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OPZIONALE: Dopo aver ucciso l'MVP, se non sei ancora al livello massimo, puoi parlare con Nidhogg prima di entrare nella stanza e proseguire con il resto dell'istanza. Ti darà una ricompensa di 37.5M base exp e 12.5M job exp. | OPZIONALE: Dopo aver ucciso l'MVP, se non sei ancora al livello massimo, puoi parlare con Nidhogg prima di entrare nella stanza e proseguire con il resto dell'istanza. Ti darà una ricompensa di 37.5M base exp e 12.5M job exp. | ||
Morroc mostrerà di nuovo la sua faccia e, dopo una breve conversazione, apparirà un nuovo portale, ma questa volta sul lato destro della stanza. | |||
Morroc | |||
'''Muspelskoll''' | '''Muspelskoll''' | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Revision as of 12:25, 17 October 2026
Puoi saltare il Prequest usando
Episode 14 Clear Ticket (1000284), disponibile da Temporal Tina nel Main Office o a Prontera vicino all'edificio del Main Office.
Prequest (Livello Base 160+)
Questa quest ti presenta Tamarin, un avventuriero che si è imbattuto nell'ingresso dell'area Fire Basin. Completare questa quest ti dà accesso alla Fire Cave, che è il punto d'ingresso per Bios Island, Morse's Cave e Temple of the Demon God.
- Requisito 1
Monster's Feed (528)
- Vai al Pile of Rags (morocc 137, 238) e scegli Remove it. Scoprirai che c'è una persona sotto.
- Scegli Shake the rags per svegliarlo. Ti chiederà qualcosa da mangiare.
- Dagli 1
Monster's Feed (528) e si sveglierà presentandosi come Tamarin. - Scegli Introduce yourself. Apprezzerà la tua cordialità.
- Ti chiederà un posto per lavarsi. Tell him the place e infine Accompany him fin lì.
- Vai al portale a nord-ovest (oppure usa Warper > Dungeons > Pyramids ed esci dal dungeon) e raggiungi Tamarin a (moc_ruins 107, 139)
- Ti racconterà la sua storia; scegli I'm listening e poi Tell him you want to tag along.
- Usa Warper > Special Areas > Dimensional Rift. Tamarin è appena a sud di dove fai lo spawn. (dali 112, 69)
- Vai a nord-ovest e prendi il warp per accedere alla seconda area, poi vai a sud-est (oppure usa Warper > Instances > Geffen Night Arena). Sulla seconda isola, gira a sud-ovest e parla al Sand Mound (dali02 90, 62) Tamarin apparirà per parlarti. Scegli Enter.
- Arriverai al Fire Basin. Parla con Tamarin. La tua conversazione verrà interrotta a metà.
- Parla con Bargat Tiblack vicino a te e accetta la sua quest di caccia. Devi aiutarla a uccidere 20 Fire Pits e raccogliere 50 Burning Bug Skins. Quando uccidi un Fire Pit, appare Fire Bug e questi droppano le skin al 40%.
- Torna da Bargat Tiblack e ti chiederà di uccidere 50 Sonia e raccogliere 50 Yummy Stems. Tamarin ti chiamerà prima che tu finisca la conversazione.
- Parla con Tamarin e ti offrirà il suo aiuto per uccidere i Sonia. Ora dovrai ucciderne solo 25 e raccogliere 25 degli steli.
- Incontra Tamarin al centro della mappa quando hai finito. (moro_vol 198, 179) Ti offrirà alcuni steli da assaggiare.
- Torna da Bargat Tiblack. Menzionerà qualcosa riguardo a una caverna e ti dirà di incontrare Instructor Rugen.
- Trova Instructor Rugen nell'angolo sud-ovest della mappa (moro_vol 105, 71) e scegli Talk to him.
- Parla con Intoxicated Patient sotto Rugen per dargli gli steli di Sonia, poi torna da Instructor Rugen.
- Torna da Bargat Tiblack e riceverai EXP, oltre all'accesso alla Fire Cave.
Carte di Fire Basin
| Carta | Descrizione |
| Decreases Variable Casting Time of Fire Ball by 50%. Increases damage of Fire Ball by 100%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| DEF +50 Decreases Damage taken from monsters of Fire element by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases Magical Damage against Earth elemental enemies by 3%. _______________________ Refine Level +7: Increases Magical Damage against Earth elemental enemies by 5%. _______________________ Refine Level +9: Increases Magical Damage against Earth elemental enemies by 7%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Decreases Damage taken from Fire elemental enemies by 20%. Increases Physical Damage against Fire elemental enemies by 5%. _______________________ Type: Card Compound on: Left Hand Weight: 1 | |
| Random chance to inflict Burning status on the target when dealing physical or magical attack. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Bios Island
Requisiti e Ricompense
- Usa il Warper > Instances > Bios Island
- Livello base 160
- 1 ora per completare questa istanza
- 1 giorno di cooldown
- La ricompensa è 1
Token Of Hero (6684) e 1
Prize Of Hero (22537)
Istanza
L'istanza è divisa in 3 parti.
Nelle parti 1 e 2, il tuo obiettivo è uccidere ogni singolo mob sulla mappa per far aprire il warp, sul lato più a destra.
- Entra nella Fire Cave parlando con il Warper > Instances > Bios Island.
- Parla con il Wandering Old Man (moro_cav 45, 60) per iniziare la quest di Bios Island.
- Clicca sul Yellow Seed (moro_cav 45, 60) che è alla destra del Wandering Old Man. Puoi generare ed entrare nell'istanza da questo NPC.
- Una volta entrato, cammina un po' verso est per vedere una scena di dialogo tra Vrid e Zeith.
- Ti verrà chiesto di eliminare tutti i mostri del primo e del secondo piano per procedere. Fanno molti danni, quindi fai attenzione!
- Una volta raggiunta la stanza finale, incontrerai di nuovo Vrid e Zeith. Dopo il dialogo, appariranno 3 serie di mob. Uccidili tutti per procedere.
- A quel punto apparirà il Reaper Yanku. È relativamente facile, assicurati solo di evitare l'attacco Comet (puoi usare spellbreak su questo).
- L'MVP lascerà cadere un Prize of Hero (drop regolare) dopo essere morto. Potrai poi parlare con Vrid per uscire dall'area e ricevere un Token of Hero come ricompensa.
Mostri
| Mostro | Livello | HP | Taglia/Razza/Elemento |
| Primo Piano | |||
Corrupt Orc Baby (3010) |
158 | 250,000 | Piccolo / Semiumano / Terra 2 |
Corrupt Baby Desert Wol (3011) |
158 | 232,890 | Piccolo / Bruto / Fuoco 2 |
Corrupt Familiar (3012) |
158 | 222,550 | Piccolo / Pesce / Acqua 2 |
| Secondo Piano | |||
Corrupt Orc Warrior (3013) |
158 | 300,000 | Medio / Semiumano / Terra 2 |
Corrupt Desert Wolf (3014) |
158 | 292,450 | Medio / Bruto / Fuoco 2 |
Corrupt Phen (3015) |
158 | 284,110 | Medio / Pesce / Acqua 2 |
| Terzo Piano | |||
Corrupt Orc Zombie (3016) |
158 | 375,000 | Medio / Semiumano / Non-Morto 2 |
Corrupt Verit (3017) |
158 | 352,715 | Medio / Bruto / Non-Morto 2 |
Corrupt Megalodon (3018) |
158 | 347,413 | Medio / Pesce / Non-Morto 2 |
Reaper Yanku (3029) (MVP) |
159 | 50,000,000 | Grande / Non-Morto / Non-Morto 4 |
Carte
| Carta | Descrizione |
| MaxHP +500 MaxSP +50 Increases damage taken from Angel race by 50%. _______________________ When equipped with Orb Baby Card: FLEE +5 Decreases damage taken from Neutral elemental attacks by 5%. _______________________ When equipped with Baby Desert Wolf Card: INT +3 MaxSP +100 MATK +5% _______________________ When equipped with Familiar Card: ATK +15 Increases Physical Damage against Shadow elemental enemies by 20%. _______________________ When equipped with Orc Warrior Card: Increases damage taken from Demi-Human race by 15%. _______________________ When equipped with Baby Desert Wolf Card: Increases damage taken from Medium and Large size by 15%. _______________________ When equipped with Phen Card: Decreases Variable Casting Time by 25%. _______________________ When equipped with Orc Zombie Card: HIT +15 FLEE +15 Increases Critical Damage by 15%. _______________________ When equipped with Verit Card: MaxHP +4% MaxSP +4% _______________________ When equipped with Megalodon Card: DEF +100 _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| Receiving physical or magical damage has a chance to curse all enemies in 17x17 cells around the caster and increase ATK by 25% and MATK by 25% for 10 seconds. The chance increases with the Refine Level. Transforms into Grim Reaper Ankou for 5 seconds, when using the First Aid skill. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Morses Cave
Requisiti e ricompense
- Livello Base 160
- 1 giorno di cooldown
- La ricompensa è 1
Token Of Hero (6684) e 2
Prize Of Hero (22537)
- Potrai accedere a questa istanza se hai completato Bios Island. Si consiglia di portare il minor numero possibile di classi di supporto e il massimo numero di DPS, poiché ridurrà le probabilità di non avere DPS durante la divisione nella fase 3.
Istanza
Per entrare in questa istanza, teletrasportati a Bios Island nella scheda delle istanze.
Parla con Senior Tracker (moro_cav 61, 69) per generare l'istanza.
Parla con Red Flower (moro_cav 57, 65) per entrare.
L'istanza è divisa in cinque fasi.
- Sconfiggi 9 Morroc's Ghoul, uccidili tutti per proseguire.
- Weakened Morroc comparirà. Uccidilo e vai avanti.
- Il tuo party verrà diviso casualmente in 2 gruppi e immobilizzato sul posto. Se la divisione è sfavorevole, puoi far rientrare i membri nel dungeon e verranno teletrasportati di nuovo casualmente. Entrambi i gruppi devono essere vivi e aver ucciso tutti i mob, altrimenti l'istanza terminerà.
- Tutti i membri del party verranno teletrasportati nella stessa stanza di ghiaccio e riceverete nuove ondate di mostri da uccidere.
- Il tuo party affronterà Morroc Necromancer (ghost form). È piuttosto debole e facile da uccidere.
- Una volta ucciso, si trasformerà nella sua FORMA FINALE (forma necromancer). L'MVP in sé non è troppo difficile da gestire, usa in continuazione Frost Joke e Meteor Storm. La parte difficile è la quantità di servitori generati ogni 20 secondi, che possono facilmente sopraffare il tuo party se non stai attento. Si consiglia di radunare il party lungo le pareti e restare uniti per questa fase.
- Morroc Necromancer lascerà cadere 2 Prize of Hero quando muore.
- Parla con il dispositivo di teletrasporto per uscire dalla mappa e parla con Senior Tracker (moro_cav 61, 69) per ricevere il tuo Token of Hero.
Mostri
| Mostro | HP | Razza | Elemento |
|---|---|---|---|
Morroc's Ghoul (3001) |
295,240 | Demone | Neutrale 3 |
Morroc's Archer Skeleton (3003) |
295,240 | Demone | Neutrale 3 |
Morroc's Wraith (3004) |
100,000 | Demone | Neutrale 3 |
Morroc's Verit (3005) |
442,860 | Demone | Neutrale 3 |
Morroc's Osiris (3002) |
442,860 | Demone | Neutrale 3 |
Morroc Hidden (3008) |
295,240 | Demone | Neutrale 3 |
Morroc Necromancer (2999) (MVP) |
4,000,000 | Umano | Neutrale 3 |
Morroc Necromancer (3000) (MVP) |
80,000,000 | Umano | Terra 4 |
Carte
| Carta | Descrizione |
|---|---|
| ATK +100 Increases Attack Speed greatly (Decreases After Attack Delay by 25%). MaxHP -20% _______________________ When equipped with Despair God Morocc Card: MaxHP +50% _______________________ Type: Card Compound on: Armor Weight: 1 |
Temple of the Demon God
Requisiti e ricompense
- Livello Base 160
- Completato Bios Island e Morse's Cave
- Hai 1 ora per completare questa istanza
- Cooldown di 1 giorno
- Ricompensa:
Expedition Prize Box (22567)
Istanza
Parla con Commander Hibba Agip (moro_vol 108, 88) e Abidal per prendere le due quest necessarie per iniziare l'istanza.
Usa warper > Instances Bios Island > parla con Yggdrasil Lookalike - Tree per prenotare ed entrare nell'istanza.
Cammina verso la parte nord della stanza, vicino ad Ahat, dove ti noterà. Ora teletrasporterà il party in una nuova stanza.
Ahat & Shnaim
Sconfiggi Ahat & Shnaim. Otterrai Soul of Ahat e Soul of Shnaim.
Al centro della parte superiore della stanza, metti ciascuna anima nelle sfere per aprire la porta della stanza centrale. Entra per proseguire con l'istanza.
Attenzione: alcuni mostri hanno l'elemento Ghost Lv 3, il che significa che i tuoi danni devono essere di un elemento diverso da neutral per infliggere loro danno.
Morroc, nella sua versione da bambino, ti accoglierà per farti proseguire verso di lui. Appariranno Loki e Nidhogg e partirà una breve conversazione. Dopo un po', apparirà un nuovo portale sul lato sinistro della stanza.
Brinaranea
In questa stanza affronterai Brinaranea e Frost Spiders.
La maggior parte delle skill usate qui è basata su water o wind e può anche congelarti, quindi quando le affronti è consigliato avere un modo per non congelare e un po' di riduzione basata su quegli elementi.
OPZIONALE: Dopo aver ucciso l'MVP, se non sei ancora al livello massimo, puoi parlare con Nidhogg prima di entrare nella stanza e proseguire con il resto dell'istanza. Ti darà una ricompensa di 37.5M base exp e 12.5M job exp.
Morroc mostrerà di nuovo la sua faccia e, dopo una breve conversazione, apparirà un nuovo portale, ma questa volta sul lato destro della stanza.
Muspelskoll
In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.
Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.
To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of base exp and job exp.
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.
Morroc
The final fight has three stages:
Morroc in his kid form a.k.a. Demigod until you reach 50% of HP
Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%
Morroc in his adult form a.k.a. Despair God Morroc
Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.
Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.
Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a Squad Prize when you talk to her as a reward for completing the instance.
Monsters
| Monster | Level | HP | Size / Race / Element |
|---|---|---|---|
Demon God's Apostle Aha (3105) |
149 | 5,000,000 | Large / Angel / Fire 2 |
Demon God's Apostle Shn (3106) |
149 | 5,000,000 | Medium / Demon / Ghost 3 |
Frost Spider (3088) |
155 | 155,600 | Medium / Plant / Water 1 |
Brinaranea (3091) |
165 | 81,650,000 | Large / Demon / Water 3 |
Frenzied Kasa (3089) |
155 | 185,000 | Large / Demon / Dark 2 |
Mad Salamander (3090) |
155 | 217,650 | Medium / Demon / Dark 2 |
Muspellskoll (3092) |
165 | 55,620,000 | Large / Demon / Fire 3 |
Morroc of the Genesis (3098) |
160 | 1,450,000 | Large / Demon Dark 4 |
Morroc of the Genesis (3098) |
160 | 3,258,000 | Large / Demon / Dark 4 |
Demigod (3096) |
175 | 80,000,000 | Small / Demon / Holy 3 |
Despair God Morroc (3097) |
175 | 120,000,000 | Medium / Demon / Dark 2 |
Cards
| Card | Description |
|---|---|
| MaxSP +5% _______________________ When equipped with Apostle of Morocc Shinaim Card: MaxSP +5% _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| MaxHP +5% _______________________ When equipped with Demon God's Apostle Ahat Card: MaxHP +5% _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Increases Magical Damage with Water element by 15%. _______________________ When equipped with Muspellskoll Card: Increases Magical Damage with Water element by aditional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Decreases Damage taken from monsters of Fire element by 30%. _______________________ When equipped with Brinaranea Card: Increases Damage against Fire elemental enemies by 10%. _______________________ Type: Card Compound on: Left Hand Weight: 1 | |
| Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill. ATK +10% MaxHP -50% Increases Physical Damage against Demi-Human and Angel race by 30%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Essences of Evil
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.
The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.
Unlike normal cards, Essences of Evil can be put in any piece of equipment.
| Item | Description |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ STR +1 ATK +3 INT -1 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ STR +4 ATK +12 INT -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ INT +2 MATK +6 STR -2 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ INT +4 MATK +12 STR -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ AGI +2 FLEE +4 VIT -2 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ AGI +4 FLEE +8 VIT -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ VIT +2 DEF +6 MDEF +4 AGI -2 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ VIT +4 DEF +12 MDEF +8 AGI -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ DEX +2 HIT +4 LUK -2 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ DEX +4 HIT +8 LUK -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ LUK +2 CRI +2 DEX -2 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 | |
| An essence of Satan Morocc. Contains part of demon's power. _______________________ LUK +4 CRI +4 DEX -4 _______________________ Note: This is a special enchant items and therefore not within the card's slot. _______________________ Type: Enchant Position: Head Top Weight: 1 |
Prize of Hero
The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.
| Item | Description |
|---|---|
| Honorable plate given to those who fought Satan Morocc. There is strong power that protects this plate. _______________________ MaxHP +5% MaxSP +5% ATK +10 MATK +10 HIT +10 FLEE +10 MDEF +5 _______________________ Increases damage of Banishing Point by 10%. _______________________ Increases damage of Storm Blast by 10%. _______________________ Random chance to auto-cast Level 10 Heal or Level 10 Stormgust when dealing physical damage. chance is increased with a higher Refine Level. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: Armor Position: Armor Defense: 120 Armor Level: 1 Refinable Weight: 400 Required Level: 160 | |
| Honorable robe given to those who fought Satan Morocc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks. _______________________ MaxHP +5% MaxSP +5% ATK +10 MATK +10 HIT +10 FLEE +10 _______________________ Increases damage of Dragon Combo, Sky Net Blow and Earth Shaker by 10%. _______________________ Increases damage of Judex and Adoramus by 10%. _______________________ Random chance to auto-cast Level 1 Lex Aeterna when performing magical attacks. chance is increased with a higher Refine Level. _______________________ Random chance to auto-cast Level 10 Kyrie Eleison when performing physical attacks. chance is increased with a higher Refine Level. _______________________ Class Restrictions: Archbishop and Sura _______________________ Type: Armor Position: Armor Defense: 77 Armor Level: 1 Refinable Weight: 50 Required Level: 160 | |
| Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level. _______________________ MaxHP +5% MaxSP +5% MATK +10 FLEE +10 _______________________ Increases damage of Crimson Rock and Psychic Wave by 10%. _______________________ If the Refine Level is an odd number, protects from skill cast interruption and the Variable Casting Time is increased by 20%. If the Refine Level is an even number, MDEF +1 and the Variable Casting Time is reduced by 1% for every 2 Refine Level. _______________________ Class Restrictions: Warlock and Sorcerer _______________________ Type: Armor Position: Armor Defense: 50 Armor Level: 1 Refinable Weight: 80 Required Level: 160 | |
| Honorable suit given to those who fought Satan Morocc. This clothes makes its wearer to attack faster. _______________________ All Basic Stats +1 ASPD +1 MaxHP +5% MaxSP +5% _______________________ Increases Ranged Physical Damage by 3%. _______________________ Random chance to auto-cast Level 10 Improve Concentration or Level 10 Double Strafe when dealing physical damage. auto-cast rate is increased depend on Refine Level. _______________________ Class Restrictions: Ranger, Minstrel and Wanderer _______________________ Type: Armor Position: Armor Defense: 60 Armor Level: 1 Refinable Weight: 20 Required Level: 160 | |
| Honorable clothes given to those who fought Satan Morocc. This clothes exerts the power of wearer. _______________________ MaxHP +5% MaxSP +5% _______________________ Increases damage of Fatal Manace, Triangle Shot by 10%. _______________________ Increases damage of Cross Impact and Cross Ripper Slasher by 10%. _______________________ Random chance to increase Critical by 20, FLEE by 20, physical damage against all classes by 10% and MATK by 10% for 10 seconds when dealing physical damage. chance is increased depend on Refine Level. _______________________ Class Restrictions: Guillotine Cross and Shadow Chaser _______________________ Type: Armor Position: Armor Defense: 70 Armor Level: 1 Refinable Weight: 20 Required Level: 160 | |
| Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities. _______________________ MaxHP +5% MaxSP +5% ATK +10 MATK +10 MDEF +5 _______________________ Random chance to inflict Stun, Poison, Silence, Curse status on the target when dealing physical damage. chance is increased depend on Refine Level. _______________________ Base STR at least 90: For each 2 Refine Levels: STR +1 _______________________ Base INT at least 90: For each 2 Refine Levels: INT +1 _______________________ Base VIT at least 90: For each 2 Refine Levels: VIT +1 _______________________ Base AGI at least 90: For each 2 Refine Levels: AGI +1 _______________________ Base DEX at least 90: For each 2 Refine Levels: DEX +1 _______________________ Base LUK at least 90: For each 2 Refine Levels: LUK +1 _______________________ Class Restrictions: Mechanic and Genetic _______________________ Type: Armor Position: Armor Defense: 100 Armor Level: 1 Refinable Weight: 50 Required Level: 160 | |
| This technology will help you to be faster. Made with nepenthes leaves, known for their effect to alleviate muscle tension. _______________________ Decreases Variable Casting Time by 10%. _______________________ Refine Level +8: Decreases Variable Casting Time by additional 5%. For each Refine Level above +8: Decreases Variable Casting Time by additional 1%. (Upt to +10) _______________________ Refine Level +11: Decreases Variable Casting Time by additional 3%. For each Refine Level above +11: Decreases Variable Casting Time by additional 3%. (Up to +13) _______________________ Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Refinable Weight: 30 Required Level: 160 | |
| A boots made of silver fox fur that able to increase wearer's traction. _______________________ Increases Ranged Physical Damage by 5%. _______________________ For each Refine Level equal or above +8: Increases Ranged Physical Damage by additional 1%. (Up to +13) _______________________ Type: Armor Position: Shoes Defense: 15 Armor Level: 1 Refinable Weight: 30 Required Level: 160 | |
| Boots stained with body fluids Ungoliant extract that may improve the capacity to Reduces concentration. _______________________ Decreases SP Consumption by 5%. _______________________ For each Refine Level equal or above +8: Decreases SP Consumption by additional 1%. (Up to +13) _______________________ Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Refinable Weight: 30 Required Level: 160 |
Heroic Ring
The
Heroic Ring (2981) can be purchased with 30
Token Of Hero (6684) by the NPC Hero Token Exchanger.
(moro_cav 32, 73)
The
Heroic Ring (2981) can be enchanted and reset enchantments with
Token Of Hero (6684) by the NPC Expert Enchanter Byrnes.
(moro_cav 34, 65)
Heroic Ring Enchantment
There are 4 slots available to enchant, Byrnes will ask you what kind of enchant category you want for each slot.
Once chosen, Byrnes will give a random enchant from the desired category.
To reset the enchant, you need to give him 3
Token Of Hero (6684).
Be careful since resetting means wiping ALL ENCHANT SLOTS.
Below is the enchant category available for each slot and each respective enchants:
| Slot 1 | Slot 2 | Slot 3 | Slot 4 | ||||||||||||
| Stats | Random Enchant | Stats | Random Enchant | Stats | Random Enchant | Stats | Random Enchant | ||||||||
| STR | +1~+5 | ATK | +1%~+5% | MAX HP | +1%~+5% | DEF | +3 | +6 | +9 | +12 | +15 | ||||
| INT | +1~+5 | MATK | +1%~+5% | MAX SP | +25 | +50 | +75 | +100 | +150 | MDEF | +1 | +2 | +3 | +4 | +5 |
| AGI | +1~+5 | ||||||||||||||
| VIT | +1~+5 | ||||||||||||||
| DEX | +1~+5 | ||||||||||||||
| LUK | +1~+5 | ||||||||||||||