Entwined Equipment/en: Difference between revisions
(Updating to match new version of source page) |
(Updating to match new version of source page) Tags: Mobile edit Mobile web edit |
||
| Line 1: | Line 1: | ||
<noinclude>[[Category:Equipment Available]]</noinclude> | <noinclude> | ||
[[Category:Equipment Available]] | |||
</noinclude> | |||
<languages/> | <languages/> | ||
{{#navi:ygg_fruit|166|123}} | After completing the main quest you will have access to the NPC Hotbeer Mor. He is located at {{#navi:ygg_fruit|166|123}}, enter the portal at {{#navi:ygg_edge|142|209}}.<br> | ||
<br> | [[File:RootCEx.png]] [[File:Hotbeer.png]] <br> | ||
[[File:Hotbeer.png]] | At this NPC you can: | ||
* Buy Entwined Equipment | |||
* Buy Dimensional World Shoes | |||
* Enchant Entwined Armor/Robe | |||
* Enchant Entwined Manteau/Muffler | |||
* Enchant Entwined Boots/Shoes | |||
* Enchant Dimensional Greaves/Boots/Shoes | |||
{|class="wikitable mw-collapsible" style="text-align: center; width: 100%; | {|class="wikitable mw-collapsible mw-collapsed" style="text-align: center; width: 100%; | ||
| | |Entwined Equipment | ||
|Costs: | |||
150x {{#item:1001972}} <br> | |||
300,000 zeny | |||
|- | |- | ||
| | | {{#item:450440}} <br> {{#itemDesc:450440}} | ||
| | | {{#item:450441}} <br> {{#itemDesc:450441}} | ||
|- | |||
|{{#item:480545}} <br> {{#itemDesc:480545}} | |||
|{{#item:480546}} <br> {{#itemDesc:480546}} | |||
|- | |- | ||
|{{#item:470333}} <br> {{#itemDesc:470333}} | |{{#item:470333}} <br> {{#itemDesc:470333}} | ||
|{{#item:470334}} <br> {{#itemDesc:470334}} | |{{#item:470334}} <br> {{#itemDesc:470334}} | ||
|} | |||
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center; width: 100%; | |||
|Dimensional World Shoes | |||
|Costs: <br> | |||
250x {{#item:1001996}} <br> | |||
20x {{#item:1002007}} <br> | |||
15x {{#item:1002008}} <br> | |||
30x {{#item:1002012}} <br> | |||
10,000,000 zeny | |||
|- | |- | ||
|{{#item: | |{{#item:470335}} <br> {{#itemDesc:470335}} | ||
|{{#item: | |{{#item:470336}} <br> {{#itemDesc:470336}} | ||
|- | |||
|{{#item:470337}} <br> {{#itemDesc:470337}} | |||
|{{#item:470338}} <br> {{#itemDesc:470338}} | |||
|- | |||
| colspan="2" | {{#item:470339}} <br> {{#itemDesc:470339}} | |||
|} | |} | ||
{{:Entwined Enchants}} | |||
Latest revision as of 20:20, 18 December 2025
After completing the main quest you will have access to the NPC Hotbeer Mor. He is located at (ygg_fruit 166, 123), enter the portal at (ygg_edge 142, 209).
At this NPC you can:
- Buy Entwined Equipment
- Buy Dimensional World Shoes
- Enchant Entwined Armor/Robe
- Enchant Entwined Manteau/Muffler
- Enchant Entwined Boots/Shoes
- Enchant Dimensional Greaves/Boots/Shoes
| Entwined Equipment | Costs:
150x |
Armor entwined with roots of mysterious power, it provides resistance to extradimensional magic. _______________________ ATK +120 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 5%. Increased Attack Speed (Decreases After Attack Delay by 10%.) _______________________ Refine Level +9: P.ATK +3 _______________________ Refine Level +10: ATK +25 DEF +100 _______________________ When equipped with Entwined Magical Manteau: Decreases After Cast Delay by 5%. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%. _______________________ When equipped with Glacier Ring and Glacier Pendant: ATK +10% Increases Melee and Ranged Physical Damage by 10%. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%. _______________________ When equipped with Venom Magic Ring and Venom Rune Ring: ATK +20% Increases Melee Physical Damage by 15%. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 20%. _______________________ When equipped with Soul Magic Ring and Soul Rune Ring: ATK +20% Increases Ranged Physical Damage by 15%. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 20%. _______________________ [Bonus by Grade] [Grade D]: POW +3 CON +3 Decreases After Cast Delay by 5%. _______________________ [Grade C]: Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%. _______________________ Type: Armor Position: Armor Defense: 158 Armor Level: 2 Refinable / Gradable Weight: 200 Required Level: 220 |
A robe entwined with roots of mysterious power, offering resistance to extradimensional magic. _______________________ MATK +120 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Increases Magical Damage with every element by 5%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: S.MATK +3 _______________________ Refine Level +10: MATK +25 DEF +100 _______________________ When equipped with Entwined Magical Muffler: Decreases After Cast Delay by 5%. Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 5% _______________________ When equipped with Glacier Earring and Glacier Necklace: MATK +7% Increases Magical Damage with every element by 10%. Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 7% _______________________ When equipped with Temple Magic Ring and Temple Rune Ring: MATK +15% Increases Magical Damage with every element by 15%. Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 15% _______________________ [Bonus by Grade] [Grade D]: SPL +3 CON +3 Decreases After Cast Delay by 5%. _______________________ [Grade C]: Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 10% _______________________ Type: Armor Position: Armor Defense: 126 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 220 |
A cloak with roots intertwined with mysterious powers, resistant to extradimensional magic. _______________________ MaxHP +4500 MaxSP +150 HIT +25 Critical +5 _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: POW +3 _______________________ Refine Level +10: Decreases Variable Casting Time by 5%. _______________________ When equipped with Entwined Magical Boots: Decreases Variable Casting Time by 5%. Decreases Physical and Magical Damage taken from enemies in Destroyed Valkyrie Realm by 25%. _______________________ [Bonus by Grade] [Grade D]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade C]: Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%. _______________________ Type: Armor Position: Garment Defense: 92 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 220 |
A muffler with roots intertwined with mysterious powers, resistant to extradimensional magic. _______________________ MaxHP +2500 MaxSP +250 FLEE +35 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: SPL +3 _______________________ Refine Level +10: Increases Attack Speed (Decreases After Attack Delay of 5%). _______________________ When equipped with Entwined Magical Shoes: Increases Attack Speed (Decreases After Attack Delay of 5%). Decreases Physical and Magical Damage taken from enemies in Destroyed Valkyrie Realm by 25%. _______________________ [Bonus by Grade] [Grade D]: Increases Magical Damage with every element by 10%. _______________________ [Grade C]: Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 10%. _______________________ Type: Armor Position: Garment Defense: 73 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 220 |
Boots with roots of mysterious power intertwined, resistant to extradimensional magic. _______________________ DEF +250 MDEF +25 HIT +25 Critical +5 _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 7%. _______________________ Refine Level +9: P.ATK +3 _______________________ Refine Level +10: DEF +50 Increases Attack Speed (Decreases After Attack Delay of 7%). _______________________ When equipped with Entwined Magical Armor: Decreases Variable Casting Time by 7%. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 10%. _______________________ [Bonus by Grade] [Grade D]: RES +25 MRES +25 _______________________ [Grade C]: Decreases Fixed Casting Time by 1 second. Increases Physical Damage against enemies in Destroyed Valkyrie Realm by 15%. _______________________ Type: Armor Position: Shoes Defense: 84 Armor Level: 2 Refinable / Gradable Weight: 90 Required Level: 220 |
Shoes with roots of mysterious power intertwined, resistant to extradimensional magic. _______________________ DEF +150 MDEF +40 FLEE +35 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ Refine Level +9: S.MATK +3 _______________________ Refine Level +10: DEF +50 Decreases Variable Casting Time by 7%. _______________________ When equipped with Entwined Magical Robe: Increases Attack Speed (Decreases After Attack Delay of 7%). Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 5% _______________________ [Bonus by Grade] [Grade D]: RES +25 MRES +25 _______________________ [Grade C]: Decreases Fixed Casting Time by 1 second. Increases Magical Damage against enemies in Destroyed Valkyrie Realm by 10% _______________________ Type: Armor Position: Shoes Defense: 67 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 220 |
| Dimensional World Shoes | Costs: 250x |
Battle greaves imbued with magical powers flowing from the dimensional boundary. _______________________ POW +7 CON +7 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Melee Physical Damage by 10%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Melee Physical Damage by additional 10%. _______________________ When equipped with Venom Magic Ring: Increases Physical Damage against enemies of every element enemies by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Spring: P.ATK +7 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +5 CON +5 ATK +25 _______________________ [Grade C]: ATK +3% P.ATK +3 _______________________ [Grade B]: ATK +5% P.ATK +3 _______________________ [Grade A]: Increases Melee Physical Damage by 15%. Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Hunting boots imbued with magical powers flowing from the dimensional boundary. _______________________ POW +7 CON +7 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Ranged Physical Damage by 10%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Ranged Physical Damage by additional 10%. _______________________ When equipped with Soul Magic Ring: Increases Physical Damage against enemies of every element enemies by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Summer: P.ATK +7 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +5 CON +5 ATK +25 _______________________ [Grade C]: ATK +3% P.ATK +3 _______________________ [Grade B]: ATK +5% P.ATK +3 _______________________ [Grade A]: Increases Ranged Physical Damage by 15%. Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Sage's shoes imbued with magical power flowing from the dimensional boundary. _______________________ SPL +7 CON +7 Increases SP Consumption by 10%. _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: S.MATK +5 Increases Magical Damage of Neutral, Shadow and Poison elemental attacks by 15%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Magical Damage of Fire, Water, Wind and Earth elemental attacks by 15%. _______________________ When equipped with Temple Magic Ring: Increases Magical Damage against enemies of every element enemies by 10%. Increases Magical Damage against enemies of all size enemies by 10%. Increases Magical Damage against enemies in Encroached Geffenia area by 15%. _______________________ When equipped with Signet of Circulation Autumn: S.MATK +7 Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ [Bonus by Grade] [Grade D]: SPL +5 CON +5 MATK +25 _______________________ [Grade C]: MATK +3% S.MATK +3 _______________________ [Grade B]: MATK +5% S.MATK +3 _______________________ [Grade A]: Increases Magical Damage of Neutral, Shadow, Poison, Fire, Water, Wind and Earth elemental attacks by 15%. Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
A pair of wizard's shoes imbued with magical powers flowing from the dimensional boundary. _______________________ SPL +7 CON +7 Increases SP Consumption by 10%. _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: S.MATK +5 Increases Magical Damage of Neutral, Holy and Fire elemental attacks by 15%. _______________________ Refine Level +11: Decreases Variable Casting Time by 5%. Decreases Fixed Casting Time by 1 second. Increases Magical Damage of Shadow, Ghost, Undead and Wind elemental attacks by 15%. _______________________ When equipped with Temple Magic Ring: Increases Magical Damage against enemies of every element enemies by 10%. Increases Magical Damage against enemies of all size enemies by 10%. Increases Magical Damage against enemies in Encroached Geffenia area by 15%. _______________________ When equipped with Signet of Circulation Autumn: S.MATK +7 Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ [Bonus by Grade] [Grade D]: SPL +5 CON +5 MATK +25 _______________________ [Grade C]: MATK +3% S.MATK +3 _______________________ [Grade B]: MATK +5% S.MATK +3 _______________________ [Grade A]: Increases Magical Damage of Neutral, Holy, Shadow, Ghost, Undead, Fire and Wind elemental attacks by 15%. Increases Magical Damage against enemies in Encroached Geffenia area by 10%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 |
Executioner's boots imbued with magical powers flowing from the dimensional boundary. _______________________ POW +5 CRT +5 Critical +3 MaxHP -10% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 1%. _______________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay of 10%). _______________________ Refine Level +9: P.ATK +5 Increases Critical Damage by 5%. _______________________ Refine Level +11: Critical +5 Decreases Fixed Casting Time by 1 second. Increases Critical Damage by additional 10%. _______________________ When equipped with Venom Magic Ring or Soul Magic Ring: Increases Physical Damage with every element by 10%. Increases Physical Damage against enemies of all size enemies by 10%. Increases Physical Damage against enemies in Encroached Geffenia area by 20%. _______________________ When equipped with Signet of Circulation Winter: C.RATE +5 Increases Physical Damage against enemies in Encroached Geffenia area by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +3 CRT +3 Critical +10 _______________________ [Grade C]: ATK +3% C.RATE +4 Increases Critical Damage by 10%. _______________________ [Grade B]: ATK +5% P.ATK +4 _______________________ [Grade A]: Increases Melee and Ranged Physical Damage by 8%. Increases Physical Damage against enemies in Encroached Geffenia area by 12%. _______________________ Type: Armor Position: Shoes Defense: 100 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 260 | |
Entwined Enchants
| Entwined Armor | |||
| Enchant | Description | Slot | Costs |
|---|---|---|---|
| Base ATK +30 _______________________ Refine >= 7: Melee Damage +3% _______________________ Refine >= 9: Melee Damage +4% _______________________ Type: Enchant Position: Unknown |
4th | 50x 75x | |
| Base ATK +30 _______________________ Refine >= 7: Ranged Damage +3% _______________________ Refine >= 9: Ranged Damage +4% _______________________ Type: Enchant Position: Unknown | |||
| MATK +30 _______________________ Refine >= 7: Magic damage to Earth property +7% Magic damage to Water property +7% Magic damage to Wind property +7% _______________________ Refine >= 9: Magic damage to Neutral property +7% Magic damage to Fire property +7% Magic damage to Poison property +7% Magic damage to Dark property +7% _______________________ Type: Enchant Position: Unknown | |||
| MATK +30 _______________________ Refine >= 7: Magic damage to Holy property +7% Magic damage to Fire property +7% Magic damage to Neutral property +7% _______________________ Refine >= 9: Magic damage to Undead property +7% Magic damage to Wind property +7% Magic damage to Ghost property +7% Magic damage to Dark property +7% _______________________ Type: Enchant Position: Unknown | |||
| Critical +2 Base ATK +20 _______________________ Refine >= 7: Critical Damage +3% _______________________ Refine >= 9: Critical Damage +4% _______________________ Type: Enchant Position: Unknown | |||
| P.ATK +2 ATK +2% Base ATK +25 _______________________ Refine >= 7: Melee Damage +5% _______________________ Refine >= 9: Melee Damage +5% _______________________ Grade >= D: Melee Damage +5% _______________________ Grade >= C: Melee Damage +5% _______________________ Type: Enchant Position: Unknown |
3rd | 100x 125x | |
| P.ATK +2 ATK +2% Base ATK +25 _______________________ Refine >= 7: Ranged Damage +5% _______________________ Refine >= 9: Ranged Damage +5% _______________________ Grade >= D: Ranged Damage +5% _______________________ Grade >= C: Ranged Damage +5% _______________________ Type: Enchant Position: Unknown | |||
| S.MATK +2 MATK +2% MATK +25 _______________________ Refine >= 7: Magic damage to Earth property +10% Magic damage to Water property +10% Magic damage to Wind property +10% _______________________ Refine >= 9: Magic damage to Neutral property +10% Magic damage to Fire property +10% Magic damage to Poison property +10% Magic damage to Dark property +10% _______________________ Grade >= D: Magic damage to Neutral property +5% Magic damage to Fire property +5% Magic damage to Earth property +5% Magic damage to Water property +5% Magic damage to Wind property +5% Magic damage to Poison property +5% Magic damage to Dark property +5% _______________________ Grade >= C: Magic damage to Neutral property +5% Magic damage to Fire property +5% Magic damage to Earth property +5% Magic damage to Water property +5% Magic damage to Wind property +5% Magic damage to Poison property +5% Magic damage to Dark property +5% _______________________ Type: Enchant Position: Unknown | |||
| S.MATK +2 MATK +2% MATK +25 _______________________ Refine >= 7: Magic damage to Holy property +10% Magic damage to Fire property +10% Magic damage to Neutral property +10% _______________________ Refine >= 9: Magic damage to Undead property +10% Magic damage to Wind property +10% Magic damage to Ghost property +10% Magic damage to Dark property +10% _______________________ Grade >= D: Magic damage to Undead property +5% Magic damage to Fire property +5% Magic damage to Neutral property +5% Magic damage to Wind property +5% Magic damage to Ghost property +5% Magic damage to Holy property +5% Magic damage to Dark property +5% _______________________ Grade >= C: Magic damage to Undead property +5% Magic damage to Fire property +5% Magic damage to Neutral property +5% Magic damage to Wind property +5% Magic damage to Ghost property +5% Magic damage to Holy property +5% Magic damage to Dark property +5% _______________________ Type: Enchant Position: Unknown | |||
| P.ATK +2 Critical +5 Base ATK +25 _______________________ Refine >= 7: Critical Damage +5% _______________________ Refine >= 9: Critical Damage +5% _______________________ Grade >= D: Critical Damage +5% _______________________ Grade >= C: Critical Damage +5% _______________________ Type: Enchant Position: Unknown | |||
| After Cast Delay -2% _______________________ Refine >= 7: After Cast Delay additional -2% _______________________ Refine >= 9: After Cast Delay additional -2% _______________________ Grade >= D: After Cast Delay additional -2% _______________________ Grade >= C: After Cast Delay additional -2% _______________________ Type: Enchant Position: Unknown |
2nd | 150x 175x | |
| P.ATK +1 ATK +2% _______________________ Refine >= 7: ATK +3% _______________________ Refine >= 9: ATK +4% _______________________ Grade >= D: ATK additional +2% _______________________ Grade >= C: ATK +3% _______________________ Type: Enchant Position: Unknown | |||
| S.MATK +1 MATK +2% _______________________ Refine >= 7: MATK +3% _______________________ Refine >= 9: MATK +4% _______________________ Grade >= D: MATK additional +2% _______________________ Grade >= C: MATK +3% _______________________ Type: Enchant Position: Unknown | |||
| Entwined Garment | |||
| Enchant | Description | Slot | Costs |
|---|---|---|---|
| DEF +100 RES +15 _______________________ Refine >= 7: DEF +25 RES +5 _______________________ Refine >= 9: DEF +25 RES +5 _______________________ Type: Enchant Position: Unknown |
4th | 50x 75x | |
| MDEF +20 M.RES +10 _______________________ Refine >= 7: MDEF +5 M.RES +3 _______________________ Refine >= 9: MDEF +5 M.RES +3 _______________________ Type: Enchant Position: Unknown | |||
| ASPD +10% _______________________ Refine >= 7: ASPD +5% _______________________ Refine >= 9: ASPD +5% _______________________ Type: Enchant Position: Unknown |
3rd | 100x 125x | |
| Variable Cast Time -10% _______________________ Refine >= 7: Variable Cast Time -5% _______________________ Refine >= 9: Variable Cast Time -5% _______________________ Type: Enchant Position: Unknown | |||
| Melee Damage +5% P.ATK +2 _______________________ Refine >= 7: Melee Damage +3% _______________________ Refine >= 9: Melee Damage +3% _______________________ Grade >= D: Melee Damage +4% _______________________ Grade >= C: Melee Damage additional +5% _______________________ Type: Enchant Position: Unknown |
2nd | 150x 175x | |
| Ranged Damage +5% P.ATK +2 _______________________ Refine >= 7: Ranged Damage +3% _______________________ Refine >= 9: Ranged Damage +3% _______________________ Grade >= D: Ranged Damage +4% _______________________ Grade >= C: Ranged Damage additional +5% _______________________ Type: Enchant Position: Unknown | |||
| Magic damage to Neutral property +5% Magic damage to Fire property +5% Magic damage to Earth property +5% Magic damage to Water property +5% Magic damage to Wind property +5% Magic damage to Poison property +5% Magic damage to Dark property +5% S.MATK +2 _______________________ Refine >= 7: Magic damage to Earth property +6% Magic damage to Water property +6% Magic damage to Wind property +6% _______________________ Refine >= 9: Magic damage to Neutral property +6% Magic damage to Fire property +6% Magic damage to Poison property +6% Magic damage to Dark property +6% _______________________ Grade >= D: Magic damage to Neutral property +4% Magic damage to Fire property +4% Magic damage to Earth property +4% Magic damage to Water property +4% Magic damage to Wind property +4% Magic damage to Poison property +4% Magic damage to Dark property +4% Max SP +2% _______________________ Grade >= C: Magic damage to Neutral property additional +5% Magic damage to Fire property additional +5% Magic damage to Earth property additional +5% Magic damage to Water property additional +5% Magic damage to Wind property additional +5% Magic damage to Poison property additional +5% Magic damage to Dark property additional +5% Max SP +3% _______________________ Type: Enchant Position: Unknown | |||
| Refine >= 7: Magic damage to Holy property +6% Magic damage to Fire property +6% Magic damage to Neutral property +6% _______________________ Refine >= 9: Magic damage to Undead property +6% Magic damage to Wind property +6% Magic damage to Ghost property +6% Magic damage to Dark property +6% _______________________ Grade >= D: Max SP +2% Magic damage to Fire property +4% Magic damage to Neutral property +4% Magic damage to Holy property +4% Magic damage to Wind property +4% Magic damage to Dark property +4% Magic damage to Ghost property +4% Magic damage to Undead property +4% _______________________ Grade >= C: Max SP +3% Magic damage to Fire property +5% Magic damage to Neutral property +5% Magic damage to Holy property +5% Magic damage to Wind property +5% Magic damage to Dark property +5% Magic damage to Ghost property +5% Magic damage to Undead property +5% _______________________ Type: Enchant Position: Unknown | |||
| Critical Damage +5% _______________________ Refine >= 7: Critical Damage +3% _______________________ Refine >= 9: Critical Damage +3% _______________________ Grade >= D: Critical Damage +4% Critical +2 _______________________ Grade >= C: Critical Damage additional +5% Critical +3 _______________________ Type: Enchant Position: Unknown | |||
| Entwined Shoes | |||
| Enchant | Description | Slot | Costs |
|---|---|---|---|
| Physical damage to All sizes +3% _______________________ Refine >= 7: Physical damage to All sizes additional +3% _______________________ Refine >= 9: Physical damage to All sizes +2% _______________________ Type: Enchant Position: Unknown |
4th | 50x 75x | |
| Magic damage to All sizes +3% _______________________ Refine >= 7: Magic damage to All sizes additional +3% _______________________ Refine >= 9: Magic damage to All sizes +2% _______________________ Type: Enchant Position: Unknown | |||
| P.ATK +1 ATK +1% Base ATK +10 _______________________ Refine >= 7: ATK additional +1% Base ATK additional +10 _______________________ Refine >= 9: ATK +2% Base ATK +15 _______________________ Type: Enchant Position: Unknown |
3rd | 100x 125x | |
| S.MATK +1 MATK +1% MATK +10 _______________________ Refine >= 7: MATK additional +1% MATK additional +10 _______________________ Refine >= 9: MATK +2% MATK +15 _______________________ Type: Enchant Position: Unknown | |||
| P.ATK +3 ATK +2% _______________________ Grade >= D: Melee Damage +5% _______________________ Grade >= C: Melee Damage +5% P.ATK +2 _______________________ Type: Enchant Position: Unknown |
2nd | 150x 175x | |
| P.ATK +3 ATK +2% _______________________ Grade >= D: Ranged Damage +5% _______________________ Grade >= C: Ranged Damage +5% P.ATK +2 _______________________ Type: Enchant Position: Unknown | |||
| S.MATK +3 MATK +2% _______________________ Grade >= D: Magic damage to Neutral property +5% Magic damage to Fire property +5% Magic damage to Earth property +5% Magic damage to Water property +5% Magic damage to Wind property +5% Magic damage to Poison property +5% Magic damage to Dark property +5% _______________________ Grade >= C: Magic damage to Neutral property +5% Magic damage to Fire property +5% Magic damage to Earth property +5% Magic damage to Water property +5% Magic damage to Wind property +5% Magic damage to Poison property +5% Magic damage to Dark property +5% S.MATK +2 _______________________ Type: Enchant Position: Unknown | |||
| S.MATK +3 MATK +2% _______________________ Grade >= D: Magic damage to Undead property +5% Magic damage to Fire property +5% Magic damage to Neutral property +5% Magic damage to Wind property +5% Magic damage to Ghost property +5% Magic damage to Holy property +5% Magic damage to Dark property +5% _______________________ Grade >= C: Magic damage to Undead property +5% Magic damage to Fire property +5% Magic damage to Neutral property +5% Magic damage to Wind property +5% Magic damage to Ghost property +5% Magic damage to Holy property +5% Magic damage to Dark property +5% S.MATK +2 _______________________ Type: Enchant Position: Unknown | |||
| P.ATK +3 Critical +5 _______________________ Grade >= D: Critical Damage +5% _______________________ Grade >= C: Critical Damage +5% _______________________ Type: Enchant Position: Unknown | |||