.
  6. Otro Voluntario de la Clínica está en (ch1_gef_in 107, 109). Pide una comida.
  7. Regresa con el Paciente Delgado y entrégale la comida.
  8. Regresa al Voluntario de la Clínica, allí verás a otro Paciente Joven.
    • Paciente Joven (Young Patient) que pide algunos dulces, habla con el Voluntario de la Clínica para obtenerlos.
  9. Entrega las Batatas Dulces al Paciente Joven.
    • Habla con el último paciente, el Paciente Anciano (Elderly Patient).
  10. Después de ayudar a todos los pacientes, regresa con el Doctor Neumann en (ch1_gef_in 78, 74).
  11. Has reunido algo de información sobre los pacientes, habla con Einhar para compartir opiniones sobre el síndrome de Soren.
  12. Sal del edificio y dirígete a (ch1_geffen 101, 138), entra al edificio y habla con Gregor.
  13. Sal del edificio y entra al siguiente edificio en (ch1_geffen 76, 191), habla con Einhar.
  14. Después de reunir información, regresas al ayuntamiento de Geffen en Ruinas (ch1_geffen 102, 194).
  15. Gregor te dice que ahora puede usar sus habilidades profesionales, elige: "I'll go.". Recibirás como recompensa 5x 1001972.png Root Gold Coin (1001972) .


    Healthy Person's Blood Survivor's Blood Patient Blood
    (ch1_geffen 181, 149) (ch1_geffen 46, 88) (ch1_geffen 170, 171) entra a la clínica, obtén permiso del Doctor Neumann.
  1. Regresa con Gregor en (ch1_geffen 101, 138) después de completar las tareas. Habla con él hasta que desaparezca.

  2. Reúnete con Einhar y Gregor en Geffen en Ruinas en (ch1_geffen 175, 67) y entra a la casa del Doctor Neumann.

  3. Parece que el Doctor Neumann está ocultando algo, junto con Gregor intentas averiguar qué es. Habla con Gregor.

  4. Después de hablar con Gregor sube las escaleras, Einhar también encontró algo interesante. Recibirás como recompensa 5x 1001972.png Root Gold Coin (1001972) .

  5. Regresa a la clínica en Geffen en Ruinas. Te encontrarás con el Taoísta Jeon frente a la clínica (ch1_geffen 165, 168). Te dice que han encontrado una forma de entrar a través de la barrera que sella el subsuelo de Geffen en Ruinas. Dirígete a la Torre de Geffen.

  6. Clover elimina la barrera y puedes entrar al sótano. Recibirás como recompensa 3x 1001972.png Root Gold Coin (1001972) .

Entre la Civilización y el Salvajismo

  1. Al entrar al sótano te encuentras con Charles en (hem_dun01 26, 109) en Verus en ruinas del mundo paralelo.
  2. Mientras exploras, encontrarás al mentor de Clover en un lugar oculto en (hem_dun01 77, 140). Habla con Clover, Sua y Parsifal, recibirás como recompensa 5x 1001972.png Root Gold Coin (1001972) .
  3. Parsifal dice que te mostrará un nuevo mundo y te guía a otro lugar oculto en (hem_dun01 174, 198). Habla con Charles, Clover, Parsifal y el Taoísta.
  4. Tras ver a una persona que murió por la plaga y se convirtió en parte de una Legión Inmortal (Immortal Legion), decides seguir a la Legión Inmortal.
  5. Sales del lugar oculto y encuentras a Charles afuera en (hem_dun01 218, 208). Recibirás como recompensa 5x 1001972.png Root Gold Coin (1001972) y serás teletransportado a otro mapa.

Fortaleza Aérea: Susurro Oscuro

  1. Te encontrarás con el Taoísta que sigue a una Legión Inmortal, te unirás a él y seguirás también a la criatura.
  2. Al final de las escaleras encontrarás una pequeña habitación. Habla con Clover.
  3. Explora las habitaciones laterales y recoge 2x 1001974.png Collected Sample (1001974) .
First Right Room Second Left Room
You will find 3x Immortal Monsters in cubes, click on the left one to collect 1x 1001974.png Collected Sample (1001974) . You will find 4x Mechanical Device, click on them and collect 1x 1001974.png Collected Sample (1001974) .
  1. As soon as you have collected 2x 1001974.png Collected Sample (1001974) go back to the middle room and talk to Taoist Jeon. The Group decide to meet in Ruined Verus again to discuss the new information they got.

  2. The new hiding spot is at (hem_dun01 184, 195). Talk to Clover. The group decide to avoid the followers swarming in and escape to Ruined Geffen.

  3. Head back to Ruined Geffen with @go 62, you will meet Clover at the destroyed Geffen Tower.

  4. Information collecting increases about the plague, the group went ahead to the town hall in Ruined Geffen to discuss more, follow up (ch1_geffen 102, 194).

  5. At the town hall in Ruined Geffen, the group discuss the plague based on the clues brought back from Dark Whisper. Talk first to Einhar then to Taoist. You will get rewarded with 5x 1001972.png Root Gold Coin (1001972) .

Identity of the Plague

  1. After discussing the group decided to share what you've learned with the Doctor Neumann at (ch1_geffen 169, 172). Enter the Portal.
  2. You will meet there the Wandering Patient. After talking with him, the portal to the left room will open.
  3. On the way to the next Portal a dialogue will proc. After entering the Portal you will find a shining spot "Doorway".
  4. Follow them into the next room on the south portal.
  5. Einhar will appear and spawn a dark warp for you, he advice you to calm down and pursue with allies. Enter the dark portal.
  6. Taoist Jeon is waiting for you at (ygg_fruit 40, 72). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  7. Go back to Ruined Geffen (go 62) and head to the clinic at (ch1_geffen 169, 172). Enter the Portal and enter again the left room. Keep walking down till you reach the Ruined Geffen Underground.
  8. An unexpected sight awaits in the basement of Doctor Neumann's clinic. Gregor seems to have found traces Einhar left behind. Talk to Gregor.
  9. Everyone wandering the basement of Doctor Neumann's clinic. Taoist Jeon managed to find Einhar's trail.
  10. You finally found Einhar in the basement, but he look stunned. Talk to Einhar.
  11. Walk back to the basement of Doctor Neumann at (ch1_gef_in 68, 33). You will meet Maxim, who will reward you with 10x 1001972.png Root Gold Coin (1001972) .

Illusion Tone Exploration

  1. You may have found a clue in the diary, return to Professor Telcos (@go 61) in Ash Tree Village (ygg_edge 212, 206).
  2. Talking to Professor Telcos he will show you the journal he created. Enter the book.
  3. After entering the journal head to Ziegler who is located at (ch1_vrgef2 139, 195).
  4. Ziegler seems busy who is located at (ch1_vrgef2 190, 137). You will meet him again.
  5. Find Ziegler again who is located at (ch1_vrgef2 50, 93), he ask you for some help, so follow him into the house ahead.
  6. Enter the house next to Ziegler who is located at (ch1_vrgef1 66, 137), he asks you to find something suspicious in the room.
  7. In the same room you will find items you can click on, check them all till Ziegler gives you a new Quest icon to continue.
  8. Talk to Ziegler and leave the building then.
  9. Talk to him once again in front of the house.
  10. After talking with Ziegler move to Neumann's house at (ch1_vrgef2 173, 64) and enter the house.
  11. There will be several dialogues, keep moving upstairs.
  12. With the last dialogue, move back out of the house, where Ziegler is waiting for you.
  13. You completed the Illsuion Tome Explaration, head back to Professor Telcos (@go 61). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .

The Doctor's Truth

  1. Neumann was a fake doctor, return to Ruined Geffen (go 62) and discuss this with Maxim (ch1_geffen 102, 194). You will recieve 3 small visit-quests.
    • What Kind of Person is the Doctor? Part 1 (ch1_geffen 179, 161).
    • What Kind of Person is the Doctor? Part 2 (ch1_geffen 56, 90).
    • What Kind of Person is the Doctor? Part 3 (ch1_geffen 119, 195).
  2. Talk to all of them. You will notice that they also didn't know much about what kind of person Neumann was. Return to Maxim (ch1_geffen 102, 194).
  3. Maxim says Margot, Neumann's wife, would probably know more about him. Let's visit her at (ch1_geffen 178, 63). Walk up the stairs.
  4. Talk several times to her, she will ask you for a cup of water, before continue with her information about her husband Neumann.
  5. Walk back to entrance you will find a shining spot, to get some water for Margot.
  6. Return to her and give her the water, she will tell you that Neumann had a record about his experiments, you need to find it.
  7. Walk again back to the basement, you will find Neumann's record under the bed. "Lift the mattress."
  8. Take it and go back to Margot. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  9. Return to the village via @go 61 and talk to Assistant Baily (ygg_edge 73, 151) and enter the portal. She will tell you, that the nurse's blood could be helpfull, she will go with you to Geffen to draw some blood from her.
  10. Head back to Margot at the top of her house. (@go 62 and (ch1_geffen 178, 63)).
  11. Talk to Baily, she will tell you, that she will stay and monitor Mago's Progress and provide relief there before returning back to the village.
  12. You head back with @go 61 and visit Baily's Shelf (ygg_edge 73, 151) and enter the portal. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .

To Brimir

  1. A team has already departed for exploration. Use the warp portal at (ygg_edge 36, 117).
  2. Move to (ygg_roots 37, 123) and enter the red portal. You will meet them at (uknw_ruin 256, 238). Talk to one of them, they will warp you to a safe place.
  3. Inside the safe place talk again to them. One and Zero will appear, talk to them too.
  4. After they all disappear, leave the room and search for the 3 Brimir Residents at:
    (uknw_ruin 253, 63)
    (uknw_ruin 91, 173)
    (uknw_ruin 153, 150)
  5. After visiting all Brimir Residents, Zero will appear at (uknw_ruin 158, 158), telling you that one of the Residents maybe know how to break the chains tied to their ankles. He will warp you into another safe place. Talk to him again.
  6. You have to hunt 10x Shadow Jailer and return to One at (uknw_ruin 158, 158).
  7. After you turned in the quest, you have now the solution to free the Valkyrie prisoners from their chains. Leave the safe place and talk outside to Dry Branch. Enter the safe place and talk to him again. Two will appear, talk to him too. He want you to find Broken Branch in Brimir.
  8. Broken Branch is located at (uknw_ruin 255, 59). Talking to him will summon Three. Enter the portal next to him.
  9. Rotten Branch is at (uknw_ruin 93, 173), he warps you into a safe zone where Four spawns, talk to them.
  10. Return to One at (uknw_ruin 158, 158), enter the safe zone and talk to him again. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  11. You unlock the daily quest: "A Formal Grave", "Cats are still Cats" and "In Fact. They too.".

The Land of Heat

  1. Head back with @go 61 to the Village and talk to Laphine Shasha at (ygg_fruit 80, 122). Talk to her twice.
  2. It seems the final clue for the cure can be found in Muspelheim. Visit Devries in (ygg_fruit 71, 78). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  3. Preparations to travel to Volund Valley in Muspelheim are complete, find the group in Volund Valley.
  4. Enter the portal at (ygg_edge 36, 117)
  5. To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).
  6. By entering the map you will find a Survey Point, click on it to enter the safe place.
  7. Inside the safe place you will find Chez and the others waiting for you. Thanks to the temperature control device, operations in Muspelheim are now possible.
  8. Head deeper inside to find Harban at (mu_fild01 158, 217). You've obtained some information about Hal, go deeper into Muspelheim to find him.
  9. Deeper in Muspelheim you will find Tamarin at (mu_fild01 224, 245).
  10. You learned about the team from Tamarin, now you search Yupilus (mu_fild01 196, 184). You will be asked to collect Hal for his experiment.
  11. Head to the 8 Workers at:
    (mu_fild01 236, 293)
    (mu_fild01 218, 308)
    (mu_fild01 166, 369)
    (mu_fild01 134, 308)
    (mu_fild01 125, 303)
    (mu_fild01 35, 192)
    (mu_fild01 90, 195)
    (mu_fild01 120, 235)
  12. You've gathered the required amount of Hal. Return to Yupilus at (mu_fild01 199, 185). Inside the safe place also talk to Harban.
    Talk to Yupilus and you will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .

Cure Created Successfully

  1. You obtained a special bile. Return to the Village and deliver the it to Assistant Baily. Return to the village with @go 61 and follow the navi to (ygg_edge 73, 151), enter the portal.
  2. Assistant Baily completed the cure using the special bile and asked you to deliver it to Maxim in Ruined Geffen, use @go 62 and (ch1_geffen 102, 194).
  3. Maxim suggest that it would be better to conduct the clinical trial rather than use the cure immediatly.
  4. Administer the cure first to Margot (ch1_geffen 178, 63).
  5. You used the cure on the nurse. Talk to Maxim next to her. Maxim says he will take care of Margot while the medicine takes affect. For more accurate observation, bring him the journal of Margot's condition that he has been keeping.
  6. Return to the Town Hall (ch1_geffen 102, 193), where you will see a shining spot containing the Journal. Choose "Small Journal".
  7. Return to Maxim who is still with Margot (ch1_geffen 178, 63).
  8. Maxim tells you that Margot's condition improved, the cure seems to be effective. Distribute the cure to the other patients at Geffen's clinic (ch1_geffen 169, 172). Enter the Portal.
  9. Cure all 3 patients:
    First room
    (ch1_gef_in 112, 31)
    (ch1_gef_in 112, 108)
  10. You distributed the cure to the people at the clinic. Return to Maxim at the Town Hall and report the results (ch1_geffen 102, 194). Talk to him twice. You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .

Bring down the Air Fortress

  1. Our goal is to bring down Dark Whisper, the source of the plague. Head back to Ruined Geffen with @go 62 and enter the Portal at the ruined Geffen Tower (ch1_geffen 120, 118).
  2. Talk to Est at (hem_dun01 206, 245). Create a party to join the instance "Ominous Dark Whisper".
  3. Inside the instance talk to Est again, choose "Let's move out" to start the instance.
  4. Follow Est who ist disguised as Succcubus. After some cursed monsters, you will get warped out.
  5. Follow the stairs and kill the monsters on the way. If you killed all monsters the room to the chamber will open.
  6. You will meet the Immortal Monarch, kill him and talk to Est. (Destroy the crystal in the edge to deal damage to him)
  7. After defeating Immortal Monrach head back to the village via @go 61 follow the navi: (ygg_edge 167, 137) and enter the portal.
  8. Inside talk to Shasha, you will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  9. Head back to Ruined Geffen with @go 62 and enter the Portal at the ruined Geffen Tower (ch1_geffen 120, 118).
  10. The wizard professor says there's something to discuss about Dark Whisper (hem_dun01 201, 248).
  11. You have completed Main Quest of Chapter 1 and you have now Access to Recreated Dark Whisper daily instance.

Side Quests

Clover's Worry

  1. To start the side quest talk to Clover at the Ruined Geffen (ch1_geffen 120, 114).
  2. Head into the portal and talk to the people who are left behind in Ruined Verus (hem_dun01 78, 142).
  3. Sua and the others will tell you that the maddened people are the problem, you decide to go to Taoist Jeon in Ruined geffen to discuss solutions.
  4. Return with @go 62 to Ruined Geffen and find Taoist Jeon at (ch1_geffen 171, 167), he will tell you that he'll take time to look around in Ruined verus and find a solution.
  5. Return to the safe place in Ruined Verus (ch1_geffen 120, 114).
  6. Head into the portal and enter the safe place in Ruined Verus (hem_dun01 78, 142) again.
  7. Talk again to Sua.
  8. Return back to Clover (@go 62) (ch1_geffen 120, 114). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  9. You unlocked the daily quests: "This is a sacred remedy" and "Save them first".

Schrödinger's Dark Land

  1. Back to Ash Tree Village (go 61) you will meet Yvain at (ygg_edge 180, 182). Yvain seems very worried about the researchers in the Dark Land.
  2. Enter the portal at (ygg_edge 36, 117) to find the Investigator.
  3. Investigator at (ygg_roots 280, 99) will tell you that the investigation is reporteldy smoothly. You need to find another Investigator.
  4. Investigator at (ygg_roots 208, 95).
  5. Researcher at (ygg_roots 120, 170), he will tell you that he injured their ankle during the tremor in the Dark Land.
  6. Return to Yvain at (ygg_edge 180, 182) (@go 61). You will get rewarded with 10x 1001972.png Root Gold Coin (1001972) .
  7. You unlocked the daily quest: "Help us, doctor!"

A Hazy Gate

  1. Back to Ash Tree Village (go 61) you will meet Rubiel at (ygg_edge 180, 182). Rubiel asks you to come to the Geffen Field of the Second World.
  2. First you need to leave the map at (ygg_edge 36, 117) and enter the blue portal.
  3. Then you need to enter the red portal at (ygg_roots 161, 241).
  4. Enter the safe space by clicking on the "Recon Point" at (hem_fild 180, 263).
  5. At Rubiel you unluck special buffs which cost you 45x 1001996.png Mana Ring (1001996) .
  6. Here you get a buff for one hour to enter West and East Encroched Geffenia.
  7. West portal leads you to West Encroched Geffenia.
  8. East/Upper portal leads you to East Encroched Geffenia.
  9. Leave this room with the Recon Point and head to Minuel at (hem_fild 329, 191).
  10. At Minuel you unluck special buffs which cost you 20x 1001996.png Mana Ring (1001996) . Here you get a buff for one hour to enter Encroched Valkyrie Realm.
  11. The red portal next to him will warp you to Encroched Valkyrie Realm.

Give me something todo

  1. Enter the portal at (ygg_edge 36, 117)
  2. To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).
  3. Talk to Yupilus (mu_fild01 196, 184). She will warp you into a safe space. Talk again to her and to Harban.
  4. Talk again to Yupilus, you will get rewarded with 10x 1001972.png Root Gold Coin (1001972) . You unlock the daily: "Many things todo".

Daily Quests

Save them first

Talk to Clover to get the daily quest "Save them first". You need to hunt 300x Monsters in Ruined Verus.

Reward: 10x 1001972.png Root Gold Coin (1001972)

This is a sacred remedy

Talk to Taoist Jeon to recieve 5x 1001973.png Purification Amulet (1001973) . Use it to purify 5x Verus believer in ruined Verus.

Reward: 5x 1001972.png Root Gold Coin (1001972)

Help us, doctor!

To start the daily quest talk to Yvain at (ygg_edge 180, 182) (@go 61).

Enter the portal at (ygg_edge 36, 117) to find the Investigator.

You will find many Investigators, talk to all of them till you find the injured one.
Head back to Yvain (@go 61).
Reward:5x 1001972.png Root Gold Coin (1001972) .

Many Things to do

  1. Enter the portal at (ygg_edge 36, 117)
  2. To enter the Land of Heat move to the east upper part of the map (ygg_roots 342, 248).
  3. Talk to Yupilus (mu_fild01 196, 184). Here you can get all 4x daily quests.
    Grandfather
    • Collect 10x 1001977.png Hal (1001977) .
    • Can we grill it?: Hunt 20x Volcano Clams.
    • Someone seemed to want this?: Hunt 20x Firafflesias.
    • We've been tricked!!!: Hunt 20x Fire Rings.
  4. You can take all quests at once and return in, every quest will be rewarded with 5x 1001972.png Root Gold Coin (1001972) .

Brimir quests

  1. To start the daily quests head to the tree (@go 61) and use the portal at (ygg_edge 36, 117).
  2. The quest "In Fact, they too." is at NPC Four (uknw_ruin 93, 174). You have to kill 10x Shadow Jailers.

    Reward: 5x 1001972.png Root Gold Coin (1001972)
  3. The quest "Cats are still cats." is at NPC Three (uknw_ruin 252, 59). Talk to the Broken Branch to enter the room. You have to kill 10x Shadow Jailers.

    Reward: 5x 1001972.png Root Gold Coin (1001972)
  4. The quest "A formal Grave." is at NPC Two (uknw_ruin 149, 150). Talk to the Broken Branch to enter the room. You have to kill 50x Tulip and 50x Calendulas also to collect 20x 1001975.png Grey Petal (1001975) .

    Reward: 5x 1001972.png Root Gold Coin (1001972)

Monsters

Instance

Mage Professor will open you the instance: "Prepare recreated Dark Whisper" at (hem_dun01 201, 248).

Exchange NPC

(ygg_fruit 168, 124)

Item Cost
104000 1001972

5k zeny

Equipment

Other languages:

(ygg_fruit 166, 123)

450440.png Entwined Magical Armor [1] (450440)
Armor entwined with roots of mysterious power, it provides resistance to extradimensional magic.
_______________________
ATK +120
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Melee and Ranged Physical Damage by 5%.
Increased Attack Speed (Decreases After Attack Delay by 10%.)
_______________________
Refine Level +9:
P.ATK +3
_______________________
Refine Level +10:
ATK +25
DEF +100
_______________________
When equipped with Entwined Magical Manteau:
Decreases After Cast Delay by 5%.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%.
_______________________
When equipped with Glacier Ring and Glacier Pendant:
ATK +10%
Increases Melee and Ranged Physical Damage by 10%.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%.
_______________________
When equipped with Venom Magic Ring and Venom Rune Ring:
ATK +20%
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 20%.
_______________________
When equipped with Soul Magic Ring and Soul Rune Ring:
ATK +20%
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 20%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +3
CON +3
Decreases After Cast Delay by 5%.
_______________________
[Grade C]:
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%.

_______________________
Type: Armor
Position: Armor
Defense: 158
Armor Level: 2
Refinable / Gradable
Weight: 200
Required Level: 220
450441.png Entwined Magical Robe [1] (450441)
A robe entwined with roots of mysterious power, offering resistance to extradimensional magic.
_______________________
MATK +120
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
S.MATK +3
_______________________
Refine Level +10:
MATK +25
DEF +100
_______________________
When equipped with Entwined Magical Muffler:
Decreases After Cast Delay by 5%.
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 5%
_______________________
When equipped with Glacier Earring and Glacier Necklace:
MATK +7%
Increases Magical Damage with every element by 10%.
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 7%
_______________________
When equipped with Temple Magic Ring and Temple Rune Ring:
MATK +15%
Increases Magical Damage with every element by 15%.
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 15%
_______________________
[Bonus by Grade]
[Grade D]:
SPL +3
CON +3
Decreases After Cast Delay by 5%.
_______________________
[Grade C]:
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 10%

_______________________
Type: Armor
Position: Armor
Defense: 126
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 220
470333.png Entwined Magical Boots [1] (470333)
Boots with roots of mysterious power intertwined, resistant to extradimensional magic.
_______________________
DEF +250
MDEF +25
HIT +25
Critical +5
_______________________
Refine Level +7:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
P.ATK +3
_______________________
Refine Level +10:
DEF +50
Increases Attack Speed (Decreases After Attack Delay of 7%).
_______________________
When equipped with Entwined Magical Armor:
Decreases Variable Casting Time by 7%.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
RES +25
MRES +25
_______________________
[Grade C]:
Decreases Fixed Casting Time by 1 second.
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%.

_______________________
Type: Armor
Position: Shoes
Defense: 84
Armor Level: 2
Refinable / Gradable
Weight: 90
Required Level: 220
470334.png Entwined Magical Shoes [1] (470334)
Shoes with roots of mysterious power intertwined, resistant to extradimensional magic.
_______________________
DEF +150
MDEF +40
FLEE +35
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
Refine Level +9:
S.MATK +3
_______________________
Refine Level +10:
DEF +50
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Entwined Magical Robe:
Increases Attack Speed (Decreases After Attack Delay of 7%).
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 5%
_______________________
[Bonus by Grade]
[Grade D]:
RES +25
MRES +25
_______________________
[Grade C]:
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 10%

_______________________
Type: Armor
Position: Shoes
Defense: 67
Armor Level: 2
Refinable / Gradable
Weight: 50
Required Level: 220
480545.png Entwined Magical Manteau [1] (480545)
A cloak with roots intertwined with mysterious powers, resistant to extradimensional magic.
_______________________
MaxHP +4500
MaxSP +150
HIT +25
Critical +5
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
POW +3
_______________________
Refine Level +10:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Entwined Magical Boots:
Decreases Variable Casting Time by 5%.
Decreases Physical and Magical Damage taken from enemies in Destroyed Valkyrie Realm by 25%.
_______________________
[Bonus by Grade]
[Grade D]:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
[Grade C]:
Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 92
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 220
480546.png Entwined Magical Muffler [1] (480546)

_______________________
Type: Armor
Position: Garment
Defense: 73
Armor Level: 2
Refinable / Gradable
Weight: 70
Required Level: 220
Other languages:

(ygg_fruit 162, 125)
File:Novelist.png

470335.png Dimension World Battle Greaves [1] (470335)
Battle greaves imbued with magical powers flowing from the dimensional boundary.
_______________________
POW +7
CON +7
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with Venom Magic Ring:
Increases Physical Damage against enemies of every element enemies by 10%.
Increases Physical Damage against enemies of all size enemies by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Spring:
P.ATK +7
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +5
CON +5
ATK +25
_______________________
[Grade C]:
ATK +3%
P.ATK +3
_______________________
[Grade B]:
ATK +5%
P.ATK +3
_______________________
[Grade A]:
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470336.png Dimension World Hunting Boots [1] (470336)
Hunting boots imbued with magical powers flowing from the dimensional boundary.
_______________________
POW +7
CON +7
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with Soul Magic Ring:
Increases Physical Damage against enemies of every element enemies by 10%.
Increases Physical Damage against enemies of all size enemies by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Summer:
P.ATK +7
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +5
CON +5
ATK +25
_______________________
[Grade C]:
ATK +3%
P.ATK +3
_______________________
[Grade B]:
ATK +5%
P.ATK +3
_______________________
[Grade A]:
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470337.png Dimension World Spell Shoes [1] (470337)
Sage's shoes imbued with magical power flowing from the dimensional boundary.
_______________________
SPL +7
CON +7
Increases SP Consumption by 10%.
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
S.MATK +5
Increases Magical Damage of Neutral, Shadow and Poison elemental attacks by 15%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage of Fire, Water, Wind and Earth elemental attacks by 15%.
_______________________
When equipped with Temple Magic Ring:
Increases Magical Damage against enemies of every element enemies by 10%.
Increases Magical Damage against enemies of all size enemies by 10%.
Increases Magical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
When equipped with Signet of Circulation Autumn:
S.MATK +7
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
SPL +5
CON +5
MATK +25
_______________________
[Grade C]:
MATK +3%
S.MATK +3
_______________________
[Grade B]:
MATK +5%
S.MATK +3
_______________________
[Grade A]:
Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 15%.
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470338.png Dimension World Magic Shoes [1] (470338)
A pair of wizard's shoes imbued with magical powers flowing from the dimensional boundary.
_______________________
SPL +7
CON +7
Increases SP Consumption by 10%.
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
S.MATK +5
Increases Magical Damage of Neutral, Holy and Fire elemental attacks by 15%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage of Shadow, Ghost, Undead and Wind elemental attacks by 15%.
_______________________
When equipped with Temple Magic Ring:
Increases Magical Damage against enemies of every element enemies by 10%.
Increases Magical Damage against enemies of all size enemies by 10%.
Increases Magical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
When equipped with Signet of Circulation Autumn:
S.MATK +7
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
SPL +5
CON +5
MATK +25
_______________________
[Grade C]:
MATK +3%
S.MATK +3
_______________________
[Grade B]:
MATK +5%
S.MATK +3
_______________________
[Grade A]:
Increases Magical Damage of Neutral, Holy, Shadow, Ghost, Undead, Fire and Wind elemental attacks by 15%.
Increases Magical Damage against enemies in Encroached Geffenia area by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260
470339.png Dimension World Executioner Boots [1] (470339)
Executioner's boots imbued with magical powers flowing from the dimensional boundary.
_______________________
POW +5
CRT +5
Critical +3
MaxHP -10%
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay of 10%).
_______________________
Refine Level +9:
P.ATK +5
Increases Critical Damage by 5%.
_______________________
Refine Level +11:
Critical +5
Decreases Fixed Casting Time by 1 second.
Increases Critical Damage by additional 10%.
_______________________
When equipped with Venom Magic Ring or Soul Magic Ring:
Increases Physical Damage with every element by 10%.
Increases Physical Damage against enemies of all size enemies by 10%.
Increases Physical Damage against enemies in Encroached Geffenia area by 20%.
_______________________
When equipped with Signet of Circulation Winter:
C.RATE +5
Increases Physical Damage against enemies in Encroached Geffenia area by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
POW +3
CRT +3
Critical +10
_______________________
[Grade C]:
ATK +3%
C.RATE +4
Increases Critical Damage by 10%.
_______________________
[Grade B]:
ATK +5%
P.ATK +4
_______________________
[Grade A]:
Increases Melee and Ranged Physical Damage by 8%.
Increases Physical Damage against enemies in Encroached Geffenia area by 12%.

_______________________
Type: Armor
Position: Shoes
Defense: 100
Armor Level: 2
Refinable / Gradable
Weight: 120
Required Level: 260

Cards

300633.png Yggring Card (300633)
CRT +7

_______________________
Type: Card
Compound on: Left Hand
Weight: 1
300634.png Leafeing Card (300634)
CRT +3

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300635.png Charcoaring Card (300635)
DEF +80
RES +40
_______________________
For each 3 Refine Levels:
DEF +15
RES +8

_______________________
Type: Card
Compound on: Armor
Weight: 1
300636.png Vulring Card (300636)
P.ATK +7
Increases Physical Damage against Wind elemental enemies by 12%.
_______________________
Refine Level +10:
Increases Physical Damage against Wind elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300637.png Fireloop Card (300637)
Decreases damage taken from Neutral elemental attacks by 15%.
Increases Ranged Physical Damage by 20%.
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by additional 4%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300638.png Firafflesia Card (300638)
ATK +8%
_______________________
Refine Level +7:
Increases Physical Damage against Demi-Human race by 12%.
_______________________
Refine Level +9:
Increases Physical Damage against Demi-Human race by additional 8%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300639.png Volimpet Card (300639)
S.MATK +5
_______________________
Increases Magical Damage against Earth elemental enemies by 7%.
_______________________
Refine Level +10:
Increases Magical Damage against Earth elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300640.png Fire Flower Card (300640)
ATK +8%.
_______________________
Refine Level +7:
Increases Physical Damage against Plant race by 12%.
_______________________
Refine Level +9:
Increases Physical Damage against Plant race by additional 8%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300641.png Peeping Card (300641)
Decreases Variable Casting Time by 5%.
_______________________
For each 3 Refine Levels:
Increases Magical Damage of Neutral, Holy, Shadow, Undead, Poison, Fire and Wind elemental attacks by 4%.
_______________________
Up to Max Refine Level +10:
Increases Magical Damage of Neutral, Holy, Shadow, Undead, Poison, Fire and Wind elemental attacks by additional 20%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300642.png Polluted Silk Frog Card (300642)
P.ATK +7.
_______________________
Increases Physical Damage against Fire elemental enemies by 12%.
_______________________
Refine Level +10:
Increases Physical Damage against Fire elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300643.png Polluted Silk Snail Card (300643)
Reduces variable cast time by 5%.
_______________________
For each 3 Refine Levels:
Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 4%.
_______________________
Up to Max Refine Level +10:
Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by additional 20%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300644.png Encroached Exploration Robot Card (300644)
Decreases damage taken from Neutral elemental attacks by 20%.
_______________________
Increases Melee Physical Damage by 20%.
_______________________
For each 3 Refine Levels:
Increases Melee Physical Damage by additional 4%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300645.png Encroached Repair Robot Card (300645)
Reduces variable cast time by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
When equipped with Peeping Card:
Increases Magical Damage of Neutral, Holy, Shadow, Undead, Poison, Fire and Wind elemental attacks by 8%.
_______________________
When equipped with Polluted Silk Snail Card:
Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 8%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
300646.png Encroached Dimik Card (300646)
FLEE +30
Critical +7
_______________________
For each 2 Refine Levels:
Increases Melee and Ranged Physical Damage by 3%.
_______________________
When equipped with Encroached Exploration Robot Card:
Increases Melee Physical Damage by 8%.
_______________________
When equipped with Fireloop Card:
Increases Ranged Physical Damage by 8%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
300647.png Nyaise Card (300647)
S.MATK +5
_______________________
Increases Magical Damage against Shadow elemental enemies by 7%.
_______________________
Refine Level +10:
Increases Magical Damage against Shadow elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300648.png Shadow Jailer Card (300648)
P.ATK +7
_______________________
Increases Physical Damage against Poison elemental enemies by 12%.
_______________________
Refine Level +10:
Increases Physical Damage against Poison elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300649.png Tulip Card (300649)
MaxSP -5%
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Lobelia Card:
Decreases After Cast Delay by 5%.
Decreases Variable Casting Time by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300650.png Calendula Card (300650)
Critical +2
Increases Melee Physical Damage by 7%.
_______________________
When equipped with Myosotis Card:
C.Rate +2
Increases Critical Damage by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300651.png Scabiosa Card (300651)
Decreases Variable Casting Time by 5%.
increases Ranged Physical Damage by 7%.
_______________________
When equipped with Anemone Card:
C.Rate +2
Increases Critical Damage by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300652.png Lobelia Card (300652)
Decreases After Cast Delay by 3%.
Increases Variable Casting Time by 5%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300653.png Myosotis Card (300653)
Critical +5
C.RATE +1
_______________________
Increases Melee Physical Damage by 5%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300654.png Anemone Card (300654)
Critical +5
Decreases Variable Casting Time by 5%.
_______________________
Increases Ranged Physical Damage by 7%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300655.png Uncanny Skogul Card (300655)
MATK +5%
_______________________
Refine Level +7:
Increases Magical Damage against Angel race by 10%.
_______________________
Refine Level +9:
Increases Magical Damage against Angel race by additional 7%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300656.png Uncanny Frus Card (300656)
P.ATK +7
_______________________
Increases Physical Damage against Holy elemental enemies by 12%.
_______________________
Refine Level +10:
Increases Physical Damage against Holy elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300657.png Listener Card (300657)
S.MATK +5
_______________________
Increases Magical Damage against Water elemental enemies by 7%.
_______________________
Refine Level +10:
Increases Magical Damage against Water elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300658.png Immortal Corps Officer Card (300658)
S.MATK +5
_______________________
Increases Magical Damage against Holy elemental enemies by 7%.
_______________________
Refine Level +10:
Increases Magical Damage against Holy elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300659.png Toxit Card (300659)
P.ATK +7
_______________________
If the Weapon's Grade is A:
Increases Physical Damage against enemies of on all elemental monsters by 10%.
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Increases Physical Damage against monsters of Boss class by 2%.
_______________________
When equipped with Bloody Slasher Card:
Increases Physical Damage against monsters of Boss class by 7%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300660.png Lunarina Card (300660)
S.MATK +5
_______________________
If the Weapon's Grade is A:
Increases Magical Damage against enemies of all size enemies by 12%.
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Increases Magical Damage against enemies of Normal class by 2%.
_______________________
When equipped with Shadist Card:
Increases Magical Damage against enemies of Normal class by 4%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300661.png Bloody Slasher Card (300661)
P.ATK +7
_______________________
If the Weapon's Grade is A:
Increases Physical Damage against enemies of all size enemies by 12%.
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Increases Physical Damage against enemies of Normal class by 2%.
_______________________
When equipped with Toxit Card:
Increases Physical Damage against enemies of Normal class by 7%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300662.png Shadist Card (300662)
S.MATK +5
_______________________
If the Weapon's Grade is A:
Increases Magical Damage against enemies of on all elemental monsters by 10%.
_______________________
When Weapon Level of compounded equipment is 5:
For each 3 Refine Levels:
Increases Magical Damage against monsters of Boss class by 2%.
_______________________
When equipped with Lunarina Card:
Increases Magical Damage against monsters of Boss class by 4%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300663.png High Succubus Card (300663)
S.MATK +5
_______________________
Increases Magical Damage against Neutral elemental enemies by 7%.
_______________________
Refine Level +10:
Increases Magical Damage against Neutral elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300664.png High Incubus Card (300664)
P.ATK +7
_______________________
Increases Physical Damage against Neutral elemental enemies by 12%.
_______________________
Refine Level +10:
Increases Physical Damage against Neutral elemental enemies by additional 8%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300665.png Abyss Knight Commander Card (300665)
MaxHP -25%
_______________________
Refine Level +12:
Increases Physical Damage against monsters of Boss class by 7%.

Increases Magical Damage against monsters of Boss class by 4%.
_______________________
If the Armor's Grade is A:
Increases Physical and Magical Damage against monsters of Boss class by 10%.
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When Armor Level of compounded equipment is 2:
For each 3 Refine Levels:
Increases Physical and Magical Damage against monsters of Boss class by 2%.
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When equipped with Toxit Card:
Increases Physical Damage against enemies of all size enemies by 8%.
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When equipped with Bloody Slasher Card:
Increases Physical Damage against all elemental enemies by 5%.
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When equipped with Shadist Card:
Increases Magical Damage against enemies of all size enemies by 8%.
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When equipped with Lunarina Card:
Increases Magical Damage against all elemental enemies by 5%.

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Type: Card
Compound on: Armor
Weight: 1
300666.png [MVP] Bulgasari Card (300666)
S.MATK +15
ASPD +3
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Enables a 10% chance of auto casting Level 5 Rock Down when dealing normal melee physical attacks.

Enables a 7% chance of auto casting Level 5 Abyss Flame when dealing normal melee physical attacks.

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Type: Card
Compound on: Left Accessory
Weight: 1
300667.png Glutto Card (300667)
MaxHP +25%
MaxSP -25%
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Meat recovery effect increased by 150%.

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Type: Card
Compound on: Shoes
Weight: 1